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Also... matchmaking. Anyone who does matchmaking should be forced to see how Halo 2 did it.
The comparison with the Left 4 Dead simply does not work because Left 4 Dead did not have a level mechanic. You have static virtually identical characters who are wholly reliant on found equipment and are effectively identical. They had slight variations in hit boxes and some variance in equipment preference in AI behaviors, but in terms of player controlled characters they are effectively the same.
If you are expecting the same game as Left 4 Dead I think you are going in with the wrong expectations.
The complaint about not setting up a private room cuts both ways. Unless you have people you can readily invite to a private room your stuck relying on whoever clicks in or is filtered to the room. Lack of filters or options to show games that match criteria while annoying is hardly game ending and easily fixed by the end of beta or shortly after launch. It is pretty much expected that the closer you are in level to the other players the better.
The question is does the game have variable difficulty settings or self adjusting difficulty? If higher level players are playing more challenging or harder levels under leveled players can become a burden as they likely can't perform to the same level as the other players.
Once more people are in the game starting out and the slow steady flow of new players starts it will likely be less of an issue as there will be more lower level players and games. You can find similar issues with other competitive or semi-competitive PvE and PvP MP games before launch. It sucks but it will likely get better once the smaller community is expanded.
I have two exotics - handgun for Soldier and crossbow for Witch Hunter.
BLESSINGS OF SIGMAR BE UPON US! (Big update)
Holy shit Free DLC!!
Consoles are about to get a rat infestation.
Oh that's right, it wasn't on consoles at first! I guess Achievement Hunter fooled me unintentionally XD
Quests and Contracts feature added for "boons" buffs and loot.
But I hear there's no split screen option. Though I imagine it's due to how demanding the engine is!
Oh rats, that's a lot of patch
Apparently, at least five paid DLCs are on the way.
Oh wow. Glad to see this is still being supported.
Vermintide 2: The Retidening has been announced.
edited 30th Aug '17 11:07:05 AM by VutherA
Nice. Where are you going this time, I wonder?
No clue, they haven't said about anything. Some people guessed the ruins look elven, which is a fair guess since Bardin already got to go to a Dwarf Hold in a DLC I suppose.
I don't think the Skaven in the End Times ever went to Athel Loren, though. I'd imagine we'd be going to other places in the Empire, or something like that.
Vermintide II: Now with extra heresy, but no less lumberfoots. The main cast all returns.
I swear the vocalization at the beginning sounded like the same guy for the theme music for Total War: Attila.
So we're deep in the End Times now, then, rather than just at the beginning.
Main website's got blurbs and tidbits on the storyline and features.
The enemies' section has a suspiciously-bare right side, so I'm sure another general enemy faction will be announced later. My guess would be Beastmen.
Early-demo by Total Biscuit.
edited 18th Oct '17 2:21:16 PM by VutherA
So I've been playing this for the first time lately since I have a PS 4 and a PS Plus subscription, just got done with The Enemy Below. I must say, seeing that massive Skaven army at the end, all marching towards the surface and bellowing "HEE! YA! HEE! YA! HEE! YA!" is quite the terrifying image.
Now with even more heresy!
So Chaos Warriors seem like they'll be a more individually powerful Chaos version of Stormvermin while the Chaos Spawn is the Chaos Rat Ogre.
Unlike the Rat Ogre, who was really just a carbon copy of the L4D Tank or Killing Floor Fleshpound, the Chaos Spawn at least seems to have attacks patterns of its own.
edited 1st Nov '17 2:54:55 AM by TAPETRVE
I gotta say that the Rat Ogre was a pretty jarring copy of the Tank in L 4 D, a game I loved quite a lot at its height.
With that said, I really like the Storm Patrols as a group of enemies, hearing their thumping around is one of the scariest thing I'd heard in recent memory.
I'm legit curious about the inclusion of Chaos in the game, but I'd have to finish the first game to really consider the second.
Same. I want to get the DLC missions before I continue the adventure mode.
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