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Full internal name of starting level in World of Aden: Thunderscape added.


* ArtifactName: The internal name of the starting level is "greymt", which likely refers to the ''TabletopGame/{{Greyhawk}}'' ''TabletopGame/DungeonsAndDragons'' setting. This also implies that development of ''Thunderscape'' started when SSI still had a healthy relationship with TSR.

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* ArtifactName: The internal name of the starting level is "greymt", "greymt_1", which likely refers to the ''TabletopGame/{{Greyhawk}}'' ''TabletopGame/DungeonsAndDragons'' setting. This also implies that development of ''Thunderscape'' started when SSI still had a healthy relationship with TSR.
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Missed a bit of text formatting.


* ArtifactName: The internal name of the starting level is "greymt", which likely refers to the ''TabletopGame/Greyhawk'' ''TabletopGame/DungeonsAndDragons'' setting. This also implies that development of ''Thunderscape'' started when SSI still had a healthy relationship with TSR.

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* ArtifactName: The internal name of the starting level is "greymt", which likely refers to the ''TabletopGame/Greyhawk'' ''TabletopGame/{{Greyhawk}}'' ''TabletopGame/DungeonsAndDragons'' setting. This also implies that development of ''Thunderscape'' started when SSI still had a healthy relationship with TSR.
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Added Artifact Title to the World of Aden: Thunderscape section.

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* ArtifactName: The internal name of the starting level is "greymt", which likely refers to the ''TabletopGame/Greyhawk'' ''TabletopGame/DungeonsAndDragons'' setting. This also implies that development of ''Thunderscape'' started when SSI still had a healthy relationship with TSR.
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Reworded a sentence.


* PermanentlyMissableContent: If the elevator connecting the Troll Caverns to King Droog's chambers is raised and you use the teleporter in Vanguard Keep Tower to backtrack to Skelon's Pass, all of the Vanguard Keep levels, including any weapons and items in them that you did not pick up, become unobtainable.

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* PermanentlyMissableContent: If the elevator connecting the Troll Caverns to King Droog's chambers is raised and you use the teleporter in Vanguard Keep Tower to backtrack to Skelon's Pass, all of the Vanguard Keep levels, including levels become inaccessible, which prevents you from going back to pick up any weapons and items in them on those levels that you did not pick up, become unobtainable.may have missed.
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Oops


* NoStatAtophy: {{Averted|trope}} with the Raise Dead spell. A party member's maximum HP will be reduced by 1 each time they are resurrected with this spell. Played straight otherwise.

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* NoStatAtophy: NoStatAtrophy: {{Averted|trope}} with the Raise Dead spell. A party member's maximum HP will be reduced by 1 each time they are resurrected with this spell. Played straight otherwise.

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Added even more tropes to the Thunderscape video game section.


* BackStab: Described in the manual as "the most effective attack of all", a backstab requires the character to successfully use their Stealth skill to hide first. On their next turn, the character can then execute the backstab, which does up to five times the normal amount of damage.



* DumpStat: The Pickpocket skill serves only one purpose: to steal items being sold in shops. This is not as useful as it sounds since the penalty for being caught stealing is to be barred from entering the shop, there will always be a chance for the steal to fail regardless of how many points a character has in the Pickpocket skill, and having over 100 points in a character's Merchant skill means you will sell equipment and items for a higher price than what the shop is selling them for, essentially giving you a risk-free alternative supply of gold.

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* DramaticThunder: This happens nearly every time you move between menus, advance dialogue, or enter combat, which means you will hear the sound of thunder every few seconds while playing. The only action that consistently {{avert|edTrope}}s this trope is accessing the automap.
* DumpStat: The Pickpocket skill serves only one purpose: to steal items being sold in shops. This is not as useful as it sounds since there are very few shops in the game, the penalty for being caught stealing is to be barred from entering the shop, there will always be a chance for the steal to fail regardless of how many points a character has in the Pickpocket skill, and having over 100 points in a character's Merchant skill means you will sell equipment and items for a higher price than what the shop is selling them for, essentially giving you a risk-free and consistent alternative supply of gold.



* PermanentlyMissableContent: If the elevator connecting the Troll Caverns to King Droog's chambers is raised, the Vanguard Keep levels, including any weapons and items in them, become inaccessible once you take the teleporter at Vanguard Keep Tower to backtrack to Skelon's Pass.
* SituationalDamageAttack: One action your characters can perform during a battle is to "Attack for Vitals", which causes them to attack a weak spot on an enemy. This attack is more difficult to successfully carry out, but can do tremendous amounts of damage (as long as the enemy is not immune to your characters' preferred weeapon/method of attack).

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* NamesToRunAwayFromReallyFast:
** The leader of the nocturnals that captured the beacon at Vanguard Keep is known as the Dark One, and the final boss is named Anthrax.
** On the unique weapons front, we have such names as Deathwish, Skull Splitter, and Demon Slayer.
* NoStatAtophy: {{Averted|trope}} with the Raise Dead spell. A party member's maximum HP will be reduced by 1 each time they are resurrected with this spell. Played straight otherwise.
* PermanentlyMissableContent: If the elevator connecting the Troll Caverns to King Droog's chambers is raised, raised and you use the teleporter in Vanguard Keep Tower to backtrack to Skelon's Pass, all of the Vanguard Keep levels, including any weapons and items in them, them that you did not pick up, become inaccessible once you take unobtainable.
* PowersViaWeapon: Any weapon that has "Magic" or "Magical" at
the teleporter at Vanguard Keep Tower front of its name gives an automatic +25 points boost to backtrack the skill that is associated with the weapon. This means that even a character who has no points invested in said skill can make use of the weapon to Skelon's Pass.
some degree.
* SituationalDamageAttack: One action your characters can perform during a battle is to "Attack for Vitals", which causes them to attack a weak spot on is represented by an enemy. icon depicting an arrow through a heart. This attack is more difficult to successfully carry out, but can occasionally do tremendous amounts of damage (as long as the enemy is not immune to your characters' preferred weeapon/method of attack).on a CriticalHit.


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* StatOVision: In combat, the Xenology skill will display information about any enemy you right-click. At lower skill levels, it only shows the enemy's name and HitPoints; higher skill levels provide a lot more information, such as the enemy's damage resistances and type of attacks. Similar to the Merchant skill, the character with the most points in Xenology will have all the benefits of their skill available to other characters in the party.
* UnintentionallyUnwinnable: The elevator located after the bridge in Skelon's Pass is the only way to access the upper levels of the pass (as well as all the other levels in the game). If the player takes the elevator to the upper level, then falls off the cliff to the ground level, they will not be able to call the lift down and must restart the game from a point where they can still access the elevator.

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* AttackItsWeakPoint: One action your characters can perform during a battle is to "Attack for Vitals", which causes them to attack a weak spot on an enemy. This attack is more difficult to successfully carry out, but can do tremendous amounts of damage (as long as the enemy is not immune to your characters' preferred weeapon/method of attack).
* DumpStat: The Pickpocket skill serves only one purpose: to steal items being sold in shops. This is not as useful as it sounds since the penalty for being caught stealing is to be barred from entering the shop, there will always be a chance for the steal to fail regardless of how many points a character has in the Pickpocket skill, and having over 100 points in a character's Merchant skill means you will sell equipment and items for a higher price than what the shop is selling them for, essentially giving you a risk-free alternative to create an infinite amount of gold.

