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Let's Play Megaman Star Force 3
This game was my favorite in the series, and I still have it. It was a little darker than the other two, but it always kept an idealistic vibe to it, which I liked.
ScorpioRat
(edited by: ScorpioRat)
Hunter1
That Noise Wave music never fails to be unsettling, especially when you run into a battle right after it cuts off.
ScorpioRat
Mysterion
ComicX6
Well... This is a decent start. And despite not having played the game (or really looking for spoilers), I suspect I know what Ace wants with Geo. I blame it on having read that one SM xover...
Hunter1
Hunter1
ScorpioRat
(edited by: ScorpioRat)
Mysterion
It could be that Geo has fused with Mega so many times that he's actually using Mega's ghost data to transform now. He's permanently got the power now or something.
ScorpioRat
I remember at least Taurus, Ophiuca, and maybe Libra appearing outside of the fusion in the first game. They could just be a projection I guess, but the ghost data theory's as good as any, really.
ComicX6
...The next boss is going to be noise-possessed Ice, isn't it?
Hunter1
Mysterion
ScorpioRat
I would say I called it on Ice being the next boss, but really, her issues were played up so much that the only way you wouldn't see it coming was if this was your first Star Force game...
Hunter1
We're almost done with the "Wizards go berserk" scenarios. They get less formulaic afterward.
ComicX6
Yay, we get the game's power up mechanism but can't actually use it yet! Way to go, Capcom!
Hunter1
Hunter1
I have a few comments on the repercussions of this, but I'll wait until "this" is more obvious as to what it is. Also gives Comic a chance to cover them himself.
Hunter1
Hunter1
Mysterion
Villains who aren't phased by the hero getting new powers are generally considered cause to worry, in my experience.
Hunter1
Mysterion
Hunter1
Maybe if she found Ophecius again, she could Wave Change. Or turn into Roll to match with Rockman. Since this is the last game, we'll never know what could have been done with Luna's weird revival.
ScorpioRat
Mysterion
Bets that Hope figures it out by the end of the game?
Hunter1
We're at what, somewhere between 50% to 80% completion of the main story (ignoring postgame and any pre-postgame sidequests)?
Hunter1
From what I remember there's about two more scenarios before the endgame, so I'd say about 70%. Somehow I've already managed to rack up twenty-six hours of playtime.
ComicX6
Mysterion
Well actually in Red Joker it's called the Joker Program instead, which introduces a different issue that I remark upon in the next installment.
ComicX6
We're close to the Point Of No Return, aren't we?
Hunter1
Mysterion
...Yeah, Jack and Tia aren't very genre savvy, are they?
Hunter1
Well, looks like this is the longest Star Force liveblog, and maybe the longest overall...
Hunter1
Battle Network 4's the longest, actually, but many of its installments were shorter than usual. This one should be twenty-five installments, bringing it in at third place behind Battle Network 3.
ComicX6
As with the IF bosses from the last game, most of the fun of the R bosses is comparing and contrasting their personalities with the originals.
Mysterion
So... Three updates to reach the postgame proper? This really is a long one...
Hunter1
So, it's finally over. Until next time, then...
Hunter1
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