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--> "[[RoyalsWhoActuallyDoSomething His/Her Royal Highness]], Prince/ss ______ [[BadassFamily Cousland]], Prince/ss-Consort of Ferelden, Teryn/a of Gwaren, Arl/essa of Amaranthine, Arl/essa of Denerim, [[CommandingCoolness Warden-Commander]] of the Order of the Grey Wardens, [[BigDamnHeroes Hero/ine of Ferelden.]]"

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--> "[[RoyalsWhoActuallyDoSomething His/Her Royal Highness]], Prince/ss Majesty]], King/Queen ______ [[BadassFamily Cousland]], Prince/ss-Consort Cousland]]/Theirin, King/Queen-Consort of Ferelden, Teryn/a of Gwaren, Arl/essa of Amaranthine, Arl/essa of Denerim, [[CommandingCoolness Warden-Commander]] of the Order of the Grey Wardens, [[BigDamnHeroes Hero/ine of Ferelden.]]"
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* TheMessiah[=/=]VillainProtagonist: The Warden can be either and everything in between.
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** If a Dwarf Commoner, Leske will refer to the Warden as "salrocka" in a few dialogue options.

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** In ''Awakening'', a Dwarven Commoner Warden [[spoiler:will discover that he/she, a ''Casteless'', has been named a '''Paragon'''.]]

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** In ''Awakening'', a Dwarven Dwarf Commoner Warden [[spoiler:will discover that he/she, a ''Casteless'', has been named a '''Paragon'''.]]



** During their origins, the Human Noble mentions that they spent a lot of time in their grandfather's library, while the Dwarven Noble mentions greatly enjoying a scholar's book about their ancestor, implying each is very well read about Ferelden and Dwarven history, respectively.

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** During their origins, the Human Noble mentions that they spent a lot of time in their grandfather's library, while the Dwarven Dwarf Noble mentions greatly enjoying a scholar's book about their ancestor, implying each is very well read about Ferelden Fereldan and Dwarven history, respectively.



** ''Dragon Age II'' adds the Human Mage to the pile, as both the Amells and their relatives in the Hawke family are incredibly badass. Not to mention the revelation that the Human Mage has ''other'' siblings who are mages.

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** ''Dragon Age II'' adds the Human Mage to the pile, as both the Amells and their relatives in the Hawke family are incredibly badass. Not to mention It also includes the revelation that the Human Mage has ''other'' siblings who are mages.



** Particularly the Dalish Origin, where the Warden survives being infected with the Taint through a mixture of their Keeper's magic and their own ''[[HeroicWillpower sheer willpower]]''. They aren't even cured of actively having the Taint until after they've fought darkspawn in the Brecilian Forest, traveled all the way to Ostagar, and battled more darkspawn in the Korcari Wilds. Even Duncan is amazed the Dalish Warden survives so long.

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** Particularly true of the Dalish Origin, origin, where the Warden survives being infected with the Taint through a mixture of their Keeper's magic and their own ''[[HeroicWillpower sheer willpower]]''. They aren't even cured of actively having the Taint until after they've fought darkspawn in the Brecilian Forest, traveled all the way to Ostagar, and battled more darkspawn in the Korcari Wilds. Even Duncan is amazed the Dalish Warden survives so long.



* [[BigBrotherInstinct Big Brother/Sister Instinct]]: While technically the younger of the two, a dwarven commoner can display this towards their sister, Rica. Waking up in a cell, killing the crime boss you used to work for, joining the Grey Wardens... In all these cases you can show to care about your sister's well-being first.

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* [[BigBrotherInstinct Big Brother/Sister Instinct]]: While technically the younger of the two, a dwarven commoner Dwarf Commoner can display this towards their sister, Rica. Waking up in a cell, killing the crime boss you used to work for, joining the Grey Wardens... In all these cases scenes, you can show to that you care about your sister's well-being first.



* BlueBlood: If of the Human or Dwarven Noble origin (the Human Noble's origin icon depicts a drop of blue blood, in fact). The Human Mage comes from a wealthy family which is part of the nobility of Kirkwall, in the Free Marches, but this has no effect on the origin story.
* BoxedCrook: In three of the six origins, no less. At the end of their respective origins, a Mage warden, a City Elf warden and a Dwarven Commoner warden face long-term imprisonment (if not worse) but Duncan steps in to recruit them into the Grey Wardens. Many see that as an honor, but it ultimately is a death sentence, even more now that there is a Blight knocking on Ferelden's doors and you'll be on the frontlines fighting it.

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* BlueBlood: If of the Human or Dwarven Dwarf Noble origin (the origin; in fact, the Human Noble's origin icon even depicts a drop of blue blood, in fact). blood. The Human Mage comes from a wealthy family which is part of the nobility of Kirkwall, in the Free Marches, but this has no effect on the origin story.
story and s/he is probably not even aware of the fact; it doesn't get mentioned until the sequel game.
* BoxedCrook: In three of the six origins, no less. At the end of their respective origins, a Mage warden, a the Mage, the City Elf warden Elf, and a Dwarven the Dwarf Commoner warden face are each facing long-term imprisonment (if not worse) worse), but Duncan steps in to recruit them into the Grey Wardens. Many see that as an honor, but it ultimately is a death sentence, even more especially now that there is a Blight knocking on Ferelden's doors and you'll be on the frontlines front lines fighting it.



* CanineCompanion: Regardless of your origin story, you get a dog - specifically, a giant mabari warhound, whose loyalty to you is absolute. If playing as the human noble, the dog has been your pet since childhood; otherwise, there's a quest in Ostagar where you can save the poisoned dog's life, and he imprints on you and tracks you down when you first leave for Lothering.
* CelibateHero [=and/or=] ReallyGetsAround: As with the hero[=/=]anti-hero status, the Warden can be anywhere in between these two. The Female Warden can get UpToEleven by having a foursome with Zevran, Leliana, and Pirate Queen Isabela (Zevran gets excluded in a Male Warden game). And then taking the edge off by sleeping with male hookers, female hookers, nugs, a transvestite ''dwarf'', or having some rather unusual things done to you using some rather [[NoodleImplements interesting tools]].

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* CanineCompanion: Regardless of your origin story, you get a dog - specifically, a giant mabari warhound, whose loyalty to you is absolute. If playing as the human noble, Human Noble, the dog has been your pet since childhood; otherwise, there's a quest in Ostagar where you can save the poisoned dog's life, and he imprints on you and tracks you down when you first leave for Lothering.
* CelibateHero [=and/or=] ReallyGetsAround: As with the hero[=/=]anti-hero status, the Warden can be anywhere in between these two. The Female Warden can get this UpToEleven by having a foursome with Zevran, Leliana, and Pirate Queen Isabela (Zevran gets excluded in a Male Warden game). And then taking the edge off by sleeping with male hookers, female hookers, nugs, a transvestite ''dwarf'', or having some rather unusual things done to you using some rather [[NoodleImplements interesting tools]].



* ChickMagnet[=/=]HelloNurse: Aside from various party members (male and female for both genders), serving girls and a few elves are smitten with the male PC and Bann Teagan seems to be considering proposing to the female PC after a few days of knowing her, explicitly stating that it doesn't matter one bit that she's a dwarf, an elf and/or a mage. Oghren points this out in a conversation with Wynne.

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* ChickMagnet[=/=]HelloNurse: Aside from various party members (male and female for both genders), serving girls and a few elves are smitten with the male PC PC, and Bann Teagan seems to be considering proposing to the female PC after a few days of knowing her, explicitly stating that it doesn't matter one bit that she's a dwarf, an elf and/or a mage. Oghren points this out in a conversation with Wynne.



** Discussed at the Landsmeet. If Alistair is romanced and becomes King, he'll express doubt over whether he and the Warden can be together. The whole point to this event was to prevent a SuccessionCrisis, but Wardens have extremely low fertility, and two are nigh-impossible to conceive with. If he becomes king, the female Warden would be a very poor choice for a mate because sooner or later, Ferelden will be back where they started.
** Invoked by Morrigan, who wants to give birth to a child with an Archdemon soul and offers it as a way to avoid the inevitable HeroicSacrifice. If the Warden is male, she'll come to him first, and depending on your RelationshipValues, it'll either be out of love, respect on some level, or simply acknowledgement that he's in charge and makes the decisions. If you're female, you'll be the one doing the picking (if any), but if Morrigan was romanced, she is very happy that you'll be the one to give her a child.
* TheChosenOne: Averted, as the Warden in each origin is merely the RightManInTheWrongPlace. [[spoiler: Further averted with the ''Darkspawn Chronicles'', which depicts a non-canonical AlternateHistory where the Warden died during the Joining and Alistair was forced to step up. It didn't end well]].

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** Discussed at the Landsmeet. If Alistair is romanced and becomes King, he'll express doubt over whether he and the Warden can be together. The whole point to this event was to prevent a SuccessionCrisis, but Wardens have extremely low fertility, and two are nigh-impossible to conceive with.have an extremely poor chance of conceiving together. If he becomes king, the female Warden would be a very poor choice for a mate because sooner or later, Ferelden will be back where they started.
** Invoked by Morrigan, who wants to give birth to a child with an Archdemon Archdemon's soul and offers it as a way to avoid the inevitable HeroicSacrifice. If the Warden is male, she'll come to him first, and depending on your RelationshipValues, it'll either be out of love, respect on some level, or simply acknowledgement that he's in charge and makes the decisions. If you're female, you'll be the one doing the picking (if any), but any). However, if Morrigan was romanced, she is very happy that you'll be the one to give her a child.
* TheChosenOne: Averted, as the Warden in each origin is merely the RightManInTheWrongPlace. [[spoiler: Further averted with the ''Darkspawn Chronicles'', which depicts a non-canonical AlternateHistory where the Warden died during the Joining and Alistair was forced to step up. It didn't end well]].well.]]



** [[spoiler: Ultimately averted however after the events of ''VideoGame/DragonAgeII''. It's revealed that the Divine refused to grant the Boon declaring the Ferelden Circle's independence, the Warden mysteriously disappeared and only seven years later, every single Circle rose up in open rebellion]].

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** [[spoiler: Ultimately averted however averted, however, after the events of ''VideoGame/DragonAgeII''. It's revealed that the Divine refused to grant the Boon declaring the Ferelden Circle's independence, the Warden mysteriously disappeared and only seven years later, every single Circle rose up in open rebellion]].



** The Dwarf Noble is stated to be a Commander in Orzammar's Army. Sadly due to Bhelen's machinations, they hold the post less than a day.

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** The Dwarf Noble is stated to be a Commander in Orzammar's Army. Sadly Sadly, due to Bhelen's machinations, they hold the post less than a day.



* DamselOutOfDistress: The Female City Elf Origin. After getting captured by Vaughan's guards, who announce their intention to rape and murder her (and not necessarily in that order), her cousin Soris breaks into the room. While they're distracted by his sudden appearance, he quickly slides a sword across the floor to the City Elf, who immediately picks it up and adopts a fighting stance. Cue two very terrified, soon-to-be-dead guards:

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* DamselOutOfDistress: The Female City Elf Origin.Elf. After getting captured by Vaughan's guards, who announce their intention to rape and murder her (and not necessarily in that order), her cousin Soris breaks into the room. While they're distracted by his sudden appearance, he quickly slides a sword across the floor to the City Elf, who immediately picks it up and adopts a fighting stance. Cue two very terrified, soon-to-be-dead guards:



* DeadpanSnarker: The {{player character}} now has 100% more snarky lines than recent Bioware games. Especially notable if the Warden is given the Violent voice; Suave (for males) and Sultry (for females) are also fairly snarky.
* DeathSeeker: A potential interpretation of the [[NobleFugitive Dwarf Noble]] and [[LastOfTheirKind Human Noble]] Wardens, particularly if these Wardens made the ultimate sacrifice at the end of the game.

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* DeadpanSnarker: The {{player character}} now has 100% more snarky lines than recent Bioware BioWare games. Especially notable if the Warden is given the Violent voice; Suave (for males) and Sultry (for females) are also fairly snarky.
* DeathSeeker: A potential interpretation of the [[NobleFugitive Dwarf Noble]] and [[LastOfTheirKind Human Noble]] Wardens, particularly if these Wardens made make the ultimate sacrifice at the end of the game.



** [[spoiler:Male Wardens who perform the Dark Ritual with Morrigan end up becoming this, due to Morrigan [[DaddyHadAGoodReasonForAbandoningYou leaving with their unborn child]] after the final battle is over, with the intention of never seeing each other again. This isPossibly averted at the end of ''Witch Hunt'' however, since after reuniting with Morrigan, the Warden can elect to reaffirm their relationship and plan to meet their child, passing through the Eluvian to parts unknown.]]

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** [[spoiler:Male Wardens who perform the Dark Ritual with Morrigan end up becoming this, due to Morrigan [[DaddyHadAGoodReasonForAbandoningYou leaving with their unborn child]] after the final battle is over, with the intention of never seeing each other again. This isPossibly is possibly averted at the end of ''Witch Hunt'' Hunt'', however, since after reuniting with Morrigan, the Warden can elect to reaffirm their relationship and plan to meet their child, passing through the Eluvian to parts unknown.]]



** In ''Awakening,'' simply informing a group of kidnappers that you're the ''Commander of the Grey'' is enough to reduce one into to a gibbering wreck that he's dealing with the one to slay an ''Archdemon''. Further intimidation causes half of the bandits to run away and one decides he'd rather ''jump off a cliff to his death'' rather than have to face the Warden.

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** In ''Awakening,'' simply informing a group of kidnappers that you're the ''Commander of the Grey'' is enough to reduce one into to a gibbering wreck that he's dealing with the one to slay an ''Archdemon''. Further intimidation causes half of the bandits to run away away, and one decides he'd rather ''jump off a cliff to his death'' rather than have to face the Warden.



* EnemyMine: The Dwarves and Dalish Elves can potentially be played this way regarding Ferelden in general, as you have technically no interest in their kingdom's problems and can play it as being only concerned with the darkspawn menace against your people.

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* EnemyMine: The Dwarves and Dalish Elves can potentially be played this way regarding Ferelden in general, as you have technically no interest in their the kingdom's problems and can play it as being only concerned with the darkspawn menace against your own people.



** It's also possible to pull this off if you play as an unlawful mage: refusing to sell out Jowan, rejecting the Circle's teachings and embracing Morrigan's philosophy of allowing the old magics to prosper. The Knight Commander is not at all happy to see you again and the Circle pulls itself together again to fight the darkspawn less because they like you and more because the Blight will kill them all if they don't.
* EmpoweredBadassNormal: As a warrior, you can gain access to the slightly mystical templar and reaver specializations, and even more in the expansion. Avernus' blood draughts also give a warrior or rogue upgraded abilities.

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** It's also possible to pull this off if you play as an unlawful mage: refusing to sell out Jowan, rejecting the Circle's teachings and embracing Morrigan's philosophy of allowing the old magics to prosper. The Knight Commander Knight-Commander is not at all happy to see you again and the Circle pulls itself together again to fight the darkspawn less because they like you and more because the Blight will kill them all if they don't.
* EmpoweredBadassNormal: As a warrior, you can gain access to the slightly mystical templar Templar and reaver specializations, and even more in the expansion. Avernus' blood draughts also give a warrior or rogue upgraded abilities.



* EveryoneCallsHimBarkeep: Despite having established surnames for every origin, only two of these ever seem to get used: Cousland for the human noble and Aeducan for the dwarf noble, since both are tied to the main story. The other names - Amell for the human mage, Surana for the elf mage, Brosca for the dwarf commoner, Tabris for the city elf, and Mahariel for the Dalish elf - appear only in the character creation screen.

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* EveryoneCallsHimBarkeep: Despite having established surnames for every origin, only two of these ever seem to get used: Cousland for the human noble Human Noble and Aeducan for the dwarf noble, Dwarf Noble, since both are tied to the main story. The other names - Amell for the human mage, Human Mage, Surana for the elf mage, Elf Mage, Brosca for the dwarf commoner, Dwarf Commoner, Tabris for the city elf, City Elf, and Mahariel for the Dalish elf Elf - appear only in the character creation screen.



** In ''Awakening'', Sigrun is amazed to meet the Dwarf Commoner, as apparently Paragon Brosca has become a FolkHero amongst the Dusters.

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** In ''Awakening'', Sigrun is amazed to meet the Dwarf Commoner, as apparently Paragon Brosca has become a FolkHero amongst among the Dusters.



* TheExile: The Dwarf Noble is exiled from Orzammar at the end of their Origin. Upon their return to Orzammar later in the game, the guards only grudgingly let them return due to their membership in the Wardens. The Human Noble is also effectively this, since returning to Highever would almost certainly be a death sentence while Howe is running the place.

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* TheExile: The Dwarf Noble is exiled from Orzammar at the end of their Origin.origin. Upon their return to Orzammar later in the game, the guards only grudgingly let them return due to their membership in the Wardens. The Human Noble is also effectively this, since returning to Highever would almost certainly be a death sentence while Howe is running the place.



** In a similar vein, Arl Howe will attempt to tarnish the Human Noble's family name by claiming the Couslands were killed whilst attempting to start a rebellion, as part of a conspiracy to seize the throne for Orlais. However, when the Human Noble Warden speaks to other Nobles in the Landsmeet, many offer their condolences and make it clear very few of them actually believe Howe's version of events.

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** In a similar vein, Arl Howe will attempt to tarnish the Human Noble's family name by claiming the Couslands were killed whilst attempting to start a rebellion, as part of a conspiracy to seize the throne for Orlais. However, when the Human Noble Warden speaks to other Nobles in prior to the Landsmeet, many offer their condolences and make it clear very few of them actually believe Howe's version of events.