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* AttackItsWeakPoint: One action your characters BareFistedMonk: Characters with points in the Martial Arts skill can perform during a battle is to "Attack for Vitals", which causes them to attack a weak spot on an enemy. This attack is more difficult to successfully carry out, but can do tremendous amounts of damage (as long as enemies without equipping a weapon and unlock the option to kick the enemy is not immune to your characters' preferred weeapon/method of attack).
in combat.
* DumpStat: The Pickpocket skill serves only one purpose: to steal items being sold in shops. This is not as useful as it sounds since the penalty for being caught stealing is to be barred from entering the shop, there will always be a chance for the steal to fail regardless of how many points a character has in the Pickpocket skill, and having over 100 points in a character's Merchant skill means you will sell equipment and items for a higher price than what the shop is selling them for, essentially giving you a risk-free alternative to create an infinite amount supply of gold.



* HeroicSacrifice: If you allow Theros to join your party, he will leave the party and remain in Vanguard Keep to create a distraction while the rest of your party enters Vanguard Keep Tower.

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* HeroicSacrifice: If Upon entering Vanguard Keep Tower, if you allow allowed Theros to join your party, party at the very beginning of the game, he will leave the party and remain in Vanguard Keep to create a distraction while the rest of your party enters Vanguard Keep Tower.distraction.


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* SituationalDamageAttack: One action your characters can perform during a battle is to "Attack for Vitals", which causes them to attack a weak spot on an enemy. This attack is more difficult to successfully carry out, but can do tremendous amounts of damage (as long as the enemy is not immune to your characters' preferred weeapon/method of attack).

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Some touch-ups, but mainly to add tropes related to the Thunderscape video game.


[[folder:Setting in general]]

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[[folder:Setting [[folder:The setting in general]]



[[folder:The game "World of Aden: Thunderscape"]]
* ArbitraryHeadcountLimit: No more than 4 player characters, no more than 6 total.
* HeroicSacrifice: When you enter Vangard Keep tower, Theros will stay behind to cover your rear and buy you some time.
* MoneyForNothing: There are only 2 shops in the game[[note]]there are rumours of the third one; it's definitely present in the game resources, but no player has seen it[[/note]], their goods aren't very useful, and with over 100 merchant skill can buy low and sell high to clean out both shops.
* SelfImposedChallenge: A glitch allows to start the game with just 1 character or even with no characters, only the NPC Theros. It is still possible to win.
* SoLongAndThanksForAllTheGear: There are 2 places where an NPC is supposed to leave with all his/her gear (as the manual says): Theros will leave when you enter Vangard Keep tower (see HeroicSacrifice); Selene will leave when you leave Vangard Keep tower. Either due to a last-minute change or to a bug they drop all their equipment on the floor of the location you leave, you may come back and pick it. [[GameplayAndStorySegregation How Theros is going to fight unarmed is not explained.]] [[FridgeLogic Or maybe he got killed right on that spot.]]
* WithThisHerring: So your army is busy on the front lines. And then strategic passes become open, opening your rear to the enemy. How many soldiers do you send to retake the passes? Four. And they have to choose between good weapons and good armour.

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[[folder:The game "World [[folder:''World of Aden: Thunderscape"]]
Thunderscape'']]
* ArbitraryHeadcountLimit: No more than 4 player player-created characters, and no more than 6 total.
playable characters in total. Attempting to add a seventh character will cause the game to prompt you to release one of your non-player-created characters in the party.
* AttackItsWeakPoint: One action your characters can perform during a battle is to "Attack for Vitals", which causes them to attack a weak spot on an enemy. This attack is more difficult to successfully carry out, but can do tremendous amounts of damage (as long as the enemy is not immune to your characters' preferred weeapon/method of attack).
* DumpStat: The Pickpocket skill serves only one purpose: to steal items being sold in shops. This is not as useful as it sounds since the penalty for being caught stealing is to be barred from entering the shop, there will always be a chance for the steal to fail regardless of how many points a character has in the Pickpocket skill, and having over 100 points in a character's Merchant skill means you will sell equipment and items for a higher price than what the shop is selling them for, essentially giving you a risk-free alternative to create an infinite amount of gold.
* GameBreakingBug:
** The amount of damage your party takes when moving around is proportionate to the frames per second. With a high FPS, bigger drops (such as falling down non-lethal pits) will result in an instant TotalPartyKill.
** Having too many items on the ground will cause the game to crash with the message "Ran out of render posts".
* HeroicSacrifice: When If you enter Vangard Keep tower, allow Theros to join your party, he will stay behind leave the party and remain in Vanguard Keep to cover create a distraction while the rest of your rear and buy you some time.
party enters Vanguard Keep Tower.
* MoneyForNothing: There Gold is used to purchase equipment and items in shops. However, there are only 2 two confirmed shops in the game[[note]]there are rumours of the entire game[[note]]a third one; it's definitely present shop can be found in the game resources, game's resource files, but no player has seen it[[/note]], ever found it over the course of normal gameplay[[/note]], the quality of their goods aren't very useful, pale in comparison to some of the unique gear you can find strewn all over the levels, and with once any character in the party has over 100 merchant skill can points in the Merchant skill, you will always buy low and sell high to clean out both shops.
* SelfImposedChallenge: A glitch allows to start the game
with just 1 character or even with no characters, only any equipment.
* PermanentlyMissableContent: If
the NPC Theros. It elevator connecting the Troll Caverns to King Droog's chambers is still possible raised, the Vanguard Keep levels, including any weapons and items in them, become inaccessible once you take the teleporter at Vanguard Keep Tower to win.
backtrack to Skelon's Pass.
* SoLongAndThanksForAllTheGear: There are 2 places where an NPC is supposed {{Averted|trope}}; contrary to leave with all his/her gear (as what the manual says): Theros will states, any characters that leave when you enter Vangard Keep tower (see HeroicSacrifice); Selene the party will leave when you leave Vangard Keep tower. Either due to a last-minute change or to a bug they drop all ''not'' take their equipment and inventory with them, but instead leave both in a pile on the floor of the location you leave, you may come back and pick it. [[GameplayAndStorySegregation How Theros is going to fight unarmed is not explained.]] [[FridgeLogic Or maybe he got killed right on that spot.]]
ground.
* WithThisHerring: So {{Downplayed|trope}}; your army party is busy on a RagtagBunchOfMisfits who banded together to reactivate Skelon's Shield, which will prevent the front lines. And then strategic passes become open, opening nocturnals from overrunning the Northlands. You start at a dock near the pass with nothing but basic equipment, although you are immediately greeted by Theros, who will join your rear to the enemy. How many soldiers do team and assist you send to retake the passes? Four. And they have to choose between good weapons and good armour.for a time if you allow it.



[[folder:The game "Entomorph: Plague of the Darkfall"]]

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[[folder:The game "Entomorph: [[folder:''Entomorph: Plague of the Darkfall"]]Darkfall'']]



[[folder:The novel "Darkfall"]]

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[[folder:The novel "Darkfall"]][[folder:''Darkfall'']]

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Baleful Polymorph is no longer a trope


* ''Entomorph: Plague of the Darkfall'': A ThreeQuartersView action/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl. Can be described as a grimmer, high-resolution ''VideoGame/AlQadimTheGeniesCurse''. Somewhat influenced by ''Franchise/TheLegendOfZelda''.

