According to the thingy they said they put in a whole new fragment tracking thingy that accounts for different fragment shapes and trajectories and secondary fragments and stuff.
So maybe?
Oh really when?Guess we will just have to wait and see. I recently got my Stug III-F. Nice little beasty.
Who watches the watchmen?Any word on Gaijin adding in the Navies yet?
Woot Brit Tanks. I can take a break from my massive pile of cheap steam games for this.
Who watches the watchmen?Well not yet, they're still being developed.
We got quite a bit of time I imagine.
Oh really when?I hope not too much longer. I want to tool around in my Matilda tanks or one of the Cruiser tanks.
Who watches the watchmen?At the rate Gaijin is progressing through the years, I think we're going to see some present-day tanks within a year or two. Why? Because they just added in the M1 Abrams, Challenger 1, T-72, amongst other more recent MBTs.
Oh, and they also had a major graphical overhaul too, coinciding with Wo T's 1.0 update. Coincidence? Doubtful.
Aw, you got me excited. There's no T-72.
Just the T-64B. Which is still awesome.
Oh really when?Give it time. The T-72 was developed within the same generation, so I'm almost certain we'll see it appear in the tech tree at some point or another. Doubly so since Gaijin is a Russian developer.
What I'm really wondering now is just how far into the modern era the developers will extend the tech tree, and whether or not they'll also start to apply those extensions to the aircraft as well (they currently don't seem interested in going past the early jet engine aircraft of the 1960s).
edited 23rd Mar '18 3:22:55 PM by SgtRicko
I think modern tanks are going to be much easier to add than modern planes.
Really from a development standpoint there's little difference between an Abrams slugging it out with a T-72 than there is a Panzer 3 and a T-34.
But with jets everything becomes more and more missile based and dependent on BVR engagements and I can't imagine that's anywhere near as easy to put in.
Or arguably even as fun as WW 2 style dogfighting.
Oh really when?I am having the hardest damn time level grinding my Italian tier 1 fighters. Specifically the Re.2000, the G.50 serie 2 and the G.50 AS serie 7, they are soooooo sluggish to turn and I get torn apart by I-15s and I-16s.
Plus, does anyone have any tips for aiming? The centerline mounted guns on the Italian fighters are hard to aim, because when I’m chasing someone they never stay in my reticle for more than maybe a split second, and the slow rate of fire on the 12.7s doesn’t help. With wing-mounted .30cals like on the British fighters, at least I can walk fire on to the targets.
"-and if you're offering me Diamonds and Rust, I've already paid..." || Mash & Ritsuka OTP || Thank you for everything, Dr. RomanGaijin will soon be adding helicopters to the game. And from the looks of things, yes they will be able to influence certain matches that involve tanks and aircraft... god help us if they add in the Apache or Havoc, those things are tank killers par excellence.
What I'm wondering is if Gaijin realizes there's a significant chunk of the tank/vehicle battle community that would love a solid competitor against Armored Warfare (because honestly, I can't recall any other tank games that focus on the modern era that aren't horrible P 2 W schemes or abandonware). The huge berth of content already present would make for an excellent motivation to join up, but the ridiculous grind required to reach any of these awesome end game vehicles (including the prohibitive costs necessary to run those vehicles per match) means everybody is gonna be stuck playing WWII era vehicles that they may not enjoy for a long time before reaching the more awesome toys.
Possible rule breaking necro in anticipation of 1.87 and 3rd generation MB Ts.
Who's still here?
Oh really when?Heh, I just started playing seriously not more than three weeks ago, so I guess I'm "In". Would you believe that it was Ace Combat 7, of all things, that attracted me into finally playing War Thunder?
My previous posts's point still stands. Would've been better for Gaijin to make all this new content a spinoff and keep the WWII through early Cold War era stuff relegated to the original game.
Oh, and the tutorials SUCK. There's a ton of detail that isn't explained at all, and with typos all over the place (which haven't been fixed for years, from what I'm hearing) don't help matters. And why is it that all of the Youtube newbie tutorials have to be these 45 minute to hour-long affairs? C'mon, 10-15 minutes should be plenty enough!
I don't mind the new modern stuff but I do wish that the penetration changes with the new formula didn't hurt the Japanese tree so much.
Hopefully they'll add more HEAT shells or something to make up for it.
Oh really when?A question for the veterans here - were bombers always so painful to play?
Right now it's proving to be a matter of pure chance on whether I can even get in range to bomb any decent targets before I'm intercepted by enemy players, and nor do I have any means of defending myself effectively. Perhaps it's because I'm playing the wrong starter bomber (in particular I've started off with the PBY Catalina), but sheesh, can't at least Gaijin add in some incentive for players to escort their bombers?!
Some huge cuts to silver lion costs and RP costs for higher tier vehicles are inbound for the 23rd of April.
This should make it far easier to get into the more modern vehicles. Some of these cuts are for several hundred thousand RP and upwards of half a million lions.
A direct link to the spreadsheet
Oh really when?Not sure what to think of this news. I've already noticed that it takes significantly longer to progress through the tech trees than in Wo T, and that while the lower tiers follow the same rule of always ensuring that you walk away with a positive net bank even during a bad loss, for me it's quickly beginning to balance out to zero - and I'm only flying around with 2.5-3.0 aircraft. So while the news of the grind and costs being drastically reduced is still great news, I'm not sure if it's going to have that drastic of an impact.
Now, if only Wargaming would realize this is a good idea too, and make Tier 8 and above cheaper to run... or at least price everything somewhat around Tier 8 - i.e. give a good performance, and you'll still make a positive net income even during defeats - WITHOUT active premium accounts.
Reviving a dead thread to perform a little interest check in the new update. It's gonna be a huge one.
The F-4C Phantom II, the MiG-21F-13 plus night vision and thermal optics, England finally has helicopters.
Along with getting an actual map blacklist and filter.
And now China as a playable nation with both an air and ground tech tree
Plus some other smaller things. I'm really looking forward to this one.
Edited by LeGarcon on Aug 30th 2019 at 1:46:05 PM
Oh really when?Why, just why won't Gaijin separate the modern tech tree units from the old ones? The grind already takes far longer than it does in World of Tanks, and there's a large group (myself included) who are only interested in playing modern units, so they're just shooting themselves in the foot out of greed.
EDIT: Just realized I sound like a broken record since my last several posts are largely identical. Sheesh.
Edited by SgtRicko on Aug 31st 2019 at 4:36:30 AM
They've been offering premium packs for modern vehicles so you can jump into that section of the pool right away.
But that's also expensive so
Oh really when?Hence why there's no way in heck I'm jumping on those premium tank offers. Would probably cost me $50+ - I'd much rather use that on buying a whole new game.
Getting a premium account helps the grind a hell of a lot. You can get 180 days for $20 around sale time in November/October.
What tree are you trying to go for?
Oh really when?
Interesting. Did they work out spalling properly so HE shells are actually useful now?
Who watches the watchmen?