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* OptionalBoss: Even if the goal end boss for a run is Mega Satan, the Lamb can still be fought in the Dark Room before the Mega Satan fight if the ending chest spawned on his death is simply not interacted with.[[note]] Similarly, this applies to ??? instead if facing Mega Satan through the Chest.[[/note]] This can be helpful for achievements as it allows the player to get completion marks for both bosses in a single run.


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* BookEnds: The Beast being the TrueFinalBoss of the series means that both the first and last ending of the game are tied to defeating a version of Mom.

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You can't have two tropes on the same line. Skull For A Head is about non-skeletons with skull heads, anyway.


* HornedHumanoid SkullForAHead: He looks like an undead demon.

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* HornedHumanoid SkullForAHead: HornedHumanoid: He looks like an undead demon.has a set of curly ram horns.


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* NonHumanUndead: The Lamb appears to be an undead demon, with an upside-down cross embossed on his forehead for good measure.


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* YouDontLookLikeYou: Strangely, the Lamb has a black skeleton on its splash screen, but has a white skeleton with only his horns being black in-game and in the ''Afterbirth†'' trailer.
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* AdaptationNameChange: In a fashion that also changes the identity of the character. In ''Antibirth'', she was known as the Witness and was implied to be an undead Mama Gurdy attacking Isaac after, well, witnessing him kill his mother. In ''Repentance'', instead she's known as "Mother", and now she is essentially the zombified husk of Mom in the aftermath of Isaac killing her with the assembled Knife.

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* AdaptationNameChange: In a fashion that also changes the identity of the character. In ''Antibirth'', she was known as the Witness and was implied to be an undead Mama Gurdy attacking Isaac after, well, witnessing him kill his mother. In ''Repentance'', instead she's known as "Mother", and now she is essentially the zombified husk of Mom in the aftermath of Isaac killing her with the assembled Knife.Knife[[note]]though this is assuming that Mama Gurdy isn't another form of Mom herself[[/note]].

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Not a spoiler. That also should probably be on Mom and Mom's Heart.


!!!'''Voiced by:''' Patty Allen-Scott (''The Binding of Isaac''), Carla Kihlstedt (''Rebirth'' onward)



!!!'''Voiced by:''' Patty Allen-Scott (''The Binding of Isaac''), Carla Kihlstedt (''Rebirth'' onward)



!!!'''Voiced by:''' [[spoiler: Patty Allen-Scott (''The Binding of Isaac''), Carla Kihlstedt (''Rebirth'' onward)]]

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!!!'''Voiced by:''' [[spoiler: Patty Allen-Scott (''The Binding of Isaac''), Carla Kihlstedt (''Rebirth'' onward)]]onward)
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* GuideDangIt: The only in-game hint you have to his existence is "The Angels await!" You're supposed to bomb the Angel statues in the Angel Rooms, prompting them to engage you; both will drop a piece of a Golden Key on defeat, and getting both pieces opens a Golden Door in the Chest/Dark Room that leads to Mega Satan.[[note]]The Golden Door also only appears once you have completed the key for the first time, which is a GuideDangIt in and of itself.[[/note]] Fortunately, completing the key also unlocks "Dad's Key" as a regular item, which can also be used on the Golden Door for future playthroughs [[note]]The "Get Out of Jail Free" card also works[[/note]].

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* GuideDangIt: The only in-game hint you have to his existence is "The Angels await!" You're supposed to bomb the Angel statues in the Angel Rooms, prompting them to engage you; both will drop a piece of a Golden Key on defeat, and getting both pieces opens a Golden Door in the Chest/Dark Room that leads to Mega Satan.[[note]]The Golden Door also only appears once you have completed the key for the first time, which is a GuideDangIt in and of itself.[[/note]] Fortunately, completing the key also unlocks "Dad's Key" as a regular item, which can also be used on the Golden Door for future playthroughs [[note]]The "Get Out of Jail Free" card card, Mr. ME!, Sharp Key, Cracked Orb, and Soul of Cain also works[[/note]].work[[/note]].
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!!!'''Voiced by:''' [[spoiler: Patty Allen-Scott (''The Binding of Isaac''), Carla Kihlstedt (''Rebirth'' onward)]]
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* DamageSpongeBoss: Clocks in at a whopping '''10,000 HP''', though he mercifully doesn't have the same damage scaling that Hush and Ultra Greed do.[[note]]Well, technically, he ''does'', but the scaling resets every time he transforms, so his {{damage reduction}} is hardly even noticeable.[[/note]] Even so, he teleports all over the place, so expect to spend a ''long'' time trying to kill this thing.

