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YuGiOh: South Academy
Duel Monsters. The game that has taken the world by storm. Foreign conflicts are fought with decks instead of guns. CEOs losing a single duel could cause their stocks to plummet. Pros now enjoy the fame, money and limelight that the sports icons of yesteryear used to enjoy. And now professional dueling schools are cropping up across the world.
In a bid to increase enrolment in a rapidly changing world, Buenos Aires Institute of Technology has just unveiled their brand new games development campus along with their all new Professional Dueling Diploma Program. They have been offering scholarships left, right and center in partnership with the Argentinian government in an effort to make Buenos Aires the dueling capital of the world.
The semester is starting soon and you (yes, you) find yourself in possession of one of these coveted scholarships. How each of you obtained your scholarship differs depending on who you are. Maybe you are a prodigy who earned their scholarship with your superior dueling abilities. Perhaps you come from an affluent family whose money and influence got you that scholarship. You could be one of the working class, who through guts, courage, determination and good luck you managed to grab a hold of the brass ring. Maybe you are of the manipulative sort who acquired their scholarship through unsavoury means. Or perhaps fate was how you wound up at Buenos Aires Dueling Academy.
Regardless of how you got here your school year is about to begin. The friends you’ll make, the challenges you’ll face and the dark secrets about the school you’ll uncover all begin here.
What is this? Well this is just the latest in a long line of YuGiOh forum RPs on TVT.
The tone I’m looking for is light-hearted campus adventures with some darker mystical elements thrown in for good measure. Try to match this tone when drafting your characters and decks.
Speaking of decks, the power level of this RP will be well below what is currently meta. Instead of making a deck that’s as powerful and as consistent as possible try to make something more thematic. Maybe your character really likes food themed monsters (Hungry Burger represent!), or maybe they’re trying to bring out a difficult to summon monster (Perfectly Ultimate Great Moth, anyone?), or perhaps they just resonate with one or more cards they found in a pack (or in the garbage). It might also be good to be aware of your character’s socio-economic standing. Usually richer characters will have decks loaded with rare cards. Duelists on a tighter budget might have to make due with commons.
To give you some kind of direction, try to make a character that’s like the dozens of jobbers that the heroes of the show would face rather than something like the hero themselves.
Here’s an example of what I’m looking for:
As you can see the above deck isn’t very powerful but it follows a theme. Most of the deck’s stronger effects rely on having Umi face up on the field. There’s mostly only one copy of each card (except for the card that requires more than one copy of itself) and there’s even some cards thrown in just for flavour (Fortress Whale and its necessary Ritual Spell). There’s also room for upgrades that the character who pilots this deck would get as they progress through the story.
Use the below template for your character sheets. Decks can be submitted via list or screenshot. There are plenty of simulators you can use to help you construct your deck (Duelngbook and EDOPro come to mind) or you can just look up cards. No custom cards just yet and stick to cards legal in the actual TCG. Stay away from anime/manga only cards. I have final say on whether a deck/card is allowed and I may ask you to alter a deck before being accepted.
You might be wondering how duels will take place. In the past we have used online simulators, other times we’ve used RNGs for draws and kept track of what cards were used. Here though I’d like to try something different. Rather than focusing on winning players could instead focus on creating a duel that’s fun to read. Players' hands and moves would be improvised on the spot and the winner of the duel could either be selected by the players beforehand or during the duel, or selected by me beforehand or during the duel. How duels play out in the show is a good template to follow, with lots of back and forth and very few OTKs or Lockdowns. As DM I reserve the right to determine the winner of all duels.
For duels where I am controlling an NPC, I will determine what that NPC draws and plays and you’ll have to figure out how to beat it with the cards available to you (kind of like a duel puzzle).
Please be respectful of other players.
Any questions feel free to message below or DM me.
Now c’mon and get your game on!
Edited by PhilosopherStones on Feb 26th 2021 at 2:46:38 AM
I’ll declare interest! Just need time to tweak my deck.
-train whistles and mechanical sounds intensify-
Interest obtained. Will edit in my deck/stuff later when I have it more fleshed out~
Glad to hear it!
I also working on a idea. Im thinking of going with a Springans Scrap mixed deck. If that ok?
I've got interest, I've got a deck, I just need to get around to writing up the character idea.
Gonna declare interest too, was waiting for a RP like this to pop up.
Right, a question- I think a discord server would be useful, at least to discuss character concepts and whatnot?
Edited by DarknessAwaits on Feb 17th 2021 at 6:48:37 PM
I am going to create a Discussion thread soon.
