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1----* AnticlimaxBoss: The PostFinalBoss against [[spoiler:Shrowser]] is more of a fairly easy dodging minigame than an actual fight, a letdown coming off the heels of two incredibly tough final bosses and a poor conclusion to the threat of the Shroob invasion.* SugarWiki/AwesomeMusic: See [[AwesomeMusic/MarioAndLuigi here]].* BaseBreakingCharacter: Stuffwell. Some love him for his adorable design, funny dialogue, and for acting as the Bros.' suitcase. Others dislike his constant interjections into cutscenes and for being responsible for the massive amount of tutorials in the first part of the game.* BreatherLevel: In contrast to the boss fight, Thwomp Volcano is a rather short level and has brief minigames that you can repeat to get beans. The mini-boss isn't even evil and simply attacks you for putting a funk in her rocky husband.%% Do NOT add Complete Monster entries without going to the cleanup thread first.* ContestedSequel: While generally agreed to be at least enjoyable, many fans consider this game the weakest in the series, mostly because of its [[NoSidepathsNoExplorationNoFreedom high linearity]] (which isn't helped by the lack of an interconnected overworld like the other games, instead having a HubLevel), often [[{{Padding}} excessively long boss battles]], turning the Bros. Attacks into consumable Bros. Items and removing Bros. Points, that there's absolutely nothing to do after clearing the game, etc. However, many fans say instead that it's the ''best'' of the series, mainly for its DarkerAndEdgier storyline, or its relatively fast-paced nature compared to the other games. All of this said, the consensus seems to be that it's an okay game on its own, if not excellent.* DemonicSpiders:** Elite Boom Guys. They are very fast at the time of attacking, hit fairly hard, and can even fake-out so you jump at the wrong time, making their attack unavoidable. ** Fly Guys. They carry bombs with a timer on them. When they attack, they fly to the top of the screen and drop the bomb on the Bros, which must be hammered back. The problem is, there's very little room for error, so if you fail, the bomb will hit you, either doing fairly large damage and possibly making you dizzy, ''or'' exploding and doing very large damage and almost ensuring you'll be confused, making you easy target for other enemies. At least their other attack is fairly easy to dodge.** Piranha Planets. Great amounts of HP, large attack stat and unpredictability (one attack is almost a carbon-copy of the Fly Guys mentioned above, while the other requires alternating button mashing) make them very hard enemies. ** Shroob Rexes. These guys hit ''hard'', and if you don't reduce their stature with jumping attacks in time, they'll have an unavoidable attack that will deplete a large chunk of your HP. They also appear along other Shroob Rexes and Yellow Bubbles (see GoddamnedBats below for more information). * EndingFatigue: No fewer than ''three'' final bosses, and two of them have too many hit points. [[spoiler:And there's still a PostFinalBoss after this.]]* GameBreaker:** The Ulti-Free Badge, available at Fawful's Bean 'n' Badge for 90 Beans, gives you unlimited Bros. Items on whoever's wearing it ''with no restrictions whatsoever'', allowing the player to never have to use normal attacks again.** Copy Flowers and Trampolines. The general idea of both is the same: with proper action command timing, you can keep going indefinitely, making it possible to deal ''stupidly'' large amounts of damage to enemies with one use.** Mix Flowers. One of the final Bros. Items obtainable in the game (can be bought in shops once the player reaches Toad Town, and can be found in item blocks throughout Toad Town, Star Hill/Shrine, and Shroob Castle), it has the four bros tossing fireballs in the air to create a giant fireball, which, when it gets too low and the attack ends, explodes on the group of enemies and heavily damages them all. It's capable of decimating entire groups of enemies in one hit, and is easier to execute than Copy Flowers and Trampolines. The only reason why it's weaker than Copy Flowers and Trampolines against bosses is because it caps at 999 damage, whereas they don't have a damage cap, meaning a skilled player can deal thousands of damage to a boss with them.** EXP Badge A, available at Fawful's Bean 'N' Badge for 70 beans. The bro that it's equipped to gains 40% more EXP from enemies killed by Bros. Items. Farming beans in Thwomp Caverns to obtain 280 beans and buying 4 of these to equip to all 4 bros means the entire party will receive the 40% EXP boost from enemies killed by Bros. Items. If you stock up on beans in Twhomp Caverns before completing the level, go back to Fawful's Bean 'N' Badge and purchase 4 of these, then proceed to Toad Town and stock up on loads of Mix Flowers, every battle becomes an extremely easy EXP grind that will make all the bros overleveled for the remaining boss fights.