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Space Hulk also began as a boardgame. Conversion of Space Hulk into a video game began in 1991 by Electronics Arts, who also managed the development. Released June 1993. It resulted in the \
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Space Hulk also began as a boardgame. Conversion of Space Hulk into a video game began in 1991 by Electronics Arts, who also managed the development. Released June 1993. It resulted in the \\\"Real-time tactical first-person shooter\\\" version of Space Hulk. A squeal was released in 1996.

Space Crusade features at least three different chapters of Space Marines (One literally called Ultramarines) as well as the Space Marines counterpart, Chaos Marines.
Space Hulk features specialized Space Marines wearing an exoskeleton called Terminator Armor. They are not simply \\\"terminators\\\" in name.

Space Crusade: 1992

Space Hulk: JUNE 1993

Doom: DECEMBER 10th 1993




So, Doom is not the Ur Example, unless we are strictly talking about FPS that include no other subgenre.

\\\"A Space Marine Is You\\\" is a silly trope and I think it should not be used as as an argument against this as the games presented are not in that light at all.

OTHER INFORMATION.


There are other games that could potentially have been before Space Crusade, Space Hulk, and Doom. I have no information about whether or not \\\"Space Marine\\\" specifically is in these games. include: Wing Commander (1990 \\\"Terran Confederation Marine Corps\\\") Metroid (1986 \\\"Galactic Federation\\\" which has Marines in later games, possibly in this one? No clue)


Extra details about gameplay of Space Hulk, making Doom even more similar to this game.
Copied, but this isn\\\'t the important bits anyways. Chopped up for clarity.
(Switching to the Terminator View Screen offers a first-person perspective of the mission through the Marines\\\' eyes. The Screen contains five monitors: a large primary monitor at the bottom and four smaller secondary displays arrayed above.
The primary monitor displays the view of the Marine under the player\\\'s control. The character is moved by pressing the keyboard\\\'s cursor keys or clicking the directional arrows next to the monitor.
The mouse is also used to aim and shoot at targets, although the computer determines if an accurate shot kills the target.)
I often have a great amount of information to share and many have stated I do no organize or simplify it enough.

Space Marines tho
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The development of Doom began in 1992 when Carmack developed (or began development of, I\'m not quite sure) the Doom ENGINE, game design phase didn\'t begin until LATE 1992.
The earliest released date for Doom is December 10th 1993.
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Simply checking release dates I have two games, Space Hulk (June 1993 MS-DOS, Amiga, PC-98) and Space Crusade (early 1992 MS-DOS, Atari ST, Amiga, ZX Spectrum, C64, Amstrad CPC).
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The development of Doom began in 1992 when Carmack developed (or began development of, I\\\'m not quite sure) the Doom ENGINE, game design
phase didn\\\'t begin until LATE 1992.
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Space Crusade was released as a board game in the 1990s and then was released as a video game in 1992.
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The earliest released date for Doom is December 10th 1993.
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Space Hulk also began as a boardgame. Conversion of Space Hulk into a video game began in 1991 by Electronics Arts, who also managed the development. Released June 1993. It resulted in the \
to:
Simply checking release dates I have two games, Space Hulk (June 1993 MS-DOS, Amiga, PC-98) and Space Crusade (early 1992 MS-DOS, Atari ST, Amiga, ZX Spectrum, C64, Amstrad CPC).

Space Crusade was released as a board game in the 1990s and then was released as a video game in 1992.

Space Hulk also began as a boardgame. Conversion of Space Hulk into a video game began in 1991 by Electronics Arts, who also managed the development. Released June 1993. It resulted in the \\\"Real-time tactical first-person shooter\\\" version of Space Hulk. A squeal was released in 1996.

Space Crusade features at least three different chapters of Space Marines (One literally called Ultramarines) as well as the Space Marines counterpart, Chaos Marines.
Space Hulk features specialized Space Marines wearing an exoskeleton called Terminator Armor. They are not simply \\\"terminators\\\" in name.

Space Crusade: 1992

Space Hulk: JUNE 1993

Doom: DECEMBER 10th 1993




So, Doom is not the Ur Example, unless we are strictly talking about FPS that include no other subgenre.



OTHER INFORMATION.


There are other games that could potentially have been before Space Crusade, Space Hulk, and Doom. I have no information about whether or not \\\"Space Marine\\\" specifically is in these games. include: Wing Commander (1990 \\\"Terran Confederation Marine Corps\\\") Metroid (1986 \\\"Galactic Federation\\\" which has Marines in later games, possibly in this one? No clue)


Extra details about gameplay of Space Hulk, making Doom even more similar to this game.
Copied, but this isn\\\'t the important bits anyways. Chopped up for clarity.
(Switching to the Terminator View Screen offers a first-person perspective of the mission through the Marines\\\' eyes. The Screen contains five monitors: a large primary monitor at the bottom and four smaller secondary displays arrayed above.
The primary monitor displays the view of the Marine under the player\\\'s control. The character is moved by pressing the keyboard\\\'s cursor keys or clicking the directional arrows next to the monitor.
The mouse is also used to aim and shoot at targets, although the computer determines if an accurate shot kills the target.)
I often have a great amount of information to share and many have stated I do no organize or simplify it enough.

Space Marines tho
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