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* ''Entomorph: Plague of the Darkfall'': A ThreeQuartersView action/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph [[ForcedTransformation transformations]] and MindControl. Can be described as a grimmer, high-resolution ''VideoGame/AlQadimTheGeniesCurse''. Somewhat influenced by ''Franchise/TheLegendOfZelda''.



* BalefulPolymorph:
** The hero consumes various insect-derived substances to boost his strength and slowly transforms into a giant insect. Borderline example, since he knows of the risk and willingly takes it.
** The sinister plot central to the game is to trick inhabitants of Phoros into drinking stuff that turns them into insects that would work for the nobility. The next step of the plan is doing the same on the continent and eventually taking over the world.
** The source of the transforming substance is [[spoiler:the queen of Phoros, who got transformed by a cursed scarab planted by an agent of Darkfall.]]



* GodSaveUsFromTheQueen: All hives are ruled by queens. You'll have to kill them all eventually. In other words they are bosses, ranging from ThatOneBoss through PuzzleBoss to FinalBoss.

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* ForcedTransformation:
** The hero consumes various insect-derived substances to boost his strength and slowly transforms into a giant insect. Borderline example, since he knows of the risk and willingly takes it.
** The sinister plot central to the game is to trick inhabitants of Phoros into drinking stuff that turns them into insects that would work for the nobility. The next step of the plan is doing the same on the continent and eventually taking over the world.
** The source of the transforming substance is [[spoiler:the queen of Phoros, who got transformed by a cursed scarab planted by an agent of Darkfall.]]*
GodSaveUsFromTheQueen: All hives are ruled by queens. You'll have to kill them all eventually. In other words they are bosses, ranging from ThatOneBoss through PuzzleBoss to FinalBoss.
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None


* CoolTrain / TankGoodness: Armoured trains. They don't even need rails.

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* CoolTrain / TankGoodness: Armoured trains.Urbana's four gigantic Thunder Trains. Each is unique and heavily armed. They don't even need rails. They are probably the most advanced Magitek in the world and the safest way to travel between the surviving nations.

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* StandardFantasyRaces: Pretty standard humans, elves and dwarves, plus magically-inclined fairy/hobbit "faerkin" and mechanically-inclined gnome/goblin "goreaux". There are also several [[BeastMen more animalistic]] races.



* UpliftedAnimal : Ferrans -- humanoid-animal hybrids. Actually, there are 3 branches of them: mammals (the most common), avians (nearly wiped out in their war for freedom) and reptiles (scarce due to low reproduction rate). They can only crossbreed with ferrans of the same branch.

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* UpliftedAnimal : UpliftedAnimal: Ferrans -- humanoid-animal hybrids. "Humanoid" being any of the five humanoid races (see StandardFantasyRaces above). Actually, there are 3 branches of them: ferrans: mammals (the most common), avians (nearly wiped out in their war for freedom) and reptiles (scarce due to low reproduction rate). They can only crossbreed with ferrans of the same branch.



* StandardFantasyRaces: Pretty standard humans, elves and dwarves, plus magically-inclined fairy/hobbit "faerkin" and mechanically-inclined gnome/goblin "goreaux". There are also several [[BeastMen more animalistic]] races.
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None


%%* LizardFolk: Rapacians. They are among the good guys, though.

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%%* * LizardFolk: Rapacians. They are among the good guys, though.

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* ClockworkCreature / TinCanRobot: They are called {{golem}}s.



* {{Robot}} / ClockworkCreature / TinCanRobot: They are called {{golem}}s.
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* LizardFolk / TheReptilians: Rapacians. They are among the good guys, though.

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* LizardFolk / TheReptilians: %%* LizardFolk: Rapacians. They are among the good guys, though.
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* UpliftedAnimal : Ferrans -- humanoid-animal hybrids. "Humanoid" being any of FiveRaces. Actually, there are 3 branches of them: mammals (the most common), avians (nearly wiped out in their war for freedom) and reptiles (scarce due to low reproduction rate). They can only crossbreed with ferrans of the same branch.

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* UpliftedAnimal : Ferrans -- humanoid-animal hybrids. "Humanoid" being any of FiveRaces. Actually, there are 3 branches of them: mammals (the most common), avians (nearly wiped out in their war for freedom) and reptiles (scarce due to low reproduction rate). They can only crossbreed with ferrans of the same branch.

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None


* FiveRaces: Pretty standard humans, elves and dwarves. Plus magically-inclined fairy/hobbit "faerkin" and mechanically-inclined gnome/goblin "goreaux". There are several more races, though, more animalistic.


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* StandardFantasyRaces: Pretty standard humans, elves and dwarves, plus magically-inclined fairy/hobbit "faerkin" and mechanically-inclined gnome/goblin "goreaux". There are also several [[BeastMen more animalistic]] races.

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Removed: 336



* PettingZooPeople / UpliftedAnimal : Ferrans -- humanoid-animal hybrids. "Humanoid" being any of FiveRaces. Actually, there are 3 branches of them: mammals (the most common), avians (nearly wiped out in their war for freedom) and reptiles (scarce due to low reproduction rate). They can only crossbreed with ferrans of the same branch.


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* UpliftedAnimal : Ferrans -- humanoid-animal hybrids. "Humanoid" being any of FiveRaces. Actually, there are 3 branches of them: mammals (the most common), avians (nearly wiped out in their war for freedom) and reptiles (scarce due to low reproduction rate). They can only crossbreed with ferrans of the same branch.

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* ApocalypseHow: Societal Disruption, at least Continental more likely Planetary. As for how, Darkfall employed many methods:

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* ApocalypseHow: Societal Disruption, at least Continental Continental, more likely Planetary. As for how, Darkfall employed many methods:



** Some didn't ask for that power, a nocturnal sensed the potential to become a WoobieDestroyerOfWorlds and infused them with Darkfall powers before setting them loose. Thankfully, becoming Corrupted is not always the end - most retain some amount of their conscience and can become [[FaustianRebel Fallen]] instead.

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** Some didn't ask for that power, a nocturnal sensed the potential to become a WoobieDestroyerOfWorlds and infused them with Darkfall powers before setting them loose. Thankfully, becoming Corrupted is not always the end - most retain some amount of their conscience and can become [[FaustianRebel Fallen]] {{Fa|ustianRebellion}}llen instead.



* TheUnReveal: Curse it to Infernus, what is Darkfall? Is it sentient? Is it merely a force of nature? Does it give orders to Corrupted? Why is it afraid of seers? [[StatusQuoIsGod No answer...]] [[ScrewDestiny yet]].

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* TheUnReveal: Curse it to Infernus, what is Darkfall? Is it sentient? Is it merely a force of nature? Does it give orders to Corrupted? Why is it afraid of seers? [[StatusQuoIsGod No answer...]] [[ScrewDestiny yet]].yet.]]



* BookEnds: In the intro T'Urthrax Mata says "How many more times must I encounter you?" [[spoiler:and sends you back in time.]] Before the final showdown she says the same words, but this time you are better prepared.
* DarkHumour: Quite a few examples.

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* BookEnds: In the intro T'Urthrax Mata says "How many more times must I encounter you?" [[spoiler:and sends you back in time.]] Before the final showdown she says the same words, but this time you are better prepared.
* DarkHumour:
BlackComedy: Quite a few examples.



