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That might explain why you don\'t find Quahaug gamebreaking, if the boss was so close to him that they stomped Quahaug into the dirt. I wouldn\'t consider Reverse Space-Time to be his answer to bosses, but typically speaking bosses like to idle in the back of most maps until their forces are depleted. Beating a boss fighting on their own isn\'t really a challenge given the sheer damage output characters like Frederica and Groma can put out once they have a chance to concentrate on a boss - most of the difficulty, especially on hard mode, comes from having to deal with an army of enemies who have blatantly better statistics than you, to the point some random healer can whack with his staff almost as hard as Maxwell can stab with a fully specced-out spear. Unlike bosses, their speed is on a level with the players, meaning that until the VERY end of a map, when you\'re expected to be contending with the boss, Reverse Space-Time basically just works as a TP engine for the party.
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That might explain why you don\\\'t find Quahaug gamebreaking, if the boss was so close to him that they stomped Quahaug into the dirt. I wouldn\\\'t consider Stop Time to be his answer to bosses, but typically speaking bosses like to idle in the back of most maps until their forces are depleted. Beating a boss fighting on their own isn\\\'t really a challenge given the sheer damage output characters like Frederica and Groma can put out once they have a chance to concentrate on a boss - most of the difficulty, especially on hard mode, comes from having to deal with an army of enemies who have blatantly better statistics than you, to the point some random healer can whack with his staff almost as hard as Maxwell can stab with a fully specced-out spear. Unlike bosses, their speed is on a level with the players, meaning that until the VERY end of a map, when you\\\'re expected to be contending with the boss, Stop Time basically just works as a TP engine for the party.
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Editing because for some reason I called his Stop Time Reverse Space-Time. Bah.
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Thinking on it, a case could easily be made that Quahaug and Cordelia working in concert basically make it impossible to lose simply because it means Cordelia is using Above and Beyond every turn, but even individually I found those two to eliminate any challenge from a map, with the only exception being 7 if you refuse to use the fire traps, since the starting zone is swarmed rather quickly. Maybe Frederica\'s Chapter 13 given how quickly her brother cold-cocks you and given you\'re surrounded, but I didn\'t have much trouble using either character there, either.
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Thinking on it, a case could easily be made that Quahaug and Cordelia working in concert basically make it impossible to lose simply because it means Cordelia is using Above and Beyond every time she gets a turn, but even individually I found those two to eliminate any challenge from a map, with the only exception being 7 if you refuse to use the fire traps, since the starting zone is swarmed rather quickly. Maybe Frederica\\\'s Chapter 13 given how quickly her brother cold-cocks you and given you\\\'re surrounded, but I didn\\\'t have much trouble using either character there, either.
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