* InterspeciesAdoption: In ways both subverted and played straight with the Mage Warden, who has grown up in the Circle raised and tutored by human and elf mages while being either a human or an elf him/herself.
* ItsAllMyFault: Every Origin has an event happen for which the Warden can blame him/herself. During the "Urn of Sacred Ashes", the Warden undergoes the Gauntlet, where they can confront these feelings of guilt or deny having them.

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* InterspeciesAdoption: In ways both Both subverted and played straight with the Mage Warden, who has grown up in the Circle raised and tutored by human and elf mages while being either a human or an elf him/herself.
* ItsAllMyFault: Every Origin origin has an event happen for which the Warden can blame him/herself. During the "Urn of Sacred Ashes", the Warden undergoes the Gauntlet, where they can confront these feelings of guilt or deny having them.



** The mage origin ends with your senior mage asking you if you took anything from the dungeon you were just in. Tell the truth, and he'll take away a staff you took.

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** The mage Mage origin ends with your senior mage asking you if you took anything from the dungeon you were just in. Tell the truth, and he'll take away a staff you took.



** Should the Dwarf Noble put Harrowmont on the throne, then Bhelen will attack and you are forced to kill him, leaving the Dwarf Noble as the ''last'' Aeducan (aside from distant cousins).

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** Should the Dwarf Noble put Harrowmont on the throne, then Bhelen will attack and you are forced to kill him, leaving the Dwarf Noble as the ''last'' Aeducan (aside from distant cousins).cousins and Bhelen's son by Rica Brosca).



* [[spoiler:TheMistress: One outcome of Alistair's romance - the non-human noble Warden can become this for him if he's hardened and king. (The human noble can, too, but she also has the option to marry him and become queen.)]]

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* [[spoiler:TheMistress: One outcome of Alistair's romance - the non-human noble non-Human Noble Warden can become this for him if he's hardened and king. (The human noble Human Noble can, too, but she also has the option to marry him and become queen.)]]



** The Dwarven Noble can be played like an amiable person who doesn't look down on people below them, and who only plays along with the dwarven caste system and all its restrictions because dwarven society expects them to. Your younger sibling Bhelen shows shades of this as well, having a surprising lack of disdain for the casteless. Older brother Trian, on the other hand...
* MoralityChain: Jowan is implied to be this to a Mage Warden if one chooses not to use Blood Magic. While the Warden can defend their decision to attempt to help Jowan and Lily escape the Circle in their Origin, upon re-encountering him in Redcliffe, the Warden berates Jowan for using Blood Magic to escape the Templars and even considering to turn to forbidden magic in the first place.

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** The Dwarven Dwarf Noble can be played like an amiable person who doesn't look down on people below them, and who only plays along with the dwarven caste system and all its restrictions because dwarven society expects them to. it of them. Your younger sibling brother Bhelen shows shades of this as well, having a surprising lack of disdain for the casteless. Older brother Trian, on the other hand...
* MoralityChain: Jowan is implied to be this to a Mage Warden if one chooses not to use Blood Magic. While the Warden can defend their decision to attempt to help Jowan and Lily escape the Circle in their Origin, upon re-encountering him in Redcliffe, the Warden berates Jowan for using Blood Magic to escape the Templars and even considering to turn for turning to forbidden magic in the first place.



** If the Warden has the Templar specialisation, a conversation with Ser Otto reveals the Warden has the ability to sense Demons.

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** If the Warden has the Templar specialisation, a conversation with Ser Otto reveals the Warden also has the ability to sense Demons.demons.



* NeverAcceptedInHisHometown: Aside from the Dalish Elf, each Warden initially suffers this as [[YouCantGoHomeAgain a result]] of their respective Origin. The Human Noble's home was seized by Arl Howe, the Dwarven Noble was exiled from Orzammar, the City Elf and the Dwarf Commoner were wanted criminals in Denerim and Orzammar respectively and Templars are not particularly thrilled to see the Mage Warden again.

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* NeverAcceptedInHisHometown: Aside from Except for the Dalish Elf, each Warden initially suffers this as [[YouCantGoHomeAgain a result]] of their respective Origin. The Human Noble's home was seized by Arl Howe, the Dwarven Dwarf Noble was exiled from Orzammar, the City Elf and the Dwarf Commoner were wanted criminals in Denerim and Orzammar respectively respectively, and Templars are not particularly thrilled to see the Mage Warden again.



** The Warden is indirectly responsible for [[spoiler: the Mage-Templar War]], having canonically recruited Anders and the Spirit of Justice in ''Awakening''. This takes on a much darker tone after the events of ''VideoGame/DragonAgeII'' when Anders, who has become Justice's new host, ends up [[spoiler:blowing up the Kirkwall Chantry in order to force a confrontation between the Mages and the Templars, setting up the means for ''every'' Circle in Thedas to rise up in rebellion. Made worse that this was likely due to the Grey Wardens' philosophy teaching him that UtopiaJustifiesTheMeans.]]

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** The Warden is indirectly responsible for [[spoiler: the Mage-Templar War]], having canonically recruited Anders and the Spirit of Justice in ''Awakening''. This takes on a much darker tone after the events of ''VideoGame/DragonAgeII'' when Anders, who has become Justice's new host, ends up [[spoiler:blowing up the Kirkwall Chantry in order to force a confrontation between the Mages and the Templars, setting up the means for ''every'' Circle in Thedas to rise up in rebellion. Made It's made worse by the fact that this was likely due to the Grey Wardens' philosophy teaching him that UtopiaJustifiesTheMeans.]]



* OddFriendship: With ''everyone'' in the party, aside from your fellow Warden and [[BigFriendlyDog your dog]]. When your closest friends include a [[ProudWarriorRaceGuy Qunari Warrior]], a Stone {{Golem}}, [[HotWitch the daughter of]] ''[[TheDreaded Flemeth]]'', [[ProfessionalKiller a member of the Antivan Crows]], [[WhiteMage an elderly Mage]] kept alive by [[spoiler:a Fade Spirit]], a MataHari who had a FaithHeelTurn, a [[TheAlcoholic constantly drunk]] [[OurDwarvesAreAllTheSame Dwarf]] and potentially [[spoiler: the FallenHero who left your King to die and [[TheScapegoat blamed]] your [[DeceasedFallGuyGambit fallen comrades]] for it]], it's worth considering the possibility that ''you'' are the odd person in this friendship.
** If the character is a Human Noble, in ''Awakening'' they can befriend Nathaniel Howe, the son of the man who murdered their entire family. Giving the Howes a chance to redeem themselves seems to be a [[MagneticHero Cousland]] trait.
** The party in ''Awakening'' includes [[NobleFugitive a Howe]] who [[DefeatMeansFriendship tried to murder you]] to [[YouKilledMyFather avenge his father]], an apostate mage on his [[EscapeArtist seventh escape attempt]] from the Circle, a [[PerkyGoth perky]] female Dwarf from the [[ArmyOfThievesAndWhores Legion of the Dead]], a [[{{Tsundere}} rather prickly]] Dalish [[GreenThumb First]] searching for her [[IHaveYourWife kidnapped]] [[BigBrotherInstinct sister]], the corpse of a Grey Warden inhabited by a [[OurSpiritsAreDifferent Spirit of Justice]] and the [[InHarmsWay return]] of the [[TheAlcoholic constantly drunk]] Dwarf.

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* OddFriendship: With ''everyone'' in the party, aside from your fellow Warden and [[BigFriendlyDog your dog]]. When your closest friends include a [[ProudWarriorRaceGuy Qunari Warrior]], a Stone {{Golem}}, [[HotWitch the daughter of]] ''[[TheDreaded Flemeth]]'', [[ProfessionalKiller a member of the Antivan Crows]], [[WhiteMage an elderly Mage]] kept alive by [[spoiler:a Fade Spirit]], a MataHari who had a FaithHeelTurn, a [[TheAlcoholic constantly drunk]] [[OurDwarvesAreAllTheSame Dwarf]] Dwarf]], and potentially [[spoiler: the FallenHero who left your King to die and [[TheScapegoat blamed]] your [[DeceasedFallGuyGambit fallen comrades]] for it]], it's worth considering the possibility that ''you'' are the odd person in this friendship.
** If the character is a Human Noble, in ''Awakening'' they can befriend Nathaniel Howe, the son of the man who murdered their entire family. Giving the Howes a chance to redeem themselves seems to be a [[MagneticHero Cousland]] trait.
trait; however, unlike his predecessors, Nathaniel's actually a very deserving fellow and, if befriended, grows quite fond of the Warden-Commander, leading to arguably the least odd of the odd friendships.
** The party in ''Awakening'' includes [[NobleFugitive a Howe]] who [[DefeatMeansFriendship tried to murder you]] to [[YouKilledMyFather avenge his father]], an apostate mage on his [[EscapeArtist seventh escape attempt]] from the Circle, a [[PerkyGoth perky]] female Dwarf from the [[ArmyOfThievesAndWhores Legion of the Dead]], a [[{{Tsundere}} rather prickly]] Dalish [[GreenThumb First]] searching for her [[IHaveYourWife kidnapped]] [[BigBrotherInstinct sister]], the corpse of a Grey Warden inhabited by a [[OurSpiritsAreDifferent Spirit of Justice]] Justice]], and the [[InHarmsWay return]] of the [[TheAlcoholic constantly drunk]] Dwarf.



** In ''Witch Hunt'', the party includes a [[ThePrankster impish]] Dalish warrior searching for an [[BigBookOfEverything Ancient Tome]] stolen from her clan by Morrigan, and a [[BadassBookworm bookish]] Circle Mage [[AfraidOfBlood afraid of blood]] and [[NeatFreak dirt]], as well as the return of your [[BigFriendlyDog faithful dog]], who's finally finished [[ReallyGetsAround repopulating]] Ferelden's Mabari kennels.
** Recruiting Zevran, Nathaniel and potentially [[spoiler: Loghain]]. As the Warden can casually remark in ''Awakening'';

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** In ''Witch Hunt'', the party includes a an [[ThePrankster impish]] Dalish warrior searching for an [[BigBookOfEverything Ancient Tome]] stolen from her clan by Morrigan, and a [[BadassBookworm bookish]] Circle Mage [[AfraidOfBlood afraid of blood]] and [[NeatFreak dirt]], as well as the return of your [[BigFriendlyDog faithful dog]], who's finally finished [[ReallyGetsAround repopulating]] Ferelden's Mabari kennels.
** Recruiting Zevran, Nathaniel Nathaniel, and potentially [[spoiler: Loghain]]. As the Warden can casually remark in ''Awakening'';''Awakening'':



** Additionally, every Warden has one degree of separation from every other "potential" Warden in the form of Dog. Canonically, Dog is/was the loyal companion of the Human Noble; however, in the other five origins, Dog imprints on the Warden in question after the Human Noble died during/after the trek to Ostagar with big brother Fergus.



** Dwarf Warden can be literally declared one by the Orzammar Assembly, becoming a "Living Ancestor."
* TheParagonAlwaysRebels: The reaction of many in Orzammar when the Dwarf Noble gets exiled for committing fratricide. Played straight if they actually ''did'' kill Trian, but subverted if they were merely framed from the crime.

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** The Dwarf Noble or Dwarf Commoner Warden can will be literally declared one by the Orzammar Assembly, becoming a "Living Ancestor."
* TheParagonAlwaysRebels: The reaction of many in Orzammar when the Dwarf Noble gets exiled for committing fratricide. Played straight if they actually ''did'' kill Trian, but subverted if they were merely framed from for the crime.



** In the ''Mage'' Origin, this is played completely straight, but is also explained and justified very well. When a person is found to have magical ability, which they usually display at a very young age, then by law they must be shipped off to the Tower of Magi for the rest of their life. Virtually all mages will never see or have any contact with their families ever again, and the player character is no exception. Some of the Mage Warden's dialogue can imply that [[TheArchMage Irving]] and/or [[TeamMom Wynne]] have served as [[ParentalSubstitute Parental Substitutes]]

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** In the either ''Mage'' Origin, origin, this is played completely straight, but is also explained and justified very well. When a person is found to have magical ability, which they usually display at a very young age, then by law they must be shipped off to the Tower of Magi for the rest of their life. Virtually all mages will never see or have any contact with their families ever again, and the player character is no exception. Some of the Mage Warden's dialogue can imply that [[TheArchMage Irving]] and/or [[TeamMom Wynne]] have served as [[ParentalSubstitute Parental Substitutes]]{{Parental Substitute}}s.



** In ''Awakening'' if the Warden decides to [[spoiler: ally with the Architect]], a difficult speech check allows them to justify their decision as being this, depending whether any the companions present objected. The epilogue reveals that while many of the other senior Grey Wardens also question this decision, they do notice [[spoiler: the mysterious drop in darkspawn activity all across the Deep Roads as a result]].

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** In ''Awakening'' ''Awakening,'' if the Warden decides to [[spoiler: ally with the Architect]], a difficult speech check allows them to justify their decision as being this, depending whether any the companions present objected. The epilogue reveals that while many of the other senior Grey Wardens also question this decision, they do notice [[spoiler: the mysterious drop in darkspawn activity all across the Deep Roads as a result]].



* PunchClockVillain: The Dwarf Commoner origin, having been forced to work for the crime lord Beraht.

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* PunchClockVillain: The Dwarf Commoner origin, Commoner, having been forced to work for the crime lord Beraht.



* RagsToRiches: [[spoiler:A City Elf can become the Denerim Alienage's first-ever bann, a Dwarf Commoner will be named Paragon and their family will live in Orzammar's Royal Palace if Bhelen is king, and any origin can succeed Loghain as Teyrn of Gwaren.]] In the Human Noble's case, it's riches to rags and back again, especially if [[spoiler: you become queen-consort by marrying Alistair or king-consort by marrying Anora.]]
** RichesToRags: The Human Mage Origin; because they had magic, it caused the prominent Amell family to lose political favour in Kirkwall. The Human Noble and Dwarven Noble also are former royalty/nobility who [[LastOfTheirKind lost most of their family members]] and [[NobleFugitive became exiled.]]

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* RagsToRiches: [[spoiler:A City Elf can become the Denerim Alienage's first-ever bann, a Dwarf Commoner will be named Paragon and their family will live in Orzammar's Royal Palace if Bhelen is king, and any origin can succeed Loghain as Teyrn of Gwaren.]] In the Human Noble's case, it's riches to rags and back again, especially if [[spoiler: you become queen-consort by marrying Alistair or king-consort prince-consort by marrying Anora.]]
** RichesToRags: The Human Mage Origin; origin; because they had (and, as revealed in the sequel, their siblings) have magic, it caused the prominent Amell family to lose political favour in Kirkwall. The Human Noble and Dwarven Dwarf Noble also are former royalty/nobility who [[LastOfTheirKind lost most of their family members]] and [[NobleFugitive became exiled.]]



* RevengeBeforeReason: The Human Noble invokes this numerous times when discussing Arl Howe.

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* RevengeBeforeReason: The Human Noble invokes may invoke this numerous times when discussing Arl Howe.



* SchrodingersPlayerCharacter: Actually averted. No matter which of the Origin stories you choose to play, you'll come across hints in the main storyline that the others played out, with only the fact that Duncan happened to be around during your chosen origin story determining which of the potential player characters became the protagonist. Probably the most obvious example of this is the existence of Dog - unless you are playing the Human Noble origin, the kennel master in Ostagar will say that Dog used to belong to a young noble who died.

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* SchrodingersPlayerCharacter: Actually averted. No matter which of the Origin origin stories you choose to play, you'll come across hints in the main storyline that the others played out, with only the fact that Duncan happened to be around during your chosen origin story determining which of the potential player characters became the protagonist. Probably the most obvious example of this is the existence of Dog - unless you are playing the Human Noble origin, the kennel master in Ostagar will say that Dog used to belong to a young noble who died.



* SeenItAll: In ''Awakening'', when Anders and Nathaniel bring up the strangeness factor of getting into fights with Dragons, Demons and Darkspawn on a semi-regular basis, [[WeirdnessMagnet the Warden's]] dialogue seems to suggest that they really ''have'' [[FantasticallyIndifferent stopped being fazed]] by it at this point;

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* SeenItAll: In ''Awakening'', when Anders and Nathaniel bring up the strangeness factor of getting into fights with Dragons, Demons dragons, demons and Darkspawn darkspawn on a semi-regular basis, [[WeirdnessMagnet the Warden's]] dialogue seems to suggest that they really ''have'' [[FantasticallyIndifferent stopped being fazed]] by it at this point;point:



* [[HeWhoMustNotBeSeen S/He Who Must Not Be Seen]]: The Warden's actions had a very notable impact on ''VideoGame/DragonAgeII'', and they will get brought up directly by Varric and Cassandra, indirectly by Flemeth, and by mention on [[ArsonMurderAndJaywalking the loading screen]]. Depending on your playthrough, they can also be mentioned by Anders, Merrill, Isabela, Bethany, Cullen, Nuncio, Bodahn Feddic, [[spoiler: Zevran, Alistair, Leliana, Nathaniel Howe, Sophia Dryden,]] a letter found in the Wounded Coast, an ex-werewolf, several Codex entries, and Hawke him/herself. Despite this, the Warden never shows up in-game.

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* [[HeWhoMustNotBeSeen S/He Who Must Not Be Seen]]: The Warden's actions had a very notable impact on ''VideoGame/DragonAgeII'', and they will get brought up directly by Varric and Cassandra, indirectly by Flemeth, and by mention on [[ArsonMurderAndJaywalking the loading screen]]. Depending on your playthrough, they can also be mentioned by Anders, Merrill, Isabela, Bethany, Cullen, Nuncio, Bodahn Feddic, [[spoiler: Zevran, Alistair, Leliana, Nathaniel Howe, Sophia Dryden,]] a letter found in the Wounded Coast, an ex-werewolf, several Codex entries, and Hawke him/herself. Despite this, the Warden never shows up in-game.in that game; however, WordOfGod has confirmed that depending on choices made in ''Origins'', the Warden will make an appearance in ''Inquisition''.



