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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: Some of the orcs are seen using bows. Particularly, those that watch over their villages from the watchtowers they've set up.

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Trope was cut/disambiguated due to cleanup


Character list for {{Literature/Overgeared}}: Warning, spoilers are unmarked.

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Character list for {{Literature/Overgeared}}: Warning, ''Literature/{{Overgeared}}'' Warning: spoilers are unmarked.



* DropTheHammer: Given that he's a blacksmith, Smith's usually seen using a smithing hammer during work. He also provided Grid with a Normal-rated [Blacksmith’s Hammer] early on.



* DropTheHammer: Given that he's a blacksmith, Khan's usually seen using a smithing hammer during work.
** At the Winston smithy, Khan's primary smithing hammer was a Rare-rated [Excellent Blacksmith’s Hammer] left to him by his father that increased the chance of the user making a Rare-rated item by 10%. In addition, Grid used his Legendary Blacksmith’s Appraisal Skill on it in order to learn how to make blacksmithing hammers for himself.
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Blade On A Stick has been disambiguated


* BladeOnAStick: Her weapon is the blessed Raphael's Spear.

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* HundredPercentAdorationRating: He becomes a hero to Winston Village after the residents found out that he chose to betray the Mero Company, and bring Valmont and Baron Lowe to justice.


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* LovedByAll: He becomes a hero to Winston Village after the residents found out that he chose to betray the Mero Company, and bring Valmont and Baron Lowe to justice.
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Disambiguated


* {{Envy}}: It was only for a brief moment, possibly at the fact that he was beat out by a fellow Blacksmither, but Steng did show a bit of envy towards Grid at the fact that master Razvan's Rare-rated [Long Sword That Easily Harmonizes With Magic], which was sold at the knight auction for 1,900 gold, got beat out by Grid's two Epic-rated items, the [Very Delicate Plate Armor] and the [Seemingly Plain Gauntlets]. Both of which sold for 3,500 gold and 2,000 gold respectively.

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* {{Envy}}: GreenEyedMonster: It was only for a brief moment, possibly at the fact that he was beat out by a fellow Blacksmither, but Steng did show a bit of envy towards Grid at the fact that master Razvan's Rare-rated [Long Sword That Easily Harmonizes With Magic], which was sold at the knight auction for 1,900 gold, got beat out by Grid's two Epic-rated items, the [Very Delicate Plate Armor] and the [Seemingly Plain Gauntlets]. Both of which sold for 3,500 gold and 2,000 gold respectively.
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Overprotective Dad has been disambiguated


* OverprotectiveDad: Justified. Irine is his only child, she's the daughter of an Earl, thus the target of manipulation, envy, and all sorts of pitfalls, plus she's been kidnapped and marked for VirginSacrifice by the Church of Yatan, ''twice''.

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[[index]]




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[[/index]]
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* UnwittingPawn: What he was looking for. The entire reason he recruits Grid to find the Legendary Crafstman's Rare Book is because Grid is [[DumbButDiligent SO dumb, but persistent, that he makes the perfect pawn to find it for him]]. As we saw in a CutAway to the Satisfy staff, the explicit requirements to begin the quest are to have an intelligence less than 50.

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* UnwittingPawn: What he was looking for. The entire reason he recruits Grid to find the Legendary Crafstman's Rare Book is because Grid is [[DumbButDiligent SO dumb, but persistent, that he makes the perfect pawn to find it for him]]. As we saw in a CutAway CutawayGag to the Satisfy staff, the explicit requirements to begin the quest are to have an intelligence less than 50.
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Hot Scientist is no longer a trope


* HotScientist: If his manhwa portrayal is anything to go by, Cheolho doesn't look all that shabby.

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An Axe To Grind is no longer a trope


* AnAxeToGrind: He provides players with [Smith’s Old Axe] when firewood is needed.



* AnAxeToGrind: Johnson is seen using an axe against Grid.



* AnAxeToGrind: Some are seen wielding axes. Particularly, [Crude Hand Axes].



* {{BFS}}: Fights with a [[AnAxeToGrind much larger axe]] compared to the lesser frostlight orcs.

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* {{BFS}}: Fights with a [[AnAxeToGrind much larger axe]] axe compared to the lesser frostlight orcs.
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Pyrrhic Villainy has been merged with Pyrrhic Victory per TRS decision


* PyrrhicVillainy: He does manage to kill off Khan for the intended purpose of driving a grief-stricken Grid into a collision course with Agnus, just to see how Agnus would react, but not only does he die himself in the process, screwing up his own hidden quests, but he has earned the eternal undying hatred of the entire Overgeared Kingdom against everyone in his guild and Grid retaliates, not with a hysterical frenzy like he expected, but with a cold, righteous, TranquilFury, bringing in all '''the 2 billion other users''' to eternally PK every last member of the Immortal Guild without rest until they're driven out of the game, permanently.

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* PyrrhicVillainy: PyrrhicVictory: He does manage to kill off Khan for the intended purpose of driving a grief-stricken Grid into a collision course with Agnus, just to see how Agnus would react, but not only does he die himself in the process, screwing up his own hidden quests, but he has earned the eternal undying hatred of the entire Overgeared Kingdom against everyone in his guild and Grid retaliates, not with a hysterical frenzy like he expected, but with a cold, righteous, TranquilFury, bringing in all '''the 2 billion other users''' to eternally PK every last member of the Immortal Guild without rest until they're driven out of the game, permanently.
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Up To Eleven is a defunct trope


* ChildProdigy: UpToEleven. Unlike Grid, he's actually a genius and masters his studies at an alarming speed. He actually recognizes human speech and responds before he's even ''two weeks old!''

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* ChildProdigy: UpToEleven. Unlike Grid, he's actually a genius and masters his studies at an alarming speed. He actually recognizes human speech and responds before he's even ''two weeks old!''
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* ProngsOfPoseidon: The Canyon Mermen's primary weapons are long 2 meter tridents.

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* ProngsOfPoseidon: The Canyon Mermen's primary weapons are long 2 meter two-meter-long tridents.
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Dewicked trope


* KnifeNut: He favors daggers.



* KnifeNut: His primary means of combat appears to be using knives.



* KnifeNut: He's seen using a dagger.
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Meganekko is no longer a trope. It's a Fanspeak term. Moving wicks to Bespectacled Cutie when appropriate.


* {{Meganekko}}: She wears glasses.
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Dewicked trope


* AdultFear: Imagine, you're a marquis, and have to constantly worry about political rivals. You're a widower, and have only one child, a sweet, innocent girl you want to see happy. Then you hear that she's been kidnapped by a cult that wants to sacrifice her to an evil god, and she's rescued, at the cost of her best bodyguard, only for some time later, for her to be kidnapped ''again'' with your best knights and soldiers helpless in the face of the kidnappers. Ladies and gentlemen, welcome to Marquis Steim's life.
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* SpotOfTea: Drinks tea made of boiled Lunol leaves.
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* WorfHadTheFlu: When Greed fought Madra, he fought him as an undead lich who no longer had a master to provide him energy. Madra was unable to use most of his skillset and even trying to use some of his stronger attacks caused damage to his undead body.

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* WorfHadTheFlu: When Greed Grid fought Madra, he fought him as an undead lich who no longer had a master to provide him energy. Madra was unable to use most of his skillset and even trying to use some of his stronger attacks caused damage to his undead body.

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* AndIMustScream: His soul is currently in Baal’s hands, tortured nonstop. The final quest of the Pagma’s Successor questline is to free Pagma from this fate.




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The 9th King of the Lubana Kingdom, Madra never knew defeat in his lifetime and single handily protected his kingdom from the Empire’s invasion.
----
* TheDreaded: The Empire feared Madra because no matter how much men they sent at him, Madra came out on top and humiliated the Empire. They had to convince his son to betray him in order to take the man down. And even in the present, the mere rumor of his successor appearing in the Lubana Kingdom is enough for them to send their armies to crush said successor before he can reach Madra’s level.
* OneManArmy: Madra took down many armies by his lonesome when he was alive. His skillset is even named after how many men said move can slaughter.
* WorfHadTheFlu: When Greed fought Madra, he fought him as an undead lich who no longer had a master to provide him energy. Madra was unable to use most of his skillset and even trying to use some of his stronger attacks caused damage to his undead body.
* WorldsStrongestMan: While Muller is considered the strongest of the previous generation, many of the present who know of Madra knew he had the potential to surpass Muller and possibly even the gods and dragons.
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* UndyingLoyalty: Pretty much all of the Yatan Church followers, especially the NPCS, are this towards God Yatan.

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* UndyingLoyalty: Pretty much all of the Yatan Church followers, especially the NPCS, [=NPCs=], are this towards God Yatan.



* MasterSwordsman: Muller is considered THE master swordsman of Satisfy. Even though there are swordsman greater than him, like his master Biban, Muller is the first name that comes to mind when asking Satisfy NPCs who the greatest swordsman was.

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* MasterSwordsman: Muller is considered THE master swordsman of Satisfy. Even though there are swordsman greater than him, like his master Biban, Muller is the first name that comes to mind when asking Satisfy NPCs [=NPCs=] who the greatest swordsman was.
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Direct link.


* TheGoodShepherd: As pope, he's the epitome of what the leader of a religious movement ''should'' be like.

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* TheGoodShepherd: GoodShepherd: As pope, he's the epitome of what the leader of a religious movement ''should'' be like.
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* StatusAilment: The dark power Malacus gives off is enough to surprise his enemies by hitting them with fear, weakness, and immobilization effects. Upon first meeting Malacus, Grid isn't affected by the dark power given his passive skills that basically make him immune to abnormal conditions, but Regas isn't so lucky.

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* StatusAilment: StatusInflictionAttack: The dark power Malacus gives off is enough to surprise his enemies by hitting them with fear, weakness, and immobilization effects. Upon first meeting Malacus, Grid isn't affected by the dark power given his passive skills that basically make him immune to abnormal conditions, but Regas isn't so lucky.
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* BerserkButton: Disrespecting minerals is one way to get Gis' attention and make him stop mining.
* StoneWall: Gis, as an undead lich, doesn't attack Grid at all during Gis' boss fight. Instead, he takes advantage of his skill to become invincible while mining to beat any player by having them starve to death.
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Dewicking per TRS.


* {Necromancer}: Becoming Baal's Contractor granted Pagma the ability to raise the dead. He used this ability to raise his fellow legends as lichs against their wills and placed them as guardians of the Behen Archipelago.
* NotSoDifferent: Despite hating his fellow yangbans and refusing to act like a god, Pagma was selfish and sacrified others in his pursuit of protecting the world.

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* {Necromancer}: {{Hypocrite}}: Despite hating his fellow yangbans and refusing to act like a god, Pagma was selfish and sacrified others in his pursuit of protecting the world.
* {{Necromancer}}:
Becoming Baal's Contractor granted Pagma the ability to raise the dead. He used this ability to raise his fellow legends as lichs against their wills and placed them as guardians of the Behen Archipelago.
* NotSoDifferent: Despite hating his fellow yangbans and refusing to act like a god, Pagma was selfish and sacrified others in his pursuit of protecting the world.
Archipelago.

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[[folder: As a whole]]
* BadassCrew: Starts off as one of the strongest guilds in the game with a total of less than 20 users and some powerful NPC. Upgrades to BadassArmy when Peak Sword merges his 200 man guild with theirs.
* BunnyEarsLawyer: They are all experts in their respective classes and very powerful, but they've all got some serious screws loose.
* CharacterLevel: The Overgeared Guild consists of many high level players. A large majority of them, such as everyone from the Tzedakah Guild, are within the Top-100 on the unified player rankings.
* TrueCompanions: They may love to bicker, argue, and give each other grief, but they are always there for each other through thick and thin.
* WeDoTheImpossible: If there's something bothering you that nobody else can deal with, and you manage to gather their support, they will triumph, especially when Grid takes to the stage. In the [Golem Invasion] event, Giant Guild was utterly flattened, and over 100,000 high level knights from the Eternal Kingdom couldn't do squat. When Grid rushed over to the capital, as a quest to rescue his father-in-law, Earl Steim, with what was then Tzedakah guild following close behind, they managed to rescue the capital city, then after reorganizing into Overgeared Guild, with Grid in charge, with a population of less than 20, completely owned the golem army, including the "invincible" ancient weapons. It's only when said ancient weapons started whipping out an AdaptiveAbility and DefeatEqualsExplosion that the guild started to struggle, and even then they were still victorious.
[[/folder]]

!! Players/Users

* [[Characters/OvergearedGrid Grid]] [[note]]The main character.[[/note]]

!!!Tzedakah Guild Recruits

[[folder: Jishuka]]
[[quoteright:291:https://static.tvtropes.org/pmwiki/pub/images/jishuka.jpg]]
[[caption-width-right:291:I will strike down anyone who dares lay hands on my guild!]]
[[quoteright:291:[[labelnote:Click here for Jishuka's first appearance in the manhwa.]]https://static.tvtropes.org/pmwiki/pub/images/jishukanew.png]][[/labelnote]]
[[quoteright:291:[[labelnote:Click here for Jishuka's novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/jishuka___overgeared.png]][[/labelnote]]

The beautiful leader of the 17-member Tzedakah Guild that have been playing together since the days of L.T.S., and Satisfy's #1 Archer class player. Jishuka is the first to scout out Grid to craft the guild's gear after she notices and buys from the auction house the first ever Epic-rated [Special Jaffa Arrows] that were crafted by him. However, Grid remained an unknown at the time, which results in Jishuka mistaking Euphemina as the blacksmith she was looking for when she hears of the Mero Company blacksmith competition. The guild's top assassin, Faker, is defeated in a fight against Euphemina when they try to confront her, which Jishuka swears vengeance.
\\\
While tracking down Euphemina, her guild mate, Regas, makes contact with Grid trying to help him recover his stolen Legendary-rated [Perfect Divine Shield]. The result is Jishuka and the rest of her guild winding up in a raid battle with the Yatan Church's 6th Servant, Malacus. It is during this boss raid that Grid notices her using his [Special Jaffa Arrows] and thanks her for buying them. At this point, she realizes Grid is the guy she's been looking for, and when Grid, of all people, winds up taking down the boss, she concludes that she must get him into their guild and have him upgrade their gear, whatever it takes.

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\n[[folder: As a whole]]\n* BadassCrew: Starts off as one of the strongest guilds in the game with a total of less than 20 users and some powerful NPC. Upgrades to BadassArmy when Peak Sword merges his 200 man guild with theirs.
* BunnyEarsLawyer: They are all experts in their respective classes and very powerful, but they've all got some serious screws loose.
* CharacterLevel: The
[[Characters/OvergearedGuild Overgeared Guild consists of many high level players. A large majority of them, such as everyone from the Tzedakah Guild, are within the Top-100 on the unified player rankings.
* TrueCompanions: They may love to bicker, argue, and give each other grief, but they are always there for each other through thick and thin.
* WeDoTheImpossible: If there's something bothering you that nobody else can deal with, and you manage to gather their support, they will triumph, especially when Grid takes to the stage. In the [Golem Invasion] event, Giant Guild was utterly flattened, and over 100,000 high level knights from the Eternal Kingdom couldn't do squat. When Grid rushed over to the capital, as a quest to rescue his father-in-law, Earl Steim, with what was then Tzedakah guild following close behind, they managed to rescue the capital city, then after reorganizing into Overgeared Guild, with Grid in charge, with a population of less than 20, completely owned the golem army, including the "invincible" ancient weapons. It's only when said ancient weapons started whipping out an AdaptiveAbility and DefeatEqualsExplosion that the guild started to struggle, and even then they were still victorious.
[[/folder]]

!! Players/Users

*
Guild]]
**
[[Characters/OvergearedGrid Grid]] [[note]]The main character.[[/note]]

!!!Tzedakah Guild Recruits

! Allies:
[[folder: Jishuka]]
[[quoteright:291:https://static.
Smith]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/jishuka.jpg]]
[[caption-width-right:291:I
org/pmwiki/pub/images/smith_40.png]]
[[caption-width-right:350:Production methods that
will strike sell well? Are you looking down anyone who dares lay hands on my guild!]]
[[quoteright:291:[[labelnote:Click here for Jishuka's first appearance in the manhwa.]]https://static.tvtropes.org/pmwiki/pub/images/jishukanew.png]][[/labelnote]]
[[quoteright:291:[[labelnote:Click here for Jishuka's novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/jishuka___overgeared.png]][[/labelnote]]

blacksmiths, boy?]]

The beautiful leader of the 17-member Tzedakah Guild that have been playing together since the days of L.T.S., and Satisfy's #1 Archer class player. Jishuka is the first to scout out Grid to craft the guild's gear after she notices and buys from the auction house the first ever Epic-rated [Special Jaffa Arrows] that were crafted by him. However, Grid remained an unknown at the time, which results in Jishuka mistaking Euphemina as the blacksmith she NPC of Bairan Village, who's the first "friendly" NPC that Grid meets. When Grid was looking for when she hears of stranded in Bairan, Smith's the Mero Company only NPC that gave the low-level Grid some novice blacksmith competition. The guild's top assassin, Faker, is defeated in a fight related quests that didn't involve going up against Euphemina when they try to confront her, which Jishuka swears vengeance.
\\\
While tracking down Euphemina, her guild mate, Regas, makes contact with
level 100 monsters. When Grid trying to help him recover completed said blacksmith quests, it proved his stolen Legendary-rated [Perfect Divine Shield]. The result is Jishuka and the rest of her guild winding up in a raid battle with the Yatan Church's 6th Servant, Malacus. It is during this boss raid that worth to become Smith's apprentice. Smith gave Grid notices her using the first of his [Special Jaffa Arrows] and thanks her for buying them. At this point, she realizes Grid is blue-prints, the guy she's been looking for, and when Grid, of all people, winds up taking down [Jaffa Arrow], putting him on the boss, she concludes that she must get him into their guild and have him upgrade their gear, whatever it takes.path to greatness.



* ArcherArchetype: Easily the biggest example of an Archer player in the game.
* AmbiguouslyBrown: The only thing we know about her ethnicity is that she comes from Brazil. Everything else is still up in the air.
* ArtEvolution: As can be seen in the page images. Her most recent appearance is far closer to her original web-novel hi-res art than her initial appearance.
* CharacterLevel: Around the time of the Malacus raid, Jishuka was mentioned to be the 19th highest level player in the unified player rankings.
* EnlightenedSelfInterest: She is good and kind to Grid because his smith talents are mission critical for the guild to continue prospering.
* FieryRedhead: She's red-headed and is loud, hot-blooded, and her special attack involves an arrow of pure flames.
* IHaveBoobsYouMustObey: Averted. She once tries to tempt Grid into doing her a favor by bending over low enough that he can see right down her cleavage. Unfortunately for her, by this time he was already married and faithful to Irene, so he doesn't even notice and angrily shoos her out of the smithy so he can get to work.
* HopelessSuitor: By the time she starts to develop feelings for Grid, he's already in a faithful relationship with someone else.
* IWillFindYou: After spotting the Epic-rated [Special Jaffa Arrows] in the auction house, it becomes her goal to find the unknown blacksmith (Grid) who crafted them, and recruit said blacksmith into the Tzedakah Guild before he/she is swooped up by some other guild. Thus, she quickly orders her fellow guild members to begin the search. She eventually succeeds.
* TheLeader: Jishuka's the leader of the 17-member Tzedakah Guild that have been playing together since the days of L.T.S. (the most popular game before the days of Satisfy). She slides into the role of SupportingLeader after her Tzedakah Guild folds into Grid's guild, and he becomes their new overall leader.
* LikeAnOldMarriedCouple: Her initial meeting with Grid is basically the two of them arguing like children over who is more desperate for Regas' help. Grid needing him to help search for his stolen [Perfect Divine Shield], or Jishuka needing Regas to help the guild locate the potential unknown blacksmith (not knowing that it's the Grid person right in front of them).
* MasterArcher: She's the #1 Archer of Satisfy to the point of people calling her an expert, and has the strength and skills to back up said status.
* MeanBoss: She is loud, abrasive, and often makes death-threats to make her guild members bend to her will, but they are loyal to her because she watches over them, and because they know that she only yells at them in an effort to bring out the best of their capabilities.
* AMotherToHerMen: She may be loud and threatening, but when push comes to shove, she will avenge her guild-mates, whatever it takes, and looks out for their well-being.
* MsFanservice: She is one of the two top attractive female users of Satisfy and isn't afraid to flaunt it. The other is Yura, the #5 top player in the world.
* MundaneUtility: At one point, she has to use her trump card so Grid can use the flames like a furnace to forge a lock-pick. She was not happy having to do this.
* PlayingWithFire: Her trump card "phoenix arrow" manifests as a huge arrow of flames.
* ProperlyParanoid: For a long time, she was firmly insistent that the Tzedakah guild should not accept new recruits, for several good reasons. In the aftermath of the most recent skirmish with Giant Guild over Grid, she loosens the restrictions and brings in several promising recruits. Among them, three of them are spies and saboteurs, Box, Black Teddy, and Asuka. Although she never heard about it, the three spies are directly responsible for nearly causing a major rift in the guild between several key members.
* ReasonableAuthorityFigure: She backs up Grid's requests as well as she can because they're not unreasonable and he does need her support to fulfill the crafting requests her guild is giving him.
* TheReasonYouSuckSpeech: In order to keep Malacus' focus off Grid, Jishuka goes about taunting the former. She calls out Malacus for being incompetent and weak for not managing to kill her and her guild with the powerful dark magic attack that he just used against them, and that thanks to the information they've gathered, he's actually the weakest of Yatan's Eight Servants. The badmouthing is enough to turn Malacus red in anger.
* RevengeMyopia: She once tries to hunt down Euphemina for beating up on Faker when he's the one who antagonized Euphemina first. Fortunately, she gives up the grudge when she encounters and manages to recruit Grid to her guild and have him upgrade their gear.
* TheRival: Has rivalries with several people.
** Her overall Tzedakah Guild is this towards the Giant Guild having gone up against them since the days of the L.T.S. game that came before Satisfy. The Giant Guild's Chris in particular is Jishuka's primary rival given that they're both guild leaders.
** She and Yura eventually start to compete over Grid's affections in the real world.
* WorldsMostBeautifulWoman: She's viewed as such amongst the masses. Particularly when it comes to Brazilian women.
* YouNeverDidThatForMe: Much more pronounced in the light novel than the manwha, but Jishuka nearly goes crazy in the Target Processing event in the first national competition where, after totally ignoring Jishuka for days and not responding at all, Grid [[BigDamnHeroes suddenly shows up and saves Yura]], making Jishuka stop dead and demand her teammate tell her which of them he thinks is prettier.

to:

* ArcherArchetype: Easily the biggest example of an Archer player in the game.
* AmbiguouslyBrown: The only thing we know about her ethnicity is that she comes from Brazil. Everything else is still up in the air.
* ArtEvolution: As can be seen in the page images. Her most recent appearance is far closer to her original web-novel hi-res art than her initial appearance.
* CharacterLevel: Around the time of the Malacus raid, Jishuka was mentioned to be the 19th highest level player in the unified player rankings.
* EnlightenedSelfInterest: She is good and kind to
AccidentalTruth: When he sees Grid because his smith talents are mission critical for the guild to continue prospering.
* FieryRedhead: She's red-headed and is loud, hot-blooded, and her special attack involves an arrow of pure flames.
* IHaveBoobsYouMustObey: Averted. She once tries to tempt Grid into doing her a favor by bending over low enough that he can see right down her cleavage. Unfortunately for her, by this time he was already married and faithful to Irene, so he doesn't even notice and angrily shoos her out of the smithy so he can get to work.
* HopelessSuitor: By the time she starts to develop feelings for Grid, he's already in a faithful relationship with someone else.
* IWillFindYou: After spotting
forge the Epic-rated [Special Jaffa Arrows] in Arrow], he proclaims "It's like Pagma is reborn!" He didn't know it at the auction house, it becomes her goal to find the unknown time, but Grid's class is Pagma's Successor.
* AnAxeToGrind: He provides players with [Smith’s Old Axe] when firewood is needed.
* BitCharacter: His appearances are few and far between.
* TheBlacksmith: The Beginner-level
blacksmith (Grid) who crafted them, and recruit said NPC of Bairan Village.
* DropTheHammer: Given that he's a blacksmith, Smith's usually seen using a smithing hammer during work. He also provided Grid with a Normal-rated [Blacksmith’s Hammer] early on.
* GetOut: Says this to Grid when the latter enters his Bairan smithy trying to boast about his awesomeness, much to Grid's surprise that his
blacksmith into adoration effects didn't have an effect on Smith. This is due to the Tzedakah Guild before he/she fact that Grid's Blacksmith adoration effects only affect Intermediate and Advanced level Blacksmiths, which tells Grid right away that Smith is swooped up by some other guild. Thus, she quickly orders her fellow guild members just a low Beginner-rated blacksmith who views Grid as a nobody. Grid instead offers to chop firewood to prove his worth, which Smith provides the quest for it.
* HowIsThatEvenPossible: At first, he refuses to believe that Grid was able to chop as many as 1000 pieces of firewood despite witnessing the large stacks of firewood now outside his smithy. It's only when Grid shows off his perfected wood-cutting technique on another piece of firewood in front of him that he's willing to believe that he completed the firewood quest. Smith then provides Grid a quest to mine [Iron Ore] still not fully convinced in Grid's skills, but finally accepts it when he sees Grid return with 170 of said ore.
** It happens again once Smith witnesses Grid perfectly prepare his smithy's furnace
to begin the search. She eventually succeeds.
* TheLeader: Jishuka's
smelting for the leader of the 17-member Tzedakah Guild [Jaffa Arrow]. He's so shocked to hear that have been playing together since the days of L.T.S. (the most popular game before the days of Satisfy). She slides into the role of SupportingLeader after her Tzedakah Guild folds into this is Grid's guild, and first time preparing a furnace that he becomes their new overall leader.
* LikeAnOldMarriedCouple: Her initial meeting with
questions if Grid is basically the two reincarnation of them arguing like children over who is more desperate for Regas' help. Pagma.
* ItemCrafting: A given since he's a blacksmith.
** He showed
Grid needing him the steps to help search for make a [Jaffa Arrow] before Grid started working on his stolen [Perfect Divine Shield], or Jishuka needing Regas own.
* MachoCamp: As a blacksmith, he's very muscular, but he's as flamboyantly gay as they get, frequently hitting on Grid,
to help the guild locate the potential unknown his annoyance.
* MeaningfulName: His name is Smith and he's a blacksmith.
* MentorArchetype: For a brief time when Grid was still a
blacksmith (not knowing that it's the Grid person right in front of them).
* MasterArcher: She's the #1 Archer of Satisfy to the point of people calling her an expert, and has the strength and skills to back up said status.
* MeanBoss: She is loud, abrasive, and often makes death-threats
novice, Smith served as his blacksmith mentor teaching him how to make her guild members bend to her will, but they are loyal to her because she watches over them, and because they know the [Jaffa Arrow]. He becomes convinced that she only yells at them in Grid is destined for greatness after witnessing the latter easily craft the arrowhead and wooden shaft that make up the [Jaffa Arrow] just learning from observation.
* PleaseDontLeaveMe: His tearful goodbye to Grid after the latter completed the [Special Jaffa Arrow] basically amounted to this.
* PowerfulPick: He provides players with [Smith’s Pickaxe] to mine [Iron Ore] from the mountain mine near Bairan village. After Grid completed the firewood quest, he sends Grid off to said mine to gather up 80 [Iron Ore]. Grid returned with 170.
* QuestGiver: He's
an effort NPC shown to bring give out quests.
** E-rank Quest: ''Chop Firewood'' - In order for Grid to prove that he's capable of working as a blacksmith at Smith's Bairan smithy, Smith provides Grid a quest to chop at least 500 pieces of firewood. To Smith's shock, Grid chops as much as 1000 pieces. However, Smith remains unconvinced.
** E-rank Quest: ''Mine Ore'' - Smith sends Grid off to mine 80 pieces of [Iron Ore] from
the best mountain near Bairan Village for in order for Grid to further prove that he's capable of their capabilities.
* AMotherToHerMen: She may be loud
working for Smith. He's once again shocked to see Grid return from the mountain mine with 170 pieces of [Iron Ore], and threatening, but when push comes to shove, she will avenge her guild-mates, whatever it takes, and looks out for their well-being.
* MsFanservice: She is one of
accepts Grid into the two top attractive female users of Satisfy and isn't afraid to flaunt it. The other is Yura, the #5 top player smithy.
** E-rank Quest: ''Mineral Smelting'' - Beginning work
in the world.
* MundaneUtility: At one point, she has to use her trump card so
smithy, Smith provides Grid can use the flames like a furnace quest to learn how to smelt a jaffa ore as doing so is required for Grid to forge a lock-pick. She was not happy having the [Jaffa Arrow]. Thanks to do this.
* PlayingWithFire: Her trump card "phoenix arrow" manifests as
Grid observing Smith making a huge jaffa ore beforehand, Grid doesn't have much struggle working the furnace and making one of his own.
** D-rank Quest: ''Create a Jaffa Arrow'' - Smith provides Grid the production method to make at least 100 [Jaffa Arrows]. Grid chooses to make the
arrow shafts himself along with forging metal arrowhead, which his efforts are rewarded with finishing 100 Epic-rated [Special Jaffa Arrows].
* SecretTestOfCharacter: He gives Grid a lot
of flames.
* ProperlyParanoid: For a long time, she was firmly insistent
grief when they met and then assigns him to chop 500 wooden logs, just so Grid would stop crying against the walls of the smithy. When Grid completes the quest perfectly, and repairs the worn-out axe, he teaches Grid how to make the jaffa arrows that the would ultimately lead Grid to meeting Tzedakah guild should and joining as their smith.
* SmallRoleBigImpact: If
not accept new recruits, for several good reasons. In him giving Grid the aftermath of wood-chopping quest and then teaching him the most recent skirmish with Giant Guild over Grid, she loosens the restrictions and brings in several promising recruits. Among them, three basics of them are spies and saboteurs, Box, Black Teddy, and Asuka. Although she smithing, Grid would never heard about it, have found his niche and his destiny, or at the three spies are directly responsible for nearly causing very least, it would have been much, much harder.
* TookALevelInKindness: He was very dismissive of Grid at first viewing said player as
a major rift in the guild between several key members.
* ReasonableAuthorityFigure: She backs up
nobody since Grid's requests adoration passives don't work on Beginner-level blacksmiths such as well as she can because they're not unreasonable and he does need her support Smith. However, due to fulfill the crafting requests her guild is giving him.
* TheReasonYouSuckSpeech: In order to keep Malacus' focus off Grid, Jishuka goes about taunting the former. She calls out Malacus for being incompetent and weak for not managing to kill her and her guild
Grid increasing his affinity with the powerful dark magic attack that him, he just used against them, completely changes attitude and that thanks to the information they've gathered, he's actually the weakest of Yatan's Eight Servants. The badmouthing is enough to turn Malacus red in anger.
* RevengeMyopia: She once tries to hunt down Euphemina for beating up on Faker when he's the one who antagonized Euphemina first. Fortunately, she gives up the grudge when she encounters and manages to recruit
views Grid to her guild and have him upgrade their gear.
* TheRival: Has rivalries with several people.
** Her overall Tzedakah Guild is this towards the Giant Guild having gone up against them since the days of the L.T.S. game that came before Satisfy. The Giant Guild's Chris in particular is Jishuka's primary rival given that they're both guild leaders.
** She and Yura eventually start to compete over Grid's affections in the real world.
* WorldsMostBeautifulWoman: She's viewed
as such amongst the masses. Particularly when it comes to Brazilian women.
* YouNeverDidThatForMe: Much more pronounced in the light novel than the manwha, but Jishuka nearly goes crazy in the Target Processing event in the first national competition where,
a worthy blacksmith after totally ignoring Jishuka for days completing the novice quests to chop firewood and not responding at all, Grid [[BigDamnHeroes suddenly shows up and saves Yura]], making Jishuka stop dead and demand her teammate tell her mine ore. Both of which Grid went well beyond the needed amount to complete said quests. By the time Grid crafts the Epic-rated [Special Jaffa Arrow], Smith is pretty much at the point of them he thinks is prettier.worshipping him due to maxed out NPC affinity.



[[folder: Regas]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/regas.png]]

The Tzedakah Guild's second strongest member, and the #1 Martial Artist class player of Satisfy. Regas is an all-around NiceGuy, and because he's a taekwando expert, he chooses to fight either with metal knuckles or no weapons at all. Regas is introduced coming to Grid's defense from people accusing Grid of attempting to sneak into the Guardian of the Forest raid near Bairan Village by pretending to be a strong player. He comes across Grid again in Winston Village during a time when the guild was searching for the unknown blacksmith that forged the Epic-rated [Special Jaffa Arrows], which he sees that Grid has become depressed after his Legendary-rated [Perfect Divine Shield] had been stolen away by a Yatan supporter. Thus, Regas decides to help out Grid once more by helping him find his lost shield; not knowing that he's actually helping the unknown blacksmith his guild is looking for.

to:

[[folder: Regas]]
Khan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/regas.png]]

org/pmwiki/pub/images/khan_8.jpg]]
[[caption-width-right:350:Can it be? Have I met Pagma's descendant, just like my ancestor met Pagma?!]]

The Tzedakah Guild's second strongest member, and the #1 Martial Artist class player of Satisfy. Regas is an all-around NiceGuy, and because he's a taekwando expert, he chooses to fight either with metal knuckles or no weapons at all. Regas is introduced coming to Grid's defense from people accusing Grid of attempting to sneak into the Guardian of the Forest raid near Bairan Village by pretending to be a strong player. He comes across Grid again in Winston Village during a time when the guild was searching for the unknown blacksmith NPC of Winston Village. When Grid arrives at the Winston smithy for work, he finds it in an almost abandoned state, and Khan himself remains in a corner depressed and unhealthy surrounded by empty liquor bottles due to his failing business, and being the only one left alive of his family. While the two are talking, Grid learns how Mero Company flooded the market with cheap, inferior goods, driving Khan out of business. Shortly after, 5 outlaw criminals walk in demanding that forged Khan sign over the Epic-rated [Special Jaffa Arrows], which he sees smithy to the Mero Company, and to kick the dog a bit further, demand half of the selling price on the contract. As a final insult, they mock the death of Khan's only son. At this, Grid becomes engulfed with rage and is pushed into an automatic quest to defend the smithy and kill the crooks. In gratitude for being rescued, and seeing that Grid has become depressed after his Legendary-rated [Perfect Divine Shield] had been stolen away by a Yatan supporter. Thus, Regas decides to help out can equip the store's two treasured Unique-rated items, the [Valhalla] armor and the [Dainsleif (Reproduction)] sword, Khan makes Grid once more by helping him find his lost shield; not knowing that he's actually helping heir. The result is Grid setting up permanent shop at the unknown blacksmith Winston smithy with Khan working as his guild is looking for.primary support.



* ArmorPiercingAttack: Has the Penetration Skill when striking enemies with his fists, which is implied to be a strike that bypasses defenses.
* BareFistedMonk: Usually fights with no weapons, but if pressed, can equip metal knuckles.
* BewareTheSillyOnes: Regas is not the smartest fellow, and is very easy to fool when it comes to asking him for help, but he makes up for it by kicking peoples butts as a martial artist.
* TheCape: Given his NiceGuy persona, Regas will go out of his way to help those that are in dire need. He will even ignore the current objectives provided by his guild if he happens to come across someone in trouble.
* CharacterLevel: At the time of the Malacus raid, Regas is mentioned to be 2nd highest level Tzedakah member after Jishuka, and is within the Top-30 of the unified player rankings, which put him somewhere between Jishuka (19th) and Pon (23rd).
* DistressedDude: During the raid battle against Malacus, Regas ends up being taken hostage after said video-game boss strikes him with 5 black spears that keep him immobilized.
* EstablishingCharacterMoment: Grid trying to join the Guardian of the Forest raid near Bairan Village definitely highlighted Regas' NiceGuy persona. Toban and Vantner remained suspicious of Grid trying to get in when he was not revealing his level (he was level -3 at the time), which also started to anger all the other players who were about to take part in the raid. However, Regas stepped in to defend Grid, and even made it clear that Grid's allowed to join. In the end, Grid decided to back out knowing that he didn't have anyone else's trust, but that didn't stop Regas from hoping to see Grid again somewhere down the line.
* ExtremityExtremist: Since he's the Martial Artist class, a lot of Regas' skills rely on him using his body parts, such as his arms and legs, to deal damage to his opponents.
* ForeignCultureFetish: He is British, but favors Korean cuisine and Asian martial arts. In the aftermath of the first yearly Satisfy Olympic games, he is among the first of the users to move to South Korea and build fund the creation of an apartment complex just so he can live near Grid.
* FunPersonified: He tends to be the funnest and easygoing person to be around when it comes to the Tzedakah Guild.
* GoodIsNotSoft: He's a sweetheart, but mess with his friends and he won't hesitate to beat you to death.
* GreenEyedMonster: After being saved by Grid during the Malacus raid, he shows a tad of envy towards the former because despite Grid still being an unknown at the time, he's already displaying greatness in front of many people who are high Rankers, including Regas.
* HonorBeforeReason: His NiceGuy antics tend to get in the way of being reasonable.
** If someone is in need of help, or a villain needs to be brought to justice, Regas will ignore his current objective to perform such deeds, even if it means that he has to put aside the goals of his guild.
** He refuses to use weapons outside of very limited circumstances, like the official Satisfy Olympic tournament, where weapon use is sanctified by the competition rules.
* IChooseToStay: Given his competitive nature, Regas will choose to not run. He will stick around to continue fighting even if it's looking like they're not going to win.
* InSeriesNickname: He became known as the "Taekwon Master" amongst the players due to his taekwando skills.
* LeeroyJenkins: Due to his lack of intelligence when it comes to planning ahead, Regas tends to just charge in right away and begin fighting without any plan. One example is when he suddenly charged at a group of Yatan supporters during the search for Grid's stolen [Perfect Divine Shield].
* NiceGuy: He's without a doubt one of the nicest people this series has to offer. If someone needs help, or justice needs to be served, he will drop everything he's currently doing to go and solve said issues.
* PowerfulButIncompetent: He's one of the Tzedakah Guild's top fighters, 2nd highest even in terms of level, but lacks somewhat in the intelligence department, which almost always gets in the way of the goals set by his guild. This usually results in Regas going off and doing his own thing, which can sometimes get on guild leader Jishuka's nerves. Later on when he's held captive by Malacus and tries to explain to Pon and Vantner that he just wanted to fight someone who looked strong for the sake of his training, they both end up viewing Regas as an idiot, and just order him to die.
* PowerPalms: He has the Force Palm Skill, which is striking enemies with the palm of his hand.
* PrettyBoy: So much so that he's said to be a complete heartthrob amongst the women. The fact that he's always shirtless, which shows off his huge muscles, helps a lot.
* RedOniBlueOni: The energetic NiceGuy Red to Grid's depressed Blue as the two of them go about working together to search for Grid's Legendary-rated [Perfect Divine Shield] that was stolen by a Yatan supporter.
* RightForTheWrongReasons: He puts his quest to find "the mysterious blacksmith" on hold to help Grid recover his Legendary-rated [Perfect Divine Shield]. Just so happens Grid is the "mysterious blacksmith" his guild tasked him to find, and helping him in his hour of need is bound to score points to help win him over.
* RoundhouseKick: He has the Gale Attack Skill, which appears to be striking enemies with kicks that are enhanced with the wind-attribute.
* SkilledButNaive: He's a powerful user, but he's very easy to exploit.
* SpiritedCompetitor: He fights strong foes purely for the thrill of the challenge, and calls it "training."
* WalkingShirtlessScene: Constantly.

to:

* ArmorPiercingAttack: Has the Penetration Skill when striking enemies with his fists, which is implied to be a strike that bypasses defenses.
* BareFistedMonk: Usually fights with no weapons, but if pressed, can equip metal knuckles.
* BewareTheSillyOnes: Regas is not the smartest fellow, and is very easy to fool when it comes to asking
AffectionateNickname: Ruby was fond of calling him for help, but he makes up for it by kicking peoples butts as a martial artist.
* TheCape: Given his NiceGuy persona, Regas will go out of his way to help those that are in dire need. He will even ignore the current objectives provided by his guild if he happens to come across someone in trouble.
* CharacterLevel: At the time of the Malacus raid, Regas is mentioned to be 2nd highest level Tzedakah member after Jishuka, and is within the Top-30 of the unified player rankings, which put him somewhere between Jishuka (19th) and Pon (23rd).
* DistressedDude: During the raid battle against Malacus, Regas ends up being taken hostage after said video-game boss strikes him with 5 black spears that keep him immobilized.
* EstablishingCharacterMoment: Grid trying to join the Guardian of the Forest raid near Bairan Village definitely highlighted Regas' NiceGuy persona. Toban and Vantner remained suspicious of Grid trying to get in when he was not revealing his level (he was level -3 at the time), which also started to anger all the other players who were about to take part in the raid. However, Regas stepped in to defend Grid, and even made it clear that Grid's allowed to join. In the end, Grid decided to back out knowing that he didn't have anyone else's trust, but that didn't stop Regas from hoping to see Grid again somewhere down the line.
* ExtremityExtremist: Since he's the Martial Artist class, a lot of Regas' skills rely on him using his body parts, such as his arms and legs, to deal damage to his opponents.
* ForeignCultureFetish: He is British, but favors Korean cuisine and Asian martial arts. In the aftermath of the first yearly Satisfy Olympic games, he is among the first of the users to move to South Korea and build fund the creation of an apartment complex just so he can live near Grid.
* FunPersonified: He tends to be the funnest and easygoing person to be around when it comes to the Tzedakah Guild.
* GoodIsNotSoft: He's a sweetheart, but mess with his friends and he won't hesitate to beat you to death.
* GreenEyedMonster: After being saved by Grid during the Malacus raid, he shows a tad of envy towards the former because despite Grid still being an unknown at the time, he's already displaying greatness in front of many people who are high Rankers, including Regas.
* HonorBeforeReason: His NiceGuy antics tend to get in the way of being reasonable.
** If someone is in need of help, or a villain needs to be brought to justice, Regas will ignore his current objective to perform such deeds, even if it means that he has to put aside the goals of his guild.
** He refuses to use weapons outside of very limited circumstances, like the official Satisfy Olympic tournament, where weapon use is sanctified by the competition rules.
* IChooseToStay: Given his competitive nature, Regas will choose to not run. He will stick around to continue fighting even if it's looking like they're not going to win.
* InSeriesNickname: He became known as the "Taekwon Master" amongst the players due to his taekwando skills.
* LeeroyJenkins: Due to his lack of intelligence when it comes to planning ahead, Regas tends to just charge in right away and begin fighting without any plan. One example is when he suddenly charged at a group of Yatan supporters during the search for Grid's stolen [Perfect Divine Shield].
* NiceGuy: He's without a doubt one of the nicest people this series has to offer. If someone needs help, or justice needs to be served, he will drop everything he's currently doing to go and solve said issues.
* PowerfulButIncompetent: He's one of the Tzedakah Guild's top fighters, 2nd highest even in terms of level, but lacks somewhat in the intelligence department, which almost always gets in the way of the goals set by his guild. This usually results in Regas going off and doing his own thing, which can sometimes get on guild leader Jishuka's nerves. Later on when he's held captive by Malacus and tries to explain to Pon and Vantner that he just wanted to fight someone who looked strong for the sake of his training, they both end up viewing Regas as an idiot, and just order him to die.
* PowerPalms: He has the Force Palm Skill, which is striking enemies with the palm of his hand.
* PrettyBoy: So much so that he's said to be a complete heartthrob amongst the women. The fact that he's always shirtless, which shows off his huge muscles, helps a lot.
* RedOniBlueOni: The energetic NiceGuy Red to Grid's depressed Blue as the two of them go about working together to search for Grid's Legendary-rated [Perfect Divine Shield] that was stolen by a Yatan supporter.
* RightForTheWrongReasons: He puts his quest to find "the mysterious blacksmith" on hold to help Grid recover his Legendary-rated [Perfect Divine Shield]. Just so happens Grid is the "mysterious blacksmith" his guild tasked him to find, and helping him in his hour of need is bound to score points to help win him over.
* RoundhouseKick: He has the Gale Attack Skill, which appears to be striking enemies with kicks that are enhanced with the wind-attribute.
* SkilledButNaive: He's a powerful user, but he's very easy to exploit.
* SpiritedCompetitor: He fights strong foes purely for the thrill of the challenge, and calls it "training.
"Grandpa."
* WalkingShirtlessScene: Constantly.TheBlacksmith: He's the Advanced level blacksmith NPC of Winston Village.
* BreakoutCharacter: His influence on Grid, turning the latter from an angry ball of hate, cowardice, and misanthropy, to a good and benevolent man, endeared him not only to a significant part of the cast but to the fanbase as a whole. His death as a result of Veradin's cowardly sneak attack while Overgeared was at the Satisfy Olympics made the fanbase erupt with rage, and it's still a tear-jerking topic almost 600 chapters later.
* CharacterDeath: He succumbs to the wounds inflicted on him by Veradins cowardly attack in chapter 777. Even Ruby's mightiest healing was innefective.
* DarkAndTroubledPast: His wife died when his son was young. His son died of illness. His business was driven under by Mero Company flooding the market with cheap goods, a scammer hired by the Mero Company put him at least 600 gold in debt, and he almost drank himself to death to escape the pain of having criminals pound on his door, trying to steal away his family business that has existed for generations.
* DarkestHour: Khan was on the verge of losing everything to the Mero Company the moment the 5 Winston Outlaws arrived at his smithy demanding that he hand over ownership of the smithy to said company...then Grid appears.
* DiedInYourArmsTonight: Due to the lag and usage restrictions on Grid's Satisfy capsule, Grid arrived ''one second'' before Khan died, just barely enough time for a hug before Khan turned grey and dissolved into ash. Grid declared war on Immortal in response, and didn't quit until the guild disbanded and Veradin was forcefully logged out, permanently.
* DropTheHammer: Given that he's a blacksmith, Khan's usually seen using a smithing hammer during work.
** At the Winston smithy, Khan's primary smithing hammer was a Rare-rated [Excellent Blacksmith’s Hammer] left to him by his father that increased the chance of the user making a Rare-rated item by 10%. In addition, Grid used his Legendary Blacksmith’s Appraisal Skill on it in order to learn how to make blacksmithing hammers for himself.
* DrowningMySorrows: Deconstructed. Drinking himself to an early grave did nothing to solve Khan's problems, only making them worse.
* FamilyBusiness: His Winston smithy has gone through seven generations in his family. However, the streak ends with Khan due to being the final living member of his bloodline. He ''did'' have a son, but he died of illness long before Grid's arrival to Khan's smithy.
* GrumpyOldMan: Khan's introduced as an irritable drunk due to the loss of his family, and the Mero Company ruining his business. He gets out of hit upon meeting Grid.
* HeroicLineage: He's a descendant of Albatino, a blacksmith who displayed a lot of potential from the era of Pagma. Albatino was the creator of the Unique-rated items, the [Valhalla] armor and the [Dainsleif (Reproduction)] sword, that remain within Khan's smithy as its precious treasures.
* AHeroToHisHometown: Due to the fact that he's standing up to the Mero Company, the people of Winston respect the hell out of him. Usually when he's providing speeches, especially his hatred for the Mero Company, it easily hypes up the residents of Winston to listen to whatever he says.
* HowTheMightyHaveFallen: It's said that he was once an incredible blacksmith back in the day. His Blacksmith’s Craftsmanship Skill early on is actually at the Advanced level. However, he became a drunk incompetent old man due to the Mero Company ruining his business. Thankfully, he becomes a great blacksmith again once he starts working alongside Grid.
* InTheBlood: Outside of his DarkestHour troubles with the Mero Company, Khan has always been a potentially great blacksmith due to being a descendant of Albatino.
* ItemCrafting: A given since he's a blacksmith.
** Using the stack of [Frostlight Orc Leather] that Grid provided for him, Khan forges the Epic-rated [Khan's Masterpiece] armor. The armor has the added effect of reducing damage from physical attacks by 20% due to the orc leather being able to absorb impacts. Khan gives the armor to Grid to protect help him for his journey to Kesan Canyon.
* LikeASonToMe: He sees Grid as a welcome adoptive son.
* MakingTheMasterpiece: He views the [Khan's Masterpiece] armor that he forged using leather from frostlight orcs to be this.
* MentorArchetype: Most of his mentoring towards Grid was when the two of them were preparing for the blacksmithing duel with the Mero Company. Afterwards, Khan serves as Grid's main support and blacksmith helper once Grid becomes further developed and sets up shop in the Winston smithy.
* MrExposition: Given that he's a quest NPC, he usually provides a lot of helpful info to Grid.
** During the Mero Company chapters when Huroi is trying to get the people of Winston to like said company for his quest, Khan goes into great detail regarding Earl Steim, and how the people of Winston follows the Earl's ‘Rights of the People’ law. That the Earl cares for its people, and should be informed should something at Winston go wrong. Thus, Huroi is given a new quest to inform Earl Steim about the Mero Company's poor treatment of the people of Winston, and not allowing them to properly develop when Winston Village has the potential to become grand. In the end, Huroi agrees to go inform Earl Steim about the Mero Company's actions, and accepts the new quest.
* NailedToTheWagon: Grid confiscates (and sells) all his liquor and stops him from getting any more, as he's been so overburdened by booze that another drop crossing his lips might kill him.
* NumberTwo: After Khan hands ownership of his Winston smithy over to Grid, he becomes Grid's main blacksmith support from then on providing him mentorship and advice while also acting as the shopkeeper to help sell off the items that Grid creates.
* OutlivingOnesOffspring: His very talented son died of illness as a young man.
* PassingTheTorch: He officially names Grid his successor in order to take on the blacksmithing duel against the Mero Company, which Grid fights in his place due to Khan being unhealthy at the time. Even after the duel is over, Grid accepts the role as the successor of Khan's smithy. Following the disposal of the Mero Company from Winston Village, Khan officially transfers ownership of his Winston smithy over to Grid, much to the latter's excitement.
* QuestGiver: He's an NPC shown to give out quests.
** B-rank Quest: ''Blacksmith’s Rage'' - Due to Grid overhearing the blacksmith NPC, Khan, being harrassed by the 5 Winston Outlaws, Grid is provided a quest by the game to dispose of the 5 Outlaws. Utilizing the one [Special Jaffa Arrow] he kept, and convincing Khan to let him borrow the smithy's Unique-rated sword, [Dainsleif (Reproduction)], Grid completes the quest by killing the 5 Winston Outlaws, which results in Grid befriending Khan.
** Class Quest: ''Pagma's Successor'' - Grid is interested in obtaining the two Unique-rated treasures of Khan's smithy, the [Valhalla] armor and the [Dainsleif (Reproduction)] sword. As a result, Khan provides Grid a special class-specific quest to prove to Khan that he's truly Pagma's Successor.
*** ''Pagma's Sword Dance'' - The first step of the Class Quest is for Grid to go out and discover Pagma's swordsmanship. Upon visiting the gravesite for Khan's family, Grid is given a hint from one of Khan's ancestor ghosts that it witnessed Pagma's swordsmanship, and carved the sword dance images onto a cliff in Kesan Canyon. Upon exploring Kesan Canyon, Grid locates the mural of Pagma's Sword Dance in a hidden cave behind the Loran Falls waterfall. Grid learns the Pagma's Sword Dance Skill and its 5 sword techniques (Wave, Restraint, Link, Kill, and Transcend) after looking at all the mural pictures. Grid then shows off Pagma's Sword Dance to Khan, which he rewards Grid with the [Dainsleif (Reproduction)] greatsword, and completes this part of the Class Quest.
** A-rank Quest: ''Item Production Game with the Mero Company!'' - Rabbit arrives at Khan's smithy and challenges him to a blacksmithing duel against the Mero Company with the smithy on the line. However, Khan announces Grid as his successor to take his place in the duel, which Grid is given the quest. In the end, Grid made a Unique-rated item, the [Ideal Dagger], that would have won blacksmithing duel against Euphemina, but he's arrested by Valmont before said item is judged; resulting in Euphemina technically winning by default.
** A-rank Quest: ''For the Residents of Winston'' - As a result of Huroi trying to calm the residents' anger towards the Mero Company, Khan provides him a speech regarding how said company is the true villain causing the Winston residents to suffer. Thus, he provides Huroi a quest to go and inform Earl Steim of the Mero Company's actions. Huroi moves to do so, but is captured by Rabbit before he's able to leave Winston Village.
*** For Huroi however, the quest chains into the S-rank Quest: ''Wait (S)'' where he has to wait in jail until he's rescued by the "Apostle of Justice, " who turned out to be Grid due to him receiving the S-rank Quest: ''Apostle of Justice'' when he got thrown into the same dungeon as Huroi. In the end, both Huroi and Grid succeed in their S-rank Quests, which they're both rewarded handsomely by the game.
* TheReasonYouSuckSpeech: The moment it looks like the Winston residents, and even Grid, are about to change their views that the Mero Company are good people just because Rabbit challenged Khan to a fair blacksmithing duel, Khan provides them all a reminder as to how much said company truly sucks monopolizing their land, and being deprived of everything to the point of becoming poor and hungry.
* RebelLeader: He serves as one for the Winston Villagers towards the villainous Mero Company. If Khan states that he's going against the Mero Company, the villagers will glady follow.
* SpotOfTea: Drinks tea made of boiled Lunol leaves.
* TragicKeepSake: His entire smithy is one.
* UndyingLoyalty: To Grid ever since he saved Khan's smithy from the Mero Company.
* YouRemindMeOfX: He reminds Grid of his own grandfather, and their relationship is very positive as a result.



[[folder: Faker]]

The #1 Assassin class player of the Tzedakah Guild who's considered to be a genius. Faker proved his ability and intellect by becoming the best Assassin in the game after playing in Satisfy for just 8 months. He's introduced getting in a fight with Euphemina when the guild believed that she was the potential great blacksmith that they were looking for. However, Faker ends up dying to her due to being caught off-guard by her Duplicator class, which results in Jishuka and the guild swearing vengeance on her. Once Grid officially joins their guild and their beef with Euphemina is put to rest, Faker continues fighting from the shadows as one of Grid's main supports.

to:

[[folder: Faker]]

The #1 Assassin class player of
Rabbit]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rabbit_7.jpg]]
[[caption-width-right:350:The Mero company is doomed to fail sooner or later. I wonder about that boy Grid. He seems rather talented...]]

A highly intelligent NPC who originally worked as Valmont's top strategist for
the Tzedakah Guild who's considered to be a genius. Faker proved Mero Company. During his ability time working for Valmont, Rabbit remained loyal due to the Mero Company providing him good money. However, Rabbit starts to question his loyalty once he starts to get abused by Valmont, and intellect by becoming sees that his boss' growth has reached its limit. As a result, Rabbit quickly realizes that the best Assassin in company is doomed, and so is he, if he remains with Valmont. Upon seeing Grid's potential forging the game after playing in Satisfy Unique-rated [Ideal Dagger] during the Winston blacksmithing game, Rabbit finally sees an out to move on from the company to work for just 8 months. He's introduced getting in a fight someone better. Thus, he secretly schemes with Euphemina when to out Valmont and dispose of the guild believed Mero Company. After breaking away, Rabbit pledges his support to Grid, but before he can work for his new boss, Earl Steim throws Rabbit in jail as punishment for his work with the Mero Company; meaning that she was the potential great blacksmith that they were looking for. However, Faker ends up dying to her due to being caught off-guard by her Duplicator class, which results in Jishuka and the guild swearing vengeance on her. Once Grid officially joins their guild and their beef with Euphemina is put to rest, Faker continues fighting from the shadows as one of Grid's main supports.[[PutOnABus it will be awhile]] before Rabbit can truly start working for Grid.



* BigDamnHeroes: He tends to pull this often as that invisible member of the guild who will remain in hiding, but will go in to protect his teammates if such a need arises. During the Malacus raid, Faker blocked a black magic spear attack from reaching Grid and Regas as they were escaping from danger.
* DoppelgangerAttack: He has a cloning Skill where at least a dozen of himself can attack the enemy at once.
* FragileSpeedster: Faker's a really fast and skilled Assassin player, but doesn't seem to have much durability as he actually didn't last all that long in his fight with Euphemina.
* HavingABlast: One of his daggers is said to have a hidden ability to explode upon impact.
* {{Invisibility}}: Common to rogue classes, Faker has the Stealth Skill to remain invisible while moving.
* KnifeNut: Seen fighting with daggers, which makes sense considering his Rogue-like Assassin class. He also has the ability to throw said daggers at enemies.
* {{Ninja}}: A lot of his game characteristics is basically that of a ninja.
* NinjaLog: He has a skill to make a body decoy of himself that takes all the damage while he gets away completely unharmed, such as making a copy of himself to take all the damage of one of Euphemina's copied fire spells.
* NoCelebritiesWereHarmed: Faker is based on [[https://en.wikipedia.org/wiki/Faker_(gamer) Lee Sang-hyeok]], a real life South Korean gamer who's a professional at ''[[VideoGame/LeagueOfLegends League of Legends]]''.
* ProfessionalKiller: His Assassin class. Faker is basically a rogue player who's ''really'' good at killing people.
* TheSmartGuy: One of the more intellectual fighters of the guild. Faker's mentioned to be a genius to the point that he rose up to the #1 spot for the Assassin class after playing Satisfy for just 8 months.
* TheSneakyGuy: Faker fills the role of being the Guild's damaging dealing rogue character that sneaks around in Stealth to kill people from the shadows.
* SpeedEchoes: His movements tend to leave behind afterimages. Possibly a result of an Assassin skill as Euphemina is shown doing this as well when she chooses to copy one of Faker's movement skills during their duel.
* SuperSpeed: Possibly a result of his Assassin skills, Faker's able to move really quickly to the point of leaving behind afterimages. Faker is so fast that he was able to swipe off Euphemina's disguise hat when she was pretending to be "Erina" before she could even react.
* StealthExpert: A lot of his Assassin and rogue skills play into this. Not to mention that he's ''the'' #1 Assassin.
* ThrowingYourSwordAlwaysWorks: Has the ability to throw his daggers at enemies.

to:

* BigDamnHeroes: HundredPercentAdorationRating: He tends becomes a hero to pull this often as Winston Village after the residents found out that invisible member of he chose to betray the guild who will remain in hiding, but will go in Mero Company, and bring Valmont and Baron Lowe to protect his teammates if such a need arises. During justice.
* AssumedWin: He (and Valmont) assumed victory for
the Malacus raid, Faker blocked Winston blacksmith duel believing that Euphemina was better than the incompetent looking Grid. Thus, it comes as a black magic spear attack from reaching shock to him when he realizes that the knife forged by Grid and Regas as they were escaping from danger.
was better.
* DoppelgangerAttack: He has AwesomenessByAnalysis: He's got incredibly keen observation abilities. An example would be that Rabbit could tell that Euphemina wasn't actually a cloning Skill where at least a dozen of himself can attack the enemy at once.
* FragileSpeedster: Faker's a really fast and skilled Assassin player, but
real Blacksmither being able to put together that she doesn't seem to have much durability as he actually didn't last all the traits of actual blacksmithers (work hands and working the bellows), and that long in his fight with Euphemina.
* HavingABlast: One of his daggers is said to
she must have a hidden some sort of copy ability since she was just copying Khan's techniques during the Winston blacksmith duel.
* TheBet: To resolve the issue regarding Valmont's Mero Company trying
to explode take over Khan's smithy, he challenges Khan to a blacksmithing duel. If Khan wins, he keeps his smithy and the Mero Company will leave him alone. If the blacksmith hired by the Mero Company wins, they take over the smithy.
* BoxedCrook: He is given relative freedom in exchange for helping Grid manage the city of Reinard that is his reward for defeating the massive golem army sent by the undead mage Braham.
* TheBusCameBack: With no buildup or mention for almost 200 chapters, when Grid is given authority over Reidan, he equally as abruptly has Rabbit freed from prison and made administrator of Reidan.
* TheDragon: He was Valmont's #2 during the chapters surrounding the Mero Company.
* FourEyesZeroSoul: He's not exactly evil, but he is amoral and ruthless, and he wears glasses.
* HeelFaceTurn: He's introduced to the story being highly antagonistic to Khan and Grid, but
upon impact.
* {{Invisibility}}: Common to rogue classes, Faker has
seeing Grid's potential forging the Stealth Skill Unique-rated [Ideal Dagger], Rabbit comes to remain invisible while moving.
* KnifeNut: Seen fighting with daggers, which makes sense considering his Rogue-like Assassin class. He also has the ability to throw said daggers at enemies.
* {{Ninja}}: A lot of his game characteristics is basically
realize that of a ninja.
* NinjaLog: He
his life will be much more grand if he switches to serving Grid. Thus, shortly after Grid is falsely accused and arrested by Valmont, he turns to Eupheminia and has a skill her break him out. Following the breakout, Rabbit's speech to make Grid regarding using all his merchant skills and connections to build up Grid's reputation as a body decoy of himself that takes great blacksmither who will be selling items for all the damage while he gets away completely unharmed, such as making a copy of himself Kingdoms from Khan's smithy makes it quite clear to take all Grid that the damage of one of Euphemina's copied fire spells.
future goals Rabbit's striving for are legit. Thus, Grid accepts Rabbit's support.
* NoCelebritiesWereHarmed: Faker HeroesPreferSwords: Seen wielding a sword.
* HyperCompetentSidekick: It was quite clear that he was the reason Valmont's Mero Company got as far as it did. Thus, Rabbit bailed once he realized that the company was doomed to eventually fall to Grid.
* MoralPragmatist: He takes the moral stance that
is based on [[https://en.wikipedia.org/wiki/Faker_(gamer) Lee Sang-hyeok]], a real life South Korean gamer who's a professional at ''[[VideoGame/LeagueOfLegends League of Legends]]''.
* ProfessionalKiller: His Assassin class. Faker is basically a rogue player who's ''really''
most likely to bring success. If he has to be cold and ruthless to collect outstanding invoices, he'll do it. If he can win good at killing people.
will by charity and benevolence, he'll do that too.
* TheSmartGuy: One of NoGoodDeedGoesUnpunished: Because he turned state's witness and helped Grid, Huroi, and Euphemina bring down Valmont and the corrupt lord of Winston, he does get leniency, but all his past crimes still mandate a jail sentence, so he wasn't able to advise Grid on how to bring Khan's smithy back to solvency.
* OnlyInItForTheMoney: He follows whatever he believes will provide him the most money. After witnessing Grid's potential during the Winston blacksmithing duel, Rabbit decides to bail on the Mero Company believing that working for Grid will provide much
more intellectual fighters of money. Rabbit also makes it quite clear when he's trying to convince Grid to work together that their skills combined will bring the guild. Faker's both of them a lot of money. Grid is of course won over by this claim given that this was early in the series when Grid was still a poor man.
* PutOnABus: After his part in freeing Grid and Huroi, he is abruptly thrown in prison for 10 years by Earl Steim and is not
mentioned to be a genius to in the point next few arcs.
* QuestGiver: He's an NPC shown to give out quests.
** It's implied heavily
that he rose up Rabbit provided Huroi a quest to calm the #1 spot for the Assassin class after playing Satisfy for just 8 months.
* TheSneakyGuy: Faker fills the role of being the Guild's damaging dealing rogue character
Winston residents that sneaks around are gathering at Khan's smithy. However, the quest fails due to Huroi betraying the Mero Company, which Rabbit proceeds to throw Huroi in Stealth to kill people the dungeon of Winston Castle.
** Unknown Difficulty Quest: ''Item Production Game with the Mero Company!'' - It's implied heavily that Rabbit sent a messenger
from the shadows.
* SpeedEchoes: His movements tend
Mero Company to leave behind afterimages. Possibly hire Euphemina for the blacksmithing duel against Grid. During the duel, Grid is arrested by Valmont before his Unique-rated [Ideal Dagger] can be judged as the winner, which Euphemina completes the quest being declared the winner by default, and is rewarded.
** S-rank Quest: ''Help Rabbit’s Job Seeking Plan'' - Due to Rabbit deciding to move on from the Mero Company to work for Grid, he provides Euphemina
a quest to free Grid from prison, and bring an end to the Mero Company and the corrupt Baron Lowe. The result is Euphemina breaking into the dungeon of an Assassin skill as Winston Castle to free Grid, and while she gets a bit sidetracked due to Grid needing to free Huroi for his quest, she eventually succeeds getting Grid out of the dungeon, disposing of many of Baron Lowe's guards, and capturing Lowe and Valmont. In the end, Euphemina is shown doing this rewarded, but Rabbit is still thrown in jail by Earl Steim as well when she chooses punishment for working with the Mero Company, so Rabbit has to copy one of Faker's movement skills during their duel.
* SuperSpeed: Possibly a result of his Assassin skills, Faker's
wait to eventually be able to move really quickly work with Grid.
* TheReasonYouSuckSpeech: He dishes this out
to the point of leaving behind afterimages. Faker is so fast that he was able to swipe off Euphemina's disguise hat Baron Lowe when she was pretending to be "Erina" before she could even react.
* StealthExpert: A lot of his Assassin and rogue skills play into this. Not to mention
the latter is begging Rabbit for help. Rabbit tells him that he's ''the'' #1 Assassin.
* ThrowingYourSwordAlwaysWorks: Has
decided to betray the ability to throw Mero Company because of Valmont's oppressive nature caused by his daggers at enemies.partnership with Lowe, as well as his inability to read the mood of Winston Village. Thus, he's come to the conclusion that the Mero Company will fall thanks to the actions of Lowe and Valmont.
* ScrewThisImOuttaHere: Bailed on Valmont's Mero Company once he realized that it was doomed to eventually fail. Rabbit finally puts together a plan to leave it after seeing Grid's potential during the Winston blacksmithing game.
* TheStrategist: Among his many skills is strategy, both economic and martial.
* SurprisinglyRealisticOutcome: Despite bringing Valmont and Baron Lowe to justice, Earl Steim doesn't let Rabbit off the hook as he was working as the #2 guy of Valmont's Mero Company that caused many residents of Winston Village to suffer. Thus, Earl Steim sentences him to [[PutOnABus 10 years in prison]] (much to Grid and Rabbit's disappointment as they had ''just'' decided to partner up).



[[folder: Toban]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/toban.png]]
[[caption-width-right:350: Stop fighting, he's a guild mate!]]

A Tzedakah Guild member who is the #1 Paladin class player, which makes him tank support for his guild mates. In addition, Toban serves as the guild's chief of staff, and is a member of the Judar Church. Due to initially being rude to Grid when the latter tried to join the Guardian of the Forest raid at Bairan Village, Grid decides to put him last on the que of equipment upgrades. By sheer coincidence, Toban's class quest puts him at odds with Grid's class quest due to the fact that Grid wound up looting the armor set that Toban's pope wanted to acquire.

to:

[[folder: Toban]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/toban.png]]
[[caption-width-right:350: Stop fighting, he's a guild mate!]]

A Tzedakah Guild member who is the #1 Paladin class player, which makes him tank support for his guild mates. In addition, Toban serves as the guild's chief
Kreugel]]
The well-known first place ranker
of staff, Satisfy. He and is a member of the Judar Church. Due to initially being rude to Grid meet when Kreugel had just finished losing a spar to Piaro, after previously having been subdued and working the latter tried to join the Guardian of the Forest raid at Bairan Village, Grid decides to put him last on the que of equipment upgrades. By sheer coincidence, Toban's class quest puts him at odds with Grid's class quest due to the fact that Grid wound up looting the armor set that Toban's pope wanted to acquire.fields.



* AdaptationDyeJob: In the original novel, he's listed as having black hair. In the manhwa, he's illustrated as blonde.
* AmbiguouslyBrown: It's never truly explained why his game avatar within Satisfy is darker skinned compared to everyone else.
* BadBadActing: He tries to dupe Grid by pretending he's under Box's control, but his actions are so hammy and over the top that he doesn't fool anyone.
* DiggingYourselfDeeper: Grid was already pissed at him for being attacked without provocation by Asuka, Black Teddy, and Box, and Toban's attempts to stop the fight failed epically. So when Toban offers to buy the armor set, at a ridiculously lowballed amount, refusing to budge, Grid gives up all thoughts of further negotiation and pulls out all the stops, killing Asuka, Box, and Black Teddy, and then extorting Toban into working for him, for free.
* LuckilyMyShieldWillProtectMe: Given that he's a Paladin tanker, Toban's usually seen using a shield.
** At the start of the series, he and the rest of the Tzedakah Guild were trying to raid Bairan Village's Guardian of the Forest in the hopes that it drops the [Amethyst Shield] for Toban.
** He has the Patience Shield Skill, which allows him to try to block the damage of certain attacks with whatever shield he currently has equipped.
* NumberTwo: Seems to serve as this for Jishuka, especially since he works as the Tzedakah Guild's chief of staff. If Jishuka winds up in trouble during combat, Toban will be the one giving the orders to protect the leader.
* ThePaladin: He's the first paladin of the Judar church.
* PeoplePuppets: Box uses his class's special abilities to force him to attack Grid.
* TheSmartGuy: Seems to fill this role for the Tzedakah Guild since he's been assigned to be their chief of staff. Basically, he keeps everything regarding his guild in order, and helps set up raids and such for them to take on.
* StoneWall: Serves as a Paladin tanker for his guild. Toban usually had to act as the main tanker early on due to Vantner messing up his stat distribution for his Guardian Knight class, which made it difficult for the latter to properly tank. However, once Vantner started to fix his class, such as him finally receiving a high-rated armor from Grid, Toban fell into more of the tanking support role that was supposed to be his role to begin with.
* ToBeLawfulOrGood: Lawful means carrying out his quest to take the Holy Armor Set from Grid, by force if need be. To be good means siding with his guild-mate and maybe failing the quest. The choice is stripped from him when Asuka, Box, and Black Teddy attack Grid and refuse to stand down.

to:

* AdaptationDyeJob: CerebusRetcon: When first introduced, he would often go "sorry, my mother is calling, I have to go" and log-out. Most believed he was just shy and used a silly excuse to avoid social contact. In the original novel, fact, his mother ''was'' calling, because he's listed as having black hair. In the manhwa, he's illustrated as blonde.
* AmbiguouslyBrown: It's never truly explained why his game avatar within Satisfy is darker skinned compared to everyone else.
* BadBadActing: He tries to dupe Grid by pretending he's under Box's control, but his actions are so hammy and
watching over the top that her in a hospice as she slips slowly away due to Alzheimer's.
* TheDogBitesBack: He may be stuck in Russia because of his sick mother, but
he doesn't fool anyone.
* DiggingYourselfDeeper: Grid was already pissed at
have to like it. When his murderously racist "teammate" Alexander mocked his mother's fate one time too often and tried to bully him for being attacked without provocation by Asuka, Black Teddy, and Box, and Toban's attempts in reality, he retaliated to stop the fight failed epically. So when Toban offers latter's with extreme force, even going so far as to buy step on the armor set, at a ridiculously lowballed amount, refusing guy's throat, to budge, Grid gives up all thoughts of further negotiation and pulls out all the stops, killing Asuka, Box, and Black Teddy, and then extorting Toban into working for him, for free.
* LuckilyMyShieldWillProtectMe: Given that
show him he's a Paladin tanker, Toban's usually seen using a shield.
** At
no "yellow monkey" because of his Korean ancestry.
* DramaticIrony: In
the start of second Satisfy Olympics, he runs across and fights Yura, and would have defeated her if not for Grid's intervention. Just so happens Yura is a [Legend] and he has to defeat one for his class quest.
* MisunderstoodLonerWithAHeartOfGold: He prefers to play solo, so most players think he's cold and aloof, but he's actually desperately lonely and plays solo only because he's watching over his sick mother and could need to log-out at any point with little to no warning.
* TheRival: He and Grid develop a friendly rivalry after their spar in Reinard.
* ToBeAMaster: His goal, as it currently stands, is to become a Sword Saint,
the series, he and the rest pinnacle of the Tzedakah Guild were swords-mastery. He is currently stuck trying to raid Bairan Village's Guardian of the Forest in the hopes fight and defeat a [Legend].
* WorfHadTheFlu: Lampshaded. Grid insists
that he wouldn't have won their spar if it drops the [Amethyst Shield] for Toban.
** He has the Patience Shield Skill, which allows him to try to block the damage of certain attacks with whatever shield he currently has equipped.
* NumberTwo: Seems to serve as this for Jishuka, especially since he works as the Tzedakah Guild's chief of staff. If Jishuka winds up in trouble during combat, Toban will be the one giving the orders to protect the leader.
* ThePaladin: He's the first paladin of the Judar church.
* PeoplePuppets: Box uses his class's special abilities to force him to attack Grid.
* TheSmartGuy: Seems to fill this role
weren't for the Tzedakah Guild since he's been assigned to be their chief of staff. Basically, he keeps everything regarding his guild fact that Kreugel wasn't in order, and helps set up raids and such for them to take on.
* StoneWall: Serves as a Paladin tanker for his guild. Toban usually had to act as the main tanker early on
top condition due to Vantner messing up his stat distribution for his Guardian Knight class, which made it difficult for the latter to properly tank. However, once Vantner started to fix his class, such as him finally receiving a high-rated armor from Grid, Toban fell into more of the tanking support role that was supposed to be his role to begin with.
* ToBeLawfulOrGood: Lawful means carrying out his quest to take the Holy Armor Set from Grid, by force if need be. To be good means siding
earlier spar with his guild-mate and maybe failing the quest. The choice is stripped from him when Asuka, Box, and Black Teddy attack Piaro, even though Grid and refuse to stand down.had Kreugel healed up by Ruby before their fight.



[[folder: Pon]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pon.jpg]]
[[caption-width-right:350:Wow! This spear is fantastic!]]

A [[{{Bishonen}} good-looking]] Tzedakah Guild player who is the #1 Spear Knight class player of Satisfy. Thus, making him one of the top guild mates when it comes to dishing out damage. Pon has a rivalry with Vantner where they constantly try to argue and one-up the other, but is also done in such a way that brings out the best of both of them.

to:

[[folder: Pon]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pon.jpg]]
[[caption-width-right:350:Wow! This spear is fantastic!]]

A [[{{Bishonen}} good-looking]] Tzedakah Guild player who is the #1 Spear Knight class player of Satisfy. Thus, making him one
Noll]]
The vampire boss
of the seventh vampire city. He gives the entirety of Overgeared's top guild mates when it comes fighters so much grief Grid summons the royal army to dishing out damage. Pon has a rivalry deal with Vantner where they constantly try him, which prompts his allies to argue rally and one-up his enemies to be wary. Just before the other, but is also done in such final blow, Grid's passive Pangea's Virtue skill triggers, sparing his life. As a way that brings out the best of both of them.direct result, he abandons his superiority complex against Grid and swears allegiance, going from being a monster to an NPC, and dragging his vampire city with him.



* AchillesHeel: Early on, Pon was stuck using a Level-190 Unique-rated spear despite his character being Level 243 as he hadn't been able to find a good replacement, which really lowered his potential damage output. However, he finally gets his much desired spear once Grid joins the guild, and makes a better one for him.
* AttackAttackAttack: His class is almost sheer offense, so once the battle starts, he concentrates on dishing out as much damage as he can to end the fight as quickly as possible.
* {{Bishonen}}: He's described to be handsome and has a sleek physique. So much so that his game character makes him look younger than he actually is.
* BladeOnAStick: Pon fights with a spear to the point of building himself up to becoming the #1 Spear Knight class player in Satisfy. Thus, he's famous as the best spearman in the game.
** Before meeting Grid, he was using a Level-190 Unique-rated spear for combat, which Pon was in desperate need of an upgrade since his game character was as high as Level 243 by the time of the Malacus raid.
* CharacterLevel: At the time of his introduction, Pon was mentioned to be the 23rd highest level player in the unified player rankings.
* EstablishingCharacterMoment: His introduction during the Malacus raid. Pon threw a surprise spear at Malacus with such immense strength behind it that it caused said raid boss to take several steps back despite him using his black magic shield Skill to block the spear's damage. Malacus is forced to admit that Pon is fast and strong compared to the weaker Vantner that just tried to attack him before Pon's surprise attack.
* InSeriesNickname: Vantner calls Pon a "chicken head" multiple times as a part of their VolleyingInsults.
* JavelinThrower: Given that Pon's a type of Spearman class, throwing his spear at the enemy is pretty common for him.
* JoustingLance: In the later chapters, he upgrades his class to mounted cavalry, giving him a powerful boost when he rides a mount.
* ManChild: He and Vantner's constant arguing make it quite clear that they don't act anywhere near their actual adult age. Jishuka however views this as a good thing as the two of them found value in disliking each other.
* OlderThanTheyLook: He's introduced as a 36 year old man in real life, yet his {{Bishonen}} game character makes him look like a younger man in his late 20s.
* PlayingWithFire: Pon's powerful Mach Spear Skill surrounds the head of his spear in intense flames, which is then thrown at the enemy at such high speed and explosive power.
* TheReasonYouSuckSpeech: Pon tends to call out Vantner for failing to properly play out the tanking role of his Guardian Knight class, which always leaves Vantner annoyed and angry.
* RedOniBlueOni: The calm Blue to Vantner's more aggressive Red.
* TheRival: He and Vantner have a rivalry to the point that they often argue with one another during battles. Despite said rivalry, he actually does want Vantner to succeed as Pon provides advice to his rival to start dumping stats into Stamina instead of Strength in order for Vantner to fix his tanking class.
* VitriolicBestBuds: As much as Vantner and Regas love to quarrel, he loves to quarrel with Vantner just as much. Later deconstructed because while the two are trapped in a vampire city, their bickering almost caused them to lose a fight with some powerful vampires until Grid stepped in and rescued them. He went and lectured them about it.
* VolleyingInsults: Tends to get into these kinds of arguments with Vantner.

to:

* AchillesHeel: Early on, Pon was stuck using a Level-190 Unique-rated spear despite AffectionateGestureToTheHead: He loves it when Grid rubs his character head.
* FaceMonsterTurn: Inverted. Goes from
being Level 243 as he hadn't been able to find a good replacement, which really lowered his potential damage output. However, he finally gets his much desired spear once Grid joins the guild, and makes a better one for him.
* AttackAttackAttack: His class is almost sheer offense, so once the battle starts, he concentrates on dishing out as much damage as he can to end the fight as quickly as possible.
* {{Bishonen}}: He's described to be handsome and has a sleek physique. So much so that his game character makes him look younger than he actually is.
* BladeOnAStick: Pon fights with a spear to the point of building himself up to becoming the #1 Spear Knight class player in Satisfy. Thus, he's famous as the best spearman in the game.
** Before meeting Grid, he was using a Level-190 Unique-rated spear for combat, which Pon was in desperate need of an upgrade since his game character was as high as Level 243 by the time of the Malacus raid.
* CharacterLevel: At the time of his introduction, Pon was mentioned to be the 23rd highest level player in the unified player rankings.
* EstablishingCharacterMoment: His introduction during the Malacus raid. Pon threw a surprise spear at Malacus with such immense strength behind it that it caused said raid
named monster boss to take several steps back despite him using an NPC loyal to Grid.
* FriendlyNeighborhoodVampire: Not at first, but once he swears allegiance to Grid, this applies to Grid and the members of Overgeared, with Grid replacing Noll's long-lost mother in
his black magic shield Skill to block the spear's damage. Malacus is forced to admit that Pon is fast and strong compared to the weaker Vantner that just tried to attack him before Pon's surprise attack.
heart.
* InSeriesNickname: Vantner calls Pon a "chicken head" multiple times HappilyAdopted: He sees Grid as a part of their VolleyingInsults.
* JavelinThrower: Given that Pon's a type of Spearman class, throwing his spear at the enemy is pretty common for
father figure and wants to spend time with him.
* JoustingLance: In KnowWhenToFoldEm: Unlike the later chapters, he upgrades his class to mounted cavalry, giving him a powerful boost rest of Grid's NPC heavy hitters, when he rides a mount.
* ManChild: He and Vantner's constant arguing make it quite clear that they don't act anywhere near their actual adult age. Jishuka however views this as a good thing as the two of them found value in disliking each other.
* OlderThanTheyLook: He's introduced as a 36 year old man in real life, yet
his {{Bishonen}} game character makes him look like a younger man in his late 20s.
* PlayingWithFire: Pon's powerful Mach Spear Skill surrounds the head
HP reaches 10% of his spear in intense flames, which is then thrown at the enemy at such high speed and explosive power.
* TheReasonYouSuckSpeech: Pon tends
max, he focuses on trying to call out Vantner for failing to properly play out the tanking role of his Guardian Knight class, which always leaves Vantner annoyed and angry.
* RedOniBlueOni: The calm Blue to Vantner's more aggressive Red.
* TheRival: He and Vantner have a rivalry to the point that they often argue with one another during battles. Despite said rivalry, he actually does want Vantner to succeed as Pon provides advice to his rival to start dumping stats into Stamina instead of Strength in order for Vantner to fix his tanking class.
* VitriolicBestBuds: As much as Vantner and Regas love to quarrel, he loves to quarrel with Vantner just as much. Later deconstructed because
escape, while the two are trapped in a vampire city, their bickering almost caused them to lose a others like Piaro will fight to the death, even though for NPC AllDeathsAreFinal.
* LoveRedeems: Because Grid treats him
with some powerful vampires until affection, he grows from being a raving, ranting monster that has to die to a decent upstanding NPC that's completely loyal to Grid.
* TheMindIsAPlaythingOfTheBody: He may be thousands of years old, but he has the body of an angsty teen and acts like one.
* PleaseDontLeaveMe: He wants to spend as much time with
Grid stepped in as possible and rescued them. He went and lectured them about it.
* VolleyingInsults: Tends to get into these kinds of arguments with Vantner.
hates it when Grid's duties take him elsewhere.



[[folder: Vantner]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vatner.png]]
[[caption-width-right:350:Grid, when are you going to forge my armor like you promised, damn it!]]

A large and bald Tzedakah Guild player who, as the eventual #1 Guardian Knight class player of Satisfy, serves as the guild's main tanker. Vantner has a rivalry with Pon where they constantly try to argue and one-up the other, but is also done in such a way that brings out the best of both of them. When he used to play L.T.S. with the rest of the guild, he was a powerful DPS player, but for a change of pace went with one of the well known tank classes. Unfortunately, his original game-play style stuck with him and he put too much into his Strength stat; neglecting his Stamina stat, and leaving him somewhat crippled. After Grid finally has the chance to give him that sweet, sweet armor he's been needing, this turns around in a hurry, and he becomes a whirling juggernaut of destruction.

to:

! Church of Yatan

[[folder: Vantner]]
As a whole]]
* CardCarryingVillain: They are all despicable and proud of it.
* DarkIsEvil: They all practice dark magic and are horrible, horrible people who happily spread misery and terror.
* TheFundamentalist: They are all fanatic worshippers of Yatan, and everyone who isn't is a "heretic," so it's perfectly okay to harm them.
* GoodIsBadAndBadIsGood: They genuinely believe their vile acts are the epitome of righteousness.
* ObviouslyEvil: As if their getup and attitude wasn't enough of a clue, they all wield black magic, and worship an evil god.
* QuestGiver: The church itself will give out quests.
** S-rank Quest: ''Guardian of the Temple'' - Due to Yura being in the area of a Yatan Temple being assaulted by Grid and Doran, the church provides her a quest to repel them, or to at least defend the woman (Irene) that's in the middle of being sacrified for one hour. While Irene ends up escaping, Yura succeeds in the quest due to the deaths of Grid and Doran.
** SS-rank Quest: ''Eighth Servant'' - Due to Earl Steim's war against the Yatan Church in the northern lands of the Eternal Kingdom, the church gives Yura a quest to join the war by rescuing at least 300 stranded Yatan followers. Doing so would grant Yura the high-ranking Yatan Church position of Eighth Servant, which she does eventually succeed.
* ReligionOfEvil: They worship the god Yatan, who they all boast lives in hell.
* RevengeMyopia: They happily do terrible things, including kidnapping virgins and offering them ups as sacrifices, but their intended victims dare to fight back, especially if they win, and the entire group wants bloody vengeance.
* StupidEvil: Their cult only works because Yatan wants it to. With the entire world as their enemy, and constantly trying to out-do each other in vileness, their organization should have torn itself apart long ago.
* UndyingLoyalty: Pretty much all of the Yatan Church followers, especially the NPCS, are this towards God Yatan.
* VirginSacrifice: They kidnap virgin women and sacrifice them to Yatan for power, and use that power to do heinous things.
[[/folder]]

[[folder: Malacus - The Sixth Servant of Yatan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vatner.png]]
[[caption-width-right:350:Grid, when are you going
org/pmwiki/pub/images/malacus.jpg]]
[[caption-width-right:350:Me, the conduit of Yatan, is suffering so much before these [[HumansAreInsects human insects!]]]]

The 6th highest ranking NPC of the Church of Yatan. Malacus' primary job as a priest for the Church is
to forge my armor like you promised, damn it!]]

