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Pillars of Eternity II: Deadfire, by Obsidian Entertainment

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higherbrainpattern Since: Apr, 2012
#51: Feb 14th 2017 at 10:28:32 AM

Update 13: All about companions!

Introducing two new companions in Pillars 2, Serafen (an orlan cipher/barbarian/pirate) and Maia Rua (Kana Rua's sister, who's a ranger), as well as a stretch goal for deeper companion relationships if the campaign reaches $3.0 million.

UltraWanker Since: Apr, 2016
#52: Feb 14th 2017 at 11:25:10 AM

The intro of the backer update video was kinda funny, I will admit.

edited 14th Feb '17 11:31:12 AM by UltraWanker

higherbrainpattern Since: Apr, 2012
#53: Feb 14th 2017 at 1:05:34 PM

Here's the video in question.

Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#54: Feb 17th 2017 at 12:51:16 PM

Update #14: Neketaka

"....Athkatla?" "No, Neketaka."

I hope you can do an all railing-kills run.

higherbrainpattern Since: Apr, 2012
#55: Feb 22nd 2017 at 10:41:19 AM

We get our own ships!! For sailing!

edited 22nd Feb '17 7:22:01 PM by higherbrainpattern

lrrose Since: Jul, 2009
#57: Feb 24th 2017 at 7:52:26 PM

The Fig has concluded with about $4.4 million raised.

SpookyMask Since: Jan, 2011
#59: Feb 25th 2017 at 2:02:43 AM

I wonder if it will get to that 8th companion goal [lol]

UltraWanker Since: Apr, 2016
lrrose Since: Jul, 2009
#61: Sep 21st 2017 at 9:25:49 AM

On the mulitclassing system

Also, Versus Evil is the game's publisher, taking over from Pardox, who published the first PoE and Tyranny.

lrrose Since: Jul, 2009
#62: Oct 17th 2017 at 10:31:20 AM

New backer update, on sidekicks and new graphics and animations stuff.

UltraWanker Since: Apr, 2016
#63: Oct 18th 2017 at 12:06:36 PM

It really is a graphical upgrade. Good to know they're working on the animations too, since those were kinda clunky in the last game.

Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#64: Dec 22nd 2017 at 7:51:50 AM

Anyone around here on the beta? It's short, and it's got at least one broken quest, but it's pretty sweet. Reminds me of a combination between Icewind Dale and this one NWN 2 mod I played that had a ship-sailing subsystem that I *think* even included ship-to-ship combat.

Did a first, comprehensive run with a godlike chanter/cipher, then tried again with a beeline straight to the end with an island aumaua rogue/barbarian. Pretty decent amount of reactivity for a relatively small area. Some dungeoncraft, and then that corrupted adra with all the gory mismatched souls.

It definitely scratched an itch. I want more.

UltraWanker Since: Apr, 2016
#66: Jan 25th 2018 at 9:53:19 AM

Pretty much around what I anticipated, since they have another as of now untitled project with Private Division.

Now all we need is a delay being announced at the start of the release month.

edited 25th Jan '18 9:57:49 AM by UltraWanker

theLibrarian Since: Jul, 2009
#67: Jan 25th 2018 at 10:06:23 AM

This just reminds me that I need to make a dedicated effort to play through this game xD

Sigilbreaker26 Serial Procrastinator Since: Nov, 2017
Serial Procrastinator
#68: Jan 25th 2018 at 10:14:06 AM

Hmmm. I really enjoyed most of Po E but it really lost me with its story at times, especially some of the final twists. Do you think this game will be better on that front? I mean, obviously we can't just tell out of hand how the story will be, but do you guys think Obsidian will change their attitude to storytelling a bit?

"And when the last law was down and the Devil turned round on you, where would you hide, the laws all being flat?"
UltraWanker Since: Apr, 2016
#69: Jan 25th 2018 at 10:17:33 AM

Some would say there will be a change now that Chris Avellone quit the company, but he only worked on Grieving Mother and Durance for the most part (it seems like the longer he stayed at the company the less he ended up writing, so make of that what you will regarding his leave.)

There will probably be some improvements but don't expect something mindblowing.

edited 25th Jan '18 10:19:01 AM by UltraWanker

Sigilbreaker26 Serial Procrastinator Since: Nov, 2017
Serial Procrastinator
#70: Jan 25th 2018 at 10:18:52 AM

Hmmph, and Durance was my favourite character too.

I guess I'll mostly wait till it gets close to release and see if I can get more of a bearing.

"And when the last law was down and the Devil turned round on you, where would you hide, the laws all being flat?"
Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#71: Jan 25th 2018 at 10:21:31 AM

I loved the endgame of POE, but I have to imagine that this will continue to focus on the gods we haven't seen and the machinations of the ancient Engwithans, same as The White March. I do like that they seem to have put enough thought into the overarching mythos of the setting that they're still pulling out interlocking reveals.

edited 25th Jan '18 10:40:09 AM by Unsung

M84 Oh, bother. from Our little blue planet Since: Jun, 2010 Relationship Status: Chocolate!
Oh, bother.
#72: Jan 25th 2018 at 10:23:47 AM

Are Soulbound weapons making a comeback in this game?

Disgusted, but not surprised
Sigilbreaker26 Serial Procrastinator Since: Nov, 2017
Serial Procrastinator
#73: Jan 25th 2018 at 10:26:33 AM

The thing I mostly had a problem with was how I was a priest of the life-and-death god, but I didn't really have any options to argue with or question that elf girl who said all the gods were artificial. She was confident she had evidence towards it but you weren't allowed to see it. I basically didn't feel like the game respected how I wanted to roleplay and I didn't feel like there were enough in-betweeny options between "let's tell everyone that these gods may be artificially created" and "let's totally throw our lot in with this guy who is ready to destroy baby souls". I mean, I will admit I was never able to beat that final boss, but it was partially because I was so taken out of the experience by how railroady the final segment was, and it totally drained my desire to continue playing.

"And when the last law was down and the Devil turned round on you, where would you hide, the laws all being flat?"
Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#74: Jan 25th 2018 at 10:30:20 AM

I mean, the evidence Iovara has is that she heard the Engwithans say it. Thaos will confirm it's true, for a given value of true— ie. "the gods are all they need to be," regardless of whether or not they were artificially created. You are, in fact, allowed to agree with him about it. It doesn't stop him from trying to kill you, nor would it make any sense for it to. Regardless of whether you agree with him, he can't suffer anyone to know the truth, not even in a memory from a past life.

[up][up]Yes, at least if the ones you get in the beta are any indication.

edited 25th Jan '18 10:40:32 AM by Unsung

Sigilbreaker26 Serial Procrastinator Since: Nov, 2017
Serial Procrastinator
#75: Jan 25th 2018 at 10:33:48 AM

Either way, I definitely didn't think the game offered enough options for roleplaying religious characters. It's like when a bad DM suddenly gets the idea in their head for a great story and sort of railroads all the characters along it. It was pretty aggravating, and I especially felt that none of the responses came close to what my character was feeling at the time in a big way. There comes a bit when you just want to say "stop, you've got a great thing going, don't throw another twist in there" but the game's like "twist! twist!".

edited 25th Jan '18 10:34:36 AM by Sigilbreaker26

"And when the last law was down and the Devil turned round on you, where would you hide, the laws all being flat?"

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