* SinkOrSwimMentor: Often can be seen as both this and TricksterMentor in regards to Alistair, keeping him from [[HeroicBlueScreenOfDeath falling apart]] after the loss of Duncan and the Wardens at Ostagar, as well as if they put him forward as King during the Landsmeet.

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* SinkOrSwimMentor: Often can be seen as both this and TricksterMentor in regards to Alistair, keeping him from [[HeroicBlueScreenOfDeath falling apart]] after the loss of Duncan and the Wardens at Ostagar, as well as if they put [[spoiler:put him forward as King during the Landsmeet.Landsmeet]].



* SpoiledSweet: The Human and Dwarven Noble Wardens can potentially be this, especially when female.

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* SpoiledSweet: The Human and Dwarven Dwarf Noble Wardens can potentially be this, especially when female.



* TokenMinority: Among the Ferelden nobility in ''Awakening'' if you play as an Elf, Dwarf, or Mage that becomes Arl/essa of Amaranthine.

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* TokenMinority: Among the Ferelden Fereldan nobility in ''Awakening'' if you play as an Elf, Dwarf, or Mage that becomes Arl/essa of Amaranthine.



* TryToFitThatOnABusinessCard: If you are playing as the human noble, your full titles and styles could be, if you play your cards right:

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* TryToFitThatOnABusinessCard: If you are playing as the human noble, Human Noble, your full titles and styles could be, if you play your cards right:



* UnscrupulousHero: The Warden can fall into this, particularly attempting for 100% completion. Doing every sidequest will mean having to engage in murder, blackmail, assassinations, coverups, bribery and petty larceny. On the other hand, [[AssholeVictim most of the people you do all that to had it coming.]]

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* UnscrupulousHero: The Warden can fall into this, particularly if you're attempting for 100% completion. Doing every sidequest will mean having to engage in murder, blackmail, assassinations, coverups, bribery and petty larceny. On the other hand, [[AssholeVictim most of the people to whom you do all that to those things had it coming.]]



* VillainProtagonist: Aeducan, the Dwarf Noble, might be one if the optional backstories of VideoGame/DragonAgeII are taken into account. For more details, look at the DesignatedHero entry of that game's YMMV page.

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* VillainProtagonist: Aeducan, the Dwarf Noble, might be one if the optional backstories of VideoGame/DragonAgeII ''VideoGame/DragonAgeII'' are taken into account. For more details, look at the DesignatedHero entry of that game's YMMV page.



** According to the Dwarf Noble Origin, the potential Dwarf Commoner got the entire Warrior Caste into an uproar, wondering how a Casteless with only second hand weapons available to train with, could have ever learned to fight like ''that?!''
* WeaponOfChoice: Depending on your class your Warden will have long swords, great swords, shields, daggers, bows, crossbows, and staffs from which to choose.

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** According to the Dwarf Noble Origin, the potential Dwarf Commoner got the entire Warrior Caste into an uproar, wondering how a Casteless Casteless, with only second hand weapons available with which to train with, train, could have ever learned to fight like ''that?!''
* WeaponOfChoice: Depending on your class class, your Warden will have long swords, great swords, longswords, greatswords, shields, daggers, bows, crossbows, and staffs staves from which to choose.



** It's also mentioned by an NPC during the Human Noble origin story that, although big brother Fergus is technically next in line to be Teyrn of Highever, many of the people would be pleased to see the PC in that role because of their popularity, intellect, and battle skill.

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** It's also mentioned by an NPC during the Human Noble origin story that, although big brother Fergus is technically next in line to be Teyrn of Highever, many of the people would be pleased to see the PC in that role because of their popularity, intellect, and battle skill. This same NPC notes that many of the nobles wanted the PC's father, Bryce Cousland, to be named king - suggesting that it may well be InTheBlood.



** Mages are somewhat of a subversion, as the ''Witch Hunt'' expansion shows the Circle Tower rebuilt; the Warden may not be able to come back to live in the Tower, as they have the duty to rule Amaranthine, but they can visit anytime they want.

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** Mages Mage Wardens are somewhat of a subversion, as the ''Witch Hunt'' expansion shows the Circle Tower rebuilt; the Warden may not be able to come back to live in the Tower, as they have the duty to rule Amaranthine, but they can visit anytime they want.
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* CelibateHero [=and/or=] ReallyGetsAround: As with the hero[=/=]anti-hero status, the Warden can be anywhere in between these two. The hero can get UpToEleven by having a foursome with Zevran, Leliana, and Pirate Queen Isabela. And then taking the edge off by sleeping with male hookers, female hookers, nugs, a transvestite ''dwarf'', or having some rather unusual things done to you using some rather [[NoodleImplements interesting tools]].

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* CelibateHero [=and/or=] ReallyGetsAround: As with the hero[=/=]anti-hero status, the Warden can be anywhere in between these two. The hero Female Warden can get UpToEleven by having a foursome with Zevran, Leliana, and Pirate Queen Isabela.Isabela (Zevran gets excluded in a Male Warden game). And then taking the edge off by sleeping with male hookers, female hookers, nugs, a transvestite ''dwarf'', or having some rather unusual things done to you using some rather [[NoodleImplements interesting tools]].
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** Dalish Wardens can potentially have the option to go back completely nuked [[spoiler:if his/her clan attacks [[OneManArmy Hawke]] in ''DragonAgeII'']].

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** Dalish Wardens can potentially have the option to go back completely nuked [[spoiler:if his/her clan attacks [[OneManArmy Hawke]] in ''DragonAgeII'']].''VideoGame/DragonAgeII'']].
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* ForWantOfANail: The Warden surviving The Joining is a pretty crucial nail. If The Warden survives, the story plays out as normal. If The Warden doesn't survive The Joining, [[spoiler: Ferelden loses to The Blight]].

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* ForWantOfANail: The Warden surviving The Joining is a pretty crucial nail. If The Warden survives, survives The Joining, the story plays out as normal. If The Warden doesn't survive The Joining, [[spoiler: Ferelden loses to The Blight]].
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* ForWantOfANail: The Warden surviving The Joining is a pretty crucial nail. If The Warden survives, the story plays out as normal. If The Warden doesn't survive The Joining, [[spoiler: Ferelden loses to The Blight]].
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* VillainProtagonist: Aeducan, the Dwarf Noble, might be one if the optional backstories of VideoGame/DragonAgeII are taken into account. For more details, look at the DesignatedHero entry of that game's YMMV page.
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* ChosenConceptionPartner: Played with.
** Discussed at the Landsmeet. If Alistair is romanced and becomes King, he'll express doubt over whether he and the Warden can be together. The whole point to this event was to prevent a SuccessionCrisis, but Wardens have extremely low fertility, and two are nigh-impossible to conceive with. If he becomes king, the female Warden would be a very poor choice for a mate because sooner or later, Ferelden will be back where they started.
** Invoked by Morrigan, who wants to give birth to a child with an Archdemon soul and offers it as a way to avoid the inevitable HeroicSacrifice. If the Warden is male, she'll come to him first, and depending on your RelationshipValues, it'll either be out of love, respect on some level, or simply acknowledgement that he's in charge and makes the decisions. If you're female, you'll be the one doing the picking (if any), but if Morrigan was romanced, she is very happy that you'll be the one to give her a child.
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* BadPowersGoodPeople: A Mage Warden learning Blood Magic is the most obvious example, but on a larger scale, ''any'' Warden can use Avernus' research to unlock the true potential of his/her tainted blood, resulting in CastFromHitPoints blood-based abilities, and still act genuinely heroic.

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* BadPowersGoodPeople: A Mage Warden learning Blood Magic is the most obvious example, but on a larger scale, ''any'' Warden can use Avernus' research to unlock the true potential of his/her tainted blood, resulting in CastFromHitPoints blood-based abilities, and still act genuinely heroic. A Reaver Warden is a more ambiguous case, as you technically ''have'' to KickTheDog to unlock the specialization (whereas it's not required for Blood Mage as long as you have a sufficient speech level).
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* BadPowersGoodPeople: A Mage Warden learning Blood Magic is the most obvious example, but on a larger scale, ''any'' Warden can use Avernus' research to unlock the true potential of his/her tainted blood, resulting in CastFromHitPoints blood-based abilities, and still act genuinely heroic.
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Hot Dad isn\'t a trope anymore.


* [[spoiler: HotDad: Potentially becomes one if male. A male Dwarf Noble actually has the potential to father ''two'' children in the course of the game - one during his origin story and one later.]]

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* AbusiveParents: The mother of the Dwarf Commoner is a verbally abusive drunk. The Dwarf Commoner's father [[DisappearedDad abandoned his family to go to the surface]], although his reasons for doing so are never revealed.



* DisappearedDad: A male Dwarf Noble can be this to a child he conceives with one of the casteless {{Gold Digger}}s encountered during his origin story. He does come back later, of course, but his status being what it is, the mother of his child isn't exactly thrilled to see him.
** [[spoiler:Male Wardens who perform the Dark Ritual with Morrigan end up becoming this, due to Morrigan [[DaddyHadAGoodReasonForAbandoningYou leaving with their unborn child]] after the final battle is over, with the intention of never seeing each other again.]]
** [[spoiler: Possibly averted at the end of ''Witch Hunt'' however, since after reuniting with Morrigan, the Warden can elect to reaffirm their relationship and plan to meet their child, passing through the Eluvian to parts unknown.]]

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* DisappearedDad: DisappearedDad:
**
A male Dwarf Noble can be this to a child he conceives with one of the casteless {{Gold Digger}}s encountered during his origin story. He does come back later, of course, but his status being what it is, the mother of his child isn't exactly thrilled to see him.
** [[spoiler:Male Wardens who perform the Dark Ritual with Morrigan end up becoming this, due to Morrigan [[DaddyHadAGoodReasonForAbandoningYou leaving with their unborn child]] after the final battle is over, with the intention of never seeing each other again. This isPossibly averted at the end of ''Witch Hunt'' however, since after reuniting with Morrigan, the Warden can elect to reaffirm their relationship and plan to meet their child, passing through the Eluvian to parts unknown.]]
** [[spoiler: Possibly averted at The Dwarf Commoner's father left for the end of ''Witch Hunt'' however, since after reuniting with Morrigan, the Warden can elect to reaffirm their relationship and plan to meet their child, passing through the Eluvian to parts unknown.]]surface when s/he was young.
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** [[spoiler:Male Wardens who performed the Dark Ritual with Morrigan end up becoming this, due to Morrigan [[DaddyHadAGoodReasonForAbandoningYou leaving with their unborn child]] after the final battle is over, with the intention of never seeing each other again.]]
** [[spoiler: Possibly averted at the end of ''Witch Hunt'' however, when after reuniting with Morrigan, the Warden can elect to reaffirm their relationship and plan to meet their child, passing through the Eluvian to parts unknown]].

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** [[spoiler:Male Wardens who performed perform the Dark Ritual with Morrigan end up becoming this, due to Morrigan [[DaddyHadAGoodReasonForAbandoningYou leaving with their unborn child]] after the final battle is over, with the intention of never seeing each other again.]]
** [[spoiler: Possibly averted at the end of ''Witch Hunt'' however, when since after reuniting with Morrigan, the Warden can elect to reaffirm their relationship and plan to meet their child, passing through the Eluvian to parts unknown]].unknown.]]



** Similarly, if the Warden in an imported game was a Human Female Mage (an Amell, same surname as Hawke's maternal lineage), Cullen remembers her fondly.

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** Similarly, if the Warden in an imported game was a Human Female Mage (an Amell, same surname as Hawke's maternal lineage), second cousin), Cullen remembers her fondly.



* TheExile: The Dwarf Noble is exiled from Orzammar at the end of their Origin. Upon their return to Orzammar later in the game, the guards only grudgingly let them return due to their membership in the Wardens.

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* TheExile: The Dwarf Noble is exiled from Orzammar at the end of their Origin. Upon their return to Orzammar later in the game, the guards only grudgingly let them return due to their membership in the Wardens. The Human Noble is also effectively this, since returning to Highever would almost certainly be a death sentence while Howe is running the place.



** Bella renames the tavern in Redcliffe "The Grey Warden's Rest," though in the years to come, travelers find it hard to believe the "tall tales" of the Warden's exploits recounted there.

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** If Lloyd dies in the fight against the undead, Bella inherits his tavern and renames the tavern in Redcliffe it "The Grey Warden's Rest," though in the years to come, travelers find it hard to believe the "tall tales" of the Warden's exploits recounted there.



** The Dwarf Commoner can similarly express this towards [[spoiler: [[TurnCoat Leske]]]] upon their return to Orzammar, upon learning [[spoiler: that he's sold you out to the Carta and is now TheDragon to Janka]].

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** The Dwarf Commoner can similarly express this towards [[spoiler: [[TurnCoat Leske]]]] upon their return to Orzammar, upon after learning [[spoiler: that he's sold you out to the Carta and is now TheDragon to Janka]].



* {{Gaydar}}: The Warden's functions with 100% accuracy, ensuring that he/she will never hit on a member of the same gender unless such an individual would at least potentially be receptive.
* TheGlovesComeOff: The Mage Warden, due to having lived for most of their life under the restrictions of the Templars. After becoming a Grey Warden, the Mage Warden is free to demonstrate just how truly powerful they ''really'' are.

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* {{Gaydar}}: The Warden's functions with 100% accuracy, ensuring that he/she s/he will never hit on a member of the same gender unless such an individual would at least potentially be receptive.
* TheGlovesComeOff: The Mage Warden, due to having lived for most of their his/her life under the restrictions of the Templars. After becoming a Grey Warden, the Mage Warden is free to demonstrate just how truly powerful they s/he ''really'' are.is.



* HappilyMarried: Heavily abundant in the Human Noble origin story. Your parents, Teyrn Bryce Cousland and his wife Eleanor are this, as well as your older brother Fergus and his wife Oriana. [[spoiler: Unfortunately the Origin doesn't end well for most of them]].
** [[spoiler:The female Human Noble who romances Alistair and becomes Queen during the Landsmeet. The epilogue slide even states that during their grand tour of Ferelden, one reason the population love Alistair as their new King is because of how much he openly adores his new wife, and a ''Dragon Age II'' game using an imported save further illustrates how good their marriage continues to be.]]

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* HappilyMarried: Heavily abundant in the Human Noble origin story. Your parents, Teyrn Bryce Cousland and his wife Eleanor are this, as well as your older brother Fergus and his wife Oriana. [[spoiler: Unfortunately Unfortunately, the Origin doesn't end well for most of them]].
** [[spoiler:The [[spoiler:This is the fate of a female Human Noble who romances Alistair and becomes Queen during the Landsmeet. The epilogue slide even states that during their grand tour of Ferelden, one reason the population love Alistair as their new King is because of how much he openly adores his new wife, and a wife. A ''Dragon Age II'' game using an imported save further illustrates how good their marriage continues to be.be; a codex entry about the Fifth Blight notes that they are remarkably popular with their people, and Alistair's cameo in the third act indicates that they enjoy a strong, playful bond.]]



** While not technically married, the Warden and a romanced Morrigan can have shades of this, although both would be the first to [[SheIsNotMyGirlfriend ruthlessly deny it]]. Lampshaded in ''Witch Hunt'', when Ariane comments that the Warden often idly plays with the ring Morrigan gave them when they think no-one is looking, before asking if her knowledge about couples in Thedas exchanging rings is accurate.

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** While not technically married, the Warden and a romanced Morrigan can have shades of this, although both would be the first quick to [[SheIsNotMyGirlfriend ruthlessly deny it]]. Lampshaded in ''Witch Hunt'', when Ariane comments that the Warden often idly plays with the ring Morrigan gave them him when they think no-one he thinks no one is looking, before asking if her knowledge about couples in Thedas exchanging rings is accurate.



* IWillFindYou: At the end of ''Origins'', a male Warden who romanced Morrigan can state their intention to set off in search of her, although this gets interrupted due to the events of ''Awakening''. They finally succeed in catching up with Morrigan during ''Witch Hunt''.
** If romanced, it adds an interesting subtext to the fact that one of their first acts as Warden-Commander was to send scouts to watch over the Korcari Wilds for over ''two years''. While officially it's because they were hunting down the last darkspawn stragglers on the surface, it's mentioned they were ''also'' given Morrigan's description and told to closely watch Flemeth's hut on the off-chance she might return.
* KleptomaniacHero: You can enter any dwelling and help yourself to anything that isn't nailed down, even if you need to pick locks in the process. Unlike pickpocketing, this never antagonizes the inhabitants, with ''very few exceptions'' (these being, if the person who owns the place is afraid you will find the dead body they haven't had time to dispose of).

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* IWillFindYou: At the end of ''Origins'', a male Warden who romanced Morrigan can state their his intention to set off in search of her, although this gets interrupted due to the events of ''Awakening''. They He finally succeed succeeds in catching up with Morrigan during ''Witch Hunt''.
** If romanced, it adds an interesting subtext to the fact that one of their his first acts as Warden-Commander was to send scouts to watch over the Korcari Wilds for over ''two years''. While officially it's because they were hunting down the last darkspawn stragglers on the surface, it's mentioned they the scouts were ''also'' given Morrigan's description and told to closely watch Flemeth's hut on the off-chance she might return.
* KleptomaniacHero: You can enter any dwelling and help yourself to anything that isn't nailed down, even if you need to pick locks in the process. Unlike pickpocketing, this never antagonizes the inhabitants, with ''very few exceptions'' (these being, being if the person who owns the place is afraid you will find the dead body they haven't had time to dispose of).



