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** Magic.

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** Magic.Magic.
*I play this game with my younger sister and older brother, and we both cant figure out how the HELL you are supposed to get some of the coins without having 2 or more people. Half of them require one of us to jump into a bottomless pit, then use the A-buttion-bubble at the last minute.
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** Actually, [[NewSuperMarioBros2]] is its own game, on the 3DS.

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** Actually, [[NewSuperMarioBros2]] is its own game, on [=NSMB2=] has been announced as the 3DS.title of a 3DS game... huh?
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* How are characters that aren't Mini able to get into the Mini Pipes along with those that are?

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* How are characters that aren't Mini able to get into the Mini Pipes along with those that are?are?
** Magic.
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** Actually, [[NewSuperMarioBros2]] is its own game, on the 3DS.
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** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].

to:

** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].[=NES=].
* How are characters that aren't Mini able to get into the Mini Pipes along with those that are?
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Moving to appropriate namespace.


** Maybe they're saving that name for when they actually make another game that uses the same formula as SuperMarioBros2. (The international SuperMarioBros2, I should say. I don't know what they'd call it in Japan.)

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** Maybe they're saving that name for when they actually make another game that uses the same formula as SuperMarioBros2. VideoGame/SuperMarioBros2. (The international SuperMarioBros2, VideoGame/SuperMarioBros2, I should say. I don't know what they'd call it in Japan.)
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Removed complaining. This namespace is about Fridge Logic.


** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].
* Two Toads? WTF? It's not like the game was straining even the Wii's hardware. Why not Daisy?

to:

** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].
* Two Toads? WTF? It's not like the game was straining even the Wii's hardware. Why not Daisy?
[=NES=].
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** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].

to:

** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].[=NES=].
* Two Toads? WTF? It's not like the game was straining even the Wii's hardware. Why not Daisy?
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Removed complaints. This namespace does not allow complaints, just instances of Fridge Logic.


* If this game is a enhanced port of the DS game, and its a copy of SMB3, then how is it new?
** Because it's neither an enhanced port of the DS game nor a copy of ''SMB3''. It's a sequel with an entirely new set of levels.
** I beg to differ, I played the other two games, and then when I played this one, I got the nagging feeling I already played it twice before, I guess to each his own.
** If you're going to consider this a copy or a port, then there hasn't been a new sidescroller Mario game since Super Mario Brothers back in 1985. The basic formula for the game hasn't changed since then.