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* DamageSpongeBoss: Clocks in at a whopping '''10,000 HP''', though he mercifully doesn't have the same damage scaling that Hush and Ultra Greed do.[[note]]Well, technically, he ''does'', but the scaling resets every time he transforms, so his {{damage reduction}} is hardly even noticeable. On top of that, his base form doesn't have any damage reduction at all.[[/note]] Even so, he teleports all over the place, so expect to spend a ''long'' time trying to kill this thing.

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Trope was cut/disambiguated due to cleanup


* FlunkyBoss: Summons The Harbingers, the Super Sins, and fallen versions of the Angels. If you take too long on one of his phases, he starts summoning regular Sins… [[TheLastOfTheseIsNotLikeTheOthers and The Hollow]].

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* FlunkyBoss: Summons The Harbingers, the Super Sins, and fallen versions of the Angels. If you take too long on one of his phases, he starts summoning regular Sins… [[TheLastOfTheseIsNotLikeTheOthers Sins and The Hollow]].Hollow.
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* BossRush: It Lives has the ability to spawn {{Degraded Boss}}es such as Monstro, Larry Jr., and Chub to fight you alongside the enemies.

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* BossRush: In the ''Flash'' versions, It Lives has the ability to spawn {{Degraded Boss}}es such as Monstro, Larry Jr., and Chub to fight you alongside the enemies.



* FlunkyBoss: Will summon enemies intermittently. It Lives ups the ante by spawning {{Degraded Boss}}es.

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* FlunkyBoss: Will summon enemies intermittently. It Lives ups the ante by spawning {{Degraded Boss}}es.Boss}}es, though only in the ''Flash'' versions.
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* BodyHorror: The way Mom's body parts move throughout the fight (such as both eyes appearing on opposite sides of the room while she tries to stomp on you) suggest an ability to contort herself in downright FREAKISH ways.
* BossBanter: ''ISAAAAAC!''

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* BodyHorror: The way Mom's body parts move throughout the fight (such as both eyes appearing on opposite sides of the room while she tries to stomp on you) suggest an ability to contort herself in downright FREAKISH ''freakish'' ways.
* BossBanter: ''ISAAAAAC!''She occasionally calls out ''ISAAAAAC!'' between attacks.



* EvilIsVisceral: Likely the reason her body parts are detailed and somewhat deformed.
* EvilLaugh: She belts out a downright WICKED sounding one every time she successfully damages Isaac.

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* EvilIsVisceral: Likely the reason her body parts are detailed and somewhat deformed.
deformed. [[spoiler:Isaac's mom is much less disturbing in cutscenes, fitting with her being at least a little more sympathetic outside of Isaac's fantasies]].
* EvilLaugh: She belts out a downright WICKED sounding one wicked-sounding laugh every time she successfully damages Isaac.



* GameplayAndStoryIntegration: Using the Bible instantly defeats her in her boss fight.

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* GameplayAndStoryIntegration: Using the Bible instantly defeats her in her boss fight.fight, just as it did in the game's first ending.

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* ActionMom: A villainous example. Giving birth to Isaac doesn't stop Mom from being a boss.
* AttackOfTheFiftyFootWhatever: Her boss fight.
* AxCrazy: Her goal is to kill her own son, and she doesn't sound too upset about it during the fight, what with the laughing and all.

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* ActionMom: A villainous example. Giving birth example, considering that she's... well, ''trying to Isaac doesn't stop Mom from being a boss.
get rid of Isaac'', though it still counts.
* AttackOfTheFiftyFootWhatever: Her Becomes a giant version of herself specifically for her boss fight.
* AxCrazy: Her goal is to kill her own son, and she She doesn't sound too upset about it during the fight, having to kill her own child, what with the laughing during the fight and all.



* BodyHorror: The way Mom's body parts move throughout the fight (such as both eyes appearing on opposite sides of the room while she tries to stomp on you) suggest an ability to contort herself in rather… impossible ways.

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* BodyHorror: The way Mom's body parts move throughout the fight (such as both eyes appearing on opposite sides of the room while she tries to stomp on you) suggest an ability to contort herself in rather… impossible downright FREAKISH ways.