A large
provide virgin sacrifices to God Yatan, which led to him kidnapping the virgin, Irene Steim, and bald attempted to sacrifice her in the Rolf Mountain cave near Winston Village. He also came up with the idea of controlling Administrator Vladi to hire Grid into forging a [Divine Shield] of Goddess Rebecca as Malacus plans to then corrupt said shield with his black magic to further strengthen the Church of Yatan.
\\\
Grid and Regas eventually stumble upon said cave by accident while the two of them were looking around for the Yatan cultist who stole Grid's Legendary-rated [Perfect Divine Shield], which was brought back to Malacus. The result is Grid and Regas ending up in a raid battle against Malacus and his lesser Yatan supporters, which forces Regas to call upon the rest of his
Tzedakah Guild player who, as the eventual #1 Guardian Knight class player of Satisfy, serves as the guild's main tanker. Vantner has a rivalry with Pon where they constantly try to argue and one-up the other, but is also done in such a way that brings out the best of both of them. When he used to play L.T.S. help with the rest of raid. At first, Malacus completely dominates the guild, he was a powerful DPS player, fight, but for a change of pace went with one of the well known tank classes. Unfortunately, his original game-play style stuck with him and he put too much into his Strength stat; neglecting his Stamina stat, and leaving him somewhat crippled. After Grid finally has the chance to give him that sweet, sweet armor he's been needing, this caught off-guard when it turns around in out that Grid still had a hurry, Rare-rated [Divine Shield] up his sleeve. Grid then realizes that he's getting a party field boost and he becomes a whirling juggernaut of destruction.turns the tables, killing him.



* AchillesHeel: Dumping all his early stats into Strength left Vantner as a [[GlassCannon damage-dealing tank with low Defense]]. Thus, he couldn't properly tank as he was lacking the Stamina required for his class' more advanced protection skills. However, it starts to get better for him once he begins to properly distribute his stats, and eventually receives a great tanking armor from Grid.
* AnAxeToGrind: He wields powerful twin axes.
* BadassBeard: Although he has little hair on the top of his head, he does have a full beard, and he's a mighty player.
* BaldOfAwesome: Very little hair on his head and is one of Satisfy's most powerful users. In fact, he's officially listed as the strongest user of his chosen class, Guardian Knight. Pon tends to make fun of him believing that this is a sign that Vantner is bald in real life, but Vantner claims that he designed his game character to be bald on purpose.
* BerserkButton: Nothing angers Vantner more than having to put up with Pon. Particularly when Pon is bad-mouthing him, or when Pon is doing better than him in battle.
* CharacterLevel: At the time of his introduction, Vantner was mentioned to be the 66th highest level player in the unified player rankings.
* DamageReduction: As a tanker class, he comes with different types of defense skills, such as the passive Reduce Damage Received Skill.
* DualWielding: He fights holding one axe in each hand.
* DumbMuscle: Pon calls him out as such for not effectively playing out his role of being the guild's tank, such as not even using a shield, which is a main component of being a tank. The problem comes from Vantner failing to adapt after switching to a tank class in Satisfy after he played as a damage-dealer class in L.T.S.
* GlassCannon: Vantner's biggest downfall early on was being a tank who couldn't actually tank. By dumping all his stats into Strength early on, Vantner turned himself into a frail tanking class that while he was able to dish out a lot of damage compared to what tanks are normally able to do, it left him with very little Defense. The fact that Vantner doesn't even use a shield didn't help matters. However, it starts to get better for Vantner once he settles into the role of being the tank, and starts to distribute his stats more properly. Finally receiving a high-rated tanking armor from Grid also helped.
* GreenEyedMonster: Despite being the same age as Pon, he's jealous of the fact that Pon's game character makes him look like a young heart-throb while his game character makes him look like an unappealing older man.
* HealingFactor: The Guardian Knight class comes with healing skills to help Vantner with tanking.
* ImprobableUseOfAWeapon: Throwing weapons is one of the few offensive skills of a Guardian Knight, which Vantner is seen throwing his axe at Malacus.
* TheJuggernaut: Once his stats are better balanced, and finally receives his high-rated armor from Grid, he can both hit hard and tank a lot of damage.
* ManChild: He and Pon's constant arguing make it quite clear that they don't act anywhere near their actual adult age. Jishuka however views this as a good thing as the two of them found value in disliking each other.
* RedOniBlueOni: The aggressive Red to Vantner's more calm Blue.
* TheRival: He and Pon have a rivalry to the point that they often argue with one another during battles. It's why it annoys Vantner greatly that he fell behind Pon early on due to his poor stat distribution.
* SpinAttack: He can spin his twin-axes in such a way to perform a spin attack.
* StoneWall: Vantner has trouble tanking at first due to his poor stat distribution, but he eventually falls into this role as being a true main tank for the guild once his stats are fixed, and finally getting a much needed armor upgrade from Grid.
** The Guardian Knight class has a one-time invincibility Skill where along with making Vantner invulnerable, he can also neutralize the opponent’s movements for a brief time.
* TimeToUnlockMoreTruePotential: Grid finds a locked hidden ability to his axes while making repairs and unlocks it, making Vantner considerably more powerful.
* VitriolicBestBuds: He and Regas fight just for the sake of it all the time. The two of them are best friends.
* VolleyingInsults: Tends to get into these kinds of arguments with Pon.
* YoungerThanTheyLook: He's introduced as a 36 year old man in real life, yet his game character makes him look like a older man in his late 40s. The baldness and the beard is supposedly what makes him look older than he is.

to:

* AchillesHeel: Dumping all ArcVillain: He basically acts as the FinalBoss for the stolen [Divine Shield] chapters, which resulted in Grid joining up with the Tzedakah Guild after fighting alongside them in a boss raid against Malacus. In addition, his early stats into Strength death stalled the growing influence that the Church of Yatan had on the Eternal Kingdom.
* BarrierWarrior: He relies a lot on his black magic deflecting shields to defend himself from harm. Malacus can either summon up barrier walls, or cast the black magic shielding upon himself to protect his whole body. The latter of which is considered a broken ability by the members of the Tzedakah Guild.
* BeamSpam: Using his hands, Malacus can fire off beams of dark magic at his enemies. He can even fire off dozens of these darkness rays at once.
* TheBeastmaster: Possibly due to a contract with Hell's Noble Master, Malacus can call upon the Noble Master's aid to summon up many [[{{Hellhound}} Cerberus dogs]] that will fight Malacus' enemies.
* BlackMagic: A user of dark magic given that he's a supporter of Yatan.
* BossBattle: Grid and the Tzedakah end up in a boss raid against the Level 310 Malacus at the Rolf Mountain cave near Winston Village.
* CantCatchUp: Due to Malacus being a priest who doesn't usually engage in direct combat, it's
left Vantner as him at a [[GlassCannon damage-dealing tank with low Defense]]. level compared to Yatan's other Servants. Thus, he couldn't properly tank as he was lacking hes's considered to be the Stamina required for weakest of Yatan's Servants despite being as high as Level 310.
* ChainPain: He can create chains with
his class' more advanced protection skills. However, it starts black magic, which Malacus will use to get better for him once he begins try to properly distribute bind up his stats, enemies.
* DeflectorShields: Malacus has hidden shield disks made of black magic that block incoming enemy attacks, but the cost is so restrictive, he can only use it just before the attack lands, so he can be blindsided.
* EvilIsBigger: He's evil
and eventually receives a great tanking armor from Grid.
* AnAxeToGrind: He wields powerful twin axes.
* BadassBeard: Although he has little hair on
he's so tall, the top of his head, he does have a full beard, and he's a mighty player.
* BaldOfAwesome: Very little hair on his
head rubs up against the cave ceiling.
* EvilGloating: He gloats how incredible he is that it was his efforts that made the Church of Yatan as great as it is, which makes it all the more laughable that a bunch of players are going to try to hunt someone as famous as him.
* EvilLaugh: He can't help but laugh at the thought that Jishuka
and is one of Satisfy's most her guild are actually going to try to hunt someone as powerful users. In fact, he's officially listed as the strongest user of his chosen class, Guardian Knight. Pon him.
* EvilPlan: Several.
** Given that it's Malacus' job to sacrifice virgins to God Yatan, he
tends to make fun of him believing go after folk who've proven themselves hostile to the church. This is why he kidnapped Irene from Winston Village in an attempt to sacrifice her to his god at a nearby mountain cave. It can be assumed that this is a sign that Vantner is bald in real life, but Vantner claims that he designed Malacus was also the one who tried to sacrifice Irene earlier at the temple where Doran had to sacrifice his game character life to be bald on purpose.
* BerserkButton: Nothing angers Vantner more than having to put up with Pon. Particularly when Pon is bad-mouthing him, or when Pon is doing better than him in battle.
* CharacterLevel: At the time of his introduction, Vantner was mentioned to be the 66th highest level player
save her. Both times however, Grid got in the unified player rankings.
* DamageReduction: As
way from being able to sacrifice her.
** After hearing about an upcoming potential blacksmith in Winston Village, Malacus put together
a tanker class, he comes plan to control Administrator Vladi into giving Grid a smithing job to forge a [Divine Shield]. Malacus would then have the shield stolen in an attempt to corrupt it with different types his black magic to further strengthen the Church of Yatan. However, all this ended up doing was lead Grid and Regas right to his Rolf Mountain cave during their search for the stolen [Perfect Divine Shield], which resulted in a Grid and Tzedakah Guild boss raid against Malacus.
* EvilSorcerer: His class is Dark Sorcerer, which is a type of evil priest that specialties in black magic, debuffs, and various
defense skills, skills.
* FacialMarkings: He has triangular markings around his eyes.
* FamedInStory: Malacus played a major role in the growth of the Church of Yatan. So much so that his accomplishments were enormous enough to affect the situation of the entire continent of Satisfy,
such as the passive Reduce Damage Received Skill.
Eternal Kingdom ending up at war with the church in order to push their evil influence back. There's two other large-scale sacrificial events that Malacus was particularly famous for. The first was when he sacrificed 87 virgins in order to turn the king of the Bungerst Principality into an idiot. The second was when he sacrificed 607 virgins in order to raise an epidemic in Earl Raven’s territory.
* DualWielding: He fights holding TheFundamentalist: He's said to be one axe in each hand.
* DumbMuscle: Pon calls him out as such for not effectively playing out his role
of being the guild's tank, such as not even using a shield, most brutal religious figures in Satisfy. So much so that it's considered foolish to try to communicate with Malacus, which is a main component of being a tank. The problem comes from Vantner failing to adapt after switching to a tank class in Satisfy after he played as a damage-dealer class in L.T.S.
* GlassCannon: Vantner's biggest downfall early on was being a tank who couldn't actually tank. By dumping all his stats into Strength early on, Vantner turned himself into a frail tanking class that while he was able to dish out a lot of damage compared to what tanks are normally able to do, it left him with very little Defense. The fact that Vantner doesn't even use a shield didn't help matters. However, it starts to get better for Vantner once he settles into the role of being the tank, and starts to distribute his stats more properly. Finally receiving a high-rated tanking armor from
Grid also helped.
* GreenEyedMonster: Despite being
realizes right away when he tries to ask Malacus for mercy at the same age as Pon, start of the raid battle.
* AGodAmI: He constantly keeps spouting how
he's jealous "transcended humanity as a servant of the fact that Pon's game character makes him look like a young heart-throb while his game character makes him look like an unappealing older man.
Yatan."
* HealingFactor: The Guardian Knight class comes Thanks to his enormous amount of magic power, Malacus has a regeneration ability so strong that Jishuka's mightiest attack burning off half his body isn't enough to kill him. Grid has to follow up with healing skills to help Vantner Pagma's Sword Dance, Kill, boosted by the party field bonus, trigger a critical hit, and bash him in the face with tanking.
Rebecca's Divine Shield to finish him off.
* ImprobableUseOfAWeapon: Throwing {{Hellhound}}: Can summon out dozens of Cerberus dogs of hell to fight for him. These Cerberus [[NighInvulnerability can't die]] from normal attacks, they can [[PlayingWithFire burn]], [[AnIcePerson freeze]], and [[PoisonousPerson poison]] their enemies, and melee weapons is one they're hit by end up [[WreckedWeapon rusting]].
* HomingLasers: The rays
of black magic he fires off have the few offensive skills ability to home in on their target.
* HopeCrusher: His favorite activity is driving people to despair.
* HostageSituation: During the raid battle against the Tzedakah Guild, Malacus manages to take Regas hostage by stabbing him with 5 spears
of a Guardian Knight, which Vantner is seen throwing black magic that keep the player immobile.
* HumansAreInsects: He repeatedly calls Grid and the members of Tzedakah insects for being human.
* TheHunterBecomesTheHunted: Basically says this to the Tzedakah Guild, who claim that they're going to hunt Malacus. After Malacus shows off
his axe at power to them, he claims that it's they who became the hunted...it still didn't work out for Malacus.
* TheJuggernaut: Once his stats are better balanced, IgnoredEnemy: Pon and finally receives his high-rated armor from Grid, he can both hit hard and tank a lot of damage.
* ManChild: He and Pon's
Vantner's constant arguing make it quite clear that they don't act anywhere near is enough for Malacus to remind them of their actual adult age. Jishuka however views current predicament that he currently has their friend, Regas, held captive.
* JavelinThrower: He can create spears of black magic that he then casts out towards his enemies.
* KeystoneArmy: His death greatly weakened the Church of Yatan until another Sixth Servant was chosen.
* NecessaryDrawback: His deflector shields can't be up all the time, so he can be blindsided by an attack.
* TheParalyzer: Malacus can create spears of black magic that have the ability to immobilize an enemy in place. During the raid battle against the Tzedakah Guild, he manages to immobilize and take Regas hostage by stabbing said player with 5 of these black spears.
* PlayingWithFire: Has the Hellfire Skill, which gives Malacus the ability to summon hellfire and burn his enemies.
* {{Pride}}: He takes huge pride at the fact that his efforts greatly increased the power of the Church of Yatan. Malacus is so prideful of his own power that just the sight of Grid not being affected by his evil aura is enough to bug him.
* RasputinianDeath: He did not go down easy, he had to tank the most powerful attacks of Tzedakah guild ''and suffer a critical hit'' from Grid's Pagma's Sword Dance, Kill, before he went down for good.
* RazorWind: Malacus can fire blades of black magic at his enemies. He's shown to use
this as a good thing as surprise attack at the two start of the battle.
* RedAndBlackAndEvilAllOver: The red and black on his outfit comes from the blood of thousands of virgins, and the item description on his cloak spells that out.
* SmugSuper: He loves to brag about how powerful he is and he gave Tzedakah guild a very hard fight.
* StatusAilment: The dark power Malacus gives off is enough to surprise his enemies by hitting
them found value in disliking each other.
* RedOniBlueOni: The aggressive Red to Vantner's more calm Blue.
* TheRival: He
with fear, weakness, and Pon have a rivalry to immobilization effects. Upon first meeting Malacus, Grid isn't affected by the point dark power given his passive skills that they often argue basically make him immune to abnormal conditions, but Regas isn't so lucky.
* SummonMagic: He can summon [[{{Hellhound}} Cerberus dogs]] in numbers. Saying a chant where he calls upon the support of the Noble Master who controls the dogs of Hell, the sky turns dark, and a thick darkness covers the area. Dozens of shadows then come up from the ground, and take the form of dark dogs
with one another during battles. It's three heads who fight for Malacus.
* ThisCannotBe: Viewing his enemies as nothing but bugs, he was left shocked and unable to understand
why it Grid's Restaint technique had an effect on him compared to when Malacus was toying around with the members of the Tzedakah Guild. It also annoys Vantner greatly him after Restaint wore off where he no longer sensed any dangerous threat from Grid. Feeling that he fell behind Pon early on due was tricked, he angrily orders Grid to his poor stat distribution.
show off such skills again.
* SpinAttack: ThrowingYourSwordAlwaysWorks: He can spin create swords of black magic that he then casts out towards his twin-axes in enemies.
* VillainRespect: He admires Tzedakah Guild's tenacity and admits they could have beaten the Cerebus, if there was only one of them.
* VirginSacrifice: The job of the the Sixth Servant is for Malacus to be the one who oversees the rituals that provide virgin sacrifices to God Yatan,
such a way as when he tried to perform a spin attack.
sacrifice Irene Steim.
* StoneWall: Vantner has trouble tanking at first due to his poor stat distribution, but he eventually falls into this role as being a true main tank for the guild once his stats are fixed, and finally getting a much needed armor upgrade from Grid.
** The Guardian Knight class has a one-time invincibility
VillainTeleportation: Has some sort of Teleportation Skill where along with making Vantner invulnerable, he can also neutralize the opponent’s movements for a brief time.
* TimeToUnlockMoreTruePotential: Grid finds a locked hidden ability to
appear in front of his axes while making repairs and unlocks it, making Vantner considerably more powerful.
* VitriolicBestBuds: He and Regas fight just for the sake
enemy in an instant. It's as if it was a manifestation of it all the time. The two of them are best friends.
* VolleyingInsults: Tends
high-level magic that allowed Malacus to get into these kinds of arguments with Pon.
* YoungerThanTheyLook: He's introduced as a 36 year old man in real life, yet his game character makes him look like a older man in his late 40s. The baldness and the beard is supposedly what makes him look older than he is.
leap through space itself.



[[folder: Ibellin]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ibellin.jpg]]
[[caption-width-right:350:I wonder how my new flamberge is going to be.]]

The second member of the Tzedakah Guild to get an equipment upgrade commission from Grid after he joined the guild and the first to get a legendary piece of equipment.

to:

[[folder: Ibellin]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ibellin.jpg]]
[[caption-width-right:350:I wonder how my new flamberge is going to be.]]

Rose]]
The second member of player who took Yura's place as the Tzedakah Guild to get an equipment upgrade commission from Grid after he joined the guild and the first to get a legendary piece Eighth Servant of equipment.Yatan



* TheBabyOfTheBunch: Prior to the guild reorganizing into Overgeared and the joining of Ruby, he was the youngest on-screen member.
* ExoticWeaponSupremacy: He specializes in using a flamberge. A delicate, yet powerful sword that has a jagged blade designed to tear flesh and leave bleeding, festering wounds.
* GenreSavvy: He's savvy enough to haggle with Grid regarding the commission price of the legendary ranked flamberge and get Grid to offer a fair price.
* HoldTheLine: Despite being overwhelmed by Giant Guild 14 to one, he did his duty to protect Khan's blacksmith while Grid was at work, even managing to take down several of the attackers. An enraged Grid avenged his humiliation by curbstomping the rest.

to:

* TheBabyOfTheBunch: Prior EvilCannotComprehendGood: She can't understand why Yura would want to turn her back on the Church of Yatan which goes aroung grabbing and sacrificing virgins, at a minimum, but she also can't understand why Grid doesn't abuse his power as king, even though being a good and noble ruler is precisely why he became king and his kingdom is stable in the first place.
* {{Foil}}: To Yura. While Yura was reluctant in her evil ways during her tenure in the Church of Yatan, Rose ''revels'' in it and is actually looking forward
to the guild reorganizing into chaos of summoning greater demons and turning the west continent to hell.
* ForTheEvulz: She has no motivation serving the Church of Yatan aside from sowing chaos and destruction for a laugh.
* JustFollowingOrders: Her first attempt at "defending" her actions in the attack on the Vatican was proclaiming that she was just following a quest and didn't know Irene and Lord would be there. Lauel calls her out on it by pointing out that Grid and Damian's friendship is public knowledge.
* PlayingTheVictimCard: When Grid gives the
Overgeared Kingdom a quest to hunt her down in retaliation for her launching an attack on the Vatican and actively tried to kill Irene and Lord, she runs to the joining of Ruby, he was the youngest on-screen member.
* ExoticWeaponSupremacy: He specializes in using a flamberge. A delicate, yet powerful sword that has a jagged blade designed to tear flesh
user base and leave bleeding, festering wounds.
* GenreSavvy: He's savvy enough to haggle with Grid regarding the commission price of the legendary ranked flamberge and get Grid to offer a fair price.
* HoldTheLine: Despite
whines about being overwhelmed a poor, helpless player being bullied by Giant Guild 14 hundreds. Lauel retorts on the forums that she's neither poor, nor helpless, is allied with the Church of Yatan, and has gone around wrecking other users for shits and giggles.
* RevengeMyopia: She swears vengeance in her heart for the "humiliation" of being forced
to one, he did his duty to protect Khan's blacksmith while Grid was at work, even managing to take down tesify that the Church of Yatan is framing Agnus for the murders of several of jewelers, by unleashing a Greater Demon and letting it wreck havoc, when she's the attackers. An enraged Grid avenged his humiliation by curbstomping the rest.one who attacked Grid's interests first and tried to straight up murder Irene and Lord.



[[folder: Laella]]

A young Magician class member of the Tzedakah Guild who specializes in [[PlayingWithFire fire spells]]. Laella is amongst the top rankers having been playing alongside her guild mates since the days of L.T.S, and is an international-renown global singer in the real world.

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!Church of Rebecca:

[[folder: Laella]]

Cassus]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cassus.jpg]]
[[caption-width-right:350:Goddess Rebecca has chosen this one.]]

A young Magician class member priest NPC of the Tzedakah Guild Church of Rebecca. While the war between the Eternal Kingdom and the Church of Yatan was going on, Cassus was sent by the Church of Rebecca to Winston Village to help Grid fashion a [Divine Shield] that will help push back the Yatan supporters. Grid being the one who specializes in [[PlayingWithFire fire spells]]. Laella is amongst forges the top rankers having been playing alongside her guild mates since shield while Cassus infuses the days of L.T.S, and is an international-renown global singer in the real world.shield with Goddess Rebecca's divine power.



* BigDamnHeroes: Laella's introduction has her casting an explosive fire spell that hits and distracts Malacus long enough for Grid and Regas to escape from danger.
* HavingABlast: Since her spells center around fire, she'll usually cast spells that give off powerful flame explosions.
* HeadTurningBeauty: She's quite the beauty in Satisfy, which is obviously going to be the case in real life as well since Laella definitely needs the looks when it comes to being a famous idol. Grid first meeting her in Satisfy leaves him so distracted by her beauty and large breasts that he glossed over that they're currently fighting in a raid against Malacus.
* IdolSinger: In the real world, Laella's a famous international-renown British global singer. Even Grid instantly recognizes Laella the moment he first meets her during the Malacus raid. She was also only 18-years-old at the time that Grid met her, which basically makes her a TeenIdol since she was already quite a famous idol by that point.
* OutOfFocus: Compared to the other members of the Tzedakah guild, you don't get to see Laella all that much.
* PlayingWithFire: The spells she uses as a Magician are primarily centered around the use of fire.
* SquishyWizard: Plays the role of damage-dealing mage support for her guild. Laella starts off as a basic Magician class player, but she eventually became a Fire Magician due to fire being the primary element that she uses throughout the series.

to:

* BigDamnHeroes: Laella's introduction has her casting an explosive fire spell that hits and distracts Malacus long enough {{Determinator}}: He's greatly determined to perform his role as a Priest for Grid and Regas to escape from danger.
* HavingABlast: Since her spells center around fire, she'll usually cast spells that give off powerful flame explosions.
* HeadTurningBeauty: She's quite the beauty in Satisfy, which is obviously going to be the case in real life as well since Laella definitely needs the looks when it comes to being a famous idol. Grid first meeting her in Satisfy leaves him
Goddess Rebecca. So much so distracted by her beauty and large breasts that he glossed over dedicates himself to remain at Grid's side praying for good luck as Grid works on 2 [Divine Shields]. Even when Grid tells him to relax, it's the one time that they're currently fighting in a raid against Malacus.
* IdolSinger: In the real world, Laella's a famous international-renown British global singer. Even
Cassus truly shows displeasure not wanting to stop, which surprises Grid instantly recognizes Laella to the moment point of just letting him continue praying.
* DispelMagic: His Light of Purification Skill allows for Cassus to flash a brilliant holy light that purifies people suffering from DemonicPossession. During Grid's quest to turn in the [Perfect Divine Shield],
he first meets her frees Administrator Vladi from being controlled by a demon.
* EmotionSuppression: He's almost always shown to be expressionless to the point of rarely displaying any emotion. Possibly as a result of his training as a church priest.
* ExhaustedEyebags: As a result of staying up waiting for the two days it took Grid to craft two shields for him to bless.
* GoodIsNotDumb: When the administrator of Winston refused to pay up-front for the shield Grid was commissioned to craft, he immediately realized that it was a trick from the Church of Yatan.
* GoodShepherd: He is a priest of the Church of Rebecca and is a good and kind man.
* LuckManipulationMechanic: His prayers are implied to provide good luck to whatever he's praying to. Given that one of the 2 [Divine Shields] that Grid forged ended up getting the Legendary-rated [Perfect Divine Shield] while Cassus spent hours alongside him praying for good fortune. Cassus' good luck prayers seem to be legit.
* PrayerPose: Since Cassus is a priest, this is a given. While Grid worked on the [Divine Shields], Cassus remained at his side praying for hours in an effort to provide Grid some good luck.
* RedOniBlueOni: He's the emotionless Blue to Grid's emotional Red
during the Malacus raid. She was also only 18-years-old at the time chapters that they worked together on Grid's quest to forge a high-rated [Divine Shield].
* SuperEmpowering: His prayers allow for Cassus to infuse items with the divine power of Goddess Rebecca. Hence, why he was needed to help
Grid met her, which basically makes her with the development of the [Divine Shields].
* WhiteMage: Along with being
a TeenIdol since she was already quite priest of the Church of Rebecca, he's dressed up in a famous idol by white garment that point.
comes with the symbol of Goddess Rebecca on it.
* OutOfFocus: Compared WhiteMagic: Cassus uses holy magic given that he's a priest of Goddess Rebecca.
* UndyingLoyalty: A priest loyal
to the other members Church of the Tzedakah guild, you don't get to see Laella all that much.
* PlayingWithFire: The spells she uses as a Magician are primarily centered around the use of fire.
* SquishyWizard: Plays the role of damage-dealing mage support for her guild. Laella starts off as a basic Magician class player, but she eventually became a Fire Magician due to fire being the primary element that she uses throughout the series.
Rebecca.



!!!Other Recruits

[[folder: Euphemina]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eupheminia.png]]
[[caption-width-right:350: Manhwa version]]
[[quoteright:350:[[labelnote:Click here for Euphemina's novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/e3fc45b0_43c1_45dc_aa76_7d7222ec0286.jpg]][[/labelnote]]

A short beautiful girl who, unbeknownst to the characters in-story, was the 1st of three players to discover an Epic-rated class early on. Her Epic class being [[PowerCopying Duplicator]]. Euphemina's introduced hunting Piaro on behalf of Asmophel, but comes up empty due to Piaro proving himself to be a tough NPC. She's then hired by the Mero Company to challenge Grid in the Winston blacksmithing game; deciding the fate of Khan's smithy. After the contest ends with her victory, only because Grid was arrested on false charges, Euphemina gets a quest from the top merchant of the Mero Company, Rabbit, to free him as Rabbit has decided to end his work with the corrupt company for greener pastures by instead working for Grid. She accepts the quest, and breaks into the Winston Castle dungeon to free Grid.
\\\
Having witnessed Grid's incredible blacksmithing skills forging the Unique-rated [Ideal Dagger] during the blacksmithing duel, Euphemina only agrees to help Grid out if he does something for her in return. She asks him to forge her a powerful mage orb that will allow her to store within it her one-off copied skills as doing so will finally give Euphemina a method to keep her copied skills permanently, which Grid accepts. The result is Euphemina working alongside Grid against the Mero Company until said company is disposed of. Following the quest, several months go by as she seeks out the blueprint and materials for the best possible mage orb. When she finally finds it, she returns to Grid's side so he can craft it for her.

to:

!!!Other Recruits

[[folder: Euphemina]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eupheminia.png]]
[[caption-width-right:350: Manhwa version]]
[[quoteright:350:[[labelnote:Click here for Euphemina's novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/e3fc45b0_43c1_45dc_aa76_7d7222ec0286.jpg]][[/labelnote]]

Isabel]]

A short beautiful girl who, unbeknownst to warrior nun NPC who serves as one of the characters in-story, was the 1st of three players to discover an Epic-rated class early on. Her Epic class being [[PowerCopying Duplicator]]. Euphemina's high status "Daughters of Rebecca" for the Church of Rebecca. Isabel's introduced hunting Piaro on behalf of Asmophel, but comes up empty due to Piaro proving himself to be a tough NPC. She's then hired by the Mero Company to challenge Grid arriving in the Winston blacksmithing game; deciding Village where she manages to defeat the fate Church of Khan's smithy. After the contest ends with her victory, only because Grid was arrested on false charges, Euphemina gets a quest from the top merchant of the Mero Company, Rabbit, to free him as Rabbit has decided to end his work with the corrupt company for greener pastures by instead working for Grid. She accepts the quest, and breaks into the Winston Castle dungeon to free Grid.
\\\
Having witnessed
Yatan underling that stole Grid's incredible blacksmithing skills forging the Unique-rated [Ideal Dagger] during the blacksmithing duel, Euphemina only agrees to help Grid out if he does something for her in return. She asks him to forge her a powerful mage orb that will allow her to store within it her one-off copied skills as doing so will finally give Euphemina a method to keep her copied skills permanently, which Grid accepts. The result is Euphemina working alongside Grid against the Mero Company until said company is disposed of. Following the quest, several months go by as she seeks out the blueprint and materials for the best possible mage orb. When she finally finds it, she returns to Grid's side so he can craft it for her.Legendary-rated [Perfect Divine Shield].



* HundredPercentAdorationRating: As a result of helping the Winston residents dispose of the Mero Company, she becomes a hero of Winston Village.
* AccidentalHero: While searching around the Winston Castle dungeon to free Grid, she unintentionally stumbled upon the imprisoned Khan, and frees him.
* AchillesHeel: The biggest drawback to her Duplicator class is that her copied spells or skills are only one-time use, which leaves Euphemina a sitting duck if she goes through her arsenal of one-off abilities during a battle. This is particularly why Euphemina's seeking out a high-rated mage Orb as orbs have a mechanic to store spells within it for permanent use. Meaning that Euphemina storing her one-time spells within it would make them infinite use.
* ActionGirl: Thanks to her Duplicator class, she's able to handle things quite well on her own as displayed by her battling with the guards within Winston's castle dungeon, and her fight against the #1 Assassin player, Faker. The amount of copied spells surprised Faker so much that she actually managed to kill him along with the 3 Tzedakah Guild members who tried to support him.
* AllForNothing: She spends 63 in-game days preparing to face Piaro, and loses it all in a matter of minutes when her over-use of copied skills turns on her.
* TheBait: She ended up in this position being forced to hold off the Winston Castle prison guards while Grid goes off on his own to rescue Huroi. Euphemina didn't appreciate this one bit.
* BerserkButton: Being treated as a kid tends to really tick her off. When Euphemina breaks into Winston Castle to free Grid from prison, one of the conditions she drops on him before release is to make sure that Grid stops calling her a kid.
* TheBlacksmith: While she doesn't have the Blacksmith's Craftsmanship Skill, she's able to pretend to be one thanks to her Duplicator class, which she will copy a player or NPC's Blacksmith's Craftsmanship Skill in order for her to make at least one item as a Blacksmith. This comes into play when she's hired by the Mero Company to take part in the Winston blacksmithing duel against Grid.
* DifficultButAwesome: Her class is one of the strongest in the game, but comes with a lot of drawbacks and pitfalls, not the least of which is the over-reliance on one-use copied skills and spells.
* DisqualificationInducedVictory: She was declared the winner of the Winston blacksmithing duel, but only by default because Grid was arrested by Valmont before his much better crafted knife was able to be judged.
* TheDragAlong: In a way, Euphemina got dragged along by Grid to help him rescue Huroi in the Winston Castle dungeon. Euphemina had no connection whatsoever to Huroi, and the quest she was given was only to free Grid. However, Grid had his own quest needing to save Huroi, which she ends up following along since she has to keep Grid alive for her quest.
* DropTheHammer: She buys herself an Epic-rated [Blessed Blacksmith Hammer] to use for the blacksmithing duel against Grid.
* EveryoneLovesBlondes: Euphemina's introduction has many male players enjoying the sight of her, which they ask to form a group with her, or show off their skills trying to impress her. Meanwhile, the female players are all [[GreenEyedMonster jealous]] that she's getting all the attention.
** It happens again at start of the Winston blacksmithing duel against Grid where many male players become interested in watching just because of Euphemina participating.
* FightingSpirit: Obtained the Fighting Spirit stat from earning the 'Competitor' Title. The lower her health gets, the greater her attack power and mental state.
* {{Flight}}: Has an unknown skill that allows her to fly, which she's seen using flying around in her introduction fight against Piaro.
* ForWantOfANail: Had she succeeded in her S-class quest to defeat Piaro, the story would be very, very different.
* GirlishPigtails: How she sports her hair.
* InSeriesNickname: Due to her Duplicator class, Euphemina can take on any job to make herself look like any type of worker. Thus, she gives herself a useful nickname for any job she works so others would know about her.
** One example is after copying the skills of an advanced Blacksmith NPC, she took on the nickname as a blacksmith named Erina. The result was the Mero Company hiring Euphemina as "Erina" to take on Grid in the Winston blacksmithing duel.
* ItemCrafting: The knife she forges for the Winston blacksmith duel ended up as an Epic-rated [Dagger of Bewitchment]. The main benefit of the dagger is that it has a Bewitchment option giving the user a chance to turn a target into a non-resistant state for 3 seconds.
* LuckStat: Obtained the Good Luck stat from earning the 'Competitor' Title. The likelihood of lucky phenomenons happening to Euphemina will increase.
* MagicalEye: Her Skill Observation skill. It allows Euphemina to look upon a player that's currently using one of their skills. If she's able to see the person's skill thanks to Skill Observation being a high enough level, then she can copy it with her Skill Duplication skill.
* TheMagnificent: She's introduced having already obtained two unknown Titles.
** She tried to get a 3rd Title, 'Agent of Revenge,' from attempting to complete a S-ranked quest given from Asmophel to kill Piaro, but she ends up not getting the title due to failing said quest.
** She gets another chance at a 3rd Title, 'Competitor,' after the Mero Company hires her for a quest to take on Grid in the Winston blacksmithing duel, which due to a technicality of Grid getting arrested before he's announced the winner, she ends up the winner by default. As a result of obtaining the 'Competitor' Title, Euphemina gains the Fighting Spirit stat, the Good Luck stat, and the Rolling Dice Skill.
* NecessaryDrawback: Her class has many pitfalls. The list below his hardly exhaustive.
** 1.) She can only copy a new ability three times a day. (Once every eight hours).
** 2.) Abilities she copies can only be used once, unless stored in a mage orb.
** 3.) She has to see the ability used and analyze it before she can copy it.
** 4.) She can not copy an ability that comes from a higher class than her own.
** 5.) If she overuses copied abilities in battle, or she runs out, her body's already poor stats are weakened even further.
* OlderThanTheyLook: She looks like a kid but is over 20.
* OurMagesAreDifferent: While Euphemina's Duplicator class allows her to copy ''any'' skill, she seems to prefer fighting like a mage as the copied spells she uses throughout the series tend to be high-level mage-like spells. In addition, the gear she wears is usually for that of a mage, such as cloth robes and holding onto a spell orb.
* PowerCopying: The nature of her class, but this has powerful drawbacks as seen above. Some of the skills she copied with her Skill Duplication skill, and went about using throughout the series, include the following:
** Swirling Frenzy, a swirling storm skill that deals 1,530-2,380 damage per second for five seconds. The agility of the target caught in the vortex will decrease by 80%. She uses it in the quest fight against Piaro.
** Tartan, the strongest defensive skill known by the #1 Guardian Knight player, Bump. A huge steel giant appears out of thin air and then embraces the user to defend from all incoming attacks. She uses it in the quest fight against Piaro.
** Counter Barrier, a skill of the strongest Assault Knight player, Miared. When struck by an enemy, Counter Barrier returns all the damage from said attack back upon the enemy. She uses it in the quest fight against Piaro.
** Other copied skills that she uses in the quest fighting Piaro include Scorching Heat Wave, Tyrant’s Majesty, Mace of Light, Spear of Darkness, and Prelude to Destruction.
** Nightmare Projection, a skill that forces the enemy into a hallucination. Euphemina used this on Piaro to counter his Fated to Perish trump card, which resulted in him fighting an image of his most painful memory, Asmophel.
** Blacksmith's Craftsmanship, she copied Khan's Advanced level blacksmithing skill in order to take on Grid for the Winston blacksmithing duel.
** Spear of Destruction, a skill where she summons out a large spear from her fingertip to strike her enemies. She uses it against a bunch of Winston soldiers (killing 30) during the quest to free Grid from the Winston Castle dungeon.
** Sword of Light, a skill that summons out a large shining white sword. She casts out the sword specifically to kill a group of Winston Castle guards that were going to chase after Grid, who ran off to search for the caged Huroi.
** Demon King's Tail Fire, a skill that causes blue flames to erupt on the bodies of her enemies; dealing massive damage to them. She uses it on Baron Lowes' bodyguards (killing all 16) after her and Grid escape from the Winston Castle dungeon.
** Angel's Scream, a skill that releases ultrasound waves that rattle the ears of her enemies. She uses it against Faker to make him drop out of Stealth when the Tzedakah Guild believed that she was the great blacksmith they were looking for.
** She's seen using powerful copied lighting and fire spells against Faker, but he easily dodges the lightning spell, and his clone takes the damage of the fire spell instead of him.
** Ancient Queen’s Knight, a skill that summons out a knight in black armor familiar to fight for her. She uses it in her fight against Faker.
** During the fight with Faker, she copied one of his Assassin movement skills that allowed her to easily dodge the 3 daggers that he threw at her.
** Dragon Claws, a skill that raises large stone pillars from the ground while a rain of fire comes down from above. She uses it against Faker and the 3 other Tzedakah Guild members that tried to support him.
* {{Pride}}: Very prideful of her good looks, which she will always use to her advantage. After befriending Grid and becoming part of his Overgeared Guild, she doesn't really pull this stunt anymore.
* ProudBeauty: She knows full well the effect her good looks have on men, whether it be player or NPC, and takes full advantage of it. It's why Euphemina's so confused when she first meets Grid as it turns out that he's the first man she ever met who didn't go gaga over her at first sight.
* RandomNumberGod: Obtained the Rolling Dice Skill from earning the 'Competitor' Title. Said skill revolves around Euphemina rolling a 6-sided dice, which a [[StatusBuff buff]] or [[StatusAilment debuff]] phenomenon will occur depending on the number that is rolled.
** If the target is yourself or an ally: There will be a beneficial effect if the roll is 4 to 6. There will be a harmful effect if the roll is 1 to 3.
** If the target is an enemy: There will be a beneficial effect if the roll is 1 to 3. There will be a harmful effect if the roll is 4 to 6.
* RunningGag: Grid came to fear Euphemina early on due to how powerful and angry she came off during their time together in Winston Village dealing with the Mero Company. Thus, his fear of her still pops up from time to time even after they became friends, much to her ongoing confusion.
* SpiderSense: Because of her unusually high Insight stat as a result of constantly needing to use her Duplicator skills, Euphemina became able to sense people trying to approaching her. Her Insight sensing is so strong that she's able to notice Faker, the #1 Assassin player, trying to sneak up on her while he's in Stealth mode during the time that the Tzedakah Guild believed that she was the hidden great blacksmith they were looking for.
* StatusAilment: Her Rolling Dice Skill has a 50% chance of performing this. When used on herself or her allies, rolling a 1 to 3 will provide a harmful effect. When used on enemies, rolling a 4 to 6 will give them a harmful effect.
* StatusBuff: Her Rolling Dice Skill has a 50% chance of performing this. When used on herself or her allies, rolling a 4 to 6 will provide a beneficial effect. When used on enemies, rolling a 1 to 3 will give them a beneficial effect.
* TheTease: Early on, Euphemina would use her good looks and flirt a bit to get men to do her bidding. It comes as a huge shock to her when she realizes that such efforts had no affect on Grid during the Winston blacksmithing duel.
* ThisCannotBe: It comes as a complete shock to Euphemina when she sees during the Winston blacksmithing duel against Grid that her Skill Observation skill, which is as high as Level 7, is unable to copy Grid's Blacksmith Craftsmanship Skill. Unbeknownst to her, this is due to his Pagma's Successor class making the level of his normal Blacksmith Craftsmanship Skill instantly max out, and instead being given a second Blacksmith Craftsmanship Skill to level up that's Legendary-rated. Thus, she has to settle for copying Khan's Advanced Blacksmith’s Craftsmanship Level 2 skill for the duel.
* TokenMiniMoe: The cute and smallest girl of the group.
* VolleyingInsults: Falls into this against Grid viewing him as gay trash for not succumbing to her good looks while Grid goes about viewing her as a bratty child.

to:

* HundredPercentAdorationRating: As a result of helping BladeOnAStick: Her weapon is the Winston residents dispose of the Mero Company, she becomes a hero of Winston Village.
blessed Raphael's Spear.
* AccidentalHero: While searching around the Winston Castle dungeon to free Grid, she unintentionally stumbled upon the imprisoned Khan, and frees him.
* AchillesHeel: The biggest drawback to her Duplicator class is that her copied spells or skills are only one-time use, which leaves Euphemina a sitting duck if she goes through her arsenal of one-off abilities during a battle. This is particularly why Euphemina's seeking out a high-rated mage Orb as orbs have a mechanic to store spells within it for permanent use. Meaning that Euphemina storing her one-time spells within it would make them infinite use.
* ActionGirl: Thanks to her Duplicator class, she's able to handle things quite well on her own as displayed by her battling with the guards within Winston's castle dungeon, and her fight against the #1 Assassin player, Faker. The amount of copied spells surprised Faker so much that she actually managed to kill him along with the 3 Tzedakah Guild members who tried to support him.
* AllForNothing:
DebtDetester: She spends 63 in-game days preparing to face Piaro, and loses it all in a matter of minutes when her over-use of copied skills turns openly refuses Grid's aid on her.
* TheBait: She ended up in this position being forced to hold off the Winston Castle prison guards while Grid goes off on his own to rescue Huroi. Euphemina didn't appreciate this one bit.
* BerserkButton: Being treated as a kid tends to really tick her off. When Euphemina breaks into Winston Castle to free Grid from prison, one of the conditions she drops on him before release is to make sure that Grid stops calling her a kid.
* TheBlacksmith: While
several occasions because she doesn't have the Blacksmith's Craftsmanship Skill, she's able want to pretend find herself owing him a favor. He has to be one thanks to convince her Duplicator class, which she will copy a player or NPC's Blacksmith's Craftsmanship Skill in order for that he's helping her to make at least one item as a Blacksmith. This comes into play when she's hired by the Mero Company to take part in the Winston blacksmithing duel against Grid.
* DifficultButAwesome: Her class is one of the strongest in the game, but comes with a lot of drawbacks and pitfalls, not the least of which is the over-reliance on one-use copied skills and spells.
* DisqualificationInducedVictory: She was declared the winner of the Winston blacksmithing duel, but
only by default because Grid was arrested by Valmont before his much better crafted knife was able to be judged.
* TheDragAlong: In a way, Euphemina got dragged along by Grid to help him rescue Huroi in the Winston Castle dungeon. Euphemina had no connection whatsoever to Huroi, and the quest she was given was only to free Grid. However, Grid had
for his own quest needing to save Huroi, which benefit before she ends up following along since lets him.
* TheDreaded: The fact that
she has to keep Grid alive for her quest.
* DropTheHammer: She buys herself an Epic-rated [Blessed Blacksmith Hammer] to use for
the blacksmithing duel against Grid.
* EveryoneLovesBlondes: Euphemina's introduction has many male players enjoying the sight
high "Daughter of her, which they ask Rebecca" church status is enough to form a group with her, or show off their skills trying to impress her. Meanwhile, the female players are all [[GreenEyedMonster jealous]] that she's getting all the attention.
** It happens again at start of the Winston blacksmithing duel against Grid where many male players become interested in watching just because of Euphemina participating.
* FightingSpirit: Obtained the Fighting Spirit stat from earning the 'Competitor' Title. The lower her health gets, the greater her attack power and mental state.
* {{Flight}}: Has an unknown skill that allows her to fly, which she's seen using flying around
strike fear in her introduction fight against Piaro.
* ForWantOfANail: Had she succeeded in her S-class quest to defeat Piaro, the story would be very, very different.
* GirlishPigtails: How she sports her hair.
* InSeriesNickname: Due to her Duplicator class, Euphemina can take on any job to make herself look like any type of worker. Thus, she gives herself a useful nickname
enemies. The Yatan minion who stole Grid's [Perfect Divine Shield] for any job she works so others would know about her.
** One
example is after copying instantly chose to run away the skills of an advanced Blacksmith NPC, she took on the nickname as a blacksmith named Erina. The result was the Mero Company hiring Euphemina as "Erina" to take on Grid in the Winston blacksmithing duel.
* ItemCrafting: The knife she forges for the Winston blacksmith duel ended up as an Epic-rated [Dagger of Bewitchment]. The main benefit of the dagger is
moment he realized that it has a Bewitchment option giving the user a chance to turn a target into a non-resistant state for 3 seconds.
* LuckStat: Obtained the Good Luck stat from earning the 'Competitor' Title. The likelihood of lucky phenomenons happening to Euphemina will increase.
* MagicalEye: Her Skill Observation skill. It allows Euphemina to look upon a player that's currently using one of their skills. If she's able to see the person's skill thanks to Skill Observation being a high enough level, then she can copy it
he was dealing with her Skill Duplication skill.
a Rebecca Daughter.
* TheMagnificent: DynamicEntry: She's introduced having already obtained two unknown Titles.
** She tried
bursting through the wall of Administrator Vladi's office rather than use the door. Her excuse to get a 3rd Title, 'Agent of Revenge,' from attempting Cassus as to complete a S-ranked quest given from Asmophel to kill Piaro, but why she ends up not getting the title due to failing said quest.
** She gets another chance at a 3rd Title, 'Competitor,' after the Mero Company hires her for a quest to take on Grid in the Winston blacksmithing duel, which due to a technicality of Grid getting arrested before he's announced the winner, she ends up the winner by default. As a result of obtaining the 'Competitor' Title, Euphemina gains the Fighting Spirit stat, the Good Luck stat, and the Rolling Dice Skill.
* NecessaryDrawback: Her class has many pitfalls. The list below his hardly exhaustive.
** 1.) She can only copy a new ability three times a day. (Once every eight hours).
** 2.) Abilities she copies can only be used once, unless stored in a mage orb.
** 3.) She has to see the ability used and analyze it before she can copy it.
** 4.) She can not copy an ability
did that comes from a higher class than her own.
** 5.) If she overuses copied abilities in battle, or she runs out, her body's already poor stats are weakened even further.
* OlderThanTheyLook: She looks like a kid but
is over 20.
* OurMagesAreDifferent: While Euphemina's Duplicator class allows her to copy ''any'' skill, she seems to prefer fighting like a mage as the copied spells she uses throughout the series tend to be high-level mage-like spells. In addition, the gear she wears is usually for that of a mage, such as cloth robes and holding onto a spell orb.
* PowerCopying: The nature of her class, but this has powerful drawbacks as seen above. Some of the skills she copied with her Skill Duplication skill, and went about using throughout the series, include the following:
** Swirling Frenzy, a swirling storm skill that deals 1,530-2,380 damage per second for five seconds. The agility of the target caught in the vortex will decrease by 80%. She uses
because it in the quest fight against Piaro.
** Tartan, the strongest defensive skill known by the #1 Guardian Knight player, Bump. A huge steel giant appears out of thin air and then embraces the user to defend from all incoming attacks. She uses it in the quest fight against Piaro.
** Counter Barrier, a skill of the strongest Assault Knight player, Miared. When struck by an enemy, Counter Barrier returns all the damage from said attack back upon the enemy. She uses it in the quest fight against Piaro.
** Other copied skills that she uses in the quest fighting Piaro include Scorching Heat Wave, Tyrant’s Majesty, Mace of Light, Spear of Darkness, and Prelude to Destruction.
** Nightmare Projection, a skill that forces the enemy into a hallucination. Euphemina used this on Piaro to counter his Fated to Perish trump card, which resulted in him fighting an image of his most painful memory, Asmophel.
** Blacksmith's Craftsmanship, she copied Khan's Advanced level blacksmithing skill in order to take on Grid for the Winston blacksmithing duel.
** Spear of Destruction, a skill where she summons out a large spear from her fingertip to strike her enemies. She uses it against a bunch of Winston soldiers (killing 30) during the quest to free Grid from the Winston Castle dungeon.
** Sword of Light, a skill that summons out a large shining white sword. She casts out the sword specifically to kill a group of Winston Castle guards that were going to chase after Grid, who ran off to search for the caged Huroi.
** Demon King's Tail Fire, a skill that causes blue flames to erupt on the bodies of her enemies; dealing massive damage to them. She uses it on Baron Lowes' bodyguards (killing all 16) after her and Grid escape from the Winston Castle dungeon.
** Angel's Scream, a skill that releases ultrasound waves that rattle the ears of her enemies. She uses it against Faker to make him drop out of Stealth when the Tzedakah Guild believed that she
was the great blacksmith they were looking for.
** She's seen using powerful copied lighting and fire spells against Faker, but he easily dodges the lightning spell, and his clone takes the damage of the fire spell instead of him.
** Ancient Queen’s Knight, a skill that summons out a knight in black armor familiar
cooler thing to fight for her. She uses it in her fight against Faker.
** During the fight with Faker, she copied one of his Assassin movement skills that allowed her to easily dodge the 3 daggers that he threw at her.
** Dragon Claws, a skill that raises large stone pillars from the ground while a rain of fire comes down from above. She uses it against Faker and the 3 other Tzedakah Guild members that tried to support him.
do.
* {{Pride}}: Very prideful of her good looks, which she will always use to her advantage. HeroWorshipper: After befriending Grid and becoming part of his Overgeared Guild, she doesn't really pull this stunt anymore.
* ProudBeauty: She knows full well the effect her good looks have on men, whether it be player or NPC, and takes full advantage of it. It's why Euphemina's so confused when she first meets Grid as it turns out that he's the first man she ever met who didn't go gaga over her at first sight.
* RandomNumberGod: Obtained the Rolling Dice Skill from earning the 'Competitor' Title. Said skill revolves around Euphemina rolling a 6-sided dice, which a [[StatusBuff buff]] or [[StatusAilment debuff]] phenomenon will occur depending on the number that is rolled.
** If the target is yourself or an ally: There will be a beneficial effect if the roll is 4 to 6. There will be a harmful effect if the roll is 1 to 3.
** If the target is an enemy: There will be a beneficial effect if the roll is 1 to 3. There will be a harmful effect if the roll is 4 to 6.
* RunningGag: Grid came to fear Euphemina early on due to how powerful and angry she came off during their time together in Winston Village dealing with the Mero Company. Thus, his fear of her still pops up from time to time even after they became friends, much to her ongoing confusion.
* SpiderSense: Because of her unusually high Insight stat as a result of constantly needing to use her Duplicator skills, Euphemina became able to sense people trying to approaching her. Her Insight sensing is so strong that she's able to notice Faker, the #1 Assassin player, trying to sneak up on her while he's in Stealth mode during the time that the Tzedakah Guild believed that she was the hidden great blacksmith they were looking for.
* StatusAilment: Her Rolling Dice Skill has a 50% chance of performing this. When used on herself or her allies, rolling a 1 to 3 will provide a harmful effect. When used on enemies, rolling a 4 to 6 will give them a harmful effect.
* StatusBuff: Her Rolling Dice Skill has a 50% chance of performing this. When used on herself or her allies, rolling a 4 to 6 will provide a beneficial effect. When used on enemies, rolling a 1 to 3 will give them a beneficial effect.
* TheTease: Early on, Euphemina would use her good looks and flirt a bit to get men to do her bidding. It comes as a huge shock to her when she realizes that such efforts had no affect on Grid during the Winston blacksmithing duel.
* ThisCannotBe: It comes as a complete shock to Euphemina when she sees during the Winston blacksmithing duel against Grid that her Skill Observation skill, which is as high as Level 7, is unable to copy
Grid's Blacksmith Craftsmanship Skill. Unbeknownst to her, this is due to his Pagma's Successor class making heroic save the level Church of his normal Blacksmith Craftsmanship Skill instantly max out, Rebecca, and instead being given herself, from enemies both within and without on a second Blacksmith Craftsmanship Skill to level up that's Legendary-rated. Thus, repeated basis, she has begins to settle idolize Grid with ''religious fervor'', willing to side with him against Rebecca herself if need be.
* LawfulStupid: Starting at a young age, she and the other two "Daughters of Rebecca" underwent extreme indoctrination and brainwashing to comply with every tenet of Rebecca's faith and whatever orders the Pope gives them.
* LickingTheBlade: Hyped
for copying Khan's Advanced Blacksmith’s Craftsmanship Level 2 skill battle, she licks her spear before going off to chase down the Yatan minion that stole Grid's [Perfect Divine Shield].
* ReligiousBruiser: As one of the "Daughters of Rebecca"
for the duel.
Rebecca Church, she's one of said church's best fighters. Particularly, with a spear.
* TokenMiniMoe: ToBeLawfulOrGood: The cute and smallest girl of conflict she faces whenever she is given an order by the group.
* VolleyingInsults: Falls into this against Grid viewing him as gay trash for not succumbing to her good looks while Grid goes about viewing her as a bratty child.
pope that contradicts the teachings of Rebecca.



[[folder: Huroi]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/huroi.png]]
[[caption-width-right:350:My Lord, Grid. I will follow you forever.]]

An Orator class player named Allunbatar in the real world. Huroi originally sided with the Mero Company for a quest to help them win over the Winston citizens, but he ends up switching sides after learning of said company's corruption from Khan. Instead, he takes on a new quest to inform Earl Steim of the Mero Company's villainous actions. Rabbit winds up learning of the betrayal, and has Huroi dragged to a dungeon. Instead of logging out to wait out the sentence however, Huroi chooses to take on a life-threatening hidden quest where he has to stay in his cell and logged in to Satisfy for 200 hours (50 hours real-time). The quest was originally programmed to be interrupted by an "Apostle of Justice" NPC, who would free him, but because he shared the quest with Grid, who Huroi had a brief talk with moments after receiving Khan's quest, Grid unknowingly GotVolunteered to play the role instead.
\\\
After Grid succeeds in rescuing him, Huroi completes his quest, and is rewarded with the secondary Apostle of Justice’s Partner class; resulting in Huroi becoming famous as the first ever Satisfy player to have two classes at once. Huroi swears unconditional loyalty to Grid knowing that he will never be able to repay Grid for providing him such greatness, which Grid quickly put him to use to raid frost orcs for blacksmithing materials. Since then, Huroi has remained one of Grid's most trusted and capable subordinates.

to:

[[folder: Huroi]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/huroi.png]]
[[caption-width-right:350:My Lord, Grid. I will follow you forever.]]

An Orator class player named Allunbatar in
Pope Dverigo]]
Introduced as
the real world. Huroi originally sided pope of the Church of Rebecca, he was an extremely corrupt man who embezzled church funds to play with the Mero Company for prostitutes, murdered priests and paladins who disagreed with him, and brainwashed three girls into "Daughters Of Rebecca" to then use them as disposable tools. Damian and Grid both get a quest to help them win over the Winston citizens, but he ends up switching sides after learning of said company's corruption from Khan. Instead, he takes on a new quest to inform Earl Steim of the Mero Company's villainous actions. Rabbit winds up learning of the betrayal, and has Huroi dragged to a dungeon. Instead of logging out to wait out the sentence however, Huroi chooses to take on a life-threatening hidden quest where he has to stay in his cell and logged in to Satisfy for 200 hours (50 hours real-time). The quest was originally programmed to be interrupted by an "Apostle of Justice" NPC, who would free him, but because he shared the quest with Grid, who Huroi had a brief talk with moments after receiving Khan's quest, Grid unknowingly GotVolunteered to play the role instead.
\\\
After Grid succeeds in rescuing him, Huroi completes his quest, and is rewarded with the secondary Apostle of Justice’s Partner class; resulting in Huroi becoming famous as the first ever Satisfy player to have two classes at once. Huroi swears unconditional loyalty to Grid knowing that he will never be able to repay Grid for providing him such greatness, which Grid quickly put him to use to raid frost orcs for blacksmithing materials. Since then, Huroi has remained one of Grid's most trusted and capable subordinates.
eliminate him.



* AchievementsInIgnorance: Because he completed his "Apostle of Justice" quest the way he did, he is the first player, ever, to get the coveted ability of having two classes at once. Along with starting off as the Orator class, he also becomes the Apostle of Justice’s Partner class.
* AchillesHeel: His time when he was just the Orator class brought him a lot of downsides. His use of weapons were extremely limited, his health is the lowest of all classes, and his basic combat stats and skills were poor. A lot of these issues are resolved after obtaining a second class that's more combat oriented.
* AdventureDuo: With Grid. Due to the affect of Apostle of Justice’s Partner class, Huroi's stats rise by 20% when he's fighting alongside the one classified as the "Apostle of Justice," which Grid has the Title for.
* AndIMustScream: Huroi starts screaming in pain during the final hours of his 50 hour prison holdout quest.
* TheBard: Huroi's Orator class is based around this. Particularly, the part where he uses his words to influence those around him.
* CantCatchUp: The major downside of the Orator class is his inability to properly hunt and level-up. Huroi had to level through quests that revolved around talking with [=NPCs=]. The result is that while Huroi started the game alongside many other notable players that are now high level, Huroi's leveling fell behind since talking quests provide less experience the higher he went up in level. This changes once he obtained a second combat-oriented Apostle of Justice’s Partner class that allows him to properly hunt and level up at a much more normal pace.
* CastFromHitPoints: His Sacrifice for Justice Skill when activated consumes most of his health to the point of basically being a death sentence. In return, Sacrifice for Justice dishes out a lot of damage while dropping the enemy's Defense for a brief time.
* DamageIncreasingDebuff: Enemies struck by his Sacrifice for Justice Skill are hit with a lowered Defense debuff for a brief time.
* DamageReduction: After gaining the 'One who Overcomes Hardships' Title, Huroi obtains the Indomitable stat, which has a chance of invalidating a portion of incoming damage. The lower the health, the higher the probability.
* {{Determinator}}: Believed to have taken care of his body really well, Huroi remains extremely confident that his body can last to take on the life-threatening quest of remaining logged into Satisfy for 50 hours of real time. While he does eventually start to fall out of consciousness near the end, he does manage to make it through the quest as Grid manages to rescue him from his cell in time.
** Later on, he becomes greatly determined to serve as Grid's loyal follower, which Grid eventually accepts.
* DrawAggro: Given that his Orator class language skills can be used to gain the attention of whomever he's talking to, Huroi tends to use this in combat to draw the enemy into attacking him.
* EstablishingCharacterMoment: Huroi's introduction that has him using his words to say a speech to the people of Winston to try to calm down their rage towards the Mero Company, and succeeds at first before Khan stopped him in his tracks, shows off the language influence of his Orator class quite effectively.
* HeroesPreferSwords: He starts to fight with a sword after obtaining his Apostle of Justice’s Partner class.
* HonorBeforeReason: At the time, Grid had a very poor opinion of people, and repeatedly tried to chase him away, but he persisted on following "his liege" around to repay what he considers his debt. Eventually, he manages to get through to Grid, who then starts to treasure his loyalty and ability.
* LuckilyMyShieldWillProtectMe: He starts to make use of using a shield after obtaining his Apostle of Justice’s Partner class.
* MagikarpPower: His Orator class is a poor class for combat, and difficult to raise, but at the high levels is greatly sought after by NPC nobles, politicians and merchants due to its effects.
* TheMagnificent: Obtained the 'One who Overcomes Hardships' Title after completing the quest to remain logged into Satisfy, and holding out within Winston Castle's for at least 50 real time hours until the "Apostle of Justice" arrives to free him. Huroi permanently obtains the Indomitable stat, and the Strong Will Skill.
* MolotovCocktail: In order to help Grid battle with the frostlight orcs, Huroi purchased up to 50 [Firebombs] from a Winston store beforehand given that frostlight orcs are weak to fire. The [Firebombs] are all put to use against the Frostlight Orc Chief field boss.
* NiceGuy: He's an all around nice dude when he's around Grid and his friends. His actions are also noble. He gladly accepted to change quests from helping the villainous Mero Company to supporting the suffering Winston Village residents after hearing about the company's actions towards them.
* NiceJobBreakingItHero: He suffered being stuck logged in to the game for 48 hours, real-time, in a cell, because he shared quest info that he shouldn't have.
* ThePowerOfLanguage: His Orator class is centered around this having a bunch of language based skills to provide buffs to his friends, or debuffs to his enemies. Just making fun or saying curse words at the enemy is usually enough to debuff or taunt the enemy.
** Connected to his Orator class, Huroi has the Persuasion passive skill, and the Persuasive Power stat. Both of which he's leveled up greatly, which increases his ability to move [=NPCs=] according to his will if he does it well.
* SignatureMove: His trump card as an Orator is the Spiteful Tongue debuff skill. You can always tell when Huroi's using it the moment he starts saying curse words or making fun of the enemy.
* SirSwearsalot: He's usually seen swearing a lot at his enemies due to his Spiteful Tongue Skill.
* SomeoneHasToDie: During the escape from Winston's castle dungeon, he stays behind to face off against 4 high level Winston Knights in order for Grid and Euphemina to escape. Instead of dying, he just chooses to log out of Satisfy since he was desperate for rest after making it through the 50 hour "Wait" quest.
* StatusAilment: His Spiteful Tongue Skill. Huroi goes about making fun of the enemy during combat, usually to the point of saying swear words at them. If the enemy reacts to such words, some sort of debuff gets applied to them.
* StatusBuff: The Unbreakable Justice Skill increases his Attack Power by 300% for a brief time.
* StoneWall: Whenever he activates his Strong Will Skill, Huroi's able to resist any attack for 10 seconds (The cooldown is 2 and a half hours).
* SuicideAttack: His Sacrifice for Justice Skill is basically this. At the cost of almost all his health to the point that the next hit would pretty much kill him, he can strike a target for massive damage while also dropping a Defense lowering debuff on said target.
* SupportPartyMember: When he's fighting with Grid, or in a group, Huroi tends to act as party support providing buffs and debuffs using his Orator language skills. Though thanks to his second Apostle of Justice’s Partner class, he can also act as a support fighter.
* TakingTheBullet: During the escape from Winston's castle dungeon, Huroi steps in front of Grid to take the sword swing from Knight Rupert. Thanks to Huroi activating his [[StoneWall Strong Will]] Skill, he takes no damage.
* TookALevelInBadass: Huroi becomes able to fight properly on the front lines after obtaining his second class, Apostle of Justice’s Partner. Gaining the class also rewards him with the Courage stat, the Unbreakable Justice Skill, and the Sacrifice for Justice Skill.
* UndyingLoyalty: He's unflinchingly loyal to Grid due to the latter doing many useful things for Huroi.

to:

* AchievementsInIgnorance: Because he completed BelievingTheirOwnLies: He maintained his "Apostle of Justice" quest the way he did, he is the first player, ever, "faith" in Rebecca by lying to get the coveted ability of having two classes at once. Along with starting off as the Orator class, he also becomes the Apostle of Justice’s Partner class.
* AchillesHeel: His time when
everyone, including himself, that he was just acting on the Orator class brought goddess's will, and made himself believe it. The goddess eventually gets fed up with it and sends two powerful users quests to deal with him, permanently.
* CorruptChurch: The ''least'' offensive thing he did was embezzle tithes and contributions so he could fool around with prostitutes.
* FatalFlaw: Pride.
* HealingFactor: The thing that made
him a lot of downsides. His use of weapons were extremely limited, most dangerous was his health powerful healing magic.
* HookersAndBlow: He
is introduced using the lowest of all classes, church sanctum as his personal brothel.
* TautologicalTemplar: Invoked
and lampshaded. He deluded himself into thinking he was doing Rebecca's will so he could brush off any complaints about his basic combat stats nastiness, and skills were poor. A lot of these issues are resolved after obtaining a second class openly admits that's more combat oriented.
* AdventureDuo: With Grid. Due to the affect of Apostle of Justice’s Partner class, Huroi's stats rise by 20% when he's fighting alongside the one classified as the "Apostle of Justice," which Grid has the Title for.
* AndIMustScream: Huroi starts screaming in pain during the final hours of his 50 hour prison holdout quest.
* TheBard: Huroi's Orator class is based around this. Particularly, the part where he uses his words to influence those around him.
* CantCatchUp: The major downside of the Orator class is his inability to properly hunt and level-up. Huroi had to level through quests that revolved around talking with [=NPCs=]. The result is that while Huroi started the game alongside many other notable players that are now high level, Huroi's leveling fell behind since talking quests provide less experience the higher he went up in level. This changes once he obtained a second combat-oriented Apostle of Justice’s Partner class that allows him to properly hunt and level up at a much more normal pace.
* CastFromHitPoints: His Sacrifice for Justice Skill when activated consumes most of his health to the point of basically being a death sentence. In return, Sacrifice for Justice dishes out a lot of damage while dropping the enemy's Defense for a brief time.
* DamageIncreasingDebuff: Enemies struck by his Sacrifice for Justice Skill are hit with a lowered Defense debuff for a brief time.
* DamageReduction: After gaining the 'One who Overcomes Hardships' Title, Huroi obtains the Indomitable stat, which has a chance of invalidating a portion of incoming damage. The lower the health, the higher the probability.
* {{Determinator}}: Believed to have taken care of his body really well, Huroi remains extremely confident that his body can last to take on the life-threatening quest of remaining logged into Satisfy for 50 hours of real time. While he does eventually start to fall out of consciousness near the end, he does manage to make it through the quest as Grid manages to rescue him from his cell in time.
** Later on, he becomes greatly determined to serve as Grid's loyal follower, which Grid eventually accepts.
* DrawAggro: Given that his Orator class language skills can be used to gain the attention of whomever he's talking to, Huroi tends to use this in combat to draw the enemy into attacking him.
* EstablishingCharacterMoment: Huroi's introduction that has him using his words to say a speech to the people of Winston to try to calm down their rage towards the Mero Company, and succeeds at first before Khan stopped him in his tracks, shows off the language influence of his Orator class quite effectively.
* HeroesPreferSwords: He starts to fight with a sword after obtaining his Apostle of Justice’s Partner class.
* HonorBeforeReason: At the time, Grid had a very poor opinion of people, and repeatedly tried to chase him away, but he persisted on following "his liege" around to repay
what he considers his debt. Eventually, he manages to get through to Grid, who then starts to treasure his loyalty and ability.
was doing.
* LuckilyMyShieldWillProtectMe: He starts to make use of using a shield after obtaining his Apostle of Justice’s Partner class.
* MagikarpPower: His Orator class is a poor class
UnskilledButStrong: He's not specialized for combat, and difficult to raise, but at the high levels is greatly sought after by NPC nobles, politicians and merchants due to its effects.
* TheMagnificent: Obtained the 'One who Overcomes Hardships' Title after completing the quest to remain logged into Satisfy, and holding out within Winston Castle's for at least 50 real time hours until the "Apostle of Justice" arrives to free him. Huroi permanently obtains the Indomitable stat, and the Strong Will Skill.
* MolotovCocktail: In order to help Grid battle with the frostlight orcs, Huroi purchased up to 50 [Firebombs] from
as a Winston store beforehand given that frostlight orcs are weak to fire. The [Firebombs] are all put to use against the Frostlight Orc Chief field boss.
* NiceGuy: He's an all around nice dude when he's around Grid and his friends. His actions are also noble. He gladly accepted to change quests from helping the villainous Mero Company to supporting the suffering Winston Village residents after hearing about the company's actions towards them.
* NiceJobBreakingItHero: He suffered being stuck logged in to the game for 48 hours, real-time, in a cell, because
named boss, he shared quest info that he shouldn't have.
* ThePowerOfLanguage: His Orator class is centered around this having a bunch of language based skills to provide buffs to his friends, or debuffs to his enemies. Just making fun or saying curse words at the enemy is usually enough to debuff or taunt the enemy.
** Connected to his Orator class, Huroi
has the Persuasion passive skill, and the Persuasive Power stat. Both a cosmic buttload of which he's leveled up greatly, which increases his ability to move [=NPCs=] according to his will if he does it well.
* SignatureMove: His trump card as an Orator is the Spiteful Tongue debuff skill. You can always tell when Huroi's using it the moment he starts saying curse words or making fun of the enemy.
* SirSwearsalot: He's usually seen swearing a lot at his enemies due to his Spiteful Tongue Skill.
* SomeoneHasToDie: During the escape from Winston's castle dungeon, he stays behind to face off against 4 high level Winston Knights in order for Grid and Euphemina to escape. Instead of dying, he just chooses to log out of Satisfy since he was desperate for rest after making it through the 50 hour "Wait" quest.
* StatusAilment: His Spiteful Tongue Skill. Huroi goes about making fun of the enemy during combat, usually to the point of saying swear words at them. If the enemy reacts to such words, some sort of debuff gets applied to them.
* StatusBuff: The Unbreakable Justice Skill increases his Attack Power by 300% for a brief time.
* StoneWall: Whenever he activates his Strong Will Skill, Huroi's able to resist any attack for 10 seconds (The cooldown is 2
hit-points and a half hours).
* SuicideAttack: His Sacrifice for Justice Skill is basically this. At the cost of almost all his health to the point
powerful healing spell that the next hit would pretty much kill him, he can strike a target for massive damage while also dropping a Defense lowering debuff on said target.
* SupportPartyMember: When he's fighting with Grid, or in a group, Huroi tends to act as party support providing buffs and debuffs using his Orator language skills. Though thanks to his second Apostle of Justice’s Partner class, he can also act as a support fighter.
* TakingTheBullet: During the escape from Winston's castle dungeon, Huroi steps in front of
gave Grid to take serious grief in the sword swing from Knight Rupert. Thanks to Huroi activating his [[StoneWall Strong Will]] Skill, he takes no damage.
* TookALevelInBadass: Huroi becomes able to
fight properly on the front lines after obtaining his second class, Apostle of Justice’s Partner. Gaining the class also rewards him with the Courage stat, the Unbreakable Justice Skill, and the Sacrifice for Justice Skill.
* UndyingLoyalty: He's unflinchingly loyal to Grid due to the latter doing many useful things for Huroi.
him.



[[folder: Toon]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/toon.jpg]]
[[caption-width-right:350:I came to fight that crazy masked bastard who trashed Giant guild. You met him? (Ptoie)]]

One of the newest recruits to Tzedakah guild, scouted by Jishuka. He only joined the guild in the hopes of fighting, and beating, "the slaughter psycho" that trashed 11 members of Giant Guild. After fighting Grid in the smithy, not realizing they're one and the same, and losing, he grows genuinely fond of the guild, eventually moving to South Korea and taking up the job of being the real-life bodyguard of the Shin estate.

to:

[[folder: Toon]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/toon.jpg]]
[[caption-width-right:350:I came to fight that crazy masked bastard who trashed Giant guild. You met him? (Ptoie)]]

One of the newest recruits to Tzedakah guild, scouted by Jishuka. He only joined the guild
Damian]]
Formerly a paladin
in the hopes of fighting, and beating, "the slaughter psycho" that trashed 11 members of Giant Guild. After fighting Grid in church, he becomes pope after the smithy, not realizing they're one oust of Dverigo and the same, defeat of Pascal, both thanks to Grid. He is deeply smitten with Isabelle and losing, he grows genuinely fond of the guild, eventually moving to South Korea and taking up the job of being the real-life bodyguard of the Shin estate.nearly worships Grid as thanks for saving her life on a repeated basis.



* {{BeastMan}}: He completed a class-change quest that allowed him to become a theriantrope in Satisfy.
* BodyguardingABadass: Justified. He gets room, board, and a handsome salary for guarding Grid's family, inlcuding Grid himself in reality, even after Grid becomes a better fighter than himself.
* CharacterTic: He has a rather disgusting habit of ending his sentences by spitting on something, and it doesn't seem like he's aware that he's doing it.
* DarkAndTroubledPast: As a child, he grew up on crime-ridden streets, forced to steal to survive, then he was snatched up by the mafia, and as an adult, finally managed to escape a life of crime, but lost one of his eyes in the process.
* DramaticIrony: He marches up to Grid, working in the smithy, asking for information on "the crazy masked bastard" who trashed a dozen members of Giant Guild. He gets the fight he wanted by going around spitting on several parts of the smithy as part of his CharacterTic.
* EyeScream: He's missing an eye, as that was the price he had to pay for leaving organized crime in his home country.
* JerkWithAHeartOfGold: Rude, crude, and unpleasant, but deep down, he's a good guy who is genuinely grateful Yura set him up as the Shin family's bodyguard in reality.
* WolverineClaws: He has claws that come out of the back of his hands as primary weapons in the game of Satisfy.

to:

* {{BeastMan}}: He completed CategoryTraitor: Many from his home nation think he's a class-change quest that allowed him to become a theriantrope in Satisfy.
* BodyguardingABadass: Justified. He gets room, board, and a handsome salary for guarding
transplanted Korean because he sings up Grid's family, inlcuding Grid himself in reality, even after Grid becomes a better fighter than himself.
* CharacterTic: He has a
praises, rather disgusting habit than bow to the extreme Japanese right wing.
* ChivalrousPervert: He pervs out over Isabelle and the two other current Daughters
of ending Rebecca, but their well-being is his sentences by spitting on something, top priority, and it doesn't seem like his love for Isabelle is reciprocated.
* TheGoodShepherd: As pope,
he's aware the epitome of what the leader of a religious movement ''should'' be like.
* HeroWorshipper: To the point
that when Overgeared Kingdom is founded, he lobbies to build '''three''' Rebecca temples in Reinheardt, the capital.
* LightIsGood: As Rebecca's pope, he wields a lot of holy magic and is a truly good and kind man.
* PhenotypeStereotype: Played for laughs. Since
he's doing it.
* DarkAndTroubledPast: As a child, he grew up on crime-ridden streets, forced to steal to survive, then he was snatched up by the mafia, and as an adult, finally managed to escape a life
of crime, but lost one of his eyes in the process.
* DramaticIrony: He marches up to Grid, working in the smithy, asking for information on "the crazy masked bastard" who trashed a dozen members of Giant Guild. He gets the fight he wanted by going around spitting on several parts of the smithy as part of his CharacterTic.
* EyeScream: He's missing an eye, as that was the price he had to pay for leaving organized crime in his home country.
* JerkWithAHeartOfGold: Rude, crude, and unpleasant, but deep down,
Japanese origin, he's a good guy who is genuinely grateful Yura set him up as hit with the Shin family's bodyguard in reality.
* WolverineClaws: He has claws that come out of the back of his hands as primary weapons in the game of Satisfy.
"Otaku" stereotype.



[[folder: Peak Sword]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/peaksword.jpg]]
[[caption-width-right:350:[[CatchPhrase "Do you know God Grid?"]]]]

Originally the guild leader of Silver Knights, he meets Grid when the latter intrudes on the guild raid on Hell Bao. Grid wanted no part of the battle and was only there to mine for a mineral he needs to craft a shield commissioned by a member of Tzedakah. He and grid had to trade places when the raid boss proved too difficult for Silver Knight and would constantly keep going after Grid, to prevent the mineral from being mined. The two users quickly become on good terms when Grid not only defeats Hell Bao, after the boss was weakened by the mineral being mined, but Grid goes on to defend Peak Sword from the invading Sakura Guild [[TruthInTelevision that attacked out of nothing more than self-perceived Japanese superiority against the Silver Knights, who were composed of Korean users.]] When Grid becomes Duke Grid, he goes out of his way to merge The Silver Knights and Overgeared guilds together under Grid's leadership.

to:

! Church of Judar:
[[folder: Peak Sword]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/peaksword.jpg]]
[[caption-width-right:350:[[CatchPhrase "Do you know God Grid?"]]]]

Originally
Pascal]]
The pope of Judar's church introduced comissioning Toban to collect
the guild leader holy armor and vestments of Silver Knights, he meets Grid when the latter intrudes on Church of Rebecca, by hook or crook. Not content with being the guild raid pope of Judar, he also schemes to be the pope of Rebecca. Calculating, cold, and cruel, his ascencion would have made the Church of Rebecca even more corrupt than under Dviergo. Like the former pope, he only views the Daughters of Rebecca as disposable tools, on Hell Bao. Grid a good day and wanted no part of the battle and was only there to mine for a mineral he needs to craft a shield commissioned by a member of Tzedakah. He and grid had to trade places when the raid boss proved too difficult for Silver Knight and would constantly keep going after Grid, to prevent the mineral from being mined. The two users quickly become on good terms when Grid not only defeats Hell Bao, after the boss was weakened by the mineral being mined, but Grid goes on to defend Peak Sword from the invading Sakura Guild [[TruthInTelevision that attacked out of nothing more than self-perceived Japanese superiority against the Silver Knights, who were composed of Korean users.]] When Grid becomes Duke Grid, he goes out of his way to merge The Silver Knights and Overgeared guilds together under Grid's leadership.Isabell dead.



* CatchPhrase: "Do you know God Grid?" or "Do you know kimichi?"
* CharacterLevel: At the time of his introduction, Peak Sword was mentioned to be the 16th highest level player in the unified player rankings.
* EnlightenedSelfInterest: He and his guild-mates happily serve under Grid, not just because Grid is a good man who deserves their loyalty, but because he provides them the best equipment in the game, making them a force to be reckoned with.
* FireForgedFriends: Literally. He and Grid become best friends forever after fighting side by side in the Hell Bao raid. (Rather one fought while the other weakened the boss by mining away the mineral that the boss was using for power.)
* PatrioticFervor: He is very, very pro-South Korea, but while he does play up Korea's virtues whenever possible, he at least has enough sense to not go into CulturalPosturing about it. Especially when he joins with Overgeared, a multi-national guild. This seems to come from his family - his sister's name translates literally to 'South Korea'.

to:

* CatchPhrase: "Do you know God Grid?" or "Do you know kimichi?"
AmbitionIsEvil: His desire for more and more power drove him to do progressively more and more evil acts.
* CharacterLevel: At AssumedWin: He thought he was already a shoe-in to pope of Rebecca over Damian, until Grid showed up, and then presumed his Sahara Empire connections would easily squash Grid like a bug. He was wrong on both counts.
* CorruptChurch: Not only is he as fond of HookersAndBlow as Dverigo, but by becoming Pope, he was planning to make
the time church an arm of the most genocidal aspects of the Sahara Empire.
* FamousAncestor: He is a direct descendant of Franz, the fifth pope of the Church of Rebecca, a man who was also a close ally of Pagma.
* FreudianExcuseIsNoExcuse: He had a rough childhood with a neglectful father, and had to scrape
his introduction, Peak Sword was mentioned to be way out of poverty, but this doesn't excuse his villainy, since his efforts rewarded him with the 16th highest level player pope seat in the unified player rankings.
church of Judar and many accolades.
* EnlightenedSelfInterest: He HoistByHisOwnPetard: Pascal had already bought off more than enough votes to be guaranteed the election for the next Pope, and his guild-mates happily serve under status as clergy of Rebecca's Church meant that Grid could NOT simply attack and kill him without severe game consequences, even if Grid refused to let Pascal buy him off. [[TooDumbToLive Then Pascal was dumb enough to let the Saharan Empire and then his father send people to try and kill Grid, not just only opening the door for Grid to kill him in self-defense, but giving him a quest with huge rewards to kill him and all his followers.]] If Pascal had simply sat back with his mouth shut he would have been Pope.
* HookersAndBlow: He rewards his corrupt Church of Rebecca elder accomplices with prostitutes.
* VillainousBreakdown: Literally. When Grid shows up on Damien's side and refuses to be bought, swayed, or driven off, even restoring Isabelle back to full health, he breaks down so hard, his hair falls out from the stress.
* WrongAssumption: He can do this all day.
** He presumes that since Grid is a PunchClockHero that he can be bought off. A punch-clock hero is still a hero and he won't be bought, especially since Grid is also a BullyHunter, and Pascal is a heinous bully.
** He sees Grid working on Isabelle's spear, so presumes Isabelle is dead, since he presumed she'd never give it up willingly. When he sees her alive and well,
because Grid is a good man who deserves their loyalty, but because he provides them healed her and took the best equipment in the game, making them a force spear, on commission to be reckoned with.
* FireForgedFriends: Literally. He
tune it so it won't place such a burden on her body, he has a psychotic break and his hair starts falling out.
** When
Grid become best friends forever after fighting side by side in the Hell Bao raid. (Rather one fought while the other weakened the boss by mining away the mineral that the boss was using for power.)
* PatrioticFervor: He is very, very pro-South Korea, but while he does play up Korea's virtues whenever possible, he at least has enough sense to not go into CulturalPosturing about it. Especially when he joins with Overgeared, a multi-national guild. This seems to come
survives an assassination event from the Imperial Knights he commissioned, he thinks he can get Grid off his family - back by throwing his sister's name translates literally own father under the bus. Unfortunately for him, Grid comes from a culture where filial piety is SeriousBusiness, and this act only serves to 'South Korea'.enrage Grid further.



[[folder: Ruby]]
[[quoteright:309:https://static.tvtropes.org/pmwiki/pub/images/shin_sehee2.png]]
[[caption-width-right:311:Manhwa version]]
[[quoteright:309:[[labelnote:Click here for Ruby's novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/sehee.png]][[/labelnote]]

Grid's younger sister, Shin Sehee. The favored child of the family, due to having excellent grades and prospects. She initially condemns Grid's seeming addiction to the VR game Satisfy, until he starts making serious bank from his gameplay. After the Satisfy Olympic Games, she signs up and starts to play, just to see what the fuss is about. Unfortunately, not only does this coincide with the Golem Invasion event, but the golem army is heading right to the Eternal Kingdom capital which the game chose as her starter city. Seeing an NPC child in danger, she rushes in to save the child, which unlocks the hidden Saintess class. With the perks of this class, she helps her elder brother fight off the golem army, not only earning over 20 levels in minutes, but being rewarded with an Earl title.

to:

! Dominion Church:

! Giant Guild:
[[folder: Ruby]]
[[quoteright:309:https://static.
Chris]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/shin_sehee2.png]]
[[caption-width-right:311:Manhwa version]]
[[quoteright:309:[[labelnote:Click here for Ruby's novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/sehee.png]][[/labelnote]]

Grid's younger sister, Shin Sehee.
org/pmwiki/pub/images/chris_49.jpg]]
[[caption-width-right:350:Quit living in your long past glory days, Tzedakah!]]

The favored child leader of Giant Guild, which consists of at least 530 players, and one of the family, top players of Satisfy. At the time of his introduction, Chris and his crew have a grudge-match going on with the Tzedakah Guild due to having excellent grades and prospects. She initially condemns Grid's seeming addiction to their previous rivalry in the VR L.T.S. game that preceeded Satisfy, until he starts making serious bank from which Chris's side ended up butt-hurt that the Tzedakah players had the gall to constantly outshine them. Even though his gameplay. After the Giant Guild joined Satisfy Olympic Games, she signs up and starts to play, just to see what a full month ahead, the fuss is about. Unfortunately, not only does smaller but elite Tzedakah Guild still ended up outshining them, much to Chris' annoyance. In order to further strengthen his guild, Chris goes about recruiting all the production class players he can get his hands on. This leads to Chris searching for the unknown blacksmith (Grid) that's been making a name for himself within Winston Village, but of course, this coincide results in him butting heads with the Golem Invasion event, but Tzedakah Guild once more given that they're also seeking to recruit the golem army is heading right to the Eternal Kingdom capital which the game chose as her starter city. Seeing an NPC child in danger, she rushes in to save the child, which unlocks the hidden Saintess class. With the perks of this class, she helps her elder brother fight off the golem army, not only earning over 20 levels in minutes, but being rewarded with an Earl title.unknown blacksmith.