* While I don't mind the fact the fanbase is complaining about the two toads, why are they saying Wario and Waluigi would be good replacements for them? It's been established that Mario and Luigi are enemies with Wario and Waluigi. They even tried to kill the Mario bros. one at least one occasion!
** Well, Wario did manage to team up with Mario and Luigi in 64 DS.
** That was only one occasion, much less than Bowser, and besides Luigi and Yoshi were with Mario.
** I think part of the problem is that the toads seem like generic cop-outs. Instead of going with established characters -- even Toad and Toadette! -- they just throw in two random, unnamed toads. ([[AllThereInTheManual If they have names besides the]] {{Fan Nickname}}s, I've never seen them mentioned...) There's nothing ''wrong'' with them; they're just... ''there''. Instead of just accepting that, some players focus on WhatCouldHaveBeen ([[SuperMarioRPG Geno! Mallow!]] [[MarioAndLuigi Peasley!]] [[MostAnnoyingSound Daisy!]] And yes, Wario and Waluigi!). Kind of makes me feel sorry for the toads, actually...
*** [[CompletelyMissingThePoint Geno and Mallow are owned by Square-Enix, not Nintendo.]]
*** I know; that doesn't keep fans from wishing for their return (particularly Geno, from what I've seen). I was just pointing out that fans see all these other characters that ''could'' have been included instead of the two unnamed toads, and get all disappointed...
*** Daisy wouldn't be in it for the same reason Peach couldn't be.
** Wario and Waluigi are, for the most part, mirrors of the Mario Bros. and would therefor be pretty good replacements as the third and fourth 'Mario Bros.' It doesn't matter if it wont work canonically ([[NegativeContinuity This ''is'' Mario after all)]] many fans still agree that it [[WhatCouldHaveBeen would have been]] pretty awesome. Besides its not like the duo isn't up for [[GoKartingWithBowser a rousing game of Tennis or Kart Racing...]]
*** Even then there is some continuity in their rivalry.
*** Thing is, Wario isn't really a Mario clone anymore, and never really was. He's got his own [[WarioLand games and series]] that work very differently, and even in ''SuperSmashBros Brawl'' he has widly different attacks and abilities. Making him interchangeable with the Bros would probably just feel weird. (and Waluigi... to be honest he needs ''a role'', I don't care what but something outside of spinoff games unless they're going to start mocking it full on)
** Wario and Waluigi would have been awesome, but anyone who suggests Peach as playable forgets one minor little thing.. she's kidnapped and stuck on Bowser Jr's Airship or Bowser's Castle for the entire game, and making her work as playable after the game would require redesigning about half the game's underlying structure and story. Or you get what happened in Galaxy 1 with playable Luigi rescuing a magical second Luigi. Geno would have been cool if he was owned by Nintendo (that bugs me in it's own right).
*** This is hardly a game with a complex plot that takes precedence over the gameplay. Change it to "Bowser has stolen the eight PlotCoupons for some reason" and you're done.
* What irks me the most is that the EasyModeMockery of the Super Guide is set off ''even if you don't use the darn thing!''. I think what you may have to do with this is if you're one death away from getting the Green '''!''' Block of Mockery, change levels (preferably to one you've already cleared), complete it, then try again with the hard level. Yes, you'll lose the Checkpoint and any Star Coins you had gotten in that level, but it hopefully will reset the eight-death counter. (Hypothetically; I haven't actually tested it yet.) ''SuperMarioGalaxy2'' might have done its Cosmic Guide correctly, since you still have to go back and earn the star yourself...
** Super guide still makes you go back and get the star coins. The idea is that if a player saw the super guide, they'd get fustrated and turn off the Wii, and therefore have to replay back from their last save, functioning the same way GameOver did in the classic Mario platform games.
* Exactly why does [=NGamer=] magazine [[EightPointEight consider this game inferior to the DS one]]? Last I checked, the DS versions didn't have the Koopalings or playable Yoshi!
** That's probably because a ''sidescroller'' would have made ''much'' more sense on a NintendoDS than a ''Wii''. However, the game actually ''has'' its "flaws": namely, the fact you can't take Yoshi outside its stages, and the game's [[{{Waggle}} need of the Wiimote's capacities]]; these, united with the aforementioned fact this ''sidescroller'' is for a ''Wii'' and the fact that most of the added features ([[SuperMarioBros3 Koo]][[SuperMarioWorld pal]][[MarioAndLuigiSuperstarSaga ings]] included) aren't available for the DS due to the lack of a "new" New Super Mario Bros for the handheld, are most likely to keep the FanDumb [[PrecisionFStrike bitching]]. This troper, while annoyed by said "flaws", thinks it's [[SoCoolItsAwesome awesome]] ''[[BeyondTheImpossible anyway]]''.
** People these days equate sidescrolling platformer with old, generic, boring and "gimmicky", forgetting that this is how games started and what saved games. They want "ACTION! EXPLOSIONS! FULLY 3-D WORLDS! CUSTOMIZATION! ALL THAT IS NEW AND HIP AND COOL WITH TODAY'S CROWD!" [[UnpleasableFanbase And then they'd complain about everything they wanted being in it anyway]].
** [=NGamer's=] main point was that the level design for the Wii version isn't as good as on the DS, since compromises had to be made to make something that four people could play at the same time.



** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].
* Why do people complain ItsTheSameNowItSucks on this game when the basic formula for 2D ''Mario'' has stayed the same? They didn't complain the same about [=SMB3=] to [=SMB1=] or [=SMW=] to [=SMB3=].
** Standards have changed, in olden days games took only a few hours to complete, so they generally were expected to come out more often, meaning developers wouldn't spend as much time coming up with new ideas and would often re-use sprites and code from previous titles to save time. They also had smaller teams, and technology wasn't advanced, so making Mario run around and jump was really the only thing they could do aside from adding a few new abilities and maybe some gimmicky enemies. Now teams have hundreds of people working on a game and people have to wait years for a game to come out, and are disappointed if a game is the same but with different levels and a few new abilities, especially as the creation of downloadable content means they could have just made it an expansion pack.
* Why isn't Peach the fourth character? She was the fourth in ''SuperMarioBros2''? And arguably she was the best character thanks to her floating ability. This troper heard somewhere that she isn't in because her dress is a pain to animate... which is just about the worst excuse on the history of the planet. You need a damsel in distress? There's always Daisy, not like she has much to do these days anyway. Nintendo was able to have Peach in ''Brawl'', right? Laziness gets you nowhere, Nintendo. Where's my damn Peach??
** Solved already; The designers would have to make a total overhaul with the story.

to:

** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].
* Why do people complain ItsTheSameNowItSucks on this game when the basic formula for 2D ''Mario'' has stayed the same? They didn't complain the same about [=SMB3=] to [=SMB1=] or [=SMW=] to [=SMB3=].
** Standards have changed, in olden days games took only a few hours to complete, so they generally were expected to come out more often, meaning developers wouldn't spend as much time coming up with new ideas and would often re-use sprites and code from previous titles to save time. They also had smaller teams, and technology wasn't advanced, so making Mario run around and jump was really the only thing they could do aside from adding a few new abilities and maybe some gimmicky enemies. Now teams have hundreds of people working on a game and people have to wait years for a game to come out, and are disappointed if a game is the same but with different levels and a few new abilities, especially as the creation of downloadable content means they could have just made it an expansion pack.
* Why isn't Peach the fourth character? She was the fourth in ''SuperMarioBros2''? And arguably she was the best character thanks to her floating ability. This troper heard somewhere that she isn't in because her dress is a pain to animate... which is just about the worst excuse on the history of the planet. You need a damsel in distress? There's always Daisy, not like she has much to do these days anyway. Nintendo was able to have Peach in ''Brawl'', right? Laziness gets you nowhere, Nintendo. Where's my damn Peach??
** Solved already; The designers would have to make a total overhaul with the story.
[=NES=].
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Removing disabled markup.


** Maybe they're saving that name for when they actually make another game that uses the same formula as [[strike:DokiDokiPanic]] SuperMarioBros2.

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** Maybe they're saving that name for when they actually make another game that uses the same formula as [[strike:DokiDokiPanic]] SuperMarioBros2.SuperMarioBros2. (The international SuperMarioBros2, I should say. I don't know what they'd call it in Japan.)



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* Why isn't Peach the fourth character? She was the fourth in ''SuperMarioBros2''? And arguably she was the best character thanks to her floating ability. This troper heard somewhere that she isn't in because her dress is a pain to animate... which is just about the worst excuse on the history of the planet. You need a damsel in distress? There's always Daisy, not like she has much to do these days anyway. Nintendo was able to have Peach in ''Brawl'', right? Laziness gets you nowhere, Nintendo. Where's my damn Peach??

to:

* Why isn't Peach the fourth character? She was the fourth in ''SuperMarioBros2''? And arguably she was the best character thanks to her floating ability. This troper heard somewhere that she isn't in because her dress is a pain to animate... which is just about the worst excuse on the history of the planet. You need a damsel in distress? There's always Daisy, not like she has much to do these days anyway. Nintendo was able to have Peach in ''Brawl'', right? Laziness gets you nowhere, Nintendo. Where's my damn Peach??Peach??
** Solved already; The designers would have to make a total overhaul with the story.
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italics fail


* Why isn't Peach the fourth character? She was the fourth in ''SuperMarioBros2"? And arguably she was the best character thanks to her floating ability. This troper heard somewhere that she isn't in because her dress is a pain to animate... which is just about the worst excuse on the history of the planet. You need a damsel in distress? There's always Daisy, not like she has much to do these days anyway. Nintendo was able to have Peach in ''Brawl'', right? Laziness gets you nowhere, Nintendo. Where's my damn Peach??

to:

* Why isn't Peach the fourth character? She was the fourth in ''SuperMarioBros2"? ''SuperMarioBros2''? And arguably she was the best character thanks to her floating ability. This troper heard somewhere that she isn't in because her dress is a pain to animate... which is just about the worst excuse on the history of the planet. You need a damsel in distress? There's always Daisy, not like she has much to do these days anyway. Nintendo was able to have Peach in ''Brawl'', right? Laziness gets you nowhere, Nintendo. Where's my damn Peach??
Is there an issue? Send a MessageReason:
None


* Why isn't Peach the fourth character? She was the fourth in ''SuperMarioBros2"? And arguably she was the best character thanks to her floating ability. This troper heard somewhere that she isn't in because her dress is a pain to animate... which is just about the worst excuse on the history of the planet. Nintendo was able to have Peach in ''Brawl'', right? Laziness gets you nowhere, Nintendo. Where's my damn Peach??

to:

* Why isn't Peach the fourth character? She was the fourth in ''SuperMarioBros2"? And arguably she was the best character thanks to her floating ability. This troper heard somewhere that she isn't in because her dress is a pain to animate... which is just about the worst excuse on the history of the planet. You need a damsel in distress? There's always Daisy, not like she has much to do these days anyway. Nintendo was able to have Peach in ''Brawl'', right? Laziness gets you nowhere, Nintendo. Where's my damn Peach??
Is there an issue? Send a MessageReason:
None


** Standards have changed, in olden days games took only a few hours to complete, so they generally were expected to come out more often, meaning developers wouldn't spend as much time coming up with new ideas and would often re-use sprites and code from previous titles to save time. They also had smaller teams, and technology wasn't advanced, so making Mario run around and jump was really the only thing they could do aside from adding a few new abilities and maybe some gimmicky enemies. Now teams have hundreds of people working on a game and people have to wait years for a game to come out, and are disappointed if a game is the same but with different levels and a few new abilities, especially as the creation of downloadable content means they could have just made it an expansion pack.

to:

** Standards have changed, in olden days games took only a few hours to complete, so they generally were expected to come out more often, meaning developers wouldn't spend as much time coming up with new ideas and would often re-use sprites and code from previous titles to save time. They also had smaller teams, and technology wasn't advanced, so making Mario run around and jump was really the only thing they could do aside from adding a few new abilities and maybe some gimmicky enemies. Now teams have hundreds of people working on a game and people have to wait years for a game to come out, and are disappointed if a game is the same but with different levels and a few new abilities, especially as the creation of downloadable content means they could have just made it an expansion pack.pack.

* Why isn't Peach the fourth character? She was the fourth in ''SuperMarioBros2"? And arguably she was the best character thanks to her floating ability. This troper heard somewhere that she isn't in because her dress is a pain to animate... which is just about the worst excuse on the history of the planet. Nintendo was able to have Peach in ''Brawl'', right? Laziness gets you nowhere, Nintendo. Where's my damn Peach??
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* Why do people complain ItsTheSameNowItSucks on this game when the basic formula for 2D ''Mario'' has stayed the same? They didn't complain the same about [=SMB3=] to [=SMB1=] or [=SMW=] to [=SMB3=].

to:

* Why do people complain ItsTheSameNowItSucks on this game when the basic formula for 2D ''Mario'' has stayed the same? They didn't complain the same about [=SMB3=] to [=SMB1=] or [=SMW=] to [=SMB3=].[=SMB3=].
** Standards have changed, in olden days games took only a few hours to complete, so they generally were expected to come out more often, meaning developers wouldn't spend as much time coming up with new ideas and would often re-use sprites and code from previous titles to save time. They also had smaller teams, and technology wasn't advanced, so making Mario run around and jump was really the only thing they could do aside from adding a few new abilities and maybe some gimmicky enemies. Now teams have hundreds of people working on a game and people have to wait years for a game to come out, and are disappointed if a game is the same but with different levels and a few new abilities, especially as the creation of downloadable content means they could have just made it an expansion pack.
Is there an issue? Send a MessageReason:
None


** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].

to:

** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].[=NES=].
* Why do people complain ItsTheSameNowItSucks on this game when the basic formula for 2D ''Mario'' has stayed the same? They didn't complain the same about [=SMB3=] to [=SMB1=] or [=SMW=] to [=SMB3=].
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*** Thing is, Wario isn't really a Mario clone anymore, and never really was. He's got his own games and series that work very differently, and even in ''SuperSmashBros Brawl'' he has widly different attacks and abilities. Making him interchangeable with the Bros would probably just feel weird. (and Waluigi... to be honest he needs ''a role'', I don't care what but something outside of spinoff games unless they're going to start mocking it full on)

to:

*** Thing is, Wario isn't really a Mario clone anymore, and never really was. He's got his own [[WarioLand games and series series]] that work very differently, and even in ''SuperSmashBros Brawl'' he has widly different attacks and abilities. Making him interchangeable with the Bros would probably just feel weird. (and Waluigi... to be honest he needs ''a role'', I don't care what but something outside of spinoff games unless they're going to start mocking it full on)
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** If you're going to consider this a copy or a port, then there hasn't been a new sidescroller Mario game since Super Mario Brothers back in 1985. The basic formula for the game hasn't changed since then.
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** Maybe they're saving that name for when they actually make another game that uses the same formula as [[strike:DokiDokiPanic]] SuperMarioBros2.

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** Maybe they're saving that name for when they actually make another game that uses the same formula as [[strike:DokiDokiPanic]] SuperMarioBros2.SuperMarioBros2.
** The core Mario titles usually don't have numbers. Spinoffs and remakes are another story, but the core titles dropped them a while ago. Super Mario Bros. 4 is Super Mario World, but that makes Super Mario World 2: Yoshi's Island into Super Mario Bros. 5, and that would get really confusing if it was allowed to continue, so Nintendo basically gave up with the numbers. Super Mario Galaxy 2 is an anomaly, but it's also the first Mario game released on the same console as its predecessor since the [=NES=].
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*** Daisy wouldn't be in it for the same reason Peach couldn't be.
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** I beg to differ, I played the other two games, and then when I played this one, I got the nagging feeling I already played it twice before, I guess to each his own.
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*** This is hardly a game with a complex plot that takes precedence over the gameplay. Change it to "Bowser has stolen the eight PlotCoupons for some reason" and you're done.


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**[=NGamer's=] main point was that the level design for the Wii version isn't as good as on the DS, since compromises had to be made to make something that four people could play at the same time.

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** Because it's neither an enhanced port of the DS game nor a copy of ''SMB3''. It's a sequel with an entirely new set of levels.



** That was only one occassion, much less than Bowser, and besides Luigi and Yoshi were with Mario.

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** That was only one occassion, occasion, much less than Bowser, and besides Luigi and Yoshi were with Mario.
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* If this game is a enhanced port of the DS game, and its a copy of SMB3, then how is it new?
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** People these days equate sidescrolling platformer with old, generic, boring and "gimmicky", forgetting that this is how games started and what saved games. They want "ACTION! EXPLOSIONS! FULLY 3-D WORLDS! CUSTOMIZATION! ALL THAT IS NEW AND HIP AND COOL WITH TODAY'S CROWD!" [[UnpleaseableFanbase And then they'd complain about everything they wanted being in it anyway]].

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** People these days equate sidescrolling platformer with old, generic, boring and "gimmicky", forgetting that this is how games started and what saved games. They want "ACTION! EXPLOSIONS! FULLY 3-D WORLDS! CUSTOMIZATION! ALL THAT IS NEW AND HIP AND COOL WITH TODAY'S CROWD!" [[UnpleaseableFanbase [[UnpleasableFanbase And then they'd complain about everything they wanted being in it anyway]].
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** People these days equate sidescrolling platformer with old, generic, boring and "gimmicky", forgetting that this is how games started and what saved games. They want "ACTION! EXPLOSIONS! FULLY 3-D WORLDS! CUSTOMIZATION! ALL THAT IS NEW AND HIP AND COOL WITH TODAY'S CROWD!" [[UnpleaseableFanbase And then they'd complain about everything they wanted being in it anyway]].
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That's not really a flaw.


