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* The Braver class in ''VideoGame/PhantasyStarOnline2'' uses katanas and bows as its weapons of choice.

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* All characters in the ''VideoGame/{{Avernum}}'' games can equip a bow or crossbow alongside their normal weapon. There's not even any way to determine which one is being used at the time.



* All characters in the ''VideoGame/{{Avernum}}'' games can equip a bow or crossbow alongside their normal weapon. There's not even any way to determine which one is being used at the time.



* ''VideoGame/{{Bloodborne}}'' takes this trope to its most literal extreme with Simon's Bowblade, a sword that can turn ''into'' a bow.



* A possible build for Angelo in ''VideoGame/DragonQuestVIII'', and somewhat viable as bows are rare while swords are common, and one has to use ItemCrafting to make half of them, including the [[InfinityPlusOneSword Odin's Bow.]]
* The Elf of ''VideoGame/DragonsCrown'' has this as one of her potential builds. Investing in the Holdout Dagger skill lets her pull out a dagger to complement her bow. In addition to its use as a backup weapon, with the appropriate skill, she could also perform {{Back Stab}}s with it for a lot of damage.



* In ''VideoGame/{{Elsword}}'', the archer character, Rena, start to use a sword with her bow if you follow the Trapping Ranger/Night Watcher class path.
* While every character in ''VideoGame/TheEndTimesVermintide'' and [[VideoGame/VermintideII its sequel]] (except Bardin's [[DeathSeeker Slayer]] career in the latter) carries both a melee and a ranged weapon, not everyone can meet this trope (Sienna uses magical staves rather than actual ranged weapons and Kruber, nominally TheMusketeer, can only use a bow in his Huntsman career in the sequel). Kerillian is the straightest example, the only character who can ''only'' use bows (including a Dark Elf repeater crossbow in her Shade career), but Bardin (when not a Slayer) and Victor can also use crossbows as well as their black powder weapons and, as already mentioned, Kruber gains the ability to wield a longbow as a Huntsman. Incidentally, Bardin is the only character who can never actually wield a sword, preferring more traditionally dwarfish weapons such as hammers and axes.



* In ''Videogame/ForHonor'', most of the samurai heroes, as well as the Highlander, can use a bow as an optional feat along with their primary melee weaponry. The Valkyrie, Centurion, and Gladiator have a variant that lets them throw a spear, and the Peacekeeper has a crossbow. These weapons are quick to fire, has a very long range, and does moderate damage, but has a lengthy cooldown to prevent it from being abused, making them good for opening a fight or taking down an opponent who is running away.



* In ''VideoGame/KingdomsOfAmalurReckoning'' Might/Finesse hybrid classes usually use some variant of this combination.



* Suitably exaggerated with the VideoGame/{{Monster Hunter}}'s arsenal in ''VideoGame/MarvelVsCapcomInfinite''. She fights with ''[[DualWielding two]]'' swords, a third, [[{{BFS}} humongous]] sword, and an equally-oversized bow. This is after all a woman who hunts dragons for a living. Ordinary weapons just won't do.



* Mio Aiba of ''VideoGame/OmegaLabyrinthLife'' is depicted as using a bow in her skill art, and the rest of her skillset actively encourages long-ranged fighting. However, she still has one of the highest starting Strength and HP stats in the game, which makes her an excellent tank also.



* ''VideoGame/SekiroShadowsDieTwice'' has major antagonist Genichiro Ashina, who is a master with both bow and sword. Additionally, bandit and Okami archers will pull out swords in close combat, even if they're nowhere near as deadly as Genichiro.













* The Elf of ''VideoGame/DragonsCrown'' has this as one of her potential builds. Investing in the Holdout Dagger skill lets her pull out a dagger to complement her bow. In addition to its use as a backup weapon, with the appropriate skill, she could also perform {{Back Stab}}s with it for a lot of damage.
* In ''VideoGame/{{Elsword}}'', the archer character, Rena, start to use a sword with her bow if you follow the Trapping Ranger/Night Watcher class path.
* A possible build for Angelo in ''VideoGame/DragonQuestVIII'', and somewhat viable as bows are rare while swords are common, and one has to use ItemCrafting to make half of them, including the [[InfinityPlusOneSword Odin's Bow.]]
* ''VideoGame/{{Bloodborne}}'' takes this trope to its most literal extreme with Simon's Bowblade, a sword that can turn ''into'' a bow.
* ''VideoGame/SekiroShadowsDieTwice'' has major antagonist Genichiro Ashina, who is a master with both bow and sword. Additionally, bandit and Okami archers will pull out swords in close combat, even if they're nowhere near as deadly as Genichiro.
* In ''Videogame/ForHonor'', most of the samurai heroes, as well as the Highlander, can use a bow as an optional feat along with their primary melee weaponry. The Valkyrie, Centurion, and Gladiator have a variant that lets them throw a spear, and the Peacekeeper has a crossbow. These weapons are quick to fire, has a very long range, and does moderate damage, but has a lengthy cooldown to prevent it from being abused, making them good for opening a fight or taking down an opponent who is running away.
* While every character in ''VideoGame/TheEndTimesVermintide'' and [[VideoGame/VermintideII its sequel]] (except Bardin's [[DeathSeeker Slayer]] career in the latter) carries both a melee and a ranged weapon, not everyone can meet this trope (Sienna uses magical staves rather than actual ranged weapons and Kruber, nominally TheMusketeer, can only use a bow in his Huntsman career in the sequel). Kerillian is the straightest example, the only character who can ''only'' use bows (including a Dark Elf repeater crossbow in her Shade career), but Bardin (when not a Slayer) and Victor can also use crossbows as well as their black powder weapons and, as already mentioned, Kruber gains the ability to wield a longbow as a Huntsman. Incidentally, Bardin is the only character who can never actually wield a sword, preferring more traditionally dwarfish weapons such as hammers and axes.
* Suitably exaggerated with the VideoGame/{{Monster Hunter}}'s arsenal in ''VideoGame/MarvelVsCapcomInfinite''. She fights with ''[[DualWielding two]]'' swords, a third, [[{{BFS}} humongous]] sword, and an equally-oversized bow. This is after all a woman who hunts dragons for a living. Ordinary weapons just won't do.
* Mio Aiba of ''VideoGame/OmegaLabyrinthLife'' is depicted as using a bow in her skill art, and the rest of her skillset actively encourages long-ranged fighting. However, she still has one of the highest starting Strength and HP stats in the game, which makes her an excellent tank also.
* In ''VideoGame/KingdomsOfAmalurReckoning'' Might/Finesse hybrid classes usually use some variant of this combination.



* ''Webcomic/{{Visseria}}'': Treneth holds a knife in his hand at the same time as his bow, presumably in case something surprises him.



* ''Webcomic/{{Visseria}}'': Treneth holds a knife in his hand at the same time as his bow, presumably in case something surprises him.

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* Your main weapons in ''VideoGame/TheAdventuresOfRobinHood''.



* All characters in the ''VideoGame/{{Avernum}}'' games can equip a bow or crossbow alongside their normal weapon. There's not even any way to determine which one is being used at the time.
* In ''VideoGame/BattleRealms'', The Dragon Clan Samurai wield both a bow for ranged combat, and a katana for melee. In line with the game's troop alchemy system this makes sense, because samurai require that a soldier be trained as both an archer and a melee fighter (the alchemist's guild is presumably for the armour, or the tempered steel sword).
* ''VideoGame/DarkSouls''
** In ''VideoGame/DarkSouls'', the Chosen Undead can employ any weapon on right hand and left hand slot, one can carry a sword and a bow (or crossbow) at the same time.
** In ''VideoGame/DarkSouls2'', the moveset of most weapons are no longer affected by which hand the Chosen Undead used, it is now also possible to aim (or even fire Dark Orbs) with the crossbow by carrying it with both hands, making the Sword and Bow combat more practical.
** ''VideoGame/DarkSouls3'' depicts this as being a standard of the Black Hand Hunters of Lothric (both the one you can summon as a phantom and the one you encounter as an enemy), with both having variants of switching between bow and sword and DualWielding in lieu of carrying a shield. [[spoiler:Towards the end of ''The Ringed City'', Slave Knight Gael uses a chipped [[{{BFS}} Executioner's Greatsword]] and a [[AutomaticCrossbows Repeating Crossbow]] against you, he even incorporates both of them at the same time by leaping to the sky, firing the crossbow mid-air and lands an overhead spinning slash in one of his movesets]].
* ''Videogame/DeathSpank'': The eponymous hero wields a crossbow alongside a sword (or a number of other melee weapons) in his first and third games. The second game has a gun instead.



* Firion in ''VideoGame/DissidiaFinalFantasy'' is treated as this. He's a full-blown MultiMeleeMaster; his sword and bow receive the most attention.
* ''Franchise/DragonAge'':
** ''VideoGame/DragonAgeOrigins'' allows you to switch between two full sets of weapons. Given the thrust of the game as being somewhat more tactical, it's almost unheard of that even one character doesn't switch to a bow. (Even mages, whose staves automatically hit at range, can do a lot more damage with a bow if they hit often enough.)
** While ''VideoGame/DragonAgeII'' lacks the weapon switch option, archers automatically switch to the "[[FanNickname murder knife]]" whilst attacking in melee.
** In ''VideoGame/DragonAgeInquisition'', [[PreviousPlayerCharacterCameo Hawke]], if a Rogue, randomly switches between a bow and two daggers in battle.



