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Final Boss Warning

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You're about to meet the Final Boss

This work is a proposed Trope, Tropers can vote and offer feedback in the comments section below.
Proposed By:
WiseMan23753 on Jun 12th 2018 at 4:37:56 AM
Last Edited By:
WiseMan23753 on Jul 11th 2018 at 9:59:07 PM
Name Space: Main
Page Type: trope

So, it has come to this...the Final Boss is approaching. You're waiting for the Most Wonderful Sound to prepare for the fight you have been waiting for and...

Hold on, why is there static? Where are the displayed weak points? Not even Boss Subtitles?

The Final Boss will always be introduced very differently from the normal bosses. Where weak points and data are shown, they are marked unknown. When Mission Control would warn you about an incoming assailant, the transmission cuts to static. And instead of a typical Boss Warning Siren, you would have a list of messages or voice appear in front of you, usually voiced by the said boss.

See also the Boss Warning Siren and Boss Subtitles, both of which are mostly involved in this trope.

Video Game Examples include:

  • The House of the Dead games would always label the last bosses' weak points UNKNOWN.
  • In many Kirby games that have a True Arena or similar, the last boss will have its name in question marks. It's because they are bosses that aren't encountered in the main story mode.
  • Although the original Portal does not have it, Portal Two normally shows screens featuring ads from Aperture Science when entering the Test Chambers. When Wheatley takes over the facility, however, you get computer blue screens and broken test chamber monitors as you approach him, indicating how little time you have before the facility explodes.
  • Radiant Silvergun and its successor Ikaruga would have the infamous NO REFUGE warning. However, when it gets close to the end, it shifts to the Stone-Like speaking one boss stage at a time.

Non-Video Game Examples

Anime and Manga

  • Each of the Witches in Puella Magi Madoka Magica would have their names in runes. Walpurgis Night, on the other hand, has only question marks.
  • Whenever the protagonists of Yuki Yuna Is a Hero have to deal with the Vertex, their phone would light up with "FORESTIZE WARNING". In a serious emergency, it's respectively labeled "EMERGENCY WARNING".

Feedback: 7 replies

Jun 12th 2018 at 4:59:44 AM

Skyward Sword: Before facing the Final Boss, Fi shows up to tell you she calculates a 0% chance of being able to return if you keep going, as a last-chance warning to save.

Jun 12th 2018 at 5:07:05 AM

Both Tomb Raider 2013 and Rise Of The Tomb Raider has a warning called Point of No Return, which is the penultimate base camp area before Lara faces the final boss. The last base camp has no fast travel (in order to retrieve items that weren’t collected before), so it would be best to use fast travel at the point of no return base camp.

Jun 12th 2018 at 9:29:13 AM

  • Insaniquarium always gives you a warning message when one of the enemy aliens is about to appear. But before the final boss, you get a special message:

Jun 17th 2018 at 1:10:37 PM

  • In the Super Mario All Stars remake of Super Mario Bros 1, a Leitmotif was added for all of Bowser's boss battles, until the last one, where the theme suddenly cuts, and a different more imposing theme builds up, signifying this is the last face off.

Jun 17th 2018 at 5:51:58 PM

In many Kirby games that have True Arena or similar, the last boss will have its name in question marks. It's because they are bosses that aren't encountered in the main story mode.

Jul 7th 2018 at 3:50:07 AM

The portal example does not qualify, since it's not about any boss fight.

Zelda and Tombraider is Point Of No Return, not this trope.

Jul 11th 2018 at 10:00:41 PM

See also Point Of No Return when the game outright tells you that you will be entering the final battle.