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Halo's MS' IP, Bungie was merely contracted as a developer for every game up till Reach... Activision wouldn't be able to touch it if they tried.
Yeah, only Microsoft can publish a Halo game. Milking - will a remake of Halo Combat Evolved be considered "milking"?
Bungie's next game won't be at E3.
Posted by: Eric
Yeah, it sounds nice in theory, until you actually start playtesting the thing. Then you realize that games with really huge maps either turn out to be really slow and boring (especially if you're stuck on foot), plagued by snipers/campers, and you'll ultimately end up ignoring most of the map just to focus on what's important or gets you to your destination the fastest.
Even worse, there's a good chance that after a month, almost half of the map will be completely unused as players begin to refine their strategies around what is the most fastest or efficient method to win, meaning that all of the effort put into making an epic map will go to waste.
There's a reason why a lot of games prefer to keep the player on a scripted path or small maps. It's not always about tech limitations, but because it's easier to design and makes sure that the player won't miss the effort they put into the scripted scenes.
I sort of wish Bungie would go back to the origninal Halo, and just make it a game like it was intended too. And make it singleplayer with Co-Op :P
Okay, I remembered another game that's even more like the Halo concept, ARMA. Huge levels, giant combined arms battles, persistent campaign, coop multiplayer, scripted story. Of course, the big difference is that instead of epic SF it's set in a mundů Wait, what's this here? A Stargate SG-1 TC? Yeah, forget Halo.
Honestly though, while I'd like someone to make that game, I feel Bungie itself should do something completely new.
edited 9th May '11 1:59:59 PM by EricDVH
Sorry to necro this thread, but I only recently found out about this little trail of breadcrumbs. Why make a new thread when we have one already?
So, to justify reviving this thread, here's an excellent summary of all the info on "Destiny" so far, and a recent update.
An interesting point - seven fans were given codes and told to visit a special URL on Bungie Day (7/7) 2012. Smells like the start of an ARG to me.
edited 28th Jan '12 11:02:06 PM by Gaunt88
We got new info on the contract...
I'm excited about this. I don't have an xbox so it will be interesting to play a Bungie game. I am especially intrigued by some of the symbols they are releasing.
No, that's old info. The contract was dated from April 2010. Details probably have changed since.
Yeah. No way they are doing four MM Os.
OK, Time to raise this thread from the grave once again - Some more details about "Destiny" have been leaked. Bungie themselves are basically confirming the leak's legitimacy - and sound a little bummed about it, actually. It must be frustrating, planning a big surprise announcement only to have it spoiled twice.
edited 28th Nov '12 5:43:27 PM by Gaunt88
This makes me happy in my bathing suit area.
Just say pants instead. Pants is an Inherently Funny Word.
The game has a name: Destiny.
Excellent, there's already an ARG up and running and everything
Can we change the thread title to "Destiny, Bungie's New Game"?
Anyone who's interested and/or doesn't already frquent more Bungie-specific forums should check out the Destiny ARG. The more people who participate, the more likely we'll get it solved. There's a great summary of the process here and a rundown of what's been found so far here.
edited 13th Feb '13 11:20:00 PM by Gaunt88
After I Love Bees, I've cooled off on ARG's.
"From the publishers of Call Of Duty"
I hope its more than just a regular Sci-Fi FPS.
Destructoid has another picture.
Customizable weapons, gear, and vehicles; genre-redefining gameplay; and cooperative and competitive multiplayer modes
edited 15th Feb '13 12:03:51 PM by Thorn14
Wow, destructoid has the worst 404 screen in history.
edited 15th Feb '13 12:04:08 PM by Thorn14
pardon me for being skeptical of anything claiming to have "genre re-defining gameplay."
Still, the customizeability has piqued my interest.
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