If I may, I believe a discord server would be much more useful for this purpose than just a discussion thread? Or even just to get to know fellow players and whatnot. I can set it up myself if necessary.
Well I noticed we got nine posts and six expressions of interest in before anyone posted any sheets or decklists so here I go with this nerd.
Name: Drake Brecham Age: 18 Gender: Male Pronouns: He/Him Ethnicity: Australian Appearance: Drake aesthetically looks like an utterly pampered asshole of a rich kid: Expertly-tailored academy uniform, shiny new heavy-duty Duel Disk straight off the shelves, polished shoes and short platinum blonde hair with a natural sweep to it. But then you notice how he prefers to wear his Duel Disk on his back or stuff it into his backpack and how utterly uncomfortable his body language is in this fancy clothing... Background: There's a lot of periphery industries that go into the making of the world's most popular card game: Paper pulping, ink production, tournament catering and Drake has always been told the most important is the production of foil packaging; after all if a pack didn't make that satisfying little pop of inert filler gas when opened or didn't hold all the cards in a neat and eminently flick-through-able stack then people wouldn't get nearly as much fun out of cracking open packs. This is a lot of setup just to say that Drake's dad worked in foil packaging manufacturing... Until one day said father decided to challenge the CEO to a duel to take control of the company; it was a big deal, made state news and the actual challenge day was broadcast fairly broadly. Drake's dad won, sending him to a level of wealth beyond that of a common pack-packer and showing to those who were interested that even the lowliest person could do powerful things with the right deck, the right know-how and the heart of the cards on their side. With this newfound affluence, Drake's dad decided the best thing to do was to send his son to Dueling College to best prepare him in case the day ever came that the company had to be defended on the dueling grounds.
Unfortunately for Drake's dad, Drake himself finds the concept of being a famous 'good duelist' an utterly harrowing idea: It would just open him up to challenge after challenge looking to unseat him from that title and some of those challenges were liable to have legitimate and incredibly heavy stakes. So Drake decided that the best thing he could do was to keep his head down, slack off and just become known as that guy who is passionate about a single archetype selected for self-indulgent reasons but not necessarily good at playing it. Deck:
Edited by Pentigan on Feb 18th 2021 at 8:18:42 PM
Discussion Thread is up.
Edited by PhilosopherStones on Feb 18th 2021 at 4:39:57 AM
I'm interested, and I have most of the character built except for the deck. I have a question:Would a focused Spellbook deck work? It has a lot of duplicates, so I was unsure. If not, I'll try to create a more general spellcaster/spell counter deck.
Spellbooks are rather consistent but they also like playing spells so cut some of the Dupes except Secrets. If you have a list DM it to me.
I should prolly get this outta the way before I forget again!
Spells Machine Duplication x1 Special Schedule x1 Mystical Space Typhoon x1 XYZ Import x1 Limiter Removal x2 Urgent Schedule x1 Iron Call x1 Heavy Forward x1 Outrigger Extension x1 Train Connection x1 Fairy Meteor Crush x1 Revolving Switchyard x1
Traps Boot-Up Order - Gear Force x1 XYZ Soul x1 Spin Turn x1 Quaking Mirror Force x1 Pulse Mines x1 Barrage Blast x1 Crusher Run x1
Extra Deck Infinitrack River Stormer x1 Infinitrack Mountain Smasher x1 Infinitrack Earth Slicer x1 Heavy Armored Train Ironwolf x1 Superdreadnought Rail Cannon Gustav Max x1 Superdreadnought Rail Cannon Juggernaut Liebe x1
One more sheet before I open the thread.
Edited by PhilosopherStones on Feb 20th 2021 at 6:23:13 AM
Appearance:Alejandra wears cool, dark and covering clothing, and she tends to tower over the people around her, looking down at them through her glasses. Thanks to the jewelry she wears, her wealth is obvious, and she has the newest Duel Disk, bought for her just for Duel College. Her uniform is always put-together and professional-looking, her hair combed back neatly and set into a braid so it's out of her way. She also tends to carry around a lot of books, and her head is in a book more often than not.
Background:Coming from a wealthy family, Alejandra learned from watching her family how Duel Monsters dominated the lifestyle. It settled conflicts, it decided contracts, and it was the difference between the winners and the losers of society. She began studying dueling history, wanting to know exactly how it grew to such importance, and then from there her interest in Duel Monsters itself grew. Once she found her current deck that resonated with her, she began playing the game, and her family, taking note of her new interest, sent her to Dueling College. Although Alejandra understands the importance of Duel Monsters and how her family wants her to be able to win to survive in the world, she likes the theory of dueling more than actually dueling. Still, she's determined to do well in her studies and send good grades home to her parents, while maybe learning a few tricks to surprise them when they duel together.