* {{Bookends}}: In the intro T'Urthrax Mata says "How many more times must I encounter you?" [[spoiler:and sends you back in time.]] Before the final showdown she says the same words, but this time you are better prepared.



* NooneCouldSurviveThat: The death of [[spoiler:Lonage Crouix]] is never shown. His executor only listened to his screams. This allows to bring him back in a sequel if it ever materializes.

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* NooneCouldSurviveThat: NoOneCouldSurviveThat: The death of [[spoiler:Lonage Crouix]] is never shown. His executor only listened to his screams. This allows to bring him back in a sequel if it ever materializes.
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* ''Entomorph: Plague of the Darkfall'': A ThreeQuartersView action/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl. Can be described as a grimmer, high-resolution ''Al-Qadim: The Genie's Curse''. Somewhat influenced by ''Franchise/TheLegendOfZelda''.

to:

* ''Entomorph: Plague of the Darkfall'': A ThreeQuartersView action/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl. Can be described as a grimmer, high-resolution ''Al-Qadim: The Genie's Curse''.''VideoGame/AlQadimTheGeniesCurse''. Somewhat influenced by ''Franchise/TheLegendOfZelda''.
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In the early 1990s game publisher SSI was churning up {{RPG}}s based on ''Advanced TabletopGame/DungeonsAndDragons'' and was the leader in that area. But the [=ADnD=] license was going to expire and relations with its owner TSR were getting progressively sour. Something new was needed. Thus ''Thunderscape: the World of Aden'' was born.

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In the early 1990s game publisher SSI was churning up {{RPG}}s based on ''Advanced TabletopGame/DungeonsAndDragons'' and was the leader in that area. But the [=ADnD=] license was going to expire and relations with its owner TSR Creator/{{TSR}} were getting progressively sour. Something new was needed. Thus ''Thunderscape: the World of Aden'' was born.



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It\'s called not a top-down 2D, but Three Quarters View.


* ''Entomorph: Plague of the Darkfall'': A top-down 2D action/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl. Can be described as a grimmer, high-resolution ''Al-Qadim: The Genie's Curse''. Somewhat influenced by ''Franchise/TheLegendOfZelda''.

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* ''Entomorph: Plague of the Darkfall'': A top-down 2D ThreeQuartersView action/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl. Can be described as a grimmer, high-resolution ''Al-Qadim: The Genie's Curse''. Somewhat influenced by ''Franchise/TheLegendOfZelda''.

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Bit of RPG book information.


*** They're even worse now, since the Brood Mother was corrupted by the Darkfall, and her newfound viciousness spread across the HiveMind.



* EvilIsOneBigHappyFamily: Zigzags. Stronger nocturnals and Corrupted may prey on weaker ones. But if a powerful Corrupted assembles an army, he can quickly put an end to any infightings.

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* EvilIsOneBigHappyFamily: Zigzags. Stronger nocturnals and Corrupted may prey on weaker ones. But if a powerful Corrupted assembles an army, he can quickly put an end to any infightings.infighting.



** Some didn't ask for that power, a nocturnal sensed the potential to become a WoobieDestroyerOfWorlds and infused them with Darkfall powers before setting them loose. Thankfully, becoming Corrupted is not always the end - most retain some amount of their conscience and can become [[FaustianRebel Fallen]] instead.



* HiveMind: Ilithix, supposedly.

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* HiveMind: Ilithix, supposedly.Ilithix. Originally a fairly benign one, since they're naturally herbivores, but then the [[HiveQueen Brood Mother]] [[OhCrap was seduced by the power of the Darkfall]]...


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* PrimalFear: The Darkfall's main ability - it finds {{Urban Legend}}s and terrifying myths, then constructs a nocturnal based around that theme.
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It all was changed one unremarkable day ten years ago. The sun was suddenly and unexpectedly eclipsed by an unknown force. The darkness didn't last long, but in this short time nightmarish monsters -- "nocturnals" -- sprang from every shadow. Beasts long destroyed, terrors only imagined, and things no sane mind had ever contemplated all became real. Countless thousands were slaughtered and an untold number of villages and cities were burned. In hours Aden was plunged into chaos and anarchy. This event and the malevolent force behind it have been dubbed "Darkfall".

to:

It all was changed one unremarkable day ten years ago. The sun was suddenly and unexpectedly eclipsed by an unknown force. The darkness didn't last long, but in this short time nightmarish monsters -- "nocturnals" -- sprang from every shadow. Beasts long destroyed, terrors only imagined, and things no sane mind had ever contemplated all became real. Countless thousands were slaughtered and an untold number of villages and cities were burned. In hours Aden was plunged into chaos and anarchy. This event and the malevolent force behind it have been dubbed "Darkfall".



Two computer games for MS-DOS, three novels and a D6/Masterbook tabletop role-playing game were released. By the time they were published SSI has already been bought by Mindscape. The new owner, allowed to finish the projects, but then cancelled everything. In 2012 the rights were acquired by Kyoudai Games, which ran a successful Website/{{Kickstarter}} campaign for a new tabletop RPG, this time a TabletopGame/{{Pathfinder}} one. The release is scheduled to spring of 2014.

The video games were published in 1995 less than a month apart. They bore little semblance (other than mentioning Darkfall), were set on the opposite sides of the continent and featured unrelated plots. They are:

to:

Two computer games for MS-DOS, three novels and a D6/Masterbook tabletop role-playing game were released. By the time they were published SSI has already been bought by Mindscape. The new owner, allowed to finish the projects, but then cancelled everything. In 2012 the rights were acquired by [[http://kyoudai-games.com/aden/ Kyoudai Games, Games]], which ran a successful Website/{{Kickstarter}} campaign for a new tabletop RPG, this time a TabletopGame/{{Pathfinder}} one. The release is scheduled to spring of It has been released in 2014.

The video games were published in 1995 less than a month apart. They bore little semblance (other than mentioning Darkfall), were set on the opposite sides of the continent and featured unrelated plots. For years they stayed {{Abandonware}}, but were picked up by [[Website/GOGDotcom GOG.com]] in 2014. They are:



* FiveRaces: Pretty standard humans, elves and dwarves. Plus magically-inclined faerkin and mechanically-inclined goreaux. There are several more races, though, more animalistic.

to:

* FiveRaces: Pretty standard humans, elves and dwarves. Plus magically-inclined faerkin fairy/hobbit "faerkin" and mechanically-inclined goreaux.gnome/goblin "goreaux". There are several more races, though, more animalistic.



* LoadsAndLoadsOfRaces / MassiveRaceSelection: The video game ''Thunderscape'' allowed 8 PC races (human, elf, dwarf, faerkin, goreaux, rapacian, jurak, ferran) plus golem and troll [=NPCs=]. The tabletop games added a few more playable races. ''Pathfinder'' version promises to bring yet more. And enemies are much more diverse.

to:

* LoadsAndLoadsOfRaces / MassiveRaceSelection: The video game ''Thunderscape'' allowed 8 PC races (human, elf, dwarf, faerkin, goreaux, rapacian, jurak, ferran) plus golem and troll [=NPCs=]. The tabletop games added a few more playable races. ''Pathfinder'' version promises to bring yet more.more, most notably insectoid Ilithix. And enemies are much more diverse.