** There is at least one instance where there actually are consequences for looting, even though it's not pickpocketing. [[spoiler:Taking Zathrian's songbook before The Nature of The Beast is completed will eventually trigger a random encounter with a ''very'' pissed off Dalish archer.]]

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** There is at least one instance where there actually are consequences for looting, even though it's not pickpocketing. [[spoiler:Taking Zathrian's songbook before The "The Nature of The Beast Beast" is completed will eventually trigger a random encounter with a ''very'' pissed off Dalish archer.]]



** Should the Dwarf Noble put Harrowmont on the throne, then Bhelen will attack and you are forced to kill him, leaving the Dwarf Noble as the ''last'' Aeducan (aside from distant cousins). Alternatively, should ''any'' Warden put Bhelen on the throne, he begins a campaign of outright slaughter against Harrowmont and his entire extended family - in a DAII game using an imported save, Hawke encounters the sole surviving Harrowmont.

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** Should the Dwarf Noble put Harrowmont on the throne, then Bhelen will attack and you are forced to kill him, leaving the Dwarf Noble as the ''last'' Aeducan (aside from distant cousins). Alternatively, should ''any'' Warden put Bhelen on the throne, he begins a campaign of outright slaughter against Harrowmont and his entire extended family - in a DAII game using an imported save, Hawke encounters the sole surviving Harrowmont.



* LikeBrotherAndSister: The female mage PC and Jowan. He even mentions that he considers her a sister.

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* LikeBrotherAndSister: The female mage PC and Jowan. He even mentions that he considers her a his sister.



*** [[spoiler: Another interpretation is that as a Warden, they are duty-bound to watch over the child and the Old God soul it carries. In this, they are taking full responsibility for having performed the Dark Ritual to save their own life and know full well that if it shows signs of being malevolent, they may potentially have to [[SadisticChoice slay their own child]]... not to mention the Old God inside of it ''again''.]]

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*** [[spoiler: Another interpretation is that as a Warden, they are he is duty-bound to watch over the child and the Old God soul it carries. In this, they are he is taking full responsibility for having performed the Dark Ritual to save their his own life and know knows full well that if it shows signs of being malevolent, they he may potentially have to [[SadisticChoice slay their his own child]]... not to mention the Old God inside of it ''again''.]]



* MeaningfulName: The Dwarf Noble's last name is Aeducan, deriving from the dwarven word ''Aeduc''. While the precise translation hasn't been revealed, clues hint that it likely means either "Shield" or "Stone".

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* MeaningfulName: The Dwarf Noble's last name is Aeducan, deriving from the dwarven word ''Aeduc''. While the precise translation hasn't been revealed, clues hint that it likely means either "Shield" or "Stone". Further, the male Dwarf Noble's default name is Duran, which means "Enduring" - thus, the character's default name means "Enduring Shield" or "Enduring Stone," either of which is entirely appropriate for his position in society.



** The ''City Elf’s'' mother was murdered by humans sometime prior to the beginning of the story. Their father is still alive and well, and actually ''doesn't'' end up dying, but after the prologue he isn't seen again until very near the end of the story, because the Alienage is closed off and inaccessible for most of the game. If the player chose to abandon Shianni to be raped by Vaughn in the prologue, he will completely disown the PC and refuse to speak to him/her.

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** The ''City Elf’s'' mother was murdered by humans sometime prior to the beginning of the story. Their father is still alive and well, and actually ''doesn't'' end up dying, but after the prologue he isn't seen again until very near the end of the story, because the Alienage is closed off and inaccessible for most of the game. If the player chose chooses to abandon Shianni to be raped by Vaughn in the prologue, he will completely disown the PC and refuse to speak to him/her.



** In ''Awakening'' if the Warden decides to [[spoiler: ally with the Architect]], a difficult speech check allows them to justify their decision as being this, depending whether any the companions present objected. The epilogue reveals that while many of the other senior Grey Wardens also questioned this decision, they did notice [[spoiler: the mysterious drop in Darkspawn activity all across the Deep Roads as a result]].

to:

** In ''Awakening'' if the Warden decides to [[spoiler: ally with the Architect]], a difficult speech check allows them to justify their decision as being this, depending whether any the companions present objected. The epilogue reveals that while many of the other senior Grey Wardens also questioned question this decision, they did do notice [[spoiler: the mysterious drop in Darkspawn darkspawn activity all across the Deep Roads as a result]].



* RoyalsWhoActuallyDoSomething: As a scion of House Cousland, second-highest in precedence among the noble houses of Ferelden, the Human Noble is just one step under being a prince(ss), and [[spoiler:can actually become royalty by marrying Alistair or Anora]]. The Dwarf Noble ''is'' royalty, the second child of King Endrin Aeducan of Orzammar and the exiled former-Commander of Orzammar's Army.

to:

* RoyalsWhoActuallyDoSomething: As a scion of House Cousland, second-highest in precedence among the noble houses of Ferelden, the Human Noble is just one step under being a prince(ss), and [[spoiler:can prince(ss) [[spoiler:(and can actually become royalty by marrying Alistair or Anora]].Anora)]]. The Dwarf Noble ''is'' royalty, the second child of King Endrin Aeducan of Orzammar and the exiled former-Commander of Orzammar's Army.



* SchrodingersPlayerCharacter: Actually averted. No matter which of the Origin stories you choose to play, you'll come across hints in the main storyline that the others played out, with only the fact that Duncan happened to be around during your chosen origin story determining which of the potential player characters became the protagonist. Probably the most obvious example of this is the existence of Dog (see below) - unless you are playing the Human Noble origin, the kennel master in Ostagar will say that Dog used to belong to a young noble who died.

to:

* SchrodingersPlayerCharacter: Actually averted. No matter which of the Origin stories you choose to play, you'll come across hints in the main storyline that the others played out, with only the fact that Duncan happened to be around during your chosen origin story determining which of the potential player characters became the protagonist. Probably the most obvious example of this is the existence of Dog (see below) - unless you are playing the Human Noble origin, the kennel master in Ostagar will say that Dog used to belong to a young noble who died.



* SuspiciouslySpecificDenial: Male Wardens can lapse into this frequently in ''Witch Hunt'' when Ariane asks about their relationship with Morrigan. Particularly interesting is the conversation when she asks if the Warden realises he unconsciously plays with the ring he was given by Morrigan, when he thinks no one is looking. Ariane proceeds to ask if her knowledge of the significance of two people sharing rings in human culture is accurate.

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* SuspiciouslySpecificDenial: Male Wardens A male Warden can lapse into this frequently in ''Witch Hunt'' when Ariane asks about their relationship with Morrigan. Particularly interesting is the conversation when she asks if the Warden realises he unconsciously plays with the ring he was given by Morrigan, when he thinks no one is looking. Ariane proceeds to ask if her knowledge of the significance of two people sharing rings in human culture is accurate.



* TheUnfettered: The Grey Wardens fully encourage their members to be this, and you can choose to fully embrace this mantra.

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* TheUnfettered: The Grey Wardens fully encourage their members to be this, and you can choose to fully embrace this mantra.



* TheUnwantedHarem: Saying nice things to your party members is enough to convince them that they are becoming your LoveInterest. This can lead to awkwardness when one of the BettyAndVeronica pair forces you to choose between them; sometimes, being forced into making that choice is the first time you'll even be aware of the situation.

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* TheUnwantedHarem: Saying nice things to your party members is can be enough to convince them that they are becoming your LoveInterest. This can lead to awkwardness when one of the BettyAndVeronica pair forces you to choose between them; sometimes, being forced into making that choice is the first time you'll even be aware of the situation.



* WeaponOfChoice: Depending on your class your Warden will have long swords, great swords, shields, daggers, bows, crossbows, and staffs to choose from.

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* WeaponOfChoice: Depending on your class your Warden will have long swords, great swords, shields, daggers, bows, crossbows, and staffs from which to choose from. choose.



** Certain dialogue implies that this was one of the reasons why the Dwarf Noble was preferred by the Assembly to become the next ruler of Orzammar, instead of their elder brother [[PrinceCharmless Trian]]. In order to seize the throne for himself, [[TheEvilPrince Bhelen]] had to remove them from the equation, since he knew he'd never win in a popularity contest.

to:

** Certain dialogue implies that this was one of the reasons why the Dwarf Noble was preferred by the Assembly to become the next ruler of Orzammar, instead of their elder brother [[PrinceCharmless Trian]]. In order to seize the throne for himself, [[TheEvilPrince Bhelen]] had to remove them both from the equation, since he knew he'd never win in a popularity contest.



** Mages are somewhat of a subversion, as the ''Witch Hunt'' expansion shows the Circle Tower rebuilt; the Warden may not be able to come back to live in the Tower as they have the duty to rule Amaranthine, but they can visit anytime they want.

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** Mages are somewhat of a subversion, as the ''Witch Hunt'' expansion shows the Circle Tower rebuilt; the Warden may not be able to come back to live in the Tower Tower, as they have the duty to rule Amaranthine, but they can visit anytime they want.
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* HeartbrokenBadass: A male Warden who romanced Morrigan or a female Warden who romanced [[spoiler:Alistair, if he dumped her or [[HeroicSacrifice died]] for her]] may come across as this in the expansions and epilogue slides.


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* TragicKeepsake: Morrigan's ring for male Wardens, though she's not dead and [[VideoGameCrueltyPotential you can throw it away if you like]].

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* StalkerWithACrush: Rare heroic example; a male Warden who romances Morrigan can spend the next two and a half years searching for her.



* WellIntentionedExtremist: Particularly [[TheUnfettered ruthless]] Wardens tend to exemplify this, seeking to end the Blight at any cost. Even a heroic Warden will fall into this in ''Awakening'', if choosing to [[spoiler: ally with [[HeroicTokenOrc the Architect]]]] at the end.

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* WellIntentionedExtremist: Particularly [[TheUnfettered ruthless]] Wardens tend to exemplify this, seeking to end the Blight at any cost. Even a heroic Warden will fall into this in ''Awakening'', if choosing to [[spoiler: ally with [[HeroicTokenOrc the Architect]]]] Architect]] at the end.


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** Dalish Wardens can potentially have the option to go back completely nuked [[spoiler:if his/her clan attacks [[OneManArmy Hawke]] in ''DragonAgeII'']].

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* UnscrupulousHero: The Warden can fall into this, particularly attempting for 100% completion. Doing every sidequest will mean having to engage in murder, blackmail, assassinations, coverups, bribery and petty larceny.
** On the other hand, [[AssholeVictim most of the people you do all that to had it coming.]]

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* UnscrupulousHero: The Warden can fall into this, particularly attempting for 100% completion. Doing every sidequest will mean having to engage in murder, blackmail, assassinations, coverups, bribery and petty larceny.
**
larceny. On the other hand, [[AssholeVictim most of the people you do all that to had it coming.]]
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** On the other hand, [[AssholeVictim most of the people you do all that to had it coming.]]

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->''"I am a Grey Warden. Together we will make our stand. Together we will save this world."''

to:

\n->''"I [[quoteright:336:http://static.tvtropes.org/pmwiki/pub/images/rsz_the_warden_4910.jpg]]


-->''"I
am a Grey Warden. Together we will make our stand. Together we will save this world."''
"''




* AnythingThatMoves[=/=]ExtremeOmnisexual: The Warden can definitely be played as such.
** You can even claim after finding out [[spoiler: Shale was once a dwarven woman that suddenly, she's ''very'' cute.]]
* TheArchmage: The Mage Warden, despite their youth, clearly shows signs of becoming this, being the apprentice and star pupil of the First Enchanter and setting an unprecedented record for the "quickest, cleanest Harrowing ever seen" in the Circle. This also may apply if they choose to specialize as an Arcane Warrior. Arguably, they have reached this status by endgame when they battle the Archdemon.
** Another indication of this is during the battle with Uldred, who despite being a Senior Enchanter with BloodMagic and the power of a Pride Demon behind him, decides to transform [[GenreSavvy immediately]] instead of attempting to engage the Mage Warden in a straight-up WizardDuel.
** Archmage is even the name of the achievement for getting to level 20 as a mage character.
* [[spoiler: AscendedToAHigherPlaneOfExistence: If choosing to follow Morrigan through the Eluvian at the end of ''Witch Hunt'', departing to parts unknown]].
* AssKickingEqualsAuthority: If the Warden manages to survive the Blight, they will become Warden-Commander of all the Grey Wardens in Ferelden, which also effectively makes them the Arl/Arlessa of Amaranthine. In addition, a dwarf Warden will become a Paragon, which is not only an honor equal to or higher than that of a king, but also grants them their own house and followers; meanwhile, a city elf Warden has the option of representing his people as the first elven Bann of the Alienage in Denerim. Depending on your actions in-game, you can also add a Teyrnir (Dukedom), another Arling (Denerim), the Kingdom of Ferelden (as a Prince or Princess Consort), and a Lord Chancellorship (Prime Ministership) into the bargain, although the latter titles are mostly derived by [[YouKillItYouBoughtIt forcibly removing their incumbents from the position]]. This all represents quite a lot of legitimate authority.
** According to ''VideoGame/DragonAgeOriginsAwakening'' and ''VideoGame/DragonAgeII'', the Warden mysteriously disappears after a few years. It's implied that that they either set off to combat a new threat [[spoiler: or potentially went through the Eluvian]].
*** If the quest ''Secret Rendezvous'' and Alistair's [[spoiler: appearance as king]] during DAII are any indication, the Warden ruled Amaranthine for six years, and was competent enough to quickly turn Arl Howe's den of provincial aristocratic corruption into a powerful rival of Kirkwall itself, so apparently Asskicking equals [[ReasonableAuthorityFigure competent authority]].
* AwesomeMomentOfCrowning: In ''Awakening'', [[spoiler:a Dwarven Commoner Warden will discover that he/she, a ''Casteless'', has been named a '''Paragon'''.]]
** [[spoiler: A Female Human Noble romancing Alistair can become ''Queen of Ferelden'']].
** Likewise, [[spoiler: a male Human Noble can [[ArrangedMarriage marry Anora]] and become her King Consort.]]

to:

* AnythingThatMoves[=/=]ExtremeOmnisexual: AnythingThatMoves: The Warden can definitely be played as such.
**
such. You can even claim after finding out [[spoiler: Shale was once a dwarven woman that suddenly, she's ''very'' cute.]]
* TheArchmage: The Mage Warden, despite their youth, clearly shows signs of becoming this, being the apprentice and star pupil of the First Enchanter and setting an unprecedented record for the "quickest, cleanest Harrowing ever seen" in the Circle. This also may apply if they choose to specialize as an Arcane Warrior. Arguably, they have reached this status by endgame when they battle the Archdemon.
** Another indication of this is during the battle with Uldred, who despite being a Senior Enchanter with BloodMagic and the power of a Pride Demon behind him, decides to transform [[GenreSavvy immediately]] instead of attempting to engage the Mage Warden in a straight-up WizardDuel.
** Archmage
Archdemon. ''Archmage'' is even the name of the achievement for getting to level 20 as a mage character.
* [[spoiler: AscendedToAHigherPlaneOfExistence: If choosing to follow [[spoiler:follow Morrigan through the Eluvian at the end of ''Witch Hunt'', departing to parts unknown]].
* AssKickingEqualsAuthority: If the Warden manages to survive the Blight, they will become Warden-Commander of all the Grey Wardens in Ferelden, which also effectively makes them the Arl/Arlessa of Amaranthine. In addition, a dwarf Warden will become a Paragon, which is not only an honor equal to or higher than that of a king, but also grants them their own house and followers; meanwhile, a city elf Warden has the option of representing his people as the first elven Bann of the Alienage in Denerim. Depending on your actions in-game, you can also add a Teyrnir (Dukedom), another Arling (Denerim), the Kingdom of Ferelden (as a Prince or Princess Consort), and a Lord Chancellorship (Prime Ministership) into the bargain, although the latter titles are mostly derived by [[YouKillItYouBoughtIt forcibly removing their incumbents from the position]]. This all represents quite a lot of legitimate authority.
** According to ''VideoGame/DragonAgeOriginsAwakening'' and ''VideoGame/DragonAgeII'', the Warden mysteriously disappears after a few years. It's implied that that they either set off to combat a new threat [[spoiler: or potentially went through the Eluvian]].
***
authority. If the quest ''Secret Rendezvous'' and Alistair's [[spoiler: appearance as king]] during DAII are any indication, the Warden ruled Amaranthine for six years, and was competent enough to quickly turn Arl Howe's den of provincial aristocratic corruption into a powerful rival of Kirkwall itself, so apparently Asskicking equals [[ReasonableAuthorityFigure competent authority]].
* AwesomeMomentOfCrowning: AwesomeMomentOfCrowning:
**
In ''Awakening'', [[spoiler:a a Dwarven Commoner Warden will [[spoiler:will discover that he/she, a ''Casteless'', has been named a '''Paragon'''.]]
** [[spoiler: A Female Human Noble romancing Alistair [[spoiler: can become ''Queen of Ferelden'']].
** Likewise, [[spoiler: a male Human Noble can [[ArrangedMarriage [[spoiler:[[ArrangedMarriage marry Anora]] and become her King Consort.]]



* BadassBookworm: The Mage Warden in particular, having been the apprentice and star-pupil of First Enchanter Irving.
** Dialogue implies that Irving often praised the Warden's talents to his colleagues, as both Wynne and Duncan immediately recognise the Warden on sight. Even Uldred, someone who is mentioned to ''never'' have worked with any Mages in the Circle, knows of the Warden and mocks him/her for having been a teacher's pet.

to:

* BadassBookworm: BadassBookworm:
**
The Mage Warden in particular, having been the apprentice and star-pupil of First Enchanter Irving.
**
Irving. Dialogue implies that Irving often praised the Warden's talents to his colleagues, as both Wynne and Duncan immediately recognise the Warden on sight. Even Uldred, someone who is mentioned to ''never'' have worked with any Mages in the Circle, knows of the Warden and mocks him/her for having been a teacher's pet.



