History Main / BackTracking

26th Oct '13 8:40:53 AM SeptimusHeap
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Examples are not used for this trope, as the nature of AccentuateTheNegative would probably result in it devolving into [[ComplainingAboutShowsYouDontLike Complaining About Video Games You Don't Like]].

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Examples are not used for this trope, as the nature of AccentuateTheNegative would probably result in it devolving into [[ComplainingAboutShowsYouDontLike [[Administrivia/ComplainingAboutShowsYouDontLike Complaining About Video Games You Don't Like]].
12th May '13 7:51:09 PM Adbot
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Compare LevelInReverse, where the route you take through the level and/or the level geometry itself is reversed/rotated.

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Compare LevelInReverse, where the route you take through the level and/or the level geometry itself is reversed/rotated.reversed/rotated, and everything else is changed.
12th May '13 7:50:47 PM Adbot
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Added DiffLines:


Compare LevelInReverse, where the route you take through the level and/or the level geometry itself is reversed/rotated.
6th Mar '13 10:36:03 AM Luigifan
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A video game trope, this involves instances where you must go back through a section (whether a single room, an entire level or more) you have already visited before.

When done badly backtracking can be one of the purest types of {{filler}} there is, with you being forced to go through lots of already-explored areas for no reason other than to extend the play-time of the game.

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A video game trope, this involves instances where you must go back through a section (whether a single room, an entire level level, or more) you have already visited before.

When done badly badly, backtracking can be one of the purest types of {{filler}} there is, with you being forced to go through lots of already-explored areas for no reason other than to extend the play-time of the game.



When done right backtracking can make an area feel far more real than if you just followed a straight line through it. It can also show contrasts, such as a familiar area going through major changes (such as exploring the DoomedHometown before and after its destruction), or having familiar scenery but completely different enemies and gameplay. Also, in games where the protagonists get more abilities over time, heading back through previous areas much faster due to newly accessible shortcuts (as well as new areas) and blowing everything away easily can contrast with how much trickier navigating and surviving a location was before (this can be one of the biggest strengths of the MetroidVania genre).

to:

When done right right, backtracking can make an area feel far more real than if you just followed a straight line through it. It can also show contrasts, such as a familiar area going through major changes (such as exploring the DoomedHometown before and after its destruction), or having familiar scenery but completely different enemies and gameplay. Also, in games where the protagonists get more abilities over time, heading back through previous areas much faster due to newly accessible shortcuts (as well as new areas) and blowing everything away easily can contrast with how much trickier navigating and surviving a location was before (this can be one of the biggest strengths of the MetroidVania genre).



Examples are not used for this trope as the nature of AccentuateTheNegative would probably result in it devolving into [[ComplainingAboutShowsYouDontLike Complaining About Video Games You Don't Like]].

to:

Examples are not used for this trope trope, as the nature of AccentuateTheNegative would probably result in it devolving into [[ComplainingAboutShowsYouDontLike Complaining About Video Games You Don't Like]].
24th Jul '12 4:04:01 AM Koveras
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See also LevelGrinding. Compare and contrast RemixedLevel.

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See also LevelGrinding. Compare and contrast RemixedLevel.
RemixedLevel. DoorToBefore is a common remedy.



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30th Jul '11 12:38:40 PM FastEddie
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->''Backtrack, backtrack, fucking backtrack, gotta do this shit again''\\
''Backtrack, backtrack, fucking backtrack, o'er and o'er and o'er again!''\\
''This game sucks, it's really painful, got a pang of deja vu,''\\
''Hey, good to see you, I remember seeing this crap 5 hours ago!''
-->--'''[[ThatGuyWithTheGlasses Paw]]''', "[[http://www.youtube.com/watch?v=J3utQsGyE1U The Backtracking Song]]", sung to the tune of "Ode To Joy". [[hottip:*:As seen in the [[http://thatguywiththeglasses.com/videolinks/teamt/paw/specials/14866-mg001 Review of "Total Distortion"]]'']]
16th Jun '11 8:50:18 PM Camacan
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->--'''[[ThatGuyWithTheGlasses Paw]]''', ''[[http://www.youtube.com/watch?v=J3utQsGyE1U The Backtracking Song]]'', sung to the tune of ''Ode To Joy''. (As seen in the [[http://thatguywiththeglasses.com/videolinks/teamt/paw/specials/14866-mg001 Review of "Total Distortion"]]'')

-> "And here I am again. I just walked one big fucking circle today"
->-- Ellie, from DeadSpace2, which ironically, had less backtracking than its predecessor.


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->--'''[[ThatGuyWithTheGlasses -->--'''[[ThatGuyWithTheGlasses Paw]]''', ''[[http://www."[[http://www.youtube.com/watch?v=J3utQsGyE1U The Backtracking Song]]'', Song]]", sung to the tune of ''Ode "Ode To Joy''. (As Joy". [[hottip:*:As seen in the [[http://thatguywiththeglasses.com/videolinks/teamt/paw/specials/14866-mg001 Review of "Total Distortion"]]'')

-> "And here I am again. I just walked one big fucking circle today"
->-- Ellie, from DeadSpace2, which ironically, had less backtracking than its predecessor.

Distortion"]]'']]

%% One quote is sufficient. Please place additional entries on the quotes tab.
20th Apr '11 4:48:38 AM MCE
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Added DiffLines:

-> "And here I am again. I just walked one big fucking circle today"
->-- Ellie, from DeadSpace2, which ironically, had less backtracking than its predecessor.

15th Feb '11 12:02:07 PM troacctid
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See also LevelGrinding.

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See also LevelGrinding.
LevelGrinding. Compare and contrast RemixedLevel.
30th Sep '10 5:22:33 AM 208.192.176.142
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''This game sucks, it's really painful, got a pang of d? vu,''\\

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''This game sucks, it's really painful, got a pang of d? deja vu,''\\
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BackTracking