* PettingZooPeople: Ferrans -- humanoid-animal hybrids. "Humanoid" being any of FiveRaces.
* {{Robot}} / ClockworkCreature / TinCanRobot: They are called golems.

to:

* PettingZooPeople: PettingZooPeople / UpliftedAnimal : Ferrans -- humanoid-animal hybrids. "Humanoid" being any of FiveRaces.
FiveRaces. Actually, there are 3 branches of them: mammals (the most common), avians (nearly wiped out in their war for freedom) and reptiles (scarce due to low reproduction rate). They can only crossbreed with ferrans of the same branch.
* {{Robot}} / ClockworkCreature / TinCanRobot: They are called golems.{{golem}}s.



* WouldHurtAChild: Lord Urbane is more than willing to {{golem}}ize his children in attempts to create a perfect heir. Most die in the process or shortly after, but [[WeHaveReserves he can sire more]].

to:

* WouldHurtAChild: Lord Urbane is more than willing to {{golem}}ize [[{{Cyborg}} golemize]] his children in attempts to create a perfect heir. Most die in the process or shortly after, but [[WeHaveReserves he can sire more]].

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* MoneyForNothing: There are only 2 shops in the game[[note]]there are rumours of the third one; it's definitely present in the game resources, but no player has seen it[[/note]], and they have nothing useful.

to:

* MoneyForNothing: There are only 2 shops in the game[[note]]there are rumours of the third one; it's definitely present in the game resources, but no player has seen it[[/note]], their goods aren't very useful, and they have nothing useful.with over 100 merchant skill can buy low and sell high to clean out both shops.

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->The Age of Thunder has not ended.
->Aden will not slip quietly into the night.

In the early 1990s game publisher SSI was churning up {{RPG}}s based on [[TabletopGame/DungeonsAndDragons ADnD]] and was the leader in that area. But the [=ADnD=] license was going to expire and relations with its owner TSR were getting progressively sour. Something new was needed. Thus ''Thunderscape: the World of Aden'' was born.

to:

->The [[quoteright:264:http://static.tvtropes.org/pmwiki/pub/images/thunderscape_6202.jpg]]

->''"The
Age of Thunder has not ended.
->Aden
ended."''
->''"Aden
will not slip quietly into the night.

night."''

In the early 1990s game publisher SSI was churning up {{RPG}}s based on [[TabletopGame/DungeonsAndDragons ADnD]] ''Advanced TabletopGame/DungeonsAndDragons'' and was the leader in that area. But the [=ADnD=] license was going to expire and relations with its owner TSR were getting progressively sour. Something new was needed. Thus ''Thunderscape: the World of Aden'' was born.



* WouldHurtAChild: Lord Urbane is more than willing to golemize his children in attempts to create a perfect heir. Most die in the process or shortly after, but [[WeHaveReserves he can sire more]].

to:

* WouldHurtAChild: Lord Urbane is more than willing to golemize {{golem}}ize his children in attempts to create a perfect heir. Most die in the process or shortly after, but [[WeHaveReserves he can sire more]].



Changed: 253

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* ''World of Aden: Thunderscape'' frequently called just ''Thunderscape'': A first-person real-time 3D RPG with turn-based combat. A group of heroes are sent to restore magic shields on mountain passes between Northland and nocturnal-infested area.
* ''Entomorph: Plague of the Darkfall'': A top-down 2D action/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl.

to:

* ''World of Aden: Thunderscape'' frequently called just ''Thunderscape'': A first-person real-time 3D RPG with turn-based combat. A group of heroes are sent to restore magic shields on mountain passes between Northland and nocturnal-infested area.
area. Charitable reviewers compare it with ''VideoGame/UltimaUnderworld'', less kind recall ''Descent to Undermountain''.
* ''Entomorph: Plague of the Darkfall'': A top-down 2D action/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl.
MindControl. Can be described as a grimmer, high-resolution ''Al-Qadim: The Genie's Curse''. Somewhat influenced by ''Franchise/TheLegendOfZelda''.



* ''Darkfall'' (1996) by Shane Lacy Hensley. A paladin and his trusted friends are tasked to escort a mage through hostile territory. Their path brings them close to unveiling the biggest secret of Datkfall.

to:

* ''Darkfall'' (1996) by Shane Lacy Hensley. A paladin and his trusted friends are tasked to escort a mage through hostile territory. Their path brings them close to unveiling the biggest secret of Datkfall.Darkfall.

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Changed: 339

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* FantasticRacism: Ferrans were originally created as slaves, but got their freedom after a long and bloody war. Rapacians were once considered mentally inferior. Both facts are ancient history by now. Juraks are still regarded as savage dumb brutes and usually [[ObfuscatingStupidity don't bother proving otherwise]]. Meanwhile goreaux are bothered by taller races looking down on them, but [[SuspiciouslySpecificDenial definitely aren't]] CompensatingForSomething with their mechamagical achievements. That said, all civilized races are more or less equal and member of any race can appear anywhere and in any capacity.

to:

* FantasticRacism: Ferrans were originally created as slaves, but got their freedom after a long and bloody war. Rapacians were once considered mentally inferior. Both facts are ancient history by now. Juraks are still regarded as savage dumb brutes and usually [[ObfuscatingStupidity don't bother proving otherwise]]. Meanwhile goreaux are bothered by taller races looking down on them, but [[SuspiciouslySpecificDenial definitely aren't]] CompensatingForSomething with their mechamagical achievements. That said, all civilized races are more or less equal and a member of any race can appear anywhere and in any capacity.



* HiveMind: Ilithix, supposedly.



* LoadsAndLoadsOfRaces
* MagicKnight: Everybody knows a bit of magic and many warriors use it in battle in addition to blades and guns.
* Magitech: From everburning stoves and lamps and enchanted bullets to steam golems, steam trains, steam guns. Usually powered by manite.

to:

* LoadsAndLoadsOfRaces
LoadsAndLoadsOfRaces / MassiveRaceSelection: The video game ''Thunderscape'' allowed 8 PC races (human, elf, dwarf, faerkin, goreaux, rapacian, jurak, ferran) plus golem and troll [=NPCs=]. The tabletop games added a few more playable races. ''Pathfinder'' version promises to bring yet more. And enemies are much more diverse.
* MagicKnight: Everybody knows a bit of magic and many warriors use it in battle in addition to blades blades, bows and guns.
* Magitech: {{Magitek}}: From [[UtilityMagic everburning stoves and lamps lamps]] and enchanted bullets to steam golems, steam trains, steam guns. Usually powered by manite.

Added: 1718

Changed: 1202

Removed: 245

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* ''World of Aden: Thunderscape'': A first-person real-time 3D RPG with turn-based combat. A group of heroes are sent to restore magic shields on mountain passes between Northland and nocturnal-infested area.
* ''Entomorph: Plague of the Darkfall'': A top-down 2D arcade/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl.

to:

* ''World of Aden: Thunderscape'': Thunderscape'' frequently called just ''Thunderscape'': A first-person real-time 3D RPG with turn-based combat. A group of heroes are sent to restore magic shields on mountain passes between Northland and nocturnal-infested area.
* ''Entomorph: Plague of the Darkfall'': A top-down 2D arcade/adventure action/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl.



* AppliedPhlebotinum: Manite, the metal that can store spells. For example casting a heat spell on it makes it [[NoConservationOfEnergy permanently hot]].

to:

* AppliedPhlebotinum: Manite, the metal that can store spells. For example casting a heat spell on it makes it [[NoConservationOfEnergy permanently hot]]. Although it's possibly not unique.