* BadassFamily: If a Human Noble, the Warden comes from one of these. The Couslands have served as a BigGood in Ferelden for ''centuries'' and when the call came in that King was massing an army to take on the Darkspawn, Teyrn Cousland and his heir-apparent were prepared to personally lead their forces into the fray. Teyrna Cousland is no slouch with her bow and arrows, either.

to:

* BadassFamily: BadassFamily:
**
If a Human Noble, the Warden comes from one of these. The Couslands have served as a BigGood in Ferelden for ''centuries'' and when the call came in that King was massing an army to take on the Darkspawn, Teyrn Cousland and his heir-apparent were prepared to personally lead their forces into the fray. Teyrna Cousland is no slouch with her bow and arrows, either.



** Began one if playing as a Male Warden who performed the Dark Ritual and later followed Morrigan through the Eluvian, having sired a child who has two of the most powerful people in Thedas as parents [[spoiler: as well as the soul of an untainted Old God]].

to:

** Began one if playing as a Male Warden who performed [[spoiler:performed the Dark Ritual and later followed Morrigan through the Eluvian, having sired a child who has two of the most powerful people in Thedas as parents [[spoiler: as well as the soul of an untainted Old God]].



* TheBeastmaster: The Ranger specialisation for Rogues.

to:

* TheBeastmaster: The Ranger specialisation specialization for Rogues.



* BerserkButton: Arl Rendon Howe becomes one to the Human Noble.

to:

* BerserkButton: BerserkButton:
**
Arl Rendon Howe becomes one to the Human Noble.



** If framed for killing Trian, one of the Dwarf Noble's potential responses to the Scout [[BlatantLies explaining how they murdered Trian]] is to immediately stick a knife directly in the Scout's gut for questioning their honour.
* BettyAndVeronica: Depending on how the RomanceSidequest unfolds, this can exist between Leliana and Morrigan/Zevran for men and Alistair/Leliana and Zevran for women. A bisexual PC has the option of picking a ThirdOptionLoveInterest.

to:

** If framed for killing Trian, one of the Dwarf Noble's potential responses to the Scout [[BlatantLies explaining how they murdered Trian]] is to immediately stick a knife directly in the Scout's gut for questioning their honour.
* BettyAndVeronica: Depending on how the RomanceSidequest unfolds, this can exist between Leliana and Morrigan/Zevran for men and Alistair/Leliana and Zevran for women. A bisexual PC has the option of picking a ThirdOptionLoveInterest.
honor.



** During the City Elf origin, choosing to wake up the sleeping guard before slitting his throat.
--> '''City Elf''': [[PreAsskickingOneLiner I wanted you to be awake for this]].\\
'''Soris''': *''Shocked''* That was ''cold'', cousin.
* {{BFS}}: A special mention to the Dwarven and Elven Wardens: If they wield a two-handed weapon, [[UpToEleven it's bigger than their whole fricking body!]]


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* WeaponOfChoice: Depending on your class your Warden will have long swords, great swords, shields, daggers, bows, crossbows, and staffs to choose from.
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* BoxedCrook: In three of the six origins, no less. At the end of their respective origins, a Mage warden, a City Elf warden and a Dwarven Commoner warden face long-term imprisonment (if not worse) but Duncan steps in to recruit them into the Grey Wardens. Many see that as an honor, but it ultimately is a death sentence, even more now that there is a Blight knocking on Ferelden's doors and you'll be on the frontlines fighting it.
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* [[BigBrotherInstinct Big Brother/Sister Instinct]]: While technically the younger of the two, a dwarven commoner can display this towards their sister, Rica. Waking up in a cell, killing the crime boss you used to work for, joining the Grey Wardens... In all these cases you can show to care about your sister's well-being first.


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** The Dwarven Noble can be played like an amiable person who doesn't look down on people below them, and who only plays along with the dwarven caste system and all its restrictions because dwarven society expects them to. Your younger sibling Bhelen shows shades of this as well, having a surprising lack of disdain for the casteless. Older brother Trian, on the other hand...
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** According to ''Awakening'' and ''VideoGame/DragonAgeII'', the Warden mysteriously disappears after a few years. It's implied that that they either set off to combat a new threat [[spoiler: or potentially went through the Eluvian]].

to:

** According to ''Awakening'' ''VideoGame/DragonAgeOriginsAwakening'' and ''VideoGame/DragonAgeII'', the Warden mysteriously disappears after a few years. It's implied that that they either set off to combat a new threat [[spoiler: or potentially went through the Eluvian]].
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A character subpage for ''VideoGame/DragonAgeOrigins''. For other playable characters, see [[Characters/DragonAgeOriginsPlayableCharacters here]].

[[folder: The Player Character]]

to:

A character subpage for the protagonist of ''VideoGame/DragonAgeOrigins''. For other playable characters, see [[Characters/DragonAgeOriginsPlayableCharacters here]].

[[folder: The Player Character]]



[[/folder]]

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[[/folder]]----
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* NobleSavage: Invoked about a heroic Dalish Warden by Leliana, who admits to being glad the stories of Dalish being savages aren't true and expresses her admiration of their people's closeness to the land. You can respond by pointing out the rather [[FantasticRacism racist]] [[UnfortunateImplications undertones]] to this, causing her to apologise for her [[NobleBigot rather sheltered worldview]].

to:

* NobleSavage: Invoked about a heroic Dalish Warden by Leliana, who admits to being glad the stories of Dalish being savages aren't true and expresses her admiration of their people's closeness to the land. You can respond by pointing out the rather [[FantasticRacism racist]] [[UnfortunateImplications undertones]] to this, causing her to apologise for her [[NobleBigot [[InnocentBigot rather sheltered worldview]].
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* NobleSavage: Invoked about a heroic Dalish Warden by Leliana, who admits to being glad the stories of Dalish savages aren't true and expresses her admiration of their people's closeness to the land. You can respond by pointing out the rather [[FantasticRacism racist]] [[UnfortunateImplications undertones]] to this, causing her to apologise for her [[NobleBigot rather sheltered worldview]].

to:

* NobleSavage: Invoked about a heroic Dalish Warden by Leliana, who admits to being glad the stories of Dalish being savages aren't true and expresses her admiration of their people's closeness to the land. You can respond by pointing out the rather [[FantasticRacism racist]] [[UnfortunateImplications undertones]] to this, causing her to apologise for her [[NobleBigot rather sheltered worldview]].

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* NobleFugitive: If of the Human Noble or the Dwarf Noble origin.

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* NobleFugitive: If of the [[GovernmentInExile Human Noble Noble]] or the [[TheExile Dwarf Noble origin.Noble]] origin.
* NobleSavage: Invoked about a heroic Dalish Warden by Leliana, who admits to being glad the stories of Dalish savages aren't true and expresses her admiration of their people's closeness to the land. You can respond by pointing out the rather [[FantasticRacism racist]] [[UnfortunateImplications undertones]] to this, causing her to apologise for her [[NobleBigot rather sheltered worldview]].
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** During the City Elf origin, choosing to wake up the sleeping guard before slitting his throat.
--> '''City Elf''': [[PreAsskickingOneLiner I wanted you to be awake for this]].\\
'''Soris''': *''Shocked''* That was ''cold'', cousin.
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to:

----
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A character subpage for ''VideoGame/DragonAgeOrigins''. For other playable characters, see [[Characters/DragonAgeOriginsPlayableCharacters here]].

[[folder: The Player Character]]
[[WMG: The Warden]]

->''"I am a Grey Warden. Together we will make our stand. Together we will save this world."''

The main protagonist of the game. You become a Grey Warden after going through a unique origin story tailored to your race and background. Afterwards, you go to Ostagar in order to join King Cailan [[WrongGenreSavvy in a supposedly final battle against the Darkspawn.]] You also need to undergo The Joining, a ceremony in which you are initiated into the Grey Wardens.

Things in Ostagar don't go exactly as planned, so the Warden, along with Alistair, Morrigan, and [[RagtagBunchOfMisfits others who join you along the way,]] goes off into Ferelden [[GondorCallsForAid in order to gather armies against the Blight.]]

