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strawberryflavored Since: Sep, 2010
#101: Jul 5th 2015 at 1:25:30 PM

This petition is almost as dumb as the Federation Force petition. The petition is going off of speculation and rumors. There's very little confirmed about the NX, wait until we know more than its development name before judgements are made.

edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#102: Jul 5th 2015 at 11:52:51 PM

Internet Petitions: making a mockery of this entire process since we let whiny nerds make them.

edited 5th Jul '15 11:54:23 PM by edvedd

Visit my Tumblr! I may say things. The Bureau Project
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#103: Jul 6th 2015 at 8:54:18 AM

Going by the logic that third parties will ditch the NX because it won't be as powerful as the competition is faulty. Take a look at the Gamecube; just as powerful as its competitors (minus the online), yet third parties still gave it the finger because they're pure evil.

LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
#104: Jul 6th 2015 at 11:00:00 AM

Nope, because the PS 2 was easier to work with and had a huge install base.

You really like calling everyone who doesn't work with Nintendo 100% evil, don't you?

edited 6th Jul '15 11:04:02 AM by LordofLore

unnoun Since: Jan, 2012
#105: Jul 6th 2015 at 11:09:26 AM

I kept hearing that the PS 2 was awful to program for and most developers hated it.

Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#106: Jul 6th 2015 at 11:11:36 AM

Yeah, Gamecube had to be easier to program for. Sony was easier to work with, but the PS 2 itself was harder.

LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
#107: Jul 6th 2015 at 11:14:42 AM

Oh right. It was the Dreamcast that was the nightmare of that generation, wasn't it(both in terms of working with the console and the company)?

edited 6th Jul '15 11:15:55 AM by LordofLore

HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#108: Jul 6th 2015 at 11:22:58 AM

So Nintendo is still awful at dealing with third parties then?

It says a lot that most companies choose the harder system.

One Strip! One Strip!
LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#110: Jul 6th 2015 at 11:35:14 AM

"Awful" mostly means "won't give us money to put our game on their system." Though there are some actual problems, like how communications with developers before the console comes out all have to be routed back to the hardware design people in Japan, who may or may not actually know what you (the hypothetical western dev) are even talking about.

It's really the refusal on Nintendo's part to consult 3rd parties in the console design process that's been hampering them the most lately.

wehrmacht belongs to the hurricane from the garden of everything Since: Dec, 2010 Relationship Status: YOU'RE TEARING ME APART LISA
belongs to the hurricane
#111: Jul 6th 2015 at 11:35:36 AM

well you also have to take into consideration that sony already had a very large install base from the runaway success of the playstation.

they managed to get a lot of people who didn't really play games to buy it, thanks to their marketing. the convenience of the CD format also meant that developers had a lot of space for their artistic ambitions and the cd's were fairly cheap to manufacture in comparison to cartridges.

the ps2 also had the advantange of being a dvd player, and i actually heard it was cheaper than a lot of dedicated dvd players at the time. so a lot of people apparently bought it just for that, which meant that its install base was even larger.

it being difficult to program for was just something developers accepted, because in all other aspects Sony was in the right time, in the right place, with the right consoles.

comparatively nintendo had in many ways botched the usability and reputation of their brand with the nintendo 64 by sticking with cartridges and blowing off a collaboration with sony they had going on. if they had followed with that, the playstation might not have even existed.

so they were kind of stuck in a bad position, despite making a pretty awesome console in the gamecube they were doomed to be third place because of the unexpected popularity of the xbox in north america.

edited 6th Jul '15 11:37:29 AM by wehrmacht

ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#112: Jul 7th 2015 at 4:28:55 PM

Oh right. It was the Dreamcast that was the nightmare of that generation, wasn't it(both in terms of working with the console and the company)?
Not that I've ever heard. It wasn't quite as powerful as the PS 2 was in retrospect, although for the brief time the two were competing early in the PS 2's life cycle, the Dreamcast was easier to coax better-looking games out of.