* ClimaxBoss: While normally a DiscOneFinalBoss, she takes this role in a Beast route. Once you defeat her, find a way to teleport out of the boss room and get en route to your ending.
* DeathByIrony: Crushed by her own Bible!

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* ClimaxBoss: While normally a DiscOneFinalBoss, she takes this role in a Beast route. Once you defeat her, find run. You've still got a way to teleport out number of the floors and boss room and get en route fights to your ending.
go through before you reach the Beast, after all.
* DeathByIrony: Crushed She can be killed by her own Bible!''own Bible''! Yup, you read that right.



* EvilLaugh: She lets out one every time she successfully damages Isaac.

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* EvilLaugh: She lets belts out a downright WICKED sounding one every time she successfully damages Isaac.



* FinalBoss: In your first playthrough. She's nowhere near the TrueFinalBoss, though.

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* FinalBoss: In The last boss Isaac faces in your first playthrough. She's nowhere near the TrueFinalBoss, though.Becomes a DiscOneFinalBoss in all subsequent playthroughs.



* {{Gonk}}: See that leg up above? That's all the proof you need.

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* {{Gonk}}: See The leg shown above ALONE spells out that leg up above? That's all the proof you need.Mom ain't gonna be winning any beauty pageants anytime soon.



* SkippableBoss: Provided you have the Bible on you by the time you reach her, and it's fully charged.
* SmallRoleBigImpact: As you unlock more of the game, Mom's role as a final boss becomes more and more pushed to the side. However, your actions after defeating her still determine the course that your run will take:

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* SkippableBoss: Provided you have the a fully-charged Bible on you by the time you reach her, and it's fully charged.
you don't have to actually fight Mom at all.
* SmallRoleBigImpact: As you unlock more of the game, Mom's role as a final boss becomes more the BigBad and more pushed FinalBoss start to progressively take a backseat in the side.overall narrative. However, your actions after defeating her still determine the course that your run will take:



* TrueFinalBoss: Was initially this to Mom's FinalBoss. However, this is subverted by the Halloween update, and further subverted by ''Wrath of the Lamb'' and ''Rebirth'', to the point that it's no longer anywhere ''near'' the real final boss.

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* TrueFinalBoss: Was Is initially this to Mom's FinalBoss. However, this is subverted by FinalBoss, then it becomes demoted to just another DiscOneFinalBoss, following all the Halloween update, and further subverted by ''Wrath of the Lamb'' and ''Rebirth'', to the point that it's no longer anywhere ''near'' the real final boss.updates.



* TrueFinalBoss: He was the final boss of the game in the Halloween update, but this was trumped by ''Wrath of the Lamb'' and has just gotten further and further from the truth as more content has been added.

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* TrueFinalBoss: He was the final boss of the game in originally served this role upon the Halloween update, but this was trumped by ''Wrath of update's release, though he inevitably went the Lamb'' way of Mom and has just gotten further and further from the truth It Lives! as more content has been added.updates for the game were developed.
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** "[[https://www.youtube.com/watch?v=VIawecc5QDQ Spectrum of Sin]]" in ''Antibirth'', a theme also with heavier guitar, but trades OminousLatinChanting with HarshVocals.
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* VariableMix: The Beast's version of "Revelations 13:1" sounds more brutal and oppressive than the rest, with demonic chanting, heavy drums, harder guitar, and a sense of impending doom.

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* VariableMix: The Beast's version of "Revelations 13:1" sounds more brutal and oppressive than the rest, with demonic chanting, drawn out notes, heavy drums, harder electric guitar, both demonic ''and'' angelic chanting, and a sense of impending doom.doom. The chants are pleas for the Beast's death. The priest from the vocals of Dogma's 2nd phase can even be heard rambling towards the end.
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Replaced the description of the Variable Mixes with something more descriptive


** Ultra Famine starts with a brutal-sounding guitar wailing throughout along with evil chanting in the background.
** Ultra Pestilence also has the guitar, but his version has elements of horror and dread mixed in.
** Ultra War drops the guitar in favor of [[DrumsOfWar oppressive drum beats and percussion.]]
** Ultra Death opts for something less heavy, but still intense, including OneWomanWail and PsychoStrings with violin. It also has what sounds like animalistic squealing and shrieking near the end.