* HundredPercentAdorationRating: While Grid is the most famous user of Satisfy, Ruby is the most beloved, with Titles such as 'Angel without Wings,' 'Rebecca's Reincarnation' and so on.
* AdaptationDyeJob: In the original novel, she's illustrated with black hair. In the manhwa, she's a brunette.
* BigBrotherAttraction: While it's not certain if she wants Grid to be closer to her than the normal brother-sister levels of affection, she does get jealous when other women get too close to him.
* BigBrotherWorship: She hides it pretty well, but even at his least sympathetic, she always looked up to her big brother.
* TheCaretaker: She's basically in this role for her family early on making sure that her brother, who's still jobless and unhygienic, stays healthy. This role lessens for Sehee once it became clear that her brother can make a ''really'' good living for himself using Satisfy.
* ChronicHeroSyndrome: Invoked. Her Saintess class requires her to do at least 50 good works a month, not specified if it's game time or real-time.
* DisappointedInYou: She clearly doesn't like it when her brother is performing bad behavior, such as when she spotted the nasty and untrue internet comments that her brother wrote about Yura.
* DoesNotLikeMen: Men other than her older brother annoy her, at best.
* TheDreaded: As the Saintess, great demons fear her because she can ensure their permanent demise just by being nearby when they die.
* GoodFeelsGood: She plays as a Saintess because she enjoys doing good works.
* HealingHands: Her class grants her a powerful healing ability that heals 20% of the maximum HP of her intended targets. While this may not be much for another low level character, when used for a high-level character with a large HP bar, this is a major aid.
* InformedAttractiveness: She's supposedly so beautiful that she could be a teen idol if she wanted, with ease. Illustrations of her would beg to differ.
* NeatFreak: Has moments of this where she feels the need to clean her brother's room for him early on. Even spraying some air-freshener in it.
* RoyalsWhoActuallyDoSomething: She's an Earl, but her class requires her to do at least 50 good works a month, so she's always out and about doing good deeds, at least twice a day.
* SoBeautifulItsACurse: As one of the two top beauties of her class, boys hover around her like flies and she hates it.
* SoProudOfYou: Just like her parents, she starts to have a much better view of her older brother once he proves to the family during their DarkestHour that he can make money and start his own life by playing Satisfy and becoming a famous player.
* SuperIntelligence: She's exceptionally smart, acing every subject in her all-girls school.
* UnluckilyLucky: She signs up to play Satisfy and within minutes finds the starter city she's in under attack from an army of powerful golems, but because she rushes to aid an NPC child, she unlocks the hidden Saintess class and then because she aids her older brother defend the city, gains an Earl title, and a bunch of levels in a hurry, quickly becoming one of the most beloved users of the game.

to:

* HundredPercentAdorationRating: While Grid is BullyingADragon: He's warned before he launches the most famous user of Satisfy, Ruby is the most beloved, with Titles such as 'Angel without Wings,' 'Rebecca's Reincarnation' and so on.
* AdaptationDyeJob: In the original novel, she's illustrated with black hair. In the manhwa, she's a brunette.
* BigBrotherAttraction: While it's not certain if she wants Grid to be closer to her than the normal brother-sister levels of affection, she does get jealous when other women get too close to him.
* BigBrotherWorship: She hides it pretty well, but even at his least sympathetic, she always looked up to her big brother.
* TheCaretaker: She's basically in this role for her family early
attack on making sure Tzedakah that her brother, who's still jobless they're "curled up dragons." He laughs and unhygienic, stays healthy. This role lessens for Sehee once it became clear that her brother can make a ''really'' good living for calls himself using Satisfy.
* ChronicHeroSyndrome: Invoked. Her Saintess class requires her to do at least 50 good works a month, not specified if it's game time or real-time.
* DisappointedInYou: She clearly doesn't like it when her brother is performing bad behavior, such as when she spotted the nasty
and untrue internet comments that her brother wrote about Yura.
* DoesNotLikeMen: Men other than her older brother annoy her, at best.
* TheDreaded: As the Saintess, great demons fear her because she can ensure their permanent demise just by being nearby when they die.
* GoodFeelsGood: She plays as a Saintess because she enjoys doing good works.
* HealingHands: Her class grants her a powerful healing ability that heals 20% of the maximum HP of her
top members "curled up dragons" too, until his entire guild is utterly smashed in retaliation for launching an attack intended targets. While this may not to kidnap Grid.
* CharacterLevel: At the time of his introduction, Chris was mentioned to
be much for another low the 3rd highest level character, when used for a high-level character player in the unified player rankings.
* HeelFaceTurn: Once Grid has become the first ever player King in the game, Chris realizes that his squabbles
with the members of Tzedakah were petty and foolish, and signs a large HP bar, this is a major aid.
* InformedAttractiveness: She's supposedly so beautiful that she could
treaty of friendship with Grid, happy to be a teen idol if she wanted, subordinate.
* TheLeader: Chris is the guild leader of the Giant Guild.
* QualityOverQuantity: On the wrong end. During the war against Tzedakah to try to get Grid into his guild, Chris sends over 300 players to attack less than 20. Tzedakah cleans their clock
with ease. Illustrations of her would beg to differ.
some injuries, but no deaths.
* NeatFreak: Has moments of this where she feels RevengeMyopia: In the need to clean her brother's room for him early on. Even spraying some air-freshener in it.
chapters, he gives orders to launch an unprovoked attack on Tzedakah Guild, when the latter was openly attempting to avoid conflict, and tried to openly kidnap Grid. When Tzedakah winds up utterly cleaning their clocks, he has a breakdown and swears bloody vengeance.
* RoyalsWhoActuallyDoSomething: She's an Earl, but her class requires her to do at least 50 good works a month, so she's always out and about doing good deeds, at least twice a day.
* SoBeautifulItsACurse: As one of
In the two top beauties of her class, boys hover around her like flies and she hates it.
* SoProudOfYou: Just like her parents, she starts to have a much better view of her older brother once
Eternal Kingdom, he proves to was made the family during their DarkestHour Lord of Pedro for the achievements that he can make money his Giant Guild pulled off throughout the war against the Church of Yatan.
* TheRival: He
and start his own life by playing Satisfy and becoming a famous player.
* SuperIntelligence: She's exceptionally smart, acing every subject in her all-girls school.
* UnluckilyLucky: She signs up to play Satisfy and within minutes finds
guild towards the starter city she's Tzedakah Guild. Jishuka in under attack from an army of powerful golems, but because she rushes to aid an NPC child, she unlocks the hidden Saintess class and then because she aids her older brother defend the city, gains an Earl title, and a bunch of levels in a hurry, quickly becoming one of the most beloved users of the game. particular is Chris' primary rival given that they're both guild leaders.



[[folder: Sexy School Girl]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yerim.jpg]]
[[caption-width-right:350:Wow, Sehee! Look at all the boys drooling over us! Isn't it cute!]]

Shin Sehee's best friend and the second of the most beautiful girls in the school named Young Girl's Highschool. Known in the real world as Park Yerim, she signs in to Satisfy at the same time as Ruby and is also caught up in the Golem Invasion event. When a golem tries to attack Ruby, she grabs Ruby and drags her to safety. This unlocks the hidden Saintess's Knight class. Once the event is over, she changes her class to be Ruby's knight and follows her along on adventures.

to:

[[folder: Sexy School Girl]]
Kido]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yerim.org/pmwiki/pub/images/kido_5.jpg]]
[[caption-width-right:350:Wow, Sehee! Look at all the boys drooling over us! Isn't [[caption-width-right:350:Oh, we're so sorry to have interrupted your work. Surely it cute!]]

Shin Sehee's best friend and the second of the most beautiful girls in the school named Young Girl's Highschool. Known in the real world as Park Yerim, she signs in
can't be that hard to Satisfy at the same time as Ruby and is also caught finish up in the Golem Invasion event. When a golem right?]]

The Giant Guild member who
tries to attack Ruby, she grabs Ruby and drags her to safety. This unlocks poach Grid from Tzedakah. After ruining Grid's commissioned flamberge for Ibellin, he puts forward a bunch of insulting "apologies" provoking Grid's ire. He then learns the hidden Saintess's Knight class. Once hard way to respect the event is over, she changes her blacksmith class when he winds up being the first user to be Ruby's knight and follows her along on adventures.fall before Grid's wrath.



* AllLoveIsUnrequited: She's smitten with Grid, but it's completely one-sided.
* AttentionWhore: Unlike Ruby, she actually likes it when boys fawn all over her, but Ruby's well-being is paramount to her.
* EthicalSlut: She's a sweetheart, but she goes through boyfriends almost as fast as she changes her wardrobe, about once every three months, at the longest.
* HeterosexualLifePartners: She likes boys, but she's bonded to Sehee, for life.
* LadyAndKnight: She's the knight to Ruby's lady.
* RoyalsWhoActuallyDoSomething: Since she was in Grid's party along with Ruby during the Golem Invasion event, she also gets an Earl title, but her top priority is being Ruby's bodyguard, so as Ruby adventures, so does she.

to:

* AllLoveIsUnrequited: She's smitten with Grid, but it's completely one-sided.
* AttentionWhore: Unlike Ruby, she actually likes it when boys fawn all over her, but Ruby's well-being is paramount to her.
* EthicalSlut: She's a sweetheart, but she goes through boyfriends almost as fast as she changes her wardrobe, about once every three months, at
BitchInSheepsClothing: Manhwa only. In the longest.
* HeterosexualLifePartners: She likes boys, but she's bonded to Sehee,
original literature, he and his gang laughed at Grid in the scene where he "apologizes" for life.
* LadyAndKnight: She's the knight to Ruby's lady.
* RoyalsWhoActuallyDoSomething: Since she was in
ruining Grid's party work. In the manhwa, the apology looks sincere, but he's secretly annoyed that Chris ordered him to be "civil" in trying to recruit Grid to Giant Guild.
* CondescendingCompassion: After ruining Grid's commissioned work for Ibellin by trashing the smithy, knocking the door hinge with Ibellin's blood on it into the flamberge Grid was working on, contaminating the weapon in the final stages of assebly, which took 20 hours of hard labor, he smugly offers up an "apology" that has no sincerity behind it, as Kido thinks the blacksmith class is beneath him. This only serves to make Grid's ire worse.
* DiggingYourselfDeeper: His condescension and arrogance after ruining Grid's work and treating it like a trivial matter only served to make Grid more and more enraged until he snapped and tore him a new one,
along with Ruby during the Golem Invasion event, she also gets an Earl title, but her top priority is 11 other guys that came with him, after they smashed through the doors of Khan's smithy and brutalized Ibellin.
* FailedASpotCheck: He completely failed to notice that Grid was armed for bear while he was "negotiating" to try and get Grid to sign on to Giant Guild. He and his merry men wind up on the wrong end of a one-sided massacre as a result.
* KickThemWhileTheyreDown: He and his crew beat up on Ibellin after they've smashed him to the ground by force of numbers. When they provoke Grid, he returns the favor in a brutal massacre.
* MuggingTheMonster: When he and his crew bash their way past Ibellin and come face to face with Grid, they all think Grid's normally non-combat class won't be a threat. Whoo boy, were they wrong.
* NiceJobFixingItVillain: Though Grid only finds out about it later, because of his initial attack, where he accidentally sent a door-hinge splattered with Izbellin's blood that wound up landing on Ibellin's commissioned flamberge in the final stages of assembly, Ibellin wound up getting Grid's first ever player-commissioned [Legendary] item.
* OneHitKill: On the wrong end when he provokes Grid and Grid strikes back.
* ThisCanNotBe: As he's
being Ruby's bodyguard, so as Ruby adventures, so does she."logged out" by virtue of PK, he can only mutter how dumbstruck he is that a "mere blacksmith" took him out with ease.



[[folder: Yura]]
[[quoteright:242:https://static.tvtropes.org/pmwiki/pub/images/yuranew.png]]
[[caption-width-right:242:Most recent manhwa appearance.]]
[[quoteright:242:[[labelnote:Click here for Yura's low-res novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/yura___overgeared.png]][[/labelnote]]
[[quoteright:242:[[labelnote:Click here for Yura's high-res novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/yura.jpg]][[/labelnote]]
[[quoteright:242:[[labelnote:Click here for Yura's early manhwa appearance.]]https://static.tvtropes.org/pmwiki/pub/images/yura_new1.png]][[/labelnote]]

A beautiful woman who's introduced as South Korea's highest level player as a Black Magician for the Yatan Church. Yura met Grid during the quest to rescue Irene, which she was given the opposing quest to protect the temple of Yatan where Irene was being sacrificed. She initially presumes Grid is a very, very high-level player because he tanked her strongest attack and survived, not knowing about his class's LastChanceHitpoint passive ability. So when Grid dies in the process of rescuing Irene, she presumes he let her win. Her questing for the Yatan Church eventually earns her the high-ranking status of Yatan's "Eighth Servant," and still believing that Grid let her win, she finally returns the favor by pretending to be his girlfriend during his most recent alumni reunion. She also gives a quick heads-up, in reality, when the Yatan Church is launching an all-out attack on the village of Bairan, while it was being guarded by Tzedakah guild. In return for this, Grid comes to her aid in the target-practice event when she was being bullied by all the other national teams. At that point, she genuinely develops feelings for him. She's eventually expelled from the Yatan Church when her class quest chain has her meet the First Servant of Yatan and he tries to kill her. After that, she signs on as Grid's knight in the city of Reidan.

to:

! Snake Guild:

! Blood Carnival:

[[folder: Yura]]
[[quoteright:242:https://static.tvtropes.org/pmwiki/pub/images/yuranew.png]]
[[caption-width-right:242:Most recent manhwa appearance.]]
[[quoteright:242:[[labelnote:Click here for Yura's low-res novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/yura___overgeared.png]][[/labelnote]]
[[quoteright:242:[[labelnote:Click here for Yura's high-res novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/yura.jpg]][[/labelnote]]
[[quoteright:242:[[labelnote:Click here for Yura's early manhwa appearance.]]https://static.tvtropes.org/pmwiki/pub/images/yura_new1.png]][[/labelnote]]

As a whole]]
A beautiful woman who's introduced as South Korea's highest level player as a Black Magician for the Yatan Church. Yura met Grid during the quest to rescue Irene, which she was given the opposing quest to protect the temple of Yatan where Irene was being sacrificed. She initially presumes Grid is a very, very high-level player because he tanked her strongest attack and survived, not knowing about his class's LastChanceHitpoint passive ability. So when Grid dies in the process loosely tied group of rescuing Irene, she presumes he let her win. Her questing for the Yatan Church eventually earns her the high-ranking status of Yatan's "Eighth Servant," and still believing criminal users that Grid let her win, she finally returns the favor by pretending to be his girlfriend during his most recent alumni reunion. She also gives a quick heads-up, in reality, only come together when the Yatan Church is launching an all-out attack on prospect of a crime big enough to warrant their attention occurs. For the village of Bairan, while it was being guarded by Tzedakah guild. In return for this, Grid comes most part, they are solo players and have little to her aid in no loyalty with each other. Even the target-practice event when she was being bullied by all the other national teams. At that point, she genuinely develops feelings for him. She's eventually expelled from the Yatan Church when her class quest chain has her meet the First Servant of Yatan guild leader hardly does anything on their behalf and he tries to kill her. After that, she signs on as Grid's knight in the city of Reidan.just lets them do whatever they want, whenever they want.



* HundredPercentAdorationRating: While there are some out there who are envious of Yura, a vast majority of people and players love and adore her thanks to her superb beauty, perfect gaming skills, and ideal image in the media. Even overseas, it's said that she's got thousands of fanclubs, and is even more popular than Hollywood’s top actors.
* ArcVillain: For the early Yatan Temple chapters where she faces off against Grid trying to keep him and the NPC, Doran, from rescuing Irene. Yura was given the opposing S-rank quest to protect said temple from their intrusion. She technically wins, but she's left feeling like Grid let her win.
* TheAce: She's this for South Korea being the #1 Korean player in the world. Yura eventually loses this status to Grid, but still remains one of the best Korean players, even after the class switch to Demon Hunter.
* AwesomenessByAnalysis: Possibly as a result of her hunting experiences, she can figure out the strength of her enemies, and the strengths and weaknesses of her surrounding environment pretty quickly.
** An example would be during Grid's attempt to rescue Irene with Doran where she could tell based on Doran's strength and skills that he was a powerful NPC that went through several stat awakenings, and that based on the level of Grid's gear, she theorized that he was around level 80 (which he was as a Warrior before his class reset).
* BarrierWarrior: When Yura reached Level 230 as a Black Magician, she learned her first defensive skill, Diamond Barrier. She creates a shield by materializing mana with a hardness comparable to that of a diamond. She's shown first using this skill against Grid during his Irene rescue quest casting out the Diamond Barrier to protect the Yatan supporters from harm.
* BlackMagic: Her magic as a Black Magician revolved around this.
** One of her most powerful black magic abilities was her Dark Storm Skill, a massive silent storm of magic that surrounds the area in darkness.
** After reaching 100,000 Faith with the Yatan Church, Yura was rewarded with the more powerful Darkness Skill from God Yatan, which she first shows off against Sir Phoenix and his Eternal Kingdom soldiers.
* BoltOfDivineRetribution: After completing the quest to become the Yatan Church's "Eighth Servant," Yura gains the Divine Punishment Skill. She can summon down a massive lightning bolt that deals 15,000 to 23,000 damage within 10 meters of herself, and has a 3 meter area-of-effect. Any enemy killed by this spell increases Yura's Faith stat by 50. However, [[NecessaryDrawback it costs a lot of mana, and has a 20 minute cooldown]].
* CharacterLevel: During her time as a Black Magician, Yura was mentioned to be the 5th highest level player in the unified player rankings. Later on however, she dropped off the unified player rankings list and has to work her way back up from the bottom due to her level reset from changeing classes to Demon Hunter.
* DarkActionGirl: She is a powerful practitioner of dark magic and was allied to a cult that sacrifices virgins and does atrocity, for fun.
* DatingCatwoman: She and Grid were dating, in the real world, while she was still allied to the church of Yatan. This is a major contributing factor in her eventual HighHeelFaceTurn.
* DebtDetester: If she feels she owes you a favor, she will bend over backwards to repay it.
* DemonSlaying: Her class after being expelled from the church of Yatan.
* ExactWords: She once promises to Grid that he would be spared from the church of Yatan when the cult attacks Tzedakah guild in revenge for the death of Malacus. She does this by luring him out of Satisfy and then telling him about the attack after she thinks it's over, underestimating the guild's sheer tenacity.
* FlamingSword: She's shown using one against Grid during the Irene rescue quest.
* HighHeelFaceTurn: She starts the story allied with the church of Yatan. She ends up as Grid's knight and helps to protect the innocent.
* HyperCompetentSidekick: In reality, she takes to being Grid's secretary and hooks him up with accountants to deal with the "tax bombs" that come from his massive Satisfy income, sets up the press conferences, and helps manage his real-estate dealings, especially the apartment rentals for his family's high-rise.
* IveComeTooFar: She quickly comes to realize the church of Yatan are rotten to the core, and regrets taking her Servant of Yatan quest chain, but she's come too far along on the quest to abandon it by that point.
* IWorkAlone: Whether it be as a Black Magician or a Demon Hunter, Yura tends to be off hunting and doing things on her own, which is justified considering that being a Black Magician of the Yatan Church made her an enemy to a lot of people, and that no one can really support her hunting in Hell as she levels up her Demon Hunter class. Though she does start to join in with groups once she becomes part of Grid's Overgeared Guild.
* LadyAndKnight: She's the knight to Grid's lord, after novel chapter 296.
* LadyOfBlackMagic: Basically what she is regarding her Black Magician class. She loses this after the class switch to Demon Slayer.
* MageMarksman: The Demon Slayer class comes with a magical gun that fires pure magic. This is especially deadly to all demon-kin.
* MagicalIncantation: Some of her Black Magician magic, like when she's using Dark Storm, required her to say some sort of incantation, such as calling out to God Yatan to support its loyal servant, before casting out the spell.
* TheMagnificent: She obtained the ‘Guardian of Yatan’s Temple’ title from completing the S-rank quest to defend the Yatan Temple from Grid and Doran. The title rewarded her with +300 Faith, +1,000 Health, and +60 Intelligence. However, she ended up losing this title due to the Demon Hunter class reset.
* MistreatmentInducedBetrayal: After she's expelled from the church of Yatan, because the First Servant of Yatan tried to kill her, she goes with her conscience and turns on them, becoming the hidden legendary Demon Slayer class.
* MsFanservice: She features in many advertisement because of her beauty.
* NecessaryDrawback: The biggest drawback during her time as a Black Magician was her attack power being far inferior compared to other magician classes. However, that was no longer the case after she became the Yatan Church's "Eighth Servant," and was rewarded with a powerful lightning skill in Divine Punishment.
* NotSoAboveItAll: Yura is said to always appear calm when she appears on TV, which is why Grid is surprised when he sees her completely flustered not being able to understand how he survived her powerful black magic attack. Unbeknownst to her, Grid survived thanks to his LastChanceHitPoint skill where he becomes invulnerable for 5 seconds after dropping to 1 health. This was also the precise moment where Yura takes an interest in the player known as Grid, and just the sight of Sir Phoenix blocking her attacks as if he's invulnerable causes her to remember back to the incident with Grid that threw her off.
* PlayingWithFire: Shown using fire spells during her time as a Black Magician.
* PrayerPose: As a member of the Yatan Church, Yura sometimes had to pray to God Yatan in order to use its black magic.
* {{Pride}}: At the start of the series, she prided herself as smart and powerful Black Magician, and as one of the highest level players in the game. However, that pride was shattered the moment she wasn't able to understand why none of her black magic attacks had any affect on Grid (not knowing about his 5 second invinsibility passive when he drops to one health). Despite Grid eventually dying, she ends up viewing this moment as Grid letting her win, and as the worst day of her life.
* RedBaron: As the #1 Black Magician in the game, Yura became known as the "Blood Witch" amongst the players.
* RedemptionDemotion: The moment she tells the First Servant of Yatan, an actual demon, "screw you," she gets the Demon Slayer class, at level 1, thus dropping out of the rankings, to the shock of the entire Satisfy community.
* RelationshipUpgrade: In chapter 969, she gives Grid a LoveConfession ''at a press conference''. They begin offically dating from that point on.
* ReligionIsMagic: A lot of her development as a Black Magician revolved around her having a high Faith stat so that she would be noticed by the Yatan Church. After obtaining the status of "Eighth Servant" from completing the quest to become it, she's rewarded with the passive Infinite Faith Skill where her Faith stat will now grow at double the speed.
* RomanticFakeRealTurn: She starts out faking being Grid's girlfriend for a laugh. She winds up liking him for real.
* ShockAndAwe: She obtains the powerful lightning-based [[BoltOfDivineRetribution Divine Punishment]] Skill after becoming the Yatan Church's "Eighth Servant."
* TheSmartGirl: Amongst the players, she's shown to be one of the more smarter ones. Yura is said to have been viewed as a smart, insightful and logical girl growing up. That for the first 21 years of her life, she had been praised by everyone she met for her beauty and intelligence. Thus, she earned a reputation of a talented person that could go up in any field. In the end, she chose to become a player in Satisfy, which has worked out wonders for her.
* SquishyWizard: When she was a mage allied with the church of Yatan, she had powerful magic but poor physical defenses. Once she becomes Grid's knight this is reversed.
* StatusAilment: Gained the Teaching Doctrines Skill after becoming the Yatan Church's "Eighth Servant." Yura preaches the doctrines of the Yatan Church at a target, which said target gets covered in the property of darkness. A target hit by Teaching Doctrines is given a debuff where they can't use divine spells for 4 seconds. It's mainly useful against mages that rely on divine magic.
* StatusBuff: Gained the Teaching Doctrines Skill after becoming the Yatan Church's "Eighth Servant." Yura preaches the doctrines of the Yatan Church at a target, which said target covered in the property of darkness. A target hit by Teaching Doctrines is given a 2 second buff where the damage they dish out is multiplied by 1.5 times their original damage output.
* SupernaturalFearInducer: As a Black Magician, her Hell Skill is a single-target fear curse that makes whomever she's targeting defenseless by covering said target in a black powder magic.
* TrappedInVillainy: Until she's expelled from the church of Yatan, she was bound to complete her class quest chain as much as possible, under orders from the South Korean government who was sponsoring her as the fifth top ranker of the game.
* WorldsMostBeautifulWoman: She's viewed as such amongst the masses. Particularly when it comes to Korean women.

to:

* HundredPercentAdorationRating: While there are some out there who are envious BombThrowingAnarchist: They despise all forms of Yura, a vast majority of people decency and players love civility and adore her thanks to her superb beauty, perfect gaming skills, and ideal image in the media. Even overseas, it's said that she's got thousands of fanclubs, and is even more popular than Hollywood’s top actors.
* ArcVillain: For the early Yatan Temple chapters where she faces off against Grid trying to keep him and the NPC, Doran, from rescuing Irene. Yura was given the opposing S-rank quest to protect said temple from their intrusion. She technically wins, but she's left feeling like Grid let her win.
* TheAce: She's this for South Korea being the #1 Korean player in the world. Yura eventually loses this status to Grid, but still remains one of the best Korean players, even after the class switch to Demon Hunter.
* AwesomenessByAnalysis: Possibly as a result of her hunting experiences, she can figure out the strength of her enemies, and the strengths and weaknesses of her surrounding environment pretty quickly.
** An example would be during Grid's attempt to rescue Irene
respond with Doran where she could tell based on Doran's strength and skills that he was a extreme violence to any kind of authority.
* CardCarryingVillain: They do terrible things with pride.
* CutLexLuthorACheck: They are all
powerful NPC that went through several stat awakenings, players and that based on the level of Grid's gear, she theorized that he was around level 80 (which he was as a Warrior before his class reset).
* BarrierWarrior: When Yura reached Level 230 as a Black Magician, she learned her first defensive skill, Diamond Barrier. She creates a shield by materializing mana with a hardness comparable to that of a diamond. She's shown first using this skill against Grid during his Irene rescue quest casting out the Diamond Barrier to protect the Yatan supporters from harm.
* BlackMagic: Her magic as a Black Magician revolved around this.
** One of her most powerful black magic abilities was her Dark Storm Skill, a massive silent storm of magic that surrounds the area in darkness.
** After reaching 100,000 Faith with the Yatan Church, Yura was rewarded with the
could get far more powerful Darkness Skill from God Yatan, which she first shows off against Sir Phoenix and his Eternal Kingdom soldiers.
* BoltOfDivineRetribution: After completing the quest
wealth honestly, but they prefer to become the Yatan Church's "Eighth Servant," Yura gains the Divine Punishment Skill. She can summon down a massive lightning bolt that deals 15,000 to 23,000 damage within 10 meters of herself, and has a 3 meter area-of-effect. Any enemy killed by this spell increases Yura's Faith stat by 50. However, [[NecessaryDrawback it costs a lot of mana, and has a 20 minute cooldown]].
* CharacterLevel: During her time as a Black Magician, Yura was mentioned to be the 5th highest level player in the unified player rankings. Later on however, she dropped off the unified player rankings list and has to work her way back up from the bottom due to her level reset from changeing classes to Demon Hunter.
* DarkActionGirl: She is a powerful practitioner of dark magic and was allied to a cult that sacrifices virgins and does atrocity,
do heinous things for fun.
* DatingCatwoman: She and Grid were dating, in the real world, while she was still allied to the church of Yatan. This is a major contributing factor in her eventual HighHeelFaceTurn.
* DebtDetester: If she feels she owes you a favor, she will bend over backwards to repay it.
* DemonSlaying: Her class after being expelled from the church of Yatan.
* ExactWords: She once promises to Grid that he would be spared from the church of Yatan when the cult attacks Tzedakah guild in revenge for the death of Malacus. She does this by luring him out of Satisfy and then telling him about the attack after she thinks it's over, underestimating the guild's sheer tenacity.
* FlamingSword: She's shown using one against Grid during the Irene rescue quest.
* HighHeelFaceTurn: She starts the story allied with the church of Yatan. She ends up as Grid's knight and helps to protect the innocent.
* HyperCompetentSidekick: In reality, she takes to being Grid's secretary and hooks him up with accountants to deal with the "tax bombs" that come from his massive Satisfy income, sets up the press conferences, and helps manage his real-estate dealings,
their wealth, especially the apartment rentals for his family's high-rise.
* IveComeTooFar: She quickly
when it comes to realize the church of Yatan being hired killers.
* ForTheEvulz: While they
are rotten to the core, and regrets taking her Servant of Yatan quest chain, but she's come too far along on the quest to abandon it motivated by that point.
* IWorkAlone: Whether it be as a Black Magician or a Demon Hunter, Yura tends to be off hunting and
money, their primary motivation is doing heinous things on her own, which is justified considering that being a Black Magician of the Yatan Church made her an enemy to a lot of people, and that no one can really support her hunting in Hell as she levels up her Demon Hunter class. Though she does start to join in with groups once she becomes part of Grid's Overgeared Guild.
* LadyAndKnight: She's the knight to Grid's lord, after novel chapter 296.
* LadyOfBlackMagic: Basically what she is regarding her Black Magician class. She loses this after the class switch to Demon Slayer.
* MageMarksman: The Demon Slayer class comes with a magical gun that fires pure magic. This is especially deadly to all demon-kin.
* MagicalIncantation: Some of her Black Magician magic, like when she's using Dark Storm, required her to say some sort of incantation, such as calling out to God Yatan to support its loyal servant, before casting out the spell.
* TheMagnificent: She obtained the ‘Guardian of Yatan’s Temple’ title from completing the S-rank quest to defend the Yatan Temple from Grid and Doran. The title rewarded her with +300 Faith, +1,000 Health, and +60 Intelligence. However, she ended up losing this title due to the Demon Hunter class reset.
* MistreatmentInducedBetrayal: After she's expelled from the church of Yatan, because the First Servant of Yatan tried to kill her, she goes with her conscience and turns on them, becoming the hidden legendary Demon Slayer class.
* MsFanservice: She features in many advertisement because of her beauty.
* NecessaryDrawback: The biggest drawback during her time as a Black Magician was her attack power being far inferior compared to other magician classes. However, that was no longer the case after she became the Yatan Church's "Eighth Servant," and was rewarded with a powerful lightning skill in Divine Punishment.
* NotSoAboveItAll: Yura is said to always appear calm when she appears on TV, which is why Grid is surprised when he sees her completely flustered not being able to understand how he survived her powerful black magic attack. Unbeknownst to her, Grid survived thanks to his LastChanceHitPoint skill where he becomes invulnerable
for 5 seconds after dropping to 1 health. This was also the precise moment where Yura takes an interest in the player known as Grid, and just the sight of Sir Phoenix blocking her attacks as if he's invulnerable causes her to remember back to the incident with Grid that threw her off.
* PlayingWithFire: Shown using fire spells during her time as a Black Magician.
* PrayerPose: As a member of the Yatan Church, Yura sometimes had to pray to God Yatan in order to use its black magic.
* {{Pride}}: At the start of the series, she prided herself as smart and powerful Black Magician, and as one of the highest level players in the game. However, that pride was shattered the moment she wasn't able to understand why none of her black magic attacks had any affect on Grid (not knowing about his 5 second invinsibility passive when he drops to one health). Despite Grid eventually dying, she ends up viewing this moment as Grid letting her win, and as the worst day of her life.
* RedBaron: As the #1 Black Magician in the game, Yura became known as the "Blood Witch" amongst the players.
* RedemptionDemotion: The moment she tells the First Servant of Yatan, an actual demon, "screw you," she gets the Demon Slayer class, at level 1, thus dropping out of the rankings, to the shock of the entire Satisfy community.
* RelationshipUpgrade: In chapter 969, she gives Grid a LoveConfession ''at a press conference''. They begin offically dating from that point on.
* ReligionIsMagic: A lot of her development as a Black Magician revolved around her having a high Faith stat so that she would be noticed by the Yatan Church. After obtaining the status of "Eighth Servant" from completing the quest to become it, she's rewarded with the passive Infinite Faith Skill where her Faith stat will now grow at double the speed.
* RomanticFakeRealTurn: She starts out faking being Grid's girlfriend for a laugh. She winds up liking him for real.
* ShockAndAwe: She obtains the powerful lightning-based [[BoltOfDivineRetribution Divine Punishment]] Skill after becoming the Yatan Church's "Eighth Servant."
* TheSmartGirl: Amongst the players, she's shown to be one of the more smarter ones. Yura is said to have been viewed as a smart, insightful and logical girl growing up. That for the first 21 years of her life, she had been praised by everyone she met for her beauty and intelligence. Thus, she earned a reputation of a talented person that could go up in any field. In the end, she chose to become a player in Satisfy, which has worked out wonders for her.
* SquishyWizard: When she was a mage allied with the church of Yatan, she had powerful magic but poor physical defenses. Once she becomes Grid's knight this is reversed.
* StatusAilment: Gained the Teaching Doctrines Skill after becoming the Yatan Church's "Eighth Servant." Yura preaches the doctrines of the Yatan Church at a target, which said target gets covered in the property of darkness. A target hit by Teaching Doctrines is given a debuff where they can't use divine spells for 4 seconds. It's mainly useful against mages that rely on divine magic.
* StatusBuff: Gained the Teaching Doctrines Skill after becoming the Yatan Church's "Eighth Servant." Yura preaches the doctrines of the Yatan Church at a target, which said target covered in the property of darkness. A target hit by Teaching Doctrines is given a 2 second buff where the damage they dish out is multiplied by 1.5 times
their original damage output.
* SupernaturalFearInducer: As a Black Magician, her Hell Skill is a single-target fear curse that makes whomever she's targeting defenseless by covering said target in a black powder magic.
own enjoyment.
* TrappedInVillainy: Until she's expelled from the church Since all of Yatan, she was bound to complete her class quest chain as much as possible, under orders from the South Korean government who was sponsoring her as the fifth top ranker them have permanently maxed out their Infamy rating, they can't enter cities, join parties for quests, of the game.
* WorldsMostBeautifulWoman: She's viewed as such amongst the masses. Particularly when it comes to Korean women.
non-criminal variety, and can't turn away from crime if they want to, which they don't.



[[folder: Katz]]

An arrogant rich celebrity, and one of the lead players of Satisfy. As a result of obtaining the 3rd newly discovered Epic-rated class, Blood Warrior, Katz's leveling speed shot up like wildfire early on, which brought him a lot of attention. When he first meets Grid early on, Katz was very dismissive of the rising young talent, and a total braggart. Katz eventually meets a wall in his hunting capability, because he couldn't gain equipment corresponding to his level. Thus, he joins Overgeared and becomes one of Grid's strongest allies.

to:

[[folder: Katz]]

An arrogant rich celebrity, and one
Dark]]
The founder
of the lead players of Satisfy. As a result of obtaining the 3rd newly discovered Epic-rated class, Blood Warrior, Katz's leveling speed shot up like wildfire early on, which brought him a lot of attention. When he first meets Grid early on, Katz was very dismissive of the rising young talent, and a total braggart. Katz eventually meets a wall in criminal guild. He tends to just let his hunting capability, because he couldn't gain equipment corresponding to his level. Thus, he joins Overgeared and becomes members do whatever they want, enforcing only one of Grid's strongest allies.rule, "don't start a fight with other users that you aren't highly certain to win."



* AttackReflector: The Unique-rated [Armor of Great Sorrow] that Katz wore during his early leveling phase had the ability to reflect 10% of incoming damage back at the attacker.
* BadassBoast: After obtaining the Epic-rated Blood Warrior class around the time that he was 53rd in the unified rankings when it comes to highest level player, Katz announces to the world in an interview that he will rise up to #1...[[LaserGuidedKarma it didn't really work out]] for him due to eventually hitting a wall that stalled his leveling speed.
* BlackSheep: As one of 3 siblings in his real world family, Katz is the one looked down on due to being the one lacking in intellect compared to his brother and sister, who are both considered geniuses. The one thing he does have over them is his better ability at being good at video games, but that's still apparently not enough for his parents to make him a successor of the family.
* BloodMagic: With the right preparations, he can control the shed blood on the battlefield.
* BribingYourWayToVictory: During the Eternal War, he promised a large real-money reward to users who struck at and defeated a powerful opponent he could not deal with. ''Thousands'' of users took him up on it, and unleashed hell on the poor sop. Of course, he didn't pay a cent because he asked for proper video proof, so he could be fair in the distribution, and the users involved couldn't provide it.
* CantCatchUp: Katz's biggest downfall early on was his inability to acquire the right high-rated gear that come with special characteristics to help push his leveling speed to the next level. His two Unique-rated items, the [Armor of Great Sorrow] and the [Black Wind Gauntlets], when he stalled out around the 40th rank were considered to be quite bland despite being at the level of Unique. As a result, Katz comes to realize that he's not going to be able to go any further until he's able to get his hands on some top notch gear, which he does when he joins up with Grid's Overgeared Guild in order to have Grid forge for him some special gear.
* CharacterLevel: At the time of his introduction, Katz was mentioned to be the 53rd highest level player in the unified player rankings.
** His leveling speed skyrocketed early on after obtaining the Blood Warrior Epic-class, but he stalled out around the 40th unified player rank due to his hunting hitting a wall.
* CriticalStatusBuff: The Unique-rated [Armor of Great Sorrow] that Katz wore during his early leveling phase had the ability to buff all his stats by 5% when the armor drops below 100 durability. The overall durability of the armor is 310.
* EvilWeapon: In a sense that his class ''makes'' his weapons look evil. Katz has a passive from his Blood Warrior class that's capable of transforming any weapon he's currently holding in his hands into a much more powerful, bizarre, and disgusting appearance. Almost as if he makes the sword come alive as some sort of hideous monster.
* HeroesPreferSwords: Seen using a sword.
* {{Jerkass}}: There's a lot of rich arrogance to him early on, and it's clear that he's part of the Japan right-wing that looks down on Koreans as he's introduced calling out Yura and her fellow weak Korean players that the era of Korean gaming experts is over. Though he does eventually calm down somewhat once he becomes a part of the Overgeared Guild.
* JerkassRealization: He eventually realizes he was wrong to treat Grid dismissively and flex his then higher-enchanted sword against a newbie who managed to successfully enchant a weapon for the first time and was simply celebrating his achievement quietly.
* LargeHam: He's a total braggart who wants all the attention on him. Katz brags to the media over how glorious he is after obtaining the Blood Warrior Epic-class, and when he encounters Grid in Winston, he butts into the spotlight by showing off his upgraded +8 sword to the nearby watchers moments after Grid got excited that he managed to upgrade his [Ideal Dagger] with weapon enhancement stones to +6.
* LaserGuidedKarma: After arrogantly boasting about how he will claim the #1 leveled player spot in the unified rankings thanks to his newly received Epic-rated Blood Warrior class, he stalls out around the 40th rank due to hitting a wall when it comes to his leveling speed compared to those still above them. The result is everyone watching his progress laughing at his failure to go any higher.
* LifeDrain: When Katz is using his EvilWeapon passive, all attacks gain a life-draining effect by returning some health to the user. The higher the attack power, the more health is returned.
* LightningBruiser: The high attack power and battle speed of his Blood Warrior class is said to be unmatched, which he displays by quickly going around hunting high-level monsters, and results in rising him up in the unified rankings from 53rd to 40th. In addition, the Unique-rated [Black Wind Gauntlets] that he wore during this early leveling phase increased his Attack Speed by 5%, and Accuracy by 10%.
* {{Pride}}: He prides himself as one of Japan's strongest, richest, and best players having grown up as the son of a leading Japanese conglomerate. He goes through a bit of humbling after he hits a wall trying to speed-level as his Blood Warrior class.
* RichPeople: He's extremely rich, which he uses to his advantage within game to get what he wants.
* ThisCannotBe: His reaction to stalling out around the 40th rank in the unified player rankings. Katz refuses to accept the fact that he hit a wall around the 40th rank in the unified rankings as doing so would mean that just like he did in the real world, he failed to bypass the wall of his two genius siblings.
* TookALevelInKindness: Inspired by the multi-national nature of Overgeared Guild, he expanded his real-life conglomerate and ignored the extreme right-wing Japanse faction, of which he was a member, to give the Korean immigrants, visa holders, and naturalized citizens of Japan in his territory jobs and fair treatment, giving him a huge PR bonus and making his business ventures prosper.

to:

* AttackReflector: The Unique-rated [Armor of Great Sorrow] that Katz wore during his early leveling phase had the ability to reflect 10% of incoming damage back at the attacker.
AtrociousAlias: "Eat Spicy Jokbal."
* BadassBoast: After obtaining the Epic-rated Blood Warrior class around the time that he was 53rd in the unified rankings when it comes to highest level player, Katz announces to the world in an interview that he will rise EntertaininglyWrong: When Peak Sword shows up to #1...[[LaserGuidedKarma it didn't really work out]] for him due to eventually hitting a wall that stalled his leveling speed.
* BlackSheep: As one of 3 siblings
in his real world family, Katz is the one looked down on due to being the one lacking in intellect compared to his brother restaurant, and sister, who are both considered geniuses. The one thing has managed to ID him, he does have over them is his better ability at being good at video games, but that's still apparently not enough for his parents to make him a successor of the family.
* BloodMagic: With the right preparations, he can control the shed blood on the battlefield.
* BribingYourWayToVictory: During the Eternal War, he promised a large real-money reward to users who struck at and defeated a powerful opponent he could not deal with. ''Thousands'' of users took him up on it, and unleashed hell on the poor sop. Of course, he didn't pay a cent because he asked for proper video proof, so he could be fair in the distribution, and the users involved couldn't provide it.
* CantCatchUp: Katz's biggest downfall early on was his inability to acquire the right high-rated gear that come with special characteristics to help push his leveling speed to the next level. His two Unique-rated items, the [Armor of Great Sorrow] and the [Black Wind Gauntlets], when he stalled out around the 40th rank were considered to be quite bland despite being at the level of Unique. As a result, Katz comes to realize that he's not going to be able to go any further until he's able to get his hands on some top notch gear, which he does when he joins up with Grid's
figures Grid has sent Overgeared Guild out to make him suffer in order to have return for all the pain his guild has caused them first. In reality, Peak Sword was tasked with finding the guy ''to recruit him'' as Grid forge for him some special gear.
* CharacterLevel: At
finds the time of his introduction, Katz was mentioned to be the 53rd highest level player in the unified player rankings.
** His leveling speed skyrocketed early on after obtaining the Blood Warrior Epic-class, but he stalled out around the 40th unified player rank due to his hunting hitting a wall.
* CriticalStatusBuff: The Unique-rated [Armor of Great Sorrow] that Katz wore during his early leveling phase had the ability to buff all his stats by 5% when the armor drops below 100 durability. The overall durability of the armor is 310.
* EvilWeapon: In a sense that his
Dungeon Maker class ''makes'' his weapons look evil. Katz has a passive from his Blood Warrior class that's capable of transforming any weapon he's currently holding in his hands into a much more powerful, bizarre, and disgusting appearance. Almost as if he makes the sword come alive as some sort of hideous monster.
* HeroesPreferSwords: Seen using a sword.
* {{Jerkass}}: There's a lot of rich arrogance to him early on, and it's clear that he's part of the Japan right-wing that looks down on Koreans as he's introduced calling out Yura and her fellow weak Korean players that the era of Korean gaming experts is over. Though he does eventually calm down somewhat once he becomes a part of the Overgeared Guild.
* JerkassRealization: He eventually realizes he was wrong to treat Grid dismissively and flex his then higher-enchanted sword against a newbie who managed to successfully enchant a weapon
very, very useful for the first time and was simply celebrating his achievement quietly.
* LargeHam: He's a total braggart who wants all the attention on him. Katz brags to the media over how glorious he is after obtaining the Blood Warrior Epic-class, and when he encounters Grid in Winston, he butts into the spotlight by showing off his upgraded +8 sword to the nearby watchers moments after Grid got excited that he managed to upgrade his [Ideal Dagger] with weapon enhancement stones to +6.
* LaserGuidedKarma: After arrogantly boasting about how he will claim the #1 leveled player spot in the unified rankings thanks to his newly received Epic-rated Blood Warrior class, he stalls out around the 40th rank due to hitting a wall when it comes to his leveling speed compared to those still above them. The result is everyone watching his progress laughing at his failure to go any higher.
* LifeDrain: When Katz is using his EvilWeapon passive, all attacks gain a life-draining effect by returning some health to the user. The higher the attack power, the more health is returned.
* LightningBruiser: The high attack power and battle speed of his Blood Warrior class is said to be unmatched, which he displays by quickly going around hunting high-level monsters, and results in rising him up in the unified rankings from 53rd to 40th. In addition, the Unique-rated [Black Wind Gauntlets] that he wore during this early leveling phase increased his Attack Speed by 5%, and Accuracy by 10%.
* {{Pride}}: He prides himself as one of Japan's strongest, richest, and best players having grown up as the son of a leading Japanese conglomerate. He goes through a bit of humbling after he hits a wall trying to speed-level as his Blood Warrior class.
* RichPeople: He's extremely rich, which he uses to his advantage within game to get what he wants.
* ThisCannotBe: His reaction to stalling out around the 40th rank in the unified player rankings. Katz refuses to accept the fact that he hit a wall around the 40th rank in the unified rankings as doing so would mean that just like he did in the real world, he failed to bypass the wall of his two genius siblings.
* TookALevelInKindness: Inspired by the multi-national nature
development of Overgeared Guild, Kingdom.
* KnowWhenToFoldEm: When Grid manages to track down and destroy the dungeon
he expanded built up as his real-life conglomerate base, after his guild members repeatedly wrecked Overgear Guild's assets for a laugh, he figured Grid and ignored crew were in a RoaringRampageOfRevenge, so he disbanded the extreme right-wing Japanse faction, of which he was a member, guild and warned his fellow members to give lay low, before leaving the Korean immigrants, visa holders, world of Satisfy for a while.
* NothingPersonal: He sees Satisfy as a game
and naturalized citizens of Japan only a game.
* OnlyInItForTheMoney: His stated goal for participating
in his territory jobs and fair treatment, giving him a huge PR bonus and making his business ventures prosper.the third Satisfy Olympic games.



[[folder: Bullet]]

Formerly the number 2 necromancer of Immortal under Veradin, he joins Overgeared after Veradin throws the guild under the bus and Grid scouted him.

to:

[[folder: Bullet]]

Formerly
Tarma]]
The top assassin for
the number 2 necromancer of Immortal under Veradin, he joins Overgeared after Veradin throws the guild under the bus and Grid scouted him.guild.



* BrokenPedestal: He admired Agnus and Veradin, but after seeing that neither Agnus nor Veradin actually cared about the members, he became disillusioned.
* HeelFaceTurn: He went from being in a group very antagonistic to Grid to serving Grid faithfully.
* MistreatmentInducedBetrayal: When Veradin tried to throw Immortal under the bus to save himself, he turned on Veradin and fought back, almost losing his life in the process.
* SecretTestOfCharacter: Which he passed with flying colors. Grid sat back and watch Bullet and Veradin argue, and when it became obvious that Bullet was unaware of the plan to attack Khan, and actually tried to apprehend Veradin, Grid recruited Bullet to Overgeared.

to:

* BrokenPedestal: FeelingOppressedByTheirExistence: He admired Agnus sees Grid's very existence as a personal affront.
* KnifeNut: He favors daggers.
* KnowWhenToFoldEm: After Blood Carnival is disbanded, he stews in his own hate
and Veradin, fear, as his in-game infamy has left him no prospects, and Grid hasn't even started to actively hunt him for his many crimes. So he develops a "corrosion" ability that he thinks will give him an edge against the gear-dependent Grid. Come the third Championship games, when it's their turn to fight, Grid kills him so quickly that he doesn't even have a chance to use it. At this point, he runs off, terrified, and strongly considers giving up on the game entirely.
* LaserGuidedKarma: His loss to Grid in the first Championship destroyed his street-cred, greatly diminishing his prospects,
but after seeing that neither Agnus nor Veradin actually cared about Dark dissolved Blood Carnival in fear of Grid's retaliation, he had nowhere to go or hide as his infamy rating and the members, grudges of all his many victims hounded him.
* ProfessionalKiller: His class is [Assassin] and
he became disillusioned.
* HeelFaceTurn: He went from being in a group very antagonistic
attacks to Grid to serving Grid faithfully.
kill (in game) other users for a price.
* MistreatmentInducedBetrayal: When Veradin tried to throw Immortal RevengeByProxy: During the Eternal War, he sneaks into Cork Island under the bus to save himself, he turned on Veradin and fought back, almost losing his life in the process.
* SecretTestOfCharacter: Which he passed with flying colors. Grid sat back and watch Bullet and Veradin argue,
control of Peak Sword, and when it became obvious that Bullet Peak Sword manages to hold off the Eternal Navy, against all odds, Tarma destroys the victory celebration by killing Peak Sword and then destroys every single facility on the island, just for a cheap laugh and to sate his one-sided grudge against Grid.
* RevengeMyopia: He first meets Grid in the second Satisfy Olympic games, where he's participating not to gain gold medals but because he
was unaware hired to make certain Kruegel doesn't. He attacks Grid during the battle royale portion of the plan to attack Khan, and actually tried to apprehend Veradin, games, calling Grid recruited Bullet a "small fry" the whole time. Grid defeats him, fair and square. At this point, he swears bloody vengeance and keeps trying to Overgeared.destroy Grid every chance he gets.



!! NPC

[[folder: Piaro]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/piaro.jpg]]
[[caption-width-right:350:His personality's rough, but he's got unlimited potential.]]

A powerful NPC who was once the best Knight of the Saharan Empire, but was forced into hiding within the Eternal Kingdom after being framed for treason by his second-in-command, Asmophel. Since then, Piaro has spent his time dreaming of one day getting his vengeance. He's first introduced when Euphemina is undertaking an S-ranked quest to hunt him down, which she ends up failing. Piaro then encounters Grid in Kesan Canyon, and tasks him to be his agent of vengeance after being impressed by Grid's ability to solo a Canyon Spider. Grid initially refuses due to lacking the time and skill to carry it out, but once Grid becomes a Duke of the Eternal Kingdom and is provided the Reidan territory near the border of the Saharan Empire, he comes back to take Piaro up on it. Piaro winds up becoming one of Grid's top Knights, and trains the Overgeared Guild in the ways of battle.

to:

!! NPC

! Immortal Guild:

[[folder: Piaro]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/piaro.jpg]]
[[caption-width-right:350:His personality's rough, but he's got unlimited potential.]]

A powerful NPC
Agnus]]
One of Satisfy's top users
who was once the best Knight became famous for being one of the Saharan Empire, but was forced into hiding within the Eternal Kingdom after three players who obtained an Epic-rated class early on. His Epic class being framed for treason by his second-in-command, Asmophel. Since then, Piaro has spent his time dreaming of one day getting his vengeance. He's first introduced when Euphemina is undertaking an S-ranked quest to hunt him down, which she ends up failing. Piaro then encounters Grid in Kesan Canyon, and tasks him to be his agent of vengeance after being impressed by Grid's ability to solo a Canyon Spider. Grid initially refuses due to lacking [[{{Necromancer}} Baal’s Contractor]]. Agnus "plays" the time and skill to carry it out, but once Grid becomes a Duke game as part of the Eternal Kingdom and is provided the Reidan territory near the border of the Saharan Empire, he comes back to take Piaro up on it. Piaro winds up becoming one of Grid's top Knights, and trains the Overgeared Guild in the ways of battle.court-ordered therapy.



* ActuallyPrettyFunny: Piaro found Grid calling him a "beggar" due to the formers's shoddy look when he was hiding out in Kesan Canyon really funny.
* BerserkButton: Endangering the innocent is an easy way to tick him off since people who do such actions are those that Piaro hates most.
* BoxingLessonsForSuperman: He makes Grid and various other members of Overgeared stronger, not by raising their levels or giving them new skills, but by teaching them how to use their skills more effectively. Unsurprisingly, Grid is his most difficult pupil.
* CallToAgriculture: While Grid is off avenging him with Asmophel, he winds up tending Reidan's wheat fields, and he not only excels at it, but actually likes it. He also invokes this in others, as he challenges several users to combat, beats them, and generates a quest to tend the fields as well, which also boosts their combat classes as a fringe bonus.
* CursedItem: The Unique-Rated [Piaro's Longsword] that Piaro used as a weapon early on was technically a cursed item because it contains Piaro’s strong grudge. While it increases Accuracy by 10% and provides the Hatred Skill, the longsword also lowers the Stamina stat by 100. It's also said that there's a risk to using the sword.
* EstablishingCharacterMoment: He's introduced holding off Euphemina, a strong player with the Epic-rated class, Duplicator. Despite all the powerful copied skills Euphemina kept throwing at him, he stays strong to the point of forcing her to retreat and give up the quest to kill him. Overall, it displays quite effectively that Piaro is quite the badass.
* FinishingMove: Whenever he uses the Fated to Perish skill. It's said to be a death sentence whenever someone is hit by it.
* FlamingSword: In his introduction fight against Euphemina, he's seen using a flame sword against her.
* FrameUp: Due to Piaro coming across a secret shady meeting regarding the Saharan Empress, Piaro and his other Red Knight comrades end up getting framed as traitors of the Saharan Empire by his second-in-command, Asmpohel, which drives them out of the empire and put on the brink of ruin. As a result, Piaro remains in hiding within the adjacent Eternal Kingdom seeking out an agent who will one day go through with his revenge quest against Asmophel.
* GreenThumb: Once he becomes a farmer, he has somehow gained the ability to grow crops at incredible speeds [[MundaneMadeAwesome and weaponize them]].
* HeroesPreferSwords: Early on, Piaro was usually seen fighting with a longsword, the Unique-Rated [Piaro's Longsword]. He switches to farming equipment after farming becomes his second calling.
* TheLeader: Piaro was the original leader of the Saharan Empire's Red Knights before he was forced out.
* MasterSwordsman: He was said to have peak swordsmanship amongst all of the Saharan Empire's Knights, which he displays early on using a sword as his main weapon. He drops becoming the master of the sword after taking up farming, and becomes the Farmer class, much to Grid's annoyance since the latter wanted Piaro to become a master of the sword. In the end, Grid is forced to accept Piaro's change of path, especially when Piaro proves himself as a powerful Farmer fighter.
* MundaneMadeAwesome: He's managed to make his Farmer class a valid and lethal form of combat, once taking out an army of over 2000 soldiers with a field of wheat. ItMakesSenseInContext.
* MysteriousWatcher: When Piaro was hiding out in Kesan Canyon, this was basically his role watching over everything going on within the canyon. It's for this reason that Grid first got noticed by Piaro, who witnessed Grid solo a powerful Canyon Spider, and deemed Grid worthy to complete his revenge quest against Asmophel.
* OnceKilledAManWithANoodleImplement: He's killed Satisfy users by flinging beans, rice, and peas at them, in addition to once spitting out some bones from his chicken dinner in a guy's face with so much force that the damage was fatal.
* OneManArmy: He is such a powerful and skilled swordsman that he has wiped out multiple guilds all by himself.
* PastExperienceNightmare: As a result of Euphemina casting a copied Nightmare Projection spell on him, Piaro ends up in a painful fight against a hallucination of Asmophel, which Piaro goes all-out against. Once Piaro breaks out of the spell, Euphemina is forced to retreat, and give up on the quest to kill him.
* ThePowerOfHate: While how it works remains a mystery, the Hatred Skill provided from equipping [Piaro's Longsword] is heavily implied to center around this.
* QuestGiver: He's an NPC shown to give out quests.
** S-rank Quest: ''The True Traitor of the Red Knights'' - In order to get revenge on Asmophel for framing Piaro and other Red Knights as traitors to the Saharan Kingdom, Piaro offers Grid a quest to get revenge for him by punishing Asmophel. Grid refuses due to not believing he has the time and ability to do it, which Piaro adds his Unique-rated [Piaro's Longsword] as an additional reward. However, Grid once more rejects the quest for the same reason as before. The rejection angers Piaro, but instead of killing Grid due to believing that there's still a shred of hope, Piaro gives him an opportunity to return later if Grid ever feels capable enough to take on the quest.
* RestoredMyFaithInHumanity: Grid recruiting him to work for the Overgeared Guild has greatly improved his outlook on life.
* {{Revenge}}: Desires this against the Saharan Empire's imperial family due to them being behind his FrameUp. Originally, he desired revenge against Asmophel for being the one who forced him out of the Saharan Empire. However, he reconciles with Asmophel after Grid's questing gets the two of them to meet, and explain how the situation happened.
* RunningGag: As he's tending the fields in Reidan, rather than a gate-keeper, he challenges uninvited guests, duels them, and then forces them to work in the fields with a hidden quest.
* TheScapegoat: During his time in Kesan Canyon, Grid uses Piaro as a scapegoat to take the attention of 11 Canyon Mermen that were attracted by Piaro's laughter to their location. However, it comes as a shock to Grid when he witnesses Piaro easily kill the 11 mermen with his swordsmanship. Piaro then calls out Grid as the type of person who will sacrifice innocents to survive, which is the type of person Piaro hates the most in the world. In return, Grid apologizes for using Piaro as a scapegoat.
* SeriousBusiness: He once duel Grid over the right to remain as the "Legendary Farmer."
* SignatureMove: His trump card is the Fated to Perish skill, which death is inevitable should one be hit by it.
* ThisIsUnforgivable: He hates Asmophel and the Saharan Empire's imperial family for driving out Piaro and his fellow Red Knight comrades to the brink of ruin. Though he does end up forgiving Asmophel once Piaro learns that Asmophel was also a victim of the Saharan Empress' schemes.
* TrapMaster: When Euphemina tried to kill him for her quest, Piaro is shown to be able to set up traps, such as spike floors, or walls that shoot arrows.
* WorldsBestCharacter: He was considered the strongest Knight of the Saharan Empire.

to:

* ActuallyPrettyFunny: Piaro found Grid calling ArrestedForHeroism: His RoaringRampageOfRevenge got him a "beggar" due sent to prison.
* AxeCrazy: He's completely psychotic, both in Satisfy and in reality. He is incapable of any long-term planning aside from maximizing the number of corpses he can make.
* BloodKnight: Invoked. Because of the severe emotional and psychological trauma of the horrors he's endured, he can only calm his mind and temporarily forget his pain by undertaking battles
to the formers's shoddy look when he was hiding out in Kesan Canyon really funny.
death.
* BerserkButton: Endangering the innocent is an easy way to tick him off since people who do such actions BrokenBird: He's horribly traumatized and his chances of leading a normal life are those that Piaro hates most.
basically zero.
* BoxingLessonsForSuperman: He makes Grid and various other members of Overgeared stronger, not by raising their levels or giving them new skills, but by teaching them how to use their skills more effectively. Unsurprisingly, Grid is his most difficult pupil.
* CallToAgriculture: While Grid is off avenging him with Asmophel, he winds up tending Reidan's wheat fields, and he not only excels at it, but actually likes it. He also invokes this
CharacterLevel: He's mentioned in others, as he challenges several users to combat, beats them, and generates a quest to tend the fields as well, which also boosts their combat classes as a fringe bonus.
* CursedItem: The Unique-Rated [Piaro's Longsword] that Piaro used as a weapon
conversation early on to be the 7th highest level player in the unified player rankings.
* DarkAndTroubledPast: Which serves as a lovely FreudianExcuse. Growing up, he
was technically a cursed item because it contains Piaro’s strong grudge. While it increases Accuracy by 10% horribly bullied and provides harassed, for no other reason than the Hatred Skill, the longsword also lowers the Stamina stat by 100. It's also said fact that the bullies didn't like the way he spoke, with the bullies hunting him down even well into adulthood. Nobody would offer help except his girfriend Luna, but the bullies tracked her down and gang-raped her, right in front of him, driving her to suicide. At this point, Agnus snapped and delivered gruesome murderous vengeance, after which he was arrested and sentenced to 28 years in prison, but the sentence was reduced to 3 years with the condition that he undergo "therapy" which includes complete immersion in the VR world of Satisfy.
* DarkIsEvil: He's a necromancer and while he's in the world of Satisfy,
there's a risk no heinous act he'd overlook if it's available to using him.
* EvenEvilHasStandards: He may be a mass-murdering psycho, but even he was seriously pissed at Veradin's little stunt that resulted in Khan's death.
* EvilCannotComprehendGood: His greatest sticking point with Grid is that he can't understand why Grid doesn't retaliate to his own horrific backstory by going full-tilt WoobieDestroyerOfWorlds.
* {{Foil}}: To Grid. Both men suffered horrible bullying as children and even adults, and turned to
the sword.
* EstablishingCharacterMoment: He's introduced holding off Euphemina,
immersive VR game Satisfy for relief, but that's where the similarity ends. Grid had a loving home and family with a strong support system, and chose to enter Satisfy, and then managed to find a way to turn his life around, becoming successful. Agnus had nobody except Luna, and she was taken away, the abuse he got was far worse, and to top it all off, he was court-ordered into Satisfy, so the populace can feel safe that a ticking time-bomb was locked up in a place that will never reach them.
* FreudianExcuse: He was DrivenToMadness by horrific bullying all his life and being ForcedToWatch his one friend and lover get gang-raped right in front of him, leading to her suicide.
* TheLostLenore: His girlfriend Luna.
* MaddenIntoMisanthropy: The horrific bullying he received, the gang rape of his girlfriend, who then committed suicide, the unjust imprisonment, the lack of therapy, and then being lynched shortly followed by being hunted for his irreplacable Stone of Life as part of another scheme by a Yatan-friendly
player with has made him give up on humanity entirely, caring about nothing but "punishing" the weak, and beating up on the strong.
* {{Necromancer}}: His
Epic-rated class, Duplicator. Despite all class in Satisfy.
* NoGoodDeedGoesUnpunished: Because he came to
the powerful copied skills defense of Irene and Lord against the Church of Yatan, the Yatanists are going around mass-murdering jewelers and other craftsmen and then telling the survivors that Agnus is the reason, so they direct their ire at him, and to make certain he can't get a certain piece of jewelry he needs crafted so he can summon an avatar of his long-dead lady friend to help soothe his old wounds.
* TheOnlyOneAllowedToDefeatYou: He will go and attack anyone who lays hands on his prey, whether that's Grid or Kruegel.
* RedemptionRejection:
Euphemina kept throwing at him, he stays strong repeatedly reaches out to the point of forcing her him to retreat and give up the help in his quest to kill him. Overall, it displays quite effectively that Piaro is quite the badass.
* FinishingMove: Whenever he uses the Fated to Perish skill. It's said to be a death sentence whenever someone is hit by it.
* FlamingSword: In
(at least virtually) resurrect his introduction fight against Euphemina, he's seen using a flame sword against her.
* FrameUp: Due to Piaro coming across a secret shady meeting regarding the Saharan Empress, Piaro and his other Red Knight comrades end up getting framed as traitors of the Saharan Empire by his second-in-command, Asmpohel, which drives them
long dead lover in Satisfy, albeit out of the empire and put on the brink of ruin. As a result, Piaro remains in hiding within the adjacent Eternal Kingdom seeking out an agent who will one day go through with his revenge quest against Asmophel.
* GreenThumb: Once he becomes a farmer, he has somehow gained the ability to grow crops at incredible speeds [[MundaneMadeAwesome and weaponize them]].
* HeroesPreferSwords: Early on, Piaro was usually seen fighting with a longsword, the Unique-Rated [Piaro's Longsword]. He switches to farming equipment after farming becomes his second calling.
* TheLeader: Piaro was the original leader of the Saharan Empire's Red Knights before he was forced out.
* MasterSwordsman: He was said to have peak swordsmanship amongst all of the Saharan Empire's Knights, which he displays early on using a sword as his main weapon. He drops becoming the master of the sword after taking up farming, and becomes the Farmer class, much to Grid's annoyance since the latter wanted Piaro to become a master of the sword. In the end, Grid is forced to accept Piaro's change of path, especially when Piaro proves himself as a powerful Farmer fighter.
* MundaneMadeAwesome: He's managed to make his Farmer class a valid and lethal form of combat, once taking out an army of over 2000 soldiers with a field of wheat. ItMakesSenseInContext.
* MysteriousWatcher: When Piaro was hiding out in Kesan Canyon, this was basically his role watching over everything going on within the canyon. It's for this reason that Grid first got noticed by Piaro, who witnessed Grid solo a powerful Canyon Spider, and deemed Grid worthy
EnlightenedSelfInterest to complete her own class quest. He does begin to waver but eventually turns on her when he's lynched as a result of being framed by the Church of Yatan for the murder of several jewlers.
* RoaringRampageOfRevenge: When
his revenge quest against Asmophel.
girlfriend was gang-raped and committed suicide, he turned and started hunting down the bullies, giving them all brutal, lethal payback.
* OnceKilledAManWithANoodleImplement: SanityHasAdvantages: During his lucid moments, he's just as vicious and ruthless, but far more dangerous.
* SlaveToPR:
He's killed Satisfy users by flinging beans, rice, and peas at them, in addition to once spitting out some bones from his chicken dinner in crafted an image as a guy's face with psychotic villain so much force that the damage was fatal.
* OneManArmy: He is such a powerful and skilled swordsman
thoroughly that he has wiped out multiple guilds all by himself.
can't bring himself to admit he protected Irene and Lord with noble intentions, so he tries to pass it off as CruelMercy. He doesn't fool anyone.
* PastExperienceNightmare: ThenLetMeBeEvil: As a result of Euphemina casting a copied Nightmare Projection spell on him, Piaro ends up in a painful fight against a hallucination of Asmophel, which Piaro goes all-out against. Once Piaro breaks out of the spell, Euphemina is forced to retreat, and give up on the quest to kill him.
* ThePowerOfHate: While how it works remains a mystery, the Hatred Skill provided from equipping [Piaro's Longsword] is heavily implied to center around this.
* QuestGiver: He's an NPC shown to give out quests.
** S-rank Quest: ''The True Traitor of the Red Knights'' - In order to get revenge on Asmophel for framing Piaro and other Red Knights as traitors to the Saharan Kingdom, Piaro offers Grid a quest to get revenge for him by punishing Asmophel. Grid refuses due to not believing he has the time and ability to do it, which Piaro adds his Unique-rated [Piaro's Longsword] as an additional reward. However, Grid once more rejects the quest
being lynched for the same reason as before. The rejection angers Piaro, but instead FrameUp placed on him by the Church of killing Yatan, with even confessions by Yatan cultists being ignored, and then players trying to steal away his TragicKeepsake during Berith's rampage, he has lost all resistance to Baal's mandatory hidden quests to just rampage and kill players en masse. He even attacks Grid due and the people raiding Berith to believing prove the point.
* TragicVillain: After all the crap he's been through
that there's still broke his mind, he should be in a shred of hope, Piaro gives him an opportunity to return later if Grid ever feels capable enough to take padded room, so he doesn't harm ''himself'', never mind others, and receiving actual therapy so he can recover, and then a competent civil-law attorney should be on the quest.
* RestoredMyFaithInHumanity: Grid recruiting him to work for the Overgeared Guild has greatly improved his outlook on life.
* {{Revenge}}: Desires this
warpath against the Saharan Empire's imperial family due bullies' families, the school, and the many authorities that turned a blind eye to them being behind his FrameUp. Originally, he desired revenge against Asmophel for being the complaints of Agnus and Luna, resulting in her gang rape and suicide, and leaving Agnus himself no viable option but to resort to lethal force. Instead, he's shoved into an immersive VR game that features swords and sorcery and has absolutely no restraint towards player actions, and the one and only supervision he gets is from a psychotherapist who forced can only see him as a lab rat.
* TroubledAbuser: Though he hates it, the only joy he gets in life, aside from fighting battles to the death with stronger foes, is going around trampling the weak, just like he was trampled.
* UnwittingPawn: Although he's too insane, as the legal term, to care, he's not receiving any on-screen therapy, at all. His one and only on-screen therapist is just treating him like a lab rat for psychological experiments. He does eventually catch on and call out Veradin on it, to the latter's horror.
* VillainousValor: When he's with the Church of Yatan on a quest to attack the Vatican, he turns on Yatan to defend Irene and Lord. This is so
out of the Saharan Empire. However, he reconciles with Asmophel after character as far as Grid's questing gets aware that Grid can't bring himself to believe it until he sees hard evidence of Mahmud protecting Irene.
* WoobieDestroyerOfWorlds: In universe. His backstory is so horrific ''an international human rights organization'' moved on his behalf after hearing how he was sentenced to 28 years in prison for resorting to lethal force to defend himself from bullies that saw nothing wrong with gang-raping his girlfriend to death and
the two of them authorities would do nothing to meet, and explain how help him or her. In Satisfy, his internal narritive points out that his primary motivation is to hurl back the situation happened.
* RunningGag: As
pain he's tending received from the fields in Reidan, rather than a gate-keeper, he challenges uninvited guests, duels them, and then forces them to work in world back at the fields with a hidden quest.
* TheScapegoat: During his time in Kesan Canyon, Grid uses Piaro as a scapegoat to take the attention of 11 Canyon Mermen that were attracted by Piaro's laughter to their location. However, it comes as a shock to Grid when he witnesses Piaro easily kill the 11 mermen with his swordsmanship. Piaro then calls out Grid as the type of person who will sacrifice innocents to survive, which is the type of person Piaro hates the most in the world. In return, Grid apologizes for using Piaro as a scapegoat.
* SeriousBusiness: He once duel Grid over the right to remain as the "Legendary Farmer."
* SignatureMove: His trump card is the Fated to Perish skill, which death is inevitable should one be hit by it.
* ThisIsUnforgivable: He hates Asmophel and the Saharan Empire's imperial family for driving out Piaro and his fellow Red Knight comrades to the brink of ruin. Though he does end up forgiving Asmophel once Piaro learns that Asmophel was also a victim of the Saharan Empress' schemes.
* TrapMaster: When Euphemina tried to kill him for her quest, Piaro is shown to be able to set up traps, such as spike floors, or walls that shoot arrows.
* WorldsBestCharacter: He was considered the strongest Knight of the Saharan Empire.
world.



[[folder: Braham]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/2_826.jpg]]
[[caption-width-right:350:Idiot Grid, you are so, so unworthy to be in my compnay, [[{{Tsundere}} Baka!]]]]

Formerly the best friend of Pagma. His disembodied soul lay in wait at the bottom of a golem filled dungeon. When Grid cheated the treasure chests by forging a master key, he popped out and attacked the moment Grid opened the third chest. At that point, he gives an exposition dump that continues Grid's quest chain regarding [Pagma's Descendant].

to:

[[folder: Braham]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/2_826.jpg]]
[[caption-width-right:350:Idiot Grid, you are so, so unworthy to be in my compnay, [[{{Tsundere}} Baka!]]]]

Formerly the best friend of Pagma. His disembodied soul lay in wait
Black]]
First introduced attacking Euphemina
at the bottom Siren Kingdom as part of Blood Carnival, purely for a golem filled dungeon. When Grid cheated the treasure chests by forging a master key, he popped out and attacked the moment Grid opened the third chest. At that point, he gives an exposition dump that continues Grid's laugh, ignoring her guild's quest chain regarding [Pagma's Descendant].to go killing innocent mermen for their hearts.



* TheArchMage: Not only has he mastered just about every magic in Satisfy, but most of the spells were produced by him. The spells used by the player base are all degraded versions.
* TheAtoner: Deconstructed. He tries to atone for mistreating and murdering Muhmud out of paranoia by turning the guy into a lich and giving him eternal life, but Muhmud as a lich is suffering a FateWorseThanDeath and has no control over his agency, even being compelled to commit terrible atrocities under the control of Agnus.
* BreakHisHeartToSaveHim: After Agnus forces him and Grid into repeated mandatory "Kill Muhmud" quests, he abandons Grid and flies off to parts unknown, looking for the sword grave where his body is buried, even though this causes his soul to splinter like a comet too close to the sun.
* BroughtDownToNormal: He was born a True Descendant vampire, but was cast out of Vampire society by Marie Rose and turned into a human by his mother Beriche, after he killed one of his clan in an attempt to break Yatan's [Curse of Sloth] that the GodOfEvil placed on vampires as a whole.
* HeelFaceTurn: He came into the story as a major antagonist, but after bonding with Grid has become one of the biggest forces of good in the setting.
* {{Hunk}}: His robes hide it, but he's got bulging biceps, six-pack abs, the works.
* {{Hypocrite}}: He loathes and will never forgive Pagma for betraying him as Baal's contractor and killing him in the quest to save humanity from Yatan, but he is guilty of murdering several allies, including his own disciple Muhmud.
* ImmortalitySeeker: He woked with Pagma to create Pravranium, a completely indestructable mineral, so he could use it as a phylactery and thus be able to completely avoid death. Unfortunately, Pagma died of old age before the process was completed. His part of the quest chain has Grid pick up where Pagma left off.
* MysticalWhiteHair: His white hair serves as proof of his immense magical power.
* NiceJobFixingItVillain: His "indestructible" golem army led the way for Grid to take the reigns of the guild to be known as Overgeared and set him on the path to become a king in his own right.
* OnlyFriend: Inverted. Grid's the only friend he's got, and Grid's the only friend he ever wants. Satsify even sent a World Message to that effect.
* RedemptionDemotion: Joining up with Grid and getting his body back has greatly weakened him. He is slowly, but surely working to recover. Even so, he is still very dangerous if provoked.
* RedEyesTakeWarning: His eyes are red and not only is a powerful archmage, but he has little compuction about using his powers to annihilate people who offend him.
* SmugSuper: He is a powerful archmage and knows it. This is something he loves to go around browbeating into everyone he meets.
* StealingTheCredit: Many, if not most, of the spells and accomplishments accredited to him were actually done by Muhmud, but Braham stole the credit out of fear that Muhmud, who was more talented, would turn on him.
* SymbioticPossession: For a significant part of the story, his soul dwelled in Grid's body, and he would take control at key points, taking away Grid's agency in exchange for immense power, destroying Grid's enemies in the process.
* TransformationOfThePossessed: Every time he took control of Grid's body, Grid's hair turned white, irises turned red, and Grid became a total hunk.
* {{Troll}}: He frequently inconveniences Grid just for his own amusement.
* VitriolicBestBuds: He and Grid bicker and argue just for the heck of it all the time, but push comes to shove and they are truly fond of one another.

to:

* TheArchMage: Not only has he mastered just about every magic in Satisfy, but most of the spells were produced by him. The spells used by the player base EvilLaugh: "Hit! Hihihihi! Kekekeke!"
* GlassCannon: Her illusions
are all degraded versions.
* TheAtoner: Deconstructed. He tries to atone for mistreating and murdering Muhmud out of paranoia by turning the guy into a lich and giving him eternal life, but Muhmud as a lich is suffering a FateWorseThanDeath and has no control over his agency, even being compelled to commit terrible atrocities under the control of Agnus.
* BreakHisHeartToSaveHim: After Agnus forces him and Grid into repeated mandatory "Kill Muhmud" quests, he abandons Grid and flies off to parts unknown, looking for the sword grave where his body is buried, even though this causes his soul to splinter like a comet too close to the sun.
* BroughtDownToNormal: He was born a True Descendant vampire, but was cast out of Vampire society by Marie Rose and turned into a human by his mother Beriche, after he killed one of his clan in an attempt to break Yatan's [Curse of Sloth] that the GodOfEvil placed on vampires as a whole.
* HeelFaceTurn: He came into the story as a major antagonist, but after bonding with Grid has become one of the biggest forces of good in the setting.
* {{Hunk}}: His robes hide it, but he's got bulging biceps, six-pack abs, the works.
* {{Hypocrite}}: He loathes and will never forgive Pagma for betraying him as Baal's contractor and killing him in the quest to save humanity from Yatan, but he is guilty of murdering several allies, including his own disciple Muhmud.
* ImmortalitySeeker: He woked with Pagma to create Pravranium, a completely indestructable mineral, so he could use it as a phylactery and thus be able to completely avoid death. Unfortunately, Pagma died of old age before the process was completed. His part of the quest chain has Grid pick up where Pagma left off.
* MysticalWhiteHair: His white hair serves as proof of his immense magical power.
* NiceJobFixingItVillain: His "indestructible" golem army led the way for Grid to take the reigns of the guild to be known as Overgeared and set him on the path to become a king in his own right.
* OnlyFriend: Inverted. Grid's the only friend he's got, and Grid's the only friend he ever wants. Satsify even sent a World Message to that effect.
* RedemptionDemotion: Joining up with Grid and getting his body back has greatly weakened him. He is slowly, but surely working to recover. Even so, he is still
very dangerous if provoked.
* RedEyesTakeWarning: His eyes are red and not only is a
powerful archmage, and can do serious damage, but he has little compuction about using she's extremely frail and when Grid manages to catch up to her, she's taken down in a single strike of his powers to annihilate people who offend him.
sword.
* SmugSuper: He LeanAndMean: She's thin as a reed and is a powerful archmage and knows it. This is something he vicious criminal who loves to go around browbeating into everyone sadistically torture people to death.
* MasterOfIllusion: When Grid comes to Euphemina's rescue,
he meets.
* StealingTheCredit: Many, if not most, of
uses his acquired Mana Detection skill to realize the spells and accomplishments accredited to him were [Black] user Euphemina was fighting is actually done by Muhmud, but Braham stole a magically created illusion and tracks down the credit out of fear that Muhmud, who was more talented, would turn real body hiding in some seaweed on him.
* SymbioticPossession: For a significant part of
the story, his soul dwelled in Grid's body, and he would take control at key points, taking away Grid's agency in exchange ocean floor.
* NecessaryDrawback: Her class is ''really'' not suited
for immense power, destroying Grid's enemies in the process.
* TransformationOfThePossessed:
combat-related crimes. Every time he took control one of Grid's body, Grid's hair turned white, irises turned red, her illusions is destroyed in battle, she loses a level. At the higher levels, the exp required to recover is astronomical.
* TheResenter: She
and Grid became a total hunk.
* {{Troll}}: He frequently inconveniences Grid just
her sister both hate beautiful women for his own amusement.
* VitriolicBestBuds: He and Grid bicker and argue just for
no other reason than the heck of it all the time, but push comes to shove and fact that they are truly fond beautiful and will go out of one another.their way to wreck everything those women have dear.
* ResurrectiveImmortality: What she appeared to have. Euphemina killed her countless times, but she'd come back good as new moments later. Had Grid not intervened, Euphemina would have died a DeathOfAThousandCuts.



[[folder: Kassim]]

The top assassin NPC and last survivor of the Nero clan, he takes an immediate interest in Grid long, long before he even married Irene, and has been watching over Lord since the boy was born. He has an unquenchable hatred for all things Saharan Empire, especially PrinceCharmless Dulandal.

to:

[[folder: Kassim]]

The top assassin NPC and last survivor of the Nero clan, he takes an immediate interest in Grid long, long before he even married Irene, and has been watching over Lord since the boy was born. He has an unquenchable hatred for all things Saharan Empire, especially PrinceCharmless Dulandal.
White]]
Black's sister.



* BerserkButton: Anything that implies he and his people are "beasts" will drive him into an UnstoppableRage since his entire race was massacred by Dulandal while the asshat called them beasts and loudly proclaimed they don't have any right to be treated like people, and ''that was the least offensive thing the empire did.''
* CastingAShadow: One of his many assassin techniques is making soldiers from the shadows in the area and using them to fight.
* DarkIsNotEvil: Dresses all in black, uses shadows as weapons, has dark skin, but he's a good man who treasures and is treasured by Lord Steim.
* HitmanWithAHeart: He may be an assassin by trade, but he's a good, kind man and is adored by Lord Steim.
* LastOfTheirKind: He is the very last person of the Nero race, the rest having been treated as wild animals in a zoo and killed off by imperial nobles for a laugh.
* ThisIsUnforgivable: The genocide of his people for a laugh is an unforgiveable crime from the empire and when Duke Grenhald is in the audience chambers with King Grid, offering the empire's hand of friendship and condemning their attrocities, Kassim flies into a rage, brings a poisoned blade to the duke's neck and demands a duel to the death. Fortunately, cooler heads prevail, but Kassim is left on the floor a total mess, and Grenhald walks away chagrined.

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* BerserkButton: Anything that implies he and his people are "beasts" will drive him She goes into an UnstoppableRage since his entire race was massacred by Dulandal while the asshat called them beasts and loudly proclaimed they don't have apoplectic fit any right to be treated like people, and ''that was the least offensive thing the empire did.''
* CastingAShadow: One of his many assassin techniques
time she thinks someone is making soldiers from the shadows in the area and using them to fight.
complaining about her looks.
* DarkIsNotEvil: Dresses all in black, uses shadows as weapons, has dark skin, but he's a good man who treasures and is treasured by Lord Steim.
* HitmanWithAHeart: He may be an assassin by trade, but he's a good, kind man and is adored by Lord Steim.
* LastOfTheirKind: He is the very last person of the Nero race, the rest having been treated as wild animals in a zoo and killed off by imperial nobles for a laugh.
* ThisIsUnforgivable: The genocide of his people for a laugh is an unforgiveable crime from the empire and when Duke Grenhald is in the audience chambers with King Grid, offering the empire's hand of friendship and condemning their attrocities, Kassim
EverythingIsRacist: She flies into accusing people of sexism against her for any reason, or no reason at all. She's especially fond of screeching "I'm a rage, brings 'pig' because I'm a poisoned blade woman, but for a guy it's okay to be fat!" even when nobody present has called her a pig.
* FatBitch: She's not just obese, she's bloated, and she is a vicious criminal who greatly enjoys hurting others.
* {{Gonk}}: She's hideously obese and she knows it.
* {{Hypocrite}}: She goes full-tilt SJW, saying that it's sexist to call her "ugly" for
the duke's neck fact that she's unattractive, but she screams at Grid to "fight like a man" when he begins spamming magic the moment he realizes she's made herself immune to physical attacks and demands a duel is trying to smother him with her bloated body. Grid even calls her out on it.
--> "Fight like a man, you say? Isn't that '''sexist''' of you?"
* {{Kevlard}}: Her class skill allows her to become ''even more obese'' and as a result make herself immune to physical damage. Piaro's hoe even bounces off her flabby back at one point.
* NeverMyFault: Despite choosing an avatar and a class that's hideously obese, she claims that it's not her fault that she's obese in
the death. Fortunately, cooler heads prevail, but Kassim is left on first place, and her real body has a metabolism that makes her fat just by sipping ''water''.
* PsychologicalProjection: When she encounters Lord in Reidran, she presumes that
the floor kid is being raised as a total mess, TykeBomb by Grid, because that's what she would do if she ever had a child. She then uses that as a rationalization to try and Grenhald walks away chagrined.kill him.
* TheResenter: She and her sister both hate beautiful women for no other reason than the fact that they are beautiful and will go out of their way to wreck everything those women have dear.
* RevengeBeforeReason: When she's logged back in, she goes to her guild and tries to round up as many of her mates as she can to strike back at Overgeared, even after the guild master has told her "no" because it would be suicial.
* RevengeMyopia: Despite the fact that Black is the one who was sadistically attacking Euphemina and Grid in the first place, she screams for vengeance when Grid kills Black in self-defense.



[[folder: Asmophel]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/asmophel.jpg]]
[[caption-width-right:310:Piaro, I have failed you. Please kill me!]]

A powerful NPC who was Piaro's second-in-command Knight and best friend during their days in the Saharan Empire. Asmophel frames Piaro for treason and tries to have the latter repeatedly killed, such as his attempt to send Euphemina after him. However, when Grid is questing to carry out Piaro's vengeance, he learns that Asmophel was also a victim of Empress Marie and the Church of Yatan. That they drugged and brainwashed Asmophel into doing it, and kept him in a drugged and brainwashed state for years. When Asmophel's freed from this state, he remembers all he did and is completely suicidal with guilt. Grid brings him back to his Reidan territory and has both Piaro and Asmophel reconcile, making both men co-captains in training up a new Knight order for the city's defense.

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[[folder: Asmophel]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/asmophel.jpg]]
[[caption-width-right:310:Piaro, I have failed you. Please kill me!]]

A powerful NPC who was Piaro's second-in-command Knight and best friend during their days in
Veradin]]
One of
the Saharan Empire. Asmophel frames Piaro for treason and tries to have "hidden rankers" of the latter repeatedly killed, such as his attempt to send Euphemina after him. However, when Grid is questing to carry out Piaro's vengeance, he learns that Asmophel was also a victim of Empress Marie game and the Church of Yatan. That they drugged and brainwashed Asmophel into doing it, and kept him in a drugged and brainwashed state for years. When Asmophel's freed from this state, he remembers all he did and one who holds Agnus's leash. While the narrative is completely suicidal with guilt. Grid brings him back ambiguous if he's the therapist assigned to his Reidan territory and has both Piaro and Asmophel reconcile, making both men co-captains in training up a new Knight order Agnus for the city's defense.court-mandated "therapy" involving him immersed in Satisfy intended to help him re-integrate into society, Veradin is a psychologist who is stringing Agnus along and leading him into attacking other users as part of a psychological experiment.



* TheAtoner: Even though he remembers all of the vile things he did while drugged against his will, he still feels guilty for it and is trying to make amends working with Piaro under Grid.
* BrainwashedAndCrazy: Drugged by the Seventh Servant of Yatan, he did a great deal of villainy in the Sahara Empire against his will.
* DefensiveFeintTrap: By accident. During the Eternal War, he dressed as an enemy infantry-man, and tagged along with King Aslan's army, so he could sabotage them, playing a huge role in the defense of Bairan's citizens, taking out several commanders so Grid could successfully rout a 100,000 man army in protecting the citizens. He did not get a chance to change into his official knight armor before Grid's coronation, so he was in attendance wearing a simple leather jerkin. Some visiting barons from the neighboring kingdoms got all haughty and tried to browbeat Grid into giving each of them 36% of the GDP as a tribute, committing lese majeste in the process, by their very own standards. For the sake of diplomacy, Grid gave them a chance, "choose the guy you want to duel, and if you win, you're forgiven, lose and your country withdraws its demands." The first baron chose "the simple soldier" Asmophel and got wrecked, dying on the spot.
* NumberTwo: Was this for Piaro back during their days as Knights of the Saharan Empire. After becoming a subordinate of Grid, he sorta falls back into this role being alongside Piaro again. However, Asmophel's usually off doing his own thing.
* PleaseKillMeIfItSatisfiesYou: He brings sword to his own throat and begs both Grid and Piaro to kill him as payback for all the crimes he's done. Grid and Piaro decide to forgive him since he clearly was not in control of his actions.
* QuestGiver: He's an NPC shown to give out quests.
** S-rank Quest: ''Traitor of the Red Knights'' - At some point prior to Euphemina's introduction in the story, Asmophel, who's too ill to do it himself, gave Euphemina a quest to kill a powerful NPC named Piaro, who was deemed a traitor. Euphemina fights Piaro in the Eternal Kingdom's Kesan Canyon, but she fails the quest due to being unable to kill him.
* RedemptionEqualsLife: He's grateful to Grid from helping him reconcile with Piaro and getting to live a new life.
* {{Revenge}}: Originally, he desired revenge against Piaro believing the latter to be a traitor of the Saharan Empire. After Grid's questing gets the two of them to meet, Asmophel reconciles with Piaro upon learning that he was manipulated by Empress Marie and the Church of Yatan.
* RunningGag: He repeatedly tries to tell people he's a talented Knight, but they just think he's a powerful, yet low-ranked soldier, and flee Reidan in terror, thinking that if the common soldiers are that powerful, how scarily strong must the knights be, leaving him in tears.
* SarcasmBlind: He's completely incapable of telling when people are joking, so when even Grid calls him a very capable soldier, he breaks down completely and stops seeing himself as a knight, instead choosing to be a legendary soldier to please his new lord.