* In ''VideoGame/EternalDarkness'', Paul Luther and Roberto Bianci can use a crossbow to compliment their melee weapons; sadly, in practice, the bolts' inherent weakness and the crossbow's long reload time means you probably won't touch it much.



* ''VideoGame/FinalFantasyXIII2'' takes this to perhaps the most literal extreme. Serah's bow and sword are the same weapon which she can transform at will.
* A frequent combo in the ''Franchise/FireEmblem'' games.
** Alm from ''VideoGame/FireEmblemGaiden'' uses swords and bows upon promotion to Hero.
** In ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', Master Knights can wield bows and swords, [[WalkingArmory as well as every other weapon type in the game save dark]].
** Nomadic Troopers in ''VideoGame/FireEmblemTheBindingBlade'' and ''VideoGame/FireEmblemTheBlazingBlade''. In the latter, Lyn is capable of using swords and bows after she gets promoted to Blade Lord.
** The Ranger in ''VideoGame/FireEmblemTheSacredStones''.
** In ''VideoGame/FireEmblemPathOfRadiance'', you can give bow-wielding Astrid a sword (or lance, or axe) upon promotion. You can also give a bow to Oscar (lance user), Kieran (axe user), or Makalov (sword user) when ''they'' promote. In ''VideoGame/FireEmblemRadiantDawn'', Fiona, Geoffrey and Oscar can learn to use a bow upon promotion to Silver Knight, and Astrid can learn to use a lance upon promotion to the same class.
** In the DS remakes of ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'' and ''VideoGame/FireEmblemMysteryOfTheEmblem'', there is the Horseman, the promoted version of the Hunter, which not only learns how to use swords but also gets a horse. Quite useful.
** Assassins and Bow Knights in ''VideoGame/FireEmblemAwakening''. Also, the DLC Bride class uses bows, lances and staves.
** Warriors can wield a bow and an ''axe''. Generals can use a bow and a lance in the remakes of ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'' and ''VideoGame/FireEmblemMysteryOfTheEmblem''.
** In ''VideoGame/TearRingSaga'', Holmes can gain swords upon promotion to Stealth Hunter. Also, the Lady Knight and Arrow Knight classes can use them, as well as the [[HorseArcher Mamluke]] upon promotion from Horseman. Plus, another class, the King's Knight, can use sword, lances, axes ''and'' bows!
** In ''VideoGame/FireEmblemFates'' there's the Bow Knights again, who now are promoted from either Outlaws (who use only bows) or Mercenaries (who only use swords). The Bow Knight is notably Selena's canonical promotion, used as an enemy in ''Birthright'' and certain DLC maps.
** In ''VideoGame/FireEmblemThreeHouses'' Archers, Thieves and Assassins have a proficiency in both bows and swords.



* Warriors, Rangers and Thieves in ''VideoGame/GuildWars2'' can use both swords and bows.
* Elise from ''VideoGame/{{Gungnir}}'' uses both a longbow and a rapier, and it's generally a good idea to have one of each in her available weapon slots.
* In ''VideoGame/KingdomOfLoathing'', a revamp of the Disco Bandit skill set in October 2013 gave the Disco Bandit a number of combat skills involving [[KnifeNut knives]], on top of their usual affinity for ranged weapons.
* ''VideoGame/KnightsOfTheOldRepublic'' allows Blaster and Sword in Accord, though it's easier in the second game because you can equip two full sets of weapons and switch with the click of a button. The first game requires you to go through the inventory menu to do this.



* Baleog the Fierce from ''VideoGame/TheLostVikings'' is equipped with a bow and sword, though he ditches the bow in the sequel.
* In ''[[VideoGame/RiseOfTheKasai Mark of Kri]]'', the main character, Rau, starts with a sword and gets a bow later. He eventually receives other weapons, but spends most of the game with the basic combination.



* ''VideoGame/TotalWar'':
** Ranged units in games always come with a melee weapon. For most archers this means little more than daggers, but some (like highland nobles in ''Medieval II'', Gaul Noble Archers in ''Rome'' and Bow Samurai in ''Shogun'' and ''Shogun II'') this means full-fledged swords.
** Some units go the other way, and have a ranged weapon as an auxiliary when their main mode of attack is in melee -- most Roman footsoldiers have a sword, shield and three javelins for example. The Danes in ''Medieval II'' have Norse Archers, which are actually substantially better in melee than they are at range (base ranged attack is 7, while base melee is 12).
* Dorstag in ''VideoGame/UltimaUnderworld 2'' uses both a sword and a crossbow, and is famous for his skill with both. He essentially serves as the boss of the Pits of Carnage.



to:

* ''VideoGame/TotalWar'':
** Ranged units
A possible combination in games always come with a melee weapon. For most archers this means little ''VideoGame/MountAndBlade'', and near universal among higher-level archer units.
* Quite possible in ''VideoGame/NeverwinterNights 1'' and ''[[VideoGame/NeverwinterNights2 2]]'', although it's
more than daggers, but some (like highland nobles useful in ''Medieval II'', Gaul Noble Archers in ''Rome'' and Bow Samurai in ''Shogun'' and ''Shogun II'') this means full-fledged swords.
** Some units go
the other way, and have first game because the sniping opportunities (e.g. taking potshots through a ranged weapon as an auxiliary when their main mode of attack is in melee -- most Roman footsoldiers have a sword, shield and three javelins for example. The Danes in ''Medieval II'' have Norse Archers, which portcullis) are actually substantially better much more frequent.
* TheApprentice
in melee than they are at range (base ranged attack is 7, while base melee is 12).
* Dorstag in ''VideoGame/UltimaUnderworld 2'' uses
''VideoGame/OrcsMustDie'' can wield both a sword crossbow and a crossbow, bladed weapon, but not at the same time and is famous for his skill with both. He essentially serves as only if the boss of the Pits of Carnage.


player chooses to equip either.



* A frequent combo in the ''Franchise/FireEmblem'' games.
** Alm from ''VideoGame/FireEmblemGaiden'' uses swords and bows upon promotion to Hero.
** In ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', Master Knights can wield bows and swords, [[WalkingArmory as well as every other weapon type in the game save dark]].
** Nomadic Troopers in ''VideoGame/FireEmblemTheBindingBlade'' and ''VideoGame/FireEmblemTheBlazingBlade''. In the latter, Lyn is capable of using swords and bows after she gets promoted to Blade Lord.
** The Ranger in ''VideoGame/FireEmblemTheSacredStones''.
** In ''VideoGame/FireEmblemPathOfRadiance'', you can give bow-wielding Astrid a sword (or lance, or axe) upon promotion. You can also give a bow to Oscar (lance user), Kieran (axe user), or Makalov (sword user) when ''they'' promote. In ''VideoGame/FireEmblemRadiantDawn'', Fiona, Geoffrey and Oscar can learn to use a bow upon promotion to Silver Knight, and Astrid can learn to use a lance upon promotion to the same class.
** In the DS remakes of ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'' and ''VideoGame/FireEmblemMysteryOfTheEmblem'', there is the Horseman, the promoted version of the Hunter, which not only learns how to use swords but also gets a horse. Quite useful.
** Assassins and Bow Knights in ''VideoGame/FireEmblemAwakening''. Also, the DLC Bride class uses bows, lances and staves.
** Warriors can wield a bow and an ''axe''. Generals can use a bow and a lance in the remakes of ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'' and ''VideoGame/FireEmblemMysteryOfTheEmblem''.
** In ''VideoGame/TearRingSaga'', Holmes can gain swords upon promotion to Stealth Hunter. Also, the Lady Knight and Arrow Knight classes can use them, as well as the [[HorseArcher Mamluke]] upon promotion from Horseman. Plus, another class, the King's Knight, can use sword, lances, axes ''and'' bows!
** In ''VideoGame/FireEmblemFates'' there's the Bow Knights again, who now are promoted from either Outlaws (who use only bows) or Mercenaries (who only use swords). The Bow Knight is notably Selena's canonical promotion, used as an enemy in ''Birthright'' and certain DLC maps.
** In ''VideoGame/FireEmblemThreeHouses'' Archers, Thieves and Assassins have a proficiency in both bows and swords.
* ''VideoGame/WorldOfWarcraft'':
** As initially conceived, Hunters were supposed to be this trope. To this end, Hunters had a minimum range for ranged attacks, they started without a pet to force players to learn how to switch between both effectively, and one of the talent trees, Survival, contained talents focusing on close range combat. As the game evolved, the minimum range was dropped, the focus of the Survival tree moved to traps, and then, after the removal of the Ranged slot in ''Mists of Pandaria'' forced bows into the Main Hand, the melee skills were dropped entirely. If anything, their pets (which, at least for Beastmaster specialists, make up a considerable portion of their damage output), represent the sword now.
*** In classic, the epic bow quest that Molten Core raiding hunters underwent was the pinnacle of this trope. The quest was designed to test the hunter's ability to use both their ranged and melee capacity to their maximum. It involved killing 4 elite demons 100% alone, not even their pet could assist. Each demon worked differently, taking noticeable damage from only a single ability: 1 had to be kited using only your [=DoT=] shot, another was a pure melee slugfest, another had to be hit with a melee ability that slowed its movement speed then while slowed it took extreme damage from a particular ranged shot that also drastically reduced its damage for a short period requiring a chaotic alternating in-out dance of ranged>melee>ranged>melee>ranged. The rewarded bow could have its string removed to covert it into a melee staff.
** Even while it was possible to be this trope, itemization usually led players away from it. Hunters often didn't start with both bow and sword; the closest any race came were either Draenei, who got a crossbow and sword, and Night Elves and Blood Elves, who got a bow and a dagger. While any Hunter could learn to wield swords, there were [[StatStick more appropriate statistics]] for hunters on axes and polearms. And while any Hunter could learn bows, crossbows and guns equally well, guns could be crafted by those tired of waiting for a good bow to drop.
** The only other classes with the potential to use both sword and bow were Warriors and Rogues, who tended to use the bow only for attracting an enemy's attention, after which melee weapons did most of the work. After the Ranged slot was removed, both classes got a weapon-throw attack instead.

