History Fridge / WreckItRalph

18th Sep '16 5:39:19 PM 493251gen
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* Fridge Tearjerker: Look closely at Vanellope and Ralph's first interaction with each other; Vanellope wasn't rude to Ralph until he tells her to "go home". A few scenes later, we find out that Vanellope's "home" isn't really a home for her.

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* Fridge Tearjerker: TearJerker: Look closely at Vanellope and Ralph's first interaction with each other; Vanellope wasn't rude to Ralph until he tells her to "go home". A few scenes later, we find out that Vanellope's "home" isn't really a home for her.
18th Sep '16 5:38:33 PM 493251gen
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* Personal; Turbo used the term 'Glitch' and 'Mistake' when he meant 'Dummied Out'. Then it hit me. Gaming from his era wouldn't even understand the concept of 'Dummied out'. Old gaming, especially arcade gaming, was very tight on raw space. ANYTHING that was not as it should be was a mistake, a glitch, not meant to happen, dangerous, etc. He even has an example in Pac-Man's kill screen(If anyone at Litwak's ever got that far). There wasn't ''room'' for 'things they intended/planned for but left out' like there can be today. Of course, that leads to the thinking 'if he'd worded it right, he'd have gotten her to stay away of her own will'.

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* Personal; Turbo used the term 'Glitch' and 'Mistake' when he meant 'Dummied Out'. Then it hit me. Gaming from his era wouldn't even understand the concept of 'Dummied out'. Old gaming, especially arcade gaming, was very tight on raw space. ANYTHING that was not as it should be was a mistake, a glitch, not meant to happen, dangerous, etc. He even has an example in Pac-Man's kill screen(If screen (if anyone at Litwak's ever got that far). There wasn't ''room'' for 'things they intended/planned for but left out' like there can be today. Of course, that leads to the thinking 'if he'd worded it right, he'd have gotten her to stay away of her own will'.
5th Sep '16 5:16:12 PM jbenant
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** Actually, this is not as apparent as it may seem. From a gamer's perspective Ralph used an exploit to get to the medal. Instead of fighting his way up during gameplay, he climbed the outside of the building and broke in while his opponents we inactive. Essentially, he cheated. From his perspective, however, he earned it as he did exactly what he was supposed to do according to his programming, i.e. climb building, break building.

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** Actually, this is not as apparent as it may seem. From a gamer's perspective Ralph used an exploit to get to the medal. Instead of fighting his way up during gameplay, he climbed the outside of the building and broke in while his opponents we were inactive. Essentially, he cheated. From his perspective, however, he earned it as he did exactly what he was supposed to do according to his programming, i.e. climb building, break building.
5th Sep '16 5:15:40 PM jbenant
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Added DiffLines:

** Actually, this is not as apparent as it may seem. From a gamer's perspective Ralph used an exploit to get to the medal. Instead of fighting his way up during gameplay, he climbed the outside of the building and broke in while his opponents we inactive. Essentially, he cheated. From his perspective, however, he earned it as he did exactly what he was supposed to do according to his programming, i.e. climb building, break building.


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** The fact that there is a cart creation mini-game at all implies that all the drivers may have to drive custom carts from time to time. It makes sense that they would be able to adapt.
28th Aug '16 2:43:06 PM treehugger0369
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* Why is Valleope so [[EasilyForgiven easily forgiving]] of Ralph and the Sugar Rush racers? [[spoiler:Well, she is a [[{{Pun}} Sweet Princess.]]]]

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** To quote the CatharsisFactor page: "Using such actions regularly or frequently will more often than not make you even more prone to stress and anger fits, since it becomes a habit that gets readily associated with tense situations. In other words, if you punch a pillow to deal with stress, you are more likely to hit something at an inopportune time when stressed." [[DeconstructedTrope On top of Ralph inadvertently destroying the cake at the party when the others continue to belittle him, his first reaction after in sinks in that he's probably not going to get his medal back is to start destroying the scenery.]]
* Why is Valleope Vanellope so [[EasilyForgiven easily forgiving]] of Ralph and the Sugar Rush racers? [[spoiler:Well, she is a [[{{Pun}} Sweet Princess.]]]]
27th Aug '16 2:26:44 PM Binditheskunk
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*Ralphs plight could also be a referance to how native americans where treated...pushed out of there homeland by invaders who felt entitled to have it , then where treated like little more than filthy beasts (like with how the nicelanders where insensitive to Ralphs complaints on how he was being treated ) and there anger at this was treated as savagery ( Ralph is the "villian" of the game despite him just being rightously angry that he was pushed out of his home without his consent into a dump .
17th Aug '16 3:46:56 PM Allronix
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* There's a ''Film/{{Tron}}'' [[FreezeFrameBonus game in the arcade]] as a ShoutOut. Now, think about the RecursiveCanon explanation given in both the [[videoGame/TronTwoPointOh FPS]] and [[Film/TronLegacy filmed]] sequels. If that game is a nod to the films being in a shared universe (after all, they're both {{Disney}}), it would explain a ridiculous amount about both. It would also make one of the nastiest bits of FridgeHorror about Flynn's Arcade turn out to be not so bad after all; the games were never ''supposed'' to be lethal or even harmful. The death-match element was just Master Control perverting it to his own ends and behaving like a dick.