* GoddamnedBats: ** Shroids. They have one attack that is very annoying. It takes two flags, and the bros must jump/do nothing depending on color raised, ''performs this multiple times'' (up to six), and one failure results in an unavoidable attack. Also, it may summon a UFO that drops a spikeball, countering this causes the Shroid to malfunction. This means the "flag" attack from earlier is reversed- the ''other'' brother needs to jump for each flag raise.** Ghoul Guys. Not very hard to kill, but they can sacrifice themselves to make a FusionDance with another enemy in the field, making it ''much'' more [[LightningBruiser stronger, faster and resistant]]. ** The Skellokeys are just like normal Pokeys... except they are [[TheSpiny spiny enemies]], meaning you ''must'' destroy their lower sections first, one by one, unless you don't wanna waste one of your Bros. Items. Their attacks are also very unpredictable and generally appear only for the babies, which aren't the best fighters in solo mode. ** Thwacks and Wonder Thwacks. They appear in fairly large groups (up to eight) and [[MookMaker can call even more of them]], making them fairly large annoyances. ** Love Bubbles and their upgraded versions, Soul Bubbles. Very unpredictable attack patterns and the ability to heal other enemies make fighting against them a tough task. * GoodBadBugs: In the underground area under Gritzy Desert, there's a floating platform in one room. If you have ''just'' Luigi jump onto it, and then stop moving, the bros begin spazzing out and teleporting around, potentially ending up in a hill and getting stuck or separating the bros across the room. If you do get stuck, there was a Save Block in the last room, so there shouldn't be too much progress lost.* HilariousInHindsight:** The entire plot of this game centers around the Marios and Bowser fighting off aliens. Fifteen years prior, an episode of ''WesternAnimation/TheAdventuresOfSuperMarioBros3'' had the entire Mushroom Kingdom, including the Koopas, panicked about an alien invasion. Turns out those "aliens" were just a [[UpTheRealRabbitHole human family from the real world]].** ''Series/TheSuperMarioBrosSuperShow'' episode "Two Plumbers and a Baby" involves Peach getting transformed into a baby after falling in the FountainOfYouth. Sixteen years later, Baby Peach makes her first canon appearance in this game; coincidentally, Toadsworth at one point even believes his past self has transformed Peach into a baby to kidnap her.* ItsTheSameNowItSucks: Some critics felt the gameplay didn't innovate enough, being essentially ''Superstar Saga'' with a more linear overworld and babies tagging along. Adding fuel to the fire was the only segment utilizing the DS's touch screen, [[{{Waggle}} which felt tacked on]].* MemeticLoser: The game itself, due to being passed over for a remake in favor of jumping from ''[[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]] + [[VideoGame/MinionQuestTheSearchForBowser Bowser's Minions]]'' straight to ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]] + [[VideoGame/BowserJrsJourney Bowser Jr.'s Journey]]''.* MemeticMutation: After the release of ''VideoGame/{{Splatoon}}'' before the release of the UsefulNotes/VirtualConsole version, many people joke on Website/{{Miiverse}} that Nintendo had been planning about making ''Splatoon'' for over ten years through Young E. Gadd's comment.--> '''Young E. Gadd:''' I have an inkling I'll be seeing you again soon... Bye!* MoralEventHorizon: Princess Shroob crosses it when she feeds Peach to Petey Piranha in front of an entire Shroob audience.* {{Narm}}: The destruction of Hollijolli Village can come across this. Evidently, the developers decided the Shroobs should ''literally destroy Christmas'' to convince us they're evil.* NightmareFuel: [[DarkerAndEdgier Enough]] for its [[NightmareFuel/MarioAndLuigiPartnersInTime own page]].* OneSceneWonder: The sequence with the mind-controlled Hammer Bros. who speak exclusively in [[LeetLingo 1337]] is easily one of the most memorable moments in the English script.* {{Padding}}: Bosses having far too much HP. This was notably only done in the American version, with the European and Japanese versions (which actually came out after the American version) being more reasonable. For example, Princess Shroob has 1700 HP in the Japanese version, because they knew a boss constantly protecting herself with a barrier didn't need ''3000 HP''.* PortingDisaster: The Wii U Virtual Console release. Like all DS games on the Wii U Virtual Console, the default screen setting is an incredibly tiny virtual representation of a DS that you can barely see unless you're staring at the Gamepad, and even then you can barely see it. And the only ways to increase the screen sizes involve separating the screens in some way, either by enlarging one screen and putting the other screen next to it on the side, or by having the top screen of the DS on the TV screen and the bottom screen on the Gamepad. On most DS releases on the Wii U Virtual Console, this isn't really a problem, but in this game, 80% of battles have attacks that go across both screens (from both the Bros. and the enemies and bosses), so if you set it up any other way than the default it becomes impossible to counter or use attacks properly, and if you use the default settings you can barely see any of it anyway. This makes the game almost completely unplayable on the Wii U Virtual Console release. This can be mitigated by zooming in on the tv screen with the default Virtual Console settings however.