Moon
Nohbody "In distress", my ass. from Somewhere in Dixie Since: Jan, 2001 Relationship Status: Mu
"In distress", my ass.
#113: Jul 10th 2015 at 1:00:55 PM

You really like calling everyone who doesn't work with Nintendo 100% evil, don't you?

To be fair, "it's not exactly like I want it, so obviously it's shitty and/or evil" is kind of an internet default "argument".

All your safe space are belong to Trump
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#114: Jul 10th 2015 at 3:20:01 PM

I admit I do have a bit of a bias in that regard. But if the business plan of third parties is to exclude a certain audience from playing their games, it certainly makes me lose respect for them.

ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#115: Jul 10th 2015 at 4:02:36 PM

They're businesses out to make money. They didn't think the Gamecube's install base was enough to make a return on investment for, particularly with the small disc space the GC's non-standard mini-DVDs afforded. They don't think the Wii U's install base is enough to make a return on investment for, due to it being incredibly tiny. I don't like either situation, but I can at least understand it.

Hell, even the situations like where Mass Effect 3 launched on Wii U at the same time and same price as a complete trilogy pack hit PS 3 and 360, or like where Metal Gear Solid 3D hadn't even hit the 3DS before Konami announced an HD remake at 60 FPS that'd also be hitting the Vita, I'd chalk up more to incompetence than malice.

Moon
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#116: Jul 10th 2015 at 5:34:24 PM

Businesses believe an audience for a market is set in stone, and thus resort to stereotyping. They believed the Gamecube wasn't a worthy investment because it was "kiddy". Bullshit. Lions should determine a successful idea, not sheep, I say.

ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#117: Jul 10th 2015 at 7:16:23 PM

I can't help but feel like you're ascribing to businesses and their decisions what really was only lame derision from some of Game FA Qs' more puerile posters.

Moon
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#118: Jul 10th 2015 at 7:19:51 PM

Incidentally I stopped posting at GameFAQs for their immaturity. But the general consensus remains among the industry that Nintendo's platforms aren't AAA material. Take a look around, it's not just the fanboys and fan haters who are saying this.

edited 10th Jul '15 7:20:24 PM by RainingMetal

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#119: Jul 10th 2015 at 7:57:07 PM

And can you blame them?

The fact that they foolishly thought that the Wii U would be a second homerun with the Wii name, even though the Wii sales were by sheer luck, and sales died off drastically as the mobile market exapanded. It is Nintendo's fault for not seeing th market clear enough, similar with thinking of going with only cartridges on the Nintendo64 and mini CD's with little space on them for the Game Cube were a good idea.

Thing is, ignoring all these points while raising Nintendo on a pedestal doesn't work out, either for fans or for the company.

edited 10th Jul '15 7:57:27 PM by Demongodofchaos2

Watch Symphogear
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#120: Jul 10th 2015 at 8:02:11 PM

Even if Nintendo managed to correct those mistakes in the past, would things be different?

HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#121: Jul 10th 2015 at 8:42:03 PM

Maybe, maybe not.

Some mistakes haunt you long after you've learned your lesson, especially in business where failure is a good way to convince others that investing in you is way too risky.

One Strip! One Strip!
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#122: Jul 17th 2015 at 10:43:28 AM

More cryptic words, this time from AMD's CEO hinting at AMD working on a custom APU design for the NX.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
strawberryflavored Since: Sep, 2010
#124: Jul 24th 2015 at 7:28:11 AM

Or they could be part of that QOL device that was mentioned a while back, then never heard from again. Unlike the vitality sensor, this thing didn't even have a name.

Although, the device is probably connected to the system in some way, I'm thinking it's for some Wii Fit peripheral.

LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
#125: Jul 24th 2015 at 7:35:36 AM

Wii Fit sold pretty well IIRC? It helped build the new casual crowd for Nintendo that didn't buy a Wii U later but made the Wii such a good seller.


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