** That's probably because a ''sidescroller'' would have made ''much'' more sense on a NintendoDS than a ''Wii''. However, the game actually ''has'' its "flaws": namely, the fact you can't take Yoshi outside its stages, the game's [[{{Waggle}} need of the Wiimote's capacities]], and Luigi's un-playability in single player mode; these, united with the aforementioned fact this ''sidescroller'' is for a ''Wii'' and the fact that most of the added features ([[SuperMarioBros3 Koo]][[SuperMarioWorld pal]][[MarioAndLuigiSuperstarSaga ings]] included) aren't available for the DS due to the lack of a "new" New Super Mario Bros for the handheld, are most likely to keep the FanDumb [[PrecisionFStrike bitching]]. This troper, while annoyed by said "flaws", thinks it's [[SoCoolItsAwesome awesome]] ''[[BeyondTheImpossible anyway]]''.

to:

** That's probably because a ''sidescroller'' would have made ''much'' more sense on a NintendoDS than a ''Wii''. However, the game actually ''has'' its "flaws": namely, the fact you can't take Yoshi outside its stages, and the game's [[{{Waggle}} need of the Wiimote's capacities]], and Luigi's un-playability in single player mode; capacities]]; these, united with the aforementioned fact this ''sidescroller'' is for a ''Wii'' and the fact that most of the added features ([[SuperMarioBros3 Koo]][[SuperMarioWorld pal]][[MarioAndLuigiSuperstarSaga ings]] included) aren't available for the DS due to the lack of a "new" New Super Mario Bros for the handheld, are most likely to keep the FanDumb [[PrecisionFStrike bitching]]. This troper, while annoyed by said "flaws", thinks it's [[SoCoolItsAwesome awesome]] ''[[BeyondTheImpossible anyway]]''.
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* Technically, ''shouldn't'' it have been ''[[{{Moviebob}} New Super Mario Bros. 2]]''? [[hottip:*:Link gives credit to where I first saw this question.]]

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* Technically, ''shouldn't'' it have been ''[[{{Moviebob}} New Super Mario Bros. 2]]''? [[hottip:*:Link gives credit to where I first saw this question.]]]]
** Maybe they're saving that name for when they actually make another game that uses the same formula as [[strike:DokiDokiPanic]] SuperMarioBros2.
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** That's probably because a ''sidescroller'' would have made ''much'' more sense on a NintendoDS than a ''Wii''. However, the game actually ''has'' its "flaws": namely, the fact you can't take Yoshi outside its stages, the game's [[{{Waggle}} need of the Wiimote's capacities]], and Luigi's un-playability in single player mode; these, united with the aforementioned fact this ''sidescroller'' is for a ''Wii'' and the fact that most of the added features ([[SuperMarioBros3 Koo]][[SuperMarioWorld pal]][[MarioAndLuigiSuperstarSaga ings]] included) aren't available for the DS due to the lack of a "new" New Super Mario Bros for the handheld, are most likely to keep the FanDumb [[PrecisionFStrike bitching]]. This troper, while annoyed by said "flaws", thinks it's [[SoCoolItsAwesome awesome]] ''[[BeyondTheImpossible anyway]]''.

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** That's probably because a ''sidescroller'' would have made ''much'' more sense on a NintendoDS than a ''Wii''. However, the game actually ''has'' its "flaws": namely, the fact you can't take Yoshi outside its stages, the game's [[{{Waggle}} need of the Wiimote's capacities]], and Luigi's un-playability in single player mode; these, united with the aforementioned fact this ''sidescroller'' is for a ''Wii'' and the fact that most of the added features ([[SuperMarioBros3 Koo]][[SuperMarioWorld pal]][[MarioAndLuigiSuperstarSaga ings]] included) aren't available for the DS due to the lack of a "new" New Super Mario Bros for the handheld, are most likely to keep the FanDumb [[PrecisionFStrike bitching]]. This troper, while annoyed by said "flaws", thinks it's [[SoCoolItsAwesome awesome]] ''[[BeyondTheImpossible anyway]]''.anyway]]''.
* Technically, ''shouldn't'' it have been ''[[{{Moviebob}} New Super Mario Bros. 2]]''? [[hottip:*:Link gives credit to where I first saw this question.]]

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