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* TheAtoner: Even though he remembers AwakeningTheSleepingGiant: He doesn't realize it until Agnus, of all of people, spells it out for him, but his little "prank" with Khan has galvanized the vile things player base, in its entirety, to hunt him and his entire guild down to the last, and his guild members can't even enter an in-game grocery store without fear that they won't be killed as they're stepping back out.
* BeCarefulWhatYouWishFor: He led a raid into Grid's country to murder Khan, who is Grid's top blacksmith and someone near and dear to him, just to see what will happen. The retaliation is clearly far, far more than
he did while drugged could have imagined.
* BondVillainStupidity: When Grid retaliates
against his will, he still feels guilty for it him, personally, bringing in the rest of the player base to crush Immortal, rather than just blindly charge at Agnus as planned, Veradin ''doubles down'' and attacks Grid while the latter is returning from a diplomatic visit to the emperor of the Sahara empire, trying to make amends working with Piaro under Grid.
* BrainwashedAndCrazy: Drugged by the Seventh Servant of Yatan, he did
Grid even more vengeful for a great deal of villainy in the Sahara Empire against laugh and to boost his will.
own sense of superiority.
* DefensiveFeintTrap: By accident. During the Eternal War, he dressed as an enemy infantry-man, DidNotThinkThisThrough: He thought killing Khan would drive Grid and tagged along with King Aslan's army, Agnus into a fight, so he could sabotage them, playing a huge role in the defense of Bairan's citizens, taking out several commanders so sit back and watch. He didn't stop to consider that Grid could successfully rout a 100,000 man army in protecting the citizens. He did not get a chance to change into would go after his official knight armor before Grid's coronation, so he was in attendance wearing a simple leather jerkin. Some visiting barons from the neighboring kingdoms got all haughty ''entire'' guild as well.
* DirtyBusiness: He
and tried to browbeat Grid into giving each of them 36% of the GDP as a tribute, committing lese majeste in the process, by their very own standards. For the sake of diplomacy, Grid gave them a chance, "choose the guy you want to duel, and if you win, you're forgiven, lose and your country withdraws its demands." The first baron chose "the simple soldier" Asmophel and got wrecked, dying on the spot.
* NumberTwo: Was this for Piaro back during their days as Knights of the Saharan Empire. After becoming a subordinate of Grid, he sorta falls back into this role being alongside Piaro again. However, Asmophel's usually off doing
his own thing.
* PleaseKillMeIfItSatisfiesYou: He brings sword to his own throat and begs both Grid and Piaro to kill him as payback for all the crimes he's done. Grid and Piaro decide to forgive him since he clearly was not in control of his actions.
* QuestGiver: He's an NPC shown to give out quests.
** S-rank Quest: ''Traitor of the Red Knights'' - At some point prior to Euphemina's introduction in the story, Asmophel, who's too ill to do it himself, gave Euphemina
guild are introduced having taken a quest to kill a powerful NPC named Piaro, who was deemed a traitor. Euphemina fights Piaro engage in genocide on behalf of the Eternal Kingdom's Kesan Canyon, but she fails Sahara Empire. He is actually ''grateful'' that Grid comes along and wrecks the quest due to being unable the fact that he got the exact opposite "side-quest" as he was infiltrating the empire to kill him.
* RedemptionEqualsLife: He's grateful to Grid from helping him reconcile
deal with Piaro Asmophel.
* EvenEvilHasStandards: Loathsome as he
and getting to live a new life.
* {{Revenge}}: Originally,
his guild are, even he desired revenge against Piaro believing has qualms about the latter to be a traitor genocidal policies of the Saharan Empire. After Grid's questing gets Sahara Empire.
* ForScience: His interest in Agnus has absolutely nothing to do with therapy. He doesn't care if Agnus recovers. Agnus is just a walking, talking guinea pig to him for his psychological experiments.
* LackOfEmpathy: He doesn't care about
the two thoughts and feelings of others, aside from how he can exploit them to use in his psychological experiments.
* GreaterScopeVillain: Agnus does a lot of nastiness in the world of Satisfy, but Veradin is the one who maneuvers him into it the vast majority of the time.
* HateSink: The fact that he treats what appears to be his psychotherapy patient as nothing more than a lab-rat for his pet theories is enough reason to hate him already, but once he leads a raid into Overgeared Kingdom to attack and murder Khan and several of Khan's subordinate blacksmiths for a laugh and for another of his sick psychological experiments has completely and permanently alienated just about everyone on both sides of the fourth wall.
* LaserGuidedKarma: His petty and meaningless acts intended to ruin the lives of both Grid and Agnus for a laugh got '''both'''
of them on his case like no other. As a result, his hopes and dreams to meet, Asmophel reconciles with Piaro upon learning that become a yangban, were permenantly crushed and he was manipulated by Empress Marie and the Church forcefully logged out of Yatan.
* RunningGag: He repeatedly tries to tell people he's a talented Knight, but they just think he's a powerful, yet low-ranked soldier, and flee Reidan in terror, thinking that if the common soldiers are that powerful, how scarily strong must the knights be,
Satisfy, permananently, leaving him in tears.
a pool of his own tears and regret.
* SarcasmBlind: MorallyAmbiguousDoctorate: He's a psychologist and he's using those skills to string along a clearly traumatized victim of abuse in extremely unethical ways, just because he wants to run an unsanctioned psychological experiment.
* PsychologicalProjection: Since everything he does is purely a sham to project a public image, he presumes Grid and his vengeance thinks the same way. He simply can't comprehend that Grid's emotions are genuine.
* PyrrhicVillainy: He does manage to kill off Khan for the intended purpose of driving a grief-stricken Grid into a collision course with Agnus, just to see how Agnus would react, but not only does he die himself in the process, screwing up his own hidden quests, but he has earned the eternal undying hatred of the entire Overgeared Kingdom against everyone in his guild and Grid retaliates, not with a hysterical frenzy like he expected, but with a cold, righteous, TranquilFury, bringing in all '''the 2 billion other users''' to eternally PK every last member of the Immortal Guild without rest until they're driven out of the game, permanently.
* RevengeMyopia: In chapter 1184, he appears in the story one last time, daring to desire vengeance on Grid for trashing his chance to become a Yangban,
completely incapable of telling ignoring all the crap he pulled on Grid and all his fellow guild members, even changing his race to "Horse Jiangshi." After attacking Grid and being one-sidedly stomped into ash, he clicks the "Logout" button, never to return.
* TookALevelInJerkass: At first, it looked like he had ''some'' standards in regards to his play-style, but
when people are joking, so his guild fractures under the weight of the player-base's reaction to his actions, he admits that those standards were all lies, he throws his entire guild under the bus to try and save himself, and starts howling as to how he's the one who was wronged when even Grid calls they take him a very capable soldier, he breaks down completely and stops seeing himself as a knight, instead choosing to be a legendary soldier to please his new lord.task for it.



[[folder: Bland/Brand]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bland.jpg]]
[[caption-width-right:350:I will not let you have Irene, you scheming bastard!!]]

Earl Steim's top bodyguard and son of Earl Ashur. Completely unaware of his father's animosity towards Grid, he takes an immediate dislike towards our protagonist for winning over Irene's heart. He is eventually used as a hostage to ensure Ashur's good behavior, but eventually comes around to serve King Grid faithfully after tasting Reinard's cash-crop, the rainbow potatoes and growing to love them.

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! Eternal Kingdom:

[[folder: Bland/Brand]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bland.jpg]]
[[caption-width-right:350:I will not let you have Irene, you scheming bastard!!]]

Earl Steim's top bodyguard and
King Alsan]]

Second born
son of Earl Ashur. Completely unaware the previous king and younger brother of his father's animosity towards Grid, he takes an immediate dislike towards our protagonist for winning over Irene's heart. Ren. He is eventually used as lets the latter destroy himself by attacking Grid's territory with a hostage to ensure Ashur's good behavior, but eventually comes around to serve King far too small army, kills him, and then frames Grid faithfully after tasting Reinard's cash-crop, for the rainbow potatoes and growing to love them.death.



* AllLoveIsUnrequited: He's carried a torch for Irene since the two of them were children. She winds up loving and marrying Grid instead, never returning his affections.
* CallToAgriculture: When he gets to Reinard, Piaro puts him to work in the fields. He grows to like it when he's fed rainbow potatoes, and is always seen snacking on them, as tending the fields allows him to eat as many of them as he wants.
* EngagementChallenge: When Grid is invited to an audience with Earl Steim, he demands a duel with Grid to keep Irene out of Grid's hands. Grid wins the duel handily despite being over a 100 levels lower.
* HeelFaceTurn: Originally very antagonistic to Grid, he comes around after being in Grid's service for a while, trained by Piaro in the fields of Reinard.
* KnightInShiningArmor: Literally. He starts the story as a Steim knight and wears sparkling plate-mail.
* SpellMyNameWithAnS: His name in the novel and on the other wiki is translated as "Bland." His name in the manhua is translated as "Brand" as seen in the page image.

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* AllLoveIsUnrequited: He's carried a torch ZeroPercentApprovalRating: His entire country, save some corrupt nobles, turn on him the moment he offered up 9,999 virgins for Irene since sacrifice so he could summon a greater demon, just to spite Grid.
* AmbitionIsEvil: His desire to become
the two undisputed king of them were children. She winds up loving and marrying Grid instead, never returning his affections.
* CallToAgriculture: When he gets to Reinard, Piaro puts
Eternal has him to work engage in all sorts of villainy, ending with the fields. He grows sacrifice of 9,999 virgins to like it when the Church of Yatan in order to summon Greater Demon Belial.
* CainAndAbel: As bad as Ren is,
he's fed rainbow potatoes, worse.
* TheCaligula: What else can you call a king who summons a greater demon to the world by sacrificing 9,999 virgins from his own citizens?
* DealWithTheDevil: Promises 9,999 virgins to the Church of Yatan so he can summon Belial
and is always seen snacking on them, as tending use the fields allows him greater demon to eat as many secure his throne.
* MistreatmentInducedBetrayal: While he did a good job
of them as he wants.
* EngagementChallenge: When Grid is invited to an audience with Earl Steim, he demands a duel with Grid to keep Irene out of
making it look like the relationship between himself and Grid's hands. territory was positive, in truth, he was slowly strangling Grid wins by cutting him off from the duel handily despite rest of the kingdom. The breaking point was reached when Winston, the territory under his father-in-law was completely isolated and left to die. At that point, it was open warfare.
* NeverMyFault: While he internally admits that it was his own foolishness and bad decisions that resulted in Grid rightly launching a coup, he verbally blames Grid for all his troubles, including selling the country out to the Saraha Empire.
* TheResenter: He's always hated
being over a 100 levels lower.
* HeelFaceTurn: Originally very antagonistic
the second born, so he happily conspired with the Sahara Empire to Grid, he comes around murder his older brother and seize the crown.
* StrawHypocrite: He condemns Grid for rebelling against Eternal Kingdom
after being in Grid's service for a while, trained by Piaro in happily selling the fields of Reinard.
* KnightInShiningArmor: Literally. He starts the story as a Steim knight
kingdom out to Sahara Empire and wears sparkling plate-mail.
* SpellMyNameWithAnS: His name in the novel and on the other wiki is translated as "Bland." His name in the manhua is translated as "Brand" as seen in the page image.
killing 9,999 virgins to summon a greater demon.



[[folder: Mercedes]]
[[quoteright:311:https://static.tvtropes.org/pmwiki/pub/images/b5329d24ac7ad95c0460accc0e7a7103.jpg]]
[[caption-width-right:311:King Grid. I will now outline your sins against the Sahara Empire!]]
* TheAce: She is the #1 knight in the entire Sahara Empire.
* AggressiveNegotiations: In the form of "do as we want, or our army will trample your kingdom to the ground."
* {{Ambadassador}}: She's the envoy sent to "negotiate" with the Overgeared Kingdom.
* MyCountryRightOrWrong: Completely loyal to the Sahara Empire and turns a blind eye to the country's nastiness, until it slaps her in the face.
* MyMasterRightOrWrong: She always swears complete obedience to whomever she sees as master until she's summarily dismissed.
* RevengeMyopia: She wants bloody vengeance against the successor "The Undefeated King Madra" because he destroyed an army of 50,000 and the top commanders, members of her knight order. Problem is, that army were the aggressors and initiated the fight by marching on a country that didn't want to suffer ''genocide'' under the empire's heel.
* WrongSideAllAlong: When she meets Piaro and Asmophel, hearing from Asmophel's own mouth how Piaro was framed and Asmophel was played by Marie, her faith in the Empire was horribly shaken.

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[[folder: Mercedes]]
[[quoteright:311:https://static.tvtropes.org/pmwiki/pub/images/b5329d24ac7ad95c0460accc0e7a7103.jpg]]
[[caption-width-right:311:King Grid. I will now outline your sins
Prince Ren]]

The crown prince. He immediately becomes hostile to Grid when the latter swore UndyingLoyalty to his father, the king, not to the royal family as a whole in the wake of the [Golem Invasion] event. When his father is on his death-bed, he launches an ill-thought out invasion on Reinard, for fear that Grid would turn
against the Sahara Empire!]]
* TheAce: She is the #1 knight in the entire Sahara Empire.
* AggressiveNegotiations: In the form of "do as we want, or our
him. This leads to his army will trample your kingdom to being captured or killed and his own death.
----
* DoUntoOthersBeforeTheyDoUntoUs: He launches an attack on Grid's rightful territory out of fear that Grid would turn on him if left alone.
* NiceJobFixingItVillain: Grid's soldiers in Reidran are refugees originally very grateful for
the ground."
* {{Ambadassador}}: She's the envoy sent to "negotiate" with the
efforts of Overgeared Kingdom.
* MyCountryRightOrWrong: Completely loyal to
in reclaiming and developing Reinard from ruins back into a prosperous city, but this gratitude quickly faded away in light of the Sahara Empire harsh army training they were conscripted into. Their loyalty plummeted as a result. Because Prince Ren led an armed invasion, Grid's soldiers quickly realized that the harsh training was justified, and turns a blind eye started to praise Grid's insight in preparing for the country's nastiness, until it slaps her in the face.
attack. Their loyalty reached its maximum when they saw Grid going into battle himself so they could gain a relatively easy victory over an army five times their size!
* MyMasterRightOrWrong: She always swears complete obedience to whomever she sees as master until she's summarily dismissed.
* RevengeMyopia: She wants bloody vengeance against the successor "The Undefeated King Madra" because
UriahGambit: Self-inflicted. Because he destroyed herded an army of 50,000 7000 knights and several powerful users at Grid's territory, he self-destructed, just like his younger brother Alsan wanted, so Alsan could claim the top commanders, members of her knight order. Problem is, that army were the aggressors and initiated the fight by marching on a country that didn't want to suffer ''genocide'' under the empire's heel.
* WrongSideAllAlong: When she meets Piaro and Asmophel, hearing from Asmophel's own mouth how Piaro was framed and Asmophel was played by Marie, her faith in the Empire was horribly shaken.
throne.



! Allies:

[[folder: Smith]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/smith_40.png]]
[[caption-width-right:350:Production methods that will sell well? Are you looking down on blacksmiths, boy?]]

The blacksmith NPC of Bairan Village, who's the first "friendly" NPC that Grid meets. When Grid was stranded in Bairan, Smith's the only NPC that gave the low-level Grid some novice blacksmith related quests that didn't involve going up against level 100 monsters. When Grid completed said blacksmith quests, it proved his worth to become Smith's apprentice. Smith gave Grid the first of his blue-prints, the [Jaffa Arrow], putting him on the path to greatness.

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! Allies:

[[folder: Smith]]
Earl Ashur]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/smith_40.png]]
[[caption-width-right:350:Production methods that
org/pmwiki/pub/images/ashur.jpg]]
[[caption-width-right:350:Yes, I
will sell well? Are you looking down on blacksmiths, boy?]]

The blacksmith
reward you, '''with DEATH!''']]

A powerful mage
NPC of Bairan Village, who's who serves as the first "friendly" main defender of the Eternal Kingdom's starter city, Patrian. Earl Ashur is the NPC who sent Grid on the quest to find [Pagma's Lost Book] at the start of the series. When Grid has the book in hand, he and his knights attack him, and try to steal it, due to Grid choosing to keep the rare book for himself. Just to spite him, Grid uses the book by reading it, which results in him becoming Pagma's Successor. Even though Ashur's knights succeed in killing Grid, he still holds a murderous grudge to the point that Grid meets. When Grid was stranded in Bairan, Smith's the only NPC that gave the low-level Grid some novice blacksmith related quests that didn't involve going up against level 100 monsters. When Grid completed said blacksmith quests, it proved his worth to become Smith's apprentice. Smith gave Grid the first of his blue-prints, the [Jaffa Arrow], putting him on the path to greatness.is no longer allowed within Patrian.



* AccidentalTruth: When he sees Grid forge the Epic-rated [Special Jaffa Arrow], he proclaims "It's like Pagma is reborn!" He didn't know it at the time, but Grid's class is Pagma's Successor.
* AnAxeToGrind: He provides players with [Smith’s Old Axe] when firewood is needed.
* BitCharacter: His appearances are few and far between.
* TheBlacksmith: The Beginner-level blacksmith NPC of Bairan Village.
* DropTheHammer: Given that he's a blacksmith, Smith's usually seen using a smithing hammer during work. He also provided Grid with a Normal-rated [Blacksmith’s Hammer] early on.
* GetOut: Says this to Grid when the latter enters his Bairan smithy trying to boast about his awesomeness, much to Grid's surprise that his blacksmith adoration effects didn't have an effect on Smith. This is due to the fact that Grid's Blacksmith adoration effects only affect Intermediate and Advanced level Blacksmiths, which tells Grid right away that Smith is just a low Beginner-rated blacksmith who views Grid as a nobody. Grid instead offers to chop firewood to prove his worth, which Smith provides the quest for it.
* HowIsThatEvenPossible: At first, he refuses to believe that Grid was able to chop as many as 1000 pieces of firewood despite witnessing the large stacks of firewood now outside his smithy. It's only when Grid shows off his perfected wood-cutting technique on another piece of firewood in front of him that he's willing to believe that he completed the firewood quest. Smith then provides Grid a quest to mine [Iron Ore] still not fully convinced in Grid's skills, but finally accepts it when he sees Grid return with 170 of said ore.
** It happens again once Smith witnesses Grid perfectly prepare his smithy's furnace to begin the smelting for the [Jaffa Arrow]. He's so shocked to hear that this is Grid's first time preparing a furnace that he questions if Grid is the reincarnation of Pagma.
* ItemCrafting: A given since he's a blacksmith.
** He showed Grid the steps to make a [Jaffa Arrow] before Grid started working on his own.
* MachoCamp: As a blacksmith, he's very muscular, but he's as flamboyantly gay as they get, frequently hitting on Grid, to his annoyance.
* MeaningfulName: His name is Smith and he's a blacksmith.
* MentorArchetype: For a brief time when Grid was still a blacksmith novice, Smith served as his blacksmith mentor teaching him how to make the [Jaffa Arrow]. He becomes convinced that Grid is destined for greatness after witnessing the latter easily craft the arrowhead and wooden shaft that make up the [Jaffa Arrow] just learning from observation.
* PleaseDontLeaveMe: His tearful goodbye to Grid after the latter completed the [Special Jaffa Arrow] basically amounted to this.
* PowerfulPick: He provides players with [Smith’s Pickaxe] to mine [Iron Ore] from the mountain mine near Bairan village. After Grid completed the firewood quest, he sends Grid off to said mine to gather up 80 [Iron Ore]. Grid returned with 170.

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* AccidentalTruth: When he sees HostageSituation: After Grid forge the Epic-rated [Special Jaffa Arrow], defeats him, he proclaims "It's like Pagma to treat his son Bland as a hostage for Ashur's "good behavior" and to prevent armed incursions into Reinard. (Though Bland himself is reborn!" He didn't know it at actually treated well and actually likes his new life there.)
* NiceJobFixingItVillain: By forcing Grid into
the time, but Grid's class is quest to find Pagma's Successor.
* AnAxeToGrind: He provides players with [Smith’s Old Axe] when firewood is needed.
* BitCharacter: His appearances are few and far between.
* TheBlacksmith: The Beginner-level blacksmith NPC of Bairan Village.
* DropTheHammer: Given that
book, he's a blacksmith, Smith's usually seen using a smithing hammer during work. He also provided Grid with a Normal-rated [Blacksmith’s Hammer] early on.
* GetOut: Says this to Grid when the latter enters his Bairan smithy trying to boast about his awesomeness, much to
Grid's surprise that his blacksmith adoration effects didn't have an effect on Smith. This is due to the fact that primary benefactor, turning Grid's Blacksmith adoration effects only affect Intermediate and Advanced level Blacksmiths, which tells Grid right away that Smith is just a low Beginner-rated blacksmith who views Grid as a nobody. Grid instead offers to chop firewood to prove his worth, which Smith provides the quest for it.
life around.
* HowIsThatEvenPossible: At first, he refuses to believe that Grid was able to chop as many as 1000 pieces of firewood despite witnessing the large stacks of firewood now outside his smithy. It's only when Grid shows off his perfected wood-cutting technique on another piece of firewood in front of him that he's willing to believe that he completed the firewood quest. Smith then provides Grid a quest to mine [Iron Ore] still not fully convinced in Grid's skills, but finally accepts it when he sees Grid return with 170 of said ore.
** It happens again once Smith witnesses Grid perfectly prepare his smithy's furnace to begin the smelting for the [Jaffa Arrow].
PersonOfMassDestruction: He's so shocked to hear that this is Grid's first time preparing a furnace that he questions if Grid is the reincarnation of Pagma.
* ItemCrafting: A given since he's a blacksmith.
** He showed Grid
reason the steps to make a [Jaffa Arrow] before Grid started working on his own.
* MachoCamp: As a blacksmith, he's very muscular, but he's as flamboyantly gay as they get, frequently hitting on Grid, to his annoyance.
* MeaningfulName: His name is Smith and he's a blacksmith.
* MentorArchetype: For a brief time when Grid was still a blacksmith novice, Smith served as his blacksmith mentor teaching
Sahara empire doesn't openly invade the Eternal Kingdom. The narrative repeatedly describes him how to make the [Jaffa Arrow]. He becomes convinced that Grid is destined for greatness after witnessing the latter easily craft the arrowhead and wooden shaft that make up the [Jaffa Arrow] just learning from observation.
* PleaseDontLeaveMe: His tearful goodbye to Grid after the latter completed the [Special Jaffa Arrow] basically amounted to this.
* PowerfulPick: He provides players with [Smith’s Pickaxe] to mine [Iron Ore] from the mountain mine near Bairan village. After Grid completed the firewood quest, he sends Grid off to said mine to gather up 80 [Iron Ore]. Grid returned with 170.
as a walking nuke.



** E-rank Quest: ''Chop Firewood'' - In order for Grid to prove that he's capable of working as a blacksmith at Smith's Bairan smithy, Smith provides Grid a quest to chop at least 500 pieces of firewood. To Smith's shock, Grid chops as much as 1000 pieces. However, Smith remains unconvinced.
** E-rank Quest: ''Mine Ore'' - Smith sends Grid off to mine 80 pieces of [Iron Ore] from the mountain near Bairan Village for in order for Grid to further prove that he's capable of working for Smith. He's once again shocked to see Grid return from the mountain mine with 170 pieces of [Iron Ore], and accepts Grid into the smithy.
** E-rank Quest: ''Mineral Smelting'' - Beginning work in the smithy, Smith provides Grid a quest to learn how to smelt a jaffa ore as doing so is required for Grid to forge the [Jaffa Arrow]. Thanks to Grid observing Smith making a jaffa ore beforehand, Grid doesn't have much struggle working the furnace and making one of his own.
** D-rank Quest: ''Create a Jaffa Arrow'' - Smith provides Grid the production method to make at least 100 [Jaffa Arrows]. Grid chooses to make the arrow shafts himself along with forging metal arrowhead, which his efforts are rewarded with finishing 100 Epic-rated [Special Jaffa Arrows].
* SecretTestOfCharacter: He gives Grid a lot of grief when they met and then assigns him to chop 500 wooden logs, just so Grid would stop crying against the walls of the smithy. When Grid completes the quest perfectly, and repairs the worn-out axe, he teaches Grid how to make the jaffa arrows that would ultimately lead Grid to meeting Tzedakah guild and joining as their smith.
* SmallRoleBigImpact: If not for him giving Grid the wood-chopping quest and then teaching him the basics of smithing, Grid would never have found his niche and his destiny, or at the very least, it would have been much, much harder.
* TookALevelInKindness: He was very dismissive of Grid at first viewing said player as a nobody since Grid's adoration passives don't work on Beginner-level blacksmiths such as Smith. However, due to Grid increasing his affinity with him, he completely changes attitude and views Grid as a worthy blacksmith after completing the novice quests to chop firewood and mine ore. Both of which Grid went well beyond the needed amount to complete said quests. By the time Grid crafts the Epic-rated [Special Jaffa Arrow], Smith is pretty much at the point of worshipping him due to maxed out NPC affinity.

to:

** E-rank S-rank Quest: ''Chop Firewood'' ''Earl Ashur’s Secret Request'' - In order for Before the start of the story, Ashur provided Grid to prove that he's capable of working as a blacksmith at Smith's Bairan smithy, Smith provides Grid with a quest to chop at least 500 pieces of firewood. To Smith's shock, after Grid chops as much as 1000 pieces. However, Smith remains unconvinced.
** E-rank Quest: ''Mine Ore'' - Smith sends Grid off
managed to mine 80 pieces of [Iron Ore] from the mountain near Bairan Village for in order for Grid to further prove that he's capable of working for Smith. He's once again shocked to see Grid return from the mountain mine with 170 pieces of [Iron Ore], and accepts Grid into the smithy.
** E-rank Quest: ''Mineral Smelting'' - Beginning work in the smithy, Smith provides Grid a quest to learn how to smelt a jaffa ore as doing so is required for Grid to forge the [Jaffa Arrow]. Thanks to Grid observing Smith making a jaffa ore beforehand, Grid doesn't have much struggle working the furnace and making one of his own.
** D-rank Quest: ''Create a Jaffa Arrow'' - Smith provides Grid the production method to make at least 100 [Jaffa Arrows]. Grid chooses to make the arrow shafts himself along with forging metal arrowhead, which his efforts are rewarded with finishing 100 Epic-rated [Special Jaffa Arrows].
* SecretTestOfCharacter: He gives Grid a lot of grief when they met and then assigns him to chop 500 wooden logs, just so Grid would stop crying against the walls of the smithy. When Grid completes the quest perfectly, and repairs the worn-out axe, he teaches Grid how to make the jaffa arrows that would ultimately lead Grid to meeting Tzedakah guild and joining as their smith.
* SmallRoleBigImpact: If not for him giving Grid the wood-chopping quest and then teaching him the basics of smithing, Grid would never have found his niche and his destiny, or at the very least, it would have been much, much harder.
* TookALevelInKindness: He was very dismissive of Grid at first viewing said player as a nobody since Grid's adoration passives don't work on Beginner-level blacksmiths such as Smith. However, due to Grid increasing his
gather enough affinity with him, he completely changes attitude and views Grid as a worthy blacksmith after completing the novice quests in Patrian to chop firewood and mine ore. Both of which Grid went well beyond the needed amount to complete said quests. By the time Grid crafts the Epic-rated [Special Jaffa Arrow], Smith is pretty much at the point of worshipping getting noticed by Ashur. Grid was to travel to the hidden Northern End Cave to locate [Pagma's Lost Book] and hand it over to Ashur.
** SS-rank Quest: ''Earl Ashur’s Anger'' - Grid choosing to keep the book for himself results in the above quest changing to where Ashur plans to take the book by force, and kill Grid. Ashur quickly kills Grid, but only after Grid chose to read [Pagma's Lost Book]. Thus, Grid failed the quest, and became hated by both Ashur and the people of Patrian. However, reading [Pagma's Lost Book] resulted in Grid's class change to [[UltimateBlacksmith Pagma's Successor]].
* TheReasonYouSuckSpeech: At the start of the series, he looks down on Grid calling the latter a foolish and greedy person for trying to sneak off with [Pagma's Lost Book], and for angering
him due by going against their contract.
* RevengeBeforeReason: When '''Duke''' Grid has
to maxed out NPC affinity.pass through Paitran, Ashur's territory, Ashur still has his knights attack Grid with deadly force despite the fact that doing so would be seen as treason, as well as Lese Majeste.
* RevengeMyopia: He exploited Grid at a time of vulnerability and then tried to steal Grid's prize at the end of the quest, yet swears murderous vengeance because Grid dared to keep his hard-earned loot for himself.
* UnwittingPawn: What he was looking for. The entire reason he recruits Grid to find the Legendary Crafstman's Rare Book is because Grid is [[DumbButDiligent SO dumb, but persistent, that he makes the perfect pawn to find it for him]]. As we saw in a CutAway to the Satisfy staff, the explicit requirements to begin the quest are to have an intelligence less than 50.



[[folder: Khan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/khan_8.jpg]]
[[caption-width-right:350:Can it be? Have I met Pagma's descendant, just like my ancestor met Pagma?!]]

The blacksmith NPC of Winston Village. When Grid arrives at the Winston smithy for work, he finds it in an almost abandoned state, and Khan himself remains in a corner depressed and unhealthy surrounded by empty liquor bottles due to his failing business, and being the only one left alive of his family. While the two are talking, Grid learns how Mero Company flooded the market with cheap, inferior goods, driving Khan out of business. Shortly after, 5 outlaw criminals walk in demanding that Khan sign over the smithy to the Mero Company, and to kick the dog a bit further, demand half of the selling price on the contract. As a final insult, they mock the death of Khan's only son. At this, Grid becomes engulfed with rage and is pushed into an automatic quest to defend the smithy and kill the crooks. In gratitude for being rescued, and seeing that Grid can equip the store's two treasured Unique-rated items, the [Valhalla] armor and the [Dainsleif (Reproduction)] sword, Khan makes Grid his heir. The result is Grid setting up permanent shop at the Winston smithy with Khan working as his primary support.

to:

[[folder: Khan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/khan_8.jpg]]
[[caption-width-right:350:Can it be? Have I met Pagma's descendant, just like my ancestor met Pagma?!]]

Baron Lowe]]

The blacksmith corrupt Baron lord NPC of Winston Village. When Grid arrives at Lowe was paid off by Valmont in order for the Winston smithy for work, he finds it in an almost abandoned state, and Khan himself remains in a corner depressed and unhealthy surrounded by empty liquor bottles due to his failing business, and being the only one left alive of his family. While the two are talking, Grid learns how Mero Company flooded the market with cheap, inferior goods, driving Khan out of business. Shortly after, 5 outlaw criminals walk in demanding that Khan sign to take control over the smithy to the Mero Company, and to kick the dog a bit further, demand half of the selling price on the contract. As a final insult, they mock the death of Khan's only son. At this, Grid becomes engulfed with rage and is pushed into an automatic quest to defend the smithy and kill the crooks. In gratitude for being rescued, and seeing that Grid can equip the store's two treasured Unique-rated items, the [Valhalla] armor and the [Dainsleif (Reproduction)] sword, Khan makes Grid his heir. The result is Grid setting up permanent shop at the Winston smithy with Khan working as his primary support.village.



* AffectionateNickname: Ruby was fond of calling him "Grandpa."
* TheBlacksmith: He's the Advanced level blacksmith NPC of Winston Village.
* BreakoutCharacter: His influence on Grid, turning the latter from an angry ball of hate, cowardice, and misanthropy, to a good and benevolent man, endeared him not only to a significant part of the cast but to the fanbase as a whole. His death as a result of Veradin's cowardly sneak attack while Overgeared was at the Satisfy Olympics made the fanbase erupt with rage, and it's still a tear-jerking topic almost 600 chapters later.
* CharacterDeath: He succumbs to the wounds inflicted on him by Veradins cowardly attack in chapter 777. Even Ruby's mightiest healing was innefective.
* DarkAndTroubledPast: His wife died when his son was young. His son died of illness. His business was driven under by Mero Company flooding the market with cheap goods, a scammer hired by the Mero Company put him at least 600 gold in debt, and he almost drank himself to death to escape the pain of having criminals pound on his door, trying to steal away his family business that has existed for generations.
* DarkestHour: Khan was on the verge of losing everything to the Mero Company the moment the 5 Winston Outlaws arrived at his smithy demanding that he hand over ownership of the smithy to said company...then Grid appears.
* DiedInYourArmsTonight: Due to the lag and usage restrictions on Grid's Satisfy capsule, Grid arrived ''one second'' before Khan died, just barely enough time for a hug before Khan turned grey and dissolved into ash. Grid declared war on Immortal in response, and didn't quit until the guild disbanded and Veradin was forcefully logged out, permanently.
* DropTheHammer: Given that he's a blacksmith, Khan's usually seen using a smithing hammer during work.
** At the Winston smithy, Khan's primary smithing hammer was a Rare-rated [Excellent Blacksmith’s Hammer] left to him by his father that increased the chance of the user making a Rare-rated item by 10%. In addition, Grid used his Legendary Blacksmith’s Appraisal Skill on it in order to learn how to make blacksmithing hammers for himself.
* DrowningMySorrows: Deconstructed. Drinking himself to an early grave did nothing to solve Khan's problems, only making them worse.
* FamilyBusiness: His Winston smithy has gone through seven generations in his family. However, the streak ends with Khan due to being the final living member of his bloodline. He ''did'' have a son, but he died of illness long before Grid's arrival to Khan's smithy.
* GrumpyOldMan: Khan's introduced as an irritable drunk due to the loss of his family, and the Mero Company ruining his business. He gets out of hit upon meeting Grid.
* HeroicLineage: He's a descendant of Albatino, a blacksmith who displayed a lot of potential from the era of Pagma. Albatino was the creator of the Unique-rated items, the [Valhalla] armor and the [Dainsleif (Reproduction)] sword, that remain within Khan's smithy as its precious treasures.
* AHeroToHisHometown: Due to the fact that he's standing up to the Mero Company, the people of Winston respect the hell out of him. Usually when he's providing speeches, especially his hatred for the Mero Company, it easily hypes up the residents of Winston to listen to whatever he says.
* HowTheMightyHaveFallen: It's said that he was once an incredible blacksmith back in the day. His Blacksmith’s Craftsmanship Skill early on is actually at the Advanced level. However, he became a drunk incompetent old man due to the Mero Company ruining his business. Thankfully, he becomes a great blacksmith again once he starts working alongside Grid.
* InTheBlood: Outside of his DarkestHour troubles with the Mero Company, Khan has always been a potentially great blacksmith due to being a descendant of Albatino.
* ItemCrafting: A given since he's a blacksmith.
** Using the stack of [Frostlight Orc Leather] that Grid provided for him, Khan forges the Epic-rated [Khan's Masterpiece] armor. The armor has the added effect of reducing damage from physical attacks by 20% due to the orc leather being able to absorb impacts. Khan gives the armor to Grid to protect help him for his journey to Kesan Canyon.
* LikeASonToMe: He sees Grid as a welcome adoptive son.
* MakingTheMasterpiece: He views the [Khan's Masterpiece] armor that he forged using leather from frostlight orcs to be this.
* MentorArchetype: Most of his mentoring towards Grid was when the two of them were preparing for the blacksmithing duel with the Mero Company. Afterwards, Khan serves as Grid's main support and blacksmith helper once Grid becomes further developed and sets up shop in the Winston smithy.
* MrExposition: Given that he's a quest NPC, he usually provides a lot of helpful info to Grid.
** During the Mero Company chapters when Huroi is trying to get the people of Winston to like said company for his quest, Khan goes into great detail regarding Earl Steim, and how the people of Winston follows the Earl's ‘Rights of the People’ law. That the Earl cares for its people, and should be informed should something at Winston go wrong. Thus, Huroi is given a new quest to inform Earl Steim about the Mero Company's poor treatment of the people of Winston, and not allowing them to properly develop when Winston Village has the potential to become grand. In the end, Huroi agrees to go inform Earl Steim about the Mero Company's actions, and accepts the new quest.
* NailedToTheWagon: Grid confiscates (and sells) all his liquor and stops him from getting any more, as he's been so overburdened by booze that another drop crossing his lips might kill him.
* NumberTwo: After Khan hands ownership of his Winston smithy over to Grid, he becomes Grid's main blacksmith support from then on providing him mentorship and advice while also acting as the shopkeeper to help sell off the items that Grid creates.
* OutlivingOnesOffspring: His very talented son died of illness as a young man.
* PassingTheTorch: He officially names Grid his successor in order to take on the blacksmithing duel against the Mero Company, which Grid fights in his place due to Khan being unhealthy at the time. Even after the duel is over, Grid accepts the role as the successor of Khan's smithy. Following the disposal of the Mero Company from Winston Village, Khan officially transfers ownership of his Winston smithy over to Grid, much to the latter's excitement.

to:

* AffectionateNickname: Ruby was fond AntiClimaxBoss: In-universe. Lowe stood as the final line with his bodyguards to keep Grid and Euphemina from escaping his grasp after they made it out of calling him "Grandpa."
the Winston castle dungeon. However, the bodyguards are easily disposed of by Euphemina's copied Demon King's Tail Fire skill, which the lone Lowe is easily captured by her moments after.
* TheBlacksmith: AristocratsAreEvil: He's the Advanced level blacksmith NPC of Winston Village.
* BreakoutCharacter: His influence on Grid, turning the latter from
an angry ball of hate, cowardice, evil noble Baron.
* BoundAndGagged: Easily gets captured
and misanthropy, to a good and benevolent man, endeared him not only to a significant part tied up by Euphemina after she quickly disposed of the cast but to the fanbase as a whole. His death as a result of Veradin's cowardly sneak attack while Overgeared was at the Satisfy Olympics made the fanbase erupt with rage, and it's still a tear-jerking topic almost 600 chapters later.
his bodyguards.
* CharacterDeath: Following his capture, Lowe gets sent off to Frontier where he ends up getting executed by Earl Steim.
* CorruptBureaucrat:
He succumbs to the wounds inflicted on him by Veradins cowardly attack in chapter 777. Even Ruby's mightiest healing was innefective.
* DarkAndTroubledPast: His wife died when his son was young. His son died of illness. His business was driven under
bribed by Mero Company flooding the market with cheap goods, a scammer hired by Valmont to allow the Mero Company put him at least 600 gold to have a stranglehold over Winston Village, which resulted in debt, its people suffering.
* HopeSpot: After being captured by Euphemina, Lowe becomes excited to see Rabbit,
and he almost drank himself to death to escape the pain of having criminals pound on his door, trying to steal away his family business that has existed for generations.
* DarkestHour: Khan was on the verge of losing everything to the
several other Mero Company employees, arriving on the moment the 5 Winston Outlaws arrived at his smithy demanding scene believing that he hand over ownership of the smithy they're here to said company...then Grid appears.
* DiedInYourArmsTonight: Due to the lag
rescue him. Unfortunately for him, Rabbit and usage restrictions on Grid's Satisfy capsule, Grid arrived ''one second'' before Khan died, just barely enough time for a hug before Khan turned grey and dissolved into ash. Grid declared war on Immortal in response, and didn't quit until the guild disbanded and Veradin was forcefully logged out, permanently.
* DropTheHammer: Given that he's a blacksmith, Khan's usually seen using a smithing hammer during work.
** At the Winston smithy, Khan's primary smithing hammer was a Rare-rated [Excellent Blacksmith’s Hammer] left to him by
his father that increased the chance of the user making a Rare-rated item by 10%. In addition, Grid used his Legendary Blacksmith’s Appraisal Skill on it in order to learn how to make blacksmithing hammers for himself.
* DrowningMySorrows: Deconstructed. Drinking himself to an early grave did nothing to solve Khan's problems, only making them worse.
* FamilyBusiness: His Winston smithy has gone through seven generations in his family. However, the streak ends with Khan due to being the final living member of his bloodline. He ''did''
followers have a son, but he died of illness long before Grid's arrival already decided to Khan's smithy.
* GrumpyOldMan: Khan's introduced as an irritable drunk due to the loss of his family, and the Mero Company ruining his business. He gets out of hit upon meeting Grid.
* HeroicLineage: He's a descendant of Albatino, a blacksmith who displayed a lot of potential from the era of Pagma. Albatino was the creator of the Unique-rated items, the [Valhalla] armor and the [Dainsleif (Reproduction)] sword, that remain within Khan's smithy as its precious treasures.
* AHeroToHisHometown: Due to the fact that he's standing up to
leave the Mero Company, and are just here to reward Euphemina for her efforts.
* {{Jerkass}}: No redeeming traits whatsoever, and caused
the people of Winston respect the hell out of him. Usually when he's providing speeches, especially his hatred for the Mero Company, it easily hypes up the residents of Winston Village to listen to whatever he says.
* HowTheMightyHaveFallen: It's said that he was once an incredible blacksmith back in the day. His Blacksmith’s Craftsmanship Skill early on is actually at the Advanced level. However, he became a drunk incompetent old man due to the Mero Company ruining his business. Thankfully, he becomes a great blacksmith again once he starts working alongside Grid.
* InTheBlood: Outside of his DarkestHour troubles with the Mero Company, Khan has always been a potentially great blacksmith due to being a descendant of Albatino.
* ItemCrafting: A given since he's a blacksmith.
** Using the stack of [Frostlight Orc Leather] that Grid provided for him, Khan forges the Epic-rated [Khan's Masterpiece] armor. The armor has the added effect of reducing damage from physical attacks by 20% due to the orc leather being able to absorb impacts. Khan gives the armor to Grid to protect help
suffer just because Valmont paid him for his journey off.
* LastDitchMove: Due
to Kesan Canyon.
* LikeASonToMe: He sees Grid as a welcome adoptive son.
* MakingTheMasterpiece: He views the [Khan's Masterpiece] armor that he forged using leather from frostlight orcs to be this.
* MentorArchetype: Most
Euphemina killing many of his mentoring towards Grid was when the two of them were preparing for the blacksmithing duel with the Mero Company. Afterwards, Khan serves as Grid's main support and blacksmith helper once Grid becomes further developed and sets up shop in Lowe's soldiers during the Winston smithy.
* MrExposition: Given
castle dungeon quests, Lowe no longer has the manpower to hold control over the Winston residents, and knows that he's it's only a quest NPC, matter of time before word finally gets out of what he usually provides a lot of helpful info did to Grid.
** During the Mero Company chapters when Huroi is
Winston Village. Thus, he makes a last ditch attempt to regain control by trying to get kill Grid and Euphemina once they've exited the Winston castle dungeon.
* LaughingMad: A part of his SanitySlippage due to the worry that his villainous actions towards
the people of Winston to like said company for his quest, Khan goes into great detail regarding Earl Steim, and how the people Village will get out.
* SanitySlippage: Losing control
of Winston follows the Earl's ‘Rights of the People’ law. That the Earl cares for its people, and should be informed should something at Winston go wrong. Thus, Huroi is given a new quest to inform Earl Steim about the Mero Company's poor treatment of the people of Winston, and not allowing them to properly develop when Winston Village has put a toll on his sanity. Lowe appears in front of Grid and Euphemina laughing mad that he can somehow regain control of the potential to become grand. In the end, Huroi agrees to go inform situation before Earl Steim about the Mero Company's actions, and accepts the new quest.
* NailedToTheWagon: Grid confiscates (and sells) all his liquor and stops him from getting any more, as he's been so overburdened by booze that another drop crossing his lips might kill him.
* NumberTwo: After Khan hands ownership
is informed of his actions.
* ThisIsUnforgivable: Hates Grid and Euphemina for ruining everything that he set up, which he tries to get rid of them after they exit the
Winston smithy over to Grid, he becomes Grid's main blacksmith support from then on providing him mentorship and advice while also acting as the shopkeeper to help sell off the items that castle dungeon.
[[/folder]]

[[folder: Administrator Vladi]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/administrator_1.jpg]]
[[caption-width-right:350:
Grid creates.
* OutlivingOnesOffspring: His very talented son died
was it? This is an impressive set of illness as a young man.
* PassingTheTorch: He officially names Grid his successor in order
armor and gauntlets. Would you like to take on prepare the blacksmithing duel equipment to outfit our soldiers in the war against the Mero Company, which Grid fights in his place due Yatan? [Do you accept this quest? Y/N] ]]

An NPC who was assigned
to Khan being unhealthy at the time. Even be Winston's Administrator after the duel is over, Grid accepts the role as the successor Irene was given control of Khan's smithy. Following the disposal of Winston Village following the Mero Company from incident. While Irene focused on the larger problems, Vladi was assigned to manage the day-to-day tasks. He commissions Grid to create at least three epic-rated swords and then a [Divine Shield] containing the power of Goddess Rebecca. It's thanks to completing both of Vladi's quests with aplomb that Grid eventually winds up marrying Irene.
----
* DemonicPossession: A high-ranking member of the Church of Yatan has him taken over by a demon. When he tries to confiscate the Legendary-rated [Perfect Divine Shield] that Grid fashioned without pay, Cassus magically drove out the demon using Rebecca's holy magic.
* NumberTwo: He was basically Irene's second-in-charge while she ruled over
Winston Village, Khan officially transfers ownership of Village.
* OutOfCharacterMoment: When Grid returns to Vladi to turn in the Legendary-rated [Perfect Divine Shield] for
his Winston smithy over quest, Grid notices that something is off by how cold Vladi was acting compared to Grid, much to how excited and surprised the latter's excitement.Administrator seemed when Grid turned in the Legendary-rated [Sword of Self-Transcendence]. He then tries to call the guards on Grid when the latter tries to take back the [Perfect Divine Shield]. Sure enough, Cassus uses his Light of Purification Skill and discovers that Administrator Vladi was suffering DemonicPossession at that moment.



** B-rank Quest: ''Blacksmith’s Rage'' - Due to Grid overhearing the blacksmith NPC, Khan, being harrassed by the 5 Winston Outlaws, Grid is provided a quest by the game to dispose of the 5 Outlaws. Utilizing the one [Special Jaffa Arrow] he kept, and convincing Khan to let him borrow the smithy's Unique-rated sword, [Dainsleif (Reproduction)], Grid completes the quest by killing the 5 Winston Outlaws, which results in Grid befriending Khan.
** Class Quest: ''Pagma's Successor'' - Grid is interested in obtaining the two Unique-rated treasures of Khan's smithy, the [Valhalla] armor and the [Dainsleif (Reproduction)] sword. As a result, Khan provides Grid a special class-specific quest to prove to Khan that he's truly Pagma's Successor.
*** ''Pagma's Sword Dance'' - The first step of the Class Quest is for Grid to go out and discover Pagma's swordsmanship. Upon visiting the gravesite for Khan's family, Grid is given a hint from one of Khan's ancestor ghosts that it witnessed Pagma's swordsmanship, and carved the sword dance images onto a cliff in Kesan Canyon. Upon exploring Kesan Canyon, Grid locates the mural of Pagma's Sword Dance in a hidden cave behind the Loran Falls waterfall. Grid learns the Pagma's Sword Dance Skill and its 5 sword techniques (Wave, Restraint, Link, Kill, and Transcend) after looking at all the mural pictures. Grid then shows off Pagma's Sword Dance to Khan, which he rewards Grid with the [Dainsleif (Reproduction)] greatsword, and completes this part of the Class Quest.
** A-rank Quest: ''Item Production Game with the Mero Company!'' - Rabbit arrives at Khan's smithy and challenges him to a blacksmithing duel against the Mero Company with the smithy on the line. However, Khan announces Grid as his successor to take his place in the duel, which Grid is given the quest. In the end, Grid made a Unique-rated item, the [Ideal Dagger], that would have won blacksmithing duel against Euphemina, but he's arrested by Valmont before said item is judged; resulting in Euphemina technically winning by default.
** A-rank Quest: ''For the Residents of Winston'' - As a result of Huroi trying to calm the residents' anger towards the Mero Company, Khan provides him a speech regarding how said company is the true villain causing the Winston residents to suffer. Thus, he provides Huroi a quest to go and inform Earl Steim of the Mero Company's actions. Huroi moves to do so, but is captured by Rabbit before he's able to leave Winston Village.
*** For Huroi however, the quest chains into the S-rank Quest: ''Wait (S)'' where he has to wait in jail until he's rescued by the "Apostle of Justice, " who turned out to be Grid due to him receiving the S-rank Quest: ''Apostle of Justice'' when he got thrown into the same dungeon as Huroi. In the end, both Huroi and Grid succeed in their S-rank Quests, which they're both rewarded handsomely by the game.
* TheReasonYouSuckSpeech: The moment it looks like the Winston residents, and even Grid, are about to change their views that the Mero Company are good people just because Rabbit challenged Khan to a fair blacksmithing duel, Khan provides them all a reminder as to how much said company truly sucks monopolizing their land, and being deprived of everything to the point of becoming poor and hungry.
* RebelLeader: He serves as one for the Winston Villagers towards the villainous Mero Company. If Khan states that he's going against the Mero Company, the villagers will glady follow.
* SpotOfTea: Drinks tea made of boiled Lunol leaves.
* TragicKeepSake: His entire smithy is one.
* UndyingLoyalty: To Grid ever since he saved Khan's smithy from the Mero Company.
* YouRemindMeOfX: He reminds Grid of his own grandfather, and their relationship is very positive as a result.

to:

** B-rank Quest: ''Blacksmith’s Rage'' - Due to Grid overhearing the blacksmith NPC, Khan, being harrassed by the 5 Winston Outlaws, Grid is provided a quest by the game to dispose of the 5 Outlaws. Utilizing the one [Special Jaffa Arrow] he kept, and convincing Khan to let him borrow the smithy's Unique-rated sword, [Dainsleif (Reproduction)], Grid completes the quest by killing the 5 Winston Outlaws, which results in Grid befriending Khan.
** Class Quest: ''Pagma's Successor'' - Grid is interested in obtaining the two Unique-rated treasures of Khan's smithy, the [Valhalla] armor and the [Dainsleif (Reproduction)] sword. As a result, Khan provides Grid a special class-specific quest to prove to Khan that he's truly Pagma's Successor.
*** ''Pagma's Sword Dance'' - The first step of the Class Quest is for Grid to go out and discover Pagma's swordsmanship. Upon visiting the gravesite for Khan's family, Grid is given a hint from one of Khan's ancestor ghosts that it witnessed Pagma's swordsmanship, and carved the sword dance images onto a cliff in Kesan Canyon. Upon exploring Kesan Canyon, Grid locates the mural of Pagma's Sword Dance in a hidden cave behind the Loran Falls waterfall. Grid learns the Pagma's Sword Dance Skill and its 5 sword techniques (Wave, Restraint, Link, Kill, and Transcend) after looking at all the mural pictures. Grid then shows off Pagma's Sword Dance to Khan, which he rewards Grid with the [Dainsleif (Reproduction)] greatsword, and completes this part of the Class Quest.
** A-rank Quest: ''Item Production Game ''Business with the Mero Company!'' Administrator (1)'' - Rabbit arrives Impressed by the two Epic-rated items that Grid put up for sale in the Winston knight auction, Vladi provides Grid a smithing quest to go about forging 3 swords for the Eternal Kingdom knights that are, at the very least, at the level of Epic-rating. In the end, Vladi pays out as much as 234,000 gold to Grid when the latter returns with his 3 forged swords; the 2 Epic-rated [Anticipated Swords] and the Legendary-rated [Sword of Self-Transcendence].
** AA-rank Quest: ''Business with the Administrator (2)'' - Due to the growing power of the Church of Yatan, Vladi calls upon Grid again and provides another smithing quest to make for them a Divine Shield that's at the minimum of Epic-rating. Grid has to forge the shield with the help of a priest NPC named Cassus that was sent by the Church of Rebecca to infuse said shield with divine power. However, once Grid returns to turn in a Legendary-rated [Perfect Divine Shield], said shield ends up being stolen away by a Yatan minion that was possessing Vladi.
* ReasonableAuthorityFigure: He's quite reasonable as a quest-giver to Grid taking into account that the blacksmith won't be able to make gear for all the Eternal Kingdom soldiers due to needing to work
at Khan's smithy and challenges him to a blacksmithing duel against the Mero Company with the smithy on the line. However, Khan announces smithy. Thus, he offers Grid as his successor to take his place in a quest for just 3 swords for the duel, which Kingdom's higher-level knights. The only catch being that they have to be at least of the quality of the two Epic-rated items that Grid is given the quest. In the end, Grid made a Unique-rated item, the [Ideal Dagger], that would have won blacksmithing duel against Euphemina, but he's arrested by Valmont before said item is judged; resulting in Euphemina technically winning by default.
** A-rank Quest: ''For the Residents of Winston'' - As a result of Huroi trying to calm the residents' anger towards the Mero Company, Khan provides him a speech regarding how said company is the true villain causing
put up for sale at the Winston residents knight auction.
* SmallRoleBigImpact: Without his quests
to suffer. Thus, he provides Huroi Grid, Irene would have been sacrificed the second time she was kidnapped, the Church of Rebecca would likely be controlled by a quest to go corrupt pope, and inform Earl Steim of the Mero Company's actions. Huroi moves to do so, but is captured by Rabbit before he's able to leave Winston Village.
*** For Huroi however,
Church of Yatan would have its own country, at a minimum. Then there's the quest chains into the S-rank Quest: ''Wait (S)'' where he has to wait in jail until he's rescued by the "Apostle of Justice, " who turned out to be fact that Grid due to him receiving the S-rank Quest: ''Apostle of Justice'' when he got thrown into the same dungeon as Huroi. In the end, both Huroi and Tzedakah Guild would likely have just kept missing each other if Regas and Grid succeed in their S-rank Quests, which they're both rewarded handsomely by the game.
* TheReasonYouSuckSpeech: The moment it looks like the Winston residents, and even Grid, are about
didn't happen to change their views that the Mero Company are good people just because Rabbit challenged Khan to a fair blacksmithing duel, Khan provides them all a reminder as to how much said company truly sucks monopolizing their land, and being deprived of everything to the point of becoming poor and hungry.
* RebelLeader: He serves as one for the Winston Villagers towards the villainous Mero Company. If Khan states that he's going against the Mero Company, the villagers will glady follow.
* SpotOfTea: Drinks tea made of boiled Lunol leaves.
* TragicKeepSake: His entire smithy is one.
* UndyingLoyalty: To Grid ever since he saved Khan's smithy from the Mero Company.
* YouRemindMeOfX: He reminds Grid of his own grandfather, and their relationship is very positive as a result.
go chasing after Grid's stolen shield...



[[folder: Rabbit]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rabbit_7.jpg]]
[[caption-width-right:350:The Mero company is doomed to fail sooner or later. I wonder about that boy Grid. He seems rather talented...]]

A highly intelligent NPC who originally worked as Valmont's top strategist for the Mero Company. During his time working for Valmont, Rabbit remained loyal due to the Mero Company providing him good money. However, Rabbit starts to question his loyalty once he starts to get abused by Valmont, and sees that his boss' growth has reached its limit. As a result, Rabbit quickly realizes that the company is doomed, and so is he, if he remains with Valmont. Upon seeing Grid's potential forging the Unique-rated [Ideal Dagger] during the Winston blacksmithing game, Rabbit finally sees an out to move on from the company to work for someone better. Thus, he secretly schemes with Euphemina to out Valmont and dispose of the Mero Company. After breaking away, Rabbit pledges his support to Grid, but before he can work for his new boss, Earl Steim throws Rabbit in jail as punishment for his work with the Mero Company; meaning that [[PutOnABus it will be awhile]] before Rabbit can truly start working for Grid.

to:

[[folder: Rabbit]]
Doran]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rabbit_7.org/pmwiki/pub/images/doran_3.jpg]]
[[caption-width-right:350:The Mero company is doomed to fail sooner or later. I wonder about that boy Grid. He seems rather talented...[[caption-width-right:350:Grid, please help rescue Lady Irene.]]

A highly intelligent The secret NPC bodyguard of Marquis Steim, who originally worked as Valmont's top strategist for was sent to a Yatan Temple to rescue the Mero Company. During his time working for Valmont, Rabbit remained loyal due Marquis' captured daughter, Irene. Thanks to the Mero Company providing him good money. However, Rabbit starts to question his loyalty once he starts to get abused by Valmont, and sees that his boss' growth has reached its limit. As a result, Rabbit quickly realizes that the company is doomed, and so is he, if he remains with Valmont. Upon seeing Grid's potential forging the Unique-rated [Ideal Dagger] during the Winston blacksmithing game, Rabbit finally sees an out to move on from the company to work for someone better. Thus, he secretly schemes with Euphemina to out Valmont and dispose arrival of the Mero Company. After breaking away, Rabbit pledges his support to Grid, but before he can work for who had been forced to respawn at the Temple following his new boss, Earl Steim throws Rabbit in jail as punishment for his work class reset, Doran forcibly recruits Grid into a high ranking quest where the latter must help with the Mero Company; meaning that [[PutOnABus it will be awhile]] before Rabbit can truly start working for Grid.Irene's rescue.



* HundredPercentAdorationRating: He becomes a hero to Winston Village after the residents found out that he chose to betray the Mero Company, and bring Valmont and Baron Lowe to justice.
* AssumedWin: He (and Valmont) assumed victory for the Winston blacksmith duel believing that Euphemina was better than the incompetent looking Grid. Thus, it comes as a shock to him when he realizes that the knife forged by Grid was better.
* AwesomenessByAnalysis: He's got incredibly keen observation abilities. An example would be that Rabbit could tell that Euphemina wasn't actually a real Blacksmither being able to put together that she doesn't have the traits of actual blacksmithers (work hands and working the bellows), and that she must have some sort of copy ability since she was just copying Khan's techniques during the Winston blacksmith duel.
* TheBet: To resolve the issue regarding Valmont's Mero Company trying to take over Khan's smithy, he challenges Khan to a blacksmithing duel. If Khan wins, he keeps his smithy and the Mero Company will leave him alone. If the blacksmith hired by the Mero Company wins, they take over the smithy.
* BoxedCrook: He is given relative freedom in exchange for helping Grid manage the city of Reinard that is his reward for defeating the massive golem army sent by the undead mage Braham.
* TheBusCameBack: With no buildup or mention for almost 200 chapters, when Grid is given authority over Reidan, he equally as abruptly has Rabbit freed from prison and made administrator of Reidan.
* TheDragon: He was Valmont's #2 during the chapters surrounding the Mero Company.
* FourEyesZeroSoul: He's not exactly evil, but he is amoral and ruthless, and he wears glasses.
* HeelFaceTurn: He's introduced to the story being highly antagonistic to Khan and Grid, but upon seeing Grid's potential forging the Unique-rated [Ideal Dagger], Rabbit comes to realize that his life will be much more grand if he switches to serving Grid. Thus, shortly after Grid is falsely accused and arrested by Valmont, he turns to Eupheminia and has her break him out. Following the breakout, Rabbit's speech to Grid regarding using all his merchant skills and connections to build up Grid's reputation as a great blacksmither who will be selling items for all the Kingdoms from Khan's smithy makes it quite clear to Grid that the future goals Rabbit's striving for are legit. Thus, Grid accepts Rabbit's support.
* HeroesPreferSwords: Seen wielding a sword.
* HyperCompetentSidekick: It was quite clear that he was the reason Valmont's Mero Company got as far as it did. Thus, Rabbit bailed once he realized that the company was doomed to eventually fall to Grid.
* MoralPragmatist: He takes the moral stance that is most likely to bring success. If he has to be cold and ruthless to collect outstanding invoices, he'll do it. If he can win good will by charity and benevolence, he'll do that too.
* NoGoodDeedGoesUnpunished: Because he turned state's witness and helped Grid, Huroi, and Euphemina bring down Valmont and the corrupt lord of Winston, he does get leniency, but all his past crimes still mandate a jail sentence, so he wasn't able to advise Grid on how to bring Khan's smithy back to solvency.
* OnlyInItForTheMoney: He follows whatever he believes will provide him the most money. After witnessing Grid's potential during the Winston blacksmithing duel, Rabbit decides to bail on the Mero Company believing that working for Grid will provide much more money. Rabbit also makes it quite clear when he's trying to convince Grid to work together that their skills combined will bring the both of them a lot of money. Grid is of course won over by this claim given that this was early in the series when Grid was still a poor man.
* PutOnABus: After his part in freeing Grid and Huroi, he is abruptly thrown in prison for 10 years by Earl Steim and is not mentioned in the next few arcs.

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* HundredPercentAdorationRating: He becomes a hero to Winston Village after AccidentalMurder: In the residents found fight with Yura at the Yatan Temple, he uses Grid as a spring-board to attack the cultists and tries to free Irene. Unfortunately, Grid was at 1 hp, due to the activation of his LastChanceHitpoint. Since Grid was already past the 5 seconds of invincibility, this killed him, causing Grid to technically fail the quest, but at least Irene did manage to limp out of Yatan's Temple alive.
* AntiDebuff: The ring
that he chose Doran wears somewhat protects him from curses and poisons, which Doran puts to betray use against the Mero Company, Yatan followers.
* ButThouMust: The moment he spotted Grid in Yatan's Temple
and bring Valmont and Baron Lowe to justice.
* AssumedWin: He (and Valmont) assumed victory
asked for aid, Grid was doomed to accept the Winston blacksmith duel quest. Doran refused to back down believing that Euphemina was better than the incompetent looking Grid. Thus, it comes as a shock to him when he realizes that the knife forged by Grid was better.
* AwesomenessByAnalysis: He's got incredibly keen observation abilities. An example would be that Rabbit could tell that Euphemina wasn't actually a real Blacksmither being able to put together that she doesn't have the traits of actual blacksmithers (work hands and working the bellows), and that she must have some sort of copy ability since she was just copying Khan's techniques during the Winston blacksmith duel.
* TheBet: To resolve the issue regarding Valmont's Mero Company trying to take over Khan's smithy, he challenges Khan to a blacksmithing duel. If Khan wins, he keeps his smithy and the Mero Company will leave him alone. If the blacksmith hired by the Mero Company wins, they take over the smithy.
* BoxedCrook: He is given relative freedom in exchange for helping Grid manage the city of Reinard that is his reward for defeating the massive golem army sent by the undead mage Braham.
* TheBusCameBack: With no buildup or mention for almost 200 chapters, when Grid is given authority over Reidan, he equally as abruptly has Rabbit freed from prison and made administrator of Reidan.
* TheDragon: He was Valmont's #2 during the chapters surrounding the Mero Company.
* FourEyesZeroSoul: He's not exactly evil, but he is amoral and ruthless, and he wears glasses.
* HeelFaceTurn: He's introduced to the story being highly antagonistic to Khan and Grid, but upon seeing
Grid's potential forging unusual ability of not being affected by the Unique-rated [Ideal Dagger], Rabbit comes to realize Yatan Temple's evil energy proved that Grid was fully capable of helping him rescue Irene. Grid constantly tried to refuse the quest, but his life will be much more grand if actions when he switches tries to serving Grid. Thus, shoo away Doran ends up triggering the hostility of every Yatan cultist present, which results in Grid forcibly having the S-rank quest thrust upon him.
* CharacterDeath: While Doran succeeds in getting Irene safely out of the Yatan Temple, he dies
shortly after Grid is falsely accused and arrested by Valmont, due to injuries he turns to Eupheminia and has her break him out. Following the breakout, Rabbit's speech to Grid regarding using all his merchant skills and connections to build up Grid's reputation as a great blacksmither who will be selling items for all the Kingdoms from Khan's smithy makes it quite clear to Grid that the future goals Rabbit's striving for are legit. Thus, Grid accepts Rabbit's support.
* HeroesPreferSwords: Seen wielding a sword.
* HyperCompetentSidekick: It was quite clear that he was the reason Valmont's Mero Company got as far as it did. Thus, Rabbit bailed once he realized that the company was doomed to eventually fall to Grid.
* MoralPragmatist: He takes the moral stance that is most likely to bring success. If he has to be cold and ruthless to collect outstanding invoices, he'll do it. If he can win good will by charity and benevolence, he'll do that too.
* NoGoodDeedGoesUnpunished: Because he turned state's witness and helped Grid, Huroi, and Euphemina bring down Valmont
received fighting Yura and the corrupt lord of Winston, he does get leniency, but all his past crimes still mandate a jail sentence, so he wasn't able Yatan supporters.
* {{Determinator}}: Doran was incredibly desperate and determined
to advise recruit Grid on how to bring Khan's smithy back to solvency.
* OnlyInItForTheMoney: He follows whatever he believes will provide him the most money. After witnessing Grid's potential during the Winston blacksmithing duel, Rabbit decides to bail on the Mero Company
his quest believing that working for Grid will provide much the latter's odd ability of ignoring the Yatan Temple's evil energy was more money. Rabbit also makes it quite clear when he's trying than enough to convince him that Grid was more than capable of helping him out. In the end, Grid was forced to go along with him.
* DualWielding: Fights with multiple knives at once against the Yatan followers.
* EstablishingCharacterMoment: Doran's easy disposal of the enemy Yatan followers impresses
Grid to work together the point of believing that their skills combined will bring he might actually complete the both S-rank quest by just following the NPC around until Irene is rescued.
* HeroicSacrifice: A heavily injured Doran succeeds in getting Irene out
of them a lot the rubble of money. the destroyed Yatan Temple that was holding her captive, but he dies shortly after.
* HyperAwareness: The main reason Doran approached
Grid to offer the latter the S-rank quest to help save Irene is of course won over by this claim given that because Doran noticed how despite being in a Yatan Temple that's filled with evil energy, Grid still seemed perfectly fine, and wasn't running away in fear. Of course, this was early in due to Grid's 'One who Became a Legend' title and Composure stat counter-acting abnormal effects. Thus, the series when Grid was still a poor man.
evil energy left no impact on Grid.
* PutOnABus: After his part in freeing Grid and Huroi, he is abruptly thrown in prison for 10 years by Earl Steim and is not mentioned in the next few arcs.KnifeNut: His primary means of combat appears to be using knives.



** It's implied heavily that Rabbit provided Huroi a quest to calm the Winston residents that are gathering at Khan's smithy. However, the quest fails due to Huroi betraying the Mero Company, which Rabbit proceeds to throw Huroi in the dungeon of Winston Castle.
** Unknown Difficulty Quest: ''Item Production Game with the Mero Company!'' - It's implied heavily that Rabbit sent a messenger from the Mero Company to hire Euphemina for the blacksmithing duel against Grid. During the duel, Grid is arrested by Valmont before his Unique-rated [Ideal Dagger] can be judged as the winner, which Euphemina completes the quest being declared the winner by default, and is rewarded.
** S-rank Quest: ''Help Rabbit’s Job Seeking Plan'' - Due to Rabbit deciding to move on from the Mero Company to work for Grid, he provides Euphemina a quest to free Grid from prison, and bring an end to the Mero Company and the corrupt Baron Lowe. The result is Euphemina breaking into the dungeon of Winston Castle to free Grid, and while she gets a bit sidetracked due to Grid needing to free Huroi for his quest, she eventually succeeds getting Grid out of the dungeon, disposing of many of Baron Lowe's guards, and capturing Lowe and Valmont. In the end, Euphemina is rewarded, but Rabbit is still thrown in jail by Earl Steim as punishment for working with the Mero Company, so Rabbit has to wait to eventually be able to work with Grid.
* TheReasonYouSuckSpeech: He dishes this out to Baron Lowe when the latter is begging Rabbit for help. Rabbit tells him that he's decided to betray the Mero Company because of Valmont's oppressive nature caused by his partnership with Lowe, as well as his inability to read the mood of Winston Village. Thus, he's come to the conclusion that the Mero Company will fall thanks to the actions of Lowe and Valmont.
* ScrewThisImOuttaHere: Bailed on Valmont's Mero Company once he realized that it was doomed to eventually fail. Rabbit finally puts together a plan to leave it after seeing Grid's potential during the Winston blacksmithing game.
* TheStrategist: Among his many skills is strategy, both economic and martial.
* SurprisinglyRealisticOutcome: Despite bringing Valmont and Baron Lowe to justice, Earl Steim doesn't let Rabbit off the hook as he was working as the #2 guy of Valmont's Mero Company that caused many residents of Winston Village to suffer. Thus, Earl Steim sentences him to [[PutOnABus 10 years in prison]] (much to Grid and Rabbit's disappointment as they had ''just'' decided to partner up).

to:

** It's implied heavily that Rabbit provided Huroi a quest to calm the Winston residents that are gathering at Khan's smithy. However, the quest fails due to Huroi betraying the Mero Company, which Rabbit proceeds to throw Huroi in the dungeon of Winston Castle.
** Unknown Difficulty Quest: ''Item Production Game with the Mero Company!'' - It's implied heavily that Rabbit sent a messenger from the Mero Company to hire Euphemina for the blacksmithing duel against Grid. During the duel, Grid is arrested by Valmont before his Unique-rated [Ideal Dagger] can be judged as the winner, which Euphemina completes the quest being declared the winner by default, and is rewarded.
** S-rank Quest: ''Help Rabbit’s Job Seeking Plan'' - Due to Rabbit deciding to move on from ''Rescue the Mero Company Earl’s Esteemed Daughter'' - Doran notices how Grid is able to work for Grid, he provides Euphemina withstand the evil aura given off by the Yatan Temple, which due to a few misunderstandings, Grid is forced into a quest to free Grid help Doran rescue Earl Steim's captured daughter, Irene, from prison, and bring an end to the Mero Company and the corrupt Baron Lowe. The result is Euphemina breaking into the dungeon of Winston Castle to free Grid, and while she gets a bit sidetracked due to Grid needing to free Huroi for his quest, she eventually succeeds getting Grid out of the dungeon, disposing of many of Baron Lowe's guards, and capturing Lowe and Valmont. Yatan supporters. In the end, Euphemina is rewarded, Grid fails the quest due to Doran's death, but Rabbit Irene is still thrown in jail by successfully rescued.
* SecretWeapon: He was this for
Earl Steim serving as punishment for working a powerful trump card who remained in the shadows.
* TakeUpMySword: As he was dying, he asked Irene to find the guy who helped him rescue her and keep him by her side. Irene later recognizes Grid when he rescues her the second time and reveals how he knows about Doran's ring.
* ThrowingYourSwordAlwaysWorks: Along
with the Mero Company, so Rabbit has to wait to eventually be able to work with Grid.
* TheReasonYouSuckSpeech: He dishes this out to Baron Lowe when the latter is begging Rabbit
using his knives for help. Rabbit tells him that he's decided close combat, Doran's also capable of throwing them.
* TragicKeepsake: His ring becomes one for Irene until she gives it
to betray the Mero Company because of Valmont's oppressive nature caused by his partnership with Lowe, Grid as well as his inability to read the mood of Winston Village. Thus, he's come to the conclusion that the Mero Company will fall thanks to for rescuing her from Yatan's Church a second time. At this point, it starts the actions of Lowe and Valmont.
quest chain where Grid winds up marrying her.
* ScrewThisImOuttaHere: Bailed on Valmont's Mero Company once he realized UndyingLoyalty: Towards the Steim family. So much so that it was doomed to eventually fail. Rabbit finally puts together Doran took on a plan to leave it after seeing Grid's potential during the Winston blacksmithing game.
* TheStrategist: Among his many skills is strategy, both economic and martial.
* SurprisinglyRealisticOutcome: Despite bringing Valmont and Baron Lowe to justice,
secret mission from Earl Steim doesn't let Rabbit off to go on his own into a Yatan Temple to save the hook as he was working as the #2 guy of Valmont's Mero Company that caused many residents of Winston Village to suffer. Thus, Earl Steim sentences him to [[PutOnABus 10 years in prison]] (much to Grid and Rabbit's disappointment as they had ''just'' decided to partner up).Earl's captured daughter.



[[folder: Kreugel]]
The well-known first place ranker of Satisfy. He and Grid meet when Kreugel had just finished losing a spar to Piaro, after previously having been subdued and working the fields.

to:

[[folder: Kreugel]]
The well-known first place ranker of Satisfy. He
Sir Phoenix]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phoenix_3.jpg]]
[[caption-width-right:350:swear my life
and Grid meet my sword to you, Lady Irene Steim]]

One of the Eternal Kingdom's top knight [=NPCs=] who serves as Irene's main bodyguard following the death of Doran. Sir Phoenix has been leading the war against the Yatan Church that's been going on throughout the northern lands of the Eternal Kingdom. He's eventually given a huge upgrade
when Kreugel had just finished losing a spar to Piaro, after previously having been subdued and working he's provided the fields.Legendary-rated [Sword of Self-Transcendance] that, in order to complete a quest, was forged by Grid.



* CerebusRetcon: When first introduced, he would often go "sorry, my mother is calling, I have to go" and log-out. Most believed he was just shy and used a silly excuse to avoid social contact. In fact, his mother ''was'' calling, because he's watching over her in a hospice as she slips slowly away due to Alzheimer's.
* TheDogBitesBack: He may be stuck in Russia because of his sick mother, but he doesn't have to like it. When his murderously racist "teammate" Alexander mocked his mother's fate one time too often and tried to bully him in reality, he retaliated to the latter's with extreme force, even going so far as to step on the guy's throat, to show him he's no "yellow monkey" because of his Korean ancestry.
* DramaticIrony: In the second Satisfy Olympics, he runs across and fights Yura, and would have defeated her if not for Grid's intervention. Just so happens Yura is a [Legend] and he has to defeat one for his class quest.
* MisunderstoodLonerWithAHeartOfGold: He prefers to play solo, so most players think he's cold and aloof, but he's actually desperately lonely and plays solo only because he's watching over his sick mother and could need to log-out at any point with little to no warning.
* TheRival: He and Grid develop a friendly rivalry after their spar in Reinard.
* ToBeAMaster: His goal, as it currently stands, is to become a Sword Saint, the pinnacle of swords-mastery. He is currently stuck trying to fight and defeat a [Legend].
* WorfHadTheFlu: Lampshaded. Grid insists that he wouldn't have won their spar if it weren't for the fact that Kreugel wasn't in top condition due to his earlier spar with Piaro, even though Grid had Kreugel healed up by Ruby before their fight.

to:

* CerebusRetcon: When first introduced, he would often go "sorry, my mother is calling, I have AntiDebuff: Upon activating the [Sword of Self-Transcendence]'s Perfect State of Self-Transcendence Skill, Phoenix gains resistances to go" all types of abnormal conditions for 2 minutes.
* BadassInDistress: He responds to roudy users in a tavern threatening the innocent NPC of Winston while in conflict with a user-run merchant company,
and log-out. Most believed he was just shy and used a silly excuse to avoid social contact. In fact, nearly loses his mother ''was'' calling, life because he's watching over her in the criminals were twice his level. Fortunately, Grid came along, answering his wife Irene's distress call, crushing the criminal gang and hurting the ring-leader Do Dong so badly that the known scammer logged out and uninstalled his game, never to play again.
* TheBerserker: Invoked. After receiving the [Sword of Self-Transcendance] crafted by Grid, when he activates the item's special Perfect State of Self-Transcendence Skill, he becomes
a hospice as she slips slowly nigh-unstoppable berserker who is all but immune to fear, poison, and other ill-effects.
* CoolSword: He's given the Legendary-rated [Sword of Self-Transcendence] for the war against the Yatan Church.
** The Legendary sword provides Phoenix with +6% Attack Speed, +10% Accuracy, +10% Attack and Defense Rating, each attack dealing an additional 200 damage, and has the item equip Perfect State of Self-Transcendence Skill that lasts for 2 minutes.
* DentedIron: He managed to walk
away due to Alzheimer's.
* TheDogBitesBack: He may be stuck in Russia because
from a fierce fight with Yura, while she was still the Eighth Servant of Yatan, but it left him badly injured with bandages holding his sick mother, but chest together and nearly broken arms.
* HeroesPreferSwords: Tends to fight with a sword, especially after being handed the [Sword of Self-Transcendence].
* TheLeader: Phoenix serves as the leader of the Eternal Kingdom soldiers who are currently waging war with the Yatan Church around the northern lands of said kingdom.
* MyGreatestFailure: He's horrified that
he failed to prevent the Church of Yatan from kidnapping Irene a second time. For her part, she doesn't have to like it. When his murderously racist "teammate" Alexander mocked his mother's fate one time too often and tried to bully blame him in reality, as he retaliated to still hadn't recovered from the latter's fight with extreme force, even going so far as to step on Yura.
* NecessaryDrawback: To counteract
the guy's throat, to show him incredible 2 minute buff provided by the [Sword of Self-Transcendence]'s Perfect State of Self-Transcendence Skill, there's several drawbacks. Phoenix can't control himself during the duration, and once the 2 minutes are up, he's no "yellow monkey" because of hit with a debuff where for 2 seconds, he can’t move, and his Korean ancestry.
Defense and Magic Resistance stats are decreased by 30%.
* DramaticIrony: In StatusBuff: Upon activating the second Satisfy Olympics, [Sword of Self-Transcendence]'s Perfect State of Self-Transcendence Skill, Phoenix's stats are doubled for 2 minutes.
* SuicidalOverconfidence: When
he runs across and fights was given the [Sword of Self-Transcendence], he honestly believed that he could solo a Servant of Yatan. Yura, and would have the one he wound up facing, is considerably weaker than most of them. The end result is that his army was defeated her if not for Grid's intervention. Just so happens Yura is a [Legend] and he has to defeat one for his class quest.
limped away grievously wounded.
* MisunderstoodLonerWithAHeartOfGold: He prefers to play solo, so most players think he's cold and aloof, but he's actually desperately lonely and plays solo only because he's watching UndyingLoyalty: To Earl Steim as the knight who protects the Earl's daughter, Irene, as well as protecting the lands that Earl Steim rules over his sick mother and could need to log-out at any point with little to no warning.
* TheRival: He and Grid develop a friendly rivalry after their spar in Reinard.
* ToBeAMaster: His goal, as it currently stands, is to become a Sword Saint,
from the pinnacle evil followers of swords-mastery. He is currently stuck trying to fight and defeat a [Legend].
* WorfHadTheFlu: Lampshaded. Grid insists that he wouldn't have won their spar if it weren't for
the fact that Kreugel wasn't in top condition due to his earlier spar with Piaro, even though Grid had Kreugel healed up by Ruby before their fight.Yatan Church.



[[folder: Noll]]
The vampire boss of the seventh vampire city. He gives the entirety of Overgeared's top fighters so much grief Grid summons the royal army to deal with him, which prompts his allies to rally and his enemies to be wary. Just before the final blow, Grid's passive Pangea's Virtue skill triggers, sparing his life. As a direct result, he abandons his superiority complex against Grid and swears allegiance, going from being a monster to an NPC, and dragging his vampire city with him.

to:

[[folder: Noll]]
The vampire boss
"Northern Nova" Leo]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/roy_6.png]]
[[caption-width-right:350:Gag him! Good! Now that he's gagged, a bit
of torture ought to get him to talk!]]

A noteworthy knight NPC who served
the seventh vampire city. He gives the entirety corrupt Baron of Overgeared's top fighters so much grief Winston Village. Stationed within Winston Castle, Leo serves as an obstacle that Grid summons had to break through during the royal army quest to deal with him, which prompts his allies to rally and his enemies to be wary. Just before the final blow, Grid's passive Pangea's Virtue skill triggers, sparing his life. As a direct result, he abandons his superiority complex against Grid and swears allegiance, going free Huroi from being a monster to an NPC, and dragging his vampire city with him.the castle's dungeon.



* AffectionateGestureToTheHead: He loves it when Grid rubs his head.
* FaceMonsterTurn: Inverted. Goes from being a named monster boss to an NPC loyal to Grid.
* FriendlyNeighborhoodVampire: Not at first, but once he swears allegiance to Grid, this applies to Grid and the members of Overgeared, with Grid replacing Noll's long-lost mother in his heart.
* HappilyAdopted: He sees Grid as a father figure and wants to spend time with him.
* KnowWhenToFoldEm: Unlike the rest of Grid's NPC heavy hitters, when his HP reaches 10% of max, he focuses on trying to escape, while the others like Piaro will fight to the death, even though for NPC AllDeathsAreFinal.
* LoveRedeems: Because Grid treats him with affection, he grows from being a raving, ranting monster that has to die to a decent upstanding NPC that's completely loyal to Grid.
* TheMindIsAPlaythingOfTheBody: He may be thousands of years old, but he has the body of an angsty teen and acts like one.
* PleaseDontLeaveMe: He wants to spend as much time with Grid as possible and hates it when Grid's duties take him elsewhere.

to:

* AffectionateGestureToTheHead: He loves it when Grid rubs his head.
* FaceMonsterTurn: Inverted. Goes from being a named monster boss to an NPC loyal to Grid.
* FriendlyNeighborhoodVampire: Not at first, but once he swears allegiance to Grid, this applies to Grid and the members of Overgeared, with Grid replacing Noll's long-lost mother in his heart.
* HappilyAdopted: He sees Grid as a father figure and wants to spend time with him.
* KnowWhenToFoldEm: Unlike the rest of
TheAnticipator: Believing that Grid's NPC heavy hitters, when his HP reaches 10% objective is to rescue Huroi, Leo waited outside of max, he focuses on trying to escape, while the others like Piaro will fight to the death, even though Huroi's prison cell for NPC AllDeathsAreFinal.
* LoveRedeems: Because Grid treats him with affection, he grows from being a raving, ranting monster that has to die to a decent upstanding NPC that's completely loyal to Grid.
* TheMindIsAPlaythingOfTheBody: He may be thousands of years old, but he has the body of an angsty teen and acts like one.
* PleaseDontLeaveMe: He wants to spend as much time with Grid as possible and hates it when
Grid's duties arrival in order to fight him 1-on-1.
* BadassBoast: He boasts at Grid that his strength alone is enough to rip you apart, and that he doesn't need to bring any further soldiers to defeat a person as lowly as Grid.
* BerserkButton: Not being taken seriously, such as Grid making fun of him, seems to be an easy way to piss him off.
* BossBattle: Leo was an NPC that Grid ''had'' to fight through since he was holding the key to Huroi's prison cell.
* CharacterDeath: He's fatally stabbed in the heart by Grid after a dust explosion that Leo accidentally caused left him on the brink of death.
* FlamingSword: Shrouded his longsword in flames during the fight against Grid...it ended up not going well for Leo.
* InSeriesNickname: Grid calls him a Bachelor Ghost, which angers Leo since it most likely implies that Leo is an irrelevant nobody who never got a girlfriend.
* HeroesPreferSwords: Fights with a longsword.
* HoistByHisOwnPetard: The moment he activates his FlamingSword, Leo causes an environmental dust explosion in close quarters and takes himself out of action. Grid survived it because of his passive LastChanceHitpoint.
* InsaneTrollLogic: Prisoner refuses to talk? Let's torture him! Never mind the fact that he ''can't'' talk because he's got a gag in his mouth that we put there in the first place.
* ItsPersonal: He holds a grudge against Grid just because Grid threw him a few insults, and didn't
take him elsewhere.Leo seriously. Just the sight of getting the chance to kill Grid when he appears at Huroi's prison cell pleases Leo greatly.
* {{Jerkass}}: Very much so given his treatment of Grid when Valmont orders his arrest. He comes to hate Grid just because Grid talked shit to him.
* KnightTemplar: The Lord of Winston is inviolable, even if he's corrupt as hell.
* RedBaron: Said to be one of Winston’s most accomplished young talents to the point that all around the northern lands of the Eternal Kingdom, Leo was known as the "Northern Nova."
* TortureForFunAndInformation: He's always itching for a reason to torture prisoners, even if he has to make one up!



! Church of Yatan

[[folder: As a whole]]
* CardCarryingVillain: They are all despicable and proud of it.
* DarkIsEvil: They all practice dark magic and are horrible, horrible people who happily spread misery and terror.
* TheFundamentalist: They are all fanatic worshippers of Yatan, and everyone who isn't is a "heretic," so it's perfectly okay to harm them.
* GoodIsBadAndBadIsGood: They genuinely believe their vile acts are the epitome of righteousness.
* ObviouslyEvil: As if their getup and attitude wasn't enough of a clue, they all wield black magic, and worship an evil god.
* QuestGiver: The church itself will give out quests.
** S-rank Quest: ''Guardian of the Temple'' - Due to Yura being in the area of a Yatan Temple being assaulted by Grid and Doran, the church provides her a quest to repel them, or to at least defend the woman (Irene) that's in the middle of being sacrified for one hour. While Irene ends up escaping, Yura succeeds in the quest due to the deaths of Grid and Doran.
** SS-rank Quest: ''Eighth Servant'' - Due to Earl Steim's war against the Yatan Church in the northern lands of the Eternal Kingdom, the church gives Yura a quest to join the war by rescuing at least 300 stranded Yatan followers. Doing so would grant Yura the high-ranking Yatan Church position of Eighth Servant, which she does eventually succeed.
* ReligionOfEvil: They worship the god Yatan, who they all boast lives in hell.
* RevengeMyopia: They happily do terrible things, including kidnapping virgins and offering them ups as sacrifices, but their intended victims dare to fight back, especially if they win, and the entire group wants bloody vengeance.
* StupidEvil: Their cult only works because Yatan wants it to. With the entire world as their enemy, and constantly trying to out-do each other in vileness, their organization should have torn itself apart long ago.
* UndyingLoyalty: Pretty much all of the Yatan Church followers, especially the NPCS, are this towards God Yatan.
* VirginSacrifice: They kidnap virgin women and sacrifice them to Yatan for power, and use that power to do heinous things.
[[/folder]]

[[folder: Malacus - The Sixth Servant of Yatan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/malacus.jpg]]
[[caption-width-right:350:Me, the conduit of Yatan, is suffering so much before these [[HumansAreInsects human insects!]]]]