* FantasticRacism: Ferrans were originally created as slaves, but got freedom after a long and bloody war. Rapacians were once considered mentally retarded. Both facts are ancient history by now. Juraks are still regarded as savage dumb brutes and usually [[ObfuscatingStupidity don't bother proving otherwise]]. Meanwhile goreaux are bothered by taller races looking down on them, but [[SuspiciouslySpecificDenial definitely aren't]] CompensatingForSomething with their mechamagical achievements. That said, all civilized races are more or less equal and member of any race can appear anywhere and in any capacity.
** On the other hand, trolls aren't much more than animals, and everybody hates ratlings.

to:

* FantasticRacism: Ferrans were originally created as slaves, but got their freedom after a long and bloody war. Rapacians were once considered mentally retarded.inferior. Both facts are ancient history by now. Juraks are still regarded as savage dumb brutes and usually [[ObfuscatingStupidity don't bother proving otherwise]]. Meanwhile goreaux are bothered by taller races looking down on them, but [[SuspiciouslySpecificDenial definitely aren't]] CompensatingForSomething with their mechamagical achievements. That said, all civilized races are more or less equal and member of any race can appear anywhere and in any capacity.
** On the other hand, trolls aren't much are still considered little more than animals, and everybody hates ratlings.despises ratlings, even rodent-based ferrans.



* FiveRaces: Pretty standard humans, elves and dwarves. Plus faerkin and goreaux. There are several more races, though, more animalistic.

to:

* FiveRaces: Pretty standard humans, elves and dwarves. Plus magically-inclined faerkin and mechanically-inclined goreaux. There are several more races, though, more animalistic.



* Magitech: From everburning stoves and lamps and enchanted bullets to steam golems, steam trains, steam guns. Usually powered by manite.



* Robot / ClockworkCreature / TinCanRobot: They are called golems.

to:

* Robot {{Robot}} / ClockworkCreature / TinCanRobot: They are called golems.



* ArbitraryHeadcountLimit: No more than 4 player characters, no more than 6 total.



* SoLongAndThanksForAllTheGear: There are 2 places where an NPC is supposed to leave with all his/her gear: Theros will leave when you enter Vangard Keep tower (see HeroicSacrifice); Selene will leave when you leave Vangard Keep tower. Either due to a last-minute change or to a bug they drop all their equipment on the floor of the location you leave, you may come back and pick it. [[GameplayAndStorySegregation How Theros is going to fight unarmed is not explained.]]

to:

* SoLongAndThanksForAllTheGear: There are 2 places where an NPC is supposed to leave with all his/her gear: gear (as the manual says): Theros will leave when you enter Vangard Keep tower (see HeroicSacrifice); Selene will leave when you leave Vangard Keep tower. Either due to a last-minute change or to a bug they drop all their equipment on the floor of the location you leave, you may come back and pick it. [[GameplayAndStorySegregation How Theros is going to fight unarmed is not explained.]] [[FridgeLogic Or maybe he got killed right on that spot.]]



* AmnesiacHero: The hero wakes on a shore barely remembering how he got there. When he comes with a plausible explanation (being thrown off a ship), he stops dwelling upon it. When he meets people he knew, he remembers them. [[spoiler:Actually he's been thrown back in time by a time-travelling spider queen. This isn't his first attempt to save the islands.]]
* AndThenJohnWasAZombie: If you don't hurry in your last mission, you'll turn into a monster. [[spoiler:Like the queen of Phoros.]]
* AnticlimaxBoss: The king of Phoros. If he counts as a boss at all.
* ApocalypseHow: Regional/Species Extinction. It is never said if Darkfall brought any nocturnals to the islands, but they lost all their giant insects vital to their agriculture.
* AristocratsAreEvil: From the moment you see them, it's clear, they are up to no good. [[spoiler:Their wealth came from commoners using giant insects to do various works. Now that insects are gone, they want to transform commoners to insects.]]

to:

* AmnesiacHero: The hero wakes on a shore barely remembering how he got there. When he comes with a plausible explanation (being thrown off a ship), he stops dwelling upon it. When he meets people he knew, he remembers them. [[spoiler:Actually he's Actually [[spoiler:he's been thrown back in time by a time-travelling spider queen. This isn't his first attempt to save the islands.]] Which also explains his above-average martial prowess -- he has already consumed some "juice" and got much faster and stronger.
* AndThenJohnWasAZombie: If you don't hurry in your last mission, you'll become a BlobMonster spewing out the juice that transforms humans into insects. [[spoiler:Just like the queen of Phoros.
]]
* AndThenJohnWasAZombie: If you don't hurry in your last mission, you'll turn into a monster. [[spoiler:Like the queen of Phoros.]]
* AnticlimaxBoss: The king of Phoros. If he counts as a boss at all.
* ApocalypseHow: Regional/Species Extinction. It is never said if Darkfall brought any nocturnals to the islands, but they the islanders lost all their giant insects vital to their agriculture.
* AristocratsAreEvil: From the moment you see them, it's clear, they are up to no good. [[spoiler:Their Their wealth came from commoners using giant insects to do various works. Now that insects are gone, they want to transform commoners to insects.]]



* BalefulPolymorph:
** The hero consumes various insect-derived substances to boost his strength and slowly transforms into a giant insect. Borderline example, since he knows of the risk and willingly takes it.
** The sinister plot central to the game is to trick inhabitants of Phoros into drinking stuff that turns them into insects that would work for the nobility. The next step of the plan is doing the same on the continent and eventually taking over the world.
** The source of the transforming substance is [[spoiler:the queen of Phoros, who got transformed by a cursed scarab planted by an agent of Darkfall.]]
* BookEnds: In the intro T'Urthrax Mata says "How many more times must I encounter you?" [[spoiler:and sends you back in time.]] Before the final showdown she says the same words, but this time you are better prepared.



** If you try to save a brainwashed man from being eaten by a giant ant, he attacks you for "disturbinh him while while he is feeding the ants".

to:

** If you try to save a brainwashed man from being eaten by a giant ant, he attacks you for "disturbinh "disturbing him while while he is feeding the ants".



* DyingAsYourself: [[spoiler:The queen of Phoros.]] RedemptionEqualsDeath.

to:

* DyingAsYourself: [[spoiler:The queen of Phoros. She does become a human when you kill her insect form, only to give you the last quest and die.]] RedemptionEqualsDeath.



* HornetHole: Actually it's a hive of man-sized bloodsucking bees. Ruled by ThatOneBoss. The ant colony also comes close.



* StealthBasedMission: Sometimes you need to use pheromones to blend in with the insects. Unless you wish to fight the whole colony.



* ActionGirl: Mara, Krysys.



* BloodSport: Appropriately called "splat". Involves fighting on a rickety frame far above ground. Killing opponents' team isn't obligatory.

to:

* BloodSport: Appropriately called "splat". Involves fighting on a rickety frame far above ground. Killing opponents' team opponents isn't obligatory.obligatory.
* DarkActionGirl: Arkana. With retractable poisonous FemmeFatalons.
* EscortMission: The first half of the book is escorting a mechamage who decided to change the employer and soundly fears the retribution. The second half was going to be kidnapping a teenage prince from his father and escorting him to his mother, but unforeseen circumstances conspired to make life more interesting.