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** Ultra Famine starts with a brutal-sounding electric guitar that takes center stage, even performing an epic solo in the middle. Throughout the track, vibrating wailing throughout along with evil and demonic chanting in accompy the background.
melody.
** Ultra Pestilence also has the guitar, brings in droning sirens, vibrating synth and an offbeat melody. The electric guitar is still present, but his version has elements of horror lower and dread mixed in.
slower. The end features various noises: slithers, gurgles and what can best be described as an helicopter's rotor.
** Ultra War drops the guitar electric guitars in favor of bass guitar, horns, guttural chants and [[DrumsOfWar oppressive drum beats and percussion.]]
** Ultra Death opts for something less percussion heavy, but still intense, including putting more emphasis on the melody with strings, piano notes and singing voices, all reminiscient of ''Danse Macabre'' by Saint​-​Saëns. It keeps the tension up with a OneWomanWail and PsychoStrings with violin. It also has violin, and what sounds like animalistic squealing and shrieking near the end.
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* {{Superboss}}: In ''Four Souls'', Delirium is the only boss who doesn't grant a soul upon defeat, instead allowing the victor to gain two treasure cards. He is also one of the harder bosses despite being considered a "normal" one, having stats on par with with a Mega Boss (Satan, The Lamb, etc.) and giving other monsters a higher dice roll. ''Requiem'' somewhat rectifies this by putting him in said Mega[[note]]now called Epic[[/note]] Boss tier, though he still does not grant souls, but at least he now has Dogma to keep him company in that regard.

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* {{Superboss}}: In ''Four Souls'', Delirium is the only boss who doesn't grant a soul any souls upon defeat, instead allowing the victor to gain two treasure cards. He is also one of the harder bosses despite being considered a "normal" one, having stats on par with with a Mega Boss (Satan, The Lamb, etc.) and giving other monsters a higher dice roll. ''Requiem'' somewhat rectifies this by putting him in said Mega[[note]]now called Epic[[/note]] Boss tier, though he still does not grant souls, but at least he now has Dogma to keep him company in that regard.
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* RuleOfSymbolism: All of Delirium's unlocks on the Tainted characters except for Isaac [[note]]covered by the Soul of Isaac after [[SpeedrunReward clearing Boss Rush beating Hush]][[/note]], the Lost [[note]]covered by Sacred Orb after beating the Beast[[/note]], Eden [[note]]whos randomization-on-hit gimmick doesn't have a corresponding unlock[[/note]], and Keeper [[note]]covered by The Hanged Man? after beating Ultra Greedier[[/note]] are items that allow any other character to use one of their gimmicks. The implication, of course, is that if the game is a DyingDream, all the possible choices that can be made in a run don't matter, since it's all the same story of Isaac's suicide.

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* RuleOfSymbolism: All Nearly all of Delirium's unlocks on the Tainted characters except for Isaac [[note]]covered by the Soul of Isaac after [[SpeedrunReward clearing Boss Rush beating Hush]][[/note]], the Lost [[note]]covered by Sacred Orb after beating the Beast[[/note]], Eden [[note]]whos randomization-on-hit gimmick doesn't have a corresponding unlock[[/note]], and Keeper [[note]]covered by The Hanged Man? after beating Ultra Greedier[[/note]] are items that allow any other character to use one of their gimmicks. The implication, of course, is that if the game is a DyingDream, all the possible choices that can be made in a run don't matter, since it's all the same story of Isaac's suicide.
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* ContractualBossImmunity: One of two enemies who aren't harmed at all by the [[OneHitKill Chaos Card]]. In fact, all it does is piss Delirium off. Plan C (kill everything then yourself three seconds later) ''does'' technically kill Delirium, but its death animation is so long that Isaac will die before Delirium does. There are three ways around it, though: playing as Lazarus thanks to his ability to resurrect in the current room[[note]]Lazarus' Rags on another character will work, but Lazarus [[KillSteal still gets the credit]][[/note]], Inner Child, which also grants the ability to resurrect in the current room (with the bonus of letting any character get the kill credit as long as they have that item), and Soul of Lazarus (normally kills and revives the character in the same room as themself on use, but is used automatically if they die from anything else). [[OneHitPointWonder Tainted Lost]] can also use Plan C with his own Birthright[[note]]An item unique for every character. For Tainted Lost, it grants an extra life that revives him in the same room and deals 200 damage to nearby enemies[[/note]].