The 6th highest ranking NPC of the Church of Yatan. Malacus' primary job as a priest for the Church is to provide virgin sacrifices to God Yatan, which led to him kidnapping the virgin, Irene Steim, and attempted to sacrifice her in the Rolf Mountain cave near Winston Village. He also came up with the idea of controlling Administrator Vladi to hire Grid into forging a [Divine Shield] of Goddess Rebecca as Malacus plans to then corrupt said shield with his black magic to further strengthen the Church of Yatan.
\\\
Grid and Regas eventually stumble upon said cave by accident while the two of them were looking around for the Yatan cultist who stole Grid's Legendary-rated [Perfect Divine Shield], which was brought back to Malacus. The result is Grid and Regas ending up in a raid battle against Malacus and his lesser Yatan supporters, which forces Regas to call upon the rest of his Tzedakah Guild to help with the raid. At first, Malacus completely dominates the fight, but he's caught off-guard when it turns out that Grid still had a Rare-rated [Divine Shield] up his sleeve. Grid then realizes that he's getting a party field boost and turns the tables, killing him.

to:

! Church of Yatan

[[folder: As a whole]]
* CardCarryingVillain: They are all despicable and proud of it.
* DarkIsEvil: They all practice dark magic and are horrible, horrible people who happily spread misery and terror.
* TheFundamentalist: They are all fanatic worshippers of Yatan, and everyone who isn't is a "heretic," so it's perfectly okay to harm them.
* GoodIsBadAndBadIsGood: They genuinely believe their vile acts are the epitome of righteousness.
* ObviouslyEvil: As if their getup and attitude wasn't enough of a clue, they all wield black magic, and worship an evil god.
* QuestGiver:
Valmont]]

The church itself will give out quests.
** S-rank Quest: ''Guardian
cruel NPC leader of the Temple'' - Due to Yura being in the area of a Yatan Temple being assaulted by Grid and Doran, the church provides her a quest to repel them, or to at least defend the woman (Irene) that's in the middle of being sacrified for one hour. While Irene ends up escaping, Yura succeeds in the quest due to the deaths of Grid and Doran.
** SS-rank Quest: ''Eighth Servant'' - Due to Earl Steim's war against the Yatan Church in
Mero Company that dominates over the northern lands region of the Eternal Kingdom, the church gives Yura Empire. Having caught on a quest to join the war by rescuing at least 300 stranded Yatan followers. Doing so would grant Yura the high-ranking Yatan Church position of Eighth Servant, which she does eventually succeed.
* ReligionOfEvil: They worship the god Yatan, who they all boast lives in hell.
* RevengeMyopia: They happily do terrible things, including kidnapping virgins and offering them ups as sacrifices, but their intended victims dare to fight back, especially if they win, and the entire group wants bloody vengeance.
* StupidEvil: Their cult only works because Yatan wants it to. With the entire world as their enemy, and constantly trying to out-do each other in vileness, their organization should have torn itself apart
long ago.
* UndyingLoyalty: Pretty much all of the Yatan Church followers, especially the NPCS, are this towards God Yatan.
* VirginSacrifice: They kidnap virgin women and sacrifice them to Yatan for power, and use
time ago that power to do heinous things.
[[/folder]]

[[folder: Malacus - The Sixth Servant of Yatan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/malacus.jpg]]
[[caption-width-right:350:Me, the conduit of Yatan, is suffering so much before these [[HumansAreInsects human insects!]]]]

The 6th highest ranking NPC of the Church of Yatan. Malacus' primary job as a priest for the Church is to provide virgin sacrifices to God Yatan, which led to him kidnapping the virgin, Irene Steim, and attempted to sacrifice her in the Rolf Mountain cave near
Winston Village. He also came up Village is a place filled with the idea lots of controlling Administrator Vladi to hire Grid into forging a [Divine Shield] of Goddess Rebecca as Malacus plans to then corrupt said shield with potential, Valmont set his black magic to further strengthen the Church of Yatan.
\\\
Grid and Regas eventually stumble upon said cave by accident while the two of them were looking around for the Yatan cultist who stole Grid's Legendary-rated [Perfect Divine Shield], which was brought back to Malacus. The result is Grid and Regas ending up in a raid battle against Malacus and his lesser Yatan supporters, which forces Regas to call upon the rest of his Tzedakah Guild to help with the raid. At first, Malacus
sights on completely dominates the fight, but he's caught off-guard taking over said village by bribing its corrupt Lord and guards, and buying its land and commercial areas at a cheap price when it turns out that Grid Winston was still had a Rare-rated [Divine Shield] up his sleeve. in its infant stages of development. Valmont's monopolization of Winston has left its residents jobless and in poverty with one of the final holdouts from being able to control all of Winston being Khan's smithy. Thus, Valmont is put at odds with Grid then realizes that he's getting a party field boost and turns when the tables, killing him.latter arrives at the smithy looking for blacksmithing work.



* ArcVillain: He basically acts as the FinalBoss for the stolen [Divine Shield] chapters, which resulted in Grid joining up with the Tzedakah Guild after fighting alongside them in a boss raid against Malacus. In addition, his death stalled the growing influence that the Church of Yatan had on the Eternal Kingdom.
* BarrierWarrior: He relies a lot on his black magic deflecting shields to defend himself from harm. Malacus can either summon up barrier walls, or cast the black magic shielding upon himself to protect his whole body. The latter of which is considered a broken ability by the members of the Tzedakah Guild.
* BeamSpam: Using his hands, Malacus can fire off beams of dark magic at his enemies. He can even fire off dozens of these darkness rays at once.
* TheBeastmaster: Possibly due to a contract with Hell's Noble Master, Malacus can call upon the Noble Master's aid to summon up many [[{{Hellhound}} Cerberus dogs]] that will fight Malacus' enemies.
* BlackMagic: A user of dark magic given that he's a supporter of Yatan.
* BossBattle: Grid and the Tzedakah end up in a boss raid against the Level 310 Malacus at the Rolf Mountain cave near Winston Village.
* CantCatchUp: Due to Malacus being a priest who doesn't usually engage in direct combat, it's left him at a low level compared to Yatan's other Servants. Thus, hes's considered to be the weakest of Yatan's Servants despite being as high as Level 310.
* ChainPain: He can create chains with his black magic, which Malacus will use to try to bind up his enemies.
* DeflectorShields: Malacus has hidden shield disks made of black magic that block incoming enemy attacks, but the cost is so restrictive, he can only use it just before the attack lands, so he can be blindsided.
* EvilIsBigger: He's evil and he's so tall, the top of his head rubs up against the cave ceiling.
* EvilGloating: He gloats how incredible he is that it was his efforts that made the Church of Yatan as great as it is, which makes it all the more laughable that a bunch of players are going to try to hunt someone as famous as him.
* EvilLaugh: He can't help but laugh at the thought that Jishuka and her guild are actually going to try to hunt someone as powerful as him.
* EvilPlan: Several.
** Given that it's Malacus' job to sacrifice virgins to God Yatan, he tends to go after folk who've proven themselves hostile to the church. This is why he kidnapped Irene from Winston Village in an attempt to sacrifice her to his god at a nearby mountain cave. It can be assumed that Malacus was also the one who tried to sacrifice Irene earlier at the temple where Doran had to sacrifice his life to save her. Both times however, Grid got in the way from being able to sacrifice her.
** After hearing about an upcoming potential blacksmith in Winston Village, Malacus put together a plan to control Administrator Vladi into giving Grid a smithing job to forge a [Divine Shield]. Malacus would then have the shield stolen in an attempt to corrupt it with his black magic to further strengthen the Church of Yatan. However, all this ended up doing was lead Grid and Regas right to his Rolf Mountain cave during their search for the stolen [Perfect Divine Shield], which resulted in a Grid and Tzedakah Guild boss raid against Malacus.
* EvilSorcerer: His class is Dark Sorcerer, which is a type of evil priest that specialties in black magic, debuffs, and various defense skills.
* FacialMarkings: He has triangular markings around his eyes.
* FamedInStory: Malacus played a major role in the growth of the Church of Yatan. So much so that his accomplishments were enormous enough to affect the situation of the entire continent of Satisfy, such as the Eternal Kingdom ending up at war with the church in order to push their evil influence back. There's two other large-scale sacrificial events that Malacus was particularly famous for. The first was when he sacrificed 87 virgins in order to turn the king of the Bungerst Principality into an idiot. The second was when he sacrificed 607 virgins in order to raise an epidemic in Earl Raven’s territory.
* TheFundamentalist: He's said to be one of the most brutal religious figures in Satisfy. So much so that it's considered foolish to try to communicate with Malacus, which Grid realizes right away when he tries to ask Malacus for mercy at the start of the raid battle.
* AGodAmI: He constantly keeps spouting how he's "transcended humanity as a servant of Yatan."
* HealingFactor: Thanks to his enormous amount of magic power, Malacus has a regeneration ability so strong that Jishuka's mightiest attack burning off half his body isn't enough to kill him. Grid has to follow up with Pagma's Sword Dance, Kill, boosted by the party field bonus, trigger a critical hit, and bash him in the face with Rebecca's Divine Shield to finish him off.
* {{Hellhound}}: Can summon out dozens of Cerberus dogs of hell to fight for him. These Cerberus [[NighInvulnerability can't die]] from normal attacks, they can [[PlayingWithFire burn]], [[AnIcePerson freeze]], and [[PoisonousPerson poison]] their enemies, and melee weapons they're hit by end up [[WreckedWeapon rusting]].
* HomingLasers: The rays of black magic he fires off have the ability to home in on their target.
* HopeCrusher: His favorite activity is driving people to despair.
* HostageSituation: During the raid battle against the Tzedakah Guild, Malacus manages to take Regas hostage by stabbing him with 5 spears of black magic that keep the player immobile.
* HumansAreInsects: He repeatedly calls Grid and the members of Tzedakah insects for being human.
* TheHunterBecomesTheHunted: Basically says this to the Tzedakah Guild, who claim that they're going to hunt Malacus. After Malacus shows off his power to them, he claims that it's they who became the hunted...it still didn't work out for Malacus.
* IgnoredEnemy: Pon and Vantner's constant arguing is enough for Malacus to remind them of their current predicament that he currently has their friend, Regas, held captive.
* JavelinThrower: He can create spears of black magic that he then casts out towards his enemies.
* KeystoneArmy: His death greatly weakened the Church of Yatan until another Sixth Servant was chosen.
* NecessaryDrawback: His deflector shields can't be up all the time, so he can be blindsided by an attack.
* TheParalyzer: Malacus can create spears of black magic that have the ability to immobilize an enemy in place. During the raid battle against the Tzedakah Guild, he manages to immobilize and take Regas hostage by stabbing said player with 5 of these black spears.
* PlayingWithFire: Has the Hellfire Skill, which gives Malacus the ability to summon hellfire and burn his enemies.
* {{Pride}}: He takes huge pride at the fact that his efforts greatly increased the power of the Church of Yatan. Malacus is so prideful of his own power that just the sight of Grid not being affected by his evil aura is enough to bug him.
* RasputinianDeath: He did not go down easy, he had to tank the most powerful attacks of Tzedakah guild ''and suffer a critical hit'' from Grid's Pagma's Sword Dance, Kill, before he went down for good.
* RazorWind: Malacus can fire blades of black magic at his enemies. He's shown to use this as a surprise attack at the start of the battle.
* RedAndBlackAndEvilAllOver: The red and black on his outfit comes from the blood of thousands of virgins, and the item description on his cloak spells that out.
* SmugSuper: He loves to brag about how powerful he is and he gave Tzedakah guild a very hard fight.
* StatusAilment: The dark power Malacus gives off is enough to surprise his enemies by hitting them with fear, weakness, and immobilization effects. Upon first meeting Malacus, Grid isn't affected by the dark power given his passive skills that basically make him immune to abnormal conditions, but Regas isn't so lucky.
* SummonMagic: He can summon [[{{Hellhound}} Cerberus dogs]] in numbers. Saying a chant where he calls upon the support of the Noble Master who controls the dogs of Hell, the sky turns dark, and a thick darkness covers the area. Dozens of shadows then come up from the ground, and take the form of dark dogs with three heads who fight for Malacus.
* ThisCannotBe: Viewing his enemies as nothing but bugs, he was left shocked and unable to understand why Grid's Restaint technique had an effect on him compared to when Malacus was toying around with the members of the Tzedakah Guild. It also annoys him after Restaint wore off where he no longer sensed any dangerous threat from Grid. Feeling that he was tricked, he angrily orders Grid to show off such skills again.
* ThrowingYourSwordAlwaysWorks: He can create swords of black magic that he then casts out towards his enemies.
* VillainRespect: He admires Tzedakah Guild's tenacity and admits they could have beaten the Cerebus, if there was only one of them.
* VirginSacrifice: The job of the the Sixth Servant is for Malacus to be the one who oversees the rituals that provide virgin sacrifices to God Yatan, such as when he tried to sacrifice Irene Steim.
* VillainTeleportation: Has some sort of Teleportation Skill where he can appear in front of his enemy in an instant. It's as if it was a manifestation of high-level magic that allowed Malacus to leap through space itself.

to:

* ArcVillain: He basically acts serves as the FinalBoss main villain of the Mero Company chapters trying to take over Winston Village only for Grid to get in the way when he starts working at Khan's smithy.
* AssumedWin: He (and Rabbit) assumed victory
for the stolen [Divine Shield] chapters, Winston blacksmith duel believing that Euphemina was better than the incompetent looking Grid. Thus, it comes as a shock to him when he realizes that the knife forged by Grid was better.
* BadBoss: If an employee messes up just one time for his Mero Company, he treats them like shit. This is displayed with his disposal of the employee, Biel, who due to his failure of hiring the useless Winston Outlaws, he orders Biel to hand over all his money (and more), or else get sold into slave labor.
* BribingYourWayToVictory: Part of the reason Valmont has a stranglehold over Winston Village is because his Mero Company paid off the nearby lords and guards to ignore their actions. Khan is said to have complained to the guards regarding the Mero Company's actions towards his smithy, but was turned away due to the bribes.
* CharacterDeath: Following Rabbit's betrayal, Valmont's eventually captured by Euphemina, and gets sent off to Frontier where he ends up getting executed by Earl Steim.
* CorruptCorporateExecutive: His Mero Company is draining Winston of all its money at the expense of the residents, and doesn't care one bit. He also has no issue selling people into slavery. He also orders Grid arrested just to make sure that he's not announced the winner of the Winston blacksmithing duel.
* DisappointedInYou: Despite everything that Rabbit's done for the Mero Company, Valmont ends up extremely disappointed that Rabbit challenged Khan to a blacksmithing duel instead of continuing the pressure on Khan's smithy until he folds. That doing so gave Khan hope. Rabbit tries to explain that the game is for the Mero Company to win over the hearts of the Winston residents that Valmont's continued to ignore, and that winning the smithy in a game rather than take it by force would show that the Mero Company can be friendly to the people. In the end, Valmont goes along with it.
* EstablishingCharacterMoment: Throwing out Biel, a loyal employee that worked for the Mero Company for 10 years, for just one work failure makes it quite clear that Valmont is a complete bastard.
* EvilPlan: Valmont's plan to end Khan's smithy came in 3 parts.
** First, his Mero Company bought large quantities of quality weapons and farm equipment from the Taji Blacksmiths. The company then sells them to the Winston residents, travelers, and players at a cheap price, which turned people away from Khan's smithy since his items ended up being more expensive.
** Second, Valmont hired a scammer to befriend Khan, which said scammer than convinced Khan to accept loan money from him to build up the smithy, and make it look like it poses a challenge to the Mero Company to try to win over the Winston residents. However, Khan ends up not getting any new customers,
which resulted in Khan's debt skyrocketing.
** Third, Valmont has one of his long-time employees, Biel, hire the 5 Winston Outlaws to confront Khan with the building trasfer contract while he remains cornered from the previous two parts of his plan. However, the plan falls apart due to the arrival of
Grid joining disposing of the outlaws, and becoming a worker at Khan's smithy.
* {{Greed}}: Appears to be a primary motivation of his. The thought of his pockets filling
up with the Tzedakah Guild after fighting alongside them in a boss raid against Malacus. In addition, his death stalled profit of the growing influence Winston residents is said to make him really happy every day.
* {{Jerkass}}: He's mentioned to have no sense of morals whatsoever. Valmont doesn't care
that his actions have put the Church people of Yatan had on Winston in poverty, he treats Khan horribly, and he treats his employees, such as Biel, horribly if they mess up just one time.
* TheLeader: He's the leader of the Mero Company that dominates over the northern region of
the Eternal Kingdom.
Empire.
* BarrierWarrior: He relies a lot on his black magic deflecting shields PointyHairedBoss: While he's not to defend himself from harm. Malacus can either summon up barrier walls, or cast the black magic shielding upon himself to protect his whole body. The latter point of which is considered a broken ability by the members of the Tzedakah Guild.
* BeamSpam: Using his hands, Malacus can fire off beams of dark magic at his enemies. He can
being stupid, even fire off dozens of these darkness rays at once.
* TheBeastmaster: Possibly due to a contract with Hell's Noble Master, Malacus can call upon the Noble Master's aid to summon up many [[{{Hellhound}} Cerberus dogs]] that will fight Malacus' enemies.
* BlackMagic: A user of dark magic given
being said that he's a supporter of Yatan.
* BossBattle: Grid and the Tzedakah end up in a boss raid against the Level 310 Malacus at the Rolf Mountain cave near Winston Village.
* CantCatchUp: Due
quick to Malacus being a priest who doesn't usually engage in direct combat, make good decisions, it's left him at a low level compared implied pretty heavily that the main reason his Mero Company got as far as it did was due to Yatan's other Servants. Thus, hes's considered the work provided by his HyperCompetentSidekick, Rabbit. Valmont used to be the weakest of Yatan's Servants despite being as high as Level 310.
* ChainPain: He can create chains with his black magic, which Malacus will use to try to bind up his enemies.
* DeflectorShields: Malacus has hidden shield disks made of black magic that block incoming enemy attacks, but the cost is so restrictive, he can only use it just before the attack lands, so he can be blindsided.
* EvilIsBigger: He's evil and he's so tall, the top of his head rubs up against the cave ceiling.
* EvilGloating: He gloats how incredible he is that it was his efforts that made the Church of Yatan as great as it is, which makes it all the more laughable that a bunch of players are going to try to hunt
someone as famous as him.
* EvilLaugh: He can't help but laugh at the thought that Jishuka and her guild are actually going to try to hunt someone as powerful as him.
* EvilPlan: Several.
** Given that it's Malacus' job to sacrifice virgins to God Yatan, he tends to go after folk who've proven themselves hostile to the church. This is why he kidnapped Irene from Winston Village in an attempt to sacrifice her to his god at a nearby mountain cave. It can be assumed that Malacus was also the one
who tried to sacrifice Irene earlier at the temple where Doran had to sacrifice his life to save her. Both times however, Grid got took Rabbit's advise without question back in the way from being able to sacrifice her.
** After hearing about an upcoming potential blacksmith in Winston Village, Malacus put together a plan to control Administrator Vladi into giving Grid a smithing job to forge a [Divine Shield]. Malacus would then have the shield stolen in an attempt to corrupt it with his black magic to further strengthen the Church of Yatan. However, all this ended up doing was lead Grid and Regas right to his Rolf Mountain cave during their search for the stolen [Perfect Divine Shield], which resulted in a Grid and Tzedakah Guild boss raid against Malacus.
* EvilSorcerer: His class is Dark Sorcerer, which is a type of evil priest that specialties in black magic, debuffs, and various defense skills.
* FacialMarkings: He has triangular markings around his eyes.
* FamedInStory: Malacus played a major role in the growth of the Church of Yatan. So much so that his accomplishments were enormous enough to affect the situation of the entire continent of Satisfy, such as the Eternal Kingdom ending up at war with the church in order to push their evil influence back. There's two other large-scale sacrificial events that Malacus was particularly famous for. The first was when he sacrificed 87 virgins in order to turn the king of the Bungerst Principality into an idiot. The second was when he sacrificed 607 virgins in order to raise an epidemic in Earl Raven’s territory.
* TheFundamentalist: He's said to be one of the most brutal religious figures in Satisfy. So much so that it's considered foolish to try to communicate with Malacus, which Grid realizes right away when he tries to ask Malacus for mercy at the start of the raid battle.
* AGodAmI: He constantly keeps spouting how he's "transcended humanity as a servant of Yatan."
* HealingFactor: Thanks to his enormous amount of magic power, Malacus has a regeneration ability so strong that Jishuka's mightiest attack burning off half his body isn't enough to kill him. Grid has to follow up with Pagma's Sword Dance, Kill, boosted by the party field bonus, trigger a critical hit, and bash him in the face with Rebecca's Divine Shield to finish him off.
* {{Hellhound}}: Can summon out dozens of Cerberus dogs of hell to fight for him. These Cerberus [[NighInvulnerability can't die]] from normal attacks, they can [[PlayingWithFire burn]], [[AnIcePerson freeze]], and [[PoisonousPerson poison]] their enemies, and melee weapons they're hit by end up [[WreckedWeapon rusting]].
* HomingLasers: The rays of black magic he fires off have the ability to home in on their target.
* HopeCrusher: His favorite activity is driving people to despair.
* HostageSituation: During the raid battle against the Tzedakah Guild, Malacus manages to take Regas hostage by stabbing him with 5 spears of black magic that keep the player immobile.
* HumansAreInsects: He repeatedly calls Grid and the members of Tzedakah insects for being human.
* TheHunterBecomesTheHunted: Basically says this to the Tzedakah Guild, who claim that they're going to hunt Malacus. After Malacus shows off his power to them, he claims that it's they who became the hunted...it still didn't work out for Malacus.
* IgnoredEnemy: Pon and Vantner's constant arguing is enough for Malacus to remind them of their current predicament that he currently has their friend, Regas, held captive.
* JavelinThrower: He can create spears of black magic that he then casts out towards his enemies.
* KeystoneArmy: His death greatly weakened the Church of Yatan until another Sixth Servant was chosen.
* NecessaryDrawback: His deflector shields can't be up all the time, so he can be blindsided by an attack.
* TheParalyzer: Malacus can create spears of black magic that have the ability to immobilize an enemy in place. During the raid battle against the Tzedakah Guild, he manages to immobilize and take Regas hostage by stabbing said player with 5 of these black spears.
* PlayingWithFire: Has the Hellfire Skill, which gives Malacus the ability to summon hellfire and burn his enemies.
* {{Pride}}: He takes huge pride at the fact that his efforts greatly increased the power of the Church of Yatan. Malacus is so prideful of his own power that just the sight of Grid not being affected by his evil aura is enough to bug him.
* RasputinianDeath: He did not go down easy, he had to tank the most powerful attacks of Tzedakah guild ''and suffer a critical hit'' from Grid's Pagma's Sword Dance, Kill, before he went down for good.
* RazorWind: Malacus can fire blades of black magic at his enemies. He's shown to use this as a surprise attack at the start of the battle.
* RedAndBlackAndEvilAllOver: The red and black on his outfit comes from the blood of thousands of virgins, and the item description on his cloak spells that out.
* SmugSuper: He loves to brag about how powerful he is and he gave Tzedakah guild a very hard fight.
* StatusAilment: The dark power Malacus gives off is enough to surprise his enemies by hitting them with fear, weakness, and immobilization effects. Upon first meeting Malacus, Grid isn't affected by the dark power given his passive skills that basically make him immune to abnormal conditions,
day, but Regas isn't so lucky.
* SummonMagic: He can summon [[{{Hellhound}} Cerberus dogs]] in numbers. Saying a chant where he calls upon the support of the Noble Master who controls the dogs of Hell, the sky turns dark, and a thick darkness covers the area. Dozens of shadows then come up from the ground, and take the form of dark dogs with three heads who fight for Malacus.
* ThisCannotBe: Viewing his enemies as nothing but bugs, he was left shocked and unable to understand why Grid's Restaint technique had an effect on him compared to when Malacus was toying around with the members of the Tzedakah Guild. It also annoys him after Restaint wore off where he
no longer sensed any dangerous threat from Grid. Feeling does so in the present due to his company becoming so big that his arrogance and egotism took over.
* SmarterThanYouLook: At first glance, Valmont just seems like a fat idiot who only got as far as
he was tricked, did thanks to Rabbit. However, he angrily orders Grid to does show off such skills again.
* ThrowingYourSwordAlwaysWorks: He can create swords of black magic that he then casts out towards his enemies.
* VillainRespect: He admires Tzedakah Guild's tenacity and admits they could
to have beaten the Cerebus, if there was only one of them.
* VirginSacrifice: The job of the the Sixth Servant is for Malacus to be the one who oversees the rituals that provide virgin sacrifices to God Yatan, such as when he tried to sacrifice Irene Steim.
* VillainTeleportation: Has
some sort of Teleportation Skill where intellect making smart decisions for himself, and mostly tends to agree with Rabbit's logic. Otherwise, Valmont would never have gotten as far as he can appear in front of his enemy in an instant. It's as if it was a manifestation of high-level magic that allowed Malacus to leap through space itself.
did.



[[folder: Rose]]
The player who took Yura's place as the Eighth Servant of Yatan

to:

[[folder: Rose]]
The player who took Yura's place
Johnson, Um, Praga, Neil and Veil]]

A group of five gangster [=NPCs=] known
as the Eighth Servant Winston Outlaws who arrive at Khan's smithy in an attempt to force him to sell the building to the Mero Company. They were on the verge of Yatancompleting the mission they were hired for of getting Khan to sign the transfer contract, but Grid steps in having received a quest to dispose of the thugs.



* EvilCannotComprehendGood: She can't understand why Yura would want to turn her back on the Church of Yatan which goes aroung grabbing and sacrificing virgins, at a minimum, but she also can't understand why Grid doesn't abuse his power as king, even though being a good and noble ruler is precisely why he became king and his kingdom is stable in the first place.
* {{Foil}}: To Yura. While Yura was reluctant in her evil ways during her tenure in the Church of Yatan, Rose ''revels'' in it and is actually looking forward to the chaos of summoning greater demons and turning the west continent to hell.
* ForTheEvulz: She has no motivation serving the Church of Yatan aside from sowing chaos and destruction for a laugh.
* JustFollowingOrders: Her first attempt at "defending" her actions in the attack on the Vatican was proclaiming that she was just following a quest and didn't know Irene and Lord would be there. Lauel calls her out on it by pointing out that Grid and Damian's friendship is public knowledge.
* PlayingTheVictimCard: When Grid gives the Overgeared Kingdom a quest to hunt her down in retaliation for her launching an attack on the Vatican and actively tried to kill Irene and Lord, she runs to the user base and whines about being a poor, helpless player being bullied by hundreds. Lauel retorts on the forums that she's neither poor, nor helpless, is allied with the Church of Yatan, and has gone around wrecking other users for shits and giggles.
* RevengeMyopia: She swears vengeance in her heart for the "humiliation" of being forced to tesify that the Church of Yatan is framing Agnus for the murders of several jewelers, by unleashing a Greater Demon and letting it wreck havoc, when she's the one who attacked Grid's interests first and tried to straight up murder Irene and Lord.

to:

* EvilCannotComprehendGood: She can't understand why Yura would want AnAxeToGrind: Johnson is seen using an axe against Grid.
* ArtificialBrilliance: After Grid fails
to turn her back kill Praga similar to how he instantly killed Johnson on the Church stairs of Yatan Khan's smithy, Veil points out that they're better off letting Grid come to them rather than try to take on Grid in the narrow stairwell. Forcing Grid to fight them 4-on-1.
* AttackPatternAlpha: When only 3 outlaws remain in the fight against Grid, Veil calls for Um and Praga to use the "You Will Die" formation,
which goes aroung grabbing and sacrificing virgins, at is basically the 3 of them launching a minimum, but she also can't understand why barrage of attacks upon Grid doesn't abuse his power as king, even though being a good and noble ruler at once.
* {{BFS}}: One
is precisely why he became king and his kingdom mentioned to be using a large sword against Grid.
* BloodKnight: Johnson
is stable in said to be the most vicious of the 5 criminals, which he's the first place.
* {{Foil}}: To Yura. While Yura was reluctant
to charge in her evil ways to try to kill Grid. However, the combination of Grid buffing himself up with Blacksmith's Rage and dealing a critical hit stab from his armor-piercing [Special Jaffa Arrow] kills him instantly.
* CarryABigStick: Praga is seen using a large mace against Grid.
* CharacterDeath: All 5 are killed by Grid
during her tenure in the Church of Yatan, Rose ''revels'' in it and is actually looking forward to the chaos of summoning greater demons and turning the west continent to hell.
* ForTheEvulz: She has no motivation serving the Church of Yatan aside from sowing chaos and destruction for a laugh.
* JustFollowingOrders: Her
fight within Khan's smithy.
** The
first attempt to die was Johnson, who was killed almost instantly at "defending" her actions in the attack on start of the Vatican fight due to being caught off-guard by a [Special Jaffa Arrow] critical hit.
** The second to die
was proclaiming that she Neil, who like Johnson, was just following caught off-guard getting struck by a quest and [Special Jaffa Arrow] critical hit as he didn't know Irene and Lord would be there. Lauel calls her out on it by pointing out that Grid healed his leg injury with a [Healing Potion].
** Finally, Um, Praga,
and Damian's friendship is public knowledge.
* PlayingTheVictimCard: When
Veil are all killed at once after Grid gives convinces Khan to let him borrow the Overgeared Kingdom a quest to hunt her down in retaliation for her launching an attack on smithy's treasured [Dainsleif (Reproduction)] sword. The moment Grid got hold of said sword, it just took one swing, and the Vatican and actively tried to kill Irene and Lord, she runs to 3 remaining outlaws were instantly killed.
* TheDreaded: They were known as
the user base and whines about being fiercest outlaws of Winston, which Grid gained a poor, helpless player being bullied by hundreds. Lauel retorts on lot of reputation amongst the forums Winston [=NPCs=] when word got out that she's neither poor, nor helpless, he disposed of them.
* EpicFlail: One
is allied with mentioned to be using a flail against Grid.
* EvilDebtCollector: Part of
the Church of Yatan, and has gone around wrecking other users for shits and giggles.
* RevengeMyopia: She swears vengeance in her heart
reason they've arrived at Khan's smithy for the "humiliation" contract transfer is because Khan's in massive debt.
* GangOfBullies: 5 thugs who arrive at Khan's smithy to ruin what was left
of being forced to tesify that his life.
* HiredGuns: They were hired by
the Church Mero Company to try to force Khan into giving up his smithy.
* {{Jerkass}}: All
of Yatan is framing Agnus for them are shown to have no redeeming qualities as they go about treating Khan and Grid like shit.
* KickThemWhileTheyAreDown: They make fun of Khan's dead family while he's in an absolutely horrible state.
* TheLeader: Veil appears to be
the murders leader of several jewelers, by unleashing a Greater Demon and letting it wreck havoc, when she's the group as he's usually the one who attacked Grid's interests first and tried giving out orders to straight the others.
* {{Outlaw}}: A group of 5 thugs that made a name for themselves as Winston's Outlaws.
* TheTeam: The group of 5 are said to have been fighting together as the Winston Outlaws for quite awhile. Even after Johnson's quick unexpected death, the remaining 4 still put
up murder Irene and Lord.a tough 4-on-1 fight against Grid working as a team.



!Church of Rebecca:

[[folder: Cassus]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cassus.jpg]]
[[caption-width-right:350:Goddess Rebecca has chosen this one.]]

A priest NPC of the Church of Rebecca. While the war between the Eternal Kingdom and the Church of Yatan was going on, Cassus was sent by the Church of Rebecca to Winston Village to help Grid fashion a [Divine Shield] that will help push back the Yatan supporters. Grid being the one who forges the shield while Cassus infuses the shield with Goddess Rebecca's divine power.

to:

!Church of Rebecca:

! Grid's family:

[[folder: Cassus]]
Grid's parents]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cassus.org/pmwiki/pub/images/parents_4.jpg]]
[[caption-width-right:350:Goddess Rebecca has chosen this one.]]

A priest NPC
[[caption-width-right:350:Oh poor Sehee, we've completely failed you!!]]

The parents
of the Church of Rebecca. While the war between the Eternal Kingdom Youngwoo (Grid) and the Church of Yatan was going on, Cassus was sent by the Church of Rebecca to Winston Village to help Grid fashion a [Divine Shield] that will help push back the Yatan supporters. Grid being the one who forges the shield while Cassus infuses the shield Sehee (Ruby). Along with Goddess Rebecca's divine power.trying to take care of their children, they run a small South Korean vegetable store.



* {{Determinator}}: He's greatly determined to perform his role as a Priest for Goddess Rebecca. So much so that he dedicates himself to remain at Grid's side praying for good luck as Grid works on 2 [Divine Shields]. Even when Grid tells him to relax, it's the one time that Cassus truly shows displeasure not wanting to stop, which surprises Grid to the point of just letting him continue praying.
* DispelMagic: His Light of Purification Skill allows for Cassus to flash a brilliant holy light that purifies people suffering from DemonicPossession. During Grid's quest to turn in the [Perfect Divine Shield], he frees Administrator Vladi from being controlled by a demon.
* EmotionSuppression: He's almost always shown to be expressionless to the point of rarely displaying any emotion. Possibly as a result of his training as a church priest.
* ExhaustedEyebags: As a result of staying up waiting for the two days it took Grid to craft two shields for him to bless.
* GoodIsNotDumb: When the administrator of Winston refused to pay up-front for the shield Grid was commissioned to craft, he immediately realized that it was a trick from the Church of Yatan.
* GoodShepherd: He is a priest of the Church of Rebecca and is a good and kind man.
* LuckManipulationMechanic: His prayers are implied to provide good luck to whatever he's praying to. Given that one of the 2 [Divine Shields] that Grid forged ended up getting the Legendary-rated [Perfect Divine Shield] while Cassus spent hours alongside him praying for good fortune. Cassus' good luck prayers seem to be legit.
* PrayerPose: Since Cassus is a priest, this is a given. While Grid worked on the [Divine Shields], Cassus remained at his side praying for hours in an effort to provide Grid some good luck.
* RedOniBlueOni: He's the emotionless Blue to Grid's emotional Red during the chapters that they worked together on Grid's quest to forge a high-rated [Divine Shield].
* SuperEmpowering: His prayers allow for Cassus to infuse items with the divine power of Goddess Rebecca. Hence, why he was needed to help Grid with the development of the [Divine Shields].
* WhiteMage: Along with being a priest of the Church of Rebecca, he's dressed up in a white garment that comes with the symbol of Goddess Rebecca on it.
* WhiteMagic: Cassus uses holy magic given that he's a priest of Goddess Rebecca.
* UndyingLoyalty: A priest loyal to the Church of Rebecca.

to:

* {{Determinator}}: He's greatly determined to perform his role as a Priest for Goddess Rebecca. So much so that he dedicates himself to remain at CassandraTruth: Inverted. Grid's side praying for good luck as Grid works on 2 [Divine Shields]. Even parents believed he was delusional when Grid tells him to relax, it's he said he could bail the one time family out by playing Satisfy, until he showed them his bank statement, and even then they were suspicious and worried that Cassus truly shows displeasure not wanting he was involved in something shady, with Sehee lifting up his shirt and checking to stop, see if he had sold his organs or something.
* CigaretteOfAnxiety: The father is said to have been a smoker in the past, and was able to quit for a while. However, he was back so smoking upon discovering that he became the guarantor for a friend's loan,
which surprises Grid put the family in a 800 million won debt.
* DarkestHour: The family hits a low point when it turns out that the father got saddled with an 800 million won debt due to becoming the guarantor for a friend's loan who's been been out of contact for a long time. Thankfully, they get out of said debt thanks to Grid's work selling items in Satisfy for real world won.
* DisappointedInYou: While Youngwoo's parents are still going about taking care of him
to the point of just letting him continue praying.
* DispelMagic: His Light of Purification Skill allows for Cassus
still allowing their 26-year-old son to flash a brilliant holy light that purifies people suffering from DemonicPossession. During Grid's quest to turn in the [Perfect Divine Shield], he frees Administrator Vladi from being controlled by a demon.
* EmotionSuppression: He's almost
live at home with them, there's always shown to be expressionless that disappointing vibe from them regarding their son having not done much with his life to the point of rarely displaying any emotion. Possibly as a result of his training as a church priest.
* ExhaustedEyebags: As a result of staying up waiting for the two days it took
being in debt. However, this changes massively once Grid becomes a Satisfy celebrity.
* FunnySpoon: The father throws a spoon at Youngwoo's head when his son asks his father
to craft two shields possibly pay off his debt. His father disagrees since he wants Youngwoo to be more self-reliant.
* GoodParents: They look after Youngwoo and Sehee like any good parent would. Even when Youngwoo doesn't have much going
for him early on, they still allow their son to bless.
live with them hoping that he eventually gets his act together, and take care of him after he returns home exhausted from his construction work at hte office of labor.
* GoodIsNotDumb: NoNameGiven: Neither of them were ever given proper names, so readers always just refer to them as "Grid's parents."
* OpenMindedParent:
When the administrator of Winston refused to pay up-front for the shield Grid was commissioned to craft, he immediately realized that it was a trick from the Church of Yatan.
* GoodShepherd: He is a priest of the Church of Rebecca
brings home both Yura and is a good and kind man.
* LuckManipulationMechanic: His prayers are implied to provide good luck to whatever
Jishuka, passed out drunk, they wonder if he's praying to. Given planning to give them two daughters in law until Grid proclaims that if that was what he had in mind, he would have taken them elsewhere, at which point Grid winds up sleeping on the couch while the two women wind up sleeping side by side on his bed, and then sharing breakfast with the family next morning.
* ParentalFavoritism: Justified. While they doted on Sehee, they treated Shin like air. Though they still love their son, they had reached the end of their rope dealing with the disappointment that is his life.
* ParentsAsPeople: They do love both their children, but they have no clue how to handle their son's misfortune, and what's worse, just as Grid was about to dig his way out of debt, his father's business partner(s) defaulted on a co-signed loan of 800 million won, leaving him on the hook. Grid had to then pay off his own debt '''and''' bail the family out.
* {{Pride}}: The father accepts his son's 240,800,000 won gift to start paying off the 800 million won debt, but also claims that it's a matter of a man’s pride to handle things himself. Thus, Grid's father tells his son to only worry about himself, and that he will be sure to pay off the debt while also
one day being able to pay back his son. However, Grid remains unconvinced given that his dad still has about 559,200,000 won debt remaining, which leaves Grid still desiring to pay off the rest of the 2 [Divine Shields] family debt.
* SoProudOfYou: They didn't think much of their son at first, but they finally start to come around on him when the father gets a debt of 800 million won dumped on him. However, Grid shows up with 240,800,000 won to help start paying off the debt. The money primarily came from exchanging the in-game gold
that Grid forged ended up getting he earned mostly from selling the Legendary-rated [Perfect Divine Shield] while Cassus spent hours alongside him praying [Sword of Self-Transcendance] for good fortune. Cassus' good luck prayers seem to be legit.
* PrayerPose: Since Cassus is a priest, this is a given. While Grid worked on the [Divine Shields], Cassus remained at his side praying for hours in an effort to provide Grid some good luck.
* RedOniBlueOni: He's the emotionless Blue to
real world cash, which Grid's emotional Red during the chapters parents come to realize that they worked together their son has indeed found a way to make money and live his own life by playing Satisfy. From then on, they're completely on Grid's quest to forge a high-rated [Divine Shield].
* SuperEmpowering: His prayers allow for Cassus to infuse items
board with the divine power of Goddess Rebecca. Hence, why he was needed to help Grid with the development of the [Divine Shields].
* WhiteMage: Along with being
their son becoming a priest of the Church of Rebecca, he's dressed up in a white garment that comes with the symbol of Goddess Rebecca on it.
* WhiteMagic: Cassus uses holy magic given that he's a priest of Goddess Rebecca.
* UndyingLoyalty: A priest loyal to the Church of Rebecca.
famous Satisfy player.



[[folder: Isabel]]

A warrior nun NPC who serves as one of the three high status "Daughters of Rebecca" for the Church of Rebecca. Isabel's introduced arriving in Winston Village where she manages to defeat the Church of Yatan underling that stole Grid's Legendary-rated [Perfect Divine Shield].

to:

[[folder: Isabel]]

Irene Steim]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/20200523_101710_7.jpg]]
[[caption-width-right:350:Manhwa version]]
[[quoteright:350:[[labelnote:Click here for Irene's original novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/irene_6.jpg]][[/labelnote]]
[[quoteright:350:[[labelnote:Click here for Irene's recent novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/ggdyvggvgy5.jpg]][[/labelnote]]

A warrior nun virgin maiden NPC who serves as one of the three high status "Daughters of Rebecca" for the Church of Rebecca. Isabel's introduced arriving in Winston Village where she manages to defeat the Church of Yatan underling that stole eventually becomes Grid's Legendary-rated [Perfect Divine Shield].in-game wife. Irene is introduced as someone who was on the verge of being sacrificed at a Yatan Temple, but is rescued thanks to the efforts of Doran and Grid. She then becomes Winston Village's new Baron ruler following the Mero Company incident, and continues the war with the followers of Yatan who've been encroaching on her father's lands. Irene winds up getting captured a second time by the Sixth Servant of Yatan, Malacus, but she's once again rescued by Grid before she could be sacrificed, which sparks a RescueRomance. She eventually marries Grid and bears him a son, Lord Steim. From then on, Irene and Grid dote on each other like crazy and want to see each other happy as much as possible.



* BladeOnAStick: Her weapon is the blessed Raphael's Spear.
* DebtDetester: She openly refuses Grid's aid on several occasions because she doesn't want to find herself owing him a favor. He has to convince her that he's helping her only for his own benefit before she lets him.
* TheDreaded: The fact that she has the high "Daughter of Rebecca" church status is enough to strike fear in her enemies. The Yatan minion who stole Grid's [Perfect Divine Shield] for example instantly chose to run away the moment he realized that he was dealing with a Rebecca Daughter.
* DynamicEntry: She's introduced bursting through the wall of Administrator Vladi's office rather than use the door. Her excuse to Cassus as to why she did that is because it was the cooler thing to do.
* HeroWorshipper: After Grid's heroic save the Church of Rebecca, and herself, from enemies both within and without on a repeated basis, she begins to idolize Grid with ''religious fervor'', willing to side with him against Rebecca herself if need be.
* LawfulStupid: Starting at a young age, she and the other two "Daughters of Rebecca" underwent extreme indoctrination and brainwashing to comply with every tenet of Rebecca's faith and whatever orders the Pope gives them.
* LickingTheBlade: Hyped for battle, she licks her spear before going off to chase down the Yatan minion that stole Grid's [Perfect Divine Shield].
* ReligiousBruiser: As one of the "Daughters of Rebecca" for the Rebecca Church, she's one of said church's best fighters. Particularly, with a spear.
* ToBeLawfulOrGood: The conflict she faces whenever she is given an order by the pope that contradicts the teachings of Rebecca.

to:

* BladeOnAStick: Her weapon is ActionSurvivor: She has the blessed Raphael's Spear.
honor of surviving being marked as a VirginSacrifice by the Church of Yatan, '''twice'''. This is not easy even for those who can fight back.
* DebtDetester: AllWomenAreLustful: As much as Grid relishes the prospect of having sex with her (and he'd boink her like a rabbit in heat if Satisfy's program would let him), she's even hornier than he is and would happily have her knights escort her to another town on the flimsiest pretext if she thinks it will get her in a position where she can proposition him to boink her silly.
* BabiesEverAfter:
She openly refuses Grid's aid is ecstatic to give Grid a son, Lord Steim.
* HairOfGoldHeartOfGold: She's illustrated as a platinum blonde and is a good, kind woman who rules her subjects fairly and loves her husband without reservation.
* HappilyMarried: She and Grid are very much happy to be married.
* ItsPersonal: For the Church of Yatan, she is but one of many virgins that they seek to sacrifice so they can bring about hell
on several earth, literally. To her, the Church of Yatan are despicable scoundrels that have repeatedly harmed her and her loved ones, and deserve nothing better than absolute annihilation.
* LoveHurts: She loves Grid unconditionally and is aware that she will grow old three times faster than he does, so she expects him to gather concubines and mistresses to guarantee heirs for the throne. To her delight, Grid is completely faithful and only has eyes for her.
* OneNoteCook: She takes up baking as a hobby, and her most beloved dish are cupcakes.
* PercussiveTherapy: She has been seen pounding on the arm-rest of her chair on numerous
occasions because she doesn't want to find herself owing him a favor. He has to convince when her that he's helping her only for his own benefit before she lets him.
troops returned, badly battered and beaten, while the Church of Yatan gets to live another day in their pursuit of wickedness.
* TheDreaded: The fact that PrincessClassic: She's an excellent statesman, diplomat, housewife and mother, but she has absolutely no combat class or skill, so she has to be protected at all times. This has caused issues, especially when the high "Daughter Church of Rebecca" church status is enough to strike fear in her enemies. The Yatan minion who stole Grid's [Perfect Divine Shield] for example instantly chose to run away is involved.
* RescueRomance: She falls in love with Grid
the moment he realized that he was dealing with a Rebecca Daughter.
* DynamicEntry: She's introduced bursting through
comes to her rescue the wall of Administrator Vladi's office rather than use second time, and manages to carry the door. Her excuse rescue safely to Cassus as to why she did that is because it was the cooler thing to do.
end.
* HeroWorshipper: After Grid's heroic save the Church of Rebecca, and herself, from enemies both within and without on a repeated basis, she begins to idolize Grid with ''religious fervor'', willing to side with him {{Revenge}}: She desires this against Rebecca herself if need be.
* LawfulStupid: Starting at a young age, she and the other two "Daughters of Rebecca" underwent extreme indoctrination and brainwashing to comply with every tenet of Rebecca's faith and whatever orders the Pope gives them.
* LickingTheBlade: Hyped for battle, she licks her spear before going off to chase down
the Yatan minion that stole Grid's [Perfect Divine Shield].
* ReligiousBruiser: As
Church for her captures when they were trying to sacrifice her, and because they killed one of the "Daughters of Rebecca" for the Rebecca Church, she's one of said church's best fighters. Particularly, with a spear.
her saviors, Doran.
* ToBeLawfulOrGood: The conflict she faces whenever she YamatoNadeshiko: Beautiful, elegant, and refined, but beneath it all is given an order by the pope a wild child who doesn't hesitate to tell Grid, her husband, that contradicts the teachings of Rebecca.she wants him to boink her silly and get her pregnant as often as possible.



[[folder: Pope Dverigo]]
Introduced as the pope of the Church of Rebecca, he was an extremely corrupt man who embezzled church funds to play with prostitutes, murdered priests and paladins who disagreed with him, and brainwashed three girls into "Daughters Of Rebecca" to then use them as disposable tools. Damian and Grid both get a quest to eliminate him.

to:

[[folder: Pope Dverigo]]
Introduced
Marquis Steim]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/earl_4.jpg]]
[[caption-width-right:350:A blacksmith defeated Yatan's Sixth servant. Ridiculous... Wait, he's Pagma's Descendant? GRID! Please wed my daugther!!]]

Irene's father NPC who originally started off as an Earl. He rules over the northern territory of the Eternal Kingdom, and remains stationed in Frontier, which serves
as the pope capital city of the Church of Rebecca, he was an extremely corrupt man who embezzled church funds to play with prostitutes, murdered priests and paladins who disagreed with him, and brainwashed three girls into "Daughters Of Rebecca" to then use them as disposable tools. Damian and Grid both get a quest to eliminate him.his land.



* BelievingTheirOwnLies: He maintained his "faith" in Rebecca by lying to everyone, including himself, that he was acting on the goddess's will, and made himself believe it. The goddess eventually gets fed up with it and sends two powerful users quests to deal with him, permanently.
* CorruptChurch: The ''least'' offensive thing he did was embezzle tithes and contributions so he could fool around with prostitutes.
* FatalFlaw: Pride.
* HealingFactor: The thing that made him most dangerous was his powerful healing magic.
* HookersAndBlow: He is introduced using the church sanctum as his personal brothel.
* TautologicalTemplar: Invoked and lampshaded. He deluded himself into thinking he was doing Rebecca's will so he could brush off any complaints about his nastiness, and openly admits that's what he was doing.
* UnskilledButStrong: He's not specialized for combat, but as a named boss, he has a cosmic buttload of hit-points and a powerful healing spell that gave Grid serious grief in the fight with him.

to:

* BelievingTheirOwnLies: He maintained his "faith" in Rebecca by lying AdultFear: Imagine, you're a marquis, and have to everyone, including himself, constantly worry about political rivals. You're a widower, and have only one child, a sweet, innocent girl you want to see happy. Then you hear that he was acting on she's been kidnapped by a cult that wants to sacrifice her to an evil god, and she's rescued, at the goddess's will, and made himself believe it. The goddess eventually gets fed up cost of her best bodyguard, only for some time later, for her to be kidnapped ''again'' with it your best knights and sends two powerful users quests to deal with him, permanently.
* CorruptChurch: The ''least'' offensive thing he did was embezzle tithes
soldiers helpless in the face of the kidnappers. Ladies and contributions so he could fool around with prostitutes.
gentlemen, welcome to Marquis Steim's life.
* FatalFlaw: Pride.
* HealingFactor: The thing that made him most dangerous was his powerful healing magic.
* HookersAndBlow: He is introduced using the church sanctum as his personal brothel.
* TautologicalTemplar: Invoked
BlueBlood: He's an earl by bloodline, and lampshaded. He deluded himself into thinking he was doing Rebecca's will so he could brush off any complaints a good individual who cares about his nastiness, daughter and openly admits that's what subjects.
* EngagementChallenge: He doesn't initially trust Grid with his daughter's hand in marriage, even though Grid did save her from the clutches of Yatan, twice, since
he was doing.
heard Grid's a blacksmith, not a warrior, so he has Grid challenged to a duel with Bland, his strongest combat capable knight. Once he realizes Grid's [Pragma's Descendant], he tries to stop the duel, but by then Bland's emotions were too riled up, the resulting clash unintentionally harming Irene as collateral damage.
* UnskilledButStrong: IWantGrandkids: The moment Irene and Grid are married, he doesn't shy away from demanding Grid provide him as many grandchildren as possible.
* NoNameGiven: Aside from the family name, Steim, his name is not revealed.
* OverprotectiveDad: Justified. Irine is his only child, she's the daughter of an Earl, thus the target of manipulation, envy, and all sorts of pitfalls, plus she's been kidnapped and marked for VirginSacrifice by the Church of Yatan, ''twice''.
* PapaWolf: He wages an ongoing war with the Yatan Church due to the fact that they tried ''twice'' to sacrifice his daughter.
* RealPolitik: Despite his love for Irene and pride in his son-in-law, during the Eternal war, he sat out the fight for the sake of his territory in Winston. After Grid wins the fight, he roots out the corrupt "Anti-Grid" nobles that try to betray and sabotage Grid in return.
* ReasonableAuthorityFigure:
He's not specialized for combat, but as a named boss, one of the better rulers of the people to the point that he has a cosmic buttload of hit-points both Baron Lowe and a powerful healing spell Valmont executed for their villainous actions towards the people of Winston Village. Once Grid takes over the Eternal Kingdom, he transfers over to being one of Grid's primary supporters and territory rulers. The fact that gave Grid serious grief in married his daughter certainly helps.
* {{Revenge}}: He desires this against
the fight with him.Yatan Church due to them trying to kill his daughter, as well as because they killed Doran.



[[folder: Damian]]
Formerly a paladin in the church, he becomes pope after the oust of Dverigo and the defeat of Pascal, both thanks to Grid. He is deeply smitten with Isabelle and nearly worships Grid as thanks for saving her life on a repeated basis.

to:

[[folder: Damian]]
Formerly a paladin in the church, he becomes pope after the oust
Lord Steim]]
The son
of Dverigo Irine and the defeat of Pascal, both thanks to Grid. He is deeply smitten with Isabelle and nearly worships Hoping to make him a good ruler, Grid as thanks for saving her life on a repeated basis.named him "Lord."



* CategoryTraitor: Many from his home nation think he's a transplanted Korean because he sings up Grid's praises, rather than bow to the extreme Japanese right wing.
* ChivalrousPervert: He pervs out over Isabelle and the two other current Daughters of Rebecca, but their well-being is his top priority, and his love for Isabelle is reciprocated.
* TheGoodShepherd: As pope, he's the epitome of what the leader of a religious movement ''should'' be like.
* HeroWorshipper: To the point that when Overgeared Kingdom is founded, he lobbies to build '''three''' Rebecca temples in Reinheardt, the capital.
* LightIsGood: As Rebecca's pope, he wields a lot of holy magic and is a truly good and kind man.
* PhenotypeStereotype: Played for laughs. Since he's of Japanese origin, he's hit with the "Otaku" stereotype.

to:

* CategoryTraitor: Many from his home nation think AdorablyPrecociousChild: He's a sweetheart, but he's a transplanted Korean because he sings trying to be too grown up Grid's praises, rather than bow too fast to the extreme Japanese right wing.
* ChivalrousPervert: He pervs out over Isabelle
avoid disappointing his father and the two other current Daughters of Rebecca, but their well-being is it's secretly tearing him apart.
* CheerfulChild: He's actually a very happy and well adjusted child who loves
his top priority, mother and idolizes his love for Isabelle is reciprocated.
father.
* TheGoodShepherd: As pope, ChildProdigy: UpToEleven. Unlike Grid, he's the epitome of what the leader of actually a religious movement ''should'' be like.
* HeroWorshipper: To the point that when Overgeared Kingdom is founded, he lobbies to build '''three''' Rebecca temples in Reinheardt, the capital.
* LightIsGood: As Rebecca's pope, he wields a lot of holy magic
genius and is a truly good masters his studies at an alarming speed. He actually recognizes human speech and kind man.
* PhenotypeStereotype: Played for laughs. Since
responds before he's even ''two weeks old!''
* JackOfAllTrades: Grid and Irene arranged for him to be trained in just about everything, including blacksmithing and farming, not only to make him strong, but to have him connect with the commoners
of Japanese origin, Reidan.
* PrinceCharming: Thanks to the efforts of Grid and all the guardians Grid and Irene assign to him, he grows up to be a true gentleman who takes the fate of his friends, family, and subjects seriously and is close to the commoners, with both he and his father rubbing elbows with the peasants in the fields, the smithy, and with soldiers on the battle-field and hunters who hunt wild game.
* RoyalBrat: What Grid and Irene are desperately trying to avoid. They fear that since
he's hit born with a gold spoon in his mouth, and with his father's personality, he might grow haughty, arrogant, and cruel, so they expose him to everything, including how the "Otaku" stereotype.commoners live, and have him live as the commoners do, as much as possible.
* WhenYouComingHomeDad: By the time he reaches 4, the number of times he's been in contact with his father Grid can be counted on one hand, maybe two, but he's still a happy child because when he does see his father, he gets doted on like crazy, and his home life is very happy and loving with everything he could ever ask for, and more.



! Church of Judar:
[[folder: Pascal]]
The pope of Judar's church introduced comissioning Toban to collect the holy armor and vestments of the Church of Rebecca, by hook or crook. Not content with being the pope of Judar, he also schemes to be the pope of Rebecca. Calculating, cold, and cruel, his ascencion would have made the Church of Rebecca even more corrupt than under Dviergo. Like the former pope, he only views the Daughters of Rebecca as disposable tools, on a good day and wanted Isabell dead.

to:

! Church of Judar:
[[folder: Pascal]]
The pope of Judar's church introduced comissioning Toban to collect
Noe]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/m52zw3w0hwp.jpg]]
[[caption-width-right:350:I'm hungry, Master. NYARGH!]]
Grid's firs pet, won as a loot drop from
the holy armor and vestments of the Church of Rebecca, by hook or crook. Not content with being the pope of Judar, he also schemes to be the pope of Rebecca. Calculating, cold, and cruel, his ascencion would have made the Church of Rebecca even more corrupt than under Dviergo. Like the former pope, he only views the Daughters of Rebecca as disposable tools, on a good day and wanted Isabell dead.Hell Bao boss fight.



* AmbitionIsEvil: His desire for more and more power drove him to do progressively more and more evil acts.
* AssumedWin: He thought he was already a shoe-in to pope of Rebecca over Damian, until Grid showed up, and then presumed his Sahara Empire connections would easily squash Grid like a bug. He was wrong on both counts.
* CorruptChurch: Not only is he as fond of HookersAndBlow as Dverigo, but by becoming Pope, he was planning to make the church an arm of the most genocidal aspects of the Sahara Empire.
* FamousAncestor: He is a direct descendant of Franz, the fifth pope of the Church of Rebecca, a man who was also a close ally of Pagma.
* FreudianExcuseIsNoExcuse: He had a rough childhood with a neglectful father, and had to scrape his way out of poverty, but this doesn't excuse his villainy, since his efforts rewarded him with the pope seat in the church of Judar and many accolades.
* HoistByHisOwnPetard: Pascal had already bought off more than enough votes to be guaranteed the election for the next Pope, and his status as clergy of Rebecca's Church meant that Grid could NOT simply attack and kill him without severe game consequences, even if Grid refused to let Pascal buy him off. [[TooDumbToLive Then Pascal was dumb enough to let the Saharan Empire and then his father send people to try and kill Grid, not only opening the door for Grid to kill him in self-defense, but giving him a quest with huge rewards to kill him and all his followers.]] If Pascal had simply sat back with his mouth shut he would have been Pope.
* HookersAndBlow: He rewards his corrupt Church of Rebecca elder accomplices with prostitutes.
* VillainousBreakdown: Literally. When Grid shows up on Damien's side and refuses to be bought, swayed, or driven off, even restoring Isabelle back to full health, he breaks down so hard, his hair falls out from the stress.
* WrongAssumption: He can do this all day.
** He presumes that since Grid is a PunchClockHero that he can be bought off. A punch-clock hero is still a hero and he won't be bought, especially since Grid is also a BullyHunter, and Pascal is a heinous bully.
** He sees Grid working on Isabelle's spear, so presumes Isabelle is dead, since he presumed she'd never give it up willingly. When he sees her alive and well, because Grid healed her and took the spear, on commission to tune it so it won't place such a burden on her body, he has a psychotic break and his hair starts falling out.
** When Grid survives an assassination event from the Imperial Knights he commissioned, he thinks he can get Grid off his back by throwing his own father under the bus. Unfortunately for him, Grid comes from a culture where filial piety is SeriousBusiness, and this act only serves to enrage Grid further.

to:

* AmbitionIsEvil: AmbiguouslyEvil: He may be a creature from hell, but he's friendly, polite, and loyal to Grid.
* CatStereotype: When he first hatches, as a level 1, he's a persian cat. He also happens to be a creature from hell.
* CuteIsEvil:
His desire for more original form is a CuteKitten, and more power drove him to do progressively more he's a particularly vicious predator.
* TheDreaded: When the denizens of hell see him, the cower in terror,
and more evil acts.
* AssumedWin: He thought
when he was already a shoe-in to pope of Rebecca over Damian, until calls Grid showed up, "Master" they bow and scrape hoping to avoid Grid's wrath, despite the fact that Grid wasn't even bothered at all.
* SoulEating: While Satisfy calls it "eating souls," what really happens is that he takes half an enemy's stats
and then presumed transfers them to Grid. This state is in effect for three second and then everything returns to normal, except for his Sahara Empire connections would easily squash BalloonBelly.
* TearsOfJoy: When
Grid like a bug. He was wrong on both counts.
* CorruptChurch: Not only is he as fond of HookersAndBlow as Dverigo, but by becoming Pope, he was planning to make the church an arm of the most genocidal aspects of the Sahara Empire.
* FamousAncestor: He is a direct descendant of Franz, the fifth pope of the Church of Rebecca, a man who was also a close ally of Pagma.
* FreudianExcuseIsNoExcuse: He had a rough childhood with a neglectful father, and had to scrape his way
takes him out of poverty, but this his pet inventory and just lets him free, as long as he doesn't excuse his villainy, since his efforts rewarded him harm humans and returns when he's called, he's ecstatic beyond words, weeping all the while.
* WorfHadTheFlu: He loses a fight
with the pope seat one of Pascal's assassins while protecting Grid, but only because they were fighting in the church of Judar and many accolades.
* HoistByHisOwnPetard: Pascal had already bought off more than enough votes to be guaranteed the election for the next Pope, and his status as clergy
Vatican, The Church of Rebecca's Church meant that Grid could NOT simply attack and kill him without severe game consequences, even if Grid refused to let Pascal buy him off. [[TooDumbToLive Then Pascal was dumb enough to let the Saharan Empire and then headquarters, so his father send people to try and kill Grid, not only opening the door for Grid to kill him in self-defense, but giving him a quest with huge rewards to kill him and all his followers.]] If Pascal had simply sat back with his mouth shut he would have been Pope.
* HookersAndBlow: He rewards his corrupt Church of Rebecca elder accomplices with prostitutes.
* VillainousBreakdown: Literally. When Grid shows up on Damien's side and refuses to be bought, swayed, or driven off, even restoring Isabelle back to full health, he breaks down so hard, his hair falls out from the stress.
* WrongAssumption: He can do this all day.
** He presumes that since Grid is a PunchClockHero that he can be bought off. A punch-clock hero is still a hero and he won't be bought, especially since Grid is also a BullyHunter, and Pascal is a heinous bully.
** He sees Grid working on Isabelle's spear, so presumes Isabelle is dead, since he presumed she'd never give it up willingly. When he sees her alive and well, because Grid healed her and took the spear, on commission to tune it so it won't place such a burden on her body, he has a psychotic break and his hair starts falling out.
** When Grid survives an assassination event from the Imperial Knights he commissioned, he thinks he can get Grid off his back by throwing his own father under the bus. Unfortunately for him, Grid comes from a culture where filial piety is SeriousBusiness, and this act only serves to enrage Grid further.
abilities were greatly weakened.



! Dominion Church:

! Giant Guild:
[[folder: Chris]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chris_49.jpg]]
[[caption-width-right:350:Quit living in your long past glory days, Tzedakah!]]

The leader of Giant Guild, which consists of at least 530 players, and one of the top players of Satisfy. At the time of his introduction, Chris and his crew have a grudge-match going on with the Tzedakah Guild due to their previous rivalry in the L.T.S. game that preceeded Satisfy, which Chris's side ended up butt-hurt that the Tzedakah players had the gall to constantly outshine them. Even though his Giant Guild joined Satisfy a full month ahead, the smaller but elite Tzedakah Guild still ended up outshining them, much to Chris' annoyance. In order to further strengthen his guild, Chris goes about recruiting all the production class players he can get his hands on. This leads to Chris searching for the unknown blacksmith (Grid) that's been making a name for himself within Winston Village, but of course, this results in him butting heads with the Tzedakah Guild once more given that they're also seeking to recruit the unknown blacksmith.

to:

! Dominion Church:

! Giant Guild:
[[folder: Chris]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chris_49.jpg]]
[[caption-width-right:350:Quit living in your long past glory days, Tzedakah!]]

The leader of Giant Guild, which consists of at least 530 players, and one of the top players of Satisfy. At the time of his introduction, Chris and his crew have a grudge-match going on with the Tzedakah
Randy]]
A doppelganger Overgeared
Guild due meets while exploring a mine. It originally takes the form of Pagma, requiring the entire guild plus Piaro to defeat it, and Piaro only stepped in to block blows that would have been fatal, so the guild could treat it as a sparring partner to improve their previous rivalry in battle abilities. Once it's defeated, Grid and crew read the L.T.S. game that preceeded Satisfy, which Chris's side ended up butt-hurt that the Tzedakah players had the gall to constantly outshine them. Even though his Giant Guild joined Satisfy a full month ahead, the smaller but elite Tzedakah Guild still ended up outshining them, much to Chris' annoyance. In order to further strengthen his guild, Chris goes about recruiting all the production class players he can get his hands on. This leads to Chris searching for the unknown blacksmith (Grid) that's been making a name for himself within Winston Village, but of course, this results heart-breaking entries in him butting heads with the Tzedakah Guild once more given that they're also seeking to recruit the unknown blacksmith.its diary and it becomes Grid's pet.



* BullyingADragon: He's warned before he launches the attack on Tzedakah that they're "curled up dragons." He laughs and calls himself and top members "curled up dragons" too, until his entire guild is utterly smashed in retaliation for launching an attack intended to kidnap Grid.
* CharacterLevel: At the time of his introduction, Chris was mentioned to be the 3rd highest level player in the unified player rankings.
* HeelFaceTurn: Once Grid has become the first ever player King in the game, Chris realizes that his squabbles with the members of Tzedakah were petty and foolish, and signs a treaty of friendship with Grid, happy to be a subordinate.
* TheLeader: Chris is the guild leader of the Giant Guild.
* QualityOverQuantity: On the wrong end. During the war against Tzedakah to try to get Grid into his guild, Chris sends over 300 players to attack less than 20. Tzedakah cleans their clock with some injuries, but no deaths.
* RevengeMyopia: In the early chapters, he gives orders to launch an unprovoked attack on Tzedakah Guild, when the latter was openly attempting to avoid conflict, and tried to openly kidnap Grid. When Tzedakah winds up utterly cleaning their clocks, he has a breakdown and swears bloody vengeance.
* RoyalsWhoActuallyDoSomething: In the Eternal Kingdom, he was made the Lord of Pedro for the achievements that his Giant Guild pulled off throughout the war against the Church of Yatan.
* TheRival: He and his guild towards the Tzedakah Guild. Jishuka in particular is Chris' primary rival given that they're both guild leaders.

to:

* BullyingADragon: He's warned before he launches AmnesiacsAreInnocent: After being beaten by Grid, most of its memories are gone and it's as sweet as an ordinary pre-teen little girl.
* DarkAndTroubledPast: It was originally
the attack on Tzedakah that they're "curled up dragons." He laughs and calls himself and top members "curled up dragons" too, OnlyFriend of a girl named Wendy, until his entire guild is utterly smashed in retaliation for launching an attack intended to kidnap Grid.
* CharacterLevel: At
the time corrupt lord of his introduction, Chris was mentioned Reinard targeted Wendy as a prospective concubine, and to be to remove any chance the 3rd highest level player in the unified player rankings.
* HeelFaceTurn: Once Grid has become the first ever player King in the game, Chris realizes that his squabbles with the members of Tzedakah were petty
girl might have to flee, crippled her father and foolish, sent wave after wave of soldiers and signs a treaty of friendship with Grid, happy adventurers to be a subordinate.
* TheLeader: Chris is the guild leader of the Giant Guild.
* QualityOverQuantity: On the wrong end. During the war against Tzedakah to try to get Grid
kill this innocent being. Wendy eventually sold herself into his guild, Chris sends being the lord did not honor as it continued sending soldiers and mercenaries at it, even throwing Wendy out when he got bored. Pagma came upon the scene and was enraged, killing the latest batch of soldiers, but the damage was done, Wendy died in its arms. Because this all happened over 300 players to attack less than 20. Tzedakah cleans their clock with some injuries, but no deaths.
* RevengeMyopia: In
a hundred years ago, the early chapters, he gives orders to launch an unprovoked attack on Tzedakah Guild, when the latter was openly attempting to avoid conflict, and tried to openly kidnap Grid. When Tzedakah winds up utterly cleaning their clocks, he has a breakdown and swears bloody vengeance.
* RoyalsWhoActuallyDoSomething: In the Eternal Kingdom, he was made the Lord of Pedro for the achievements that his Giant Guild pulled off throughout the war against the Church of Yatan.
* TheRival: He
corrupt lord involved and his guild towards the Tzedakah Guild. Jishuka in particular is Chris' primary rival given lackeys are long dead.
* NoBiologicalSex: Dopplegangers are neither male nor female.
* SheWhoFightsMonsters: The more vile soldiers, mercenaries, etc.
that they're both guild leaders.it was forced to fight back against, the more like them it became.



[[folder: Kido]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kido_5.jpg]]
[[caption-width-right:350:Oh, we're so sorry to have interrupted your work. Surely it can't be that hard to finish up right?]]

The Giant Guild member who tries to poach Grid from Tzedakah. After ruining Grid's commissioned flamberge for Ibellin, he puts forward a bunch of insulting "apologies" provoking Grid's ire. He then learns the hard way to respect the blacksmith class when he winds up being the first user to fall before Grid's wrath.
----
* BitchInSheepsClothing: Manhwa only. In the original literature, he and his gang laughed at Grid in the scene where he "apologizes" for ruining Grid's work. In the manhwa, the apology looks sincere, but he's secretly annoyed that Chris ordered him to be "civil" in trying to recruit Grid to Giant Guild.
* CondescendingCompassion: After ruining Grid's commissioned work for Ibellin by trashing the smithy, knocking the door hinge with Ibellin's blood on it into the flamberge Grid was working on, contaminating the weapon in the final stages of assebly, which took 20 hours of hard labor, he smugly offers up an "apology" that has no sincerity behind it, as Kido thinks the blacksmith class is beneath him. This only serves to make Grid's ire worse.
* DiggingYourselfDeeper: His condescension and arrogance after ruining Grid's work and treating it like a trivial matter only served to make Grid more and more enraged until he snapped and tore him a new one, along with the 11 other guys that came with him, after they smashed through the doors of Khan's smithy and brutalized Ibellin.
* FailedASpotCheck: He completely failed to notice that Grid was armed for bear while he was "negotiating" to try and get Grid to sign on to Giant Guild. He and his merry men wind up on the wrong end of a one-sided massacre as a result.
* KickThemWhileTheyreDown: He and his crew beat up on Ibellin after they've smashed him to the ground by force of numbers. When they provoke Grid, he returns the favor in a brutal massacre.
* MuggingTheMonster: When he and his crew bash their way past Ibellin and come face to face with Grid, they all think Grid's normally non-combat class won't be a threat. Whoo boy, were they wrong.
* NiceJobFixingItVillain: Though Grid only finds out about it later, because of his initial attack, where he accidentally sent a door-hinge splattered with Izbellin's blood that wound up landing on Ibellin's commissioned flamberge in the final stages of assembly, Ibellin wound up getting Grid's first ever player-commissioned [Legendary] item.
* OneHitKill: On the wrong end when he provokes Grid and Grid strikes back.
* ThisCanNotBe: As he's being "logged out" by virtue of PK, he can only mutter how dumbstruck he is that a "mere blacksmith" took him out with ease.

to:

! Fold Kingdom:

[[folder: Kido]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kido_5.jpg]]
[[caption-width-right:350:Oh, we're so sorry to have interrupted your work. Surely it can't be that hard to finish up right?]]

Prince Shining]]
* {{Ambadassador}}: He was present at the Vatican and conducting negotiations with
The Giant Guild member who tries to poach Grid from Tzedakah. After ruining Church of Rebecca, The Empire, and Overgeared when the Church of Yatan launched their attack. He gained Grid's commissioned flamberge for Ibellin, he puts forward a bunch of insulting "apologies" provoking Grid's ire. He then learns favor with several noteworthy accomplishments in defending Irene and Lord.
* LaserGuidedKarma: His ambassador surrendering to Grid at
the hard way to respect the blacksmith class when he winds founding of Overgeared Kingdom, tearing up being the first user to fall before Grid's wrath.
----
* BitchInSheepsClothing: Manhwa only. In the original literature, he
his punitive tarriff mandate, and his gang laughed at Grid own rushing to aid in the scene where he "apologizes" for ruining Grid's work. In defense of Irene and Lord were the manhwa, the apology looks sincere, but he's secretly annoyed that Chris ordered him to be "civil" in trying to recruit best decisions his country's ever made. The former got Grid to Giant Guild.
send Piaro to their lands, so they can grow enough food to eat. The latter got their kingdom rescued from a Twilight orc armed invasion, rescued by Grid himself, and the prince received a copy of "Failure" as a sign of friendship.
* CondescendingCompassion: PerpetualPoverty: His territory sucks. The lands are barren. The mines are virtually non-existent. He has few resources he can exploit. To top it off, his country's strategic value is insignificant. Yet Grid and Overgeared have repeatedly reached out a helping hand for nothing more than the country's good will.
* UndyingLoyalty:
After ruining Grid's commissioned work for Ibellin by trashing the smithy, knocking the door hinge with Ibellin's blood on it into the flamberge countless favors and good deeds from Overgeared, and Grid was working on, contaminating the weapon in the final stages of assebly, which took 20 hours of hard labor, he smugly offers himself, up an "apology" that has no sincerity behind it, as Kido thinks the blacksmith class is beneath him. This only serves to make Grid's ire worse.
* DiggingYourselfDeeper: His condescension
and arrogance after ruining Grid's work and treating it like a trivial matter only served to make Grid more and more enraged until he snapped and tore him a new one, along with the 11 other guys that came with him, after they smashed through the doors of Khan's smithy and brutalized Ibellin.
* FailedASpotCheck: He completely failed to notice that Grid was armed for bear while he was "negotiating" to try and get Grid to sign on to Giant Guild. He and his merry men wind up on the wrong end of a one-sided massacre as a result.
* KickThemWhileTheyreDown: He and his crew beat up on Ibellin after they've smashed him to the ground by force of numbers. When they provoke Grid, he returns the favor in a brutal massacre.
* MuggingTheMonster: When he and his crew bash their way past Ibellin and come face to face with Grid, they all think Grid's normally non-combat class won't be a threat. Whoo boy, were they wrong.
* NiceJobFixingItVillain: Though Grid only finds out about it later, because of his initial attack, where he accidentally sent a door-hinge splattered with Izbellin's blood that wound up landing on Ibellin's commissioned flamberge in the final stages of assembly, Ibellin wound up getting
including Grid's first ever player-commissioned [Legendary] item.
* OneHitKill: On the wrong end when he provokes Grid and Grid strikes back.
* ThisCanNotBe: As he's being "logged out" by virtue of PK, he can only mutter how dumbstruck he is
trademark weapon "Failure", a sword that could easily rate as a "mere blacksmith" took him out national heirloom, the fold kingdom, and Prince Shining himself, are forever loyal to the Overgeared Kindom.
* TheWisePrince: He is honest, upright, and faithful, treating his subjects kindly and rewarding Grid's grace
with ease.loyalty.



! Snake Guild:

! Blood Carnival:

[[folder: As a whole]]
A very loosely tied group of criminal users that only come together when the prospect of a crime big enough to warrant their attention occurs. For the most part, they are solo players and have little to no loyalty with each other. Even the guild leader hardly does anything on their behalf and just lets them do whatever they want, whenever they want.

to:

! Snake Guild:

Violet Kingdom:

* CrimeOfSelfDefense: Their ambassador insulted Grid in his own throne room, committing a death-penalty crime by his own standards, and when he lost a duel he himself demanded, rather than offer an apology, the country filed a formal protest.
* LaserGuidedKarma: The country entered into an alliance with not only their neighbors, including the Sahara Empire, but also with corrupt nobles in what was once Eternal Kingdom, to try and destroy Overgeared Kingdom the day it was born. When they came under attack by an armed invasion of a million man army of Twilight and other orcs, Grid returned the favor and offered no aid, letting the country be destroyed.

! Blood Carnival:

Gauss Kingdom:

[[folder: As King Nemesis]]
* EntertaininglyWrong: When he sees Overgeared Kingdom's army relinquish their weapons to Grid, because Grid called on them to deal with Garam, he presumed the Overgeared army was giving him the chance to surrender, rather than doom the country with
a whole]]
A very loosely tied group
HopelessWar, so he took it. Piaro wisely decides, for the sake of criminal users that his dignity, to bury the truth in the shadows of history.
* TheGoodKing: His people's well being is his top priority. When relations with Overgeared erupted into open warfare, and his people were on the verge of losing, and being destroyed, he surrendered the instant he saw an opening to do so, and commanded his army to serve Overgeared faithfully, so he's the
only come together when the prospect of a crime big one to die.
* GuiltComplex: He hold himself guilty for not arguing against his father's hostile policy towards Overgeared Kingdom loud
enough when he had the chance.
* SinsOfOurFathers: His father formed a national policy extremely hostile
to warrant Overgeared, proclaiming Grid is just a "lucky idiot" and the Overgeared Kingdom would never be a threat. Nemesis inherited that policy and not long into his reign, relations detiorate to the point that Grid declares war, and has their attention occurs. For poor nation outnumbered, outgunned, and outclassed by orders of magnitude, ''and had managed to convert all but one of the most part, they are solo players vampire cities from monsters to citizens'', making any hope of using the vampires as a smoke-screen vanish like a morning fog and have little to no loyalty with each other. Even driving the guild leader hardly does anything army to despair as they're now on the menu.
[[/folder]]

[[folder: Kir]]
The user who first encounters the elf enclave. He became the #1 ranked merchant by hook and by crook until he conned Grid's elven allies into lowering
their behalf guard and just lets them do whatever they want, whenever they want.enslaved them, then attacked Grid as the villain for calling him out on it.



* BombThrowingAnarchist: They despise all forms of decency and civility and respond with extreme violence to any kind of authority.
* CardCarryingVillain: They do terrible things with pride.
* CutLexLuthorACheck: They are all powerful players and could get far more wealth honestly, but they prefer to do heinous things for their wealth, especially when it comes to being hired killers.
* ForTheEvulz: While they are motivated by money, their primary motivation is doing heinous things for their own enjoyment.
* TrappedInVillainy: Since all of them have permanently maxed out their Infamy rating, they can't enter cities, join parties for quests, of the non-criminal variety, and can't turn away from crime if they want to, which they don't.

to:

* BombThrowingAnarchist: They despise all forms of decency and civility and respond with extreme violence BadIsGoodAndGoodIsBad: He uses a WoundedGazelleGambit to any kind of authority.
* CardCarryingVillain: They do terrible things with pride.
* CutLexLuthorACheck: They are all powerful players and could get far more wealth honestly, but they prefer
trick elves into leading him to do heinous things for their wealth, especially when village and then a PoisonAndCureGambit on the world tree into making them think he's their friend, so he can drug them, kidnap them, and sell them into slavery, but the moment he encounters Grid in the area, he immediately calls Grid "evil" for having compassion for the elves and has his hired mercenaries attack Grid. [[MuggingTheMonster Was that ever a mistake.]]
* CorruptCorporateExecutive: He became the #1 merchant by lying, stealing, slandering his competitors, and every form of nastiness imaginable.
* ItsAllAboutMe: The only person of importance in his mind is himself, whether it's other users or NPC.
* MadeOutToBeAJerkass: Combined with FramingTheGuiltyParty. Grid shows him how
it comes feels to be on the receiving end of having your reputation destroyed by walking into Kir's home city of Penan and laying waste to the place, but makes it look like self-defense because Bunny Bunny is filming it live and Kir's people, including Immortal Guild, launched a preemptive attack on Grid, on sight.
* MaliciousSlander: How he stole all his trade routes and connections from Muto.
* MoralMyopia: He lies, he cheats, he steals, and he's perfectly willing to drug and capture an entire village of elves to sell into slavery or to the Church of Yatan, but anyone who dares to inconvenience him is the villain. Grid actually calls him out on this one.
* NotSoSimilar: He tries to condemn Grid as a thief for ruining his buisness, and a hypocrite for laying waste to his soldiers in Penan, despite
being hired killers.
enraged over Kir's atrocious acts against the elves. Grid retorts that he never claimed to love '''all''' NPC, the soldiers attacked him first, and that Kir's the one who attacked people purely for his own gain.
* ForTheEvulz: While they are motivated by money, their primary motivation is PlayingTheVictimCard: When he's facing the consequences of his actions, he loves to act like he's the wounded party and whines about how he's being mistreated for doing heinous things for their own enjoyment.
nothing wrong.
* TrappedInVillainy: PsychologicalProjection: Since all he is fond of slandering his competition and stole trade opportunities from Muto, when he's forced to hand them back by Grid, in exchange for his life, and being left alone, he accuses Muto of being the same way, and refuses to believe it when Muto doesn't know about it.
* RevengeMyopia: He swears to take away or destroy everything Grid owns and cares about in revenge for losing millions of won as a result of his failed slave raid on the elven village, even though he and his mercenaries are the ones who antagonized Grid in the first place.
* ScrewTheRulesIHaveMoney: Weaponized. His Merchant class has a hidden, unavoidable attack that allows him to whack people with a giant bag of gold coins and send them flying, though the ability is CastFromMoney.
* UnwittingInstigatorOfDoom: His cruel and thoughtless actions, using Yatan's Essence to drug and enslave elves, slaying a large number
of them when Grid came to the rescue, has completely and totally alienated the elves against humans, and the elves have permanently maxed out retaliated by sealing off all forests except thouse around the Sahara Empire and those around Overgeared, the last as a favor to Grid, their Infamy rating, they can't enter cities, join parties champion. This completely crashed the game economy for quests, of furs, leathers, wood, and other forest items, including the non-criminal variety, and can't turn away from crime if they want to, which they don't.mines that used to be in said forests.



[[folder: Dark]]
The founder of the criminal guild. He tends to just let his members do whatever they want, enforcing only one rule, "don't start a fight with other users that you aren't highly certain to win."
----
* AtrociousAlias: "Eat Spicy Jokbal."
* EntertaininglyWrong: When Peak Sword shows up in his restaurant, and has managed to ID him, he figures Grid has sent Overgeared Guild out to make him suffer in return for all the pain his guild has caused them first. In reality, Peak Sword was tasked with finding the guy ''to recruit him'' as Grid finds the Dungeon Maker class very, very useful for the development of Overgeared Kingdom.
* KnowWhenToFoldEm: When Grid manages to track down and destroy the dungeon he built up as his base, after his guild members repeatedly wrecked Overgear Guild's assets for a laugh, he figured Grid and crew were in a RoaringRampageOfRevenge, so he disbanded the guild and warned his fellow members to lay low, before leaving the world of Satisfy for a while.
* NothingPersonal: He sees Satisfy as a game and only a game.
* OnlyInItForTheMoney: His stated goal for participating in the third Satisfy Olympic games.

to:

! The Sahara Empire:

[[folder: Dark]]
The founder
Common to All]]

* AllYourBaseAreBelongToUs: They honestly believe the entire continent belongs to them, and their demand for tribute is them being "generous" in letting you live on your own land.
* TheAtoner: Deconstructed. In the aftermath
of the criminal guild. He tends coup, with Emperor Juander dead, Edan and Marie imprisoned, Roland conceded, Benoit wandering off to parts unknown, and Dulandal socially isolated, Empress Basara officially condemns the old emperor's genocidal policies and extends the genuine hand of friendship to Overgeared Kingdom, the beacon of racial harmony and equality, with Grid himself having several titles for his tolerance and praiseworthy efforts to bring in racial minorities, some of which were even legally recognized as monsters by the Satisfy system. Unfortunately, no matter how the empire seeks to make ammends, the fact that genocide was ''the least'' demeaning act on the list of crimes for imperial tyranny makes the victims' grudges irreconcilable and the empire's surrender leaves them nowhere to vent their justified rage. After all, the dead won't come back, the pain and humiliation won't suddenly and magically reverse itself, and the destroyed and trampled cultures won't suddenly be "untrampled" no matter how the empire apologizes, even if every last one of the perpetrators was rounded up and thoroughly punished.
* CulturalPosturing: They're the "best" country, and will never hesitate to brow-beat that into all the others. Refuse to acknowledge it, and they will send an army to flatten you.
* DecadentCourt: Not only are the noble families constantly jockeying for position, but the royal family is all screwed up. Not much is known about the first prince aside that he's
just let waiting for his members do whatever father to die to take the throne himself. The second prince is a walking lump of arrogance who thinks he's a "king above kings" and is directly responsible for several genocides, including the complete annihilation of Kassim's completely loyal tribe, showing up in their peaceful village, calling them all beasts for their dark skin, demanding that they want, enforcing only one rule, "don't start a fight sell themselves into slavery as livestock or die, with other users Kassim being the SoleSurvivor. The third prince is directly responsible for summoning multiple greater demons, motive unknown. The fourth and last prince is Marie's child, and he's just her MealTicket to take the throne for herself.
* TheEmpire: They take up most of the landmass and are the strongest military force on the western continent.
* FantasticRacism: The empire is entirely human supremacist and runs daily genocides on any ethnic minorities they find within their borders and trample under foot, literally, the culture of their surrounding countries by starving them to death with "tributes" or just straight-up armed invasion.
* TheFarmerAndTheViper: Although they're completely unaware
that you aren't highly certain Grid thwarted a plot from the Church of Yatan to win.drive them to civil war to bring Demons to the world, when Grid deposes the corrupt King Alsan, they march an army on his new Overgeared Kingdom and send Mercedes as an envoy to demand he kneel and offer up 72% of his economy as a tribute.
* FatalFlaw: Arrogance. They see themselves as the undisputed best country and people on the planet and superior to anyone, so they constantly antagonize and alienate everyone around them, developing eternal festering grudges that quickly turn around to bit them hard, right where it hurts.
* IgnorantOfTheirOwnIgnorance: They may be the strongest force on the Western Continent, but compared to the military of the Eastern Continent, they're nothing.
* LaserGuidedKarma: Their generational policy of geocidal conquest has given Empress Bassara a lot of grief. The twilight orcs bordering the allied nation of Violet have taken to recruiting players into their race and retaliate, launching an attack on the nation of Violet and seizing territory. The half-draconians which were oppressed under Juander take the imperial offers of reconciliation as an insult, behead the marquis who delivered the message, and send his head back with their own message, that they will continue to attack the imperial army without rest ''[[BloodKnight for fun]]'', and they're not going to allow the empire to one-sidedly end the fun and games any time soon.
* NoTrueScotsman: Their emperor has set up a state-run "True" Church of Rebecca that justifies their genocidal policy and states that the actual Church of Rebecca are a bunch of apostates that they need to "bring back into the fold.
"
----
* AtrociousAlias: "Eat Spicy Jokbal."
* EntertaininglyWrong: When Peak Sword shows up in his restaurant,
TeethClenchedTeamwork: None of their top brass work together willingly. The only reason they work together, at all, is that their own genocidal policies have triggered revolts and has managed to ID him, he figures Grid has sent Overgeared Guild out to make him suffer antagonism from everyone else. As such, they will happily backstab each other the moment it's convenient.
* WretchedHive: They rival the Church of Yatan
in return sheer vileness. Their aristocrats are all horribly corrupt, at best. Their knights and top officials are constantly vying for supremacy against each other, to the point they will happily back-stab each other on the battlefield. The citizens live in abject poverty despite the fact that their knights, politicians, and envoys constantly go to all the pain his guild has caused them first. In reality, Peak Sword was tasked neighboring countries and demand tribute. They are completely and utterly genocidal to all ethnic minorities, and see nothing wrong with finding the guy ''to recruit him'' as Grid finds the Dungeon Maker class very, very useful for the development of Overgeared Kingdom.
* KnowWhenToFoldEm: When Grid manages to track down
sadistic and destroy the dungeon he built up as his base, after his guild members repeatedly wrecked Overgear Guild's assets for a laugh, he figured Grid and crew were in a RoaringRampageOfRevenge, so he disbanded the guild and warned his fellow members to lay low, before leaving the world of Satisfy for a while.
* NothingPersonal: He sees Satisfy as a game and
cruel human experiments. The only a game.
* OnlyInItForTheMoney: His stated goal for participating in
reason they have ''any'' national unity is their self-proclaimed "superiority" to all the third Satisfy Olympic games.other nations and the need to maintain their borders through military force. In fact, the threat of civil war is ever present.