* ILied: The word of Ice Queen is unbreakable. Her sons, on the other hand, can promise anything... And then break the promise in favour of the queens order.

to:

* ILied: The word of Ice Queen is unbreakable. Her sons, on the other hand, can promise anything... And then break the promise in favour of the queens queen's order.



* RedshirtArmy: Anybody helping Grimlak risks dying for greater good. Especially if they were introduced less than a chapter ago and their names were never mentioned.
* RewardedAsATraitorDeserves: [[spoiler:Lonage Crouix]] gets exactly the reward he was promised. And is left with the reward in the middle of Ice Wastes near a very unfriendly group of snowmads. Although he is killed not for betrayal, but for his actions before that.

to:

* RedshirtArmy: Anybody helping Grimlak risks dying for greater good. Especially if they were introduced less than a chapter ago and their names were never mentioned.
mentioned. Although [[AnyoneCanDie names don't guarantee anything]].
* RewardedAsATraitorDeserves: [[spoiler:Lonage Crouix]] gets exactly the reward he was promised. And is left with the reward in the middle of Ice Wastes near a very unfriendly group of snowmads. Although he is killed not for betrayal, but for his actions before that.[[EvilutionaryBiologist earlier actions]].
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* Robot / ClockworkCreature / TinCanRobot: They are called golems.

Added: 14095

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->The Age of Thunder has not ended.
->Aden will not slip quietly into the night.

In the early 1990s game publisher SSI was churning up {{RPG}}s based on [[TabletopGame/DungeonsAndDragons ADnD]] and was the leader in that area. But the [=ADnD=] license was going to expire and relations with its owner TSR were getting progressively sour. Something new was needed. Thus ''Thunderscape: the World of Aden'' was born.

Aden used to be a peaceful world where rulers were secretly guided toward bright future by a group of seers. Armies and weapons still existed, but large wars were a thing of the distant past. The discovery of a magic-boosting metal -- manite -- allowed a number of scientific breakthroughs and precipitated industrial revolution with magic and technology tied into a strange arcane art of mechamagic. In hindsight that was the golden age.

It all was changed one unremarkable day ten years ago. The sun was suddenly and unexpectedly eclipsed by an unknown force. The darkness didn't last long, but in this short time nightmarish monsters -- "nocturnals" -- sprang from every shadow. Beasts long destroyed, terrors only imagined, and things no sane mind had ever contemplated all became real. Countless thousands were slaughtered and an untold number of villages and cities were burned. In hours Aden was plunged into chaos and anarchy. This event and the malevolent force behind it have been dubbed "Darkfall".

After a millennium of peace people were ill-prepared for this ruthless onslaught, and it seemed that mortals would perish without ever knowing the cause. But the people of Aden are hardier than that. With mechamagic, steam golem warriors and the many other strengths brought to bear by the nations of Aden, the world fights back against the Darkfall and its nocturnals.

Two computer games for MS-DOS, three novels and a D6/Masterbook tabletop role-playing game were released. By the time they were published SSI has already been bought by Mindscape. The new owner, allowed to finish the projects, but then cancelled everything. In 2012 the rights were acquired by Kyoudai Games, which ran a successful Website/{{Kickstarter}} campaign for a new tabletop RPG, this time a TabletopGame/{{Pathfinder}} one. The release is scheduled to spring of 2014.

The video games were published in 1995 less than a month apart. They bore little semblance (other than mentioning Darkfall), were set on the opposite sides of the continent and featured unrelated plots. They are:

* ''World of Aden: Thunderscape'': A first-person real-time 3D RPG with turn-based combat. A group of heroes are sent to restore magic shields on mountain passes between Northland and nocturnal-infested area.
* ''Entomorph: Plague of the Darkfall'': A top-down 2D arcade/adventure with alleged RPG elements. A lone hero tries to save the island kingdom of Phoros from some sinister plot involving giant sentient insects, [[BalefulPolymorph transformations]] and MindControl.

The novels are:

* ''The Sentinel'' (1996) by Dixie Lee [=McKeone=]. A young soldier struggles to find his place in the world after escaping servitude to a tyrant.
* ''Darkfall'' (1996) by Shane Lacy Hensley. A paladin and his trusted friends are tasked to escort a mage through hostile territory. Their path brings them close to unveiling the biggest secret of Datkfall.
* ''Indomitable Thunder'' (1996) by Mark Acres. Orphaned brother and sister have fought for survival every day since childhood. They struggle to get out of their ghetto into the greater world of Aden. And then they find a cause greater than themselves.

----
!Contains examples of:

[[foldercontrol]]

[[folder:Setting in general]]
* AdventureFriendlyWorld: Deliberately designed to allow diverse parties and enemies.
* AfterTheEnd
* AppliedPhlebotinum: Manite, the metal that can store spells. For example casting a heat spell on it makes it [[NoConservationOfEnergy permanently hot]].
* ApocalypseHow: Societal Disruption, at least Continental more likely Planetary. As for how, Darkfall employed many methods:
** HordeOfAlienLocusts
** TurnedAgainstTheirMasters
** ZombieApocalypse
* AsskickingEqualsAuthority: How Lord Urbane came to power. He was a barely known mercenary warlord until he managed to knock together an army that stopped a large horde of nocturnals devastating Urbana.
* AuthorityEqualsAsskicking: How other rulers managed to stay in power.
* BugWar: This will happen if the giant insects -- ilithix -- decide to expand their territory.
** Or if somebody needs something on their territory.
** Kyan uses insect mounts. War against Kyan will be similar.
* CassandraTruth: Darkfall killed most of seers. A few disappeared without a trace. These days when a seer appears, he's probably a charlatan. Even if the seer is genuine, nobody would believe him. Except for nocturnals, who will try to kill him.
* CombatMedic: Healer class is one of the best for dealing damage. Radiant Order are one of the elite fighting forces in-universe, and they were the organisation of healers before the catastrophe.
* CoolTrain / TankGoodness: Armoured trains. They don't even need rails.
* CrapsackWorld: But it's too early to say if StatusQuoIsGod.
* {{Cyborg}}: Golemoids -- people with parts of their bodies replaced with mechanisms. Bodies and minds eventually start breaking down, but life expectancy of cripples is even shorter. Scratch that, life expectancy of the front line warriors is often shorter than the time before Wasting starts manifesting.
* EverythingTryingToKillYou: Especially far from fortified cities. Especially at night. The authors deliberately defined nocturnals vaguely to allow very diverse enemies.
* EvilIsOneBigHappyFamily: Zigzags. Stronger nocturnals and Corrupted may prey on weaker ones. But if a powerful Corrupted assembles an army, he can quickly put an end to any infightings.
* FaceHeelTurn: The Corrupted -- people that were granted supernatural powers by Darkfall. Some can pass as normal, some look monstrous. Their powers vary greatly. It seems as if anybody can ask Darkfall and may be granted some power.
* FantasticRacism: Ferrans were originally created as slaves, but got freedom after a long and bloody war. Rapacians were once considered mentally retarded. Both facts are ancient history by now. Juraks are still regarded as savage dumb brutes and usually [[ObfuscatingStupidity don't bother proving otherwise]]. Meanwhile goreaux are bothered by taller races looking down on them, but [[SuspiciouslySpecificDenial definitely aren't]] CompensatingForSomething with their mechamagical achievements. That said, all civilized races are more or less equal and member of any race can appear anywhere and in any capacity.
** On the other hand, trolls aren't much more than animals, and everybody hates ratlings.
* FantasyGunControl: Averted. Primitive wheel-lock muskets and pistols are common.
* FiveRaces: Pretty standard humans, elves and dwarves. Plus faerkin and goreaux. There are several more races, though, more animalistic.
* HeelFaceTurn: The Fallen -- people corrupted by Darkfall, but fighting against it.
* LizardFolk / TheReptilians: Rapacians. They are among the good guys, though.
* LoadsAndLoadsOfRaces
* MagicKnight: Everybody knows a bit of magic and many warriors use it in battle in addition to blades and guns.
* OrganicTechnology: Kyan doesn't have genetic engineering yet, but is going in that direction with its selective breeding of insects.
* OurDwarvesAreAllTheSame: Strong, stout, equally proficient with axes and pistols, make good tunnel fighters. Some of them believe that dwarves seeing the sun was the blasphemy that brought Darkfall.
* OurOrcsAreDifferent: They are covered with fur, they are called "juraks", they have a deserved reputation of bloodthirsty savages, although {{Badass Bookworm}}s are not that unusual. They've got impressive fangs. And they are among the good guys.
* PettingZooPeople: Ferrans -- humanoid-animal hybrids. "Humanoid" being any of FiveRaces.
* RoyalsWhoActuallyDoSomething: The ones who didn't are long dead.
* TheUnReveal: Curse it to Infernus, what is Darkfall? Is it sentient? Is it merely a force of nature? Does it give orders to Corrupted? Why is it afraid of seers? [[StatusQuoIsGod No answer...]] [[ScrewDestiny yet]].
* WeAreStrugglingTogether: The kingdoms of Aden seem to spend more effort preparing to fight their neighbours than actually fighting nocturnals.
* ZeppelinsFromAnotherWorld: Yzeem has those.
[[/folder]]

