As we traverse through the tower, that voice comes back to haunt by saying we won't escape here alive. Then Desch starts to remember some things.
We manage to collect some items and weapons, but not before Desch tells us a hint to advance through the tower. Apparently, deep voices can bring back memories.
Finally, we reach the top, and see a cloaked figure threatening to blow up the tower, which will make the continent fall.
We can't have that, can we?
She turns into a giant red-head, no pun intended, and we kick her ass with the help of BACCHUS!
After that, Desch has fully regained his memory and tells us to head to the Dwarf Isle and jumps into the reactor, apparently killing him. We mourn him for a moment, then leave the damn place and head straight to the island.
We enter the underground town and find out that some asshole named Guzco stole their horns. Lovely. We decide to buy some items and head down to toad our way into his little hideout to get back those horns.
Next time: Naked man wearing snakes and shadows! And the crystal of Fire!