to:

* A frequent combo in In ''VideoGame/{{Smite}}'' the ''Franchise/FireEmblem'' games.
** Alm from ''VideoGame/FireEmblemGaiden'' uses swords and bows upon promotion to Hero.
** In ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', Master Knights can wield bows and swords, [[WalkingArmory as well as every other weapon type in the game save dark]].
** Nomadic Troopers in ''VideoGame/FireEmblemTheBindingBlade'' and ''VideoGame/FireEmblemTheBlazingBlade''. In the latter, Lyn is capable of using swords and bows after she gets promoted to Blade Lord.
** The Ranger in ''VideoGame/FireEmblemTheSacredStones''.
** In ''VideoGame/FireEmblemPathOfRadiance'', you can give bow-wielding Astrid a sword (or lance, or axe) upon promotion. You can also give a bow to Oscar (lance user), Kieran (axe user), or Makalov (sword user) when ''they'' promote. In ''VideoGame/FireEmblemRadiantDawn'', Fiona, Geoffrey and Oscar can learn to use a bow upon promotion to Silver Knight, and Astrid can learn to use a lance upon promotion to the same class.
** In the DS remakes of ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'' and ''VideoGame/FireEmblemMysteryOfTheEmblem'', there is the Horseman, the promoted version of the Hunter, which not only learns how to use swords but also gets a horse. Quite useful.
** Assassins and Bow Knights in ''VideoGame/FireEmblemAwakening''. Also, the DLC Bride class uses bows, lances and staves.
** Warriors can wield a bow and an ''axe''. Generals can use
Norse god Ullr wields a bow and a lance in the remakes pair of ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'' axes, and ''VideoGame/FireEmblemMysteryOfTheEmblem''.
** In ''VideoGame/TearRingSaga'', Holmes
can gain swords upon promotion to Stealth Hunter. Also, the Lady Knight and Arrow Knight classes can use them, as well as the [[HorseArcher Mamluke]] upon promotion from Horseman. Plus, another class, the King's Knight, can use sword, lances, axes ''and'' bows!
** In ''VideoGame/FireEmblemFates'' there's the Bow Knights again, who now are promoted from
switch on either Outlaws (who use only bows) or Mercenaries (who only use swords). The Bow Knight is notably Selena's canonical promotion, used as an enemy in ''Birthright'' and certain DLC maps.
** In ''VideoGame/FireEmblemThreeHouses'' Archers, Thieves and Assassins have a proficiency in both bows and swords.
* ''VideoGame/WorldOfWarcraft'':
** As initially conceived, Hunters were supposed to be this trope. To this end, Hunters had a minimum
range for ranged attacks, they started without a pet to force players to learn how to switch between both effectively, and one of the talent trees, Survival, contained talents focusing on close range combat. As the game evolved, the minimum range was dropped, the focus of the Survival tree moved to traps, and then, after the removal of the Ranged slot in ''Mists of Pandaria'' forced bows into the Main Hand, the or melee skills were dropped entirely. If anything, their pets (which, at least for Beastmaster specialists, make up a considerable portion of their damage output), represent the sword now.
*** In classic, the epic bow quest that Molten Core raiding hunters underwent was the pinnacle of this trope. The quest was designed to test the hunter's ability to use both their ranged and melee capacity to their maximum. It involved killing 4 elite demons 100% alone, not even their pet could assist. Each demon worked differently, taking noticeable damage from only a single ability: 1 had to be kited using only your [=DoT=] shot, another was a pure melee slugfest, another had to be hit with a melee ability that slowed its movement speed then while slowed it took extreme damage from a particular ranged shot that also drastically reduced its damage for a short period requiring a chaotic alternating in-out dance of ranged>melee>ranged>melee>ranged. The rewarded bow could have its string removed to covert it into a melee staff.
** Even while it was possible to be this trope, itemization usually led players away from it. Hunters often didn't start with both bow and sword; the closest any race came were either Draenei, who got a crossbow and sword, and Night Elves and Blood Elves, who got a bow and a dagger. While any Hunter could learn to wield swords, there were [[StatStick more appropriate statistics]] for hunters on axes and polearms. And while any Hunter could learn bows, crossbows and guns equally well, guns could be crafted by those tired of waiting for a good bow to drop.
** The only other classes with the potential to use both sword and bow were Warriors and Rogues, who tended to use the bow only for attracting an enemy's attention, after which melee weapons did most of the work. After the Ranged slot was removed, both classes got a weapon-throw attack instead.
stance.



* Temporal Wardens in ''VideoGame/TalesOfMajEyal'' are ''very'' good at this. They start with access to bow-specific and [[DualWielding double weapon-specific]] skillpaths, and their starting Celerity ability lets them swap weapons without losing a turn.



* Baleog the Fierce from ''VideoGame/TheLostVikings'' is equipped with a bow and sword, though he ditches the bow in the sequel.
* A possible combination in ''VideoGame/MountAndBlade'', and near universal among higher-level archer units.
* Firion in ''VideoGame/DissidiaFinalFantasy'' is treated as this. He's a full-blown MultiMeleeMaster; his sword and bow receive the most attention.
* In ''VideoGame/BattleRealms'', The Dragon Clan Samurai wield both a bow for ranged combat, and a katana for melee. In line with the game's troop alchemy system this makes sense, because samurai require that a soldier be trained as both an archer and a melee fighter (the alchemist's guild is presumably for the armour, or the tempered steel sword).



* In ''VideoGame/{{Terraria}}'', this option is quite feasible, as is TheMusketeer. This tends to work best with the harpoon or other ammoless weapons that count as dealing [[DamageTyping ranged damage]]. Melee specialists can do the same by using boomerangs and similar weapons, as those are distance weapons that count as dealing melee damage.
* Garrett uses bow and sword in the first two ''VideoGame/{{Thief}}'' games (partly as an artifact of the unexpected history of the engine in those games) and switches to bow and dagger in the third. The bow can be used as a weapon, but more often is used as a tool by firing {{Trick Arrow}}s (the games discourage killing any humans; that's just unprofessional for a thief). The blade is always a weapon of absolute last resort; Garrett doesn't do well in melee.
* The rebooted ''VideoGame/TombRaider2013'' has a longbow as Lara's signature weapon, and can use a climbing axe to lethal effect in close combat after earning enough experience.
* ''VideoGame/TotalWar'':
** Ranged units in games always come with a melee weapon. For most archers this means little more than daggers, but some (like highland nobles in ''Medieval II'', Gaul Noble Archers in ''Rome'' and Bow Samurai in ''Shogun'' and ''Shogun II'') this means full-fledged swords.
** Some units go the other way, and have a ranged weapon as an auxiliary when their main mode of attack is in melee -- most Roman footsoldiers have a sword, shield and three javelins for example. The Danes in ''Medieval II'' have Norse Archers, which are actually substantially better in melee than they are at range (base ranged attack is 7, while base melee is 12).
* Dorstag in ''VideoGame/UltimaUnderworld 2'' uses both a sword and a crossbow, and is famous for his skill with both. He essentially serves as the boss of the Pits of Carnage.



