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Would {{pinball}} in general be considered Trial and Error Gameplay? In the mid-80s, when the rules became more complex and couldn\'t all be spelled out on the machine for you, they just all concealed the rules from the player, and you had to make the appropriate shots in order to figure out those rules. The norm these days is to tell the player to hit a certain target or ramp but not tell you what will happen, why you should send the ball there, or what you did to trigger that event.
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Would {{pinball}} in general be considered Trial and Error Gameplay? In the mid-80s, when the rules became more complex and couldn\\\'t all be spelled out on the machine for you, they just all concealed the rules from the player, and the only way to know you did the correct action was to stumble across that correct action. The norm these days is to tell the player to hit a certain target or ramp but not tell you what will happen, why you should send the ball there, or what you did to trigger that event.
Changed line(s) 1 from:
n
Would pinball in general be considered Trial and Error Gameplay? In the mid-80s, when the rules became more complex and couldn\'t all be spelled out on the machine for you, they just all concealed the rules from the player, and you had to make the appropriate shots in order to figure out those rules. The norm these days is to tell the player to hit a certain target or ramp but not tell you what will happen, why you should send the ball there, or what you did to trigger that event.
to:
Would {{pinball}} in general be considered Trial and Error Gameplay? In the mid-80s, when the rules became more complex and couldn\\\'t all be spelled out on the machine for you, they just all concealed the rules from the player, and you had to make the appropriate shots in order to figure out those rules. The norm these days is to tell the player to hit a certain target or ramp but not tell you what will happen, why you should send the ball there, or what you did to trigger that event.
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