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* ContractualBossImmunity: One of two enemies who aren't harmed at all by the [[OneHitKill Chaos Card]]. In fact, all it does is piss Delirium off. Plan C (kill everything then yourself three seconds later) ''does'' technically kill Delirium, but its death animation is so long that Isaac will die before Delirium does. There are three ways around it, though: playing as Lazarus thanks to his ability to resurrect in the current room[[note]]Lazarus' Rags on another character will work, but Lazarus [[KillSteal still gets the credit]][[/note]], Inner Child, which also Child[[note]]Also grants the ability to resurrect in the current room (with the bonus of letting any character get the kill credit as long as they have that item), item)[[/note]], and Soul of Lazarus (normally Lazarus[[note]]normally kills and revives the character in the same room as themself on use, but is used automatically if they die from anything else).else[[/note]]. [[OneHitPointWonder Tainted Lost]] can also use Plan C with his own Birthright[[note]]An item unique for every character. For Tainted Lost, it grants an extra life that revives him in the same room and deals 200 damage to nearby enemies[[/note]].
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* ContractualBossImmunity: One of two enemies who aren't harmed at all by the [[OneHitKill Chaos Card]]. In fact, all it does is piss Delirium off. Plan C (kill everything then yourself three seconds later) ''does'' technically kill Delirium, but its death animation is so long that Isaac will die before Delirium does. There are three ways around it, though: playing as Lazarus thanks to his ability to resurrect in the current room (Lazarus' Rags on another character will work, but Lazarus still gets the credit), Inner Child, which also grants the ability to resurrect in the current room (with the bonus of letting any character get the kill credit as long as they have that item), and Soul of Lazarus (normally kills and revives the character in the same room as themself on use, but is used automatically if they die from anything else). [[OneHitPointWonder Tainted Lost]] can also use Plan C with his own Birthright[[note]]An item unique for every character. For Tainted Lost, it grants an extra life that revives him in the same room and deals 200 damage to nearby enemies[[/note]].

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* ContractualBossImmunity: One of two enemies who aren't harmed at all by the [[OneHitKill Chaos Card]]. In fact, all it does is piss Delirium off. Plan C (kill everything then yourself three seconds later) ''does'' technically kill Delirium, but its death animation is so long that Isaac will die before Delirium does. There are three ways around it, though: playing as Lazarus thanks to his ability to resurrect in the current room (Lazarus' room[[note]]Lazarus' Rags on another character will work, but Lazarus [[KillSteal still gets the credit), credit]][[/note]], Inner Child, which also grants the ability to resurrect in the current room (with the bonus of letting any character get the kill credit as long as they have that item), and Soul of Lazarus (normally kills and revives the character in the same room as themself on use, but is used automatically if they die from anything else). [[OneHitPointWonder Tainted Lost]] can also use Plan C with his own Birthright[[note]]An item unique for every character. For Tainted Lost, it grants an extra life that revives him in the same room and deals 200 damage to nearby enemies[[/note]].
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* TheFundamentalist: It's Isaac's means of personifying this, surrounding itself with manic preachers calling out the sins of mankind and driving his mother to see him as a demon.


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* SinisterMinister: It is the Christian broadcasts given a physical form, and judging by what the preachers from said broadcasts are [[EvilIsHammy constantly screaming]], it's not likely those broadcasts are the healthiest for anybody to watch.
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Bad example since Ultra Pestilence has less HPs than the other thinnier Ultra Harbringers.


* KevLard: Ultra Pestilence has high HP and he's [[FatBastard overweight]].
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* GlowingEyesOfDoom: Its first form has eyes that glow ominously with pure white light.
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** More specifically, where Dogma may serve as the finale of the "Isaac" line of final bosses[[note]]It Lives!, Isaac, ???, the Lamb, and Hush[[/note]], the Beast serves as the finale of both the "Mom" and "Satan" lines of final bosses[[note]]Mom, Mom's Heart, Mother, Satan, and Mega Satan[[/note]].
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* BulletHell: ''Rebirth''[='=]s version shoots red tears nearly constantly throughout the whole fight, even when retreating to the back of the room. In Mausoleum and Gehenna, Mom's Heart gains much more intricate bullet pattern, achieving true danmaku.

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* BulletHell: ''Rebirth''[='=]s version shoots red tears nearly constantly throughout the whole fight, even when retreating to the back of the room. In Mausoleum and Gehenna, Mom's Heart gains much more intricate bullet pattern, patterns, finally achieving true danmaku.

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