* In ''[[VideoGame/RiseOfTheKasai Mark of Kri]]'', the main character, Rau, starts with a sword and gets a bow later. He eventually receives other weapons, but spends most of the game with the basic combination.
* ''Franchise/DragonAge'':
** ''VideoGame/DragonAgeOrigins'' allows you to switch between two full sets of weapons. Given the thrust of the game as being somewhat more tactical, it's almost unheard of that even one character doesn't switch to a bow. (Even mages, whose staves automatically hit at range, can do a lot more damage with a bow if they hit often enough.)
** While ''VideoGame/DragonAgeII'' lacks the weapon switch option, archers automatically switch to the "[[FanNickname murder knife]]" whilst attacking in melee.
** In ''VideoGame/DragonAgeInquisition'', [[PreviousPlayerCharacterCameo Hawke]], if a Rogue, randomly switches between a bow and two daggers in battle.
* Elise from ''VideoGame/{{Gungnir}}'' uses both a longbow and a rapier, and it's generally a good idea to have one of each in her available weapon slots.
* All characters in the ''VideoGame/{{Avernum}}'' games can equip a bow or crossbow alongside their normal weapon. There's not even any way to determine which one is being used at the time.
* Your main weapons in ''VideoGame/TheAdventuresOfRobinHood''.
* ''VideoGame/FinalFantasyXIII2'' takes this to perhaps the most literal extreme. Serah's bow and sword are the same weapon which she can transform at will.
* Garrett uses bow and sword in the first two ''VideoGame/{{Thief}}'' games (partly as an artifact of the unexpected history of the engine in those games) and switches to bow and dagger in the third. The bow can be used as a weapon, but more often is used as a tool by firing {{Trick Arrow}}s (the games discourage killing any humans; that's just unprofessional for a thief). The blade is always a weapon of absolute last resort; Garrett doesn't do well in melee.
* TheApprentice in ''VideoGame/OrcsMustDie'' can wield both a crossbow and a bladed weapon, but not at the same time and only if the player chooses to equip either.
* ''Videogame/DeathSpank'': The eponymous hero wields a crossbow alongside a sword (or a number of other melee weapons) in his first and third games. The second game has a gun instead.
* Quite possible in ''VideoGame/NeverwinterNights 1'' and ''[[VideoGame/NeverwinterNights2 2]]'', although it's more useful in the first game because the sniping opportunities (e.g. taking potshots through a portcullis) are much more frequent.
* ''VideoGame/KnightsOfTheOldRepublic'' allows Blaster and Sword in Accord, though it's easier in the second game because you can equip two full sets of weapons and switch with the click of a button. The first game requires you to go through the inventory menu to do this.
* Temporal Wardens in ''VideoGame/TalesOfMajEyal'' are ''very'' good at this. They start with access to bow-specific and [[DualWielding double weapon-specific]] skillpaths, and their starting Celerity ability lets them swap weapons without losing a turn.
* Warriors, Rangers and Thieves in ''VideoGame/GuildWars2'' can use both swords and bows.
* The rebooted ''VideoGame/TombRaider2013'' has a longbow as Lara's signature weapon, and can use a climbing axe to lethal effect in close combat after earning enough experience.
* In ''VideoGame/{{Terraria}}'', this option is quite feasible, as is TheMusketeer. This tends to work best with the harpoon or other ammoless weapons that count as dealing [[DamageTyping ranged damage]]. Melee specialists can do the same by using boomerangs and similar weapons, as those are distance weapons that count as dealing melee damage.
* In ''VideoGame/KingdomOfLoathing'', a revamp of the Disco Bandit skill set in October 2013 gave the Disco Bandit a number of combat skills involving [[KnifeNut knives]], on top of their usual affinity for ranged weapons.
* In ''VideoGame/{{Smite}}'' the Norse god Ullr wields a bow and a pair of axes, and can switch on either range or melee stance.
* ''VideoGame/DarkSouls''
** In ''VideoGame/DarkSouls'', the Chosen Undead can employ any weapon on right hand and left hand slot, one can carry a sword and a bow (or crossbow) at the same time.
** In ''VideoGame/DarkSouls2'', the moveset of most weapons are no longer affected by which hand the Chosen Undead used, it is now also possible to aim (or even fire Dark Orbs) with the crossbow by carrying it with both hands, making the Sword and Bow combat more practical.
** ''VideoGame/DarkSouls3'' depicts this as being a standard of the Black Hand Hunters of Lothric (both the one you can summon as a phantom and the one you encounter as an enemy), with both having variants of switching between bow and sword and DualWielding in lieu of carrying a shield. [[spoiler:Towards the end of ''The Ringed City'', Slave Knight Gael uses a chipped [[{{BFS}} Executioner's Greatsword]] and a [[AutomaticCrossbows Repeating Crossbow]] against you, he even incorporates both of them at the same time by leaping to the sky, firing the crossbow mid-air and lands an overhead spinning slash in one of his movesets]].
* In ''VideoGame/EternalDarkness'', Paul Luther and Roberto Bianci can use a crossbow to compliment their melee weapons; sadly, in practice, the bolts' inherent weakness and the crossbow's long reload time means you probably won't touch it much.

to:

* In ''[[VideoGame/RiseOfTheKasai Mark of Kri]]'', the main character, Rau, starts with a sword and gets a bow later. He eventually receives other weapons, but spends most of the game with the basic combination.
* ''Franchise/DragonAge'':
''VideoGame/WorldOfWarcraft'':
** ''VideoGame/DragonAgeOrigins'' allows you As initially conceived, Hunters were supposed to be this trope. To this end, Hunters had a minimum range for ranged attacks, they started without a pet to force players to learn how to switch between two full sets both effectively, and one of weapons. Given the thrust of talent trees, Survival, contained talents focusing on close range combat. As the game as being somewhat more tactical, it's almost unheard evolved, the minimum range was dropped, the focus of that even one character doesn't switch the Survival tree moved to a bow. (Even mages, whose staves automatically hit traps, and then, after the removal of the Ranged slot in ''Mists of Pandaria'' forced bows into the Main Hand, the melee skills were dropped entirely. If anything, their pets (which, at range, can do least for Beastmaster specialists, make up a lot more considerable portion of their damage with a output), represent the sword now.
*** In classic, the epic
bow if they hit often enough.)
** While ''VideoGame/DragonAgeII'' lacks
quest that Molten Core raiding hunters underwent was the weapon switch option, archers automatically switch pinnacle of this trope. The quest was designed to test the "[[FanNickname murder knife]]" whilst attacking in melee.
** In ''VideoGame/DragonAgeInquisition'', [[PreviousPlayerCharacterCameo Hawke]], if a Rogue, randomly switches between a bow and two daggers in battle.
* Elise from ''VideoGame/{{Gungnir}}'' uses
hunter's ability to use both a longbow and a rapier, and it's generally a good idea to have one of each in her available weapon slots.
* All characters in the ''VideoGame/{{Avernum}}'' games can equip a bow or crossbow alongside
their normal weapon. There's ranged and melee capacity to their maximum. It involved killing 4 elite demons 100% alone, not even any way their pet could assist. Each demon worked differently, taking noticeable damage from only a single ability: 1 had to determine which one is being used at the time.
* Your main weapons in ''VideoGame/TheAdventuresOfRobinHood''.
* ''VideoGame/FinalFantasyXIII2'' takes
be kited using only your [=DoT=] shot, another was a pure melee slugfest, another had to be hit with a melee ability that slowed its movement speed then while slowed it took extreme damage from a particular ranged shot that also drastically reduced its damage for a short period requiring a chaotic alternating in-out dance of ranged>melee>ranged>melee>ranged. The rewarded bow could have its string removed to covert it into a melee staff.
** Even while it was possible to be
this to perhaps the most literal extreme. Serah's trope, itemization usually led players away from it. Hunters often didn't start with both bow and sword are sword; the same weapon which she can transform at will.
* Garrett uses bow and sword in the first two ''VideoGame/{{Thief}}'' games (partly as an artifact of the unexpected history of the engine in those games) and switches to bow and dagger in the third. The bow can be used as a weapon, but more often is used as a tool by firing {{Trick Arrow}}s (the games discourage killing
closest any humans; that's just unprofessional for a thief). The blade is always a weapon of absolute last resort; Garrett doesn't do well in melee.
* TheApprentice in ''VideoGame/OrcsMustDie'' can wield both
race came were either Draenei, who got a crossbow and a bladed weapon, but not at the same time sword, and only if the player chooses to equip either.
* ''Videogame/DeathSpank'': The eponymous hero wields a crossbow alongside a sword (or a number of other melee weapons) in his first
Night Elves and third games. The second game has a gun instead.
* Quite possible in ''VideoGame/NeverwinterNights 1'' and ''[[VideoGame/NeverwinterNights2 2]]'', although it's more useful in the first game because the sniping opportunities (e.g. taking potshots through a portcullis) are much more frequent.
* ''VideoGame/KnightsOfTheOldRepublic'' allows Blaster and Sword in Accord, though it's easier in the second game because you can equip two full sets of weapons and switch with the click of a button. The first game requires you to go through the inventory menu to do this.
* Temporal Wardens in ''VideoGame/TalesOfMajEyal'' are ''very'' good at this. They start with access to bow-specific and [[DualWielding double weapon-specific]] skillpaths, and their starting Celerity ability lets them swap weapons without losing a turn.
* Warriors, Rangers and Thieves in ''VideoGame/GuildWars2'' can use both swords and bows.
* The rebooted ''VideoGame/TombRaider2013'' has a longbow as Lara's signature weapon, and can use a climbing axe to lethal effect in close combat after earning enough experience.
* In ''VideoGame/{{Terraria}}'', this option is quite feasible, as is TheMusketeer. This tends to work best with the harpoon or other ammoless weapons that count as dealing [[DamageTyping ranged damage]]. Melee specialists can do the same by using boomerangs and similar weapons, as those are distance weapons that count as dealing melee damage.
* In ''VideoGame/KingdomOfLoathing'', a revamp of the Disco Bandit skill set in October 2013 gave the Disco Bandit a number of combat skills involving [[KnifeNut knives]], on top of their usual affinity for ranged weapons.
* In ''VideoGame/{{Smite}}'' the Norse god Ullr wields
Blood Elves, who got a bow and a pair of axes, dagger. While any Hunter could learn to wield swords, there were [[StatStick more appropriate statistics]] for hunters on axes and can switch on either range or melee stance.
* ''VideoGame/DarkSouls''
polearms. And while any Hunter could learn bows, crossbows and guns equally well, guns could be crafted by those tired of waiting for a good bow to drop.
** In ''VideoGame/DarkSouls'', The only other classes with the Chosen Undead can employ any weapon on right hand and left hand slot, one can carry a potential to use both sword and a bow (or crossbow) at were Warriors and Rogues, who tended to use the same time.
** In ''VideoGame/DarkSouls2'', the moveset of most
bow only for attracting an enemy's attention, after which melee weapons are no longer affected by which hand the Chosen Undead used, it is now also possible to aim (or even fire Dark Orbs) with the crossbow by carrying it with both hands, making the Sword and Bow combat more practical.
** ''VideoGame/DarkSouls3'' depicts this as being a standard
did most of the Black Hand Hunters of Lothric (both work. After the one you can summon as a phantom and the one you encounter as an enemy), with Ranged slot was removed, both having variants of switching between bow and sword and DualWielding in lieu of carrying classes got a shield. [[spoiler:Towards the end of ''The Ringed City'', Slave Knight Gael uses a chipped [[{{BFS}} Executioner's Greatsword]] and a [[AutomaticCrossbows Repeating Crossbow]] against you, he even incorporates both of them at the same time by leaping to the sky, firing the crossbow mid-air and lands an overhead spinning slash in one of his movesets]].
* In ''VideoGame/EternalDarkness'', Paul Luther and Roberto Bianci can use a crossbow to compliment their melee weapons; sadly, in practice, the bolts' inherent weakness and the crossbow's long reload time means you probably won't touch it much.
weapon-throw attack instead.









