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History Literature / TheFoundersTrilogy

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* YouCouldHaveUsedYourPowersForGood: When they're preparing to move in Book One, Orso starts weeping at the fact that [[spoiler:Estelle]] has become a threat, because [[spoiler:she]] was such a brilliant scriver who could have made great things.

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* YouCouldHaveUsedYourPowersForGood: When they're preparing to move in Book One, Orso starts weeping at the fact that [[spoiler:Estelle]] has become a threat, because [[spoiler:she]] was such a brilliant scriver who could have made great things.things.
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* RunicMagic: Scribing functions by writing symbols in the LanguageOfMagic onto an object to "convince" it that it functions under a different set of rules than it really does -- for example, one can write "you will only open when unlocked with a key matching this specific definition" on a door to make it impossible to pick, as the door will then work as though only that specific key is capable of opening it.
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commented out zero-context example


** Also [[spoiler:Valeria/Tevanne]] before their FaceHeelTurn.

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** %%** Also [[spoiler:Valeria/Tevanne]] before their FaceHeelTurn.
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* LuddWasRight: Deconstructed. Valeria is convinced that scriving is the source of human suffering and Gregor comes to believe it too. Crasedes believes that every human innovation is eventually turned into a tool of exploitation, using as an example a hardier species of bean that was used to feed armies, and wants to take away the human capacity for innovation entirely. Sancia considers it for a while, but eventually comes to believe that the cycle of exploitation is a societal flaw and technology can neither cure it or cause it. [[spoiler:On the other hand, the PsychicLink technology that empowers Giva is considered universally good due to the radical empathy it creates and Givan society is full of technological marvels since they are no longer limited by competition]].
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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.


* GrumpyBear: Orso hates everything and will expound upon it at length.

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Removed: 2434

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[[EmpoweredBadassNormal Sancia Grado]] is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne’s docks, is nothing her unique abilities can’t handle.

But unbeknownst to her, Sancia’s been sent to steal [[MacGuffin an artifact of unimaginable power]], an object that could revolutionize [[{{Magitech}} the magical technology known as scriving]]. The Merchant Houses who control this magic -- the art of using coded commands to imbue everyday objects with sentience -- have already used it to transform Tevanne [[PrivatelyOwnedSociety into a vast, remorseless capitalist machine]]. But if they can unlock the artifact’s secrets, they will rewrite the world itself to suit their aims.

Now someone in those Houses wants Sancia dead, and the artifact for themselves. And in the [[WretchedHive city of Tevanne]], there’s nobody with the power to stop them. Or so it seems ...

In Book Two, having narrowly saved the metropolis of Tevanne from destruction, Sancia Grado and her allies have turned to their next task: sowing the seeds of a full-on magical-industrial revolution. If they succeed, the secrets behind scriving will be accessible to all of Tevanne’s citizens, much to the displeasure of the robber-barons who’ve hoarded this knowledge for themselves.

But one of Sancia’s enemies has embarked on a desperate gambit, an attempt to resurrect [[SealedEvilInACan a figure straight out of legend]] — an immortal being known as a hierophant. Long ago, the hierophant Crasedes Magnus was an ordinary man, but he’s used scriving to transform himself into something [[PhysicalGod closer to a god]]. Once awakened, he’ll stop at nothing to remake the world in his horrifying image.

And if Sancia can’t stop this ancient power from returning? Well, the only way to fight a god ... is with another god.

In Book Three, a god wages war — [[WhatMeasureIsAHuman using all of humanity as its pawns]]. To fight it, Sancia and her friends have used scriving technology to transform themselves and their allies into an army — a society — that’s like nothing humanity has seen before. Yet despite their efforts, their enemy marches on, closing in on its true prize — an ancient doorway, long buried, that leads to the chambers at the center of creation itself. Sancia and her friends glimpse a chance at reaching it first, and with it, a last desperate opportunity to stop this unbeatable foe. But to do so, they’ll have to unlock the centuries-old mystery of scriving’s origins, embark on a desperate mission into the heart of their enemy’s power, and pull off the most daring heist they’ve ever attempted.


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[[EmpoweredBadassNormal Sancia Grado]] is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne’s docks, is nothing her unique abilities can’t handle.

But unbeknownst to her, Sancia’s been sent to steal [[MacGuffin an artifact of unimaginable power]], an object that could revolutionize [[{{Magitech}} the magical technology known as scriving]]. The Merchant Houses who control this magic -- the art of using coded commands to imbue everyday objects with sentience -- have already used it to transform Tevanne [[PrivatelyOwnedSociety into a vast, remorseless capitalist machine]]. But if they can unlock the artifact’s secrets, they will rewrite the world itself to suit their aims.

Now someone in those Houses wants Sancia dead, and the artifact for themselves. And in the [[WretchedHive city of Tevanne]], there’s nobody with the power to stop them. Or so it seems ...

In Book Two, having narrowly saved the metropolis of Tevanne from destruction, Sancia Grado and her allies have turned to their next task: sowing the seeds of a full-on magical-industrial revolution. If they succeed, the secrets behind scriving will be accessible to all of Tevanne’s citizens, much to the displeasure of the robber-barons who’ve hoarded this knowledge for themselves.

But one of Sancia’s enemies has embarked on a desperate gambit, an attempt to resurrect [[SealedEvilInACan a figure straight out of legend]] — an immortal being known as a hierophant. Long ago, the hierophant Crasedes Magnus was an ordinary man, but he’s used scriving to transform himself into something [[PhysicalGod closer to a god]]. Once awakened, he’ll stop at nothing to remake the world in his horrifying image.

And if Sancia can’t stop this ancient power from returning? Well, the only way to fight a god ... is with another god.

In Book Three, a god wages war — [[WhatMeasureIsAHuman using all of humanity as its pawns]]. To fight it, Sancia and her friends have used scriving technology to transform themselves and their allies into an army — a society — that’s like nothing humanity has seen before. Yet despite their efforts, their enemy marches on, closing in on its true prize — an ancient doorway, long buried, that leads to the chambers at the center of creation itself. Sancia and her friends glimpse a chance at reaching it first, and with it, a last desperate opportunity to stop this unbeatable foe. But to do so, they’ll have to unlock the centuries-old mystery of scriving’s origins, embark on a desperate mission into the heart of their enemy’s power, and pull off the most daring heist they’ve ever attempted.

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