* TheScrappy: The Star Gate gets a lot of hate for being an unreasonable {{Jerkass}} to Luigi. Even though he later admits that he was only doing it [[SecretTestOfCharacter to see if Mario would defend him]], his cruelty to [[ButtMonkey Luigi]] ''[[ButtMonkey only]]'' (i.e. honest-to-goodness {{gaslighting}} the poor guy by giving him three options to answer a question, calling them all wrong, declaring the answer an unavailable fourth option, and accusing Luigi of lying when he points out that said fourth option did not exist for him to pick) rubbed fans the wrong way.* SoOkayItsAverage: The general reaction towards the game. While having excellent writing and characterization as well as an interesting DarkerAndEdgier spin on the formula, the game is let down by extremely linear progression and area design as well as overly long boss battles, along with the Bros. Attacks becoming one-use items and nothing to do after the game's completion. However, most fans feel that the game isn't bad by any means, and can be enjoyable at least for a single playthrough.* SophomoreSlump: While still thought of as a good game, many fans consider this one weaker than ''[[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]]'', due to the fully explorable world being replaced with a more linear set-up and due to the controls getting a little convoluted what with all the switching back and forth between A/B and X/Y. Probably the reason ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'' returned to the explorable world and kept the A/B and X/Y portions completely separate.* {{Squick}}: ** There's an organic structure leaking water like a fountain inside Yoob's lower gastrointestinal system that you need to make Baby Mario ''drink from''. This doesn't go unnoticed in the official strategy guide, which refers to it as "delicious Yoob water".** Again regarding Yoob, you are able to have the baby Bros. ''drill'' into his flesh while inside of him. To make this even more gross, Yoob winces in pain on the map screen every time you do this. Because there are a lot of Beans inside of Yoob, you'll be doing this a lot.* ThatOneBoss: ** The battle against [[spoiler:Bowser and his younger self]] is surprisingly difficult compared to the previous bosses, since their attacks are somewhat difficult to dodge, they utilize combination attacks with several fake outs, and they hit hard. Add the fact that they heal each other almost every time, and you hav a true climatic boss of a volcano.** Also, Petey Piranha, while not as hard as the battle in Thwomp Volcano, switches between being flying and spiked and takes some time to learn the tell for his flying attacks. Also, he's one of only three bosses in the game who is only one target to attack multiple times a turn. It should be noted that [[spoiler:the Bowsers]] and Petey are the two {{Climax Boss}}es.* ThatOneLevel:** Toad Town Ruins. Remember Joke's End sequences from [[VideoGame/MarioAndLuigiSuperstarSaga the previous entry]] where the Bros had to explore alone for a good chunk of the dungeon? Well, Toad Town Ruins might be arguably worse, since almost ''the entire'' level involves the Bros and their younger selves being separated the whole time, with special mention going to the Babies' parts, as they are considerably weaker than the adults which makes battles longer and tougher. And for extra fun? ''Every'' enemy here enters the GoddamnedBats category (see above), featuring Shroids, Skellokeys and Love Bubbles. Prepare for a lot of pain when crossing this place. At least there isn't a BossBattle to worry about though. * TheWoobie: ** Peach. It's one thing to have Bowser kidnap her knowing Mario will routinely rescue her, but here a [[AliensAreBastards hostile alien race]] doesn't have the same concern for her as Bowser to keep her unharmed, at one point feeding her to Petey Piranha for a quick laugh. Also, while Bowser would only storm into her castle and kidnap her, the Shroobs are the first antagonists to attack her entire kingdom, and she's powerless to stop them. ** Luigi spends the entire game accumulating physical and emotional abuse from the enemies, the characters, the setting, ''his main allies'', and especially the Stargate.* {{Woolseyism}}: Let's face it, would this game ''really'' have the Hammer Bros. talking in [[LeetLingo 1337]] in the Japanese version, saying things like "ROFL" or "PWN"? [[note]]In the Japanese version, they speak entirely in katakana. But unlike in Japanese, where one of the purposes of katakana is to be robot/cyborg language, in English, it is considered highly cliché and unimaginative to have ROBOTS OR CYBORGS ALWAYS SPEAK IN ALL CAPS LIKE THIS WITH NO OTHER {{VERBAL TIC}} IN THEIR SPEECH.[[/note]]----


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