* HundredPercentAdorationRating: You can achieve this with any member of your party - it helps a lot when you're trying to romance one of them. You can even achieve it with ''every single one of them at the same time'', though most of them will be a strictly platonic adoration.
* AccidentalPornomancer: On numerous occasions, you can actually use sex or marriage as a bargaining tool.
** In particular, you can use it to persuade Isabela to teach you to be a Duelist without playing her game. If female, you can invite Alistair to participate. Or, if you romanced Leliana, she will automatically invite herself along, and you can then choose if Zevran participates.
** If playing as a Mage and you go into the Fade in order to save Connor, one of the ways you can bargain with the Desire Demon controlling him is to have sex with her in exchange for leaving or pretending to leave.
** This is pretty much what [[spoiler:Morrigan wants from you, and you either have to accept, make someone else do it, or sacrifice a life]].
** If playing as the Human Noble, you have additional options for resolving the Landsmeet, being able to [[spoiler:marry Queen Anora (if male) or marry soon-to-be-King Alistair (if female).]]
* TheAce: Evolves into this over the course of the game.
* ActionGirl: If female, then very much so.
* AffectionateNickname: The Human Noble, being the youngest, is frequently called "Pup" by their father.
* AntiHero: Without a Karma meter, it's very easy to play the Warden as one. You can inflict crimes ranging from petty theft to mass genocide to child killing.
* AnythingThatMoves[=/=]ExtremeOmnisexual: The Warden can definitely be played as such.
** You can even claim after finding out [[spoiler: Shale was once a dwarven woman that suddenly, she's ''very'' cute.]]
* TheArchmage: The Mage Warden, despite their youth, clearly shows signs of becoming this, being the apprentice and star pupil of the First Enchanter and setting an unprecedented record for the "quickest, cleanest Harrowing ever seen" in the Circle. This also may apply if they choose to specialize as an Arcane Warrior. Arguably, they have reached this status by endgame when they battle the Archdemon.
** Another indication of this is during the battle with Uldred, who despite being a Senior Enchanter with BloodMagic and the power of a Pride Demon behind him, decides to transform [[GenreSavvy immediately]] instead of attempting to engage the Mage Warden in a straight-up WizardDuel.
** Archmage is even the name of the achievement for getting to level 20 as a mage character.
* [[spoiler: AscendedToAHigherPlaneOfExistence: If choosing to follow Morrigan through the Eluvian at the end of ''Witch Hunt'', departing to parts unknown]].
* AssKickingEqualsAuthority: If the Warden manages to survive the Blight, they will become Warden-Commander of all the Grey Wardens in Ferelden, which also effectively makes them the Arl/Arlessa of Amaranthine. In addition, a dwarf Warden will become a Paragon, which is not only an honor equal to or higher than that of a king, but also grants them their own house and followers; meanwhile, a city elf Warden has the option of representing his people as the first elven Bann of the Alienage in Denerim. Depending on your actions in-game, you can also add a Teyrnir (Dukedom), another Arling (Denerim), the Kingdom of Ferelden (as a Prince or Princess Consort), and a Lord Chancellorship (Prime Ministership) into the bargain, although the latter titles are mostly derived by [[YouKillItYouBoughtIt forcibly removing their incumbents from the position]]. This all represents quite a lot of legitimate authority.
** According to ''Awakening'' and ''VideoGame/DragonAgeII'', the Warden mysteriously disappears after a few years. It's implied that that they either set off to combat a new threat [[spoiler: or potentially went through the Eluvian]].
*** If the quest ''Secret Rendezvous'' and Alistair's [[spoiler: appearance as king]] during DAII are any indication, the Warden ruled Amaranthine for six years, and was competent enough to quickly turn Arl Howe's den of provincial aristocratic corruption into a powerful rival of Kirkwall itself, so apparently Asskicking equals [[ReasonableAuthorityFigure competent authority]].
* AwesomeMomentOfCrowning: In ''Awakening'', [[spoiler:a Dwarven Commoner Warden will discover that he/she, a ''Casteless'', has been named a '''Paragon'''.]]
** [[spoiler: A Female Human Noble romancing Alistair can become ''Queen of Ferelden'']].
** Likewise, [[spoiler: a male Human Noble can [[ArrangedMarriage marry Anora]] and become her King Consort.]]
* {{Badass}}: It's mandatory if you want to become a Grey Warden.
* BadassBookworm: The Mage Warden in particular, having been the apprentice and star-pupil of First Enchanter Irving.
** Dialogue implies that Irving often praised the Warden's talents to his colleagues, as both Wynne and Duncan immediately recognise the Warden on sight. Even Uldred, someone who is mentioned to ''never'' have worked with any Mages in the Circle, knows of the Warden and mocks him/her for having been a teacher's pet.
** During their origins, the Human Noble mentions that they spent a lot of time in their grandfather's library, while the Dwarven Noble mentions greatly enjoying a scholar's book about their ancestor, implying each is very well read about Ferelden and Dwarven history, respectively.
* BadassFamily: If a Human Noble, the Warden comes from one of these. The Couslands have served as a BigGood in Ferelden for ''centuries'' and when the call came in that King was massing an army to take on the Darkspawn, Teyrn Cousland and his heir-apparent were prepared to personally lead their forces into the fray. Teyrna Cousland is no slouch with her bow and arrows, either.
** The City Elf had an ActionMom, Adaia, whom Duncan wanted to recruit into the Grey Wardens; he was talked out of it by Elder Valendrian, seeing as there wasn't an urgent need for recruits back then. Their cousins Shianni and Soris are both [[BadassNormal pretty awesome as well]].
** The Dwarf Noble is a member of the Aeducan royal family, descended from the Paragon Aeducan who united Orzammar, had relatives who served in the Grey Wardens in generations previously, and whose current generation's members don't hide their predisposition towards badassery either.
** The Dalish Elf came from one of these as well; their father was a powerful Keeper, and their mother was a gifted hunter and archer.
** ''Dragon Age II'' adds the Human Mage to the pile, as both the Amells and their relatives in the Hawke family are incredibly badass. Not to mention the revelation that the Human Mage has ''other'' siblings who are mages.
** Began one if playing as a Male Warden who performed the Dark Ritual and later followed Morrigan through the Eluvian, having sired a child who has two of the most powerful people in Thedas as parents [[spoiler: as well as the soul of an untainted Old God]].
* BadassNormal: Every non-mage Warden is clearly this before they undergo the Joining.
** Particularly the Dalish Origin, where the Warden survives being infected with the Taint through a mixture of their Keeper's magic and their own ''[[HeroicWillpower sheer willpower]]''. They aren't even cured of actively having the Taint until after they've fought darkspawn in the Brecilian Forest, traveled all the way to Ostagar, and battled more darkspawn in the Korcari Wilds. Even Duncan is amazed the Dalish Warden survives so long.
** The Dwarf Noble is no slouch either. With no armor and just a cruddy sword and shield (unless you've been a good boy... in which case the sword is decent), they chop through a couple dozen darkspawn and track Duncan down in the Deep Roads. Alone. Hell, given how the tunnels the Wardens were in connected to the outside (otherwise they'd never have been able to get the Dwarf Noble to the surface for plot reasons), the DN could conceivably have massacred his/her way to the surface, since most darkspawn were gone due to the Blight.
** The Dwarf Commoner in some ways tops the Noble one. While the entire Proving Arena erupts in a furious uproar when your true identity is discovered, we cut to Duncan stroking his beard in quiet contemplation that a casteless, penniless sellsword with no formal weapons training whatsoever has nonetheless somehow managed to beat the most seasoned Warriors in Orzammar and veterans of countless Darkspawn campaigns. Later when he invokes the Right of Conscription, he states that he recognizes they have untapped potential that with Warden training [[DareToBeBadass would make them even greater.]]
--> '''Proving Master''': This wo/man is ''not'' a Warrior! They are Casteless! Rejected by the Ancestors! His/her very footsteps pollute the stone! S/he has no place here!\\
'''Duncan''': Except as ''your'' Champion...
** The City Elf leaves Bann Vaughan lying dead in "''a river of blood''" that runs throughout the Arl of Denerim's Estate, during their RoaringRampageOfRevenge over the abduction and rape of countless elven women (including their cousin Shianni) at his hands. The sheer scale of the destruction wrought is lampshaded by Elder Valendrian and the Guard Captain who comes to arrest the City Elf.
--> '''Guard-Captain''': Do you expect me to believe that ''one'' wo/man did all of ''that?''\\
'''Valendrian''': [[BewareTheNiceOnes We are not]] [[AwakeningTheSleepingGiant all so helpless]], Captain.
** The Human Noble essentially mows through a large crowd of Arl Howe's personal soldiers in order to safely escort his/her mother through the family castle in the dark of night.
* BadassPrincess: The female Human and Dwarf Nobles. The Dwarf Noble is the daughter of the dwarven king, and thus rightfully a princess; the Human Noble's father rules what the codex states is actually a {{principality}} within Ferelden, though the Couslands don't refer to themselves by princely titles.
* BattleCouple: With their love interest.
* TheBeastmaster: The Ranger specialisation for Rogues.
* BecauseYouWereNiceToMe: It depends on how you choose to treat them, of course. But if you make the effort to befriend the members of your party, you learn that you are one of the only real friends (if not ''the'' only one) that most of them have ever had. This is particularly true of Morrigan (who has never known anyone that she even ''liked'' before meeting you), Zevran (whose closest friend is willing to kill him), and Shale (who has never before known a person who didn't exploit it).
* BenevolentBoss[=/=]BadBoss: The Human Noble can choose dialogue options for either toward their servants [[EstablishingCharacterMoment during the origin story]].
* BerserkButton: Arl Rendon Howe becomes one to the Human Noble.
--> '''Human Noble''': I want Howe dead '''NOW!'''
** If framed for killing Trian, one of the Dwarf Noble's potential responses to the Scout [[BlatantLies explaining how they murdered Trian]] is to immediately stick a knife directly in the Scout's gut for questioning their honour.
* BettyAndVeronica: Depending on how the RomanceSidequest unfolds, this can exist between Leliana and Morrigan/Zevran for men and Alistair/Leliana and Zevran for women. A bisexual PC has the option of picking a ThirdOptionLoveInterest.
* BewareTheNiceOnes: The Warden can be played as the most shining paragon of virtue to ever exist... just ''don't'' get in their way!
* {{BFS}}: A special mention to the Dwarven and Elven Wardens: If they wield a two-handed weapon, [[UpToEleven it's bigger than their whole fricking body!]]
* BiTheWay: Can be played this way.
* BigEater: It's a Grey Warden thing, apparently.
* BigGood: Can be played this way. If playing as the Human Noble, the Warden is a member of the Cousland family, who have for centuries been the BigGood of all Ferelden.
* BlessedWithSuck[=/=]CursedWithAwesome: Congratulations! You've been selected as a Grey Warden recruit -- the highest honor to which you could ever aspire! It means any birthright or title you had is now forfeit. But wait, you have yet to become a Grey Warden - first you have to [[spoiler:drink darkspawn blood, which will often kill you right away. If it doesn't, congratulations on becoming a Grey Warden! You can now sense the darkspawn and destroy archdemons at the low cost of obliterating your soul if you try the latter. Of course, they can sense ''you'' just as easily as you sense them. Oh, and you have about thirty years to live until the taint starts turning you into a darkspawn, at which point the Grey Warden instruction troubleshooting manual tells you to go on a suicide run against the darkspawn hordes. Oh, and good luck ever having children, especially if the other parent is also a Grey Warden.]]
* BloodKnight: The Violent voice set.
* BloodSplatteredWeddingDress: A female City Elf who fights in her wedding dress.
* BlueBlood: If of the Human or Dwarven Noble origin (the Human Noble's origin icon depicts a drop of blue blood, in fact). The Human Mage comes from a wealthy family which is part of the nobility of Kirkwall, in the Free Marches, but this has no effect on the origin story.
* BrutalHonesty: Every background has a brutally honest response option for when you meet King Cailan. For example, when meeting a City Elf, Cailan apparently thinks of the Alienages as a somewhat poor but fair chance for the elves to rebuild themselves after an age of slavery. A City Elf PC has the option to exercise this trope to correct him:
-->'''King Cailan''': Ah, so you're from one of our Alienages. Tell me, how do things fare there?\\
'''The City Elf Warden''': [[RoaringRampageOfRevenge I killed an Arl's son]] for [[RapeAsBackstory raping my friend]].\\
'''King Cailan''': You... w-what?!
* ButNowIMustGo: [[spoiler: The Warden abandons his or her life and party members in pursuit of a mysterious mission (or woman) at some point in the decade between the end of the first two games.]]
* ButThouMust: If the protagonist doesn't join the Grey Wardens voluntarily during the origin story, s/he'll be conscripted.
* CanineCompanion: Regardless of your origin story, you get a dog - specifically, a giant mabari warhound, whose loyalty to you is absolute. If playing as the human noble, the dog has been your pet since childhood; otherwise, there's a quest in Ostagar where you can save the poisoned dog's life, and he imprints on you and tracks you down when you first leave for Lothering.
* CelibateHero [=and/or=] ReallyGetsAround: As with the hero[=/=]anti-hero status, the Warden can be anywhere in between these two. The hero can get UpToEleven by having a foursome with Zevran, Leliana, and Pirate Queen Isabela. And then taking the edge off by sleeping with male hookers, female hookers, nugs, a transvestite ''dwarf'', or having some rather unusual things done to you using some rather [[NoodleImplements interesting tools]].
* TheChessmaster: At the Landsmeet, it's possible to manipulate every single lord but one into supporting you over Loghain, including Queen Anora, ''his own daughter.'' You can then [[spoiler:execute Loghain in front of her,]] and she'll still go along with [[spoiler:marrying Alistair and]] lending her support for the Warden.
** Lampshaded by Loghain during the Landsmeet, who [[AlternateCharacterInterpretation suggests]] that while Arl Eamon might believe that putting [[spoiler: Alistair]] on the throne would guarantee him a PuppetKing to control and influence, in reality even ''his'' strings are being pulled by the Warden.
--> '''Loghain''': And here comes [[TheManBehindTheMan the Puppeteer]] him/herself!
** This can also be a possible interpretation of the resolution of the Dwarf arc, particularly if s/he chooses Bhelen, which leads to the dwarves becoming more united with the surface world.
* ChickMagnet[=/=]HelloNurse: Aside from various party members (male and female for both genders), serving girls and a few elves are smitten with the male PC and Bann Teagan seems to be considering proposing to the female PC after a few days of knowing her, explicitly stating that it doesn't matter one bit that she's a dwarf, an elf and/or a mage. Oghren points this out in a conversation with Wynne.
* TheChooserOfTheOne: The Warden decides who ends up on the thrones of Orzammar and Ferelden.
* TheChosenOne: Averted, as the Warden in each origin is merely the RightManInTheWrongPlace. [[spoiler: Further averted with the ''Darkspawn Chronicles'', which depicts a non-canonical AlternateHistory where the Warden died during the Joining and Alistair was forced to step up. It didn't end well]].
** Played straight with a Mage Warden who takes time to befriend Wynne, who comes to believe that they could help reform the Circle. Wynne notes that they have a unique worldview, having experienced life as a Circle Mage, a Grey Warden and (technically) an Apostate, allowing them to bring just the right new ideas and practices to the table. After slaying the Archdemon, the Mage Warden can even ask for the Circle's independence as their boon.
** [[spoiler: Ultimately averted however after the events of ''VideoGame/DragonAgeII''. It's revealed that the Divine refused to grant the Boon declaring the Ferelden Circle's independence, the Warden mysteriously disappeared and only seven years later, every single Circle rose up in open rebellion]].
* ClearMyName: Subverted. The Dwarf Noble never has the chance to prove their innocence if they were framed for killing Trian.
** Similarly, the Human Noble never has a chance to prove that his/her family was not about to sell Ferelden out to Orlais, which is the excuse Arl Howe gives for his attack on Castle Cousland. (However, it's also noted that very few of the other nobles believe this story.)
** Not to mention that a Warden of ''any'' background goes through the entire game knowing that Loghain is doing his best to convince the entire country that they betrayed the king to his death.
* ComesGreatResponsibility: An honourable Mage Warden under the tutelage of Wynne. While their remarkable self-confidence is one of their greatest strengths, Wynne reminds them that mages should ''never'' indulge in ''[[FatalFlaw pride]]'' because of their abilities, lest it corrupt them.
* CommandingCoolness: The Warden becomes "Warden-Commander of Ferelden" in ''Awakening''.
** They also are referred to as "Commander of the Grey" by some characters.
** The Dwarf Noble is stated to be a Commander in Orzammar's Army. Sadly due to Bhelen's machinations, they hold the post less than a day.
* CloudCuckooLander: Some dialogue options, if they're not to be considered snarky, can come across as... loony:
--> '''Chantry Priest''': We are all sinners. The fire symbolizes our hope that forgiveness is possible. Thus, we all serve by feeding its flames.\\
'''Warden''': So if I sin, I should just set myself on fire?
* CoolUncle (or Aunt): The Human Noble is very clearly seen as this by their nephew, Oren.
** The Dwarf Noble and Dwarf Commoner respectively. Granted, while we [[TheUnseen never actually see]] their mutual nephew, the child of Bhelen Aeducan and Rica Brosca, as one of the legendary Grey Wardens and a Paragon of Orzammar, their nephew Endrin will most likely be hearing the incredible stories about their Aunt/Uncle for ''years'' to come.
* CourtMage: A potential reward for a Mage Warden after the final battle.
* DaddysGirl[=/=]LikeFatherLikeSon: The Human Noble and Dwarf Noble are heavily implied to greatly take after their fathers.
* DamselOutOfDistress: The Female City Elf Origin. After getting captured by Vaughan's guards, who announce their intention to rape and murder her (and not necessarily in that order), her cousin Soris breaks into the room. While they're distracted by his sudden appearance, he quickly slides a sword across the floor to the City Elf, who immediately picks it up and adopts a fighting stance. Cue two very terrified, soon-to-be-dead guards:
--> '''Guard''': [[OhCrap Oh sod...]]
* DeadpanSnarker: The {{player character}} now has 100% more snarky lines than recent Bioware games. Especially notable if the Warden is given the Violent voice; Suave (for males) and Sultry (for females) are also fairly snarky.
* DeathSeeker: A potential interpretation of the [[NobleFugitive Dwarf Noble]] and [[LastOfTheirKind Human Noble]] Wardens, particularly if these Wardens made the ultimate sacrifice at the end of the game.
* DefiantToTheEnd: The Warden can be played as this.
** The Human Noble definitely is this, much to the chagrin of Arl Rendon Howe.
* {{Determinator}}: The Warden is forced to become this in order to unite Ferelden and defeat the Blight.
** For the reasons why Male Wardens who romanced Morrigan ''definitely'' apply, see IWillFindYou below.
* DisappearedDad: A male Dwarf Noble can be this to a child he conceives with one of the casteless {{Gold Digger}}s encountered during his origin story. He does come back later, of course, but his status being what it is, the mother of his child isn't exactly thrilled to see him.
** [[spoiler:Male Wardens who performed the Dark Ritual with Morrigan end up becoming this, due to Morrigan [[DaddyHadAGoodReasonForAbandoningYou leaving with their unborn child]] after the final battle is over, with the intention of never seeing each other again.]]
** [[spoiler: Possibly averted at the end of ''Witch Hunt'' however, when after reuniting with Morrigan, the Warden can elect to reaffirm their relationship and plan to meet their child, passing through the Eluvian to parts unknown]].
* TheDreaded: The Warden becomes this to Loghain and Arl Howe, the latter ''[[YouKilledMyFather particularly]]'' if they're the Human Noble.
** During "Unrest at the Alienage", when the Warden runs into a bunch of Tevinter slavers and tells them who they are;
--> '''Guard''': [[OhCrap Oh no!]] I've heard of ''you!''
** In ''Awakening,'' simply informing a group of kidnappers that you're the ''Commander of the Grey'' is enough to reduce one into to a gibbering wreck that he's dealing with the one to slay an ''Archdemon''. Further intimidation causes half of the bandits to run away and one decides he'd rather ''jump off a cliff to his death'' rather than have to face the Warden.
* TheDrifter: For the Grey Wardens, it's practically their ''raison d'être''.
* [[TheDutifulSon The Dutiful Son/Daughter]]: The Couslands taught the Human Noble to ''always'' do their duty. King Aeducan similarly invokes this almost word-for-word when the Dwarf Noble is proclaimed Orzammar's newest Commander during their Origin.
* EnemyMine: The Dwarves and Dalish Elves can potentially be played this way regarding Ferelden in general, as you have technically no interest in their kingdom's problems and can play it as being only concerned with the darkspawn menace against your people.
--> '''Loghain''': Pray our King is amenable to reason.\\