[[folder:The game "World of Aden: Thunderscape"]]
* HeroicSacrifice: When you enter Vangard Keep tower, Theros will stay behind to cover your rear and buy you some time.
* MoneyForNothing: There are only 2 shops in the game[[note]]there are rumours of the third one; it's definitely present in the game resources, but no player has seen it[[/note]], and they have nothing useful.
* SelfImposedChallenge: A glitch allows to start the game with just 1 character or even with no characters, only the NPC Theros. It is still possible to win.
* SoLongAndThanksForAllTheGear: There are 2 places where an NPC is supposed to leave with all his/her gear: Theros will leave when you enter Vangard Keep tower (see HeroicSacrifice); Selene will leave when you leave Vangard Keep tower. Either due to a last-minute change or to a bug they drop all their equipment on the floor of the location you leave, you may come back and pick it. [[GameplayAndStorySegregation How Theros is going to fight unarmed is not explained.]]
* WithThisHerring: So your army is busy on the front lines. And then strategic passes become open, opening your rear to the enemy. How many soldiers do you send to retake the passes? Four. And they have to choose between good weapons and good armour.
[[/folder]]

[[folder:The game "Entomorph: Plague of the Darkfall"]]
* AmnesiacHero: The hero wakes on a shore barely remembering how he got there. When he comes with a plausible explanation (being thrown off a ship), he stops dwelling upon it. When he meets people he knew, he remembers them. [[spoiler:Actually he's been thrown back in time by a time-travelling spider queen. This isn't his first attempt to save the islands.]]
* AndThenJohnWasAZombie: If you don't hurry in your last mission, you'll turn into a monster. [[spoiler:Like the queen of Phoros.]]
* AnticlimaxBoss: The king of Phoros. If he counts as a boss at all.
* ApocalypseHow: Regional/Species Extinction. It is never said if Darkfall brought any nocturnals to the islands, but they lost all their giant insects vital to their agriculture.
* AristocratsAreEvil: From the moment you see them, it's clear, they are up to no good. [[spoiler:Their wealth came from commoners using giant insects to do various works. Now that insects are gone, they want to transform commoners to insects.]]
** They may look and sound like pushovers, but they are deadly in combat even near the endgame.
* BaitAndSwitchComparison: "You look like your sister. Only her biceps are bigger."
* DarkHumour: Quite a few examples.
** If you try to save a brainwashed man from being eaten by a giant ant, he attacks you for "disturbinh him while while he is feeding the ants".
** You find a corpse under a fallen tree. He's been driven out of the village for irresponsible spellcasting and was practising a spell to make trees fall to impress villagers to be let back.
* DyingAsYourself: [[spoiler:The queen of Phoros.]] RedemptionEqualsDeath.
* GodSaveUsFromTheQueen: All hives are ruled by queens. You'll have to kill them all eventually. In other words they are bosses, ranging from ThatOneBoss through PuzzleBoss to FinalBoss.
* HaveWeMetYet: The intro looks incomprehensible. That's because the spider travels in time. [[spoiler:And the hero has been thrown to the past, but forgot everything.]]
* MoodWhiplash: The game tries to be funny while staying true to the rather grim setting. And it isn't subtle.
** You start in a devastated village with dozens of fresh corpses, and barely save another from becoming the same.
** Then you help to summon a "beautiful nymph" who turns out to be a monstrous octopus. At least she does protect the village as promised.
** Then you meet funny ObviouslyEvil {{Harmless Villain}}s feeding people some crap. (Both metaphorical and literal.) And equally [[IdiotBall funny clueless]] rebels.
** And then your friends start getting killed. And you can't do anything.
** The storyteller keeps commenting your actions and arguing with his audience until the end.
** See also DarkHumor.
* NoOntologicalInertia: After you re-seal the scarab, all transformations are reverted. But the dead stay dead.
* PurpleProse: The storyteller commenting on the hero's actions.
[[/folder]]

[[folder:The novel "Darkfall"]]
* BadassBookworm: Narl.
* BloodSport: Appropriately called "splat". Involves fighting on a rickety frame far above ground. Killing opponents' team isn't obligatory.
* FamedInStory / LivingLegend: Grimlak.
* ILied: The word of Ice Queen is unbreakable. Her sons, on the other hand, can promise anything... And then break the promise in favour of the queens order.
* KnightInSourArmour: Grimlak.
* NewPowersAsThePlotDemands: Spyre's ability to understand ilithix surely came at an appropriate moment.
* NooneCouldSurviveThat: The death of [[spoiler:Lonage Crouix]] is never shown. His executor only listened to his screams. This allows to bring him back in a sequel if it ever materializes.
* RedshirtArmy: Anybody helping Grimlak risks dying for greater good. Especially if they were introduced less than a chapter ago and their names were never mentioned.
* RewardedAsATraitorDeserves: [[spoiler:Lonage Crouix]] gets exactly the reward he was promised. And is left with the reward in the middle of Ice Wastes near a very unfriendly group of snowmads. Although he is killed not for betrayal, but for his actions before that.
* TheTrickster: Spyre.
* WhatTheHellHero: Spyre's impulsiveness created more problems for Grimlak and Narl than all enemies combined.
* WouldHurtAChild: Lord Urbane is more than willing to golemize his children in attempts to create a perfect heir. Most die in the process or shortly after, but [[WeHaveReserves he can sire more]].
[[/folder]]

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