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* [[LadyOfWar Signum]] of ''Franchise/LyricalNanoha''. In her case, she's a swordswoman first [[SwissArmyWeapon and only switches]] to a bow when an enemy can't be fought at melee range or if she's going for a long-ranged sneak attack.



* [[LadyOfWar Signum]] of ''Franchise/LyricalNanoha''. In her case, she's a swordswoman first [[SwissArmyWeapon and only switches]] to a bow when an enemy can't be fought at melee range or if she's going for a long-ranged sneak attack.



* ComicBook/{{Hawkeye}} trained under both a master archer and a master swordsman. He tends to favor his bow, but when he had to give up his identity, he used his fall-back weapon to become "Ronin".



* ComicBook/{{Hawkeye}} trained under both a master archer and a master swordsman. He tends to favor his bow, but when he had to give up his identity, he used his fall-back weapon to become "Ronin".



* ''Fanfic/AGrowingAffection'': Sakura becomes the ArcherArchetype, but continues to use her axe if her opponents get to close or she runs out of arrows.



* ''Fanfic/AGrowingAffection'': Sakura becomes the ArcherArchetype, but continues to use her axe if her opponents get to close or she runs out of arrows.



* Ashitaka from ''Anime/PrincessMononoke'' uses both a long bow and a short sword. The pommel of his sword is fashioned with a ring that allows him to keep the sword in his hand while shooting.

to:

* Ashitaka from ''Anime/PrincessMononoke'' uses both Princess Merida in ''WesternAnimation/{{Brave}}'' is a long bow and magnificent archer, able to shoot a short sword. The pommel of his sword is fashioned with out of a ring that allows him man's hand when aiming from 20 to keep 30 yards away, while in the dark ''and on horseback'', and without huitting the man himself. And, when the bow gets taken from her, she uses a sword to beat the tar out of her father, who's an excellent fighter himself and trained her in his hand while shooting.the use of both of these weapons.



* Princess Merida in ''WesternAnimation/{{Brave}}'' is a magnificent archer, able to shoot a sword out of a man's hand when aiming from 20 to 30 yards away, while in the dark ''and on horseback'', and without huitting the man himself. And, when the bow gets taken from her, she uses a sword to beat the tar out of her father, who's an excellent fighter himself and trained her in the use of both of these weapons.

to:

* Princess Merida in ''WesternAnimation/{{Brave}}'' is Ashitaka from ''Anime/PrincessMononoke'' uses both a magnificent archer, able to shoot long bow and a short sword. The pommel of his sword out of is fashioned with a man's ring that allows him to keep the sword in his hand when aiming from 20 to 30 yards away, while in the dark ''and on horseback'', and without huitting the man himself. And, when the bow gets taken from her, she uses a sword to beat the tar out of her father, who's an excellent fighter himself and trained her in the use of both of these weapons.shooting.



* ''Film/TheLordOfTheRings'':
** Aragorn uses both bow and sword in the movie (and is the source of this combination being dubbed "The Ranger" initially), but he usually uses the bow only to open battle, staying in melee once it opens.
** Legolas is more flexible, switching between his bow and his knives when appropriate. Elves in general are capable of both archery and swordplay.
** Faramir's rangers from Ithilien used bows and swords and were lightly armoured, but the mainline Gondorian archers are depicted in plate armour, though it may have been a lighter style.
** The Uruk-hai captain (Lurtz) at the end of the [[Film/TheLordOfTheRingsTheFellowshipOfTheRing first film]] also employs a bow/sword combo.
* ''Film/TheHobbit''
** Kíli carries a bow as his primary weapon but also a short dwarf sword.
** Bard the Bowman fought with a sword in ''[[Film/TheHobbitThebattleOfTheFiveArmies The Battle of the Five Armies]]'', as his bow had been broken in killing Smaug.



* The Creator/KevinCostner film ''Film/RobinHoodPrinceOfThieves'' has Robin Hood doing this because ''he's Robin Hood'' and is good with both.
* The Creator/MelBrooks parody, ''Film/RobinHoodMenInTights'' makes an ExaggeratedTrope out of it.
* Navarre in ''Film/{{Ladyhawke}}'' uses a CoolSword and a [[AutomaticCrossbows double-crossbow]].

to:

* The Creator/KevinCostner film ''Film/RobinHoodPrinceOfThieves'' has Robin Hood doing this because ''he's Robin Hood'' and ''Film/AssassinsCreed2016'': In addition to being a MultiMeleeMaster, Aguilar is also a very good shot with both.
* The Creator/MelBrooks parody, ''Film/RobinHoodMenInTights'' makes an ExaggeratedTrope out of it.
* Navarre in ''Film/{{Ladyhawke}}''
a bow and uses it to pick off pursuers. However, he doesn't carry a CoolSword and a [[AutomaticCrossbows double-crossbow]].bow with him (at least not on the mission depicted in the film).



* Franchise/{{Rambo}} uses a modern variant, with a compound bow and a large bowie knife (in addition to whatever guns he can get his hands on).

to:

* Franchise/{{Rambo}} uses a modern variant, ''Film/AvengersEndgame'': Everyone knows Hawkeye is the greatest Marksman to have ever lived with a compound his bow and a large bowie knife (in addition to whatever guns he can get arrow, but ever since his hands on).introduction we've been shown he's also capable of using other weapons, such as guns, and in Civil War, collapsable batons and a staff. In Endgame, he becomes Ronin and uses a sword along with his usual bow and arrows.



* ''Film/AssassinsCreed2016'': In addition to being a MultiMeleeMaster, Aguilar is also a very good shot with a bow and uses it to pick off pursuers. However, he doesn't carry a bow with him (at least not on the mission depicted in the film).

to:

* ''Film/AssassinsCreed2016'': In ''Film/TheHobbit''
** Kíli carries a bow as his primary weapon but also a short dwarf sword.
** Bard the Bowman fought with a sword in ''[[Film/TheHobbitThebattleOfTheFiveArmies The Battle of the Five Armies]]'', as his bow had been broken in killing Smaug.
* Navarre in ''Film/{{Ladyhawke}}'' uses a CoolSword and a [[AutomaticCrossbows double-crossbow]].
* ''Film/TheLordOfTheRings'':
** Aragorn uses both bow and sword in the movie (and is the source of this combination being dubbed "The Ranger" initially), but he usually uses the bow only to open battle, staying in melee once it opens.
** Legolas is more flexible, switching between his bow and his knives when appropriate. Elves in general are capable of both archery and swordplay.
** Faramir's rangers from Ithilien used bows and swords and were lightly armoured, but the mainline Gondorian archers are depicted in plate armour, though it may have been a lighter style.
** The Uruk-hai captain (Lurtz) at the end of the [[Film/TheLordOfTheRingsTheFellowshipOfTheRing first film]] also employs a bow/sword combo.
* Franchise/{{Rambo}} uses a modern variant, with a compound bow and a large bowie knife (in
addition to being a MultiMeleeMaster, Aguilar whatever guns he can get his hands on).
* The Creator/MelBrooks parody, ''Film/RobinHoodMenInTights'' makes an ExaggeratedTrope out of it.
* The Creator/KevinCostner film ''Film/RobinHoodPrinceOfThieves'' has Robin Hood doing this because ''he's Robin Hood'' and
is also a very good shot with a bow and uses it to pick off pursuers. However, he doesn't carry a bow with him (at least not on the mission depicted in the film). both.



* ''Film/AvengersEndgame'': Everyone knows Hawkeye is the greatest Marksman to have ever lived with his bow and arrow, but ever since his introduction we've been shown he's also capable of using other weapons, such as guns, and in Civil War, collapsable batons and a staff. In Endgame, he becomes Ronin and uses a sword along with his usual bow and arrows.



* Tarl Cabot of ''Literature/{{Gor}}'' is an expert swordsman, but he's also quite good with the peasant bow, even though everyone else looks down on it because it's a peasant weapon.



* Literature/TheWolfhound is both an expert marksman and swordsman.
* Richard in ''Literature/TheSwordOfTruth'' is very skilled with his sword, but his gift also makes him a perfect marksman.
* Bazhell in David Weber's ''Literature/TheWarGods'' series is known for his sword, but also carries a crossbow. He typically gets off one or two shots before dropping it to charge with his sword. He's also heavily armored. (Scale or ring mail, though he'd probably like plate if he was ever in one place long enough for someone to make him a set.)
* ''Literature/TheIronTeeth'' web serial’s forests are haunted by many different types of dangerous monsters and bandits. Thus many of the characters use both bows and swords.