'''Dalish/Dwarf''': The Dalish ''have no Kings.'' / He's not ''my'' King.
** It's also possible to pull this off if you play as an unlawful mage: refusing to sell out Jowan, rejecting the Circle's teachings and embracing Morrigan's philosophy of allowing the old magics to prosper. The Knight Commander is not at all happy to see you again and the Circle pulls itself together again to fight the darkspawn less because they like you and more because the Blight will kill them all if they don't.
* EmpoweredBadassNormal: As a warrior, you can gain access to the slightly mystical templar and reaver specializations, and even more in the expansion. Avernus' blood draughts also give a warrior or rogue upgraded abilities.
* EvenTheGirlsWantHer[=/=]EvenTheGuysWantHim: The men and women who love/lust after the PC are not limited to love interests or even his/her own race, which is somewhat uncommon in Ferelden nowadays.
* EveryoneCallsHimBarkeep: Despite having established surnames for every origin, only two of these ever seem to get used: Cousland for the human noble and Aeducan for the dwarf noble, since both are tied to the main story. The other names - Amell for the human mage, Surana for the elf mage, Brosca for the dwarf commoner, Tabris for the city elf, and Mahariel for the Dalish elf - appear only in the character creation screen.
** However, if you play ''VideoGame/DragonAgeII'' and import a save with a Dalish Warden, both Merrill and Marethari talk about Mahariel, since they are from the same clan, and were involved in the events of the Dalish Origin.
** Similarly, if the Warden in an imported game was a Human Female Mage (an Amell, same surname as Hawke's maternal lineage), Cullen remembers her fondly.
** In ''Awakening'', Sigrun is amazed to meet the Dwarf Commoner, as apparently Paragon Brosca has become a FolkHero amongst the Dusters.
** Lampshaded in the second game, if Teagan says that "the Hero of Ferelden" is back in Denerim, Alistair mutters, "S/he has a name, you know!"
* TheExile: The Dwarf Noble is exiled from Orzammar at the end of their Origin. Upon their return to Orzammar later in the game, the guards only grudgingly let them return due to their membership in the Wardens.
* FantasticRacism: The [[FightingForAHomeland Dalish]] and [[ProudWarriorRaceGuy Dwarven]] Wardens can display this, though slightly more prevalent in the former given the rather ''complicated'' history between the races of Elves and Man.
* [[AFatherToHisMen A Father/Mother To Their Men]]: The Warden spends almost as much time guiding their followers through their personal demons as they do fighting ''actual'' demons.
* TheFettered: Can be played this way.
* FightingForAHomeland: The Dalish Warden can be granted the Hinterlands for their people to settle, as their boon for stopping the Fifth Blight.
* FigureItOutYourself: The Warden can be played as doing this with companions. Particularly noticeable with Alistair; if you convince him to [[spoiler: take the throne]], despite his reticence, he proves to be a ''great'' leader.
** Also noticeable with a romanced Morrigan, where the Warden's dialogue implies that he has been aware of her feelings for a ''long'' time, but has patiently waited for Morrigan to notice the penny drop.
** The Warden says this verbatim when [[spoiler: Loghain]] openly asks why you didn't take him with you to kill the Archdemon, since he assumed this was the Warden's reason for [[spoiler:making him go through the Joining]].
* FolkHero: According to Sigrun in ''Awakening'', the Dwarf Commoner apparently became one amongst the Casteless, being the lowly Duster who defeated Orzammar's finest warriors in a Proving, became a Warden, then was even made into a ''Paragon''.
** By the second game, the Warden is commonly referred to as "the Hero of Ferelden."
** One of the epilogues reveals that Bevin, the little boy in Redcliffe, grows into a famous adventurer and often regales his companions with the tale of how the Warden came to Redcliffe, took up his grandfather's sword to fight off an army of undead, then returned it to him.
** Bella renames the tavern in Redcliffe "The Grey Warden's Rest," though in the years to come, travelers find it hard to believe the "tall tales" of the Warden's exploits recounted there.
** In ''Awakening,'' you meet an individual calling themselves the "Dark Wolf" in Amaranthine. If you did some thievery quests in ''Origins'', you get to call him out that he's ''not'' the real "Dark Wolf," because ''[[ActuallyIAmHim you are!]]''
* FriendToAllChildren: Depending on the player, the Warden can be this. There are a few opportunities to do things like give money to orphaned children and protect a child from a demon who wants to possess her.
* FriendlyEnemy: The Mage Warden can invoke this several times towards Jowan. Despite making it clear that you haven't forgiven him and you're not really friends due to his BloodMagic, several dialogue options refer to him as "Old friend" and [[spoiler: letting him go during Redcliffe leads to his successful HeelFaceTurn in the (sadly bugged) quest, "Jowan's Intention"]].
** The Dwarf Commoner can similarly express this towards [[spoiler: [[TurnCoat Leske]]]] upon their return to Orzammar, upon learning [[spoiler: that he's sold you out to the Carta and is now TheDragon to Janka]].
** Dwarf Nobles who side with Bhelen tend to veer between this and EnemyMine.
* {{Gaydar}}: The Warden's functions with 100% accuracy, ensuring that he/she will never hit on a member of the same gender unless such an individual would at least potentially be receptive.
* TheGlovesComeOff: The Mage Warden, due to having lived for most of their life under the restrictions of the Templars. After becoming a Grey Warden, the Mage Warden is free to demonstrate just how truly powerful they ''really'' are.
* TheGoodChancellor: Depending on who ends up on the throne, a particularly honorable Warden can become this to [[spoiler: Alistair]] and/or Anora.
** In ''Awakening'', the Warden can become this as the new Arl of Amaranthine.
* GoodIsNotSoft: More Heroic Wardens, in particular, seem to excel at delivering CruelMercy to people.
** A good example is Nathaniel Howe in the ''Awakening'' expansion. He tried to break into Vigil's Keep in order to kill the Warden. Moreover, if the Warden is the Human Noble, Nathaniel is the son of the man who massacred the Warden's entire family. The Warden can decide that the most fitting punishment of all for him is... to make him become a ''Grey Warden''.
** Also from ''Awakening'', you are required to pass sentence on a man who stole in order to feed his starving family. The best result comes if you [[spoiler:make him join the army.]]
* GuileHero: You have to play the game to truly understand the freedom it gives you.
* HandsomeLech: Potentially. A frightening amount of possible interactions with members of the opposite sex (and even a few of the same sex) allows the Warden to hit on them, if not outright sleep with them. Heck, a female Human Noble can even hit on ''Duncan'', though he demurs.
* HappilyMarried: Heavily abundant in the Human Noble origin story. Your parents, Teyrn Bryce Cousland and his wife Eleanor are this, as well as your older brother Fergus and his wife Oriana. [[spoiler: Unfortunately the Origin doesn't end well for most of them]].
** [[spoiler:The female Human Noble who romances Alistair and becomes Queen during the Landsmeet. The epilogue slide even states that during their grand tour of Ferelden, one reason the population love Alistair as their new King is because of how much he openly adores his new wife, and a ''Dragon Age II'' game using an imported save further illustrates how good their marriage continues to be.]]
** [[spoiler: In ''Awakening'', Alistair laments how he can't join her coming out of retirement, not because of the crimp it's put on their honeymoon period, but because he would rather be at her side and busting in darkspawn skulls than have to deal with the mundane matters at court by himself. At the end, the epilogue slide says that when she returns to Denerim, he's waiting for her at the palace gate with a huge smile because he missed her so.]]
** Surprisingly, ''Awakening'' shows that [[spoiler: Anora and male Cousland seem to have developed an amicable relationship, and the final epilogue slide states that when he returns to Denerim, even Anora is glad to have him back.]]
** While not technically married, the Warden and a romanced Morrigan can have shades of this, although both would be the first to [[SheIsNotMyGirlfriend ruthlessly deny it]]. Lampshaded in ''Witch Hunt'', when Ariane comments that the Warden often idly plays with the ring Morrigan gave them when they think no-one is looking, before asking if her knowledge about couples in Thedas exchanging rings is accurate.
* TheHeart: Can be played this way.
* HelloNurse: Everyone wants the Warden. Seriously. No matter how long you spend beating your character with the Ugly Stick in Character Creation, he or she (especially she, and especially if she's a human) will constantly be referred to as drop-dead gorgeous.
* TheHero
* HeroicSeductress: If playing a female Warden, this is possible. See AccidentalPornomancer for details.
* HeroWithBadPublicity: Played with. Despite Loghain's claim that the Grey Wardens are responsible for the King's death, the only people who really believe that, and subsequently antagonize you, are either Loghain's men or mercenaries/desperate refugees with their eye on your bounty. There are some people gossiping in various settlements, but their opinion seems to fluctuate from moment to moment.
** In a similar vein, Arl Howe will attempt to tarnish the Human Noble's family name by claiming the Couslands were killed whilst attempting to start a rebellion, as part of a conspiracy to seize the throne for Orlais. However, when the Human Noble Warden speaks to other Nobles in the Landsmeet, many offer their condolences and make it clear very few of them actually believe Howe's version of events.
** Played straight in ''Awakening'' if you start off fresh as an Orlesian Grey Warden. Everybody in Ferelden will hold your Orlesian heritage against you. It's understandable, since Ferelden just freed itself from a brutal occupation at the hands of the Orlesians a scant few decades ago, only for an Orlesian to become the new Arl of Amaranthine. Depending on how you play the game, their mistrust can be justified.
* HopeBringer: All you have to do is flash the Grey Warden credentials to get most people to listen to whatever you have to say. Of course, it's up to you whether or not you want to fulfill the spirit of this trope.
* [[spoiler: HotDad: Potentially becomes one if male. A male Dwarf Noble actually has the potential to father ''two'' children in the course of the game - one during his origin story and one later.]]
* HypercompetentSidekick: More or less ends up as this at the end to [[spoiler:either Alistair or Anora.]] They lead the kingdom and deliver the {{Rousing Speech}}es, the Warden leads the armies.
* IDidWhatIHadToDo: Ruthless but well-meaning Wardens will find themselves adopting this as their creed.
* InformedAttractiveness: Even if you make a Warden that looks like the uglier cousin of ThePhantomOfTheOpera that fell down in a vat of acid and [[ArsonMurderAndJaywalking has mismatched hair and eyebrows]], everyone you ever meet will find him/her especially attractive.
* InSeriesNickname: Nearly everyone refers to the PC as "the Warden." It's a logical enough nickname, but it comes off a little bit strangely given that s/he isn't ''the'' Warden - there are two.
** Dialogue with Wynne implies that the Human Noble is known as "[[LastOfHisKind the last of the Couslands]]."
** In ''VideoGame/DragonAgeII'', the Warden is known as "the Hero of Ferelden".
* InterspeciesAdoption: In ways both subverted and played straight with the Mage Warden, who has grown up in the Circle raised and tutored by human and elf mages while being either a human or an elf him/herself.
* ItsAllMyFault: Every Origin has an event happen for which the Warden can blame him/herself. During the "Urn of Sacred Ashes", the Warden undergoes the Gauntlet, where they can confront these feelings of guilt or deny having them.
* ItsPersonal: The Human Noble vows revenge on Arl Howe for the brutal murder of his/her entire family.
** The City Elf Warden's Origin has the male Warden taking revenge on Vaughn for the abduction of his bride and rape of his cousin, while the female Warden kills her captors and cuts a bloody swath to Vaughn, who had planned to rape (and then murder) her.
** The Mage Warden can appear to display this towards Uldred for his atrocities in the Circle Tower.
** An Aeducan Warden supporting Harrowmont against Bhelen can have this as the primary motivation.
* [[JointheArmyTheySaid Join the Grey Wardens, They Said]]
* IWillFindYou: At the end of ''Origins'', a male Warden who romanced Morrigan can state their intention to set off in search of her, although this gets interrupted due to the events of ''Awakening''. They finally succeed in catching up with Morrigan during ''Witch Hunt''.
** If romanced, it adds an interesting subtext to the fact that one of their first acts as Warden-Commander was to send scouts to watch over the Korcari Wilds for over ''two years''. While officially it's because they were hunting down the last darkspawn stragglers on the surface, it's mentioned they were ''also'' given Morrigan's description and told to closely watch Flemeth's hut on the off-chance she might return.
* KleptomaniacHero: You can enter any dwelling and help yourself to anything that isn't nailed down, even if you need to pick locks in the process. Unlike pickpocketing, this never antagonizes the inhabitants, with ''very few exceptions'' (these being, if the person who owns the place is afraid you will find the dead body they haven't had time to dispose of).
** The mage origin ends with your senior mage asking you if you took anything from the dungeon you were just in. Tell the truth, and he'll take away a staff you took.
** Also, getting caught pickpocketing in Denerim will [[spoiler: spawn an army (not an exaggeration) of angry guards while you travel from one point of the city to another.]]
** There is at least one instance where there actually are consequences for looting, even though it's not pickpocketing. [[spoiler:Taking Zathrian's songbook before The Nature of The Beast is completed will eventually trigger a random encounter with a ''very'' pissed off Dalish archer.]]
** If you hesitate to accept Zevran's gift to you during his romance arc, he'll lampshade it, asking why there's a problem with it when you've picked up every ''other'' shiny object you've come across in their travels.
* KnifeNut: The PC always uses the same knife to murder people in dialogue scenes. Examples include the hungry deserter in Ostagar, the Elven Messenger, [[spoiler:Brother Genitivi, Avernus]]... The knife is known in the ''Dragon Age'' fandom as the [[FanNickname Murder Knife]].
* KnightInSourArmor: Can be played like this. A natural fit in particular for an elf - even if you're a Dalish who regards the Grey Wardens and Ferelden as an EnemyMine situation at best, every human assumes you care about their kingdom.
* LadyOfWar: Again, the female PC.
** The Female Dwarf Noble is noteworthy as the Origin ''begins'' with their being declared [[AsskickingEqualsAuthority Commander of Orzammar's Army]], a position that various dialogue shows is ''very'' much deserved.
** The Female Human Noble (who is often addressed as "my lady") gets this lampshaded, albeit mockingly, by Arl Howe:
--> '''Arl Howe''': Well, well. Bryce Cousland's little [[TheLadette spitfire]]. All grown up and [[StayInTheKitchen still playing the man!]]
* LargeHam: The Warden never outright [[TheStoic chews the scenery]], but there are some dialogue options that teeter on the edge. This is only exacerbated by some of the voice sets (such as Violent) whose lines can range from snarky to completely hammy.
* LastOfHisKind: While there are other Grey Wardens in the world, you and Alistair are the only ones left in Ferelden, and thus the only ones close enough to end the Blight in a timely and decisive manner.
** If playing a Human Noble, you're also the last member of House Cousland. [[spoiler:Almost. In fact, your brother is alive, but you don't learn this until the ending and he ceases to be important to the plot after Ostagar.]]
** Should the Dwarf Noble put Harrowmont on the throne, then Bhelen will attack and you are forced to kill him, leaving the Dwarf Noble as the ''last'' Aeducan (aside from distant cousins). Alternatively, should ''any'' Warden put Bhelen on the throne, he begins a campaign of outright slaughter against Harrowmont and his entire extended family - in a DAII game using an imported save, Hawke encounters the sole surviving Harrowmont.
* TheLeader: Can run the entire gambit.
* LikeAGodToMe: Some of the bits of party banter show that with high enough approval rating, the other party members feel this way about the Warden. Zevran calls him/her "an object worthy of worship."
** In ''Awakening'', if [[spoiler:Alistair is king and married to the human female noble, he fondly notes that "I married an indestructible goddess."]]
* LikeBrotherAndSister: The female mage PC and Jowan. He even mentions that he considers her a sister.
* LivingEmotionalCrutch: Various epilogues and the ''Darkspawn Chronicles'' DLC show that the group falls apart after the death of the Warden. They drift apart rather quickly even if the Warden survives to the end, but it's just because they each have things they want to do.
* LivingLegend: The Warden becomes one during ''Origins''.
* LovedINotHonourMore: Wynne lampshades this, reminding the Warden that they ''will'' have to put their duty as a Grey Warden ahead of their romance when it comes to saving the world.
** If the female Warden is in a romance with Alistair, even ''Morrigan'' brings this up in party banter, pointing out to Alistair that "fraternization" between two Grey Wardens could be problematic if [[{{Foreshadowing}} they ever have to choose between saving Ferelden or saving each other.]]
** By ''Awakening,'' even if the Warden previously decided to travel with their chosen love interest at the end of ''Origins'', they are [[TheCallKnowsWhereYouLive back in the fray]] serving as Warden-Commander of Ferelden only ''six months later''. Yes, even if [[spoiler:she is the Queen]]!
** Possibly subverted in ''Witch Hunt'', where if romanced, the Warden can decide to leave with Morrigan and [[spoiler: enter the Eluvian to meet their child]]. Of course, one could argue that since it's been ''two years'' since the end of the Blight and Ferelden is at peace, there is simply no need for the Warden anymore.
*** [[spoiler: Another interpretation is that as a Warden, they are duty-bound to watch over the child and the Old God soul it carries. In this, they are taking full responsibility for having performed the Dark Ritual to save their own life and know full well that if it shows signs of being malevolent, they may potentially have to [[SadisticChoice slay their own child]]... not to mention the Old God inside of it ''again''.]]
* MagicKnight: Mage Wardens can become ''Arcane Warriors''.
** Warriors can become a ''[[YourSoulIsMine Reaver]]'' and inverted as a ''[[AntiMagic Templar]]''.
* [[MommasBoy Momma's Boy/Girl]]: The City Elf takes after his/her ActionMom.
* ManicPixieDreamGirl: A female Warden can come off as this if the player tends towards the more snarky and quirky dialogue choices and goes out of their way to do things like break Zevran and/or Alistair out of their shells.
* ManipulativeBastard: You can be an utter douche, kicking dogs, desecrating holy artifacts and supporting crazy dwarves while still having all your most noble companions falling in love with your every word. Just make sure you have a good (and sometimes ''really'' good) coercion rank, a lot of gifts, and careful consideration of who you bring along with you and when.
* MagneticHero: You can also be this.
* MeaningfulName: The Dwarf Noble's last name is Aeducan, deriving from the dwarven word ''Aeduc''. While the precise translation hasn't been revealed, clues hint that it likely means either "Shield" or "Stone".
* [[MemeticSexGod Memetic Sex God(dess)]]: Is an in-universe case in ''Witch Hunt''.
* TheMessiah[=/=]VillainProtagonist: The Warden can be either and everything in between.
* [[spoiler:TheMistress: One outcome of Alistair's romance - the non-human noble Warden can become this for him if he's hardened and king. (The human noble can, too, but she also has the option to marry him and become queen.)]]
* MistakenForGay: Possibly for a female Warden. Gossips in ''Witch Hunt'' seem to think that the female Warden is gay/bisexual and something happened between her and Isabela, even if no such encounter took place and the Warden was played as completely straight or asexual.
* ModestRoyalty: If you are a Human Noble, your entire family is this. Despite being the most powerful nobility in all of Ferelden beside the King, they frequently talk to each other and allies informally. The Human Noble often has the option to ask other Nobles to just use his/her given name in lieu of a title when they recognize you as being a Cousland.
* MoralityChain: Jowan is implied to be this to a Mage Warden if one chooses not to use Blood Magic. While the Warden can defend their decision to attempt to help Jowan and Lily escape the Circle in their Origin, upon re-encountering him in Redcliffe, the Warden berates Jowan for using Blood Magic to escape the Templars and even considering to turn to forbidden magic in the first place.
* MoralityPet: The Warden can be this for the more morally-dubious characters (like Morrigan and Zevran) should he or she befriend or romance them.
* MrExposition: In ''Witch Hunt'', the Warden has several dialogue options that allude to their previous visits to various locations and allow them to explain important plot elements. Justified as Finn and Ariane weren't around to witness any of these things, while [[CanineCompanion Dog]], who ''was'' there for most of them, naturally isn't able to speak of them.
* MuggleBornOfMages: The Dalish Warden, whose father is mentioned as having been the Keeper of the Sabrae Clan before Marethari.
* MySignificanceSenseIsTingling: The Joining allows all Grey Wardens to sense Darkspawn.
--> '''Warden''': Warden-senses tingling.
** If the Warden has the Templar specialisation, a conversation with Ser Otto reveals the Warden has the ability to sense Demons.
* MythologyGag: In ''Awakening'', you are now called Warden-Commander - [[Franchise/MassEffect similar to what they call that other guy from that other Bioware game.]] It also sounds similar to the [[VideoGame/NeverwinterNights2 Knight-Commander of Crossroad Keep]].