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* There's a ''Film/{{Tron}}'' [[FreezeFrameBonus game in the arcade]] as a ShoutOut. Now, think about the RecursiveCanon explanation given in both the [[videoGame/TronTwoPointOh [[VideoGame/TronTwoPointOh FPS]] and [[Film/TronLegacy filmed]] sequels. If that game is a nod to the films being in a shared universe (after all, they're both {{Disney}}), it would explain a ridiculous amount about both. It would also make one of the nastiest bits of FridgeHorror about Flynn's Arcade turn out to be not so bad after all; the games were never ''supposed'' to be lethal or even harmful. The death-match element was just Master Control perverting it to his own ends and behaving like a dick.
17th Aug '16 3:42:20 PM Allronix
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* There's a ''Film/{{Tron}}'' game in the arcade if you check the FreezeFrameBonus as a ShoutOut. Now, think about the RecursiveCanon explanation given in both the FPS and filmed sequels. If that game is a nod to the films being in a shared universe, it would explain a ridiculous amount about both. It would also make one of the nastiest bits of FridgeHorror about Flynn's Arcade turn out to be not so bad after all; the games were never ''supposed'' to be lethal or even harmful.

to:

* There's a ''Film/{{Tron}}'' [[FreezeFrameBonus game in the arcade if you check the FreezeFrameBonus arcade]] as a ShoutOut. Now, think about the RecursiveCanon explanation given in both the FPS [[videoGame/TronTwoPointOh FPS]] and filmed [[Film/TronLegacy filmed]] sequels. If that game is a nod to the films being in a shared universe, universe (after all, they're both {{Disney}}), it would explain a ridiculous amount about both. It would also make one of the nastiest bits of FridgeHorror about Flynn's Arcade turn out to be not so bad after all; the games were never ''supposed'' to be lethal or even harmful. The death-match element was just Master Control perverting it to his own ends and behaving like a dick.
17th Aug '16 12:36:30 PM Allronix
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Added DiffLines:

* There's a ''Film/{{Tron}}'' game in the arcade if you check the FreezeFrameBonus as a ShoutOut. Now, think about the RecursiveCanon explanation given in both the FPS and filmed sequels. If that game is a nod to the films being in a shared universe, it would explain a ridiculous amount about both. It would also make one of the nastiest bits of FridgeHorror about Flynn's Arcade turn out to be not so bad after all; the games were never ''supposed'' to be lethal or even harmful.
11th Aug '16 5:10:28 PM Seraphine
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** On an additional note, King Candy's role as a traitor who didn't belong in his game is made more obvious by his design: all the other characters in ''Sugar Rush'' have a chibi-like design more commonly associated with Japanese cartoons, whereas King Candy has a more Western/Disney-esque design similar to the Mad Hatter from Disney's ''[[Disney/AliceInWonderland Alice in Wonderland]]''.

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** On an additional note, King Candy's role as a traitor who didn't belong in his game is made more obvious by his design: all the other characters in ''Sugar Rush'' have a chibi-like design more commonly associated with Japanese cartoons, whereas King Candy has a more Western/Disney-esque design similar to the Mad Hatter from Disney's ''[[Disney/AliceInWonderland Alice in Wonderland]]''.''Disney/AliceInWonderland''.



*** Most game stores organize alphabetically by title, with best sellers being placed at eye-level for their target audience. "Top shelf" specifically refers to specialty ''food'' items, usually things like candy (like you [[TheHatefulEight see in]] [[WillyWonkaAndTheChocolateFactory movies]] [[{{Animaniacs}} and cartoons]]. Or alcohol, but that's not appropriate for a kid-oriented game like Sugar Rush.

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*** Most game stores organize alphabetically by title, with best sellers being placed at eye-level for their target audience. "Top shelf" specifically refers to specialty ''food'' items, usually things like candy (like you [[TheHatefulEight [[Film/TheHatefulEight see in]] [[WillyWonkaAndTheChocolateFactory [[Film/WillyWonkaAndTheChocolateFactory movies]] [[{{Animaniacs}} [[WesternAnimation/{{Animaniacs}} and cartoons]]. Or alcohol, but that's not appropriate for a kid-oriented game like Sugar Rush.



* The games represent their respective decase's programming styles well too:

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* The games represent their respective decase's decade's programming styles well too:



*** This explains why games characters hailed from 80s have the ability to modify a game's code. Their games require such on-the-fly paching to work properly.
** Sugar Rush is created in the boring age of computing, where the storage restriction have been lifted by the invention of [=CD-ROMs=] and gigabyte-sized hard disk drives. This means that a modern-style game engines can be used tey interesting new features like hypervisors and virtual machines are largely nonexisant.

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*** This explains why games characters hailed from 80s have the ability to modify a game's code. Their games require such on-the-fly paching patching to work properly.
properly.
** Sugar Rush is created in the boring age of computing, where the storage restriction have been lifted by the invention of [=CD-ROMs=] and gigabyte-sized hard disk drives. This means that a modern-style game engines can be used tey interesting new features like hypervisors and virtual machines are largely nonexisant.nonexistent.



*** Hero's Duty is also where Felix-compatible code for other abandoned characters are generated. They loaded an instance of MAME onto the Hero's Duty game with FIFJ's code in it and modifyed all other retro characters in, ironong out all the bugs in the meanwhile, using HD's hypervisor as a safety mechanism for this extensive game code modifying.

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*** Hero's Duty is also where Felix-compatible code for other abandoned characters are generated. They loaded an instance of MAME onto the Hero's Duty game with FIFJ's code in it and modifyed modified all other retro characters in, ironong ironing out all the bugs in the meanwhile, using HD's hypervisor as a safety mechanism for this extensive game code modifying.
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