Favourite Food:The family tacos, made with a recipe passed down through her family all the way down to Alejandra herself.
Other: She has two younger sisters in her family.
Accepted. We'll be starting soon.
We have started!
Edited by PhilosopherStones on Feb 20th 2021 at 10:39:30 AM
I'm somewhat interested, but I'm not particularly experienced in the actual card game.
Name: Ernie Roberts
Appearance: A bit on the rough side.◊
Background: A teenager from Wales. He's a bit known for getting into a few scraps, due to his boastful and prideful nature. Despite this, he's a kind-hearted soul, not unlike his Dad, Osian. Due to moving, he currently lives with his Aunt, Coeden. He's always had a large interest in various folklore and mythical things, getting into a video game that is all about that. Using this, he created his deck loosely based around the concept, though mostly as jokes on the characters/monsters in the game.
Favourite Food: Apple
Other: He tends to summon things unnecessarily, due to his pride/confidence.
Edited by Irene on Feb 27th 2021 at 4:51:58 AM
As per his clothes, he usually wears a pair of white jeans. Above them is a blue shirt, and a dark jacket. His shoes are sport shoes, and are black. Unless there is an academy-mandated Duel Disk, he will probably be seen using a cheap model, though there seem to be some drawings and slightly faded-out writing on it.
Still, his life was not too bad, all things considered. The kids were looked after to an extent, though they did not grow up in the best of conditions. At first they hoped they would be adopted; soon they realized they were not likely to, and while some were less than happy about this, Thomas was not all too fazed. To be honest, he was rather aloof and calm about most things- an interesting contrast from his current, very inquisitive personality. But we will get there in due time.
To note is that he quickly bonded with two other kids at the orphanage, one older and one his age. The former was Miguel, the de-facto leader of the trio, at once rather mature and ready to offer advice to help with their problems and someone with big dreams and a big drive to achieve them. As per the latter we had Greg, who was the heart of the trio in a way: he would be emotional, he would be excitable, and he would always manage to brighten the mood when needed. He was also rather gullible however- for one, he was the type to always fall for the 'look behind you!' kind of tricks. That never failed to get a laugh out of the other two. And Thomas was the aloof and more distant one, the one who spoke up less often, usually with a good dose of snark, and yet with responses that were rather thought out and not too dumb. But he was also reliable and deeply loyal to his two friends.
The trio was inseparable, as they grew up. Of course, this being the kind of verse it is, they also dueled with each others a lot, and even their decks showed their bonds. In fact, though they would each focus on a different aspect, their archetype of choice had always been the Six Samurai. They felt it did speak to who they were, in a way- fighting together, through thick and thin. They swore that, one day, they would build the strongest deck and conquer every tournament and whatnot. The kind of big dreams kids like to dream- but a dream Thomas would carry with him as he grew up.
And they did keep growing stronger and aiming for the future. They won some small tournaments here and there, too, and usually they would place rather close to each others in rankings.
Now, their big break would come when it was announced that the selections to join a national tournament would be held in a number of cities- their city being one of them! They could not wait for that day, and frantically trained.
And they all passed the local stage, at least! Which was great. Unfortunately, the trio's journey would end here.
Thomas did not see it coming at all when, the day before the regional stage opened, Miguel and Greg in no uncertain terms told him they were done being friends with him and they could not stand him- and true enough, he would not see them again.
His heart was broken, as you may expect. He was rather distraught. He could not focus on getting ready for the following day, as he kept asking himself- what did I do? Why did this happen? Should I have been more attentive? Asked more questions? Could I have prevented this? What did I do wrong?
Of course, as often goes for these questions, there was no answer for him to find. He would simply have to live on and carry this regret, as he would do. But, never again, he promised. He would be attentive, as much as he possibly could. He would look into everything, he could not afford not to care. This must not happen again.
That aside, there is really no need to say how the following day went. Despite being skilled and whatnot, his heart was clearly not in it. He lost the first match, and that was it for his time at the tournament. He did not hear how the other two did. He did not want to know.
The trio had broken up, they would not be seen together again since. It did however seem someone had seen and recognized his skills- though Thomas himself found it hard to believe- and offered him a scholarship in the Buenos Aires Dueling Academy.
Of course he accepted. He might have been distraught, but he certainly was not dumb.
Edited by DarknessAwaits on Feb 21st 2021 at 12:02:45 PM
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