* NeverAcceptedInHisHometown: Aside from the Dalish Elf, each Warden initially suffers this as [[YouCantGoHomeAgain a result]] of their respective Origin. The Human Noble's home was seized by Arl Howe, the Dwarven Noble was exiled from Orzammar, the City Elf and the Dwarf Commoner were wanted criminals in Denerim and Orzammar respectively and Templars are not particularly thrilled to see the Mage Warden again.
** In ''Witch Hunt'', while Finn recognises the Mage Warden immediately, he still launches into his lecture that just because they left the Circle to join the Wardens, defeated the Archdemon and saved the country, it ''doesn't'' give them the right to [[BerserkButton mishandle books]] in the Circle Library!
* NiceJobBreakingItHero: Depending on your options, this can definitely occur more than once.
** The Warden is indirectly responsible for [[spoiler: the Mage-Templar War]], having canonically recruited Anders and the Spirit of Justice in ''Awakening''. This takes on a much darker tone after the events of ''VideoGame/DragonAgeII'' when Anders, who has become Justice's new host, ends up [[spoiler:blowing up the Kirkwall Chantry in order to force a confrontation between the Mages and the Templars, setting up the means for ''every'' Circle in Thedas to rise up in rebellion. Made worse that this was likely due to the Grey Wardens' philosophy teaching him that UtopiaJustifiesTheMeans.]]
* NobleFugitive: If of the Human Noble or the Dwarf Noble origin.
* OccultDetective: While the darkspawn are their primary concern, the Wardens do train themselves to be able to deal with ''any'' threat.
* OddFriendship: With ''everyone'' in the party, aside from your fellow Warden and [[BigFriendlyDog your dog]]. When your closest friends include a [[ProudWarriorRaceGuy Qunari Warrior]], a Stone {{Golem}}, [[HotWitch the daughter of]] ''[[TheDreaded Flemeth]]'', [[ProfessionalKiller a member of the Antivan Crows]], [[WhiteMage an elderly Mage]] kept alive by [[spoiler:a Fade Spirit]], a MataHari who had a FaithHeelTurn, a [[TheAlcoholic constantly drunk]] [[OurDwarvesAreAllTheSame Dwarf]] and potentially [[spoiler: the FallenHero who left your King to die and [[TheScapegoat blamed]] your [[DeceasedFallGuyGambit fallen comrades]] for it]], it's worth considering the possibility that ''you'' are the odd person in this friendship.
** If the character is a Human Noble, in ''Awakening'' they can befriend Nathaniel Howe, the son of the man who murdered their entire family. Giving the Howes a chance to redeem themselves seems to be a [[MagneticHero Cousland]] trait.
** The party in ''Awakening'' includes [[NobleFugitive a Howe]] who [[DefeatMeansFriendship tried to murder you]] to [[YouKilledMyFather avenge his father]], an apostate mage on his [[EscapeArtist seventh escape attempt]] from the Circle, a [[PerkyGoth perky]] female Dwarf from the [[ArmyOfThievesAndWhores Legion of the Dead]], a [[{{Tsundere}} rather prickly]] Dalish [[GreenThumb First]] searching for her [[IHaveYourWife kidnapped]] [[BigBrotherInstinct sister]], the corpse of a Grey Warden inhabited by a [[OurSpiritsAreDifferent Spirit of Justice]] and the [[InHarmsWay return]] of the [[TheAlcoholic constantly drunk]] Dwarf.
** In ''Golems of Amgarrak'', the party includes a Dwarf Beastmaster who is [[BigBrotherInstinct searching for his brother]] and the [[TheseAreThingsManWasNotMeantToKnow secrets of Amgarrak]], his brother who went [[GoMadFromTheRevelation mad from what he found there]], and a salvaged Runic {{Golem}}.
** In ''Witch Hunt'', the party includes a [[ThePrankster impish]] Dalish warrior searching for an [[BigBookOfEverything Ancient Tome]] stolen from her clan by Morrigan, and a [[BadassBookworm bookish]] Circle Mage [[AfraidOfBlood afraid of blood]] and [[NeatFreak dirt]], as well as the return of your [[BigFriendlyDog faithful dog]], who's finally finished [[ReallyGetsAround repopulating]] Ferelden's Mabari kennels.
** Recruiting Zevran, Nathaniel and potentially [[spoiler: Loghain]]. As the Warden can casually remark in ''Awakening'';
--> '''Warden''': You'd be surprised how many of my closest friends have tried to kill me at some point.
* OldHeroNewPals: Imported Wardens in ''Awakening'' trade in one RagtagBunchOfMisfits for another, with Oghren only staying due to his lack of screentime in the main game. It happens again in ''Witch Hunt'' as well.
* OneDegreeOfSeparation: The Warden to the other "[[SchrodingersPlayerCharacter potential]]" Wardens from the other Origins.
** A good example can be found in the Dwarf Noble origin, where the first person encountered is Bhelen's secret concubine, Rica Brosca, the sister of the Dwarf Commoner. It's similarly implied that the Dwarf Commoner origin takes place a few days beforehand, with the Proving they won being voided after they were unmasked as a Casteless, leading to another being arranged in which the Dwarf Noble has the option to compete.
* OnlySaneEmployee: Given that the only other Warden in Ferelden is ''Alistair'', the Warden frequently comes across as this.
* [[OnlySaneMan Only Sane Wo/Man]]: Also a possibility.
* TheParagon: The Warden can be played as one.
** Dwarf Warden can be literally declared one by the Orzammar Assembly, becoming a "Living Ancestor."
* TheParagonAlwaysRebels: The reaction of many in Orzammar when the Dwarf Noble gets exiled for committing fratricide. Played straight if they actually ''did'' kill Trian, but subverted if they were merely framed from the crime.
* ParentalAbandonment: With only a few exceptions, really bad things tend to happen to the Warden's parents in every origin, if they were even present at all:
** ''The Human Noble'' origin is the only one where both of the player character's parents are present; they are both likable, genuinely good people who clearly love their children and each other very much. Naturally, they are both brutally murdered during the origin story.
** In the ''Mage'' Origin, this is played completely straight, but is also explained and justified very well. When a person is found to have magical ability, which they usually display at a very young age, then by law they must be shipped off to the Tower of Magi for the rest of their life. Virtually all mages will never see or have any contact with their families ever again, and the player character is no exception. Some of the Mage Warden's dialogue can imply that [[TheArchMage Irving]] and/or [[TeamMom Wynne]] have served as [[ParentalSubstitute Parental Substitutes]]
** The ''Dwarf Commoner's'' mother is an angsty, abusive and emotionally distant alcoholic. The player's father is never seen, but it is implied that he simply abandoned the family and left them forever when the player character and their sister were very young.
** The ''Dwarf Noble's'' father plays a role in the plot during the origin story, but after that he is never seen again, because when the player returns to Orzammar later in the story, they discover that he has already passed away. The player's mother is nowhere to be found, though when the subject comes up in a conversation with Morrigan, the Dwarf Noble player can tell her that his/her mother died a long time ago.
** The ''City Elf’s'' mother was murdered by humans sometime prior to the beginning of the story. Their father is still alive and well, and actually ''doesn't'' end up dying, but after the prologue he isn't seen again until very near the end of the story, because the Alienage is closed off and inaccessible for most of the game. If the player chose to abandon Shianni to be raped by Vaughn in the prologue, he will completely disown the PC and refuse to speak to him/her.
** The ''Dalish Elf’s'' father was killed before they were born and their heartbroken mother disappeared sometime when they were small, leaving Ashalle as a ParentalSubstitute.
* PragmaticHero: The Warden can be played as such.
** A good example of this is the "Trial of Crows" questline. While the Warden still has a price on their head and the Antivan Crows ''never'' abandon a contract, by agreeing to carry out assassinations on [[AssholeVictim disreputable individuals]] for them, they will have earned enough favour that if the Guildmaster after them calls for aid in performing the hit, the other cells will be less inclined to agree.
** In ''Awakening'' if the Warden decides to [[spoiler: ally with the Architect]], a difficult speech check allows them to justify their decision as being this, depending whether any the companions present objected. The epilogue reveals that while many of the other senior Grey Wardens also questioned this decision, they did notice [[spoiler: the mysterious drop in Darkspawn activity all across the Deep Roads as a result]].
* PrincessInRags: The female Dwarf Noble and Human Noble origin. The Dwarf Noble is the exiled daughter of the King; the Human Noble's family is slaughtered and their lands and titles usurped.
* ProtagonistWithoutAPast: Inverted. Every origin has a clearly-defined past, complete with friends and relatives that have their own part in the story.
* PunchClockVillain: The Dwarf Commoner origin, having been forced to work for the crime lord Beraht.
** NobleTopEnforcer: Can have shades of this with [[GuileHero sufficient]] [[TheCharmer persuasion]]. The Commoner can politely negotiate for a bribe and let an embezzling smuggler escape to the surface; then, when Beraht confronts them about people witnessing the smuggler leaving the tavern alone after an exchange, they persuade him that they shook the guy down, handing a ''single'' piece of lyrium as proof, then allowed him to leave Tapster's in view of the public so that when they pushed him into the lava out of view, no one would know.
* TheQuest: Played straight or subverted, depending on player choices.
* RagsToRiches: [[spoiler:A City Elf can become the Denerim Alienage's first-ever bann, a Dwarf Commoner will be named Paragon and their family will live in Orzammar's Royal Palace if Bhelen is king, and any origin can succeed Loghain as Teyrn of Gwaren.]] In the Human Noble's case, it's riches to rags and back again, especially if [[spoiler: you become queen-consort by marrying Alistair or king-consort by marrying Anora.]]
** RichesToRags: The Human Mage Origin; because they had magic, it caused the prominent Amell family to lose political favour in Kirkwall. The Human Noble and Dwarven Noble also are former royalty/nobility who [[LastOfTheirKind lost most of their family members]] and [[NobleFugitive became exiled.]]
* RetiredBadass: Between ''Origins'' and ''Awakening'', though it's only a [[TenMinuteRetirement Six Month Retirement]].
** In ''Witch Hunt'', since Ferelden is at peace, Amaranthine is prospering and the Blight is over, a male Warden who romanced Morrigan can decide that he is no longer needed. [[spoiler: He can then choose to depart through the Eluvian with Morrigan to see their child.]]
* RevengeBeforeReason: The Human Noble invokes this numerous times when discussing Arl Howe.
* RightManInTheWrongPlace: All possible Wardens begin as well-trained but (mostly) unimportant figures, and rise to their station through skill and pure luck.
* RookieRedRanger: Became the leader of the Grey Wardens of Ferelden one day after joining. Granted, it's just because the other surviving Warden doesn't want the responsibility of leading, but still.
* RoyalBrat: A Dwarf Noble can be this in spades.
* RoyalsWhoActuallyDoSomething: As a scion of House Cousland, second-highest in precedence among the noble houses of Ferelden, the Human Noble is just one step under being a prince(ss), and [[spoiler:can actually become royalty by marrying Alistair or Anora]]. The Dwarf Noble ''is'' royalty, the second child of King Endrin Aeducan of Orzammar and the exiled former-Commander of Orzammar's Army.
** The Human Mage is also part of the Amell nobility of Kirkwall, but is unaware of this because mages are legally forbidden to hold titles.
* SchrodingersPlayerCharacter: Actually averted. No matter which of the Origin stories you choose to play, you'll come across hints in the main storyline that the others played out, with only the fact that Duncan happened to be around during your chosen origin story determining which of the potential player characters became the protagonist. Probably the most obvious example of this is the existence of Dog (see below) - unless you are playing the Human Noble origin, the kennel master in Ostagar will say that Dog used to belong to a young noble who died.
** ForWantOfANail: ''The Darkspawn Chronicles'' is a look what could have potentially happened if the Warden wasn't recruited by Duncan, or didn't survive the Joining. Needless to say, things don't end well.
* SeenItAll: In ''Awakening'', when Anders and Nathaniel bring up the strangeness factor of getting into fights with Dragons, Demons and Darkspawn on a semi-regular basis, [[WeirdnessMagnet the Warden's]] dialogue seems to suggest that they really ''have'' [[FantasticallyIndifferent stopped being fazed]] by it at this point;
--> '''Warden''': Stick around, this happens all the time!
* [[HeWhoMustNotBeSeen S/He Who Must Not Be Seen]]: The Warden's actions had a very notable impact on ''VideoGame/DragonAgeII'', and they will get brought up directly by Varric and Cassandra, indirectly by Flemeth, and by mention on [[ArsonMurderAndJaywalking the loading screen]]. Depending on your playthrough, they can also be mentioned by Anders, Merrill, Isabela, Bethany, Cullen, Nuncio, Bodahn Feddic, [[spoiler: Zevran, Alistair, Leliana, Nathaniel Howe, Sophia Dryden,]] a letter found in the Wounded Coast, an ex-werewolf, several Codex entries, and Hawke him/herself. Despite this, the Warden never shows up in-game.
* ShutUpHannibal: The Human Noble's defiant response during their final confrontation with Arl Howe.
--> '''Human Noble''': You lie, Howe. To yourself most of all. I am a Grey Warden!\\
'''Arl Howe''': There it is, right there. That damned look in the eye that marked every Cousland success that held me back! It seems you have made something of yourself after all. Your father would be proud. I, on the other hand, want you dead more than ever.
* SilentProtagonist: Inconsistently played straight; you can select your PC's voice from a short list, and sometimes hear comments in battle and exploration. But in any cutscene where the player has dialogue choices, the lines go unvoiced.
* SinkOrSwimMentor: Often can be seen as both this and TricksterMentor in regards to Alistair, keeping him from [[HeroicBlueScreenOfDeath falling apart]] after the loss of Duncan and the Wardens at Ostagar, as well as if they put him forward as King during the Landsmeet.
* [[TenMinuteRetirement Six Month Retirement]]: Between ''Origins'' and ''Awakening''.
* SpoiledSweet: The Human and Dwarven Noble Wardens can potentially be this, especially when female.
* TheSquadette: The female PC. Alistair even lampshades it by wondering why there never were very many female Grey Wardens.
** The Warden herself lampshades this too at one point, when Daveth and Jory are fretting over the Joining.
--> '''Female Warden''': I swear, I'm the bravest one here and I'm a woman.
* TheStoic: Due to the lack of any facial animation, you ''will'' come off as this whenever the camera switches to you in conversation.
** NotSoStoic: The Warden looks absolutely horrified after Duncan stabs Ser Jory, and will be visibly surprised at seeing Wynne collapse. In both cases, however, facial expressions are largely limited to the mouth, which can come off as DullSurprise for the player.
** Also NotSoStoic: A human noble Warden looks completely heartbroken upon finding [[spoiler:the dead bodies of his/her sister-in-law and nephew]] during the origin story, and any Warden looks genuinely distraught when the party finds [[spoiler:Cailan's body]] in the ''Return to Ostagar'' DLC. Both of these are done much more believably than the above examples.
* SuperPowerfulGenetics: The Mage Warden is revealed in ''VideoGame/DragonAgeII'' to have several siblings who were ''all'' mages, much to the heartbreak of their mother Revka, who was forced to watch all of her children get taken away by the Circle, [[TraumaCongaLine one after another]]. The Amell family is so prone to creating mages that it's become considered something of a stain on their lineage and has frequently jeopardised their noble standing in Kirkwall.
* SuspiciouslySpecificDenial: Male Wardens can lapse into this frequently in ''Witch Hunt'' when Ariane asks about their relationship with Morrigan. Particularly interesting is the conversation when she asks if the Warden realises he unconsciously plays with the ring he was given by Morrigan, when he thinks no one is looking. Ariane proceeds to ask if her knowledge of the significance of two people sharing rings in human culture is accurate.
--> '''Warden''': We're ''not'' married, if that's what you're asking.
* TeachersPet: As Irving's [[BadassBookworm star pupil]], the Mage Warden is mockingly accused of being this by Uldred.
* TokenMinority: Among the Ferelden nobility in ''Awakening'' if you play as an Elf, Dwarf, or Mage that becomes Arl/essa of Amaranthine.
* TranquilFury: Implied to be the case when the Human Noble Warden finally faces off with [[YouKilledMyFather Arl Howe]].
* TryToFitThatOnABusinessCard: If you are playing as the human noble, your full titles and styles could be, if you play your cards right:
--> "[[RoyalsWhoActuallyDoSomething His/Her Royal Highness]], Prince/ss ______ [[BadassFamily Cousland]], Prince/ss-Consort of Ferelden, Teryn/a of Gwaren, Arl/essa of Amaranthine, Arl/essa of Denerim, [[CommandingCoolness Warden-Commander]] of the Order of the Grey Wardens, [[BigDamnHeroes Hero/ine of Ferelden.]]"
** You're also first in line to the Teyrnir of Highever. [[spoiler: Though, as the heir presumptive of your elder brother, you may be pushed down by his issue if he remarries.]]
* TheUnchosenOne: Went from random idiot who survived because Duncan and Flemeth happened to be around at the right times to Hero of Ferelden in about a year. If you complain that you don't have a choice in the matter, Morrigan and Wynne will be quick to point out that you could just sit on your ass and do nothing to stop the Blight - ultimately, you do choose.
* UndyingLoyalty: The Human Noble is from a family of ardent royalists, with Bryce Cousland even having turned down the throne when it was offered to him, in favor of the ''true'' heir to the throne. Their loyalty is such that the only time we ever see Bryce even get remotely angry is when Arl Howe ''[[BerserkButton insults]]'' their King.
** It's also worth noting that only time the Couslands turned against their King was during the reign of [[TheCaligula King Arland]], who was such a tyrant, they were forced to rebel against him for the good of Ferelden.
*** They also fought the man who would become King Calenhad, since they felt he was an invader seeking to conquer Ferelden. After he defeated their army, he let them keep their Teyrnir in exchange for [[DefeatMeansFriendship supporting his claim for the throne.]] However, this was prior to the existence of Ferelden as a unified country - the Cousland line goes back a ''long'' way, which is part of why they're held in such high esteem by the other nobility.
* TheUnfettered: The Grey Wardens fully encourage their members to be this, and you can choose to fully embrace this mantra.
** One of the possible default histories for the Warden in ''VideoGame/DragonAgeII'' is appropriately titled "[[VillainProtagonist Ruthless]]".
* UnscrupulousHero: The Warden can fall into this, particularly attempting for 100% completion. Doing every sidequest will mean having to engage in murder, blackmail, assassinations, coverups, bribery and petty larceny.
* TheUnwantedHarem: Saying nice things to your party members is enough to convince them that they are becoming your LoveInterest. This can lead to awkwardness when one of the BettyAndVeronica pair forces you to choose between them; sometimes, being forced into making that choice is the first time you'll even be aware of the situation.
* WalkingTheEarth: The Grey Wardens go where they are most needed.
** The Dalish Warden is from a culture that is forced to live a nomadic existence.
* [[MySignificanceSenseIsTingling Warden Senses...Tingling.]] Your PC may actually say this at the start of combat, depending on which voice you chose for them. Hell, s/he'll say it even before becoming a Warden.
* [[FighterMageThief Warrior, Mage, Rogue:]] Your class options.
* WarriorTherapist: If you want your party at maximum effectiveness, the Warden will exemplify this trope.
* WeakButSkilled: Duncan recruits the Dwarf Commoner and City Elf Warden for precisely this reason.
** According to the Dwarf Noble Origin, the potential Dwarf Commoner got the entire Warrior Caste into an uproar, wondering how a Casteless with only second hand weapons available to train with, could have ever learned to fight like ''that?!''
* WellIntentionedExtremist: Particularly [[TheUnfettered ruthless]] Wardens tend to exemplify this, seeking to end the Blight at any cost. Even a heroic Warden will fall into this in ''Awakening'', if choosing to [[spoiler: ally with [[HeroicTokenOrc the Architect]]]] at the end.
* [[TheWisePrince The Wise Prince/ss]]: The Human and Dwarf Noble can be played as this.
** Certain dialogue implies that this was one of the reasons why the Dwarf Noble was preferred by the Assembly to become the next ruler of Orzammar, instead of their elder brother [[PrinceCharmless Trian]]. In order to seize the throne for himself, [[TheEvilPrince Bhelen]] had to remove them from the equation, since he knew he'd never win in a popularity contest.
** It's also mentioned by an NPC during the Human Noble origin story that, although big brother Fergus is technically next in line to be Teyrn of Highever, many of the people would be pleased to see the PC in that role because of their popularity, intellect, and battle skill.
* YouCantGoHomeAgain: Warden enrollment is a lifelong deal. Mages get this by default from their respective homes even before becoming Wardens. Several Wardens just don't have any home to go back to at all, especially Elven Mages, whose combined elven heritage, magic powers and human upbringing make them outsiders to basically every culture.
** Mages are somewhat of a subversion, as the ''Witch Hunt'' expansion shows the Circle Tower rebuilt; the Warden may not be able to come back to live in the Tower as they have the duty to rule Amaranthine, but they can visit anytime they want.
[[/folder]]

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