* Tarl Cabot of ''Literature/{{Gor}}'' is an expert swordsman, but he's also quite good with the peasant bow, even though everyone else looks down on it because it's a peasant weapon.
* ''Literature/TheIronTeeth'' web serial’s forests are haunted by many different types of dangerous monsters and bandits. Thus many of the characters use both bows and swords.
* ''Literature/MalazanBookOfTheFallen'':
** LightningBruiser Icarium Lifestealer carries both a longbow, which seems to be his first choice of weapons, and a sword, and can be deadly with either, but wears little -- if any -- armour.
** The TallDarkAndSnarky Tiste Andii youth named Clip is introduced sporting both a bow and a rapier, although the entire description seems to exist to emphasize how he's modified his gear for stealthy movement, setting up the scene for him being an [[ProfessionalKiller assassin]].



* Richard in ''Literature/TheSwordOfTruth'' is very skilled with his sword, but his gift also makes him a perfect marksman.



* ''Literature/MalazanBookOfTheFallen'':
** LightningBruiser Icarium Lifestealer carries both a longbow, which seems to be his first choice of weapons, and a sword, and can be deadly with either, but wears little -- if any -- armour.
** The TallDarkAndSnarky Tiste Andii youth named Clip is introduced sporting both a bow and a rapier, although the entire description seems to exist to emphasize how he's modified his gear for stealthy movement, setting up the scene for him being an [[ProfessionalKiller assassin]].

to:

* ''Literature/MalazanBookOfTheFallen'':
** LightningBruiser Icarium Lifestealer
Bazhell in David Weber's ''Literature/TheWarGods'' series is known for his sword, but also carries a crossbow. He typically gets off one or two shots before dropping it to charge with his sword. He's also heavily armored. (Scale or ring mail, though he'd probably like plate if he was ever in one place long enough for someone to make him a set.)
* Literature/TheWolfhound is
both a longbow, which seems to be his first choice of weapons, an expert marksman and a sword, and can be deadly with either, but wears little -- if any -- armour.
** The TallDarkAndSnarky Tiste Andii youth named Clip is introduced sporting both a bow and a rapier, although the entire description seems to exist to emphasize how he's modified his gear for stealthy movement, setting up the scene for him being an [[ProfessionalKiller assassin]].
swordsman.



* The ''TabletopGame/{{Pathfinder}}'' feat Opening Volley encourages a playstyle like this: tagging someone with a ranged attack makes them easier to hit with a melee attack.



* ''[[TabletopGame/IronKingdoms WarMachine/Hordes]]'': Most ranged units use firearms, or are weak in melee combat, or both, but there are a few models or units that use a bow or crossbow and are still strong in melee. Examples include Nyss Stryder Rangers for the Legion of Everblight, Exemplar Errants for the Protectorate of Menoth, and Mage Hunter Strike Force for the Retribution of Scyrah.
* The ''TabletopGame/{{Pathfinder}}'' feat Opening Volley encourages a playstyle like this: tagging someone with a ranged attack makes them easier to hit with a melee attack.



* ''[[TabletopGame/IronKingdoms WarMachine/Hordes]]'': Most ranged units use firearms, or are weak in melee combat, or both, but there are a few models or units that use a bow or crossbow and are still strong in melee. Examples include Nyss Stryder Rangers for the Legion of Everblight, Exemplar Errants for the Protectorate of Menoth, and Mage Hunter Strike Force for the Retribution of Scyrah.



* ''VideoGame/DragonsWake'': The main antagonist is a BlackKnight that uses a sword, shield and crossbow, as well as magical powers, to hunt and kill dragons.
* In ''VideoGame/MiddleEarthShadowOfMordor'', the protagonist, Ranger Talion is equipped with his standard sword, [[NamedWeapons Urfael]] as well as the hilt of his dead son's sword which he uses as a dagger, Acharn, and he is bound with an Elven Wraith who uses his bow, Azkâr.
* In ''VideoGame/{{Dishonored}}'', the main character Corvo is equipped with both a shortsword and a crossbow, and can use both at the same time. The assassin Daud has much the same gear in the DLC. These two also conform to the SwordAndGun trope, as they can replace the crossbow with a pistol.

to:

* ''VideoGame/DragonsWake'': The main antagonist ''VideoGame/AgeOfEmpiresIII'' has longbowmen who use swords in melee combat. This is a BlackKnight that uses a sword, shield and crossbow, as well as magical powers, to hunt and kill dragons.
* In ''VideoGame/MiddleEarthShadowOfMordor'', the protagonist, Ranger Talion is equipped
shown with his standard sword, [[NamedWeapons Urfael]] as well as the hilt of his dead son's sword which he uses as a dagger, Acharn, them doing more damage in melee combat than other infantry made for range.
* ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' characters can be built who switch between guns or bows
and he melee weapons, but carrying multiple weapons of your chosen type is bound with an Elven Wraith who uses his bow, Azkâr.
* In ''VideoGame/{{Dishonored}}'', the main character Corvo is equipped with both a shortsword and a crossbow, and can use both at the same time. The assassin Daud has much the same gear in the DLC. These two
also conform to the SwordAndGun trope, as they can replace the crossbow with a pistol.common because BreakableWeapons is in effect and swords are no good for breaking open stubborn chests.



* The majority of units in ''VideoGame/BattleForWesnoth'' carry two different types of weapons, often one each of ranged and melee. Special mention goes to the Duelist's higher level sprites which are shown wielding both a crossbow and saber simultaneously.
* ''VideoGame/{{Diablo}}'':
** It's a fairly good idea to have this set up, at least in the first game. Warriors occasionally find themselves needing to shoot at something (or, in the case of enemies trapped on the opposite sides of portcullises, want to pick enemies off at a distance.) A rogue often finds herself needing to resort to hand-to-hand if fast enemies are encroaching, so having a sword and shield and the strength to use both available helps. Straying out of The Ranger and into MagicKnight, magic is helpful to the rogue as well, though the warriors' maximum magic is so low that it's barely worth his while. The sorcerer is pretty damn awful with both bow and sword, but it's worth giving him a bit of strength and a light sword and shield in case he runs out of mana. (True, you might be screwed if this is the case, but it's better than nothing.)
** The ''Lord of Destruction'' expansion pack for ''Diablo II'' added the ability to switch between two whole sets of wielded equipment with a single keypress, making this set-up tremendously more practical.
* In ''VideoGame/{{Dishonored}}'', the main character Corvo is equipped with both a shortsword and a crossbow, and can use both at the same time. The assassin Daud has much the same gear in the DLC. These two also conform to the SwordAndGun trope, as they can replace the crossbow with a pistol.
* ''VideoGame/DragonsWake'': The main antagonist is a BlackKnight that uses a sword, shield and crossbow, as well as magical powers, to hunt and kill dragons.
* In ''VideoGame/DynastyWarriors 5'' (and the games that came before it), all characters can switch between their primary weapon and a bow. The bow is more-or-less useless unless used by Huang Zhong or Xiahou Yuan, who incorporate the bow much more into their move sets, and can rapidly shoot waves of arrows at their enemies.
** Xiahou Yuan in most games usually fights with a club and his bow to take down his foes. In earlier games, such as ''Dynasty Warriors 3'', his weapon was a scimitar.
** Starting from ''DW 7'', all characters can equip any other weapon alongside their primary weapon, so if the player chooses a bow, then it becomes this.
** In ''VideoGame/SamuraiWarriors'', the Sengoku-era counterpart to the Three Kingdoms setting of ''Dynasty Warriors'', the character Ina uses a bow that has blades mounted on it, allowing for melee combat. The same applies to Magoichi Saika and Ieyasu Tokugawa, who both possess ranged weapons, but also have a means of smacking enemies around with them.
** In ''[[Literature/TheHeroicLegendofArslan Arslan: Warriors of Legend]]'', the characters Arslan, Daryun, Farangis, Gieve, Elam, Alfarid, and Kubard all carry at least one bladed weapon and one bow. The gameplay's [[RealTimeWeaponChange weapon-swapping mechanic]] allow them to freely swap between them at will, making it the ideal combo.
* Common throughout ''Franchise/TheElderScrolls'' series. Naturally, the PlayerCharacter can choose to use a bow along with a variety of melee weapons. However, as the series' AI has gotten more advanced over time, [=NPCs=] gave gotten in the action too. For instance, enemies who start with a ranged weapon will switch to a melee weapon if you close in, but will then switch back if you fall back or get into a position where they cannot reach you with their melee weapons.



* Common throughout ''Franchise/TheElderScrolls'' series. Naturally, the PlayerCharacter can choose to use a bow along with a variety of melee weapons. However, as the series' AI has gotten more advanced over time, [=NPCs=] gave gotten in the action too. For instance, enemies who start with a ranged weapon will switch to a melee weapon if you close in, but will then switch back if you fall back or get into a position where they cannot reach you with their melee weapons.



* ''VideoGame/TotalWar'':
** Ranged units in games always come with a melee weapon. For most archers this means little more than daggers, but some (like highland nobles in ''Medieval II'', Gaul Noble Archers in ''Rome'' and Bow Samurai in ''Shogun'' and ''Shogun II'') this means full-fledged swords.
** Some units go the other way, and have a ranged weapon as an auxiliary when their main mode of attack is in melee -- most Roman footsoldiers have a sword, shield and three javelins for example. The Danes in ''Medieval II'' have Norse Archers, which are actually substantially better in melee than they are at range (base ranged attack is 7, while base melee is 12).
* ''VideoGame/AgeOfEmpiresIII'' has longbowmen who use swords in melee combat. This is shown with them doing more damage in melee combat than other infantry made for range.
* Dorstag in ''VideoGame/UltimaUnderworld 2'' uses both a sword and a crossbow, and is famous for his skill with both. He essentially serves as the boss of the Pits of Carnage.



