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Changed line(s) 9 from:
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Abigail is a bad defensive character because of his large hitbox, lack of frame 1 reversals (making him easy to simply punch as he gets up, generally referred to as a \
to:
Abigail is a bad defensive character because of his large hitbox, lack of frame 1 reversals (making him easy to simply punch as he gets up, generally referred to as a \\\"Meaty\\\"). His fastest \\\"safe\\\" moves that let him power through an attack, his V-skill I, Hungabee, which lets him \\\"parry\\\" an incoming attack, and his armored moves, at the fastest, start up on the third frame, meaning that if someone\\\'s already punching him as he gets up, his only option is to block. It\\\'s not so much it\\\'s easy to \\\'\\\'start\\\'\\\' a combo on him, so much as \\\'\\\'continue\\\'\\\' pressing him back even after your combo\\\'s finished.

\\\"insane attack power coupled with pathetic defensive ability.\\\"

That\\\'s the basic description. And if you watch Abigail in high level play, it fits him to a T. He\\\'s long-ranged and has some of the highest damaging combos in the game, but at the same time, once an opponent gets inside or has a frame advantage, Abigail is hard-pressed to reset that.

Playstyle wise, Abigail \\\'\\\'definitely\\\'\\\' thrives off his powerful offensive pressure and damage output, but where he falls short is his defensive kit.

Again, not to repeat myself, but contrast the archetypical MightyGlacier, Zangief. Zangief is slow, short-ranged, and has terrifying up-close vortex potential, but at the same time, he has several things to do in response to a wakeup, such as a immediately invincible lariat in Street Fighter IV, and instantaneous armor, which can be cancelled into any punish in Street Fighter V, as well as stronger reactions out-of-block. Zangief, unlike Abigail, has a solid defense to pair with his strength and slow speed, but lacks Abigail\\\'s range and sheer one-combo damage potential, instead favoring the ability to put his opponents in a CycleOfHurting via wakeup pressure of his own.

Guile is a StoneWall despite having similar health and damage to Ryu, because the former plays defensively, has strong defensive tools, but lacks in offensive ones relative to the more JackOfAllStats shoto.

P.S. You can drop the accusations, thanks. \\\"Three year long edit war\\\". It\\\'s \\\'\\\'one\\\'\\\' edit.
Changed line(s) 9 from:
n
Abigail is a bad defensive character because of his large hitbox, lack of frame 1 reversals (making him easy to simply punch as he gets up, generally referred to as a \
to:
Abigail is a bad defensive character because of his large hitbox, lack of frame 1 reversals (making him easy to simply punch as he gets up, generally referred to as a \\\"Meaty\\\"). His fastest \\\"safe\\\" moves that let him power through an attack, his V-skill I, Hungabee, which lets him \\\"parry\\\" an incoming attack, and his armored moves, at the fastest, start up on the third frame, meaning that if someone\\\'s already punching him as he gets up, his only option is to block.

\\\"insane attack power coupled with pathetic defensive ability.\\\"

That\\\'s the basic description. And if you watch Abigail in high level play, it fits him to a T. He\\\'s long-ranged and has some of the highest damaging combos in the game, but at the same time, once an opponent gets inside or has a frame advantage, Abigail is hard-pressed to reset that.

Playstyle wise, Abigail \\\'\\\'definitely\\\'\\\' thrives off his powerful offensive pressure and damage output, but where he falls short is his defensive kit.

Again, not to repeat myself, but contrast the archetypical MightyGlacier, Zangief. Zangief is slow, short-ranged, and has terrifying up-close vortex potential, but at the same time, he has several things to do in response to a wakeup, such as a immediately invincible lariat in Street Fighter IV, and instantaneous armor, which can be cancelled into any punish in Street Fighter V, as well as stronger reactions out-of-block. Zangief, unlike Abigail, has a solid defense to pair with his strength and slow speed, but lacks Abigail\\\'s range and sheer one-combo damage potential, instead favoring the ability to put his opponents in a CycleOfHurting via wakeup pressure of his own.

Guile is a StoneWall despite having similar health and damage to Ryu, because the former plays defensively, has strong defensive tools, but lacks in offensive ones relative to the more JackOfAllStats shoto.

P.S. You can drop the accusations, thanks. \\\"Three year long edit war\\\". It\\\'s \\\'\\\'one\\\'\\\' edit.
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