[[folder: Tarma]]
The top assassin for the guild.
----
* FeelingOppressedByTheirExistence: He sees Grid's very existence as a personal affront.
* KnifeNut: He favors daggers.
* KnowWhenToFoldEm: After Blood Carnival is disbanded, he stews in his own hate and fear, as his in-game infamy has left him no prospects, and Grid hasn't even started to actively hunt him for his many crimes. So he develops a "corrosion" ability that he thinks will give him an edge against the gear-dependent Grid. Come the third Championship games, when it's their turn to fight, Grid kills him so quickly that he doesn't even have a chance to use it. At this point, he runs off, terrified, and strongly considers giving up on the game entirely.
* LaserGuidedKarma: His loss to Grid in the first Championship destroyed his street-cred, greatly diminishing his prospects, but after Dark dissolved Blood Carnival in fear of Grid's retaliation, he had nowhere to go or hide as his infamy rating and the grudges of all his many victims hounded him.
* ProfessionalKiller: His class is [Assassin] and he attacks to kill (in game) other users for a price.
* RevengeByProxy: During the Eternal War, he sneaks into Cork Island under the control of Peak Sword, and when Peak Sword manages to hold off the Eternal Navy, against all odds, Tarma destroys the victory celebration by killing Peak Sword and then destroys every single facility on the island, just for a cheap laugh and to sate his one-sided grudge against Grid.
* RevengeMyopia: He first meets Grid in the second Satisfy Olympic games, where he's participating not to gain gold medals but because he was hired to make certain Kruegel doesn't. He attacks Grid during the battle royale portion of the games, calling Grid a "small fry" the whole time. Grid defeats him, fair and square. At this point, he swears bloody vengeance and keeps trying to destroy Grid every chance he gets.

to:

[[folder: Tarma]]
Emperor Juander]]
* AffablyEvil: His policies are attrocious, and he's completely ruthless, but he's very pleasant and polite in person.
* TheCaligula: Because he made too many concessions to corrupt nobles, sanctioned too many genocides, purged too many loyal knights and their families, and earned too many grudges by invading neighboring kingdoms and literally having their cultures trampled underfoot, not to mention greatly neglected the affairs in his own castle, it's only a matter of time before the empire his bloodline has spent genarations trying to expand to take the entire west continent implodes under its own weight in a gory civil war.
* TheEmperor:
The top assassin undisputed (at least in name) ruler of the empire.
* ForgivenessRequiresDeath: Piaro's grudge
for the guild.
----
unjust death of his entire family, thanks to Marie's scheme, does not go away until this emperor goes and rescues Basara, stripping the crowna way from Edan.
* FeelingOppressedByTheirExistence: He sees Grid's very existence as ItsAllMyFault: When everything blows up, the Grandmaster Ziktafor has lead Edan into a personal affront.
* KnifeNut: He favors daggers.
coup, and his palace, including the throne are destroyed in the chaos, he admits that it was his blind arrogance and obliviousness to the plots of Marie and Yatan that resulted in the splintered Empire, and he asks Grid to patch it up again after he goes to rescue Duke Basara, the one relative still alive trying to come to his rescue.
* KnowWhenToFoldEm: Let's see, rebellions in every prefect, Vallhalla to our east is associated with Madra's successor, who is ''even stronger'' than the original, and Overgeared is massing troops on our west? After Blood Carnival is disbanded, he stews in his own hate and fear, as his in-game infamy our empire has left him no prospects, and Grid hasn't even started to actively hunt him for his many crimes. So he develops a "corrosion" ability that he thinks will give him an edge against the gear-dependent Grid. Come the third Championship games, when it's made them hostile by demanding 72% of their turn economy as tributes, trying to fight, Grid kills starve them into submission? Time to break out the (shivers) ''diplomacy.''
* TheLostLenore: His former wife Aria, who died of illness.
* PuppetKing: He may be the emperor, but his latest wife Marie is the one pulling the strings with her Red Knights contingent. He's trying to revert this.
* RejectedApology: He apologizes to Piaro, but Piaro just yells back "shut up!"
* RemarriedToTheMistress: When his wife Aria died, he turned and made Marie TopWife, just like she wanted. This caused the empire to repeatedly fall into the hands of the Church of Yatan's machinations.
* SelectiveObliviousness: He knows Marie's faction is trying to oust
him so quickly and put her son on the throne, but he deludes himself into thinking that he Marie herself is innocent and genuinely loves him.
* UnwittingPawn: Marie frames Piaro for treason and drugs Asmophel to cast out all the Red Knights loyal to him and bring in replacements loyal to herself. He
doesn't even have a chance to use it. At realize this point, he runs off, terrified, until the scheme's been carried out.
* TrappedInVillainy: Until his dying breath, his horrible government policies
and strongly considers giving up rash judgements in puring "traitors" and their families forced him into one-sidedly declaring war on Overgeared, elevating genuine scoundrels like Goldhit who raises children like livestock or consumes them to maintain her youth, and leaves him no way out when his concubine turned wife's son Edan turns on him and tries to seize the game entirely.
throne for himself.
* LaserGuidedKarma: His loss to Grid in VillainousValor: When Mercedes saves his life from the first Championship destroyed his street-cred, greatly diminishing his prospects, but after Dark dissolved Blood Carnival in fear of Greater Demon Ashtaroth, ultimately slaying the monster, with Grid's retaliation, he had nowhere to go or hide as his infamy rating and unknowing aid, the grudges of all his many victims hounded him.
* ProfessionalKiller: His class is [Assassin] and he attacks to kill (in game) other users for a price.
* RevengeByProxy: During the Eternal War, he sneaks into Cork Island under the control of Peak Sword, and when Peak Sword manages to hold
emperor thanks her by sending her off the Eternal Navy, against all odds, Tarma destroys the victory celebration by killing Peak Sword and then destroys every single facility on the island, just for a cheap laugh and to sate his one-sided grudge against Grid.
* RevengeMyopia: He first meets
Grid in the second Satisfy Olympic games, where he's participating not to gain gold medals but because he was hired to make certain Kruegel doesn't. He attacks Grid during the battle royale portion of the games, calling Grid a "small fry" the whole time. Grid defeats him, fair join with his two framed and square. At this point, he swears bloody vengeance disgraced knights, Piaro and keeps trying to destroy Grid every chance he gets.Asmophel.



! Immortal Guild:

[[folder: Agnus]]
One of Satisfy's top users who became famous for being one of the three players who obtained an Epic-rated class early on. His Epic class being [[{{Necromancer}} Baal’s Contractor]]. Agnus "plays" the game as part of court-ordered therapy.

to:

! Immortal Guild:

[[folder: Agnus]]
One
Empress Marie]]
* FemmeFatale: She lured Asmophel into the clutches
of Satisfy's top users who became famous her subordinate Dive, to be drugged and brainwashed into framing Piaro for being one treason by using her feminine wiles.
* FramingTheGuiltyParty: Grid is able to make the emperor realize that she's not a tool
of the three players who obtained an Epic-rated class early on. His Epic class nobles but their leader by selling her a chandelier that she later gave the emperor as a gift which would double in weight and volume once every 10 days. At the end of a month, it fell off the celing and nearly hit him on the head.
* LadyMacBeth: She married Emperor Juander to seize the throne for herself, leaving him in charge as a puppet king.
* RewardedAsATraitorDeserves: When her sins come to light, not only does her son Edan do nothing to help, he actively condemns her as he tries to seize the throne in a coup.
* UnwittingPawn: Though she's still unaware of it, her top lackey Dive was killed and replaced by the Seventh Servant of Yatan, Dark Bus, and she was
being [[{{Necromancer}} Baal’s Contractor]]. Agnus "plays" exploited by him to start a civil war in the game empire. Grid unwittingly put a stop this scheme when Dark Bus attacked him and was killed as part a result.
* VicariouslyAmbitious: She doesn't desire to sit on the throne; she wants her son to sit on it and will do any nasty thing she has to, including inciting civil war.
[[/folder]]

[[folder: Prince Dulandal]]
The second prince. He meets Grid's royal family in the Vatican during an official visit and his troops help defend it during the attack from the Church
of court-ordered therapy.Yatan. The rest of the time, he's an arrogant boor who can't help but insult everyone around him.



* ArrestedForHeroism: His RoaringRampageOfRevenge got him sent to prison.
* AxeCrazy: He's completely psychotic, both in Satisfy and in reality. He is incapable of any long-term planning aside from maximizing the number of corpses he can make.
* BloodKnight: Invoked. Because of the severe emotional and psychological trauma of the horrors he's endured, he can only calm his mind and temporarily forget his pain by undertaking battles to the death.
* BrokenBird: He's horribly traumatized and his chances of leading a normal life are basically zero.
* CharacterLevel: He's mentioned in conversation early on to be the 7th highest level player in the unified player rankings.
* DarkAndTroubledPast: Which serves as a lovely FreudianExcuse. Growing up, he was horribly bullied and harassed, for no other reason than the fact that the bullies didn't like the way he spoke, with the bullies hunting him down even well into adulthood. Nobody would offer help except his girfriend Luna, but the bullies tracked her down and gang-raped her, right in front of him, driving her to suicide. At this point, Agnus snapped and delivered gruesome murderous vengeance, after which he was arrested and sentenced to 28 years in prison, but the sentence was reduced to 3 years with the condition that he undergo "therapy" which includes complete immersion in the VR world of Satisfy.
* DarkIsEvil: He's a necromancer and while he's in the world of Satisfy, there's no heinous act he'd overlook if it's available to him.
* EvenEvilHasStandards: He may be a mass-murdering psycho, but even he was seriously pissed at Veradin's little stunt that resulted in Khan's death.
* EvilCannotComprehendGood: His greatest sticking point with Grid is that he can't understand why Grid doesn't retaliate to his own horrific backstory by going full-tilt WoobieDestroyerOfWorlds.
* {{Foil}}: To Grid. Both men suffered horrible bullying as children and even adults, and turned to the immersive VR game Satisfy for relief, but that's where the similarity ends. Grid had a loving home and family with a strong support system, and chose to enter Satisfy, and then managed to find a way to turn his life around, becoming successful. Agnus had nobody except Luna, and she was taken away, the abuse he got was far worse, and to top it all off, he was court-ordered into Satisfy, so the populace can feel safe that a ticking time-bomb was locked up in a place that will never reach them.
* FreudianExcuse: He was DrivenToMadness by horrific bullying all his life and being ForcedToWatch his one friend and lover get gang-raped right in front of him, leading to her suicide.
* TheLostLenore: His girlfriend Luna.
* MaddenIntoMisanthropy: The horrific bullying he received, the gang rape of his girlfriend, who then committed suicide, the unjust imprisonment, the lack of therapy, and then being lynched shortly followed by being hunted for his irreplacable Stone of Life as part of another scheme by a Yatan-friendly player has made him give up on humanity entirely, caring about nothing but "punishing" the weak, and beating up on the strong.
* {{Necromancer}}: His Epic-rated class in Satisfy.
* NoGoodDeedGoesUnpunished: Because he came to the defense of Irene and Lord against the Church of Yatan, the Yatanists are going around mass-murdering jewelers and other craftsmen and then telling the survivors that Agnus is the reason, so they direct their ire at him, and to make certain he can't get a certain piece of jewelry he needs crafted so he can summon an avatar of his long-dead lady friend to help soothe his old wounds.
* TheOnlyOneAllowedToDefeatYou: He will go and attack anyone who lays hands on his prey, whether that's Grid or Kruegel.
* RedemptionRejection: Euphemina repeatedly reaches out to him to help in his quest to (at least virtually) resurrect his long dead lover in Satisfy, albeit out of EnlightenedSelfInterest to complete her own class quest. He does begin to waver but eventually turns on her when he's lynched as a result of being framed by the Church of Yatan for the murder of several jewlers.
* RoaringRampageOfRevenge: When his girlfriend was gang-raped and committed suicide, he turned and started hunting down the bullies, giving them all brutal, lethal payback.
* SanityHasAdvantages: During his lucid moments, he's just as vicious and ruthless, but far more dangerous.
* SlaveToPR: He's crafted an image as a psychotic villain so thoroughly that he can't bring himself to admit he protected Irene and Lord with noble intentions, so he tries to pass it off as CruelMercy. He doesn't fool anyone.
* ThenLetMeBeEvil: As a result of being lynched for the FrameUp placed on him by the Church of Yatan, with even confessions by Yatan cultists being ignored, and then players trying to steal away his TragicKeepsake during Berith's rampage, he has lost all resistance to Baal's mandatory hidden quests to just rampage and kill players en masse. He even attacks Grid and the people raiding Berith to prove the point.
* TragicVillain: After all the crap he's been through that broke his mind, he should be in a padded room, so he doesn't harm ''himself'', never mind others, and receiving actual therapy so he can recover, and then a competent civil-law attorney should be on the warpath against the bullies' families, the school, and the many authorities that turned a blind eye to the complaints of Agnus and Luna, resulting in her gang rape and suicide, and leaving Agnus himself no viable option but to resort to lethal force. Instead, he's shoved into an immersive VR game that features swords and sorcery and has absolutely no restraint towards player actions, and the one and only supervision he gets is from a psychotherapist who can only see him as a lab rat.
* TroubledAbuser: Though he hates it, the only joy he gets in life, aside from fighting battles to the death with stronger foes, is going around trampling the weak, just like he was trampled.
* UnwittingPawn: Although he's too insane, as the legal term, to care, he's not receiving any on-screen therapy, at all. His one and only on-screen therapist is just treating him like a lab rat for psychological experiments. He does eventually catch on and call out Veradin on it, to the latter's horror.
* VillainousValor: When he's with the Church of Yatan on a quest to attack the Vatican, he turns on Yatan to defend Irene and Lord. This is so out of character as far as Grid's aware that Grid can't bring himself to believe it until he sees hard evidence of Mahmud protecting Irene.
* WoobieDestroyerOfWorlds: In universe. His backstory is so horrific ''an international human rights organization'' moved on his behalf after hearing how he was sentenced to 28 years in prison for resorting to lethal force to defend himself from bullies that saw nothing wrong with gang-raping his girlfriend to death and the authorities would do nothing to help him or her. In Satisfy, his internal narritive points out that his primary motivation is to hurl back the pain he's received from the world back at the world.

to:

* ArrestedForHeroism: His RoaringRampageOfRevenge got ZeroPercentApprovalRating: Nobody likes him sent to prison.
* AxeCrazy: He's completely psychotic, both in Satisfy
as a leader, and in reality. He is incapable of any long-term planning aside from maximizing he hasn't even taken the number of corpses he can make.
* BloodKnight: Invoked. Because of the severe emotional and psychological trauma of the horrors he's endured, he can
throne. The only calm his mind time he had any support was the Red Knights at the Vatican, but that was because the Grandmaster was training them, and temporarily forget his pain by undertaking battles to he was supporting the death.
* BrokenBird: He's horribly traumatized and his chances of leading a normal life are basically zero.
* CharacterLevel: He's mentioned in conversation early on to be
Grandmaster. When the 7th highest level player Grandmaster turned traitor, he was left alone. He also was backed by a corrupt duke in the unified player rankings.
* DarkAndTroubledPast: Which serves as a lovely FreudianExcuse. Growing up, he was horribly bullied and harassed, for no other reason than the fact
genocide of Kassim's people, but that was the bullies didn't like the way he spoke, with the bullies hunting him down even well into adulthood. Nobody would offer help except his girfriend Luna, but the bullies tracked her down and gang-raped her, right in front of him, driving her to suicide. At this point, Agnus snapped and delivered gruesome duke's own murderous vengeance, after which he was arrested agenda, not a sign of solidarity.
* ArchEnemy: Kassim would really, really like to gut him like a fish
and sentenced hang his corpse on a cross for crows to 28 years feed from in prison, but the sentence was reduced to 3 years with the condition that he undergo "therapy" which includes complete immersion in the VR world of Satisfy.
* DarkIsEvil: He's a necromancer and while he's in the world of Satisfy, there's no heinous act he'd overlook if it's available to him.
* EvenEvilHasStandards: He may be a mass-murdering psycho, but even he was seriously pissed at Veradin's little stunt that resulted in Khan's death.
* EvilCannotComprehendGood: His greatest sticking point with Grid is that he can't understand why Grid doesn't retaliate
retaliation for this asshat coming to his own horrific backstory by going full-tilt WoobieDestroyerOfWorlds.
* {{Foil}}: To Grid. Both men suffered horrible bullying as children
home village with an army, calling the entire population "beasts" and even adults, demanding they all sell themselves into slavery, skin themselves alive, or pointlessly fight back and turned to die against overwheling humbers of heavily armed foes. Only Kassim survived the immersive VR game Satisfy massacre, as a small child.
* CulturalPosturing: He loves to browbeat how his empire is the biggest martial force on the continent and will attack people
for relief, but "rudeness" if they don't get down on the ground and beg for the privilege to lick his boots, ''and that's where the similarity ends. Grid had a loving home and family with a strong support system, and chose to enter Satisfy, and then managed to find a way to turn his life around, becoming successful. Agnus had nobody except Luna, and she was taken away, the abuse he got was far worse, and to top it all off, he was court-ordered into Satisfy, so the populace can feel safe that a ticking time-bomb was locked up in a place that will never reach them.
* FreudianExcuse: He was DrivenToMadness by horrific bullying all his life and being ForcedToWatch his one friend and lover get gang-raped right in front of him, leading to her suicide.
* TheLostLenore: His girlfriend Luna.
* MaddenIntoMisanthropy: The horrific bullying he received, the gang rape of his girlfriend, who then committed suicide, the unjust imprisonment, the lack of therapy, and then being lynched shortly followed by being hunted for his irreplacable Stone of Life as part of another scheme by a Yatan-friendly player has made him give up on humanity entirely, caring about nothing but "punishing" the weak, and beating up on the strong.
* {{Necromancer}}: His Epic-rated class in Satisfy.
* NoGoodDeedGoesUnpunished: Because he came to the defense of Irene and Lord against the Church of Yatan, the Yatanists are going around mass-murdering jewelers and other craftsmen and then telling the survivors that Agnus is the reason, so they direct their ire at him, and to make certain he can't get a certain piece of jewelry he needs crafted so he can summon an avatar of his long-dead lady friend to help soothe his old wounds.
* TheOnlyOneAllowedToDefeatYou: He will go and attack anyone who lays hands on his prey, whether that's Grid or Kruegel.
* RedemptionRejection: Euphemina repeatedly reaches out to him to help in his quest to (at least virtually) resurrect his long dead lover in Satisfy, albeit out of EnlightenedSelfInterest to complete her own class quest. He does begin to waver but eventually turns on her
when he's lynched as a result of being framed by the Church of Yatan for the murder of several jewlers.
trying to be sociable.''
* RoaringRampageOfRevenge: When his girlfriend was gang-raped FatalFlaw: Impatience and committed suicide, he turned and started hunting down the bullies, giving them all brutal, lethal payback.
* SanityHasAdvantages: During his lucid moments, he's just as vicious and ruthless, but far more dangerous.
* SlaveToPR:
arrogance. He's crafted always in a rush to get accomplishments and glory, never, ever thinking about the consequences. He also thinks himself vastly superior to everyone else and responds with murder when this is contested.
* TheFightingNarcissist: He not only thinks way, way too highly of his own good looks, but is always itching to go around attacking and killing people so he can boast of his own self-professed superiority.
* TheFriendNobodyLikes: He may be loyal to the empire and the impirial family, but the entire population happily skipped over him to nominate Duke Basara.
* KickTheDog: In Kassim's backstory, this asshat came to Kassim's loyal and peacful home village with
an image army, called the entire population "wild beasts" and demanded they offer themselves as livestock, skin themselves alive, or fight a psychotic villain so thoroughly that he battle they can't bring himself to admit he protected Irene and Lord with noble intentions, so he tries to pass it off as CruelMercy. He doesn't fool anyone.
* ThenLetMeBeEvil: As a result of being lynched for the FrameUp placed on him by the Church of Yatan, with even confessions by Yatan cultists being ignored, and then players trying to steal away his TragicKeepsake during Berith's rampage, he has lost all resistance to Baal's mandatory hidden quests to just rampage and kill players en masse. He even attacks Grid and the people raiding Berith to prove the point.
* TragicVillain: After all the crap he's been through that broke his mind, he should be in a padded room, so he doesn't harm ''himself'', never mind others, and receiving actual therapy so he can recover, and then a competent civil-law attorney should be on the warpath
win against the bullies' families, troops. The end result is killing every man, woman, and child, except Kassim who somehow managed to sneak away and took up the school, and the many authorities that turned a blind eye assassin class to the complaints of Agnus and Luna, resulting in her gang rape and suicide, and leaving Agnus himself no viable option but to resort to lethal force. Instead, strive for righteous vengeance.
* MilesGloriosus: While he is a powerful fighter,
he's shoved into an immersive VR game that features swords far more talented at bragging and sorcery and has absolutely no restraint towards player actions, and the one and only supervision he gets is from browbeating people than actually fighting.
* PrinceCharmless: He's
a psychotherapist who can only see him as a lab rat.
* TroubledAbuser: Though he hates it, the only joy he gets in life, aside from fighting battles to the death with stronger foes,
walking lump of arrogance whose favorite pass-time is going around trampling the weak, just like he was trampled.
* UnwittingPawn: Although he's too insane, as the legal term, to care, he's not receiving any on-screen therapy, at all. His one and only on-screen therapist is just treating him like a lab rat
insulting everyone, looking for psychological experiments. an excuse to claim lese majeste, so he can kill them.
* WantsAPrizeForBasicDecency:
He does eventually catch on and call out Veradin on it, to the latter's horror.
* VillainousValor: When he's with the Church of Yatan on a quest to attack the Vatican, he turns on Yatan to defend Irene and Lord. This is so out of character as far as Grid's aware that Grid can't bring
sees himself to believe it until he sees hard evidence of Mahmud protecting Irene.
* WoobieDestroyerOfWorlds: In universe. His backstory is so horrific ''an international human rights organization'' moved on his behalf after hearing how he was sentenced to 28 years in prison
as magnanimous for resorting to lethal force to defend himself from bullies not killing people on sight, and that saw nothing wrong with gang-raping only because he'd be violating his girlfriend to death country's laws, regulations, and the authorities would do nothing his father's treaties. If he didn't have to help worry about consequences, he'd happily kill everyone around him for any reason, or her. In Satisfy, his internal narritive points out that his primary motivation is to hurl back the pain he's received from the world back no reason at the world.all.



[[folder: Black]]
First introduced attacking Euphemina at the Siren Kingdom as part of Blood Carnival, purely for a laugh, ignoring her guild's quest to go killing innocent mermen for their hearts.

to:

[[folder: Black]]
First introduced attacking Euphemina at
Prince Benoit]]
The third prince of
the Siren Kingdom as part of Blood Carnival, purely for a laugh, ignoring her guild's quest to go killing innocent mermen for their hearts.Sahara Empire



* EvilLaugh: "Hit! Hihihihi! Kekekeke!"
* GlassCannon: Her illusions are very powerful and can do serious damage, but she's extremely frail and when Grid manages to catch up to her, she's taken down in a single strike of his sword.
* LeanAndMean: She's thin as a reed and is a vicious criminal who loves to sadistically torture people to death.
* MasterOfIllusion: When Grid comes to Euphemina's rescue, he uses his acquired Mana Detection skill to realize the [Black] user Euphemina was fighting is actually a magically created illusion and tracks down the real body hiding in some seaweed on the ocean floor.
* NecessaryDrawback: Her class is ''really'' not suited for combat-related crimes. Every time one of her illusions is destroyed in battle, she loses a level. At the higher levels, the exp required to recover is astronomical.
* TheResenter: She and her sister both hate beautiful women for no other reason than the fact that they are beautiful and will go out of their way to wreck everything those women have dear.
* ResurrectiveImmortality: What she appeared to have. Euphemina killed her countless times, but she'd come back good as new moments later. Had Grid not intervened, Euphemina would have died a DeathOfAThousandCuts.

to:

* EvilLaugh: "Hit! Hihihihi! Kekekeke!"
* GlassCannon: Her illusions are very powerful and can do serious damage, but she's extremely frail and when Grid manages
{{Bookworm}}: There is nothing more pleasurable to catch up to her, she's taken down him than burying himself in a single strike book, regardless of subject matter.
* TheLostLenore: He misses his mother even more than his father does.
* PyrrhicVictory: He does manage to summon a greater demon that provides him with hard evidence that his mother Aria was murdered by the imperial concubine Marie, and condemns Emperor Juander with this information to his face, but he will not be able to enjoy it. He limps off with a festering and incurable necrosis tearing away at him, starting with the mark of the contract he made with Greater Demon Berith, his link to the imperial family severed, and his reputation in the empire and surrounding nations shot. He is last seen limping away from his meeting with the emperor off to WanderTheEarth to find a place where he can live the last few days
of his sword.
life like a hermit.
* LeanAndMean: She's thin as a reed RevengeBeforeReason: He wants to summon the great demon king Gimili to summon the soul of his dead mother and is a vicious criminal who loves to sadistically torture people to death.
* MasterOfIllusion: When Grid comes to Euphemina's rescue, he uses
shove her wailing face in the face of his acquired Mana Detection skill father and two older brothers to realize drive them to despair for failing to keep her from dying and disrespecting her death, respectively, and to condemn Marie for having a hand in killing her. Who cares about all the [Black] user Euphemina was fighting is actually collateral damage a magically created illusion demon king will cause? In fact, he has summoned at least three demon kings already, as of this writing, and tracks down caused monumental damage in Eternal Kingdom, the real body hiding in some seaweed on the ocean floor.
* NecessaryDrawback: Her class is ''really'' not suited for combat-related crimes. Every time one of her illusions is destroyed in battle, she loses a level. At the higher levels, the exp required to recover is astronomical.
* TheResenter: She
Empire, and her sister both hate beautiful women for no several other reason than places.
* SpottingTheThread: He noticed
the fact death of his mother was odd and unnatural, and even found out that they are beautiful and will go out of their way to wreck everything those women have dear.
* ResurrectiveImmortality: What
she appeared to have. Euphemina killed her countless times, was murdered on behalf of Marie, but she'd come back good as new moments later. Had Grid not intervened, Euphemina would have died a DeathOfAThousandCuts.nobody believed him because he had no solid proof.
* TheUnfavorite: Because he has no ambition to be emperor, only his mother loved him, so when she died, he immediately started to plot vengeance.



[[folder: White]]
Black's sister.

to:

[[folder: White]]
Black's sister.
Prince Edan]]
The fourth prince and the son of Marie.



* BerserkButton: She goes into an apoplectic fit any time she thinks someone is complaining about her looks.
* EverythingIsRacist: She flies into accusing people of sexism against her for any reason, or no reason at all. She's especially fond of screeching "I'm a 'pig' because I'm a woman, but for a guy it's okay to be fat!" even when nobody present has called her a pig.
* FatBitch: She's not just obese, she's bloated, and she is a vicious criminal who greatly enjoys hurting others.
* {{Gonk}}: She's hideously obese and she knows it.
* {{Hypocrite}}: She goes full-tilt SJW, saying that it's sexist to call her "ugly" for the fact that she's unattractive, but she screams at Grid to "fight like a man" when he begins spamming magic the moment he realizes she's made herself immune to physical attacks and is trying to smother him with her bloated body. Grid even calls her out on it.
--> "Fight like a man, you say? Isn't that '''sexist''' of you?"
* {{Kevlard}}: Her class skill allows her to become ''even more obese'' and as a result make herself immune to physical damage. Piaro's hoe even bounces off her flabby back at one point.
* NeverMyFault: Despite choosing an avatar and a class that's hideously obese, she claims that it's not her fault that she's obese in the first place, and her real body has a metabolism that makes her fat just by sipping ''water''.
* PsychologicalProjection: When she encounters Lord in Reidran, she presumes that the kid is being raised as a TykeBomb by Grid, because that's what she would do if she ever had a child. She then uses that as a rationalization to try and kill him.
* TheResenter: She and her sister both hate beautiful women for no other reason than the fact that they are beautiful and will go out of their way to wreck everything those women have dear.
* RevengeBeforeReason: When she's logged back in, she goes to her guild and tries to round up as many of her mates as she can to strike back at Overgeared, even after the guild master has told her "no" because it would be suicial.
* RevengeMyopia: Despite the fact that Black is the one who was sadistically attacking Euphemina and Grid in the first place, she screams for vengeance when Grid kills Black in self-defense.

to:

* BerserkButton: She goes into AmbitionIsEvil: At first, he wanted to be emperor purely for his mother's sake, but very quickly came to the conclusion that he's the most suited to be emperor and his mother is but a disposable pawn for his own glory. After that, there is no atrocity he'd turn a blind eye to if it will help secure the throne he belives belongs to him.
* AntagonisticOffspring: He's murderous to both his mother and father.
* TheCoup: He launches
an apoplectic fit any time she thinks someone is complaining about her looks.
* EverythingIsRacist: She flies into accusing people of sexism
armed rebellion against her for any reason, or no reason at all. She's especially fond of screeching "I'm a 'pig' because I'm a woman, but for a guy it's okay to be fat!" even when nobody present has called her a pig.
* FatBitch: She's not just obese, she's bloated, and she is a vicious criminal who greatly enjoys hurting others.
* {{Gonk}}: She's hideously obese and she knows it.
* {{Hypocrite}}: She goes full-tilt SJW, saying that it's sexist to call her "ugly" for the fact that she's unattractive, but she screams at Grid to "fight like a man" when he begins spamming magic the moment he realizes she's made herself immune to physical attacks and is trying to smother him with her bloated body. Grid even calls her out on it.
--> "Fight like a man, you say? Isn't that '''sexist''' of you?"
* {{Kevlard}}: Her class skill allows her to become ''even more obese'' and as a result make herself immune to physical damage. Piaro's hoe even bounces off her flabby back at one point.
* NeverMyFault: Despite choosing an avatar and a class that's hideously obese, she claims that it's not her fault that she's obese in the first place, and her real body has a metabolism that makes her fat just
his father, starting by sipping ''water''.
* PsychologicalProjection: When she encounters Lord in Reidran, she presumes that the kid is being raised as a TykeBomb by Grid, because that's what she would do if she ever had a child. She then uses that as a rationalization to try and kill him.
* TheResenter: She and her sister both hate beautiful women for no other reason than the fact that they are beautiful and will go out of their way to wreck everything those women have dear.
* RevengeBeforeReason: When she's logged back in, she goes to her guild and tries to round up as many of her mates as she can to strike back at Overgeared, even after the guild master has told her "no" because it would be suicial.
* RevengeMyopia: Despite the fact that Black is the one who was sadistically
attacking Euphemina crippling, and Grid in illegally imprisoning several dukes and war-heroes who helped defend the first place, she screams empire against Greater Demon Berith.
* EvilVersusEvil: Edan versus Grandmaster Ziktor.
* PyrrhicVictory: His evil ambitions do get him the throne,
for vengeance when Grid kills Black in self-defense.a matter of seconds, but the battle was so fierce, he falls right out of it, and the bloody crown rolls right off him, to be picked up by prince Dulandal, only to be snatched out of his hands by Duke Basara.



[[folder: Veradin]]
One of the "hidden rankers" of the game and the one who holds Agnus's leash. While the narrative is ambiguous if he's the therapist assigned to Agnus for the court-mandated "therapy" involving him immersed in Satisfy intended to help him re-integrate into society, Veradin is a psychologist who is stringing Agnus along and leading him into attacking other users as part of a psychological experiment.

to:

[[folder: Veradin]]
One
Duke Limit]]
The first
of the "hidden rankers" of imperial dukes introduced. He is first seen investigating the game and the one who holds Agnus's leash. While the narrative is ambiguous if he's the therapist assigned to Agnus for the court-mandated "therapy" involving him immersed in Satisfy intended to help him re-integrate into society, Veradin is a psychologist who is stringing Agnus along and leading him into attacking other users as part death of a psychological experiment.corrupt noble that ran an underground fighting ring and a bunch of inhumane human experiments.



* AwakeningTheSleepingGiant: He doesn't realize it until Agnus, of all people, spells it out for him, but his little "prank" with Khan has galvanized the player base, in its entirety, to hunt him and his entire guild down to the last, and his guild members can't even enter an in-game grocery store without fear that they won't be killed as they're stepping back out.
* BeCarefulWhatYouWishFor: He led a raid into Grid's country to murder Khan, who is Grid's top blacksmith and someone near and dear to him, just to see what will happen. The retaliation is clearly far, far more than he could have imagined.
* BondVillainStupidity: When Grid retaliates against him, personally, bringing in the rest of the player base to crush Immortal, rather than just blindly charge at Agnus as planned, Veradin ''doubles down'' and attacks Grid while the latter is returning from a diplomatic visit to the emperor of the Sahara empire, trying to make Grid even more vengeful for a laugh and to boost his own sense of superiority.
* DidNotThinkThisThrough: He thought killing Khan would drive Grid and Agnus into a fight, so he could sit back and watch. He didn't stop to consider that Grid would go after his ''entire'' guild as well.
* DirtyBusiness: He and his guild are introduced having taken a quest to engage in genocide on behalf of the Sahara Empire. He is actually ''grateful'' that Grid comes along and wrecks the quest due to the fact that he got the exact opposite "side-quest" as he was infiltrating the empire to deal with Asmophel.
* EvenEvilHasStandards: Loathsome as he and his guild are, even he has qualms about the genocidal policies of the Sahara Empire.
* ForScience: His interest in Agnus has absolutely nothing to do with therapy. He doesn't care if Agnus recovers. Agnus is just a walking, talking guinea pig to him for his psychological experiments.
* LackOfEmpathy: He doesn't care about the thoughts and feelings of others, aside from how he can exploit them to use in his psychological experiments.
* GreaterScopeVillain: Agnus does a lot of nastiness in the world of Satisfy, but Veradin is the one who maneuvers him into it the vast majority of the time.
* HateSink: The fact that he treats what appears to be his psychotherapy patient as nothing more than a lab-rat for his pet theories is enough reason to hate him already, but once he leads a raid into Overgeared Kingdom to attack and murder Khan and several of Khan's subordinate blacksmiths for a laugh and for another of his sick psychological experiments has completely and permanently alienated just about everyone on both sides of the fourth wall.
* LaserGuidedKarma: His petty and meaningless acts intended to ruin the lives of both Grid and Agnus for a laugh got '''both''' of them on his case like no other. As a result, his hopes and dreams to become a yangban, were permenantly crushed and he was forcefully logged out of Satisfy, permananently, leaving him in a pool of his own tears and regret.
* MorallyAmbiguousDoctorate: He's a psychologist and he's using those skills to string along a clearly traumatized victim of abuse in extremely unethical ways, just because he wants to run an unsanctioned psychological experiment.
* PsychologicalProjection: Since everything he does is purely a sham to project a public image, he presumes Grid and his vengeance thinks the same way. He simply can't comprehend that Grid's emotions are genuine.
* PyrrhicVillainy: He does manage to kill off Khan for the intended purpose of driving a grief-stricken Grid into a collision course with Agnus, just to see how Agnus would react, but not only does he die himself in the process, screwing up his own hidden quests, but he has earned the eternal undying hatred of the entire Overgeared Kingdom against everyone in his guild and Grid retaliates, not with a hysterical frenzy like he expected, but with a cold, righteous, TranquilFury, bringing in all '''the 2 billion other users''' to eternally PK every last member of the Immortal Guild without rest until they're driven out of the game, permanently.
* RevengeMyopia: In chapter 1184, he appears in the story one last time, daring to desire vengeance on Grid for trashing his chance to become a Yangban, completely ignoring all the crap he pulled on Grid and all his fellow guild members, even changing his race to "Horse Jiangshi." After attacking Grid and being one-sidedly stomped into ash, he clicks the "Logout" button, never to return.
* TookALevelInJerkass: At first, it looked like he had ''some'' standards in regards to his play-style, but when his guild fractures under the weight of the player-base's reaction to his actions, he admits that those standards were all lies, he throws his entire guild under the bus to try and save himself, and starts howling as to how he's the one who was wronged when they take him to task for it.

to:

* AwakeningTheSleepingGiant: DrivenByEnvy: He doesn't realize it until Agnus, had a hand in helping Marie frame Piaro because he was envious of all people, spells it out for him, but his little "prank" with Khan has galvanized the player base, in its entirety, to hunt him Piaro's fame and his entire guild down to the last, and his guild members can't even enter an in-game grocery store without fear that they won't be killed as they're stepping back out.
always felt inferior.
* BeCarefulWhatYouWishFor: He led a raid into Grid's country to murder Khan, who is Grid's top blacksmith and someone near and dear to him, just to see what will happen. The retaliation is clearly far, far more than he could have imagined.
* BondVillainStupidity:
EstablishingCharacterMoment: When Grid retaliates against him, personally, bringing in he's introduced, he comes upon the rest corpse of the player base to crush Immortal, rather than just blindly corrupt noble in charge at Agnus as planned, Veradin ''doubles down'' and attacks Grid while the latter is returning from a diplomatic visit to the emperor of the Sahara empire, trying to make Grid even more vengeful for a laugh underground arena, and to boost his own sense of superiority.
* DidNotThinkThisThrough: He thought killing Khan would drive Grid and Agnus into a fight, so he could sit back and watch. He didn't stop to consider that Grid would go after his ''entire'' guild as well.
* DirtyBusiness: He and his guild are introduced having taken a quest to engage in genocide on behalf of
the Sahara Empire. He is actually ''grateful'' that Grid comes along and wrecks the quest due to the fact that he got the exact opposite "side-quest" as he was infiltrating the empire to deal with Asmophel.
* EvenEvilHasStandards: Loathsome as he and his guild are, even he has qualms about the genocidal policies of the Sahara Empire.
* ForScience: His interest in Agnus has absolutely nothing to do with therapy. He doesn't care if Agnus recovers. Agnus is just a walking, talking guinea pig to him for his psychological experiments.
* LackOfEmpathy: He doesn't care about the thoughts and feelings of others, aside from how he can exploit them to use in his psychological experiments.
* GreaterScopeVillain: Agnus does a lot of nastiness in the world of Satisfy, but Veradin is the one who maneuvers him into it the vast majority of the time.
* HateSink: The fact that he treats what appears to be his psychotherapy patient as nothing more than a lab-rat for his pet theories is enough reason to hate him already, but once he leads a raid into Overgeared Kingdom to attack and murder Khan
arena itself, where various blood-sports occured and several atrocities, not the least of Khan's subordinate blacksmiths for which resulted in "The Slaughterer," a laugh poor citizen from a BeastMan ethnic minority that was DrivenToMadness by horrific acts of torture and for another of given a MercyKill by Grid. When the investigation is complete, Duke Limit kills all the witnesses.
* HeelRealization: After Grid defeats him in battle, and calls him out on
his sick psychological experiments has envy, he realizes that his actions were completely and permanently alienated just about everyone on both sides of the fourth wall.
* LaserGuidedKarma: His petty and meaningless acts intended to ruin the lives of both Grid and Agnus for a laugh got '''both''' of them on his case like no other. As a result, his hopes and dreams to become a yangban, were permenantly crushed and he was forcefully logged out of Satisfy, permananently, leaving him in a pool of his own tears and regret.
* MorallyAmbiguousDoctorate: He's a psychologist and he's using those skills to string along a clearly traumatized victim of abuse in extremely unethical ways, just because he wants to run an unsanctioned psychological experiment.
* PsychologicalProjection: Since everything he does is purely a sham to project a public image, he presumes Grid and his vengeance thinks the same way. He simply can't comprehend that Grid's emotions are genuine.
* PyrrhicVillainy: He does manage to kill off Khan for the intended purpose of driving a grief-stricken Grid into a collision course
unjustified, with Agnus, just death being far better than he deserves.
* InferioritySuperiorityComplex: He always felt inferior
to see how Agnus would react, but not only does he die Piaro so helped to frame him to make himself in the process, screwing up his own hidden quests, but he has earned the eternal undying hatred of the entire Overgeared Kingdom against everyone in his guild and Grid retaliates, not with a hysterical frenzy like he expected, but with a cold, righteous, TranquilFury, bringing in all '''the 2 billion other users''' to eternally PK every last member of the Immortal Guild without rest until they're driven out of the game, permanently.
* RevengeMyopia: In chapter 1184, he appears in the story one last time, daring to desire vengeance on Grid for trashing his chance to become a Yangban, completely ignoring all the crap he pulled on Grid and all his fellow guild members, even changing his race to "Horse Jiangshi." After attacking Grid and being one-sidedly stomped into ash, he clicks the "Logout" button, never to return.
* TookALevelInJerkass: At first, it looked like he had ''some'' standards in regards to his play-style, but when his guild fractures under the weight of the player-base's reaction to his actions, he admits that those standards were all lies, he throws his entire guild under the bus to try and save himself, and starts howling as to how he's the one who was wronged when they take him to task for it.
feel superior.



! Eternal Kingdom:

[[folder: King Alsan]]

Second born son of the previous king and younger brother of Ren. He lets the latter destroy himself by attacking Grid's territory with a far too small army, kills him, and then frames Grid for the death.

to:

! Eternal Kingdom:

[[folder: King Alsan]]

Second born son
Duke Rigal]]
The leader
of the previous king imperial air squadron. He controlled squadrons of wyvern and younger brother of Ren. He lets griffon riders. During the latter destroy himself by attacking Grid's territory war with a far too small army, kills him, Overgeared, he led an invasion into the city of Bairan, toppled Khan's statue, literally crushing it underfoot, and then frames tried to kill every man, woman, and child present for a laugh, with the members of Overgeared Guild in the area bound and helpless. He falls to Piaro's blade when Grid for and Piaro arrive on the death.scene to stop him.



* ZeroPercentApprovalRating: His entire country, save some corrupt nobles, turn on him the moment he offered up 9,999 virgins for sacrifice so he could summon a greater demon, just to spite Grid.
* AmbitionIsEvil: His desire to become the undisputed king of Eternal has him engage in all sorts of villainy, ending with the sacrifice of 9,999 virgins to the Church of Yatan in order to summon Greater Demon Belial.
* CainAndAbel: As bad as Ren is, he's worse.
* TheCaligula: What else can you call a king who summons a greater demon to the world by sacrificing 9,999 virgins from his own citizens?
* DealWithTheDevil: Promises 9,999 virgins to the Church of Yatan so he can summon Belial and use the greater demon to secure his throne.
* MistreatmentInducedBetrayal: While he did a good job of making it look like the relationship between himself and Grid's territory was positive, in truth, he was slowly strangling Grid by cutting him off from the rest of the kingdom. The breaking point was reached when Winston, the territory under his father-in-law was completely isolated and left to die. At that point, it was open warfare.
* NeverMyFault: While he internally admits that it was his own foolishness and bad decisions that resulted in Grid rightly launching a coup, he verbally blames Grid for all his troubles, including selling the country out to the Saraha Empire.
* TheResenter: He's always hated being the second born, so he happily conspired with the Sahara Empire to murder his older brother and seize the crown.
* StrawHypocrite: He condemns Grid for rebelling against Eternal Kingdom after happily selling the kingdom out to Sahara Empire and killing 9,999 virgins to summon a greater demon.

to:

* ZeroPercentApprovalRating: TheBeastMaster: He personally tamed hundreds of gryphons and wyverns to form the empire's air squadron.
* CulturalPosturing: He "justiifes" destroying all the local landmarks in Bairan, especially Kahn's statue, by proclaiming that a tiny, backwater kingdom has no decency in raising statues in memory of people he doesn't know.
* TheFightingNarcissist: He loves to flaunt his self-professed superiority in looks and talent by beating down and trampling others on the battlefield.
* FightingYourFriend: He and Piaro were once friends in the empire, but because both of them were on opposite sides in the Shahara vs Overgeared war, they had to fight and he fell to Piaro's blade.
* JoinOrDie: He repeatedly orders Jude to serve him or face death. Jude is so loyal to Grid that he never hestitates to refuse the offer and punch Rigal in the face.
* KickTheDog: He destroyed Khan's statue in the town of Bairan without even bothering to learn anything about the local lore and then tried to murder Knight Jude for daring to complain about it.
* NiceJobFixingItVillain:
His entire country, save some corrupt nobles, turn on him cruel mockery of Khan, attempts to murder and enslave the moment he offered up 9,999 virgins for sacrifice so he could summon a greater demon, just to spite Grid.
* AmbitionIsEvil: His desire to become the undisputed king
population of Eternal has him engage in all sorts of villainy, ending with the sacrifice of 9,999 virgins to the Church of Yatan in order to summon Greater Demon Belial.
* CainAndAbel: As bad as Ren is, he's worse.
* TheCaligula: What else can you call a king who summons a greater demon to the world by sacrificing 9,999 virgins from his own citizens?
* DealWithTheDevil: Promises 9,999 virgins to the Church of Yatan so he can summon Belial
Bairan, and use the greater demon to secure his throne.
* MistreatmentInducedBetrayal: While he did a good job of making it look like the relationship between himself and
assault on Jude triggered an awakening in Grid's territory was positive, in truth, he was slowly strangling Grid by cutting oldest and most loyal knight, replacing his [I have no idea] skill, with a far more powerful and effective skill, making Jude a far, far better knight.
* VillainRespect: When Jude breaks out of his chains and briefly overpowers him, repeatedly punching
him off from in the rest of the kingdom. The breaking point was reached when Winston, the territory face, Rigal is impressed and repeatedly offers Jude, and Jude alone a position under his father-in-law was completely isolated and left him, but Jude is too loyal to die. At that point, it was open warfare.
* NeverMyFault: While he internally admits that it was his own foolishness and bad decisions that resulted in
Grid rightly launching a coup, he verbally blames Grid for all his troubles, including selling the country out to the Saraha Empire.
* TheResenter: He's always hated being the second born, so he happily conspired with the Sahara Empire to murder his older brother and seize the crown.
* StrawHypocrite: He condemns Grid for rebelling against Eternal Kingdom after happily selling the kingdom out to Sahara Empire and killing 9,999 virgins to summon a greater demon.
even consider it.



[[folder: Prince Ren]]

The crown prince. He immediately becomes hostile to Grid when the latter swore UndyingLoyalty to his father, the king, not to the royal family as a whole in the wake of the [Golem Invasion] event. When his father is on his death-bed, he launches an ill-thought out invasion on Reinard, for fear that Grid would turn against him. This leads to his army being captured or killed and his own death.

to:

[[folder: Dukes Basara, Grenhal, and Morse]]
!! Common to All:
* ArrestedForHeroism: After helping Grid and Overgeared defeat Greater Demon Berith,
Prince Ren]]

The crown prince. He immediately becomes hostile to Grid when
Edan led his HumongousMecha cavalry and attacked them, illegally imprisoning them and crippling them all in horrible ways.
* BenevolentBoss: They all treat their subordinates and
the latter swore UndyingLoyalty people in their territory with respect.
* FailureToSaveMurder: Because they were unable
to his father, the king, not to the royal persuade Emperor Juander that Piaro was framed, Piaro's family as was executed, and he spent at least 10 years on the run. He holds a whole grudge but doesn't act on it.
* IOweYouMyLife: While exploring the ruins of the martial God Zeratul, Grid wound up saving their lives, twice, and after the raid on Berith, Grid came to their rescue ''again'' by freeing them from their unjust imprisonment in a [[TheAlcatraz The Abyss]], [[NegativeSpaceWedgie a prison built in a fissure between the world and Hell]] which is considered a FateWorseThanDeath. Then to top it all off, Grid has them healed up to perfect health by Saintess Ruby's magic. And this is all after The Empire one-sidedly invaded Overgeared Kingdom
in the wake of first place.
* MyGreatestFailure: They all deeply regret being unable to help Piaro when he was framed by
the [Golem Invasion] event. When machinations of Marie, Yatan, and Asmophel, who was brainwashed, failing to rescue Piaro's family from ThePurge.
* ReasonableAuthorityFigure: Even though they were at war with Overgeared at the time, when they met Grid at Zeratul's ruins in a dangerous situation, they sought out
his father is input, accepted his aid, and happily worked together to get through it without any treachery or duplicity.
* SparedButNotForgiven: Piaro refuses to act
on his death-bed, he launches an ill-thought out invasion on Reinard, for fear that Grid would turn grudge against him. them for failing to protect his family, but doesn't forgive them in the slightest.
* TokenGoodTeammate: Of all the seven dukes in the empire, these three are all good, honest, decent and hard-working. The rest are all horribly corrupt, at best, and find themselves on the wrong end of Grid's blade in their one-sided attack on Overgeared Kingdom.

!! Duke Grenhald:
* BattleStrip: He has to take off his armor to fight when he gets serious.
* TheBerserker: His class.
* TheBigGuy: The largest of the dukes and among the strongest.
* CoveredInScars: The backlash of his class. Although he has a powerful HealingFactor, the process is not perfect. Each time the battle ends, the strain scars and damages his skin.
* EyeScream: Edan gouges his eyes with a sword, blinding him until Ruby was able to heal him.
* LifeDrain: When he reaches below 30% of his max health in battle, he activates a passive ability that draws the blood of his enemies into himself, restoring 5% of his max health every time he hits an enemy.
This leads to buff lasts until the battle ends, but the backlash turns his army wounds into scars and reduces his max health.
* RedBaron: "The Immortal".
* RuleOfSymbolism: His scars were all medals of honor in service of the Empire, so when he allowed Ruby to heal him back to perfect helth, it means that he had serious doubts about his loyalty to the empire and the emperor, which Juander picked up on.

!! Duke Morse:
* AnArmAndALeg: Edan had all his limbs crushed and broken. Fortunately Ruby was able to heal them, though it took a very, very long time, even with her strongest magics.
* OurWerewolvesAreDifferent: He can voluntarily change into a BeastMan to increase his strength, agility, and stamnia, making him more dangerous.
* RedBaron: "The Beast General."

!! Duke Basara:
* BlankSlate: After
being captured or killed force-fed the Essence of Yatan, she is completely catatonic and his own death.unresponsive. Fortunately Ruby was ablet to heal even this as a Saintess has the ability to defy the will of gods, and Yatan is a GodOfEvil.
* HiddenBackupPrince: She is in the line of succession for the throne, and would have never gotten it if Edan wasn't a traitor, Benoit didn't summon multiple Greater Demons and then wander off to die, Ronald hadn't openly conceded and gave it to her and although prince Dulandal did contest her ascension, he was openly voted down by all the dukes, the army, and the nobles, with not even one person in support.
* OlderThanSheLooks: She looks like she's in her 20's but is actually in her 40's.
* TheSmurfettePrinciple: Downplayed. She and Rachel the only women listed among the seven dukes.
[[/folder]]

[[folder: Sage Goldhit]]
A self-proclaimed disciple of one of Braham's disciples. (S)he is desperate to meet him to learn the secrets of ultimate magic.



* DoUntoOthersBeforeTheyDoUntoUs: He launches an attack on Grid's rightful territory out of fear that Grid would turn on him if left alone.
* NiceJobFixingItVillain: Grid's soldiers in Reidran are refugees originally very grateful for the efforts of Overgeared in reclaiming and developing Reinard from ruins back into a prosperous city, but this gratitude quickly faded away in light of the harsh army training they were conscripted into. Their loyalty plummeted as a result. Because Prince Ren led an armed invasion, Grid's soldiers quickly realized that the harsh training was justified, and started to praise Grid's insight in preparing for the attack. Their loyalty reached its maximum when they saw Grid going into battle himself so they could gain a relatively easy victory over an army five times their size!
* UriahGambit: Self-inflicted. Because he herded an army of 7000 knights and several powerful users at Grid's territory, he self-destructed, just like his younger brother Alsan wanted, so Alsan could claim the throne.

to:

* DoUntoOthersBeforeTheyDoUntoUs: BeCarefulWhatYouWishFor: She wished both for immortality and to meet Braham to see his ultimate magics in person. He launches turns her into an attack on immortal lich, leaving only her head "alive" and then shows her his ultimate magic, destroyng a Hydra, but throwing said head into its poisonous remains, where the poison is so corrosive and painful '''that a god which came in contact with the poison begged for death and devoted 1000 years of searching and struggling before he finally got it.'''
* DeceptiveDisciple: She loves to proclaim herself a deciple of Braham's disciple. Truth of the matter is she stole all of said disciple's accomplishments, magic, etc. by consiming the disciple's soul and fusing it with her own.
* FateWorseThanDeath: When Braham, who is well ware of her villainy, seeing it through
Grid's rightful territory out of fear eyes, catches up to her, he first turns her into a lich, destroying all but her head, then drags said head into The Abyss, destroys the Hydra guardian, and then simply chucks her head into the hydra's corpse, to suffer a corrosive and painful poison that can only be escaped via death, and then flaunts her soul core in her face, just to free the soul of the disciple she consumed, and destroy ''that'' so said soul can reenter the wheel of reincarnation, before putting the soul core away again.
* ForScience: All she cares about is researching and copying as many magical formulas as she can, and goes into quests for immortality so she can live long enough to get it.
* LackOfEmpathy: She cares not a whit about anybody. When
Grid would turn on him if left alone.
angrily confronts her after finding out she literally keeps children as livestock, she retorts "what's the difference? They're both meant to be consumed."
* NiceJobFixingItVillain: Grid's soldiers in Reidran are refugees originally very grateful LifeDrinker: Or BodySurf. She sports the body of a child, not because she's mastered magic that makes one young, but because she rounds up children with large mana capacity, literally treats them as livestock, and then consumes the most promising to maintain her youth.
* StealingTheCredit: She stole the credit
for the efforts of Overgeared in reclaiming and developing Reinard aid Mercedes received from ruins back into a prosperous city, but this gratitude quickly faded away in light of the harsh army training they were conscripted into. Their loyalty plummeted as a result. Because Prince Ren led an armed invasion, Grid's soldiers quickly realized that the harsh training was justified, and started to praise Grid's insight in preparing for the attack. Their loyalty reached its maximum when they saw Grid going into battle himself so they could gain a relatively easy victory over an army five times their size!
* UriahGambit: Self-inflicted. Because he herded an army of 7000 knights and several powerful users at Grid's territory, he self-destructed, just like his younger brother Alsan wanted, so Alsan could claim
in the throne.defeat of Ashtaroth at the Sahara Empire capital.



[[folder: Earl Ashur]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ashur.jpg]]
[[caption-width-right:350:Yes, I will reward you, '''with DEATH!''']]

A powerful mage NPC who serves as the main defender of the Eternal Kingdom's starter city, Patrian. Earl Ashur is the NPC who sent Grid on the quest to find [Pagma's Lost Book] at the start of the series. When Grid has the book in hand, he and his knights attack him, and try to steal it, due to Grid choosing to keep the rare book for himself. Just to spite him, Grid uses the book by reading it, which results in him becoming Pagma's Successor. Even though Ashur's knights succeed in killing Grid, he still holds a murderous grudge to the point that Grid is no longer allowed within Patrian.

to:

! Yangbans:

[[folder: Earl Ashur]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ashur.jpg]]
[[caption-width-right:350:Yes, I will reward you, '''with DEATH!''']]

A powerful mage NPC
CommonToAll]]
* DivineParentage: They can all trace their bloodline to actual deities, "The Fallen Gods", thus explaining their arrogance, but they're still part-mortal, though they refuse to believe that until they get killed.
* EvilVersusOblivion: They are horrible, horrible people
who serves as see the main defender citizens of the Eternal Kingdom's starter city, Patrian. Earl Ashur is Hwan kingdom as livestock, at best, but they're the NPC ones who sent Grid on the quest to find [Pagma's Lost Book] at the start of the series. When Grid has the book in hand, he and his knights attack him, and try to steal it, due to Grid choosing set up a seal to keep the rare book for himself. Just greater demons from storming out of hell and into the East continent. They further made the seal deliberately imperfect so that they have to spite him, stick around or the seal will break and the demons will swarm the world.
* FatalFlaw: Pride and inexperience. They belive themselves above everyone and everything, and as such fail to take battle seriously or train themselves, until they're getting smacked around and then they start whipping out their A-game. This allows
Grid uses to get the book by reading it, which results in upper hand and actually kill one of them that antagonized him becoming Pagma's Successor. Even though Ashur's knights succeed in killing Grid, he still holds a murderous grudge first.
* AGodAmI: They truly believe themselves to be gods and immune
to the point laws of the land.
* HumansAreInsects: They see the people of Hwan country as livestock, at best.
* OutsideGenreFoe: They carry themselves as if they're antagonists from a Chinese cultivation novel, full of the same apathies, sociopathies, arrogance, and cowardice.
[[/folder]]

[[folder: Garam]]
The most murderously sociopathic of the Yangban to date. He encounters Grid as the latter is trying to rescue the mayor of Pangea and his daughter. He sees it as ''a mortal sin''
that Grid didn't like the idea of letting himself get beat up and enslaved. There is no longer allowed within Patrian.limit to the depth of atrocity he will pursue in order to straight up murder Grid on a repeated basis.



* HostageSituation: After Grid defeats him, he proclaims to treat his son Bland as a hostage for Ashur's "good behavior" and to prevent armed incursions into Reinard. (Though Bland himself is actually treated well and actually likes his new life there.)
* NiceJobFixingItVillain: By forcing Grid into the quest to find Pagma's book, he's Grid's primary benefactor, turning Grid's life around.
* PersonOfMassDestruction: He's the reason the Sahara empire doesn't openly invade the Eternal Kingdom. The narrative repeatedly describes him as a walking nuke.
* QuestGiver: He's an NPC shown to give out quests.
** S-rank Quest: ''Earl Ashur’s Secret Request'' - Before the start of the story, Ashur provided Grid with a quest after Grid managed to gather enough affinity in Patrian to the point of getting noticed by Ashur. Grid was to travel to the hidden Northern End Cave to locate [Pagma's Lost Book] and hand it over to Ashur.
** SS-rank Quest: ''Earl Ashur’s Anger'' - Grid choosing to keep the book for himself results in the above quest changing to where Ashur plans to take the book by force, and kill Grid. Ashur quickly kills Grid, but only after Grid chose to read [Pagma's Lost Book]. Thus, Grid failed the quest, and became hated by both Ashur and the people of Patrian. However, reading [Pagma's Lost Book] resulted in Grid's class change to [[UltimateBlacksmith Pagma's Successor]].
* TheReasonYouSuckSpeech: At the start of the series, he looks down on Grid calling the latter a foolish and greedy person for trying to sneak off with [Pagma's Lost Book], and for angering him by going against their contract.
* RevengeBeforeReason: When '''Duke''' Grid has to pass through Paitran, Ashur's territory, Ashur still has his knights attack Grid with deadly force despite the fact that doing so would be seen as treason, as well as Lese Majeste.
* RevengeMyopia: He exploited Grid at a time of vulnerability and then tried to steal Grid's prize at the end of the quest, yet swears murderous vengeance because Grid dared to keep his hard-earned loot for himself.
* UnwittingPawn: What he was looking for. The entire reason he recruits Grid to find the Legendary Crafstman's Rare Book is because Grid is [[DumbButDiligent SO dumb, but persistent, that he makes the perfect pawn to find it for him]]. As we saw in a CutAway to the Satisfy staff, the explicit requirements to begin the quest are to have an intelligence less than 50.

to:

* HostageSituation: After BloodKnight: At first. When Grid defeats him, he proclaims to treat his son Bland as a hostage for Ashur's "good behavior" fought back and to prevent armed incursions into Reinard. (Though Bland himself is actually treated well and actually likes his new life there.)
* NiceJobFixingItVillain: By forcing Grid into the quest to find Pagma's book, he's Grid's primary benefactor, turning Grid's life around.
* PersonOfMassDestruction: He's the reason the Sahara empire doesn't openly invade the Eternal Kingdom. The narrative repeatedly describes him as a walking nuke.
* QuestGiver: He's an NPC shown to give out quests.
** S-rank Quest: ''Earl Ashur’s Secret Request'' - Before the start of the story, Ashur provided Grid with a quest after Grid
managed to gather enough affinity in Patrian to the point of getting noticed by Ashur. Grid wound him, before escaping, he was to travel to the hidden Northern End Cave to locate [Pagma's Lost Book] elated. Then he went and hand it over to Ashur.
** SS-rank Quest: ''Earl Ashur’s Anger'' - Grid choosing to keep the book for
trained himself results in the above quest changing to where Ashur plans to take arts of combat and murder, passing the book by force, Cho's test. When he encounters Grid and is escaped from a second time, he goes completely apoplectic. When Grid deafeats a yangban, in self-defense, that even Garam wanted to kill, he pulls out all the stops and goes for the kill Grid. Ashur quickly from the start.
* TheFarmerAndTheViper: After barely surviving a battle with Grid, he comes home to clean himself up to go then go and hunt our protagonist down. When his own brothers and sisters rush to his aid, he draws a blade and angrily
kills Grid, but only after Grid chose to read [Pagma's Lost Book]. Thus, Grid failed the quest, and became hated by both Ashur and the people of Patrian. However, reading [Pagma's Lost Book] resulted in Grid's class change to [[UltimateBlacksmith Pagma's Successor]].
* TheReasonYouSuckSpeech: At the start of the series, he looks down on Grid calling the latter a foolish and greedy person for trying to sneak off with [Pagma's Lost Book], and for angering him by going against their contract.
* RevengeBeforeReason: When '''Duke''' Grid has to pass through Paitran, Ashur's territory, Ashur still has his knights attack Grid with deadly force despite the fact that doing so would be seen as treason, as well as Lese Majeste.
* RevengeMyopia: He exploited Grid at a time of vulnerability and then tried to steal Grid's prize at the end of the quest, yet swears murderous vengeance
them, because Grid dared they saw him in an "unsightly" state.
* GodhoodSeeker: Despite already thinking he's a god, he still wants
to keep be recognized as one, and get all the perks, including omnipotence and complete immortality.
* ItsAllAboutMe: The only thing that matters to him is
his hard-earned loot own damn pride.
* KarmicDeath: He was fond of going around and stomping people one-sidedly to death
for himself.
* UnwittingPawn: What he was looking for. The entire reason he recruits Grid to find
a laugh. He meets his end pinned down by the Legendary Crafstman's Rare Book is because Phoenix and one-sidedly beat down by Grid is [[DumbButDiligent SO dumb, and the 10 top players of Overgeared Guild, unable to even fight back.
* MoralSociopathy: He genuinely belives he's the epitome of righteousness,
but persistent, he's a mass-murdering asshat who sees the population of Hwan as nothing more than annoying bugs, and if he has to depopulate an entire city to get at Grid, so be it.
* MurderIsTheBestSolution: His go-to method to deal with anything
that annoys him is to draw a weapon and kill it as dead as he makes needs to. This even includes the perfect pawn Cho, his ''actual god'' superiors.
* SeriousBusiness: If he's disheveled and someone sees him in that state, he will murder them.
* SmugSuper: He's very powerful and loves
to find it flaunt it, but if he's ever thwarted, he goes into a complete meltdown.
* SoreLoser: Murder and violence are just a fun little game to him, a game he absolutely hates to lose. If he's eever thwarted, he goes into an apoplectic rage.
* TeamKiller: During his final confrontation with Grid, he turns on and attacks his Yangban allies, both to recover his own health and mp, and to taunt their "incompetence
for him]]. As we saw in a CutAway losing to the Satisfy staff, the explicit requirements to begin the quest are to have an intelligence less than 50.a human."



[[folder: Baron Lowe]]

The corrupt Baron lord NPC of Winston Village. Lowe was paid off by Valmont in order for the Mero Company to take control over the village.

to:

! Previous Legends

[[folder: Baron Lowe]]

The corrupt Baron lord NPC
General]]
* FamedInStory: Every one
of Winston Village. Lowe the legends had a big impact on the world of Satisfy, Muller and Pagma especially.
* LongLived: Thanks to their legends being spread around, their lives and youth are extended to be far longer than the average lifespan of a Satisfy NPC.
[[/folder]]

[[folder: Sword Saint Muller]]
In life, Muller
was paid off by Valmont in order for the Mero Company to take control over legendary Sword Saint who vanquished and sealed many of the village.great demons.



* AntiClimaxBoss: In-universe. Lowe stood as the final line with his bodyguards to keep Grid and Euphemina from escaping his grasp after they made it out of the Winston castle dungeon. However, the bodyguards are easily disposed of by Euphemina's copied Demon King's Tail Fire skill, which the lone Lowe is easily captured by her moments after.
* AristocratsAreEvil: He's an evil noble Baron.
* BoundAndGagged: Easily gets captured and tied up by Euphemina after she quickly disposed of his bodyguards.
* CharacterDeath: Following his capture, Lowe gets sent off to Frontier where he ends up getting executed by Earl Steim.
* CorruptBureaucrat: He was bribed by Valmont to allow the Mero Company to have a stranglehold over Winston Village, which resulted in its people suffering.
* HopeSpot: After being captured by Euphemina, Lowe becomes excited to see Rabbit, and several other Mero Company employees, arriving on the scene believing that they're here to rescue him. Unfortunately for him, Rabbit and his followers have already decided to leave the Mero Company, and are just here to reward Euphemina for her efforts.
* {{Jerkass}}: No redeeming traits whatsoever, and caused the people of Winston Village to suffer just because Valmont paid him off.
* LastDitchMove: Due to Euphemina killing many of Lowe's soldiers during the Winston castle dungeon quests, Lowe no longer has the manpower to hold control over the Winston residents, and knows that it's only a matter of time before word finally gets out of what he did to Winston Village. Thus, he makes a last ditch attempt to regain control by trying to kill Grid and Euphemina once they've exited the Winston castle dungeon.
* LaughingMad: A part of his SanitySlippage due to the worry that his villainous actions towards the people of Winston Village will get out.
* SanitySlippage: Losing control of Winston Village put a toll on his sanity. Lowe appears in front of Grid and Euphemina laughing mad that he can somehow regain control of the situation before Earl Steim is informed of his actions.
* ThisIsUnforgivable: Hates Grid and Euphemina for ruining everything that he set up, which he tries to get rid of them after they exit the Winston castle dungeon.

to:

* AntiClimaxBoss: In-universe. Lowe stood as MasterSwordsman: Muller is considered THE master swordsman of Satisfy. Even though there are swordsman greater than him, like his master Biban, Muller is the final line with his bodyguards first name that comes to keep Grid and Euphemina from escaping his grasp after they made it out mind when asking Satisfy NPCs who the greatest swordsman was.
* WorldsStrongestMan: Is said to be the strongest
of the Winston castle dungeon. However, the bodyguards are easily disposed previous generation of by Euphemina's copied Demon King's Tail Fire skill, which the lone Lowe is easily captured by her moments after.
* AristocratsAreEvil: He's an evil noble Baron.
* BoundAndGagged: Easily gets captured and tied up by Euphemina after she quickly disposed of his bodyguards.
* CharacterDeath: Following his capture, Lowe gets sent off to Frontier where he ends up getting executed by Earl Steim.
* CorruptBureaucrat: He was bribed by Valmont to allow the Mero Company to have a stranglehold over Winston Village, which resulted in its people suffering.
* HopeSpot: After being captured by Euphemina, Lowe becomes excited to see Rabbit, and several other Mero Company employees, arriving on the scene believing that they're here to rescue him. Unfortunately for him, Rabbit and his followers have already decided to leave the Mero Company, and are just here to reward Euphemina for her efforts.
* {{Jerkass}}: No redeeming traits whatsoever, and caused the people of Winston Village to suffer just because Valmont paid him off.
* LastDitchMove: Due to Euphemina killing many of Lowe's soldiers during the Winston castle dungeon quests, Lowe no longer has the manpower to hold control over the Winston residents, and knows that it's only a matter of time before word finally gets out of what he did to Winston Village. Thus, he makes a last ditch attempt to regain control by trying to kill Grid and Euphemina once they've exited the Winston castle dungeon.
* LaughingMad: A part of his SanitySlippage due to the worry that his villainous actions towards the people of Winston Village will get out.
* SanitySlippage: Losing control of Winston Village put a toll on his sanity. Lowe appears in front of Grid and Euphemina laughing mad that he can somehow regain control of the situation before Earl Steim is informed of his actions.
* ThisIsUnforgivable: Hates Grid and Euphemina for ruining everything that he set up, which he tries to get rid of them after they exit the Winston castle dungeon.
legends



[[folder: Administrator Vladi]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/administrator_1.jpg]]
[[caption-width-right:350: Grid was it? This is an impressive set of armor and gauntlets. Would you like to prepare the equipment to outfit our soldiers in the war against Yatan? [Do you accept this quest? Y/N] ]]

An NPC who was assigned to be Winston's Administrator after Irene was given control of Winston Village following the Mero Company incident. While Irene focused on the larger problems, Vladi was assigned to manage the day-to-day tasks. He commissions Grid to create at least three epic-rated swords and then a [Divine Shield] containing the power of Goddess Rebecca. It's thanks to completing both of Vladi's quests with aplomb that Grid eventually winds up marrying Irene.

to:

[[folder: Administrator Vladi]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/administrator_1.jpg]]
[[caption-width-right:350: Grid
Legendary Blacksmith Pagma]]
Pagma
was it? This is an impressive set of armor and gauntlets. Would you like to prepare the equipment to outfit our soldiers in the war against Yatan? [Do you accept this quest? Y/N] ]]

An NPC who was assigned to be Winston's Administrator after Irene was given control of Winston Village following the Mero Company incident. While Irene focused on the larger problems, Vladi was assigned to manage the day-to-day tasks. He commissions Grid to create at least three epic-rated swords and then a [Divine Shield] containing the power of Goddess Rebecca. It's thanks to completing both of Vladi's quests with aplomb that Grid eventually winds up marrying Irene.
previous Legendary Blacksmith, whose skills were inherited by Grid.



* DemonicPossession: A high-ranking member of the Church of Yatan has him taken over by a demon. When he tries to confiscate the Legendary-rated [Perfect Divine Shield] that Grid fashioned without pay, Cassus magically drove out the demon using Rebecca's holy magic.
* NumberTwo: He was basically Irene's second-in-charge while she ruled over Winston Village.
* OutOfCharacterMoment: When Grid returns to Vladi to turn in the Legendary-rated [Perfect Divine Shield] for his quest, Grid notices that something is off by how cold Vladi was acting compared to how excited and surprised the Administrator seemed when Grid turned in the Legendary-rated [Sword of Self-Transcendence]. He then tries to call the guards on Grid when the latter tries to take back the [Perfect Divine Shield]. Sure enough, Cassus uses his Light of Purification Skill and discovers that Administrator Vladi was suffering DemonicPossession at that moment.
* QuestGiver: He's an NPC shown to give out quests.
** A-rank Quest: ''Business with the Administrator (1)'' - Impressed by the two Epic-rated items that Grid put up for sale in the Winston knight auction, Vladi provides Grid a smithing quest to go about forging 3 swords for the Eternal Kingdom knights that are, at the very least, at the level of Epic-rating. In the end, Vladi pays out as much as 234,000 gold to Grid when the latter returns with his 3 forged swords; the 2 Epic-rated [Anticipated Swords] and the Legendary-rated [Sword of Self-Transcendence].
** AA-rank Quest: ''Business with the Administrator (2)'' - Due to the growing power of the Church of Yatan, Vladi calls upon Grid again and provides another smithing quest to make for them a Divine Shield that's at the minimum of Epic-rating. Grid has to forge the shield with the help of a priest NPC named Cassus that was sent by the Church of Rebecca to infuse said shield with divine power. However, once Grid returns to turn in a Legendary-rated [Perfect Divine Shield], said shield ends up being stolen away by a Yatan minion that was possessing Vladi.
* ReasonableAuthorityFigure: He's quite reasonable as a quest-giver to Grid taking into account that the blacksmith won't be able to make gear for all the Eternal Kingdom soldiers due to needing to work at Khan's smithy. Thus, he offers Grid a quest for just 3 swords for the Kingdom's higher-level knights. The only catch being that they have to be at least of the quality of the two Epic-rated items that Grid put up for sale at the Winston knight auction.
* SmallRoleBigImpact: Without his quests to Grid, Irene would have been sacrificed the second time she was kidnapped, the Church of Rebecca would likely be controlled by a corrupt pope, and the Church of Yatan would have its own country, at a minimum. Then there's the fact that Grid and Tzedakah Guild would likely have just kept missing each other if Regas and Grid didn't happen to go chasing after Grid's stolen shield...

to:

* DemonicPossession: A high-ranking member AntiHero: Pagma was a heroic individual but has done many morally questionable (and some outright evil) acts in order to protect the world.
* AGodIAmNot: Unlike his fellow yangban, he did not believe himself to be a god.
* MyGodWhatHaveIDone: He came to greatly regret betraying his best friend Braham later in life, when he learned
of the Church of Yatan has him taken over by a demon. When he tries to confiscate the Legendary-rated [Perfect Divine Shield] that Grid fashioned without pay, Cassus magically drove out the demon using Rebecca's holy magic.
* NumberTwo: He was basically Irene's second-in-charge while she ruled over Winston Village.
* OutOfCharacterMoment: When Grid returns to Vladi to turn in the Legendary-rated [Perfect Divine Shield] for his quest, Grid notices that something is off by how cold Vladi was acting compared to how excited and surprised the Administrator seemed when Grid turned in the Legendary-rated [Sword of Self-Transcendence]. He then tries to call the guards on Grid when the latter tries to take back the [Perfect Divine Shield]. Sure enough, Cassus uses his Light of Purification Skill and discovers that Administrator Vladi was suffering DemonicPossession at that moment.
* QuestGiver: He's an NPC shown to give out quests.
** A-rank Quest: ''Business with the Administrator (1)'' - Impressed by the two Epic-rated items that Grid put up for sale in the Winston knight auction, Vladi provides Grid a smithing quest to go about forging 3 swords for the Eternal Kingdom knights that are, at the very least, at the level of Epic-rating. In the end, Vladi pays out as much as 234,000 gold to Grid when the latter returns with his 3 forged swords; the 2 Epic-rated [Anticipated Swords] and the Legendary-rated [Sword of Self-Transcendence].
** AA-rank Quest: ''Business with the Administrator (2)'' - Due to the growing power
true nature of the Church of Yatan, Vladi calls upon Grid again gods and provides another smithing quest demons.
* {Necromancer}: Becoming Baal's Contractor granted Pagma the ability
to make for raise the dead. He used this ability to raise his fellow legends as lichs against their wills and placed them a Divine Shield that's at the minimum of Epic-rating. Grid has to forge the shield with the help of a priest NPC named Cassus that was sent by the Church of Rebecca to infuse said shield with divine power. However, once Grid returns to turn in a Legendary-rated [Perfect Divine Shield], said shield ends up being stolen away by a Yatan minion that was possessing Vladi.
* ReasonableAuthorityFigure: He's quite reasonable
as a quest-giver to Grid taking into account that the blacksmith won't be able to make gear for all the Eternal Kingdom soldiers due to needing to work at Khan's smithy. Thus, he offers Grid a quest for just 3 swords for the Kingdom's higher-level knights. The only catch being that they have to be at least guardians of the quality Behen Archipelago.
* NotSoDifferent: Despite hating his fellow yangbans and refusing to act like a god, Pagma was selfish and sacrified others in his pursuit
of protecting the two Epic-rated items world.
* UltimateBlacksmith: Pagma was the Legendary Blacksmith whose works made the Blacksmith God Hexetia worried
that Grid put up for sale at the Winston knight auction.
* SmallRoleBigImpact: Without his quests to Grid, Irene
Pagma would have been sacrificed the second time she was kidnapped, the Church of Rebecca would likely be controlled by a corrupt pope, and the Church of Yatan would have its own country, at a minimum. Then there's the fact that Grid and Tzedakah Guild would likely have just kept missing each other if Regas and Grid didn't happen to go chasing after Grid's stolen shield...surpass him one day.



[[folder: Doran]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/doran_3.jpg]]
[[caption-width-right:350:Grid, please help rescue Lady Irene.]]

The secret NPC bodyguard of Marquis Steim, who was sent to a Yatan Temple to rescue the Marquis' captured daughter, Irene. Thanks to the arrival of Grid, who had been forced to respawn at the Temple following his class reset, Doran forcibly recruits Grid into a high ranking quest where the latter must help with Irene's rescue.
----
* AccidentalMurder: In the fight with Yura at the Yatan Temple, he uses Grid as a spring-board to attack the cultists and tries to free Irene. Unfortunately, Grid was at 1 hp, due to the activation of his LastChanceHitpoint. Since Grid was already past the 5 seconds of invincibility, this killed him, causing Grid to technically fail the quest, but at least Irene did manage to limp out of Yatan's Temple alive.
* AntiDebuff: The ring that Doran wears somewhat protects him from curses and poisons, which Doran puts to use against the Yatan followers.
* ButThouMust: The moment he spotted Grid in Yatan's Temple and asked for aid, Grid was doomed to accept the quest. Doran refused to back down believing that Grid's unusual ability of not being affected by the Yatan Temple's evil energy proved that Grid was fully capable of helping him rescue Irene. Grid constantly tried to refuse the quest, but his actions when he tries to shoo away Doran ends up triggering the hostility of every Yatan cultist present, which results in Grid forcibly having the S-rank quest thrust upon him.
* CharacterDeath: While Doran succeeds in getting Irene safely out of the Yatan Temple, he dies shortly after due to injuries he received fighting Yura and the Yatan supporters.
* {{Determinator}}: Doran was incredibly desperate and determined to recruit Grid to his quest believing that the latter's odd ability of ignoring the Yatan Temple's evil energy was more than enough to convince him that Grid was more than capable of helping him out. In the end, Grid was forced to go along with him.
* DualWielding: Fights with multiple knives at once against the Yatan followers.
* EstablishingCharacterMoment: Doran's easy disposal of the enemy Yatan followers impresses Grid to the point of believing that he might actually complete the S-rank quest by just following the NPC around until Irene is rescued.
* HeroicSacrifice: A heavily injured Doran succeeds in getting Irene out of the rubble of the destroyed Yatan Temple that was holding her captive, but he dies shortly after.
* HyperAwareness: The main reason Doran approached Grid to offer the latter the S-rank quest to help save Irene is because Doran noticed how despite being in a Yatan Temple that's filled with evil energy, Grid still seemed perfectly fine, and wasn't running away in fear. Of course, this was due to Grid's 'One who Became a Legend' title and Composure stat counter-acting abnormal effects. Thus, the evil energy left no impact on Grid.
* KnifeNut: His primary means of combat appears to be using knives.
* QuestGiver: He's an NPC shown to give out quests.
** S-rank Quest: ''Rescue the Earl’s Esteemed Daughter'' - Doran notices how Grid is able to withstand the evil aura given off by the Yatan Temple, which due to a few misunderstandings, Grid is forced into a quest to help Doran rescue Earl Steim's captured daughter, Irene, from the Yatan supporters. In the end, Grid fails the quest due to Doran's death, but Irene is successfully rescued.
* SecretWeapon: He was this for Earl Steim serving as a powerful trump card who remained in the shadows.
* TakeUpMySword: As he was dying, he asked Irene to find the guy who helped him rescue her and keep him by her side. Irene later recognizes Grid when he rescues her the second time and reveals how he knows about Doran's ring.
* ThrowingYourSwordAlwaysWorks: Along with using his knives for close combat, Doran's also capable of throwing them.
* TragicKeepsake: His ring becomes one for Irene until she gives it to Grid as thanks for rescuing her from Yatan's Church a second time. At this point, it starts the quest chain where Grid winds up marrying her.
* UndyingLoyalty: Towards the Steim family. So much so that Doran took on a secret mission from Earl Steim to go on his own into a Yatan Temple to save the Earl's captured daughter.

to:

[[folder: Doran]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/doran_3.jpg]]
[[caption-width-right:350:Grid, please help rescue Lady Irene.]]