* The majority of units in ''VideoGame/BattleForWesnoth'' carry two different types of weapons, often one each of ranged and melee. Special mention goes to the Duelist's higher level sprites which are shown wielding both a crossbow and saber simultaneously.

to:

* The majority of units in ''VideoGame/BattleForWesnoth'' carry two different types of weapons, often one each of ranged and melee. Special mention goes to In ''VideoGame/MiddleEarthShadowOfMordor'', the Duelist's higher level sprites protagonist, Ranger Talion is equipped with his standard sword, [[NamedWeapons Urfael]] as well as the hilt of his dead son's sword which are shown wielding both he uses as a crossbow dagger, Acharn, and saber simultaneously.he is bound with an Elven Wraith who uses his bow, Azkâr.



* ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' characters can be built who switch between guns or bows and melee weapons, but carrying multiple weapons of your chosen type is also common because BreakableWeapons is in effect and swords are no good for breaking open stubborn chests.
* In ''VideoGame/DynastyWarriors 5'' (and the games that came before it), all characters can switch between their primary weapon and a bow. The bow is more-or-less useless unless used by Huang Zhong or Xiahou Yuan, who incorporate the bow much more into their move sets, and can rapidly shoot waves of arrows at their enemies.
** Xiahou Yuan in most games usually fights with a club and his bow to take down his foes. In earlier games, such as ''Dynasty Warriors 3'', his weapon was a scimitar.
** Starting from ''DW 7'', all characters can equip any other weapon alongside their primary weapon, so if the player chooses a bow, then it becomes this.
** In ''VideoGame/SamuraiWarriors'', the Sengoku-era counterpart to the Three Kingdoms setting of ''Dynasty Warriors'', the character Ina uses a bow that has blades mounted on it, allowing for melee combat. The same applies to Magoichi Saika and Ieyasu Tokugawa, who both possess ranged weapons, but also have a means of smacking enemies around with them.
** In ''[[Literature/TheHeroicLegendofArslan Arslan: Warriors of Legend]]'', the characters Arslan, Daryun, Farangis, Gieve, Elam, Alfarid, and Kubard all carry at least one bladed weapon and one bow. The gameplay's [[RealTimeWeaponChange weapon-swapping mechanic]] allow them to freely swap between them at will, making it the ideal combo.
* ''VideoGame/{{Diablo}}'':
** It's a fairly good idea to have this set up, at least in the first game. Warriors occasionally find themselves needing to shoot at something (or, in the case of enemies trapped on the opposite sides of portcullises, want to pick enemies off at a distance.) A rogue often finds herself needing to resort to hand-to-hand if fast enemies are encroaching, so having a sword and shield and the strength to use both available helps. Straying out of The Ranger and into MagicKnight, magic is helpful to the rogue as well, though the warriors' maximum magic is so low that it's barely worth his while. The sorcerer is pretty damn awful with both bow and sword, but it's worth giving him a bit of strength and a light sword and shield in case he runs out of mana. (True, you might be screwed if this is the case, but it's better than nothing.)
** The ''Lord of Destruction'' expansion pack for ''Diablo II'' added the ability to switch between two whole sets of wielded equipment with a single keypress, making this set-up tremendously more practical.

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* ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' characters can be built who switch between guns or bows and ''VideoGame/TotalWar'':
** Ranged units in games always come with a
melee weapons, weapon. For most archers this means little more than daggers, but carrying multiple weapons of your chosen type is also common because BreakableWeapons is some (like highland nobles in effect ''Medieval II'', Gaul Noble Archers in ''Rome'' and swords are no good for breaking open stubborn chests.
* In ''VideoGame/DynastyWarriors 5'' (and
Bow Samurai in ''Shogun'' and ''Shogun II'') this means full-fledged swords.
** Some units go
the games that came before it), all characters can switch between their primary other way, and have a ranged weapon and a bow. The bow is more-or-less useless unless used by Huang Zhong or Xiahou Yuan, who incorporate the bow much more into as an auxiliary when their move sets, and can rapidly shoot waves main mode of arrows at their enemies.
** Xiahou Yuan
attack is in most games usually fights with a club and his bow to take down his foes. In earlier games, such as ''Dynasty Warriors 3'', his weapon was a scimitar.
** Starting from ''DW 7'', all characters can equip any other weapon alongside their primary weapon, so if the player chooses a bow, then it becomes this.
** In ''VideoGame/SamuraiWarriors'', the Sengoku-era counterpart to the Three Kingdoms setting of ''Dynasty Warriors'', the character Ina uses a bow that has blades mounted on it, allowing for
melee combat. The same applies to Magoichi Saika and Ieyasu Tokugawa, who both possess ranged weapons, but also -- most Roman footsoldiers have a means of smacking enemies around with them.
** In ''[[Literature/TheHeroicLegendofArslan Arslan: Warriors of Legend]]'', the characters Arslan, Daryun, Farangis, Gieve, Elam, Alfarid, and Kubard all carry at least one bladed weapon and one bow. The gameplay's [[RealTimeWeaponChange weapon-swapping mechanic]] allow them to freely swap between them at will, making it the ideal combo.
* ''VideoGame/{{Diablo}}'':
** It's a fairly good idea to have this set up, at least in the first game. Warriors occasionally find themselves needing to shoot at something (or, in the case of enemies trapped on the opposite sides of portcullises, want to pick enemies off at a distance.) A rogue often finds herself needing to resort to hand-to-hand if fast enemies are encroaching, so having a sword and
sword, shield and the strength to use both available helps. Straying out of three javelins for example. The Ranger and into MagicKnight, magic is helpful to the rogue as well, though the warriors' maximum magic is so low that it's barely worth his while. The sorcerer is pretty damn awful with both bow and sword, but it's worth giving him a bit of strength and a light sword and shield Danes in case he runs out of mana. (True, you might be screwed if this is the case, but it's better than nothing.)
** The ''Lord of Destruction'' expansion pack for ''Diablo
''Medieval II'' added the ability to switch between two whole sets of wielded equipment have Norse Archers, which are actually substantially better in melee than they are at range (base ranged attack is 7, while base melee is 12).
* Dorstag in ''VideoGame/UltimaUnderworld 2'' uses both a sword and a crossbow, and is famous for his skill
with a single keypress, making this set-up tremendously more practical.both. He essentially serves as the boss of the Pits of Carnage.


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Sword And Gun is a seperate trope, mate. Also, given his place in the finale, Arc Villain might be a little too small for him.


* ''VideoGame/SekiroShadowsDieTwice'' has ArcVillain Genichiro Ashina, who utilizes both weapons, and later [[spoiler: his resurrected grandfather, Isshin, uses a katana and ''gun'' in his fighting style]].

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* ''VideoGame/SekiroShadowsDieTwice'' has ArcVillain major antagonist Genichiro Ashina, who utilizes is a master with both weapons, bow and later [[spoiler: his resurrected grandfather, Isshin, uses a katana sword. Additionally, bandit and ''gun'' Okami archers will pull out swords in his fighting style]].close combat, even if they're nowhere near as deadly as Genichiro.
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* ''VideoGame/SuperSmashBrosUltimate'' adds [[VideoGame/FireEmblemThreeHouses Byleth]] to the roster as DownloadableContent, who uses Claude's signature bow, Failnaught, in addition to the [[WhipSword Sword of the Creator]].
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** In ''Discworld/GuardsGuards'', one of them (Colon) attempts to kill a dragon with a bow.

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** In ''Discworld/GuardsGuards'', ''Literature/GuardsGuards'', one of them (Colon) attempts to kill a dragon with a bow.
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* ''TabletopGame/WarhammerFantasy'':
** For many of the same reasons mentioned in the Real Life examples below, ''every'' ranged combat unit carries a hand weapon in addition to their bow/crossbow/gun/blowpipe, etc.
** Of especial note, however, are the elite scout types of the three elf armies -- Dark Elf Shades (such as our friend in the picture up there), High Elf Shadow Warriors and Wood Elf Waywatchers. Unlike most missile troops, who are generally decent shots but of only average close combat prowess, these warriors display exceptional skills with both sword and bow / crossbow, having both a Weapon Skill and a Ballistic Skill characteristic of 5.

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* ''TabletopGame/WarhammerFantasy'':
**
''TabletopGame/WarhammerFantasy'': For many of the same reasons mentioned in the Real Life examples below, ''every'' ranged combat unit carries a hand weapon in addition to their bow/crossbow/gun/blowpipe, etc.
** Of especial note, however,
etc. A few examples are the worth particular notice, however:
** The
elite scout types of the three elf armies -- Dark Elf Shades (such as our friend in the picture up there), High Elf Shadow Warriors and Wood Elf Waywatchers. Unlike most missile troops, who are generally decent shots but of only average close combat prowess, these warriors display exceptional skills with both sword and bow / crossbow, having both a Weapon Skill and a Ballistic Skill characteristic of 5.5.
** The mercenaries of Pirazzo's Lost Legion specialize in use of both the pike and the crossbow, and each member of the company is highly proficient in both. In tabletop terms, the Lost Legion can choose at the beginning of each battle whether to deploy with crossbows and act as long-ranged fighters or with pikes and act as melee spearmen.
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This trope is not for gun-and-sword combinations. For those, see TheMusketeer (wielding a melee weapon and a firearm, '''but not at the same time''') and SwordAndGun (wielding a blade and a firearm '''simultaneously''') for DualWielding a [[CoolSword sword]] and a [[TheGunslinger gun]] (or similar variants).

