Follow TV Tropes

Following

Context YMMV / Wolfenstein2009

Go To

1* AnticlimaxBoss:
2** If you time your shots right and have the right weapon, you can blow away the first Despoiled that serves as a boss in under ten seconds. The later confrontations with Despoiled are... harder.
3** By way of being {{puzzle boss}}es, this also applies to [[spoiler:General Zetta]] and [[spoiler:the Geist Queen]].
4* CatharsisFactor: Just ''try'' not to cackle maniacally while killing Nazis with the Particle Cannon, the Tesla Gun, or the Liechenfaust. You will fail.
5* FanNickname: "The Green/Light Blue Game". The player will spend most of his time in Veil mode.
6* GeniusBonus: Fictitious weapons appear to be based on real-life guns. Both the Particle Cannon and Leichenfaust have the stock and pistol grip of the [=MG42=], but a particular standout is the [[LightningGun Tesla Gun]], which uses the grips and receiver of the relatively obscure Polish ''Błyskawica'' submachine gun from WWII. Its name is Polish for... 'Lightning'. Oh, and there's also the relationship with B.J.'s surname.
7* HarsherInHindsight:
8** The fact that a group opposing the Nazis shares a name with a [[http://en.wikipedia.org/wiki/Golden_Dawn_(political_party) Greek Neo-Nazi political party]] that would gain a disturbing amount of power a few years after the game's release. [[spoiler: Especially since the ingame group's leader is a traitor working with the Nazis.]]
9** One piece of intel the player finds notes that the most successful attempt to create a Veil Assassin used a captured and {{Brainwashed}} resistance fighter as the test subject... and suggests that ''all'' future Veil Assassins (including, presumably, the ones you have to fight) be created in this way. Along came ''VideoGame/WolfensteinTheNewOrder'' and Deathshead's cyborgs (especially [[spoiler:the one which has the brain of either Wyatt or Fergus]]) replacing the Veil Assassins...
10** This game has Deathshead tauntingly warn Blazkowicz that he "won't live to see the swastika flying proudly over Washington D.C." Come the events of ''VideoGame/WolfensteinIITheNewColossus'' and while Deathshead doesn't live to see such a sight, poor Blazko does.
11* HilariousInHindsight: Peter Jessop, who voiced B.J. Blazkowicz in this game, would go on to voice [[VideoGame/Fallout4 another soldier]] that fought enemies with access to [[RayGun laser weapons]], robots, bio-engineered creations, and PoweredArmor, while using the latter himself. Not to mention as well he'd already voiced another character in [[VideoGame/FirstEncounterAssaultRecon another game]] which featured all of those [[PsychicPowers and]] [[OurGhostsAreDifferent more]]. Then a couple years after that game was released, B.J. himself ([[TheOtherDarrin though no longer voiced by Jessop]]) would start wearing powered armor [[spoiler: and be given [[ArtificialHuman an artificially-created human body]]]] in ''VideoGame/WolfensteinIITheNewColossus''.
12* SequelDifficultyDrop: ''Wolfenstein'' is easier than ''RTCW'' or ''[=Wolf3D=]'', what with modern FPS mechanics such as RegeneratingHealth, and the game's own gimmick, the veil powers. Enemies also suffer from the ImperialStormtrooperMarksmanshipAcademy and have noticeably less health than in previous games, with the basic soldiers dying after only 2 or 3 bullets even from your standard [=MP40=] on the highest difficulty, and even the EliteMooks being killable with only several bullets. The HarderThanHard difficulty is only marginally harder than the Normal difficult in most other FPS games.
13* SpiritualAdaptation: This game is almost a remake of ''VideoGame/{{Strife}}''. Both games are about a lone soldier ([[FanNickname Strifeguy]]/B.J. Blazkowicz) that sides with an underground resistance movement (The Front/Kreisau Circle) to fight an oppressive faction (The Order/Nazis) that's turning people into cybernetic super-soldiers, the main setting is a castle town (Tarnhil/Isenstadt) that serves as the HubLevel from which you access other areas that are also part of the same town, including the castle itself where the villains are headquartered. And both games also have RPG elements in the form of skill and item upgrades that you can purchase or acquire throughout the game.
14* SpiritualSuccessor: Perhaps less a successor to ''RTCW'' than a reskin of the basic design for ''VideoGame/{{Hexen}}'' 1 and 2's gameplay style. Also the closest we will get to a fifth Raven/id Software-made ''Heretic'' or ''Hexen'' game until [[GodDoesNotOwnThisWorld that series' rights issues are resolved]].
15* SuspiciouslySimilarSong: Some of the music from the game sounds very similar to "The Ark's Theme" from ''Film/RaidersOfTheLostArk''.
16* TheyChangedItNowItSucks: A common complaint on release week. The most common gripes include the lack of a [[GatlingGood Chaingun]], the use of RegeneratingHealth in single-player and even in multiplayer mode, and how the game's multiplayer was [[MisbegottenMultiplayerMode simplified]] from the much more famous ''RTCW'' and its multiplayer spin-off, ''Enemy Territory''.

Top