The secret NPC bodyguard of Marquis Steim, who was sent to a Yatan Temple to rescue the Marquis' captured daughter, Irene. Thanks to the arrival of Grid, who had been forced to respawn at the Temple following his class reset, Doran forcibly recruits Grid into a high ranking quest where the latter must help with Irene's rescue.
----
* AccidentalMurder: In the fight with Yura at the Yatan Temple, he uses Grid as a spring-board to attack the cultists and tries to free Irene. Unfortunately, Grid was at 1 hp, due to the activation of his LastChanceHitpoint. Since Grid was already past the 5 seconds of invincibility, this killed him, causing Grid to technically fail the quest, but at least Irene did manage to limp out of Yatan's Temple alive.
* AntiDebuff: The ring that Doran wears somewhat protects him from curses and poisons, which Doran puts to use against the Yatan followers.
* ButThouMust: The moment he spotted Grid in Yatan's Temple and asked for aid, Grid was doomed to accept the quest. Doran refused to back down believing that Grid's unusual ability of not being affected by the Yatan Temple's evil energy proved that Grid was fully capable of helping him rescue Irene. Grid constantly tried to refuse the quest, but his actions when he tries to shoo away Doran ends up triggering the hostility of every Yatan cultist present, which results in Grid forcibly having the S-rank quest thrust upon him.
* CharacterDeath: While Doran succeeds in getting Irene safely out of the Yatan Temple, he dies shortly after due to injuries he received fighting Yura and the Yatan supporters.
* {{Determinator}}: Doran was incredibly desperate and determined to recruit Grid to his quest believing that the latter's odd ability of ignoring the Yatan Temple's evil energy was more than enough to convince him that Grid was more than capable of helping him out. In the end, Grid was forced to go along with him.
* DualWielding: Fights with multiple knives at once against the Yatan followers.
* EstablishingCharacterMoment: Doran's easy disposal of the enemy Yatan followers impresses Grid to the point of believing that he might actually complete the S-rank quest by just following the NPC around until Irene is rescued.
* HeroicSacrifice: A heavily injured Doran succeeds in getting Irene out of the rubble of the destroyed Yatan Temple that was holding her captive, but he dies shortly after.
* HyperAwareness: The main reason Doran approached Grid to offer the latter the S-rank quest to help save Irene is because Doran noticed how despite being in a Yatan Temple that's filled with evil energy, Grid still seemed perfectly fine, and wasn't running away in fear. Of course, this was due to Grid's 'One who Became a Legend' title and Composure stat counter-acting abnormal effects. Thus, the evil energy left no impact on Grid.
* KnifeNut: His primary means of combat appears to be using knives.
* QuestGiver: He's an NPC shown to give out quests.
** S-rank Quest: ''Rescue the Earl’s Esteemed Daughter'' - Doran notices how Grid is able to withstand the evil aura given off by the Yatan Temple, which due to a few misunderstandings, Grid is forced into a quest to help Doran rescue Earl Steim's captured daughter, Irene, from the Yatan supporters. In the end, Grid fails the quest due to Doran's death, but Irene is successfully rescued.
* SecretWeapon: He was this for Earl Steim serving as a powerful trump card who remained in the shadows.
* TakeUpMySword: As he was dying, he asked Irene to find the guy who helped him rescue her and keep him by her side. Irene later recognizes Grid when he rescues her the second time and reveals how he knows about Doran's ring.
* ThrowingYourSwordAlwaysWorks: Along with using his knives for close combat, Doran's also capable of throwing them.
* TragicKeepsake: His ring becomes one for Irene until she gives it to Grid as thanks for rescuing her from Yatan's Church a second time. At this point, it starts the quest chain where Grid winds up marrying her.
* UndyingLoyalty: Towards the Steim family. So much so that Doran took on a secret mission from Earl Steim to go on his own into a Yatan Temple to save the Earl's captured daughter.
Undefeated King Madra]]



[[folder: Sir Phoenix]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phoenix_3.jpg]]
[[caption-width-right:350:swear my life and my sword to you, Lady Irene Steim]]

One of the Eternal Kingdom's top knight [=NPCs=] who serves as Irene's main bodyguard following the death of Doran. Sir Phoenix has been leading the war against the Yatan Church that's been going on throughout the northern lands of the Eternal Kingdom. He's eventually given a huge upgrade when he's provided the Legendary-rated [Sword of Self-Transcendance] that, in order to complete a quest, was forged by Grid.
----
* AntiDebuff: Upon activating the [Sword of Self-Transcendence]'s Perfect State of Self-Transcendence Skill, Phoenix gains resistances to all types of abnormal conditions for 2 minutes.
* BadassInDistress: He responds to roudy users in a tavern threatening the innocent NPC of Winston while in conflict with a user-run merchant company, and nearly loses his life because the criminals were twice his level. Fortunately, Grid came along, answering his wife Irene's distress call, crushing the criminal gang and hurting the ring-leader Do Dong so badly that the known scammer logged out and uninstalled his game, never to play again.
* TheBerserker: Invoked. After receiving the [Sword of Self-Transcendance] crafted by Grid, when he activates the item's special Perfect State of Self-Transcendence Skill, he becomes a nigh-unstoppable berserker who is all but immune to fear, poison, and other ill-effects.
* CoolSword: He's given the Legendary-rated [Sword of Self-Transcendence] for the war against the Yatan Church.
** The Legendary sword provides Phoenix with +6% Attack Speed, +10% Accuracy, +10% Attack and Defense Rating, each attack dealing an additional 200 damage, and has the item equip Perfect State of Self-Transcendence Skill that lasts for 2 minutes.
* DentedIron: He managed to walk away from a fierce fight with Yura, while she was still the Eighth Servant of Yatan, but it left him badly injured with bandages holding his chest together and nearly broken arms.
* HeroesPreferSwords: Tends to fight with a sword, especially after being handed the [Sword of Self-Transcendence].
* TheLeader: Phoenix serves as the leader of the Eternal Kingdom soldiers who are currently waging war with the Yatan Church around the northern lands of said kingdom.
* MyGreatestFailure: He's horrified that he failed to prevent the Church of Yatan from kidnapping Irene a second time. For her part, she doesn't blame him as he still hadn't recovered from the fight with Yura.
* NecessaryDrawback: To counteract the incredible 2 minute buff provided by the [Sword of Self-Transcendence]'s Perfect State of Self-Transcendence Skill, there's several drawbacks. Phoenix can't control himself during the duration, and once the 2 minutes are up, he's hit with a debuff where for 2 seconds, he can’t move, and his Defense and Magic Resistance stats are decreased by 30%.
* StatusBuff: Upon activating the [Sword of Self-Transcendence]'s Perfect State of Self-Transcendence Skill, Phoenix's stats are doubled for 2 minutes.
* SuicidalOverconfidence: When he was given the [Sword of Self-Transcendence], he honestly believed that he could solo a Servant of Yatan. Yura, the one he wound up facing, is considerably weaker than most of them. The end result is that his army was defeated and he limped away grievously wounded.
* UndyingLoyalty: To Earl Steim as the knight who protects the Earl's daughter, Irene, as well as protecting the lands that Earl Steim rules over from the evil followers of the Yatan Church.

to:

[[folder: Sir Phoenix]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phoenix_3.jpg]]
[[caption-width-right:350:swear my life and my sword to you, Lady Irene Steim]]

One of the Eternal Kingdom's top knight [=NPCs=] who serves as Irene's main bodyguard following the death of Doran. Sir Phoenix has been leading the war against the Yatan Church that's been going on throughout the northern lands of the Eternal Kingdom. He's eventually given a huge upgrade when he's provided the Legendary-rated [Sword of Self-Transcendance] that, in order to complete a quest, was forged by Grid.
----
* AntiDebuff: Upon activating the [Sword of Self-Transcendence]'s Perfect State of Self-Transcendence Skill, Phoenix gains resistances to all types of abnormal conditions for 2 minutes.
* BadassInDistress: He responds to roudy users in a tavern threatening the innocent NPC of Winston while in conflict with a user-run merchant company, and nearly loses his life because the criminals were twice his level. Fortunately, Grid came along, answering his wife Irene's distress call, crushing the criminal gang and hurting the ring-leader Do Dong so badly that the known scammer logged out and uninstalled his game, never to play again.
* TheBerserker: Invoked. After receiving the [Sword of Self-Transcendance] crafted by Grid, when he activates the item's special Perfect State of Self-Transcendence Skill, he becomes a nigh-unstoppable berserker who is all but immune to fear, poison, and other ill-effects.
* CoolSword: He's given the Legendary-rated [Sword of Self-Transcendence] for the war against the Yatan Church.
** The Legendary sword provides Phoenix with +6% Attack Speed, +10% Accuracy, +10% Attack and Defense Rating, each attack dealing an additional 200 damage, and has the item equip Perfect State of Self-Transcendence Skill that lasts for 2 minutes.
* DentedIron: He managed to walk away from a fierce fight with Yura, while she was still the Eighth Servant of Yatan, but it left him badly injured with bandages holding his chest together and nearly broken arms.
* HeroesPreferSwords: Tends to fight with a sword, especially after being handed the [Sword of Self-Transcendence].
* TheLeader: Phoenix serves as the leader of the Eternal Kingdom soldiers who are currently waging war with the Yatan Church around the northern lands of said kingdom.
* MyGreatestFailure: He's horrified that he failed to prevent the Church of Yatan from kidnapping Irene a second time. For her part, she doesn't blame him as he still hadn't recovered from the fight with Yura.
* NecessaryDrawback: To counteract the incredible 2 minute buff provided by the [Sword of Self-Transcendence]'s Perfect State of Self-Transcendence Skill, there's several drawbacks. Phoenix can't control himself during the duration, and once the 2 minutes are up, he's hit with a debuff where for 2 seconds, he can’t move, and his Defense and Magic Resistance stats are decreased by 30%.
* StatusBuff: Upon activating the [Sword of Self-Transcendence]'s Perfect State of Self-Transcendence Skill, Phoenix's stats are doubled for 2 minutes.
* SuicidalOverconfidence: When he was given the [Sword of Self-Transcendence], he honestly believed that he could solo a Servant of Yatan. Yura, the one he wound up facing, is considerably weaker than most of them. The end result is that his army was defeated and he limped away grievously wounded.
* UndyingLoyalty: To Earl Steim as the knight who protects the Earl's daughter, Irene, as well as protecting the lands that Earl Steim rules over from the evil followers of the Yatan Church.
Demon Slayer Alex]]



[[folder: "Northern Nova" Leo]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/roy_6.png]]
[[caption-width-right:350:Gag him! Good! Now that he's gagged, a bit of torture ought to get him to talk!]]

A noteworthy knight NPC who served the corrupt Baron of Winston Village. Stationed within Winston Castle, Leo serves as an obstacle that Grid had to break through during the quest to free Huroi from the castle's dungeon.

to:

[[folder: "Northern Nova" Leo]]
Legendary Archer Povia]]
[[/folder]]

[[folder: Legendary Miner Gis]]
[[/folder]]

[[folder: Legendary Assassin Lantier]]
[[/folder]]

! S.A. Company:

[[folder: Lee Cheolho]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/roy_6.png]]
[[caption-width-right:350:Gag him! Good! Now that he's gagged, a bit of torture ought to get him to talk!]]

A noteworthy knight NPC who served the corrupt Baron of Winston Village. Stationed within Winston Castle, Leo serves as an obstacle that
org/pmwiki/pub/images/cheolho.jpg]]
[[caption-width-right:350:Hmm.
Grid had sure is interesting. He's nobody special, but that's his greatest strength. He just needs to break figure it out himself.]]

The owner and lead developer of S.A. company, which produces the immersive virtual reality world of Satisfy
through during the quest supercomputer they invented dubbed 'Morpheus.' While he remains neutral to free Huroi from what goes down amongst the castle's dungeon.players within Satisfy, Cheolho always tends to get a kick out of Grid's adventure since the latter's efforts and achievements end up surprising him and his colleagues time and time again.



* TheAnticipator: Believing that Grid's objective is to rescue Huroi, Leo waited outside of Huroi's prison cell for Grid's arrival in order to fight him 1-on-1.
* BadassBoast: He boasts at Grid that his strength alone is enough to rip you apart, and that he doesn't need to bring any further soldiers to defeat a person as lowly as Grid.
* BerserkButton: Not being taken seriously, such as Grid making fun of him, seems to be an easy way to piss him off.
* BossBattle: Leo was an NPC that Grid ''had'' to fight through since he was holding the key to Huroi's prison cell.
* CharacterDeath: He's fatally stabbed in the heart by Grid after a dust explosion that Leo accidentally caused left him on the brink of death.
* FlamingSword: Shrouded his longsword in flames during the fight against Grid...it ended up not going well for Leo.
* InSeriesNickname: Grid calls him a Bachelor Ghost, which angers Leo since it most likely implies that Leo is an irrelevant nobody who never got a girlfriend.
* HeroesPreferSwords: Fights with a longsword.
* HoistByHisOwnPetard: The moment he activates his FlamingSword, Leo causes an environmental dust explosion in close quarters and takes himself out of action. Grid survived it because of his passive LastChanceHitpoint.
* InsaneTrollLogic: Prisoner refuses to talk? Let's torture him! Never mind the fact that he ''can't'' talk because he's got a gag in his mouth that we put there in the first place.
* ItsPersonal: He holds a grudge against Grid just because Grid threw him a few insults, and didn't take Leo seriously. Just the sight of getting the chance to kill Grid when he appears at Huroi's prison cell pleases Leo greatly.
* {{Jerkass}}: Very much so given his treatment of Grid when Valmont orders his arrest. He comes to hate Grid just because Grid talked shit to him.
* KnightTemplar: The Lord of Winston is inviolable, even if he's corrupt as hell.
* RedBaron: Said to be one of Winston’s most accomplished young talents to the point that all around the northern lands of the Eternal Kingdom, Leo was known as the "Northern Nova."
* TortureForFunAndInformation: He's always itching for a reason to torture prisoners, even if he has to make one up!

to:

* TheAnticipator: Believing BenevolentBoss: He treats his employees with respect and listens to their opinions.
* DidNotSeeThatComing: Pagma's Successor shouldn't be as powerful a class as Grid displays, but because Grid had such a bad compatibility with the RNG mechanic in the early stages, he gained stats
that Grid's objective is to rescue Huroi, Leo waited outside easily double someone of Huroi's prison cell for Grid's arrival in order to fight the same level, allowing him 1-on-1.
* BadassBoast: He boasts at Grid
to solo raid bosses that entire guilds have fallen to.
* HotScientist: If
his strength alone manhwa portrayal is enough anything to rip you apart, and that he go by, Cheolho doesn't need look all that shabby.
* KneelBeforeFrodo: He attends Grid's birthday party, looking
to bring any further soldiers convince him to defeat trade in some loot from a person as lowly as Grid.
* BerserkButton: Not being taken seriously, such as Grid making fun of him, seems
monster that wasn't supposed to be an easy way to piss him off.
* BossBattle: Leo was an NPC that
player beatable, which could seriously jeapordize game balance, but as he's attending the party, he has a change of heart, letting Grid ''had'' to fight through since he was holding the key to Huroi's prison cell.
keep his hard-earned loot and even giving him a hint regarding Pagma's Descendant class.
* CharacterDeath: TheLeader: He's fatally stabbed the core of the 33 scientists who worked to develop Satisfy.
* TheMagnificent: As the boss scientist who led the creation of Satisfy, Cheolho was bestowed upon many nicknames by the people of Earth: One With the Knowledge of a God, The Creator of the Virtual Reality System, The Person who Changed the World, the Father of Satisfy, the Wealthiest Person
in the heart by Grid after a dust explosion that Leo accidentally caused left him on Nation, One of the brink of death.
* FlamingSword: Shrouded his longsword in flames during the fight against Grid...it ended up not going well for Leo.
* InSeriesNickname: Grid calls him a Bachelor Ghost, which angers Leo since it most likely implies that Leo is an irrelevant nobody who never got a girlfriend.
* HeroesPreferSwords: Fights with a longsword.
* HoistByHisOwnPetard: The moment he activates his FlamingSword, Leo causes an environmental dust explosion in close quarters and takes himself out of action. Grid survived it because of his passive LastChanceHitpoint.
* InsaneTrollLogic: Prisoner refuses to talk? Let's torture him! Never mind the fact that he ''can't'' talk because he's got a gag in his mouth that we put there
Most Influential Figures in the first place.
World, A Person who Received Requests for Naturalization Dozens of Times a Year From All Over the World, and The Pride of South Korea just to name a few.
* ItsPersonal: He holds a grudge against ObviousRulePatch: To make the second Olympics more interesting, considering how Grid just because utterly annihilated some top ranked players in seconds, he nerfs pvp attack damage 50%. Grid threw works around it and crafts defense intensive gear, allowing him to still dominate.
* PlausibleDeniability: He deflects "bug" criticism regarding Grid's power by outright lying in stating that the Legend level hidden classes ''are supposed to be that powerful,'' and mentions that 8 more classes were launched, but remain undiscovered by Satisfy users.
* ReasonableAuthorityFigure: With Satisfy promising 100% player freedom, he actively opposes hitting Grid with the Nerf stick for stumbling over the unforeseen exploits in the system that made
him a few insults, powerhouse at considerable effort and didn't take Leo seriously. Just the sight of getting the chance to kill Grid when he appears at Huroi's prison cell pleases Leo greatly.
* {{Jerkass}}: Very much
determination. Real life MMO companies aren't so given his treatment of Grid when Valmont orders his arrest. He forgiving.
* RedOniBlueOni: When it
comes to hate their opinion of Grid, Cheolho's the Red to Director Sangmin's Blue. Cheolho tends to act like a curious and enthusiastic kid having fun watching Grid's wild and developing adventure unfold while Sangmin remains disappointed and looks down on Grid just because Grid talked shit to him.
* KnightTemplar: The Lord of Winston
believing that Youngwoo's inexperience is inviolable, even if he's corrupt as hell.
* RedBaron: Said to be
wasting one of Winston’s most accomplished young talents the game's Legendary-rated classes.
* WorldsSmartestMan: So much so that his influence as the creator of Satisfy is said to transcend the president of the United States, much
to the point that all around the northern lands envy of the Eternal Kingdom, Leo was known as the "Northern Nova."
* TortureForFunAndInformation: He's always itching for
a reason to torture prisoners, even if he has to make one up!lot people.



[[folder: Valmont]]

The cruel NPC leader of the Mero Company that dominates over the northern region of the Eternal Empire. Having caught on a long time ago that Winston Village is a place filled with lots of potential, Valmont set his sights on completely taking over said village by bribing its corrupt Lord and guards, and buying its land and commercial areas at a cheap price when Winston was still in its infant stages of development. Valmont's monopolization of Winston has left its residents jobless and in poverty with one of the final holdouts from being able to control all of Winston being Khan's smithy. Thus, Valmont is put at odds with Grid when the latter arrives at the smithy looking for blacksmithing work.

to:

[[folder: Valmont]]

Yoon Sangmin]]

The cruel NPC leader lead director of the Mero Company that dominates over the northern region of the Eternal Empire. Having caught on a long time ago that Winston Village is a place filled with lots of potential, Valmont set his sights on completely taking over said village by bribing its corrupt Lord and guards, and buying its land and commercial areas at a cheap price when Winston S.A. Company. Early on, Sangmin was still in its infant stages not a fan of development. Valmont's monopolization of Winston has left its residents jobless and in poverty with one of the final holdouts from being able to control all of Winston being Khan's smithy. Thus, Valmont is put at odds with how an incompetent player like Grid when kept getting in the latter arrives at way of interesting developments going on within Satisfy to the smithy looking for blacksmithing work. point of pretty much hating him.



* ArcVillain: He serves as the main villain of the Mero Company chapters trying to take over Winston Village only for Grid to get in the way when he starts working at Khan's smithy.
* AssumedWin: He (and Rabbit) assumed victory for the Winston blacksmith duel believing that Euphemina was better than the incompetent looking Grid. Thus, it comes as a shock to him when he realizes that the knife forged by Grid was better.
* BadBoss: If an employee messes up just one time for his Mero Company, he treats them like shit. This is displayed with his disposal of the employee, Biel, who due to his failure of hiring the useless Winston Outlaws, he orders Biel to hand over all his money (and more), or else get sold into slave labor.
* BribingYourWayToVictory: Part of the reason Valmont has a stranglehold over Winston Village is because his Mero Company paid off the nearby lords and guards to ignore their actions. Khan is said to have complained to the guards regarding the Mero Company's actions towards his smithy, but was turned away due to the bribes.
* CharacterDeath: Following Rabbit's betrayal, Valmont's eventually captured by Euphemina, and gets sent off to Frontier where he ends up getting executed by Earl Steim.
* CorruptCorporateExecutive: His Mero Company is draining Winston of all its money at the expense of the residents, and doesn't care one bit. He also has no issue selling people into slavery. He also orders Grid arrested just to make sure that he's not announced the winner of the Winston blacksmithing duel.
* DisappointedInYou: Despite everything that Rabbit's done for the Mero Company, Valmont ends up extremely disappointed that Rabbit challenged Khan to a blacksmithing duel instead of continuing the pressure on Khan's smithy until he folds. That doing so gave Khan hope. Rabbit tries to explain that the game is for the Mero Company to win over the hearts of the Winston residents that Valmont's continued to ignore, and that winning the smithy in a game rather than take it by force would show that the Mero Company can be friendly to the people. In the end, Valmont goes along with it.
* EstablishingCharacterMoment: Throwing out Biel, a loyal employee that worked for the Mero Company for 10 years, for just one work failure makes it quite clear that Valmont is a complete bastard.
* EvilPlan: Valmont's plan to end Khan's smithy came in 3 parts.
** First, his Mero Company bought large quantities of quality weapons and farm equipment from the Taji Blacksmiths. The company then sells them to the Winston residents, travelers, and players at a cheap price, which turned people away from Khan's smithy since his items ended up being more expensive.
** Second, Valmont hired a scammer to befriend Khan, which said scammer than convinced Khan to accept loan money from him to build up the smithy, and make it look like it poses a challenge to the Mero Company to try to win over the Winston residents. However, Khan ends up not getting any new customers, which resulted in Khan's debt skyrocketing.
** Third, Valmont has one of his long-time employees, Biel, hire the 5 Winston Outlaws to confront Khan with the building trasfer contract while he remains cornered from the previous two parts of his plan. However, the plan falls apart due to the arrival of Grid disposing of the outlaws, and becoming a worker at Khan's smithy.
* {{Greed}}: Appears to be a primary motivation of his. The thought of his pockets filling up with the profit of the Winston residents is said to make him really happy every day.
* {{Jerkass}}: He's mentioned to have no sense of morals whatsoever. Valmont doesn't care that his actions have put the people of Winston in poverty, he treats Khan horribly, and he treats his employees, such as Biel, horribly if they mess up just one time.
* TheLeader: He's the leader of the Mero Company that dominates over the northern region of the Eternal Empire.
* PointyHairedBoss: While he's not to the point of being stupid, even being said that he's quick to make good decisions, it's implied pretty heavily that the main reason his Mero Company got as far as it did was due to the work provided by his HyperCompetentSidekick, Rabbit. Valmont used to be someone who took Rabbit's advise without question back in the day, but no longer does so in the present due to his company becoming so big that his arrogance and egotism took over.
* SmarterThanYouLook: At first glance, Valmont just seems like a fat idiot who only got as far as he did thanks to Rabbit. However, he does show to have some intellect making smart decisions for himself, and mostly tends to agree with Rabbit's logic. Otherwise, Valmont would never have gotten as far as he did.

to:

* ArcVillain: He serves as the main villain of the Mero Company chapters trying to take over Winston Village only for Grid to get in the way when he starts working at Khan's smithy.
* AssumedWin: He (and Rabbit) assumed victory for the Winston blacksmith duel believing that Euphemina was better than the incompetent looking Grid. Thus, it comes as a shock to him when he realizes that the knife forged by Grid was better.
* BadBoss: If an employee messes up just one time for his Mero Company, he treats them like shit. This is displayed with his disposal of the employee, Biel, who due to his failure of hiring the useless Winston Outlaws, he orders Biel to hand over all his money (and more), or else get sold into slave labor.
* BribingYourWayToVictory: Part of the reason Valmont has a stranglehold over Winston Village is because his Mero Company paid off the nearby lords and guards to ignore their actions. Khan is said to have complained to the guards regarding the Mero Company's actions towards his smithy, but was turned away due to the bribes.
* CharacterDeath: Following Rabbit's betrayal, Valmont's eventually captured by Euphemina, and gets sent off to Frontier where he ends up getting executed by Earl Steim.
* CorruptCorporateExecutive: His Mero Company is draining Winston of all its money at the expense of the residents, and doesn't care one bit. He also has no issue selling people into slavery. He also orders Grid arrested just to make sure that he's not announced the winner of the Winston blacksmithing duel.
* DisappointedInYou: Despite everything One of the major reasons he looks down on Grid is because Sangmin feels that Rabbit's done for Youngwoo's inexperience is wasting the Mero Company, Valmont ends up extremely disappointed that Rabbit challenged Khan Legendary-rated Pagma's Successor class. Early on, he couldn't understand why Grid just stuck to a blacksmithing duel instead of continuing the pressure on Khan's smithy until he folds. That doing so gave Khan hope. Rabbit tries to explain that the game is for the Mero Company to win over the hearts of the Winston residents that Valmont's continued to ignore, and that winning the smithy in a game forged items rather than take it by force would show that the Mero Company can be friendly build up to the people. In the end, Valmont goes along with it.
greater things, like joining a Guild to make a larger name for himself.
* EstablishingCharacterMoment: Throwing out Biel, a loyal employee His hatred towards the incompetent Grid continuing to get in the way of noteworthy events that worked for could push forward the Mero S.A. Company for 10 years, for just one work failure makes it quite clear that Valmont is a complete bastard.
* EvilPlan: Valmont's plan to end Khan's smithy came in 3 parts.
** First,
shows where his Mero Company bought large quantities of quality weapons and farm equipment from the Taji Blacksmiths. The company then sells them to the Winston residents, travelers, and players at a cheap price, which turned people away from Khan's smithy since his items ended up being more expensive.
** Second, Valmont hired a scammer to befriend Khan, which said scammer than convinced Khan to accept loan money from him to build up the smithy, and make it look like it poses a challenge to the Mero Company to try to win over the Winston residents. However, Khan ends up not getting any new customers, which resulted in Khan's debt skyrocketing.
** Third, Valmont has one of his long-time employees, Biel, hire the 5 Winston Outlaws to confront Khan with the building trasfer contract while he remains cornered from the previous two parts of his plan. However, the plan falls apart due to the arrival of Grid disposing of the outlaws, and becoming a worker at Khan's smithy.
* {{Greed}}: Appears to be a primary motivation of his. The thought of his pockets filling up with the profit of the Winston residents is said to make him really happy every day.
* {{Jerkass}}: He's mentioned to have no sense of morals whatsoever. Valmont doesn't care that his actions have put the people of Winston in poverty, he treats Khan horribly, and he treats his employees, such as Biel, horribly if they mess up just one time.
priorities lie.
* TheLeader: He's the leader head of the S.A. Company's board of directors.
* NeatFreak: Said to be obsessive about cleanliness to the point that seeing him with scruffy hair during
the Mero Company chapters was a surprise to Cheolho.
* RedOniBlueOni: When it comes to their opinion of Grid, Director Sangmin is the Blue to Cheolho's Red. Sangmin remains disappointed and looks down on Grid believing
that dominates over the northern region Youngwoo's inexperience is wasting one of the Eternal Empire.
* PointyHairedBoss: While he's not to the point of being stupid, even being said that he's quick to make good decisions, it's implied pretty heavily that the main reason his Mero Company got as far as it did was due to the work provided by his HyperCompetentSidekick, Rabbit. Valmont used to be someone who took Rabbit's advise without question back in the day, but no longer does so in the present due to his company becoming so big that his arrogance and egotism took over.
* SmarterThanYouLook: At first glance, Valmont just seems like a fat idiot who only got as far as he did thanks to Rabbit. However, he does show to have some intellect making smart decisions for himself, and mostly
game's Legendary-rated classes while Cheolho tends to agree with Rabbit's logic. Otherwise, Valmont would never have gotten as far as he did.act like a curious and enthusiastic kid having fun watching Grid's wild and developing adventure unfold.



[[folder: Johnson, Um, Praga, Neil and Veil]]

A group of five gangster [=NPCs=] known as the Winston Outlaws who arrive at Khan's smithy in an attempt to force him to sell the building to the Mero Company. They were on the verge of completing the mission they were hired for of getting Khan to sign the transfer contract, but Grid steps in having received a quest to dispose of the thugs.

to:

[[folder: Johnson, Um, Praga, Neil and Veil]]

A group of five gangster [=NPCs=] known as the Winston Outlaws who arrive at Khan's smithy in an attempt to force him to sell the building to the Mero Company. They were on the verge of completing the mission they were hired for of getting Khan to sign the transfer contract, but
Choi Nahee]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nahee.jpg]]
[[caption-width-right:350: Unbelievable that this terrible
Grid steps in having received a quest to dispose of user found the thugs.first Legend class by pure chance!]]

The lead Satisfy programming director who acts as Cheolho's primary support.



* AnAxeToGrind: Johnson is seen using an axe against Grid.
* ArtificialBrilliance: After Grid fails to kill Praga similar to how he instantly killed Johnson on the stairs of Khan's smithy, Veil points out that they're better off letting Grid come to them rather than try to take on Grid in the narrow stairwell. Forcing Grid to fight them 4-on-1.
* AttackPatternAlpha: When only 3 outlaws remain in the fight against Grid, Veil calls for Um and Praga to use the "You Will Die" formation, which is basically the 3 of them launching a barrage of attacks upon Grid at once.
* {{BFS}}: One is mentioned to be using a large sword against Grid.
* BloodKnight: Johnson is said to be the most vicious of the 5 criminals, which he's the first to charge in to try to kill Grid. However, the combination of Grid buffing himself up with Blacksmith's Rage and dealing a critical hit stab from his armor-piercing [Special Jaffa Arrow] kills him instantly.
* CarryABigStick: Praga is seen using a large mace against Grid.
* CharacterDeath: All 5 are killed by Grid during the fight within Khan's smithy.
** The first to die was Johnson, who was killed almost instantly at the start of the fight due to being caught off-guard by a [Special Jaffa Arrow] critical hit.
** The second to die was Neil, who like Johnson, was caught off-guard getting struck by a [Special Jaffa Arrow] critical hit as he didn't know that Grid healed his leg injury with a [Healing Potion].
** Finally, Um, Praga, and Veil are all killed at once after Grid convinces Khan to let him borrow the smithy's treasured [Dainsleif (Reproduction)] sword. The moment Grid got hold of said sword, it just took one swing, and the 3 remaining outlaws were instantly killed.
* TheDreaded: They were known as the fiercest outlaws of Winston, which Grid gained a lot of reputation amongst the Winston [=NPCs=] when word got out that he disposed of them.
* EpicFlail: One is mentioned to be using a flail against Grid.
* EvilDebtCollector: Part of the reason they've arrived at Khan's smithy for the contract transfer is because Khan's in massive debt.
* GangOfBullies: 5 thugs who arrive at Khan's smithy to ruin what was left of his life.
* HiredGuns: They were hired by the Mero Company to try to force Khan into giving up his smithy.
* {{Jerkass}}: All of them are shown to have no redeeming qualities as they go about treating Khan and Grid like shit.
* KickThemWhileTheyAreDown: They make fun of Khan's dead family while he's in an absolutely horrible state.
* TheLeader: Veil appears to be the leader of the group as he's usually the one giving out orders to the others.
* {{Outlaw}}: A group of 5 thugs that made a name for themselves as Winston's Outlaws.
* TheTeam: The group of 5 are said to have been fighting together as the Winston Outlaws for quite awhile. Even after Johnson's quick unexpected death, the remaining 4 still put up a tough 4-on-1 fight against Grid working as a team.

to:

* AnAxeToGrind: Johnson is seen using an axe against Grid.
* ArtificialBrilliance: After
ExplainExplainOhCrap: She answers Cheolho's questions regarding Grid fails going to kill Praga similar to how he instantly killed Johnson on the stairs of Khan's smithy, Veil points out that they're better off letting Grid come to them rather than try to take on Grid level -1 early in the narrow stairwell. Forcing Grid to fight them 4-on-1.
story and quickly realizes a potential game-balance issue, but Cheolho states that such a major game change would likely do far more harm than good at that point.
* AttackPatternAlpha: When only 3 outlaws remain in HypercompetentSidekick: She keeps the fight against Grid, Veil calls for Um and Praga to use the "You Will Die" formation, which servers running while Cheolho is basically the 3 of them launching a barrage of attacks upon Grid at once.
* {{BFS}}: One is mentioned to be using a large sword against Grid.
* BloodKnight: Johnson is said to be the most vicious of the 5 criminals, which he's the first to charge in to try to kill Grid. However, the combination of Grid buffing himself up with Blacksmith's Rage and
off site, dealing a critical hit stab from his armor-piercing [Special Jaffa Arrow] kills him instantly.
* CarryABigStick: Praga is seen using a large mace against Grid.
* CharacterDeath: All 5 are killed by Grid during the fight within Khan's smithy.
** The first to die was Johnson, who was killed almost instantly at the start of the fight due to being caught off-guard by a [Special Jaffa Arrow] critical hit.
** The second to die was Neil, who like Johnson, was caught off-guard getting struck by a [Special Jaffa Arrow] critical hit as he didn't know that Grid healed his leg injury
with a [Healing Potion].
** Finally, Um, Praga, and Veil are all killed at once after Grid convinces Khan to let him borrow
the smithy's treasured [Dainsleif (Reproduction)] sword. The moment Grid got hold of said sword, it just took one swing, and the 3 remaining outlaws were instantly killed.
* TheDreaded: They were known as the fiercest outlaws of Winston, which Grid gained a lot of reputation amongst the Winston [=NPCs=] when word got out that he disposed of them.
* EpicFlail: One is mentioned to be using a flail against Grid.
* EvilDebtCollector: Part of the reason they've arrived at Khan's smithy for the contract transfer is because Khan's in massive debt.
* GangOfBullies: 5 thugs who arrive at Khan's smithy to ruin what was left of his life.
* HiredGuns: They were hired by the Mero Company to try to force Khan into giving up his smithy.
* {{Jerkass}}: All of them are shown to
duties [=CEOs=] have no redeeming qualities as they go about treating Khan and Grid like shit.
* KickThemWhileTheyAreDown: They make fun of Khan's dead family while he's in an absolutely horrible state.
* TheLeader: Veil appears
to be the leader of the group as he's usually the one giving out orders to the others.
deal with.
* {{Outlaw}}: A group of 5 thugs that made a name for themselves as Winston's Outlaws.
* TheTeam: The group of 5 are said to have been fighting together as the Winston Outlaws for quite awhile. Even after Johnson's quick unexpected death, the remaining 4 still put up a tough 4-on-1 fight against Grid working as a team.
{{Meganekko}}: She wears glasses.



! Grid's family:

[[folder: Grid's parents]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/parents_4.jpg]]
[[caption-width-right:350:Oh poor Sehee, we've completely failed you!!]]

The parents of Youngwoo (Grid) and Sehee (Ruby). Along with trying to take care of their children, they run a small South Korean vegetable store.

to:

! Grid's family:

Other Satisfy Enemies

[[folder: Grid's parents]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/parents_4.jpg]]
[[caption-width-right:350:Oh poor Sehee, we've completely failed you!!]]

The parents
Frostlight Orcs]]

A faction
of Youngwoo (Grid) blue-skinned orcs who live in the cold northern regions of the Eternal Kingdom. These orcs become the main hunting source for Grid and Sehee (Ruby). Along with trying his companions due to take care of their children, they run a small South Korean vegetable store.them being the easiest way to gather up sylphid scales for the [Hooded Zip-Up].



* CassandraTruth: Inverted. Grid's parents believed he was delusional when he said he could bail the family out by playing Satisfy, until he showed them his bank statement, and even then they were suspicious and worried that he was involved in something shady, with Sehee lifting up his shirt and checking to see if he had sold his organs or something.
* CigaretteOfAnxiety: The father is said to have been a smoker in the past, and was able to quit for a while. However, he was back so smoking upon discovering that he became the guarantor for a friend's loan, which put the family in a 800 million won debt.
* DarkestHour: The family hits a low point when it turns out that the father got saddled with an 800 million won debt due to becoming the guarantor for a friend's loan who's been been out of contact for a long time. Thankfully, they get out of said debt thanks to Grid's work selling items in Satisfy for real world won.
* DisappointedInYou: While Youngwoo's parents are still going about taking care of him to the point of still allowing their 26-year-old son to live at home with them, there's always that disappointing vibe from them regarding their son having not done much with his life to the point of being in debt. However, this changes massively once Grid becomes a Satisfy celebrity.
* FunnySpoon: The father throws a spoon at Youngwoo's head when his son asks his father to possibly pay off his debt. His father disagrees since he wants Youngwoo to be more self-reliant.
* GoodParents: They look after Youngwoo and Sehee like any good parent would. Even when Youngwoo doesn't have much going for him early on, they still allow their son to live with them hoping that he eventually gets his act together, and take care of him after he returns home exhausted from his construction work at hte office of labor.
* NoNameGiven: Neither of them were ever given proper names, so readers always just refer to them as "Grid's parents."
* OpenMindedParent: When Grid brings home both Yura and Jishuka, passed out drunk, they wonder if he's planning to give them two daughters in law until Grid proclaims that if that was what he had in mind, he would have taken them elsewhere, at which point Grid winds up sleeping on the couch while the two women wind up sleeping side by side on his bed, and then sharing breakfast with the family next morning.
* ParentalFavoritism: Justified. While they doted on Sehee, they treated Shin like air. Though they still love their son, they had reached the end of their rope dealing with the disappointment that is his life.
* ParentsAsPeople: They do love both their children, but they have no clue how to handle their son's misfortune, and what's worse, just as Grid was about to dig his way out of debt, his father's business partner(s) defaulted on a co-signed loan of 800 million won, leaving him on the hook. Grid had to then pay off his own debt '''and''' bail the family out.
* {{Pride}}: The father accepts his son's 240,800,000 won gift to start paying off the 800 million won debt, but also claims that it's a matter of a man’s pride to handle things himself. Thus, Grid's father tells his son to only worry about himself, and that he will be sure to pay off the debt while also one day being able to pay back his son. However, Grid remains unconvinced given that his dad still has about 559,200,000 won debt remaining, which leaves Grid still desiring to pay off the rest of the family debt.
* SoProudOfYou: They didn't think much of their son at first, but they finally start to come around on him when the father gets a debt of 800 million won dumped on him. However, Grid shows up with 240,800,000 won to help start paying off the debt. The money primarily came from exchanging the in-game gold that he earned mostly from selling the Legendary-rated [Sword of Self-Transcendance] for real world cash, which Grid's parents come to realize that their son has indeed found a way to make money and live his own life by playing Satisfy. From then on, they're completely on board with their son becoming a famous Satisfy player.

to:

* CassandraTruth: Inverted. Grid's parents believed he was delusional when he said he could bail AnAxeToGrind: Some are seen wielding axes. Particularly, [Crude Hand Axes].
* ArcherArchetype: Some of
the family out by playing Satisfy, until he showed them his bank statement, and even then orcs are seen using bows. Particularly, those that watch over their villages from the watchtowers they've set up.
* BlueMeansCold: They're blue-skinned because
they were suspicious and worried that he was involved adapted to living in something shady, with Sehee lifting up his shirt and checking to see if he had sold his organs or something.
really freezing temperatures.
* CigaretteOfAnxiety: MightyGlacier: The father is frostlight orcs are said to have been a smoker be lacking in the past, Agility department, but make up for it Attack Power and was able to quit for a while. However, he was back so smoking upon discovering Stamina.
* OurOrcsAreDifferent: They're basically orcs
that he became the guarantor for a friend's loan, which put the family in a 800 million won debt.
* DarkestHour: The family hits a low point when it turns out that the father got saddled with an 800 million won debt due to becoming the guarantor for a friend's loan who's been been out of contact for a long time. Thankfully, they get out of said debt thanks to Grid's work selling items in Satisfy for real world won.
* DisappointedInYou: While Youngwoo's parents are still going about taking care of him
have adapted to the point frost. Hence, the blue skin. They're also said to be 1.5 times the size, and are shown to be more intelligent than the normal orcs.
* RareRandomDrop: Some
of still allowing their 26-year-old son to live at home with them, the frostlight orcs will keep the [Sylphid Scales] that they receive from killing Sylphids as personal treasures. When players are hunting the orcs for the scales however, there's always that disappointing vibe from them regarding their son having not done much with his life only around a 1% chance for a [Sylphid Scale] to the point of being in debt. However, this changes massively once Grid becomes appear as a Satisfy celebrity.
loot drop.
* FunnySpoon: SuperSenses: The father throws a spoon at Youngwoo's head when his son asks his father to possibly pay off his debt. His father disagrees since he wants Youngwoo to be more self-reliant.
* GoodParents: They look after Youngwoo and Sehee like any good parent would. Even when Youngwoo doesn't
frostlight orcs have much going for him early on, they still allow their son to live with them hoping that he eventually gets his act together, and take care a sixth sense of him after he returns home exhausted from his construction work at hte office of labor.
* NoNameGiven: Neither of them were ever given proper names, so readers always just refer to them as "Grid's parents."
* OpenMindedParent: When Grid brings home both Yura and Jishuka, passed out drunk, they wonder if he's planning to give them two daughters in law until Grid proclaims that if that was what he had in mind, he would have taken them elsewhere, at which point Grid winds up sleeping on the couch while the two women wind up sleeping side by side on his bed, and then sharing breakfast with the family next morning.
* ParentalFavoritism: Justified. While they doted on Sehee, they treated Shin like air. Though they still love their son, they had reached the end of their rope dealing with the disappointment that is his life.
* ParentsAsPeople: They do love both their children, but they have no clue how to handle their son's misfortune, and what's worse, just as Grid was about to dig his way out of debt, his father's business partner(s) defaulted on a co-signed loan of 800 million won, leaving him on the hook. Grid had to then pay off his own debt '''and''' bail the family out.
* {{Pride}}: The father accepts his son's 240,800,000 won gift to start paying off the 800 million won debt, but also claims that it's a matter of a man’s pride to handle things himself. Thus, Grid's father tells his son to only worry about himself, and that he will be sure to pay off the debt while also one day
being able to pay back his son. However, Grid remains unconvinced given that his dad still has about 559,200,000 won debt remaining, detect and hunt Sylphid spirits, which leaves Grid still desiring to pay off the rest of the family debt.
* SoProudOfYou: They didn't think much of their son at first, but they finally start to come around on him when the father gets a debt of 800 million won dumped on him. However, Grid shows up with 240,800,000 won to help start paying off the debt. The money primarily came from exchanging the in-game gold that he earned mostly from selling the Legendary-rated [Sword of Self-Transcendance] for real world cash, which Grid's parents come to realize that their son has indeed found a way to make money and live his own life by playing Satisfy. From then on,
is why they're completely on board with a notable source for [Sylphid Scales].
* WeakToFire: Given
their son becoming a famous Satisfy player.nature to the frost element, their main weakness is fire.



[[folder: Irene Steim]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/20200523_101710_7.jpg]]
[[caption-width-right:350:Manhwa version]]
[[quoteright:350:[[labelnote:Click here for Irene's original novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/irene_6.jpg]][[/labelnote]]
[[quoteright:350:[[labelnote:Click here for Irene's recent novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/ggdyvggvgy5.jpg]][[/labelnote]]

A virgin maiden NPC who eventually becomes Grid's in-game wife. Irene is introduced as someone who was on the verge of being sacrificed at a Yatan Temple, but is rescued thanks to the efforts of Doran and Grid. She then becomes Winston Village's new Baron ruler following the Mero Company incident, and continues the war with the followers of Yatan who've been encroaching on her father's lands. Irene winds up getting captured a second time by the Sixth Servant of Yatan, Malacus, but she's once again rescued by Grid before she could be sacrificed, which sparks a RescueRomance. She eventually marries Grid and bears him a son, Lord Steim. From then on, Irene and Grid dote on each other like crazy and want to see each other happy as much as possible.

to:

[[folder: Irene Steim]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/20200523_101710_7.jpg]]
[[caption-width-right:350:Manhwa version]]
[[quoteright:350:[[labelnote:Click here for Irene's original novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/irene_6.jpg]][[/labelnote]]
[[quoteright:350:[[labelnote:Click here for Irene's recent novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/ggdyvggvgy5.jpg]][[/labelnote]]

A virgin maiden NPC
Frostlight Orc Chief]]

The leader of the frostlight orcs
who eventually becomes Grid's in-game wife. Irene is introduced acts as someone who was on the verge of being sacrificed at a Yatan Temple, but is rescued thanks [[BossBattle field boss]]. The Frostlight Orc Chief appeared to the efforts of Doran and Grid. She then becomes Winston Village's new Baron ruler following the Mero Company incident, and continues the war with the followers of Yatan who've been encroaching on her father's lands. Irene winds up getting captured a second time by the Sixth Servant of Yatan, Malacus, but she's once again rescued by Grid before she could be sacrificed, which sparks a RescueRomance. She eventually marries fight against Grid and bears him a son, Lord Steim. From then on, Irene and Huroi after Grid dote on each other like crazy and want to see each other happy as much as possible.exterminated all the frostlight orcs from one of their villages.



* ActionSurvivor: She has the honor of surviving being marked as a VirginSacrifice by the Church of Yatan, '''twice'''. This is not easy even for those who can fight back.
* AllWomenAreLustful: As much as Grid relishes the prospect of having sex with her (and he'd boink her like a rabbit in heat if Satisfy's program would let him), she's even hornier than he is and would happily have her knights escort her to another town on the flimsiest pretext if she thinks it will get her in a position where she can proposition him to boink her silly.
* BabiesEverAfter: She is ecstatic to give Grid a son, Lord Steim.
* HairOfGoldHeartOfGold: She's illustrated as a platinum blonde and is a good, kind woman who rules her subjects fairly and loves her husband without reservation.
* HappilyMarried: She and Grid are very much happy to be married.
* ItsPersonal: For the Church of Yatan, she is but one of many virgins that they seek to sacrifice so they can bring about hell on earth, literally. To her, the Church of Yatan are despicable scoundrels that have repeatedly harmed her and her loved ones, and deserve nothing better than absolute annihilation.
* LoveHurts: She loves Grid unconditionally and is aware that she will grow old three times faster than he does, so she expects him to gather concubines and mistresses to guarantee heirs for the throne. To her delight, Grid is completely faithful and only has eyes for her.
* OneNoteCook: She takes up baking as a hobby, and her most beloved dish are cupcakes.
* PercussiveTherapy: She has been seen pounding on the arm-rest of her chair on numerous occasions when her troops returned, badly battered and beaten, while the Church of Yatan gets to live another day in their pursuit of wickedness.
* PrincessClassic: She's an excellent statesman, diplomat, housewife and mother, but she has absolutely no combat class or skill, so she has to be protected at all times. This has caused issues, especially when the Church of Yatan is involved.
* RescueRomance: She falls in love with Grid the moment he comes to her rescue the second time, and manages to carry the rescue safely to the end.
* {{Revenge}}: She desires this against the Yatan Church for her captures when they were trying to sacrifice her, and because they killed one of her saviors, Doran.
* YamatoNadeshiko: Beautiful, elegant, and refined, but beneath it all is a wild child who doesn't hesitate to tell Grid, her husband, that she wants him to boink her silly and get her pregnant as often as possible.

to:

* ActionSurvivor: She AmplifierArtifact: The Chief possesses a [Red Lightning Summoning Bead] that has the honor ability to provide his weapons with increased Attack Power and the Lightning attribute. Using the bead, the Chief summons a red bolt of surviving lightning down from the sky onto his axe to enhance it.
* {{BFS}}: Fights with a [[AnAxeToGrind much larger axe]] compared to the lesser frostlight orcs.
* BossBattle: Killing enough of the frostlight orcs will cause a Frostlight Orc Chief field boss to appear alongside 11 supporting frostlight orcs. The chief is about 20 levels higher compared to the normal frostlight orcs.
* TheLeader: The Frostlight Orc Chief is this towards the frostlight orcs.
* OurOrcsAreDifferent: Along with
being marked as a VirginSacrifice by blue-skinned frost orc, the Church of Yatan, '''twice'''. This Frostlight Orc Chief is not easy even for those who can fight back.
* AllWomenAreLustful: As
much larger than normal frostlight orcs to the point that he's reminiscent of a giant ogre.
* RareRandomDrop: A good source of [Sylphid Scales]
as Grid relishes killing the prospect of having sex with her (and he'd boink her like a rabbit in heat if Satisfy's program would let him), she's even hornier than he is and would happily have her knights escort her to another town on the flimsiest pretext if she thinks it will get her in a position where she can proposition Chief netted him to boink her silly.
* BabiesEverAfter: She is ecstatic to give
7 of them. Grid a son, Lord Steim.
* HairOfGoldHeartOfGold: She's illustrated as a platinum blonde
also managed to get the Unique-rated [Frostlight Orc Chief’s Helmet] and is a good, kind woman who rules her subjects fairly and loves her husband without reservation.
* HappilyMarried: She and
the [Red Lightning Summoning Bead] as drops. Both of which Grid are very much happy put to be married.
* ItsPersonal: For
use down the Church line.
** The Frostlight Orc Chief can drop gear for an [[SetBonus item set]] related to it as the [Frostlight Orc Chief’s Helmet] that Grid obtained was just 1
of Yatan, she is but 5 possible set items. Only one of many virgins these set items is ever actually seen, but more of the set would have provided set bonuses. At 3 set items, the user gains +50 Strength and +80 Stamina. At 5 set items, the user gains +100 Strength, +200 Stamina, and the ability to transform into a Frostlight Orc Chief.
* RedEyesTakeWarning: The Chief's eyes turn red when he's using the [Red Lightning Summoning Bead].
* SpinAttack: He has the ability to spin with his large axe to deal massive damage to his enemies. It's implied
that they seek to sacrifice so they can bring about hell on earth, literally. To her, the Church of Yatan are despicable scoundrels that have repeatedly harmed her and her loved ones, and deserve nothing better than absolute annihilation.
* LoveHurts: She loves Grid unconditionally and is aware that she will grow old three times faster than he does, so she expects him to gather concubines and mistresses to guarantee heirs for the throne. To her delight, Grid is completely faithful and only has eyes for her.
* OneNoteCook: She takes up baking as a hobby, and her most beloved dish are cupcakes.
* PercussiveTherapy: She has been seen pounding on the arm-rest of her chair on numerous occasions when her troops returned, badly battered and beaten, while the Church of Yatan gets to live another day in their pursuit of wickedness.
* PrincessClassic: She's an excellent statesman, diplomat, housewife and mother, but she has absolutely no combat class or skill, so she has to be protected at all times. This has caused issues, especially when the Church of Yatan is involved.
* RescueRomance: She falls in love with Grid the moment he comes to her rescue the second time, and manages to carry the rescue safely to the end.
* {{Revenge}}: She desires
this against the Yatan Church for her captures when they were trying to sacrifice her, and because they killed one of her saviors, Doran.
* YamatoNadeshiko: Beautiful, elegant, and refined, but beneath it all
skill is a wild child who doesn't hesitate to tell Grid, her husband, that she wants him to boink her silly and get her pregnant as often as possible.Rotation Cut.



[[folder: Marquis Steim]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/earl_4.jpg]]
[[caption-width-right:350:A blacksmith defeated Yatan's Sixth servant. Ridiculous... Wait, he's Pagma's Descendant? GRID! Please wed my daugther!!]]

Irene's father NPC who originally started off as an Earl. He rules over the northern territory of the Eternal Kingdom, and remains stationed in Frontier, which serves as the capital city of his land.

to:

[[folder: Marquis Steim]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/earl_4.jpg]]
[[caption-width-right:350:A blacksmith defeated Yatan's Sixth servant. Ridiculous... Wait, he's Pagma's Descendant? GRID! Please wed my daugther!!]]

Irene's father NPC who originally started off as an Earl. He rules over the northern territory of
Kesan Canyon Monsters]]

The fearsome monsters that make up
the Eternal Kingdom, Kingdom's Kesan Canyon that's directly south of Winston Village. Grid had developed a fear of the monsters residing in the canyon due to all the times he died there while trying to complete the quest that Earl Ashur provided him. The monsters that live in Kesan Canyon include Canyon Lizards, Canyon Lizardmen, Canyon Spiders, Canyon Wolves and remains stationed in Frontier, which serves as the capital city of his land.Canyon Mermen.



* AdultFear: Imagine, you're a marquis, and have to constantly worry about political rivals. You're a widower, and have only one child, a sweet, innocent girl you want to see happy. Then you hear that she's been kidnapped by a cult that wants to sacrifice her to an evil god, and she's rescued, at the cost of her best bodyguard, only for some time later, for her to be kidnapped ''again'' with your best knights and soldiers helpless in the face of the kidnappers. Ladies and gentlemen, welcome to Marquis Steim's life.
* BlueBlood: He's an earl by bloodline, and a good individual who cares about his daughter and subjects.
* EngagementChallenge: He doesn't initially trust Grid with his daughter's hand in marriage, even though Grid did save her from the clutches of Yatan, twice, since he heard Grid's a blacksmith, not a warrior, so he has Grid challenged to a duel with Bland, his strongest combat capable knight. Once he realizes Grid's [Pragma's Descendant], he tries to stop the duel, but by then Bland's emotions were too riled up, the resulting clash unintentionally harming Irene as collateral damage.
* IWantGrandkids: The moment Irene and Grid are married, he doesn't shy away from demanding Grid provide him as many grandchildren as possible.
* NoNameGiven: Aside from the family name, Steim, his name is not revealed.
* OverprotectiveDad: Justified. Irine is his only child, she's the daughter of an Earl, thus the target of manipulation, envy, and all sorts of pitfalls, plus she's been kidnapped and marked for VirginSacrifice by the Church of Yatan, ''twice''.
* PapaWolf: He wages an ongoing war with the Yatan Church due to the fact that they tried ''twice'' to sacrifice his daughter.
* RealPolitik: Despite his love for Irene and pride in his son-in-law, during the Eternal war, he sat out the fight for the sake of his territory in Winston. After Grid wins the fight, he roots out the corrupt "Anti-Grid" nobles that try to betray and sabotage Grid in return.
* ReasonableAuthorityFigure: He's one of the better rulers of the people to the point that he has both Baron Lowe and Valmont executed for their villainous actions towards the people of Winston Village. Once Grid takes over the Eternal Kingdom, he transfers over to being one of Grid's primary supporters and territory rulers. The fact that Grid married his daughter certainly helps.
* {{Revenge}}: He desires this against the Yatan Church due to them trying to kill his daughter, as well as because they killed Doran.

to:

* AdultFear: Imagine, you're a marquis, and have AquaticMook: The Canyon Mermen serve as this if players get to constantly worry about political rivals. You're a widower, and have only one child, a sweet, innocent girl you want close to see happy. Then you hear that she's been kidnapped by a cult that wants to sacrifice her to an evil god, and she's rescued, at the cost water of her best bodyguard, only Kesan Canyon. Particularly by Loran Falls.
* AttackItsWeakPoint: Several cases
for some time later, for her to be kidnapped ''again'' with your best knights and soldiers helpless in the face Kesan canyon monsters.
** Compared to the thick body shell
of the kidnappers. Ladies and gentlemen, welcome to Marquis Steim's life.
* BlueBlood: He's an earl by bloodline, and a good individual who cares about his daughter and subjects.
* EngagementChallenge: He doesn't initially trust Grid with his daughter's hand in marriage, even though Grid did save her from
Canyon Spider, its chest area has no such defenses. Thus, the clutches easiest way to damage a Canyon Spider is to strike its chest. Particularly after [[FlippingHelpless flipping them over]].
** It's much easier to damage the upper human-like body
of Yatan, twice, a Canyon Merman since he heard Grid's a blacksmith, not a warrior, so he has Grid challenged it's just bare skin compared to a duel hard scales that cover their lower body tail fin.
* AttackOnTheHeart: The Canyon Lizards will usually try to pierce their enemy's heart
with Bland, his strongest combat capable knight. Once he realizes Grid's [Pragma's Descendant], he tries to stop the duel, but by then Bland's emotions were too riled up, the resulting clash unintentionally harming Irene as collateral their blade-like tongue for maximum damage.
* IWantGrandkids: BigCreepyCrawlies: The moment Irene Canyon Spiders are basically {{Giant Spider}}s.
* BossInMookClothing: The Canyon Spiders are technically just normal game monsters, but they display such overwhelming strength
and Grid have a thick body shell for high defenses that they're basically as strong as actual boss monsters around their level.
* TheDreaded: Several.
** The Canyon Spiders
are married, he doesn't shy away from demanding Grid provide him as many grandchildren as possible.
* NoNameGiven: Aside from
this towards their fellow monsters within Kesan canyon.
** The Canyon Mermen are notorious for being some of
the family name, Steim, his name is not revealed.
* OverprotectiveDad: Justified. Irine is his only child, she's the daughter of an Earl, thus the target of manipulation, envy,
highest level and all sorts of pitfalls, plus she's been kidnapped and marked for VirginSacrifice by the Church of Yatan, ''twice''.
* PapaWolf: He wages an ongoing war
most dangerous mermen to deal with in the Yatan Church due game.
* FlippingHelpless: If a Canyon Spider gets flipped over, it's too big to be able to flip itself back over. Thus, it's left helpless, and the enemy gets to strike easily at the Canyon Spider's [[AttackItsWeakPoint exposed chest]].
* FragileSpeedster: The Canyon Lizards are said to be aggressive and agile monsters, but their defenses are relatively low.
* HeavilyArmoredMook: Compared
to the fact that they tried ''twice'' to sacrifice his daughter.
* RealPolitik: Despite his love for Irene and pride in his son-in-law, during
Canyon Lizards, the Eternal war, he sat out Canyon Lizardmen come geared up in iron armor.
* HorrifyingTheHorror: The Canyon Spiders are said to be
the fight for top predators among the sake of his territory in Winston. After Grid wins the fight, he roots out the corrupt "Anti-Grid" nobles that try to betray and sabotage Grid in return.
* ReasonableAuthorityFigure: He's one of the better rulers of the people
Kesan Canyon monsters to the point that he has both Baron Lowe other monsters would hide in caves just to avoid dealing with them. Even the Canyon Lizards and Valmont executed for Canyon Lizardmen would be caught in the Canyon Spider's spiderweb and become prey.
* ImAHumanitarian: The Canyon Mermen feast on human hearts.
* LizardFolk: The Canyon Lizardmen are basically more humanized versions of the Canyon Lizards. They will sometimes appear in groups of up to at least 3 lizardmen.
* LuckilyMyShieldWillProtectMe: The Canyon Lizardmen are seen using shields.
* OverlyLongTongue: The Canyon Lizard's main form of combat is trying to pierce
their villainous actions towards opponents with thir long blade-like tongue.
* OurMermaidsAreDifferent: The watery areas of Kesan Canyon are home to
the people Canyon Mermen, which are some of Winston Village. Once Grid takes over the Eternal Kingdom, he transfers over to being one stronger monsters of the canyon alongside the Canyon Spiders. They can appear in as many as groups of 11.
* ProjectileWebbing: Like any spider, the Canyon Spiders can shoot out spider silk, and possibly [[AllWebbedUp ensnare their foes]].
Grid's 3 bullies, Lee Junho, Choi Chansun, and Shim Giwan, learned this the hard way.
* ProngsOfPoseidon: The Canyon Mermen's
primary supporters and territory rulers. The fact weapons are long 2 meter tridents.
* ReptilesAreAbhorrent: Two types of monsters
that Grid married his daughter certainly helps.
* {{Revenge}}: He desires this against
live within Kesan Canyon are the Yatan Church due Canyon Lizards, and the much more humanoid-like Canyon Lizardmen.
* SavageWolves: Some of the monsters that live here are Canyon Wolves. They will sometimes appear in groups of up
to at least 5 wolves.
* SinisterScimitar: The Canyon Lizardmen's primary weapons are [Crude Scimitars].
* StoneWall: The Canyon Spiders come with a body shell so thick that it provides
them trying to kill his daughter, as well as because with overwhelming defenses...[[AttackItsWeakPoint minus the chest area]].
* SuperSwimmingSkills: Canyon Mermen are great swimmers given what
they killed Doran.are. They're described to be able to move on the water at such tremendous speed like a surfboard meeting a wave.
* TailSlap: The Canyon Lizards will sometimes use its tail to strike at its enemies.
* TheTeam: The Canyon Mermen are known for their strong camaraderie, and will fight and defend for each other.



[[folder: Lord Steim]]
The son of Irine and Grid. Hoping to make him a good ruler, Grid named him "Lord."

to:

! Other Satisfy Players
[[folder: Lord Steim]]
The son of Irine and Grid. Hoping to make him a good ruler,
Steng]]

A young teenager who's the #2 Blacksmith player following Panmir. Steng meets
Grid named him "Lord."during the Winston knight auction event doing an errand quest for his blacksmith NPC master, Razvan.



* AdorablyPrecociousChild: He's a sweetheart, but he's trying to be too grown up too fast to avoid disappointing his father and it's secretly tearing him apart.
* CheerfulChild: He's actually a very happy and well adjusted child who loves his mother and idolizes his father.
* ChildProdigy: UpToEleven. Unlike Grid, he's actually a genius and masters his studies at an alarming speed. He actually recognizes human speech and responds before he's even ''two weeks old!''
* JackOfAllTrades: Grid and Irene arranged for him to be trained in just about everything, including blacksmithing and farming, not only to make him strong, but to have him connect with the commoners of Reidan.
* PrinceCharming: Thanks to the efforts of Grid and all the guardians Grid and Irene assign to him, he grows up to be a true gentleman who takes the fate of his friends, family, and subjects seriously and is close to the commoners, with both he and his father rubbing elbows with the peasants in the fields, the smithy, and with soldiers on the battle-field and hunters who hunt wild game.
* RoyalBrat: What Grid and Irene are desperately trying to avoid. They fear that since he's born with a gold spoon in his mouth, and with his father's personality, he might grow haughty, arrogant, and cruel, so they expose him to everything, including how the commoners live, and have him live as the commoners do, as much as possible.
* WhenYouComingHomeDad: By the time he reaches 4, the number of times he's been in contact with his father Grid can be counted on one hand, maybe two, but he's still a happy child because when he does see his father, he gets doted on like crazy, and his home life is very happy and loving with everything he could ever ask for, and more.

to:

* AdorablyPrecociousChild: TheApprentice: He's a sweetheart, but he's trying the blacksmith apprentice to be too grown a blacksmith NPC named Razvan. Grid meeting Steng at the Winston knight auction event was because Steng was doing an errand quest to put up too fast to avoid disappointing his father and it's secretly tearing him apart.
one of Razvan's creations (a sword) for auction, which Razvan would reward Steng with a blacksmith production method.
* CheerfulChild: TheBlacksmith: He's the #2 Blacksmith player in Satisfy.
* {{Envy}}: It was only for a brief moment, possibly at the fact that he was beat out by a fellow Blacksmither, but Steng did show a bit of envy towards Grid at the fact that master Razvan's Rare-rated [Long Sword That Easily Harmonizes With Magic], which was sold at the knight auction for 1,900 gold, got beat out by Grid's two Epic-rated items, the [Very Delicate Plate Armor] and the [Seemingly Plain Gauntlets]. Both of which sold for 3,500 gold and 2,000 gold respectively.
* MrExposition: Steng serves as this for Grid regarding how the Winston knight auction event works. Since Grid had no information to work with to the point that he didn't even know what to set the starting prices of his two Epic-rated items at, Steng has no issue taking the time to explain it to him.
* NiceGuy: He shows a lot of kindness and enthusiasm during his chats with Grid during the Winston knight auction event. He even has no issues explaining how said auction works despite only having just met Grid.
* ProperlyParanoid: The sight of Grid's creepy laughing
actually freaks out Steng a very happy and well adjusted child who loves his mother and idolizes his father.
* ChildProdigy: UpToEleven. Unlike Grid, he's
bit to the point that he warns Grid not to steal anything while the knight auction event's going on. Grid calls him out on such an accusation, but as it turns out, Grid actually a genius and masters his studies at an alarming speed. He actually recognizes human speech and responds before he's even ''two weeks old!''
* JackOfAllTrades: Grid and Irene arranged for him to be trained in just
was thinking about everything, including blacksmithing and farming, not only to make him strong, but to have him connect with stealing a candlestick.
* RedOniBlueOni: He was
the commoners of Reidan.
* PrinceCharming: Thanks
enthusiastic Red to Grid's calm Blue during the efforts of Grid and all the guardians Grid and Irene assign to him, he grows up to be a true gentleman who takes the fate of his friends, family, and subjects seriously and is close to the commoners, with both he and his father rubbing elbows with the peasants in the fields, the smithy, and with soldiers on the battle-field and hunters who hunt wild game.
* RoyalBrat: What Grid and Irene are desperately trying to avoid. They fear that since he's born with a gold spoon in his mouth, and with his father's personality, he might grow haughty, arrogant, and cruel, so they expose him to everything, including how the commoners live, and have him live as the commoners do, as much as possible.
* WhenYouComingHomeDad: By the time he reaches 4, the number of times he's been in contact with his father Grid can be counted on one hand, maybe two, but he's still a happy child because when he does see his father, he gets doted on like crazy, and his home life is very happy and loving with everything he could ever ask for, and more.
Winston knight auction chapters.



[[folder: Noe]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/m52zw3w0hwp.jpg]]
[[caption-width-right:350:I'm hungry, Master. NYARGH!]]
Grid's firs pet, won as a loot drop from the Hell Bao boss fight.

to:

[[folder: Noe]]
Lee Junho]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/m52zw3w0hwp.jpg]]
[[caption-width-right:350:I'm hungry, Master. NYARGH!]]
org/pmwiki/pub/images/lee_9.png]]
[[caption-width-right:350:You think you're safe because this is a game?! I'll hunt you down and beat you up in reality!!]]
The leader of the bully gang that made
Grid's firs pet, won as a loot drop from life hell in high-school. Junho would mug him at the Hell Bao boss fight.following alumni reunions, and even followed Grid into Satisfy to torment him some more at the starter hunting grounds. Down the line, Junho and his two buddies, Giwan and Chansun, wind up getting lost in Kesan Canyon. Grid, who came to Kesan Canyon during his search for Pagma's swordsmanship, ended up coming across the 3 bullies tangled in the webbings of a Canyon Spider nest. He initially runs away given the past bullying trauma, but once Grid realizes that his [Frostlight Orc Chief's Helmet] hides his face, and that his bullies remain helpless and trapped within the webbings, Grid finally decides to provide a little pay back by beating them senseless. Eventually, when they meet again in reality for the most recent alumni reunion, Grid gets Junho to back down with a DeathGlare, and walk away in terror, due to the trauma of facing the "psycho butcher" in the flesh.



* AmbiguouslyEvil: He may be a creature from hell, but he's friendly, polite, and loyal to Grid.
* CatStereotype: When he first hatches, as a level 1, he's a persian cat. He also happens to be a creature from hell.
* CuteIsEvil: His original form is a CuteKitten, and he's a particularly vicious predator.
* TheDreaded: When the denizens of hell see him, the cower in terror, and when he calls Grid "Master" they bow and scrape hoping to avoid Grid's wrath, despite the fact that Grid wasn't even bothered at all.
* SoulEating: While Satisfy calls it "eating souls," what really happens is that he takes half an enemy's stats and then transfers them to Grid. This state is in effect for three second and then everything returns to normal, except for his BalloonBelly.
* TearsOfJoy: When Grid takes him out of his pet inventory and just lets him free, as long as he doesn't harm humans and returns when he's called, he's ecstatic beyond words, weeping all the while.
* WorfHadTheFlu: He loses a fight with one of Pascal's assassins while protecting Grid, but only because they were fighting in the Vatican, The Church of Rebecca's headquarters, so his abilities were greatly weakened.

to:

* AmbiguouslyEvil: He may be a creature AintTooProudToBeg: Twice.
** Despite his nasty persona, he actually keeps calm enough to try to beg Grid to release him, Giwan and Chansun
from hell, but the spider webbings, which excites Grid that Junho's been forced into such a state.
** Like Giwan, even Junho's finally reduced to begging for his life after receiving so many punches while he remains trapped in spider webbing, and realizing that he could lose his experience and items if Grid truly kills him.
* AllWebbedUp: Junho, Giwan and Chansun wind up getting themselves trapped in the webbing of a Canyon Spider nest. Despite Junho's high Strength stat,
he's friendly, polite, unable to pull himself out of the webbings, and loyal is eventually forced to die while webbed up.
* AssholeVictim: A complete jerk who got beaten senseless by Grid. No one will feel sorry for him.
* BeneathTheMask: It sickens Grid when Junho "kindly" asks the former to get them out of the webbings due to Grid knowing what their actual jerk personas are.
* TheBigGuy: He's a Warrior class player. Due to his aggressive persona, Junho invested most of his stats into Strength.
* TheBully: Deconstructed. Sure, he and his gang were "kings" back in high-school, with the rest of his class cheering him for traumatizing Grid, [[AdultsAreUseless while the teachers were apathetic or absent]], but when he graduated and found himself in the real world, since his only approach to difficulties was violence against others, he kept getting fired and facing lawsuits one after another, eventually developing a complex where he couldn't sleep at night unless he found someone else to beat up on, or drowned himself in booze.
* EvilRedhead: He sports red hair, and he can't sleep soundly at night unless he manages to find someone he can beat up on, or drink himself into a coma.
* TheFriendNobodyLikes: Chansun and Giwan don't actually like Junho because the latter tends to look down on them, but because they've known each other for 10 years, they put up with him and his antics due to Junho being unable to adapt to society due to his dirty nature and because he had few friends. Basically, Junho still acts like the piece of shit that he was back in high school while the others want to grow up.
* FutureLoser: His life after high school didn't get any better. Junho had trouble adapting to life following graduation to the point that it makes him feel better just pushing down people who are worse off than him, such as making fun of
Grid.
* CatStereotype: When he first hatches, as a level 1, he's a persian cat. HairTriggerTemper: He also happens to be a creature from hell.
* CuteIsEvil: His original form is a CuteKitten,
flies into rages and he's a particularly vicious predator.
responds with violence with disgusting ease. He keeps getting into meaningless fights, fired and sued because of it.
* TheDreaded: When IllKillYou: Becoming furious at Grid (who's identity remains hidden by wearing the denizens of hell see him, the cower [Frostlight Orc Chief's Helmet]) for continuing to beat him senseless while he remains trapped in terror, and spider webbing, Junho threatens to kill him in real life. In return, Grid lies that he lives in Argentina.
* {{Jerkass}}: He's as big as they come
when it comes to being a loud aggressive jerk. There was no kid back in high school who didn't get bullied by Junho, including Grid. And the bullying of Grid continued on after high school as displayed at their alumni reunions making fun of greed for being a useless gamer in debt.
* LaserGuidedKarma: After all the years
he spent bullying others, he gets beaten senseless by Grid in the Kesan Canyon spider cave, and embarrassed by Grid at the most recent alumni reunion.
* MomentOfWeakness: Grid had punched the trapped Junho so senseless that he ''almost'' got Junho to bark like a dog. However, Chansun
calls Grid "Master" they bow and scrape hoping out to avoid him before Junho could finish the bark, much to Grid's wrath, disappointment.
* MoralMyopia: When he's beating up on others, it's a fun game. When they retaliate, they're psychos!
* NoHoldsBarredBeatdown: Ends up on the receiving end of one from Grid when he proceeded to beat up Junho, Giwan and Chansun while all 3 of them remained trapped in the webbings of a Kesan Canyon spider cave.
* NoNameGiven: An odd example in that
despite having seen Junho's Satisfy avatar, he's only known in-game as his real world name.
* NotAfraidToDie: After Chansun proves that Grid isn't going to outright kill them, he and Junho change tune and pull this card ordering Grid to kill them. However, Grid loses interest and leaves due to not wanting to get hit with Player Killer penalties. The result is the 3 of them finally starving to death.
* RecognitionFailure: He fails to recognize Grid in his [Frostlight Orc Chief's Helmet] despite not only bragging about beating him up when both were new users five seconds before he arrives, but
the fact that Grid wasn't even bothered at all.
* SoulEating: While Satisfy calls it "eating souls," what really happens is that he takes half an enemy's stats and then transfers them
spoke to Grid. This state is in effect for three second and then everything returns him without bothering to normal, except for disguise his BalloonBelly.
* TearsOfJoy: When Grid takes him out of his pet inventory and just lets him free, as long as he doesn't harm humans and returns when he's called, he's ecstatic beyond words, weeping all the while.
* WorfHadTheFlu: He loses a fight with one of Pascal's assassins while protecting Grid, but only because they were fighting
voice in the Vatican, The Church of Rebecca's headquarters, so his abilities were greatly weakened.any way.



[[folder: Randy]]
A doppelganger Overgeared Guild meets while exploring a mine. It originally takes the form of Pagma, requiring the entire guild plus Piaro to defeat it, and Piaro only stepped in to block blows that would have been fatal, so the guild could treat it as a sparring partner to improve their battle abilities. Once it's defeated, Grid and crew read the heart-breaking entries in its diary and it becomes Grid's pet.

to:

[[folder: Randy]]
A doppelganger Overgeared Guild meets while exploring a mine. It originally takes the form of Pagma, requiring the entire guild plus Piaro to defeat it, and Piaro only stepped in to block blows that would
Shim Giwan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shim.png]]
[[caption-width-right:350:Hey! What do you mean we
have been fatal, so the guild could treat it as a sparring partner to improve their battle abilities. Once it's defeated, Grid and crew read the heart-breaking entries in its diary and it becomes Grid's pet.pay you to be rescued, bastard!]]
Junho's top bully accomplice.



* AmnesiacsAreInnocent: After being beaten by Grid, most of its memories are gone and it's as sweet as an ordinary pre-teen little girl.
* DarkAndTroubledPast: It was originally the OnlyFriend of a girl named Wendy, until the corrupt lord of Reinard targeted Wendy as a prospective concubine, and to to remove any chance the girl might have to flee, crippled her father and sent wave after wave of soldiers and adventurers to kill this innocent being. Wendy eventually sold herself into being the lord did not honor as it continued sending soldiers and mercenaries at it, even throwing Wendy out when he got bored. Pagma came upon the scene and was enraged, killing the latest batch of soldiers, but the damage was done, Wendy died in its arms. Because this all happened over a hundred years ago, the corrupt lord involved and his lackeys are long dead.
* NoBiologicalSex: Dopplegangers are neither male nor female.
* SheWhoFightsMonsters: The more vile soldiers, mercenaries, etc. that it was forced to fight back against, the more like them it became.

to:

* AmnesiacsAreInnocent: After being beaten by Grid, most of its memories are gone AllWebbedUp: Giwan, Junho and it's as sweet as an ordinary pre-teen little girl.
* DarkAndTroubledPast: It was originally
Chansun wind up getting themselves trapped in the OnlyFriend webbing of a girl named Wendy, until Canyon Spider nest. Giwan tries to use his fire magic to burn up the corrupt lord of Reinard targeted Wendy as a prospective concubine, webbings, but is too weak to do so, and to to remove any chance the girl might have to flee, crippled her father and sent wave after wave of soldiers and adventurers to kill this innocent being. Wendy is eventually sold herself into being the lord did not honor as it continued sending soldiers and mercenaries at it, even throwing Wendy out when he got bored. Pagma came upon the scene and was enraged, killing the latest batch of soldiers, but the damage was done, Wendy died in its arms. Because this all happened over a hundred years ago, the corrupt lord involved and his lackeys are long dead.
* NoBiologicalSex: Dopplegangers are neither male nor female.
* SheWhoFightsMonsters: The more vile soldiers, mercenaries, etc. that it was
forced to fight back against, die while webbed up.
* AintTooProudToBeg: He's reduced to begging Grid to spare him after Grid gave Giwan's weak mage body a bunch of punches.
* AssholeVictim: A complete jerk who got beaten senseless by Grid. No one will feel sorry for him.
* TheBully: Goes along with Junho's bullying antics.
* EntitledBastard: His response to Grid's demand for payment in order to be rescued is to protest that he should be rescued, for free.
* FatBastard: He's always been overweight, and he loved to help Junho beat up on Grid.
* {{Jerkass}}: He goes along with Junho's bullying, including to Grid.
* LaserGuidedKarma: After all
the years he spent bullying others, he gets beaten senseless by Grid in the Kesan Canyon spider cave, and embarrassed by Grid at the most recent alumni reunion.
* MoralMyopia: He brags about taking money from other users after beating them up, especially Grid, but when Grid comes along and demand he be paid for rescuing him, he protests that taking money from helpless players is wrong.
* NoHoldsBarredBeatdown: Ends up on the receiving end of one from Grid when he proceeded to beat up Junho, Giwan and Chansun while all 3 of them remained trapped in the webbings of a Kesan Canyon spider cave.
* NoNameGiven: An odd example in that despite having seen Giwan's Satisfy avatar, he's only known in-game as his real world name.
* NotAfraidToDie: After Chansun proves that Grid isn't going to outright kill them, he and Junho change tune and pull this card ordering Grid to kill them. However, Grid loses interest and leaves due to not wanting to get hit with Player Killer penalties. The result is the 3 of them finally starving to death.
* PlayingWithFire: He's a Fire Mage class player.
* SatelliteCharacter: Giwan doesn't have much of his own character as he's basically nothing
more like them it became.than Junho's follower. Grid doesn't even think much of him compared to Junho and Chansun for this reason.



! Fold Kingdom:

[[folder: Prince Shining]]
* {{Ambadassador}}: He was present at the Vatican and conducting negotiations with The Church of Rebecca, The Empire, and Overgeared when the Church of Yatan launched their attack. He gained Grid's favor with several noteworthy accomplishments in defending Irene and Lord.
* LaserGuidedKarma: His ambassador surrendering to Grid at the founding of Overgeared Kingdom, tearing up his punitive tarriff mandate, and his own rushing to aid in the defense of Irene and Lord were the best decisions his country's ever made. The former got Grid to send Piaro to their lands, so they can grow enough food to eat. The latter got their kingdom rescued from a Twilight orc armed invasion, rescued by Grid himself, and the prince received a copy of "Failure" as a sign of friendship.
* PerpetualPoverty: His territory sucks. The lands are barren. The mines are virtually non-existent. He has few resources he can exploit. To top it off, his country's strategic value is insignificant. Yet Grid and Overgeared have repeatedly reached out a helping hand for nothing more than the country's good will.
* UndyingLoyalty: After countless favors and good deeds from Overgeared, and Grid himself, up to and including Grid's first ever trademark weapon "Failure", a sword that could easily rate as a national heirloom, the fold kingdom, and Prince Shining himself, are forever loyal to the Overgeared Kindom.
* TheWisePrince: He is honest, upright, and faithful, treating his subjects kindly and rewarding Grid's grace with loyalty.

to:

! Fold Kingdom:

[[folder: Prince Shining]]
* {{Ambadassador}}: He was present at
Choi Chansun]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/choi.png]]
[[caption-width-right:350:Look. We're not going to pay you anything. If you're not out to rescue us, just kill us and get it over with!]]
The third member of Junho's gang. Although Grid testifies that Chansun never actually partook in
the Vatican bullying, and conducting negotiations even made some apologies, he still hung out with The Church of Rebecca, The Empire, the other bullies, and Overgeared when did nothing to try and stop them. Thus, Grid comes to view Chansun as even worse than Junho as the Church true mastermind of Yatan launched their attack. the bullies.
----
* AccompliceByInaction: Since he never did anything to try and stop the bullying, or offer any meaningful redress, Grid considers him equally guilty.
* AllWebbedUp: Chansun, Junho, and Giwan, wind up getting themselves trapped in the webbing of a Canyon Spider nest. Chansun tries to use the dagger skills of his Thief class to cut himself out, but is too weak to do so, and is eventually forced to die while webbed up.
* AssholeVictim: A bystander jerk who got beaten senseless by Grid. No one will feel sorry for him.
* BystanderSyndrome:
He gained never intervened in any way to help Grid while Junho and the others beat him up. He just offered empty apologies afterward. Grid holds him equally guilty as a result.
* HeroicWillpower: While calling him heroic is hardly the case, Chansun's got the willpower to last against
Grid's favor with several noteworthy accomplishments in defending Irene beatdown knowing that it's just a game, and Lord.
that he will be perfectly fine once he's logged out of Satisfy. Thus, he fully accepts Grid potentially killing him rather than get eaten by a Canyon Spider.
* KnifeNut: He's seen using a dagger.
* LaserGuidedKarma: His ambassador surrendering to After all the years that he let his friends bully people, he gets beaten senseless by Grid in the Kesan Canyon spider cave, and embarrassed by Grid at the founding of Overgeared Kingdom, tearing up his punitive tarriff mandate, and his own rushing most recent alumni reunion.
* TheManBehindTheMan: Not so much Chansun, but what Grid believes him
to aid be due to Chansun just standing in the defense of Irene back watching and Lord were letting the best decisions bullying go down. Basically, Grid believes that Chansun controls Junho and Giwan. Grid even calls him the "FinalBoss," much to Chansun's confusion.
* NoHoldsBarredBeatdown: Ends up on the receiving end of one from Grid when he proceeded to beat up Junho, Giwan and Chansun while all 3 of them remained trapped in the webbings of a Kesan Canyon spider cave.
* NoNameGiven: An odd example in that despite having seen Chansun's Satisfy avatar, he's only known in-game as
his country's ever made. The former got real world name.
* NotAfraidToDie: He dares
Grid to send Piaro to their lands, so they can grow enough food to eat. actually kill the three of them after Grid beat up on Junho and Giwan. The latter got their kingdom rescued only reason Grid declined is that he didn't think the in-game penalties from being a Twilight orc armed invasion, rescued by Player Killer was worth it. In the end, the 3 of them starve to death. Unlike Junho and Giwan however, the beatdown doesn't bother Chansun one bit.
* TheSneakyGuy: He's a Thief class player.
* TokenGoodTeammate: Kind of established as such for Junho's gang, but given that Chansun just continues to hang out with bullies and lets the bullying go on,
Grid himself, and the prince received a copy of "Failure" as a sign of friendship.
* PerpetualPoverty: His territory sucks. The lands are barren. The mines are virtually non-existent. He has few resources he can exploit. To top it off, his country's strategic value is insignificant. Yet Grid and Overgeared have repeatedly reached out a helping hand for nothing more
doesn't view him any better than the country's good will.
* UndyingLoyalty: After countless favors
Junho and good deeds from Overgeared, and Grid himself, up to and including Grid's first ever trademark weapon "Failure", a sword that could easily rate as a national heirloom, the fold kingdom, and Prince Shining himself, are forever loyal to the Overgeared Kindom.
* TheWisePrince: He is honest, upright, and faithful, treating his subjects kindly and rewarding Grid's grace with loyalty.
Giwan.



! Violet Kingdom:

* CrimeOfSelfDefense: Their ambassador insulted Grid in his own throne room, committing a death-penalty crime by his own standards, and when he lost a duel he himself demanded, rather than offer an apology, the country filed a formal protest.
* LaserGuidedKarma: The country entered into an alliance with not only their neighbors, including the Sahara Empire, but also with corrupt nobles in what was once Eternal Kingdom, to try and destroy Overgeared Kingdom the day it was born. When they came under attack by an armed invasion of a million man army of Twilight and other orcs, Grid returned the favor and offered no aid, letting the country be destroyed.

! Gauss Kingdom:

[[folder: King Nemesis]]
* EntertaininglyWrong: When he sees Overgeared Kingdom's army relinquish their weapons to Grid, because Grid called on them to deal with Garam, he presumed the Overgeared army was giving him the chance to surrender, rather than doom the country with a HopelessWar, so he took it. Piaro wisely decides, for the sake of his dignity, to bury the truth in the shadows of history.
* TheGoodKing: His people's well being is his top priority. When relations with Overgeared erupted into open warfare, and his people were on the verge of losing, and being destroyed, he surrendered the instant he saw an opening to do so, and commanded his army to serve Overgeared faithfully, so he's the only one to die.
* GuiltComplex: He hold himself guilty for not arguing against his father's hostile policy towards Overgeared Kingdom loud enough when he had the chance.
* SinsOfOurFathers: His father formed a national policy extremely hostile to Overgeared, proclaiming Grid is just a "lucky idiot" and the Overgeared Kingdom would never be a threat. Nemesis inherited that policy and not long into his reign, relations detiorate to the point that Grid declares war, and has their poor nation outnumbered, outgunned, and outclassed by orders of magnitude, ''and had managed to convert all but one of the vampire cities from monsters to citizens'', making any hope of using the vampires as a smoke-screen vanish like a morning fog and driving the army to despair as they're now on the menu.
[[/folder]]

[[folder: Kir]]
The user who first encounters the elf enclave. He became the #1 ranked merchant by hook and by crook until he conned Grid's elven allies into lowering their guard and enslaved them, then attacked Grid as the villain for calling him out on it.

to:

! Violet Kingdom:

* CrimeOfSelfDefense: Their ambassador insulted Grid in his own throne room, committing a death-penalty crime by his own standards, and when he lost a duel he himself demanded, rather than offer an apology, the country filed a formal protest.
* LaserGuidedKarma: The country entered into an alliance with not only their neighbors, including the Sahara Empire, but also with corrupt nobles in what was once Eternal Kingdom, to try and destroy Overgeared Kingdom the day it was born. When they came under attack by an armed invasion of a million man army of Twilight and other orcs, Grid returned the favor and offered no aid, letting the country be destroyed.

! Gauss Kingdom:

Other Real World Humans

[[folder: King Nemesis]]
* EntertaininglyWrong: When he sees Overgeared Kingdom's army relinquish their weapons to Grid, because Grid called on them to deal with Garam, he presumed the Overgeared army was giving him the chance to surrender, rather than doom the country with a HopelessWar, so he took it. Piaro wisely decides, for the sake of his dignity, to bury the truth in the shadows of history.
* TheGoodKing: His people's well being is his top priority. When relations with Overgeared erupted into open warfare, and his people were on the verge of losing, and being destroyed, he surrendered the instant he saw an opening to do so, and commanded his army to serve Overgeared faithfully, so he's the only one to die.
* GuiltComplex: He hold himself guilty for not arguing against his father's hostile policy towards Overgeared Kingdom loud enough when he had the chance.
* SinsOfOurFathers: His father formed a national policy extremely hostile to Overgeared, proclaiming Grid is just a "lucky idiot" and the Overgeared Kingdom would
Ahyoung]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ahyoung_6.jpg]]
[[caption-width-right:350:Hahaha! I've
never be seen such a threat. Nemesis inherited that policy and not long into his reign, relations detiorate to the point that Grid declares war, and has their poor nation outnumbered, outgunned, and outclassed by orders of magnitude, ''and had managed to convert all but one of the vampire cities from monsters to citizens'', making any hope of using the vampires as a smoke-screen vanish like a morning fog and driving the army to despair as they're now on the menu.
[[/folder]]

[[folder: Kir]]
The user who first encounters the elf enclave. He became the #1 ranked merchant by hook and by crook
loser virgin in my life! Get your bets ready! I can't wait until he conned the next alumni reunion and how long it's going to take to humiliate him!]]
Grid's elven allies into lowering their guard and enslaved them, then attacked Grid as the villain for calling first crush. She asks him out on it.a date in chapter 51 of the manhwa and says she likes him, but when he gives her a LoveConfession, she goes to the restroom and calls up her friends and fellow classmates, to brag about how she plans to string him along and ultimately humiliate him at the next reunion. By sheer chance, Grid hears it as he's coming out of the bathroom himself, which makes him feel like a worthless human being. Fortunately, he soon gets the invite from Tzedarah guild which includes the phrase "we need you" allowing him to recover.