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This trope is not for gun-and-sword combinations. For those, DualWielding a sword and a gun (or similar firearms), see TheMusketeer (wielding a melee weapon and a firearm, '''but not at the same time''') and SwordAndGun (wielding a blade and a firearm '''simultaneously''') for DualWielding a [[CoolSword sword]] and a [[TheGunslinger gun]] (or similar variants).
'''simultaneously''').
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** The Uruk-hai captain (Lurtz) at the end of the first film also employs a bow/sword combo.

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** The Uruk-hai captain (Lurtz) at the end of the [[Film/TheLordOfTheRingsTheFellowshipOfTheRing first film film]] also employs a bow/sword combo.



** Bard the Bowman fought with a sword the Battle of the Five Armies, as his bow had been broken in killing Smaug.

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** Bard the Bowman fought with a sword the in ''[[Film/TheHobbitThebattleOfTheFiveArmies The Battle of the Five Armies, Armies]]'', as his bow had been broken in killing Smaug.



* In just about every legend of RobinHood, Robin of Locksley was one of the deadliest archers of the land, and no slouch with a sword either. While he was definitely above average with a quarterstaff, however, he was (usually) no match for Little John (himself a pretty good archer), and Friar Tuck was his superior in bare-handed grappling.

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* In just about every legend of RobinHood, Myth/RobinHood, Robin of Locksley was one of the deadliest archers of the land, and no slouch with a sword either. While he was definitely above average with a quarterstaff, however, he was (usually) no match for Little John (himself a pretty good archer), and Friar Tuck was his superior in bare-handed grappling.
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* ''VideoGame/SekiroShadowsDieTwice'' has ArcVillain Genichiro Ashina, who utilizes both weapons, and later [[spoiler: his resurrected grandfather, Isshin, uses a katana and ''gun'' in his fighting style]].
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* ''Disney/{{Mulan}}'' is proficient in both sword and bow as a product of her TrainingMontage. She is skilled enough with a sword to hold her own against the villain Shan Yu, and her ImprobableAimingSkills with the bow are probably the only reason she and her LoveInterest aren't dead at the bottom of a cliff....thanks to an avalanche she caused with another ranged weapon. But hey, it wiped out the other army and not hers!

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* ''Disney/{{Mulan}}'' ''WesternAnimation/{{Mulan}}'' is proficient in both sword and bow as a product of her TrainingMontage. She is skilled enough with a sword to hold her own against the villain Shan Yu, and her ImprobableAimingSkills with the bow are probably the only reason she and her LoveInterest aren't dead at the bottom of a cliff....thanks to an avalanche she caused with another ranged weapon. But hey, it wiped out the other army and not hers!
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* In ''VideoGame/KingdomsOfAmalurReckoning'' Might/Finesse hybrid classes usually use some variant of this combination.
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* Creator/JuddWinick had ComicBook/GreenArrow spend the year following ''ComicBook/InfiniteCrisis'' training to become a swordsman as well as (obviously) an archer. RobinHood was explicitly named as the inspiration for this.

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* Creator/JuddWinick had ComicBook/GreenArrow spend the year following ''ComicBook/InfiniteCrisis'' training to become a swordsman as well as (obviously) an archer. RobinHood Myth/RobinHood was explicitly named as the inspiration for this.
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** In ''VideoGame/FireEmblemThreeHouses'' Archers, Thieves and Assassins have a proficiency in both bows and swords.
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* Mio Aiba of ''VideoGame/OmegaLabyrinthLife'' is depicted as using a bow in her skill art, and the rest of her skillset actively encourages long-ranged fighting. However, she still has one of the highest starting Strength and HP stats in the game, which makes her an excellent tank also.
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* ''WesternAnimation/YoungJustice'': Artemis starts out using the longbow as a sidekick to Green Arrow. While working undercover as an agent of the Light with the codename of Tigress, she uses a sword and a crossbow.
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** His sidekick Roy Harper is skilled in knives as well as archery.
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* ''VideoGame/TheGirlAndTheRobot'': The robot wields a sword and an archer's bow, which it can use for combat and puzzle solving.
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* In a variant, WarriorMonk {{Youkai}} Bloodrobe from ''Manga/UshioAndTora'' fights with a longbow in his left hand (the string is seemingly part of his own body and can pull itself backwards at will) and a [[BladeOnAStick long-bladed naginata]] in his right hand. When the latter is destroyed he [[BifurcatedWeapon folds up the bow]] to form a sword.
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* ''Film/AvengersEndgame'': Everyone knows Hawkeye is the greatest Marksman to have ever lived with his bow and arrow, but ever since his introduction we've been shown he's also capable of using other weapons, such as guns, and in Civil War, collapsable batons and a staff. In Endgame, he becomes Ronin and uses a sword along with his usual bow and arrows.
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* Suitably exaggerated with the VideoGame/{{Monster Hunter}}'s arsenal in ''VideoGame/MarvelVsCapcomInfinite''. She fights with ''[[DualWielding two]]'' swords, a third, [[{{BFS} humongous]] sword, and an equally-oversized bow. This is after all a woman who hunts dragons for a living. Ordinary weapons just won't do.

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* Suitably exaggerated with the VideoGame/{{Monster Hunter}}'s arsenal in ''VideoGame/MarvelVsCapcomInfinite''. She fights with ''[[DualWielding two]]'' swords, a third, [[{{BFS} [[{{BFS}} humongous]] sword, and an equally-oversized bow. This is after all a woman who hunts dragons for a living. Ordinary weapons just won't do.
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* Suitably exaggerated with the VideoGame/{{Monster Hunter}}'s arsenal in ''VideoGame/MarvelVsCapcomInfinite''. She fights with ''[[DualWielding two]]'' swords, a third, [[{{BFS} humongous]] sword, and an equally-oversized bow. This is after all a woman who hunts dragons for a living. Ordinary weapons just won't do.
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Expanding example.

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***Also potentially worth noting that most other heroes subvert this. The majority of heroes seem in the game are more specialized, only a few of the more skilled ones (read: named) use two skills habitually, and only one or two use all three of the disciplines.
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* While every character in ''VideoGame/TheEndTimesVermintide'' and [[VideoGame/VermintideII its sequel]] (except Bardin's [[DeathSeeker Slayer]] career in the latter) carries both a melee and a ranged weapon, not everyone can meet this trope (Sienna uses magical staves rather than actual ranged weapons and Kruber, nominally TheMusketeer, can only use a bow in his Huntsman career in the sequel). Kerillian is the straightest example, the only character who can ''only'' use bows (including a Dark Elf repeater crossbow in her Shade career), but Bardin (when not a Slayer) and Victor can also use crossbows as well as their black powder weapons and, as already mentioned, Kruber gains the ability to wield a longbow as a Huntsman. Incidentally, Bardin is the only character who can never actually wield a sword, preferring more traditionally dwarfish weapons such as hammers and axes.
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* ''WesternAnimation/BatmanTheBraveAndTheBold'': In "Day of the Dark Knight", Merlin summons Batman and Green Arrow to Camelot to save it. He arms Green Arrow with a sword and shield.
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* ''Franchise/{{Fable}}'':

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* ''Franchise/{{Fable}}'':''VideoGame/{{Fable}}'':
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She's Selena in Fates


** In ''VideoGame/FireEmblemFates'' there's the Bow Knights again, who now are promoted from either Outlaws (who use only bows) or Mercenaries (who only use swords). The Bow Knight is notably Severa's canonical promotion, used as an enemy in ''Birthright'' and certain DLC maps.

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** In ''VideoGame/FireEmblemFates'' there's the Bow Knights again, who now are promoted from either Outlaws (who use only bows) or Mercenaries (who only use swords). The Bow Knight is notably Severa's Selena's canonical promotion, used as an enemy in ''Birthright'' and certain DLC maps.
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* JackChurchill, in charge of third and then second commando during UsefulNotes/WorldWarII. He was [[TheStraightAndArrowPath famous for fighting with a longbow]] and a claymore (a long-bladed, one-handed basket-hilted sword, not the two-handed great sword). To highlight how CrazyAwesome this was, there's a (possibly true) story of Churchill leaping onto a tank, breaking the door lock off with the claymore, and then killing the crew inside with it.

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* JackChurchill, in charge of third and then second commando during UsefulNotes/WorldWarII. He was [[TheStraightAndArrowPath famous for fighting with a longbow]] and a claymore (a long-bladed, one-handed basket-hilted sword, not the two-handed great sword). To highlight how CrazyAwesome awesome this was, there's a (possibly true) story of Churchill leaping onto a tank, breaking the door lock off with the claymore, and then killing the crew inside with it.

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No, that's wrong! Cavaliers are able to use swords and lances in Shadow Dragon and the Blade of Light.


* A frequent combo in the ''VideoGame/FireEmblem'' games.
** Alm from ''VideoGame/FireEmblemGaiden'' uses swords and bows upon promotion to Hero, as the first unit in the series able to use more than one weapon type.

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* A frequent combo in the ''VideoGame/FireEmblem'' ''Franchise/FireEmblem'' games.
** Alm from ''VideoGame/FireEmblemGaiden'' uses swords and bows upon promotion to Hero, Hero.
** In ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', Master Knights can wield bows and swords, [[WalkingArmory
as the first unit well as every other weapon type in the series able to use more than one weapon type. game save dark]].

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