Steam Deck OLED announced, and is coming next week. In addition to the OLED screen, the new model is supposed to have a longer battery life, faster downloads, cooler performance, and increased storage capacity compared to their old counterparts :o
Edited by AzureSeas on Nov 9th 2023 at 2:48:24 PM
Edited by tclittle on Nov 29th 2023 at 7:58:42 AM
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."The 2023 Steam Awards finalists are available to vote on now, and some of the choice are... weird. Enough to the point I'm sure some group decided to troll the awards by spamming dumb nominee choices - such as Starfield for Most Innovative Gameplay Award, Red Dead Redemption II for Labor of Love Award, or Overwatch 2 for Best Game You Suck At Award.
Another Steam Next Fest has arrived, this time running from February 5th - 12th.
And this time they've got a pretty good selection of demos, including a few highly anticipated games like Homeworld 3, Millenia, Stormgate and Tribes III: Rivals.
Edited by SgtRicko on Feb 7th 2024 at 6:31:26 AM
Steam Next Fest: The Most-Played Demos of the February 2024 Event
Another Steam Next Fest has come and gone, and if you're interested in the top 10 games played by the community, it goes as such:
- 1: Dungeonborne
- 2: Stormgate
- 3: Pacific Drive
- 4 Homeworld 3
- 5: Backpack Battles
- 6: Dread Dawn
- 7: Millenia
- 8: Balatro
- 9: Rotwood
- 10: Deviator
And to think, I only played Stormgate and Homeworld 3 out of that list!
Peripeteia
Tried out the demo for Peripeteia during the current Steam Next Fest. And boy, does this game have a very bizarre design philosophy.
At it's core, it's an attempt to emulate the original Deus Ex: it uses open inter-connected areas with a variety of approaches, an emphasis on stealth, body modification, inventory management, heck even the PS 1/mid 90s graphics design and wide empty rooms. The setting takes place in this alternate history Poland/eastern Europe where cybernetics and other advanced technologies appeared in the Soviet Union just before it's collapse in the 90s, and they built these massive brutalist apartment blocks on top of the older architecture and sewer systems. You wake up with amnesia in some body part collector's salvage stack after he finds you still alive, and the story goes on from there.
The weird part though is just how damned empty the city block is, despite it being so utterly huge and vertical. Despite their being so many buildings and apartments all over the place, you're probably going to find far more enemies and police roaming around than you ever will civilians or other persons of interest. There aren't even many cars; I only ever found two Lada SU Vs (in the same tunnel too, no less), and apparently the only way to interact with them is by sabotaging them with bombs.
It's the kind of game that rewards you for wandering around and taking some REALLY untraveled paths; best example was probably this apartment stairwell which, if you follow it a few floors up, you'll find that the stairs have collapsed and aren't passable. By normal game logic, you're supposed to take that as a sign to turn around and explore elsewhere. However, it's still quite possible to navigate around the destroyed stairwell and proceed upwards, only to find that the creator didn't even bother to properly model the doors and stairwell properly after a point; only the doorframes exist, leading to pointless concrete walls. Higher still, the stairwell and even building structure becomes crooked, and eventually the building is practically diagonal and you're probably thinking the creator just gave the task to a tacky world creator... except, at the very, VERY top, you'll find a mattress on the floor, a burning trash can, and a locker... which contains a fully loaded and armed MG 53 GMG. Nothing else in the demo comes even close to ammo stowage and strength.