* BadIsGoodAndGoodIsBad: He uses a WoundedGazelleGambit to trick elves into leading him to their village and then a PoisonAndCureGambit on the world tree into making them think he's their friend, so he can drug them, kidnap them, and sell them into slavery, but the moment he encounters Grid in the area, he immediately calls Grid "evil" for having compassion for the elves and has his hired mercenaries attack Grid. [[MuggingTheMonster Was that ever a mistake.]]
* CorruptCorporateExecutive: He became the #1 merchant by lying, stealing, slandering his competitors, and every form of nastiness imaginable.
* ItsAllAboutMe: The only person of importance in his mind is himself, whether it's other users or NPC.
* MadeOutToBeAJerkass: Combined with FramingTheGuiltyParty. Grid shows him how it feels to be on the receiving end of having your reputation destroyed by walking into Kir's home city of Penan and laying waste to the place, but makes it look like self-defense because Bunny Bunny is filming it live and Kir's people, including Immortal Guild, launched a preemptive attack on Grid, on sight.
* MaliciousSlander: How he stole all his trade routes and connections from Muto.
* MoralMyopia: He lies, he cheats, he steals, and he's perfectly willing to drug and capture an entire village of elves to sell into slavery or to the Church of Yatan, but anyone who dares to inconvenience him is the villain. Grid actually calls him out on this one.
* NotSoSimilar: He tries to condemn Grid as a thief for ruining his buisness, and a hypocrite for laying waste to his soldiers in Penan, despite being enraged over Kir's atrocious acts against the elves. Grid retorts that he never claimed to love '''all''' NPC, the soldiers attacked him first, and that Kir's the one who attacked people purely for his own gain.
* PlayingTheVictimCard: When he's facing the consequences of his actions, he loves to act like he's the wounded party and whines about how he's being mistreated for doing nothing wrong.
* PsychologicalProjection: Since he is fond of slandering his competition and stole trade opportunities from Muto, when he's forced to hand them back by Grid, in exchange for his life, and being left alone, he accuses Muto of being the same way, and refuses to believe it when Muto doesn't know about it.
* RevengeMyopia: He swears to take away or destroy everything Grid owns and cares about in revenge for losing millions of won as a result of his failed slave raid on the elven village, even though he and his mercenaries are the ones who antagonized Grid in the first place.
* ScrewTheRulesIHaveMoney: Weaponized. His Merchant class has a hidden, unavoidable attack that allows him to whack people with a giant bag of gold coins and send them flying, though the ability is CastFromMoney.
* UnwittingInstigatorOfDoom: His cruel and thoughtless actions, using Yatan's Essence to drug and enslave elves, slaying a large number of them when Grid came to the rescue, has completely and totally alienated the elves against humans, and the elves have retaliated by sealing off all forests except thouse around the Sahara Empire and those around Overgeared, the last as a favor to Grid, their champion. This completely crashed the game economy for furs, leathers, wood, and other forest items, including the mines that used to be in said forests.

to:

* BadIsGoodAndGoodIsBad: He uses BitchInSheepsClothing: She asks Grid out on a WoundedGazelleGambit date, says she likes him, but when he reciprocates, runs off to trick elves into leading the bathroom and gloats about setting up bets to see how long it will take to break him to their village at the next reunion.
* BreakTheHaughty: Which she brought on herself. She sees that Grid is wealthy
and then a PoisonAndCureGambit on influential enough to gather the world tree into making them think he's their friend, attention of Yura so tries to sell herself to him and ride his coat-tails. He responds by publicly shaming her and telling her that she's nothing special, especially compared to Yura, and that he would be an idiot for taking such a terrible downgrade.
* TheFirstCutIsTheDeepest: Her cruelty in stringing Grid along traumatizes him, and it takes quite some time before
he can drug them, kidnap them, and sell them into slavery, but the moment he encounters Grid in the area, he immediately calls Grid "evil" for having compassion for the elves and has open up his hired mercenaries attack Grid. [[MuggingTheMonster Was that ever heart to a mistake.]]
"real" woman again.
* CorruptCorporateExecutive: He became the #1 merchant by lying, stealing, slandering his competitors, and every form of nastiness imaginable.
* ItsAllAboutMe: The only person of importance in his mind is himself, whether it's other users or NPC.
* MadeOutToBeAJerkass: Combined with FramingTheGuiltyParty. Grid shows him how it feels
ForTheEvulz: She had no reason to be on the receiving end of having your reputation destroyed by walking into Kir's home city of Penan and laying waste cruel to the place, but makes it look like self-defense because Bunny Bunny is filming it live and Kir's people, including Immortal Guild, launched a preemptive attack on Grid, on sight.
* MaliciousSlander: How he stole all his trade routes and connections
Grid aside from Muto.
cruelty for its own sake.
* GoldDigger: When she sees that Grid's wealth is genuine, she tries to suck up to him, but by this point, he already knows what a scheming two-faced bitch she is, and Yura has already made a public display of liking him, so Grid tells her to take a hike, and to never make contact with him again, even going so far as to block her number on his phone.
* MoralMyopia: He lies, She, along with the rest of the alumni in Grid's old class, loved to gloat over Grid's misfortune, but when he cheats, he steals, and calls them out on it, after they try to suck up to him because he's perfectly willing to drug now famous, she and capture an entire village of elves to sell into slavery or to them have the Church of Yatan, but anyone who dares gall to inconvenience him is the villain. Grid actually calls him out on this one.
* NotSoSimilar: He tries to condemn Grid as a thief for ruining his buisness, and a hypocrite for laying waste to his soldiers in Penan, despite
get red-faced with rage at being enraged over Kir's atrocious acts against the elves. Grid retorts that he never claimed to love '''all''' NPC, the soldiers attacked him first, and that Kir's the one who attacked people purely for his own gain.
* PlayingTheVictimCard: When he's facing the consequences of his actions, he loves to act like he's the wounded party and whines about how he's being mistreated for doing nothing wrong.
* PsychologicalProjection: Since he is fond of slandering his competition and stole trade opportunities from Muto, when he's forced to hand them back by Grid, in exchange for his life, and being left alone, he accuses Muto of being the same way, and refuses to believe it when Muto doesn't know about it.
* RevengeMyopia: He swears to take away or destroy everything Grid owns and cares about in revenge for losing millions of won as a result of his failed slave raid on the elven village, even though he and his mercenaries are the ones who antagonized Grid in the first place.
* ScrewTheRulesIHaveMoney: Weaponized. His Merchant class has a hidden, unavoidable attack that allows him to whack people with a giant bag of gold coins and send them flying, though the ability is CastFromMoney.
* UnwittingInstigatorOfDoom: His cruel and thoughtless actions, using Yatan's Essence to drug and enslave elves, slaying a large number of them when Grid came to the rescue, has completely and totally alienated the elves against humans, and the elves have retaliated by sealing off all forests except thouse around the Sahara Empire and those around Overgeared, the last as a favor to Grid, their champion. This completely crashed the game economy for furs, leathers, wood, and other forest items, including the mines that used to be in said forests.
insulted.



! The Sahara Empire:

[[folder: Common to All]]

* AllYourBaseAreBelongToUs: They honestly believe the entire continent belongs to them, and their demand for tribute is them being "generous" in letting you live on your own land.
* TheAtoner: Deconstructed. In the aftermath of the coup, with Emperor Juander dead, Edan and Marie imprisoned, Roland conceded, Benoit wandering off to parts unknown, and Dulandal socially isolated, Empress Basara officially condemns the old emperor's genocidal policies and extends the genuine hand of friendship to Overgeared Kingdom, the beacon of racial harmony and equality, with Grid himself having several titles for his tolerance and praiseworthy efforts to bring in racial minorities, some of which were even legally recognized as monsters by the Satisfy system. Unfortunately, no matter how the empire seeks to make ammends, the fact that genocide was ''the least'' demeaning act on the list of crimes for imperial tyranny makes the victims' grudges irreconcilable and the empire's surrender leaves them nowhere to vent their justified rage. After all, the dead won't come back, the pain and humiliation won't suddenly and magically reverse itself, and the destroyed and trampled cultures won't suddenly be "untrampled" no matter how the empire apologizes, even if every last one of the perpetrators was rounded up and thoroughly punished.
* CulturalPosturing: They're the "best" country, and will never hesitate to brow-beat that into all the others. Refuse to acknowledge it, and they will send an army to flatten you.
* DecadentCourt: Not only are the noble families constantly jockeying for position, but the royal family is all screwed up. Not much is known about the first prince aside that he's just waiting for his father to die to take the throne himself. The second prince is a walking lump of arrogance who thinks he's a "king above kings" and is directly responsible for several genocides, including the complete annihilation of Kassim's completely loyal tribe, showing up in their peaceful village, calling them all beasts for their dark skin, demanding that they sell themselves into slavery as livestock or die, with Kassim being the SoleSurvivor. The third prince is directly responsible for summoning multiple greater demons, motive unknown. The fourth and last prince is Marie's child, and he's just her MealTicket to take the throne for herself.
* TheEmpire: They take up most of the landmass and are the strongest military force on the western continent.
* FantasticRacism: The empire is entirely human supremacist and runs daily genocides on any ethnic minorities they find within their borders and trample under foot, literally, the culture of their surrounding countries by starving them to death with "tributes" or just straight-up armed invasion.
* TheFarmerAndTheViper: Although they're completely unaware that Grid thwarted a plot from the Church of Yatan to drive them to civil war to bring Demons to the world, when Grid deposes the corrupt King Alsan, they march an army on his new Overgeared Kingdom and send Mercedes as an envoy to demand he kneel and offer up 72% of his economy as a tribute.
* FatalFlaw: Arrogance. They see themselves as the undisputed best country and people on the planet and superior to anyone, so they constantly antagonize and alienate everyone around them, developing eternal festering grudges that quickly turn around to bit them hard, right where it hurts.
* IgnorantOfTheirOwnIgnorance: They may be the strongest force on the Western Continent, but compared to the military of the Eastern Continent, they're nothing.
* LaserGuidedKarma: Their generational policy of geocidal conquest has given Empress Bassara a lot of grief. The twilight orcs bordering the allied nation of Violet have taken to recruiting players into their race and retaliate, launching an attack on the nation of Violet and seizing territory. The half-draconians which were oppressed under Juander take the imperial offers of reconciliation as an insult, behead the marquis who delivered the message, and send his head back with their own message, that they will continue to attack the imperial army without rest ''[[BloodKnight for fun]]'', and they're not going to allow the empire to one-sidedly end the fun and games any time soon.
* NoTrueScotsman: Their emperor has set up a state-run "True" Church of Rebecca that justifies their genocidal policy and states that the actual Church of Rebecca are a bunch of apostates that they need to "bring back into the fold."
* TeethClenchedTeamwork: None of their top brass work together willingly. The only reason they work together, at all, is that their own genocidal policies have triggered revolts and antagonism from everyone else. As such, they will happily backstab each other the moment it's convenient.
* WretchedHive: They rival the Church of Yatan in sheer vileness. Their aristocrats are all horribly corrupt, at best. Their knights and top officials are constantly vying for supremacy against each other, to the point they will happily back-stab each other on the battlefield. The citizens live in abject poverty despite the fact that their knights, politicians, and envoys constantly go to all the neighboring countries and demand tribute. They are completely and utterly genocidal to all ethnic minorities, and see nothing wrong with sadistic and cruel human experiments. The only reason they have ''any'' national unity is their self-proclaimed "superiority" to all the other nations and the need to maintain their borders through military force. In fact, the threat of civil war is ever present.

to:

! The Sahara Empire:

[[folder: Common Grid's old alumni]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/losers.jpg]]
[[caption-width-right:350: [[TheReasonYouSuckSpeech You loved
to All]]

* AllYourBaseAreBelongToUs:
mess with me and tear my self-esteem to shreds! Now you're desperate to be nice to me! You are all just leeches with no sense of shame! I'm leaving, LOSERS!]]]]Grid's old class-mates. They honestly believe the entire continent belongs loved to them, laugh at and their demand for tribute is them being "generous" in letting you live on your own land.
* TheAtoner: Deconstructed. In the aftermath of the coup, with Emperor Juander dead, Edan and Marie imprisoned, Roland conceded, Benoit wandering off to parts unknown, and Dulandal socially isolated, Empress Basara officially condemns the old emperor's genocidal policies and extends the genuine hand of friendship to Overgeared Kingdom, the beacon of racial harmony and equality,
mess with Grid himself having several titles for his tolerance and praiseworthy efforts to bring in racial minorities, some of which were even legally recognized as monsters by the Satisfy system. Unfortunately, no matter how the empire seeks to make ammends, the fact that genocide was ''the least'' demeaning act on the list of crimes for imperial tyranny makes the victims' grudges irreconcilable and the empire's surrender leaves them nowhere to vent their justified rage. After all, the dead won't come back, the pain and humiliation won't suddenly and magically reverse itself, and the destroyed and trampled cultures won't suddenly be "untrampled" no matter how the empire apologizes, even if every last one of the perpetrators was rounded up and thoroughly punished.
* CulturalPosturing: They're the "best" country, and will never hesitate to brow-beat that into all the others. Refuse to acknowledge it, and they will send an army to flatten you.
* DecadentCourt: Not only are the noble families constantly jockeying for position, but the royal family is all screwed up. Not much is known about the first prince aside that he's just waiting for his father to die to take the throne himself. The second prince is a walking lump of arrogance who thinks he's a "king above kings" and is directly responsible for several genocides, including the complete annihilation of Kassim's completely loyal tribe, showing up in their peaceful village, calling them all beasts for their dark skin, demanding that they sell
themselves into slavery as livestock or die, with Kassim being feel superior by tormenting someone else's misfortune. Their most recent, and last, alumni reunion was scheduled in a quaint restaurant in the SoleSurvivor. The third prince is directly responsible for summoning multiple greater demons, motive unknown. The fourth and last prince is Marie's child, and he's just her MealTicket to take the throne for herself.
* TheEmpire:
middle of nowhere so they could poke fun at Grid, expecting that he would have great difficulty attending because public transport doesn't go there. They take up most of the landmass were dismayed and are the strongest military force on the western continent.
* FantasticRacism: The empire is entirely human supremacist and runs daily genocides on any ethnic minorities
enraged when they find within their borders and trample under foot, literally, saw him step out of a SB-13, Yura in his arms, then tried to suck up to him the culture moment he stepped in the door.
----
* TheBully: They went out
of their surrounding countries way to laugh at, torment, and harass Grid just so they could feel good about themselves by starving feeling superior to someone else.
* FairWeatherFriend: The moment they see Grid is wealthy and successful, they trip all over themselves to suck up to him, hoping to ride his coat-tails, but when he was in trouble, ''went out of their way to make it worse!''
* {{Jerkass}}: The ''best'' Grid could expect from
them was being ingored, until he turns up at the alumni reunion sporting his clear success, and suddenly they all shamelessly suck up to death with "tributes" or just straight-up armed invasion.
him.
* TheFarmerAndTheViper: Although MoralMyopia: Tormenting Grid is a fun game for them, but when he calls them out on it, as they're completely unaware that Grid thwarted a plot trying to suck up to him, they have the gall to get enraged and think he's the asshole.
* NoNameGiven: Aside
from the Church those above already named, none of Yatan to drive them to civil war to bring Demons to the world, when Grid deposes the corrupt King Alsan, they march an army on his new Overgeared Kingdom their names are revealed, and send Mercedes as an envoy to demand he kneel and offer up 72% of his economy as a tribute.
* FatalFlaw: Arrogance. They see themselves as the undisputed best country and people on the planet and superior to anyone, so they constantly antagonize and alienate everyone around them, developing eternal festering grudges that quickly turn around to bit them hard, right where it hurts.
* IgnorantOfTheirOwnIgnorance: They may be the strongest force on the Western Continent, but compared to the military of the Eastern Continent,
since they're nothing.
* LaserGuidedKarma: Their generational policy of geocidal conquest has given Empress Bassara a lot of grief. The twilight orcs bordering the allied nation of Violet have taken to recruiting players into their race
all shameless leeches and retaliate, launching an attack on the nation of Violet and seizing territory. The half-draconians which were oppressed under Juander take the imperial offers of reconciliation as an insult, behead the marquis losers who delivered the message, and send his head back with their own message, that they will continue to attack the imperial army without rest ''[[BloodKnight for fun]]'', and they're not going to allow the empire to one-sidedly end the fun and games any time soon.
* NoTrueScotsman: Their emperor has set up a state-run "True" Church of Rebecca that justifies their genocidal policy and states that the actual Church of Rebecca are a bunch of apostates that they
need to "bring back into trample others to make themselves feel good, there's no need to know who they are.
* TheReasonYouSuckSpeech: On
the fold."
wrong end when they try to suck up to Grid and he calls them out on it. They have the gall to be offended but have no retort because everything Grid's saying is true.
* TeethClenchedTeamwork: {{Troll}}: They set up the alumni reunion in the middle of nowhere purely for the sake of making it difficult, if not impossible, for Grid to attend, just so they could mock him.
* TheUnapologetic:
None of their top brass work together willingly. The only reason them bother to offer even a token apology before they work together, at all, start sucking up to Grid. In the manhwa, Ah Young runs up to Grid and promises to console him, but since Grid is already aware of what a two-faced bitch she is, he pointedly tells her that their own genocidal policies have triggered revolts and antagonism from everyone else. As such, they will happily backstab each other the moment it's convenient.
* WretchedHive: They rival the Church of Yatan in sheer vileness. Their aristocrats are all horribly corrupt, at best. Their knights and top officials are constantly vying for supremacy against each other, to the point they will happily back-stab each other on the battlefield. The citizens live in abject poverty despite the fact that their knights, politicians, and envoys constantly go to all the neighboring countries and demand tribute. They are completely and utterly genocidal to all ethnic minorities, and see nothing wrong with sadistic and cruel human experiments. The only reason they have ''any'' national unity is their self-proclaimed "superiority" to all the other nations and the need to maintain their borders through military force. In fact, the threat of civil war is ever present.
he doesn't believe her before he takes off.



[[folder: Emperor Juander]]
* AffablyEvil: His policies are attrocious, and he's completely ruthless, but he's very pleasant and polite in person.
* TheCaligula: Because he made too many concessions to corrupt nobles, sanctioned too many genocides, purged too many loyal knights and their families, and earned too many grudges by invading neighboring kingdoms and literally having their cultures trampled underfoot, not to mention greatly neglected the affairs in his own castle, it's only a matter of time before the empire his bloodline has spent genarations trying to expand to take the entire west continent implodes under its own weight in a gory civil war.
* TheEmperor: The undisputed (at least in name) ruler of the empire.
* ForgivenessRequiresDeath: Piaro's grudge for the unjust death of his entire family, thanks to Marie's scheme, does not go away until this emperor goes and rescues Basara, stripping the crowna way from Edan.
* ItsAllMyFault: When everything blows up, the Grandmaster Ziktafor has lead Edan into a coup, and his palace, including the throne are destroyed in the chaos, he admits that it was his blind arrogance and obliviousness to the plots of Marie and Yatan that resulted in the splintered Empire, and he asks Grid to patch it up again after he goes to rescue Duke Basara, the one relative still alive trying to come to his rescue.
* KnowWhenToFoldEm: Let's see, rebellions in every prefect, Vallhalla to our east is associated with Madra's successor, who is ''even stronger'' than the original, and Overgeared is massing troops on our west? After our empire has made them hostile by demanding 72% of their economy as tributes, trying to starve them into submission? Time to break out the (shivers) ''diplomacy.''
* TheLostLenore: His former wife Aria, who died of illness.
* PuppetKing: He may be the emperor, but his latest wife Marie is the one pulling the strings with her Red Knights contingent. He's trying to revert this.
* RejectedApology: He apologizes to Piaro, but Piaro just yells back "shut up!"
* RemarriedToTheMistress: When his wife Aria died, he turned and made Marie TopWife, just like she wanted. This caused the empire to repeatedly fall into the hands of the Church of Yatan's machinations.
* SelectiveObliviousness: He knows Marie's faction is trying to oust him and put her son on the throne, but he deludes himself into thinking that Marie herself is innocent and genuinely loves him.
* UnwittingPawn: Marie frames Piaro for treason and drugs Asmophel to cast out all the Red Knights loyal to him and bring in replacements loyal to herself. He doesn't realize this until the scheme's been carried out.
* TrappedInVillainy: Until his dying breath, his horrible government policies and rash judgements in puring "traitors" and their families forced him into one-sidedly declaring war on Overgeared, elevating genuine scoundrels like Goldhit who raises children like livestock or consumes them to maintain her youth, and leaves him no way out when his concubine turned wife's son Edan turns on him and tries to seize the throne for himself.
* VillainousValor: When Mercedes saves his life from the Greater Demon Ashtaroth, ultimately slaying the monster, with Grid's unknowing aid, the emperor thanks her by sending her off to Grid to join with his two framed and disgraced knights, Piaro and Asmophel.

to:

[[folder: Emperor Juander]]
* AffablyEvil: His policies are attrocious,
Go Jingwun]]
An in-universe former baseball celebrity, this boy ruined his life
and he's prospects by becoming the willing lackey of a {{Yandere}} named Reina that has a sick obsession with an actor that refused to date her. At Reina's request, he breaks the competition rules of Young Girl High-school's tournament against Ruby, trying to kill the well-beloved [Saintess] (in game) just to spite Ruby over a delusion. The school staff does ''absolutely nothing'' [[AdultsAreUseless to address the situation]] despite the outcry of over 2 billion Satisfy users. Grid has to step in and intervene, turning the tables and completely ruthless, but he's very pleasant and polite in person.
* TheCaligula: Because he made too many concessions to corrupt nobles, sanctioned too many genocides, purged too many loyal knights and their families, and earned too many grudges by invading neighboring kingdoms and literally having their cultures trampled underfoot, not to mention greatly neglected the affairs in his own castle, it's only a matter of time before the empire his bloodline has spent genarations trying to expand to take the entire west continent implodes under its own weight in a gory civil war.
* TheEmperor: The undisputed (at least in name) ruler of the empire.
* ForgivenessRequiresDeath: Piaro's grudge for the unjust death of his entire family, thanks to Marie's scheme, does not go away until this emperor goes and rescues Basara, stripping the crowna way from Edan.
* ItsAllMyFault: When everything blows up, the Grandmaster Ziktafor has lead Edan into a coup, and his palace, including the throne are destroyed in the chaos, he admits that it was his blind arrogance and obliviousness to the plots of Marie and Yatan that resulted in the splintered Empire, and he asks Grid to patch it up again after he goes to rescue Duke Basara, the one relative still alive trying to come to his rescue.
* KnowWhenToFoldEm: Let's see, rebellions in every prefect, Vallhalla to our east is associated
dominating him, with Madra's successor, who is ''even stronger'' than the original, and Overgeared is massing troops on our west? After our empire has made them hostile by demanding 72% a hefty dose of their economy as tributes, trying humiliation to starve them into submission? Time to break out the (shivers) ''diplomacy.''
* TheLostLenore: His former wife Aria, who died of illness.
* PuppetKing:
boot. He may be the emperor, but his latest wife Marie is the one pulling the strings with her Red Knights contingent. He's trying to revert this.
* RejectedApology: He apologizes to Piaro, but Piaro just yells back "shut up!"
* RemarriedToTheMistress: When his wife Aria died, he turned and made Marie TopWife, just like she wanted. This caused the empire to
repeatedly fall into the hands of the Church of Yatan's machinations.
* SelectiveObliviousness: He knows Marie's faction is trying to oust him and put her son on the throne, but he deludes himself into thinking that Marie herself is innocent and genuinely loves him.
* UnwittingPawn: Marie frames Piaro for treason and drugs Asmophel to cast out all the Red Knights loyal to him and bring in replacements loyal to herself. He doesn't realize this until the scheme's been carried out.
* TrappedInVillainy: Until his dying breath, his horrible government policies and rash judgements in puring "traitors" and their families forced him into one-sidedly declaring war on Overgeared, elevating genuine scoundrels like Goldhit who raises children like livestock or consumes them to maintain her youth, and leaves him no way out when his concubine turned wife's son Edan turns on him and
tries to seize the throne enact revenge for himself.
his idiocy on Grid through real-life crimes.
----
* VillainousValor: When Mercedes saves FutureLoser: As a result of him attacking Ruby and being fought off by Grid, his life is in a shambles. His lucrative baseball contracts are shot, nobody wants to hire him, and the girl he self-proclaimed as his girlfriend, whom he knew only saw him as a lackey, left him.
* HappinessInSlavery: Of the cringing boot-licker variety. He did whatever Reina said to avoid offending her, dreading the fact that she could, would, and did, leave him the moment her whims were not met.
* NeverMyFault: He blames Grid for ruining his life prospects for stopping him
from carrying out Reina's whim to strike at Ruby, despite the Greater Demon Ashtaroth, ultimately slaying fact that he had trashed his baseball career and alienated his friends, family, and fans long ago.
* NotHyperbole: He does indeed have friends among gangsters, and called in a favor from a drug-dealer (promised to be repaid in cash) to attack Grid at home. After Grid had already got a security company and Toon guarding his place due to several previous incidents,
the monster, drug-dealer was subdued and arrested.
* NothingPersonal: He had no grudge
with Grid's unknowing aid, the emperor thanks her by sending her off Ruby, but since Reina told him to go after her, he did.
* RevengeMyopia: He has sworn revenge on
Grid for the consequences of the ruined bullying of Ruby, despite the fact that what he was doing was wrong, and he knows it.
* ScrewTheRulesIHaveConnections: He tries
to join with scare off Grid by bragging that he's got friends among gangsters. Grid is momentarily shocked until he remembers his two framed guildmate Toon, and disgraced knights, Piaro and Asmophel.retorts that he's got friends [[SummonBiggerFish in the mafia.]]




[[folder: Empress Marie]]
* FemmeFatale: She lured Asmophel into the clutches of her subordinate Dive, to be drugged and brainwashed into framing Piaro for treason by using her feminine wiles.
* FramingTheGuiltyParty: Grid is able to make the emperor realize that she's not a tool of the nobles but their leader by selling her a chandelier that she later gave the emperor as a gift which would double in weight and volume once every 10 days. At the end of a month, it fell off the celing and nearly hit him on the head.
* LadyMacBeth: She married Emperor Juander to seize the throne for herself, leaving him in charge as a puppet king.
* RewardedAsATraitorDeserves: When her sins come to light, not only does her son Edan do nothing to help, he actively condemns her as he tries to seize the throne in a coup.
* UnwittingPawn: Though she's still unaware of it, her top lackey Dive was killed and replaced by the Seventh Servant of Yatan, Dark Bus, and she was being exploited by him to start a civil war in the empire. Grid unwittingly put a stop this scheme when Dark Bus attacked him and was killed as a result.
* VicariouslyAmbitious: She doesn't desire to sit on the throne; she wants her son to sit on it and will do any nasty thing she has to, including inciting civil war.
[[/folder]]

[[folder: Prince Dulandal]]
The second prince. He meets Grid's royal family in the Vatican during an official visit and his troops help defend it during the attack from the Church of Yatan. The rest of the time, he's an arrogant boor who can't help but insult everyone around him.
----
* ZeroPercentApprovalRating: Nobody likes him as a leader, and he hasn't even taken the throne. The only time he had any support was the Red Knights at the Vatican, but that was because the Grandmaster was training them, and he was supporting the Grandmaster. When the Grandmaster turned traitor, he was left alone. He also was backed by a corrupt duke in the genocide of Kassim's people, but that was the duke's own murderous agenda, not a sign of solidarity.
* ArchEnemy: Kassim would really, really like to gut him like a fish and hang his corpse on a cross for crows to feed from in retaliation for this asshat coming to his home village with an army, calling the entire population "beasts" and demanding they all sell themselves into slavery, skin themselves alive, or pointlessly fight back and die against overwheling humbers of heavily armed foes. Only Kassim survived the massacre, as a small child.
* CulturalPosturing: He loves to browbeat how his empire is the biggest martial force on the continent and will attack people for "rudeness" if they don't get down on the ground and beg for the privilege to lick his boots, ''and that's when he's trying to be sociable.''
* FatalFlaw: Impatience and arrogance. He's always in a rush to get accomplishments and glory, never, ever thinking about the consequences. He also thinks himself vastly superior to everyone else and responds with murder when this is contested.
* TheFightingNarcissist: He not only thinks way, way too highly of his own good looks, but is always itching to go around attacking and killing people so he can boast of his own self-professed superiority.
* TheFriendNobodyLikes: He may be loyal to the empire and the impirial family, but the entire population happily skipped over him to nominate Duke Basara.
* KickTheDog: In Kassim's backstory, this asshat came to Kassim's loyal and peacful home village with an army, called the entire population "wild beasts" and demanded they offer themselves as livestock, skin themselves alive, or fight a battle they can't win against the troops. The end result is killing every man, woman, and child, except Kassim who somehow managed to sneak away and took up the assassin class to strive for righteous vengeance.
* MilesGloriosus: While he is a powerful fighter, he's far more talented at bragging and browbeating people than actually fighting.
* PrinceCharmless: He's a walking lump of arrogance whose favorite pass-time is going around insulting everyone, looking for an excuse to claim lese majeste, so he can kill them.
* WantsAPrizeForBasicDecency: He sees himself as magnanimous for not killing people on sight, and that only because he'd be violating his country's laws, regulations, and his father's treaties. If he didn't have to worry about consequences, he'd happily kill everyone around him for any reason, or no reason at all.
[[/folder]]

[[folder: Prince Benoit]]
The third prince of the Sahara Empire
----
* {{Bookworm}}: There is nothing more pleasurable to him than burying himself in a book, regardless of subject matter.
* TheLostLenore: He misses his mother even more than his father does.
* PyrrhicVictory: He does manage to summon a greater demon that provides him with hard evidence that his mother Aria was murdered by the imperial concubine Marie, and condemns Emperor Juander with this information to his face, but he will not be able to enjoy it. He limps off with a festering and incurable necrosis tearing away at him, starting with the mark of the contract he made with Greater Demon Berith, his link to the imperial family severed, and his reputation in the empire and surrounding nations shot. He is last seen limping away from his meeting with the emperor off to WanderTheEarth to find a place where he can live the last few days of his life like a hermit.
* RevengeBeforeReason: He wants to summon the great demon king Gimili to summon the soul of his dead mother and shove her wailing face in the face of his father and two older brothers to drive them to despair for failing to keep her from dying and disrespecting her death, respectively, and to condemn Marie for having a hand in killing her. Who cares about all the collateral damage a demon king will cause? In fact, he has summoned at least three demon kings already, as of this writing, and caused monumental damage in Eternal Kingdom, the Empire, and several other places.
* SpottingTheThread: He noticed the death of his mother was odd and unnatural, and even found out that she was murdered on behalf of Marie, but nobody believed him because he had no solid proof.
* TheUnfavorite: Because he has no ambition to be emperor, only his mother loved him, so when she died, he immediately started to plot vengeance.
[[/folder]]

[[folder: Prince Edan]]
The fourth prince and the son of Marie.
----
* AmbitionIsEvil: At first, he wanted to be emperor purely for his mother's sake, but very quickly came to the conclusion that he's the most suited to be emperor and his mother is but a disposable pawn for his own glory. After that, there is no atrocity he'd turn a blind eye to if it will help secure the throne he belives belongs to him.
* AntagonisticOffspring: He's murderous to both his mother and father.
* TheCoup: He launches an armed rebellion against his father, starting by attacking crippling, and illegally imprisoning several dukes and war-heroes who helped defend the empire against Greater Demon Berith.
* EvilVersusEvil: Edan versus Grandmaster Ziktor.
* PyrrhicVictory: His evil ambitions do get him the throne, for a matter of seconds, but the battle was so fierce, he falls right out of it, and the bloody crown rolls right off him, to be picked up by prince Dulandal, only to be snatched out of his hands by Duke Basara.
[[/folder]]

[[folder: Duke Limit]]
The first of the imperial dukes introduced. He is first seen investigating the death of a corrupt noble that ran an underground fighting ring and a bunch of inhumane human experiments.
----
* DrivenByEnvy: He had a hand in helping Marie frame Piaro because he was envious of Piaro's fame and always felt inferior.
* EstablishingCharacterMoment: When he's introduced, he comes upon the corpse of the corrupt noble in charge of the underground arena, and the arena itself, where various blood-sports occured and several atrocities, not the least of which resulted in "The Slaughterer," a poor citizen from a BeastMan ethnic minority that was DrivenToMadness by horrific acts of torture and given a MercyKill by Grid. When the investigation is complete, Duke Limit kills all the witnesses.
* HeelRealization: After Grid defeats him in battle, and calls him out on his envy, he realizes that his actions were completely unjustified, with death being far better than he deserves.
* InferioritySuperiorityComplex: He always felt inferior to Piaro so helped to frame him to make himself feel superior.
[[/folder]]

[[folder: Duke Rigal]]
The leader of the imperial air squadron. He controlled squadrons of wyvern and griffon riders. During the war with Overgeared, he led an invasion into the city of Bairan, toppled Khan's statue, literally crushing it underfoot, and tried to kill every man, woman, and child present for a laugh, with the members of Overgeared Guild in the area bound and helpless. He falls to Piaro's blade when Grid and Piaro arrive on the scene to stop him.
----
* TheBeastMaster: He personally tamed hundreds of gryphons and wyverns to form the empire's air squadron.
* CulturalPosturing: He "justiifes" destroying all the local landmarks in Bairan, especially Kahn's statue, by proclaiming that a tiny, backwater kingdom has no decency in raising statues in memory of people he doesn't know.
* TheFightingNarcissist: He loves to flaunt his self-professed superiority in looks and talent by beating down and trampling others on the battlefield.
* FightingYourFriend: He and Piaro were once friends in the empire, but because both of them were on opposite sides in the Shahara vs Overgeared war, they had to fight and he fell to Piaro's blade.
* JoinOrDie: He repeatedly orders Jude to serve him or face death. Jude is so loyal to Grid that he never hestitates to refuse the offer and punch Rigal in the face.
* KickTheDog: He destroyed Khan's statue in the town of Bairan without even bothering to learn anything about the local lore and then tried to murder Knight Jude for daring to complain about it.
* NiceJobFixingItVillain: His cruel mockery of Khan, attempts to murder and enslave the population of Bairan, and assault on Jude triggered an awakening in Grid's oldest and most loyal knight, replacing his [I have no idea] skill, with a far more powerful and effective skill, making Jude a far, far better knight.
* VillainRespect: When Jude breaks out of his chains and briefly overpowers him, repeatedly punching him in the face, Rigal is impressed and repeatedly offers Jude, and Jude alone a position under him, but Jude is too loyal to Grid to even consider it.
[[/folder]]

[[folder: Dukes Basara, Grenhal, and Morse]]
!! Common to All:
* ArrestedForHeroism: After helping Grid and Overgeared defeat Greater Demon Berith, Prince Edan led his HumongousMecha cavalry and attacked them, illegally imprisoning them and crippling them all in horrible ways.
* BenevolentBoss: They all treat their subordinates and the people in their territory with respect.
* FailureToSaveMurder: Because they were unable to persuade Emperor Juander that Piaro was framed, Piaro's family was executed, and he spent at least 10 years on the run. He holds a grudge but doesn't act on it.
* IOweYouMyLife: While exploring the ruins of the martial God Zeratul, Grid wound up saving their lives, twice, and after the raid on Berith, Grid came to their rescue ''again'' by freeing them from their unjust imprisonment in a [[TheAlcatraz The Abyss]], [[NegativeSpaceWedgie a prison built in a fissure between the world and Hell]] which is considered a FateWorseThanDeath. Then to top it all off, Grid has them healed up to perfect health by Saintess Ruby's magic. And this is all after The Empire one-sidedly invaded Overgeared Kingdom in the first place.
* MyGreatestFailure: They all deeply regret being unable to help Piaro when he was framed by the machinations of Marie, Yatan, and Asmophel, who was brainwashed, failing to rescue Piaro's family from ThePurge.
* ReasonableAuthorityFigure: Even though they were at war with Overgeared at the time, when they met Grid at Zeratul's ruins in a dangerous situation, they sought out his input, accepted his aid, and happily worked together to get through it without any treachery or duplicity.
* SparedButNotForgiven: Piaro refuses to act on his grudge against them for failing to protect his family, but doesn't forgive them in the slightest.
* TokenGoodTeammate: Of all the seven dukes in the empire, these three are all good, honest, decent and hard-working. The rest are all horribly corrupt, at best, and find themselves on the wrong end of Grid's blade in their one-sided attack on Overgeared Kingdom.

!! Duke Grenhald:
* BattleStrip: He has to take off his armor to fight when he gets serious.
* TheBerserker: His class.
* TheBigGuy: The largest of the dukes and among the strongest.
* CoveredInScars: The backlash of his class. Although he has a powerful HealingFactor, the process is not perfect. Each time the battle ends, the strain scars and damages his skin.
* EyeScream: Edan gouges his eyes with a sword, blinding him until Ruby was able to heal him.
* LifeDrain: When he reaches below 30% of his max health in battle, he activates a passive ability that draws the blood of his enemies into himself, restoring 5% of his max health every time he hits an enemy. This buff lasts until the battle ends, but the backlash turns his wounds into scars and reduces his max health.
* RedBaron: "The Immortal".
* RuleOfSymbolism: His scars were all medals of honor in service of the Empire, so when he allowed Ruby to heal him back to perfect helth, it means that he had serious doubts about his loyalty to the empire and the emperor, which Juander picked up on.

!! Duke Morse:
* AnArmAndALeg: Edan had all his limbs crushed and broken. Fortunately Ruby was able to heal them, though it took a very, very long time, even with her strongest magics.
* OurWerewolvesAreDifferent: He can voluntarily change into a BeastMan to increase his strength, agility, and stamnia, making him more dangerous.
* RedBaron: "The Beast General."

!! Duke Basara:
* BlankSlate: After being force-fed the Essence of Yatan, she is completely catatonic and unresponsive. Fortunately Ruby was ablet to heal even this as a Saintess has the ability to defy the will of gods, and Yatan is a GodOfEvil.
* HiddenBackupPrince: She is in the line of succession for the throne, and would have never gotten it if Edan wasn't a traitor, Benoit didn't summon multiple Greater Demons and then wander off to die, Ronald hadn't openly conceded and gave it to her and although prince Dulandal did contest her ascension, he was openly voted down by all the dukes, the army, and the nobles, with not even one person in support.
* OlderThanSheLooks: She looks like she's in her 20's but is actually in her 40's.
* TheSmurfettePrinciple: Downplayed. She and Rachel the only women listed among the seven dukes.
[[/folder]]

[[folder: Sage Goldhit]]
A self-proclaimed disciple of one of Braham's disciples. (S)he is desperate to meet him to learn the secrets of ultimate magic.
----
* BeCarefulWhatYouWishFor: She wished both for immortality and to meet Braham to see his ultimate magics in person. He turns her into an immortal lich, leaving only her head "alive" and then shows her his ultimate magic, destroyng a Hydra, but throwing said head into its poisonous remains, where the poison is so corrosive and painful '''that a god which came in contact with the poison begged for death and devoted 1000 years of searching and struggling before he finally got it.'''
* DeceptiveDisciple: She loves to proclaim herself a deciple of Braham's disciple. Truth of the matter is she stole all of said disciple's accomplishments, magic, etc. by consiming the disciple's soul and fusing it with her own.
* FateWorseThanDeath: When Braham, who is well ware of her villainy, seeing it through Grid's eyes, catches up to her, he first turns her into a lich, destroying all but her head, then drags said head into The Abyss, destroys the Hydra guardian, and then simply chucks her head into the hydra's corpse, to suffer a corrosive and painful poison that can only be escaped via death, and then flaunts her soul core in her face, just to free the soul of the disciple she consumed, and destroy ''that'' so said soul can reenter the wheel of reincarnation, before putting the soul core away again.
* ForScience: All she cares about is researching and copying as many magical formulas as she can, and goes into quests for immortality so she can live long enough to get it.
* LackOfEmpathy: She cares not a whit about anybody. When Grid angrily confronts her after finding out she literally keeps children as livestock, she retorts "what's the difference? They're both meant to be consumed."
* LifeDrinker: Or BodySurf. She sports the body of a child, not because she's mastered magic that makes one young, but because she rounds up children with large mana capacity, literally treats them as livestock, and then consumes the most promising to maintain her youth.
* StealingTheCredit: She stole the credit for the aid Mercedes received from Grid in the defeat of Ashtaroth at the Sahara Empire capital.
[[/folder]]

! Yangbans:

[[folder: CommonToAll]]
* DivineParentage: They can all trace their bloodline to actual deities, "The Fallen Gods", thus explaining their arrogance, but they're still part-mortal, though they refuse to believe that until they get killed.
* EvilVersusOblivion: They are horrible, horrible people who see the citizens of the Hwan kingdom as livestock, at best, but they're the ones who set up a seal to keep the greater demons from storming out of hell and into the East continent. They further made the seal deliberately imperfect so that they have to stick around or the seal will break and the demons will swarm the world.
* FatalFlaw: Pride and inexperience. They belive themselves above everyone and everything, and as such fail to take battle seriously or train themselves, until they're getting smacked around and then they start whipping out their A-game. This allows Grid to get the upper hand and actually kill one of them that antagonized him first.
* AGodAmI: They truly believe themselves to be gods and immune to the laws of the land.
* HumansAreInsects: They see the people of Hwan country as livestock, at best.
* OutsideGenreFoe: They carry themselves as if they're antagonists from a Chinese cultivation novel, full of the same apathies, sociopathies, arrogance, and cowardice.
[[/folder]]

[[folder: Garam]]
The most murderously sociopathic of the Yangban to date. He encounters Grid as the latter is trying to rescue the mayor of Pangea and his daughter. He sees it as ''a mortal sin'' that Grid didn't like the idea of letting himself get beat up and enslaved. There is no limit to the depth of atrocity he will pursue in order to straight up murder Grid on a repeated basis.
----
* BloodKnight: At first. When Grid fought back and managed to wound him, before escaping, he was elated. Then he went and trained himself in the arts of combat and murder, passing the Cho's test. When he encounters Grid and is escaped from a second time, he goes completely apoplectic. When Grid deafeats a yangban, in self-defense, that even Garam wanted to kill, he pulls out all the stops and goes for the kill from the start.
* TheFarmerAndTheViper: After barely surviving a battle with Grid, he comes home to clean himself up to go then go and hunt our protagonist down. When his own brothers and sisters rush to his aid, he draws a blade and angrily kills them, because they saw him in an "unsightly" state.
* GodhoodSeeker: Despite already thinking he's a god, he still wants to be recognized as one, and get all the perks, including omnipotence and complete immortality.
* ItsAllAboutMe: The only thing that matters to him is his own damn pride.
* KarmicDeath: He was fond of going around and stomping people one-sidedly to death for a laugh. He meets his end pinned down by the Legendary Phoenix and one-sidedly beat down by Grid and the 10 top players of Overgeared Guild, unable to even fight back.
* MoralSociopathy: He genuinely belives he's the epitome of righteousness, but he's a mass-murdering asshat who sees the population of Hwan as nothing more than annoying bugs, and if he has to depopulate an entire city to get at Grid, so be it.
* MurderIsTheBestSolution: His go-to method to deal with anything that annoys him is to draw a weapon and kill it as dead as he needs to. This even includes the Cho, his ''actual god'' superiors.
* SeriousBusiness: If he's disheveled and someone sees him in that state, he will murder them.
* SmugSuper: He's very powerful and loves to flaunt it, but if he's ever thwarted, he goes into a complete meltdown.
* SoreLoser: Murder and violence are just a fun little game to him, a game he absolutely hates to lose. If he's eever thwarted, he goes into an apoplectic rage.
* TeamKiller: During his final confrontation with Grid, he turns on and attacks his Yangban allies, both to recover his own health and mp, and to taunt their "incompetence for losing to a human."
[[/folder]]

! Previous Legends

[[folder: General]]
* FamedInStory: Every one of the legends had a big impact on the world of Satisfy, Muller and Pagma especially.
* LongLived: Thanks to their legends being spread around, their lives and youth are extended to be far longer than the average lifespan of a Satisfy NPC.
[[/folder]]

[[folder: Sword Saint Muller]]
In life, Muller was the legendary Sword Saint who vanquished and sealed many of the great demons.
----
* MasterSwordsman: Muller is considered THE master swordsman of Satisfy. Even though there are swordsman greater than him, like his master Biban, Muller is the first name that comes to mind when asking Satisfy NPCs who the greatest swordsman was.
* WorldsStrongestMan: Is said to be the strongest of the previous generation of legends
[[/folder]]

[[folder: Legendary Blacksmith Pagma]]
Pagma was the previous Legendary Blacksmith, whose skills were inherited by Grid.
----
* AntiHero: Pagma was a heroic individual but has done many morally questionable (and some outright evil) acts in order to protect the world.
* AGodIAmNot: Unlike his fellow yangban, he did not believe himself to be a god.
* MyGodWhatHaveIDone: He came to greatly regret betraying his best friend Braham later in life, when he learned of the true nature of the gods and demons.
* {Necromancer}: Becoming Baal's Contractor granted Pagma the ability to raise the dead. He used this ability to raise his fellow legends as lichs against their wills and placed them as guardians of the Behen Archipelago.
* NotSoDifferent: Despite hating his fellow yangbans and refusing to act like a god, Pagma was selfish and sacrified others in his pursuit of protecting the world.
* UltimateBlacksmith: Pagma was the Legendary Blacksmith whose works made the Blacksmith God Hexetia worried that Pagma would surpass him one day.
[[/folder]]

[[folder: Undefeated King Madra]]
[[/folder]]

[[folder: Demon Slayer Alex]]
[[/folder]]

[[folder: Legendary Archer Povia]]
[[/folder]]

[[folder: Legendary Miner Gis]]
[[/folder]]

[[folder: Legendary Assassin Lantier]]
[[/folder]]

! S.A. Company:

[[folder: Lee Cheolho]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cheolho.jpg]]
[[caption-width-right:350:Hmm. Grid sure is interesting. He's nobody special, but that's his greatest strength. He just needs to figure it out himself.]]

The owner and lead developer of S.A. company, which produces the immersive virtual reality world of Satisfy through the supercomputer they invented dubbed 'Morpheus.' While he remains neutral to what goes down amongst the players within Satisfy, Cheolho always tends to get a kick out of Grid's adventure since the latter's efforts and achievements end up surprising him and his colleagues time and time again.
----
* BenevolentBoss: He treats his employees with respect and listens to their opinions.
* DidNotSeeThatComing: Pagma's Successor shouldn't be as powerful a class as Grid displays, but because Grid had such a bad compatibility with the RNG mechanic in the early stages, he gained stats that easily double someone of the same level, allowing him to solo raid bosses that entire guilds have fallen to.
* HotScientist: If his manhwa portrayal is anything to go by, Cheolho doesn't look all that shabby.
* KneelBeforeFrodo: He attends Grid's birthday party, looking to convince him to trade in some loot from a monster that wasn't supposed to be player beatable, which could seriously jeapordize game balance, but as he's attending the party, he has a change of heart, letting Grid keep his hard-earned loot and even giving him a hint regarding Pagma's Descendant class.
* TheLeader: He's the core of the 33 scientists who worked to develop Satisfy.
* TheMagnificent: As the boss scientist who led the creation of Satisfy, Cheolho was bestowed upon many nicknames by the people of Earth: One With the Knowledge of a God, The Creator of the Virtual Reality System, The Person who Changed the World, the Father of Satisfy, the Wealthiest Person in the Nation, One of the Most Influential Figures in the World, A Person who Received Requests for Naturalization Dozens of Times a Year From All Over the World, and The Pride of South Korea just to name a few.
* ObviousRulePatch: To make the second Olympics more interesting, considering how Grid utterly annihilated some top ranked players in seconds, he nerfs pvp attack damage 50%. Grid works around it and crafts defense intensive gear, allowing him to still dominate.
* PlausibleDeniability: He deflects "bug" criticism regarding Grid's power by outright lying in stating that the Legend level hidden classes ''are supposed to be that powerful,'' and mentions that 8 more classes were launched, but remain undiscovered by Satisfy users.
* ReasonableAuthorityFigure: With Satisfy promising 100% player freedom, he actively opposes hitting Grid with the Nerf stick for stumbling over the unforeseen exploits in the system that made him a powerhouse at considerable effort and determination. Real life MMO companies aren't so forgiving.
* RedOniBlueOni: When it comes to their opinion of Grid, Cheolho's the Red to Director Sangmin's Blue. Cheolho tends to act like a curious and enthusiastic kid having fun watching Grid's wild and developing adventure unfold while Sangmin remains disappointed and looks down on Grid believing that Youngwoo's inexperience is wasting one of the game's Legendary-rated classes.
* WorldsSmartestMan: So much so that his influence as the creator of Satisfy is said to transcend the president of the United States, much to the envy of a lot people.
[[/folder]]

[[folder: Yoon Sangmin]]

The lead director of the S.A. Company. Early on, Sangmin was not a fan of how an incompetent player like Grid kept getting in the way of interesting developments going on within Satisfy to the point of pretty much hating him.
----
* DisappointedInYou: One of the major reasons he looks down on Grid is because Sangmin feels that Youngwoo's inexperience is wasting the Legendary-rated Pagma's Successor class. Early on, he couldn't understand why Grid just stuck to a smithy and forged items rather than build up to greater things, like joining a Guild to make a larger name for himself.
* EstablishingCharacterMoment: His hatred towards the incompetent Grid continuing to get in the way of noteworthy events that could push forward the S.A. Company shows where his priorities lie.
* TheLeader: He's the head of the S.A. Company's board of directors.
* NeatFreak: Said to be obsessive about cleanliness to the point that seeing him with scruffy hair during the Mero Company chapters was a surprise to Cheolho.
* RedOniBlueOni: When it comes to their opinion of Grid, Director Sangmin is the Blue to Cheolho's Red. Sangmin remains disappointed and looks down on Grid believing that Youngwoo's inexperience is wasting one of the game's Legendary-rated classes while Cheolho tends to act like a curious and enthusiastic kid having fun watching Grid's wild and developing adventure unfold.
[[/folder]]

[[folder: Choi Nahee]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nahee.jpg]]
[[caption-width-right:350: Unbelievable that this terrible Grid user found the first Legend class by pure chance!]]

The lead Satisfy programming director who acts as Cheolho's primary support.
----
* ExplainExplainOhCrap: She answers Cheolho's questions regarding Grid going to level -1 early in the story and quickly realizes a potential game-balance issue, but Cheolho states that such a major game change would likely do far more harm than good at that point.
* HypercompetentSidekick: She keeps the servers running while Cheolho is off site, dealing with the duties [=CEOs=] have to deal with.
* {{Meganekko}}: She wears glasses.
[[/folder]]

! Other Satisfy Enemies

[[folder: Frostlight Orcs]]

A faction of blue-skinned orcs who live in the cold northern regions of the Eternal Kingdom. These orcs become the main hunting source for Grid and his companions due to them being the easiest way to gather up sylphid scales for the [Hooded Zip-Up].
----
* AnAxeToGrind: Some are seen wielding axes. Particularly, [Crude Hand Axes].
* ArcherArchetype: Some of the orcs are seen using bows. Particularly, those that watch over their villages from the watchtowers they've set up.
* BlueMeansCold: They're blue-skinned because they adapted to living in really freezing temperatures.
* MightyGlacier: The frostlight orcs are said to be lacking in the Agility department, but make up for it Attack Power and Stamina.
* OurOrcsAreDifferent: They're basically orcs that have adapted to the frost. Hence, the blue skin. They're also said to be 1.5 times the size, and are shown to be more intelligent than the normal orcs.
* RareRandomDrop: Some of the frostlight orcs will keep the [Sylphid Scales] that they receive from killing Sylphids as personal treasures. When players are hunting the orcs for the scales however, there's only around a 1% chance for a [Sylphid Scale] to appear as a loot drop.
* SuperSenses: The frostlight orcs have a sixth sense of being able to detect and hunt Sylphid spirits, which is why they're a notable source for [Sylphid Scales].
* WeakToFire: Given their nature to the frost element, their main weakness is fire.
[[/folder]]

[[folder: Frostlight Orc Chief]]

The leader of the frostlight orcs who acts as a [[BossBattle field boss]]. The Frostlight Orc Chief appeared to fight against Grid and Huroi after Grid exterminated all the frostlight orcs from one of their villages.
----
* AmplifierArtifact: The Chief possesses a [Red Lightning Summoning Bead] that has the ability to provide his weapons with increased Attack Power and the Lightning attribute. Using the bead, the Chief summons a red bolt of lightning down from the sky onto his axe to enhance it.
* {{BFS}}: Fights with a [[AnAxeToGrind much larger axe]] compared to the lesser frostlight orcs.
* BossBattle: Killing enough of the frostlight orcs will cause a Frostlight Orc Chief field boss to appear alongside 11 supporting frostlight orcs. The chief is about 20 levels higher compared to the normal frostlight orcs.
* TheLeader: The Frostlight Orc Chief is this towards the frostlight orcs.
* OurOrcsAreDifferent: Along with being a blue-skinned frost orc, the Frostlight Orc Chief is much larger than normal frostlight orcs to the point that he's reminiscent of a giant ogre.
* RareRandomDrop: A good source of [Sylphid Scales] as Grid killing the Chief netted him 7 of them. Grid also managed to get the Unique-rated [Frostlight Orc Chief’s Helmet] and the [Red Lightning Summoning Bead] as drops. Both of which Grid put to use down the line.
** The Frostlight Orc Chief can drop gear for an [[SetBonus item set]] related to it as the [Frostlight Orc Chief’s Helmet] that Grid obtained was just 1 of 5 possible set items. Only one of these set items is ever actually seen, but more of the set would have provided set bonuses. At 3 set items, the user gains +50 Strength and +80 Stamina. At 5 set items, the user gains +100 Strength, +200 Stamina, and the ability to transform into a Frostlight Orc Chief.
* RedEyesTakeWarning: The Chief's eyes turn red when he's using the [Red Lightning Summoning Bead].
* SpinAttack: He has the ability to spin with his large axe to deal massive damage to his enemies. It's implied that this skill is Rotation Cut.
[[/folder]]

[[folder: Kesan Canyon Monsters]]

The fearsome monsters that make up the Eternal Kingdom's Kesan Canyon that's directly south of Winston Village. Grid had developed a fear of the monsters residing in the canyon due to all the times he died there while trying to complete the quest that Earl Ashur provided him. The monsters that live in Kesan Canyon include Canyon Lizards, Canyon Lizardmen, Canyon Spiders, Canyon Wolves and Canyon Mermen.
----
* AquaticMook: The Canyon Mermen serve as this if players get to close to the water of Kesan Canyon. Particularly by Loran Falls.
* AttackItsWeakPoint: Several cases for the Kesan canyon monsters.
** Compared to the thick body shell of the Canyon Spider, its chest area has no such defenses. Thus, the easiest way to damage a Canyon Spider is to strike its chest. Particularly after [[FlippingHelpless flipping them over]].
** It's much easier to damage the upper human-like body of a Canyon Merman since it's just bare skin compared to hard scales that cover their lower body tail fin.
* AttackOnTheHeart: The Canyon Lizards will usually try to pierce their enemy's heart with their blade-like tongue for maximum damage.
* BigCreepyCrawlies: The Canyon Spiders are basically {{Giant Spider}}s.
* BossInMookClothing: The Canyon Spiders are technically just normal game monsters, but they display such overwhelming strength and have a thick body shell for high defenses that they're basically as strong as actual boss monsters around their level.
* TheDreaded: Several.
** The Canyon Spiders are this towards their fellow monsters within Kesan canyon.
** The Canyon Mermen are notorious for being some of the highest level and most dangerous mermen to deal with in the game.
* FlippingHelpless: If a Canyon Spider gets flipped over, it's too big to be able to flip itself back over. Thus, it's left helpless, and the enemy gets to strike easily at the Canyon Spider's [[AttackItsWeakPoint exposed chest]].
* FragileSpeedster: The Canyon Lizards are said to be aggressive and agile monsters, but their defenses are relatively low.
* HeavilyArmoredMook: Compared to the Canyon Lizards, the Canyon Lizardmen come geared up in iron armor.
* HorrifyingTheHorror: The Canyon Spiders are said to be the top predators among the Kesan Canyon monsters to the point that other monsters would hide in caves just to avoid dealing with them. Even the Canyon Lizards and Canyon Lizardmen would be caught in the Canyon Spider's spiderweb and become prey.
* ImAHumanitarian: The Canyon Mermen feast on human hearts.
* LizardFolk: The Canyon Lizardmen are basically more humanized versions of the Canyon Lizards. They will sometimes appear in groups of up to at least 3 lizardmen.
* LuckilyMyShieldWillProtectMe: The Canyon Lizardmen are seen using shields.
* OverlyLongTongue: The Canyon Lizard's main form of combat is trying to pierce their opponents with thir long blade-like tongue.
* OurMermaidsAreDifferent: The watery areas of Kesan Canyon are home to the Canyon Mermen, which are some of the stronger monsters of the canyon alongside the Canyon Spiders. They can appear in as many as groups of 11.
* ProjectileWebbing: Like any spider, the Canyon Spiders can shoot out spider silk, and possibly [[AllWebbedUp ensnare their foes]]. Grid's 3 bullies, Lee Junho, Choi Chansun, and Shim Giwan, learned this the hard way.
* ProngsOfPoseidon: The Canyon Mermen's primary weapons are long 2 meter tridents.
* ReptilesAreAbhorrent: Two types of monsters that live within Kesan Canyon are the Canyon Lizards, and the much more humanoid-like Canyon Lizardmen.
* SavageWolves: Some of the monsters that live here are Canyon Wolves. They will sometimes appear in groups of up to at least 5 wolves.
* SinisterScimitar: The Canyon Lizardmen's primary weapons are [Crude Scimitars].
* StoneWall: The Canyon Spiders come with a body shell so thick that it provides them with overwhelming defenses...[[AttackItsWeakPoint minus the chest area]].
* SuperSwimmingSkills: Canyon Mermen are great swimmers given what they are. They're described to be able to move on the water at such tremendous speed like a surfboard meeting a wave.
* TailSlap: The Canyon Lizards will sometimes use its tail to strike at its enemies.
* TheTeam: The Canyon Mermen are known for their strong camaraderie, and will fight and defend for each other.
[[/folder]]

! Other Satisfy Players
[[folder: Steng]]

A young teenager who's the #2 Blacksmith player following Panmir. Steng meets Grid during the Winston knight auction event doing an errand quest for his blacksmith NPC master, Razvan.
----
* TheApprentice: He's the blacksmith apprentice to a blacksmith NPC named Razvan. Grid meeting Steng at the Winston knight auction event was because Steng was doing an errand quest to put up one of Razvan's creations (a sword) for auction, which Razvan would reward Steng with a blacksmith production method.
* TheBlacksmith: He's the #2 Blacksmith player in Satisfy.
* {{Envy}}: It was only for a brief moment, possibly at the fact that he was beat out by a fellow Blacksmither, but Steng did show a bit of envy towards Grid at the fact that master Razvan's Rare-rated [Long Sword That Easily Harmonizes With Magic], which was sold at the knight auction for 1,900 gold, got beat out by Grid's two Epic-rated items, the [Very Delicate Plate Armor] and the [Seemingly Plain Gauntlets]. Both of which sold for 3,500 gold and 2,000 gold respectively.
* MrExposition: Steng serves as this for Grid regarding how the Winston knight auction event works. Since Grid had no information to work with to the point that he didn't even know what to set the starting prices of his two Epic-rated items at, Steng has no issue taking the time to explain it to him.
* NiceGuy: He shows a lot of kindness and enthusiasm during his chats with Grid during the Winston knight auction event. He even has no issues explaining how said auction works despite only having just met Grid.
* ProperlyParanoid: The sight of Grid's creepy laughing actually freaks out Steng a bit to the point that he warns Grid not to steal anything while the knight auction event's going on. Grid calls him out on such an accusation, but as it turns out, Grid actually was thinking about stealing a candlestick.
* RedOniBlueOni: He was the enthusiastic Red to Grid's calm Blue during the Winston knight auction chapters.
[[/folder]]

[[folder: Lee Junho]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lee_9.png]]
[[caption-width-right:350:You think you're safe because this is a game?! I'll hunt you down and beat you up in reality!!]]
The leader of the bully gang that made Grid's life hell in high-school. Junho would mug him at the following alumni reunions, and even followed Grid into Satisfy to torment him some more at the starter hunting grounds. Down the line, Junho and his two buddies, Giwan and Chansun, wind up getting lost in Kesan Canyon. Grid, who came to Kesan Canyon during his search for Pagma's swordsmanship, ended up coming across the 3 bullies tangled in the webbings of a Canyon Spider nest. He initially runs away given the past bullying trauma, but once Grid realizes that his [Frostlight Orc Chief's Helmet] hides his face, and that his bullies remain helpless and trapped within the webbings, Grid finally decides to provide a little pay back by beating them senseless. Eventually, when they meet again in reality for the most recent alumni reunion, Grid gets Junho to back down with a DeathGlare, and walk away in terror, due to the trauma of facing the "psycho butcher" in the flesh.
----
* AintTooProudToBeg: Twice.
** Despite his nasty persona, he actually keeps calm enough to try to beg Grid to release him, Giwan and Chansun from the spider webbings, which excites Grid that Junho's been forced into such a state.
** Like Giwan, even Junho's finally reduced to begging for his life after receiving so many punches while he remains trapped in spider webbing, and realizing that he could lose his experience and items if Grid truly kills him.
* AllWebbedUp: Junho, Giwan and Chansun wind up getting themselves trapped in the webbing of a Canyon Spider nest. Despite Junho's high Strength stat, he's unable to pull himself out of the webbings, and is eventually forced to die while webbed up.
* AssholeVictim: A complete jerk who got beaten senseless by Grid. No one will feel sorry for him.
* BeneathTheMask: It sickens Grid when Junho "kindly" asks the former to get them out of the webbings due to Grid knowing what their actual jerk personas are.
* TheBigGuy: He's a Warrior class player. Due to his aggressive persona, Junho invested most of his stats into Strength.
* TheBully: Deconstructed. Sure, he and his gang were "kings" back in high-school, with the rest of his class cheering him for traumatizing Grid, [[AdultsAreUseless while the teachers were apathetic or absent]], but when he graduated and found himself in the real world, since his only approach to difficulties was violence against others, he kept getting fired and facing lawsuits one after another, eventually developing a complex where he couldn't sleep at night unless he found someone else to beat up on, or drowned himself in booze.
* EvilRedhead: He sports red hair, and he can't sleep soundly at night unless he manages to find someone he can beat up on, or drink himself into a coma.
* TheFriendNobodyLikes: Chansun and Giwan don't actually like Junho because the latter tends to look down on them, but because they've known each other for 10 years, they put up with him and his antics due to Junho being unable to adapt to society due to his dirty nature and because he had few friends. Basically, Junho still acts like the piece of shit that he was back in high school while the others want to grow up.
* FutureLoser: His life after high school didn't get any better. Junho had trouble adapting to life following graduation to the point that it makes him feel better just pushing down people who are worse off than him, such as making fun of Grid.
* HairTriggerTemper: He flies into rages and responds with violence with disgusting ease. He keeps getting into meaningless fights, fired and sued because of it.
* IllKillYou: Becoming furious at Grid (who's identity remains hidden by wearing the [Frostlight Orc Chief's Helmet]) for continuing to beat him senseless while he remains trapped in spider webbing, Junho threatens to kill him in real life. In return, Grid lies that he lives in Argentina.
* {{Jerkass}}: He's as big as they come when it comes to being a loud aggressive jerk. There was no kid back in high school who didn't get bullied by Junho, including Grid. And the bullying of Grid continued on after high school as displayed at their alumni reunions making fun of greed for being a useless gamer in debt.
* LaserGuidedKarma: After all the years he spent bullying others, he gets beaten senseless by Grid in the Kesan Canyon spider cave, and embarrassed by Grid at the most recent alumni reunion.
* MomentOfWeakness: Grid had punched the trapped Junho so senseless that he ''almost'' got Junho to bark like a dog. However, Chansun calls out to him before Junho could finish the bark, much to Grid's disappointment.
* MoralMyopia: When he's beating up on others, it's a fun game. When they retaliate, they're psychos!
* NoHoldsBarredBeatdown: Ends up on the receiving end of one from Grid when he proceeded to beat up Junho, Giwan and Chansun while all 3 of them remained trapped in the webbings of a Kesan Canyon spider cave.
* NoNameGiven: An odd example in that despite having seen Junho's Satisfy avatar, he's only known in-game as his real world name.
* NotAfraidToDie: After Chansun proves that Grid isn't going to outright kill them, he and Junho change tune and pull this card ordering Grid to kill them. However, Grid loses interest and leaves due to not wanting to get hit with Player Killer penalties. The result is the 3 of them finally starving to death.
* RecognitionFailure: He fails to recognize Grid in his [Frostlight Orc Chief's Helmet] despite not only bragging about beating him up when both were new users five seconds before he arrives, but the fact that Grid spoke to him without bothering to disguise his voice in any way.
[[/folder]]

[[folder: Shim Giwan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shim.png]]
[[caption-width-right:350:Hey! What do you mean we have to pay you to be rescued, bastard!]]
Junho's top bully accomplice.
----
* AllWebbedUp: Giwan, Junho and Chansun wind up getting themselves trapped in the webbing of a Canyon Spider nest. Giwan tries to use his fire magic to burn up the webbings, but is too weak to do so, and is eventually forced to die while webbed up.
* AintTooProudToBeg: He's reduced to begging Grid to spare him after Grid gave Giwan's weak mage body a bunch of punches.
* AssholeVictim: A complete jerk who got beaten senseless by Grid. No one will feel sorry for him.
* TheBully: Goes along with Junho's bullying antics.
* EntitledBastard: His response to Grid's demand for payment in order to be rescued is to protest that he should be rescued, for free.
* FatBastard: He's always been overweight, and he loved to help Junho beat up on Grid.
* {{Jerkass}}: He goes along with Junho's bullying, including to Grid.
* LaserGuidedKarma: After all the years he spent bullying others, he gets beaten senseless by Grid in the Kesan Canyon spider cave, and embarrassed by Grid at the most recent alumni reunion.
* MoralMyopia: He brags about taking money from other users after beating them up, especially Grid, but when Grid comes along and demand he be paid for rescuing him, he protests that taking money from helpless players is wrong.
* NoHoldsBarredBeatdown: Ends up on the receiving end of one from Grid when he proceeded to beat up Junho, Giwan and Chansun while all 3 of them remained trapped in the webbings of a Kesan Canyon spider cave.
* NoNameGiven: An odd example in that despite having seen Giwan's Satisfy avatar, he's only known in-game as his real world name.
* NotAfraidToDie: After Chansun proves that Grid isn't going to outright kill them, he and Junho change tune and pull this card ordering Grid to kill them. However, Grid loses interest and leaves due to not wanting to get hit with Player Killer penalties. The result is the 3 of them finally starving to death.
* PlayingWithFire: He's a Fire Mage class player.
* SatelliteCharacter: Giwan doesn't have much of his own character as he's basically nothing more than Junho's follower. Grid doesn't even think much of him compared to Junho and Chansun for this reason.
[[/folder]]

[[folder: Choi Chansun]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/choi.png]]
[[caption-width-right:350:Look. We're not going to pay you anything. If you're not out to rescue us, just kill us and get it over with!]]
The third member of Junho's gang. Although Grid testifies that Chansun never actually partook in the bullying, and even made some apologies, he still hung out with the other bullies, and did nothing to try and stop them. Thus, Grid comes to view Chansun as even worse than Junho as the true mastermind of the bullies.
----
* AccompliceByInaction: Since he never did anything to try and stop the bullying, or offer any meaningful redress, Grid considers him equally guilty.
* AllWebbedUp: Chansun, Junho, and Giwan, wind up getting themselves trapped in the webbing of a Canyon Spider nest. Chansun tries to use the dagger skills of his Thief class to cut himself out, but is too weak to do so, and is eventually forced to die while webbed up.
* AssholeVictim: A bystander jerk who got beaten senseless by Grid. No one will feel sorry for him.
* BystanderSyndrome: He never intervened in any way to help Grid while Junho and the others beat him up. He just offered empty apologies afterward. Grid holds him equally guilty as a result.
* HeroicWillpower: While calling him heroic is hardly the case, Chansun's got the willpower to last against Grid's beatdown knowing that it's just a game, and that he will be perfectly fine once he's logged out of Satisfy. Thus, he fully accepts Grid potentially killing him rather than get eaten by a Canyon Spider.
* KnifeNut: He's seen using a dagger.
* LaserGuidedKarma: After all the years that he let his friends bully people, he gets beaten senseless by Grid in the Kesan Canyon spider cave, and embarrassed by Grid at the most recent alumni reunion.
* TheManBehindTheMan: Not so much Chansun, but what Grid believes him to be due to Chansun just standing in the back watching and letting the bullying go down. Basically, Grid believes that Chansun controls Junho and Giwan. Grid even calls him the "FinalBoss," much to Chansun's confusion.
* NoHoldsBarredBeatdown: Ends up on the receiving end of one from Grid when he proceeded to beat up Junho, Giwan and Chansun while all 3 of them remained trapped in the webbings of a Kesan Canyon spider cave.
* NoNameGiven: An odd example in that despite having seen Chansun's Satisfy avatar, he's only known in-game as his real world name.
* NotAfraidToDie: He dares Grid to actually kill the three of them after Grid beat up on Junho and Giwan. The only reason Grid declined is that he didn't think the in-game penalties from being a Player Killer was worth it. In the end, the 3 of them starve to death. Unlike Junho and Giwan however, the beatdown doesn't bother Chansun one bit.
* TheSneakyGuy: He's a Thief class player.
* TokenGoodTeammate: Kind of established as such for Junho's gang, but given that Chansun just continues to hang out with bullies and lets the bullying go on, Grid doesn't view him any better than Junho and Giwan.
[[/folder]]

! Other Real World Humans

[[folder: Ahyoung]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ahyoung_6.jpg]]
[[caption-width-right:350:Hahaha! I've never seen such a loser virgin in my life! Get your bets ready! I can't wait until the next alumni reunion and how long it's going to take to humiliate him!]]
Grid's first crush. She asks him out on a date in chapter 51 of the manhwa and says she likes him, but when he gives her a LoveConfession, she goes to the restroom and calls up her friends and fellow classmates, to brag about how she plans to string him along and ultimately humiliate him at the next reunion. By sheer chance, Grid hears it as he's coming out of the bathroom himself, which makes him feel like a worthless human being. Fortunately, he soon gets the invite from Tzedarah guild which includes the phrase "we need you" allowing him to recover.
----
* BitchInSheepsClothing: She asks Grid out on a date, says she likes him, but when he reciprocates, runs off to the bathroom and gloats about setting up bets to see how long it will take to break him at the next reunion.
* BreakTheHaughty: Which she brought on herself. She sees that Grid is wealthy and influential enough to gather the attention of Yura so tries to sell herself to him and ride his coat-tails. He responds by publicly shaming her and telling her that she's nothing special, especially compared to Yura, and that he would be an idiot for taking such a terrible downgrade.
* TheFirstCutIsTheDeepest: Her cruelty in stringing Grid along traumatizes him, and it takes quite some time before he can open up his heart to a "real" woman again.
* ForTheEvulz: She had no reason to be cruel to Grid aside from cruelty for its own sake.
* GoldDigger: When she sees that Grid's wealth is genuine, she tries to suck up to him, but by this point, he already knows what a scheming two-faced bitch she is, and Yura has already made a public display of liking him, so Grid tells her to take a hike, and to never make contact with him again, even going so far as to block her number on his phone.
* MoralMyopia: She, along with the rest of the alumni in Grid's old class, loved to gloat over Grid's misfortune, but when he calls them out on it, after they try to suck up to him because he's now famous, she and them have the gall to get red-faced with rage at being insulted.
[[/folder]]

[[folder: Grid's old alumni]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/losers.jpg]]
[[caption-width-right:350: [[TheReasonYouSuckSpeech You loved to mess with me and tear my self-esteem to shreds! Now you're desperate to be nice to me! You are all just leeches with no sense of shame! I'm leaving, LOSERS!]]]]Grid's old class-mates. They loved to laugh at and mess with Grid to make themselves feel superior by tormenting someone else's misfortune. Their most recent, and last, alumni reunion was scheduled in a quaint restaurant in the middle of nowhere so they could poke fun at Grid, expecting that he would have great difficulty attending because public transport doesn't go there. They were dismayed and enraged when they saw him step out of a SB-13, Yura in his arms, then tried to suck up to him the moment he stepped in the door.
----
* TheBully: They went out of their way to laugh at, torment, and harass Grid just so they could feel good about themselves by feeling superior to someone else.
* FairWeatherFriend: The moment they see Grid is wealthy and successful, they trip all over themselves to suck up to him, hoping to ride his coat-tails, but when he was in trouble, ''went out of their way to make it worse!''
* {{Jerkass}}: The ''best'' Grid could expect from them was being ingored, until he turns up at the alumni reunion sporting his clear success, and suddenly they all shamelessly suck up to him.
* MoralMyopia: Tormenting Grid is a fun game for them, but when he calls them out on it, as they're trying to suck up to him, they have the gall to get enraged and think he's the asshole.
* NoNameGiven: Aside from those above already named, none of their names are revealed, and since they're all shameless leeches and losers who need to trample others to make themselves feel good, there's no need to know who they are.
* TheReasonYouSuckSpeech: On the wrong end when they try to suck up to Grid and he calls them out on it. They have the gall to be offended but have no retort because everything Grid's saying is true.
* {{Troll}}: They set up the alumni reunion in the middle of nowhere purely for the sake of making it difficult, if not impossible, for Grid to attend, just so they could mock him.
* TheUnapologetic: None of them bother to offer even a token apology before they start sucking up to Grid. In the manhwa, Ah Young runs up to Grid and promises to console him, but since Grid is already aware of what a two-faced bitch she is, he pointedly tells her that he doesn't believe her before he takes off.
[[/folder]]

[[folder: Go Jingwun]]
An in-universe former baseball celebrity, this boy ruined his life and prospects by becoming the willing lackey of a {{Yandere}} named Reina that has a sick obsession with an actor that refused to date her. At Reina's request, he breaks the competition rules of Young Girl High-school's tournament against Ruby, trying to kill the well-beloved [Saintess] (in game) just to spite Ruby over a delusion. The school staff does ''absolutely nothing'' [[AdultsAreUseless to address the situation]] despite the outcry of over 2 billion Satisfy users. Grid has to step in and intervene, turning the tables and completely dominating him, with a hefty dose of humiliation to boot. He repeatedly tries to enact revenge for his idiocy on Grid through real-life crimes.
----
* FutureLoser: As a result of him attacking Ruby and being fought off by Grid, his life is in a shambles. His lucrative baseball contracts are shot, nobody wants to hire him, and the girl he self-proclaimed as his girlfriend, whom he knew only saw him as a lackey, left him.
* HappinessInSlavery: Of the cringing boot-licker variety. He did whatever Reina said to avoid offending her, dreading the fact that she could, would, and did, leave him the moment her whims were not met.
* NeverMyFault: He blames Grid for ruining his life prospects for stopping him from carrying out Reina's whim to strike at Ruby, despite the fact that he had trashed his baseball career and alienated his friends, family, and fans long ago.
* NotHyperbole: He does indeed have friends among gangsters, and called in a favor from a drug-dealer (promised to be repaid in cash) to attack Grid at home. After Grid had already got a security company and Toon guarding his place due to several previous incidents, the drug-dealer was subdued and arrested.
* NothingPersonal: He had no grudge with Ruby, but since Reina told him to go after her, he did.
* RevengeMyopia: He has sworn revenge on Grid for the consequences of the ruined bullying of Ruby, despite the fact that what he was doing was wrong, and he knows it.
* ScrewTheRulesIHaveConnections: He tries to scare off Grid by bragging that he's got friends among gangsters. Grid is momentarily shocked until he remembers his guildmate Toon, and retorts that he's got friends [[SummonBiggerFish in the mafia.]]
[[/folder]]

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! Church of Rebecca

to:

! Church !Church of Rebecca
Rebecca:



! Church of Judar

to:

! Church of Judar
Judar:



! Dominion Church

! Giant Guild

to:

! Dominion Church

Church:

! Giant Guild
Guild:



! Snake Guild

! Blood Carnival

to:

! Snake Guild

Guild:

! Blood Carnival
Carnival:



! Eternal Kingdom

to:

! Eternal Kingdom
Kingdom:



! Grid's family

to:

! Grid's family
family:



! Fold Kingdom

to:

! Fold Kingdom
Kingdom:



! Violet Kingdom

to:

! Violet Kingdom
Kingdom:



! The Sahara Empire

to:

! The Sahara Empire
Empire:



----




to:

----






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to:

\n[[/folder]]

[[folder: Undefeated King Madra]]
[[/folder]]

[[folder: Demon Slayer Alex]]
[[/folder]]

[[folder: Legendary Archer Povia]]
[[/folder]]

[[folder: Legendary Miner Gis]]
[[/folder]]

[[folder: Legendary Assassin Lantier]]
[[/folder]]

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* TheDreaded: As the Saintess, great demons fear her because she can ensure their permanent demise just by being nearby when they die.


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! Previous Legends

[[folder: General]]
* FamedInStory: Every one of the legends had a big impact on the world of Satisfy, Muller and Pagma especially.
* LongLived: Thanks to their legends being spread around, their lives and youth are extended to be far longer than the average lifespan of a Satisfy NPC.
[[/folder]]

[[folder: Sword Saint Muller]]
In life, Muller was the legendary Sword Saint who vanquished and sealed many of the great demons.
* MasterSwordsman: Muller is considered THE master swordsman of Satisfy. Even though there are swordsman greater than him, like his master Biban, Muller is the first name that comes to mind when asking Satisfy NPCs who the greatest swordsman was.
* WorldsStrongestMan: Is said to be the strongest of the previous generation of legends
[[/folder]]

[[folder: Legendary Blacksmith Pagma]]
Pagma was the previous Legendary Blacksmith, whose skills were inherited by Grid.

* AntiHero: Pagma was a heroic individual but has done many morally questionable (and some outright evil) acts in order to protect the world.
* AGodIAmNot: Unlike his fellow yangban, he did not believe himself to be a god.
* MyGodWhatHaveIDone: He came to greatly regret betraying his best friend Braham later in life, when he learned of the true nature of the gods and demons.
* {Necromancer}: Becoming Baal's Contractor granted Pagma the ability to raise the dead. He used this ability to raise his fellow legends as lichs against their wills and placed them as guardians of the Behen Archipelago.
* NotSoDifferent: Despite hating his fellow yangbans and refusing to act like a god, Pagma was selfish and sacrified others in his pursuit of protecting the world.
* UltimateBlacksmith: Pagma was the Legendary Blacksmith whose works made the Blacksmith God Hexetia worried that Pagma would surpass him one day.

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* BigDamnHeroes: He tends to pull this often as that invisible member of the guild who will remain in hiding, but will go in to protect his teammates if such a need arises. During the Malacus raid, Faker blocked a black magic spear attack from reaching Grid and Regas as they were escaping from danger.
* DoppelgangerAttack: He has a cloning Skill where at least a dozen of himself can attack the enemy at once.



* SpinAttack: He can spin his twin-axes in such a way to perform a spin attack.



* BarrierWarrior: He relies a lot on his black magic deflecting shields to defend himself from harm. Malacus can either summon up barrier walls, or cast the black magic shielding upon himself to protect his whole body. The latter of which is considered a broken ability by the members of the Tzedakah Guild.



* TheBeastmaster: Possibly due to a contract with Hell's Noble Master, Malacus can call upon the Noble Master's aid to summon up many [[{{Hellhound}} Cerberus dogs]] that will fight Malacus' enemies.



* ChainPain: He can create chains with his black magic, which Malacus will use to try to bind up his enemies.



* {{Hellhound}}: Can summon out dozens of Cerberus dogs of hell to fight for him. These Cerberus [[NighInvulnerability can't die]] from normal attacks, they can [[PlayingWithFire burn]], [[AnIcePerson freeze]], and [[PoisonousPerson poison]] their enemies, and melee weapons they're hit by end up [[WreckedWeapon rusting]].



* PlayingWithFire: Has the Hellfire Skill, which gives Malacus the ability to summon hellfire and burn his enemies.



* SummonMagic: He can summon Cerebus, in numbers.

to:

* SummonMagic: He can summon Cerebus, [[{{Hellhound}} Cerberus dogs]] in numbers.numbers. Saying a chant where he calls upon the support of the Noble Master who controls the dogs of Hell, the sky turns dark, and a thick darkness covers the area. Dozens of shadows then come up from the ground, and take the form of dark dogs with three heads who fight for Malacus.


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* ThrowingYourSwordAlwaysWorks: He can create swords of black magic that he then casts out towards his enemies.

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!!!Other Recruits

[[folder: Euphemina]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eupheminia.png]]
[[caption-width-right:350: Manhwa version]]
[[quoteright:350:[[labelnote:Click here for Euphemina's novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/e3fc45b0_43c1_45dc_aa76_7d7222ec0286.jpg]][[/labelnote]]

A short beautiful girl who, unbeknownst to the characters in-story, was the 1st of three players to discover an Epic-rated class early on. Her Epic class being [[PowerCopying Duplicator]]. Euphemina's introduced hunting Piaro on behalf of Asmophel, but comes up empty due to Piaro proving himself to be a tough NPC. She's then hired by the Mero Company to challenge Grid in the Winston blacksmithing game; deciding the fate of Khan's smithy. After the contest ends with her victory, only because Grid was arrested on false charges, Euphemina gets a quest from the top merchant of the Mero Company, Rabbit, to free him as Rabbit has decided to end his work with the corrupt company for greener pastures by instead working for Grid. She accepts the quest, and breaks into the Winston Castle dungeon to free Grid.
\\\
Having witnessed Grid's incredible blacksmithing skills forging the Unique-rated [Ideal Dagger] during the blacksmithing duel, Euphemina only agrees to help Grid out if he does something for her in return. She asks him to forge her a powerful mage orb that will allow her to store within it her one-off copied skills as doing so will finally give Euphemina a method to keep her copied skills permanently, which Grid accepts. The result is Euphemina working alongside Grid against the Mero Company until said company is disposed of. Following the quest, several months go by as she seeks out the blueprint and materials for the best possible mage orb. When she finally finds it, she returns to Grid's side so he can craft it for her.

to:

!!!Other Recruits

[[folder: Euphemina]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eupheminia.png]]
[[caption-width-right:350: Manhwa version]]
[[quoteright:350:[[labelnote:Click here for Euphemina's novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/e3fc45b0_43c1_45dc_aa76_7d7222ec0286.jpg]][[/labelnote]]

Laella]]

A short beautiful girl who, unbeknownst to the characters in-story, was the 1st of three players to discover an Epic-rated young Magician class early on. Her Epic class being [[PowerCopying Duplicator]]. Euphemina's introduced hunting Piaro on behalf member of Asmophel, but comes up empty due to Piaro proving himself to be a tough NPC. She's then hired by the Mero Company to challenge Grid Tzedakah Guild who specializes in the Winston blacksmithing game; deciding the fate of Khan's smithy. After the contest ends with her victory, only because Grid was arrested on false charges, Euphemina gets a quest from [[PlayingWithFire fire spells]]. Laella is amongst the top merchant of the Mero Company, Rabbit, to free him as Rabbit has decided to end his work with the corrupt company for greener pastures by instead working for Grid. She accepts the quest, and breaks into the Winston Castle dungeon to free Grid.
\\\
Having witnessed Grid's incredible blacksmithing skills forging the Unique-rated [Ideal Dagger] during the blacksmithing duel, Euphemina only agrees to help Grid out if he does something for her in return. She asks him to forge her a powerful mage orb that will allow her to store within it her one-off copied skills as doing so will finally give Euphemina a method to keep her copied skills permanently, which Grid accepts. The result is Euphemina working
rankers having been playing alongside Grid against her guild mates since the Mero Company until said company days of L.T.S, and is disposed of. Following an international-renown global singer in the quest, several months go by as she seeks out the blueprint and materials for the best possible mage orb. When she finally finds it, she returns to Grid's side so he can craft it for her.real world.


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* BigDamnHeroes: Laella's introduction has her casting an explosive fire spell that hits and distracts Malacus long enough for Grid and Regas to escape from danger.
* HavingABlast: Since her spells center around fire, she'll usually cast spells that give off powerful flame explosions.
* HeadTurningBeauty: She's quite the beauty in Satisfy, which is obviously going to be the case in real life as well since Laella definitely needs the looks when it comes to being a famous idol. Grid first meeting her in Satisfy leaves him so distracted by her beauty and large breasts that he glossed over that they're currently fighting in a raid against Malacus.
* IdolSinger: In the real world, Laella's a famous international-renown British global singer. Even Grid instantly recognizes Laella the moment he first meets her during the Malacus raid. She was also only 18-years-old at the time that Grid met her, which basically makes her a TeenIdol since she was already quite a famous idol by that point.
* OutOfFocus: Compared to the other members of the Tzedakah guild, you don't get to see Laella all that much.
* PlayingWithFire: The spells she uses as a Magician are primarily centered around the use of fire.
* SquishyWizard: Plays the role of damage-dealing mage support for her guild. Laella starts off as a basic Magician class player, but she eventually became a Fire Magician due to fire being the primary element that she uses throughout the series.

[[/folder]]

!!!Other Recruits

[[folder: Euphemina]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eupheminia.png]]
[[caption-width-right:350: Manhwa version]]
[[quoteright:350:[[labelnote:Click here for Euphemina's novel illustration.]]https://static.tvtropes.org/pmwiki/pub/images/e3fc45b0_43c1_45dc_aa76_7d7222ec0286.jpg]][[/labelnote]]

A short beautiful girl who, unbeknownst to the characters in-story, was the 1st of three players to discover an Epic-rated class early on. Her Epic class being [[PowerCopying Duplicator]]. Euphemina's introduced hunting Piaro on behalf of Asmophel, but comes up empty due to Piaro proving himself to be a tough NPC. She's then hired by the Mero Company to challenge Grid in the Winston blacksmithing game; deciding the fate of Khan's smithy. After the contest ends with her victory, only because Grid was arrested on false charges, Euphemina gets a quest from the top merchant of the Mero Company, Rabbit, to free him as Rabbit has decided to end his work with the corrupt company for greener pastures by instead working for Grid. She accepts the quest, and breaks into the Winston Castle dungeon to free Grid.
\\\
Having witnessed Grid's incredible blacksmithing skills forging the Unique-rated [Ideal Dagger] during the blacksmithing duel, Euphemina only agrees to help Grid out if he does something for her in return. She asks him to forge her a powerful mage orb that will allow her to store within it her one-off copied skills as doing so will finally give Euphemina a method to keep her copied skills permanently, which Grid accepts. The result is Euphemina working alongside Grid against the Mero Company until said company is disposed of. Following the quest, several months go by as she seeks out the blueprint and materials for the best possible mage orb. When she finally finds it, she returns to Grid's side so he can craft it for her.
----


Added DiffLines:

* JavelinThrower: He can create spears of black magic that he then casts out towards his enemies.

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