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1* {{Altitis}}: The sizeable slate of Stands for the protagonist along with the various NG+ content like Chaos Mode encourages trying out a variety of builds.
2* AnticlimaxBoss:
3** The Captain Tenille Imposter. His Stand ''seems'' challenging enough... until you learn it only has 300 HP, and if you leveled Jotaro up enough at the harbor (or successfully beat Dark Blue Moon within three turns for a sneak attack) the only thing you need to worry about is the ten turn limit. And there's even a way to bypass ''that''.
4** Cameo also, because his Stand has ''even less'' HP than the Captain Tenille Imposter. It respawns infinitely until you find Cameo, yes, but it goes down in about 2 or 3 hits so it's really just a speed bump if anything. This is averted in the BossRush, where it is actually a somewhat challenging fight.
5** Bosses like [[spoiler: DIO, Shadow DIO, Vins and Wammu can be cakewalks if you know Hamon skills or have Joseph as your partner.]]
6%%* SugarWiki/AwesomeMusic: ''The entire soundtrack'' qualifies.
7%%Administrivia.ExamplesAreNotGeneral
8* BreatherBoss: Of all characters, [[spoiler: ''Vanilla Ice'']] becomes this on the route to the GoldenEnding. His fight comes right after [[spoiler: D'arby,]] who constantly has an accuracy-lowering status on the party and uses an attack strong enough to [[spoiler: kill [[SquishyWizard Alicia]]]] in one hit, and right before [[spoiler:Dio himself,]] who hits harder than any enemy you've fought up to that point, can attack the whole party at once for high damage, and abuses [[spoiler:The World]] to get about two to four attacks every turn. [[spoiler:Vanilla Ice]] can use OneHitKill attacks, but his normal attacks don't hit nearly as hard, and he has an exploitable weakness to Berserk that can lock him into those normal attacks and nothing else.
9* CompleteMonster: [[Characters/JoJosBizarreAdventureDIO DIO]] proves to be just as vile as his canon counterpart. After murdering and stealing the body of his adoptive brother Jonathan, DIO murders and drains the blood of countless innocents to heal himself. DIO commits several of the same crimes as he did in canon, including hiring Grey Fly to bring down a passenger plane, having his loyal right-hand woman murdered to ensure his powers remain secret, and forcing Senator Philips to drive through pedestrians to catch up to the heroes [[YouHaveOutlivedYourUsefulness before killing him]]. Additionally, DIO may potentially hire Joey Operetta to kidnap the family of the PlayerCharacter, or send Oingo and Boingo to set off explosives in the hospital Kakyoin is resting in. In the Betrayal Ending, if the protagonist has enough [[RelationshipValues friendship points]] with Kakyoin and [[Characters/JoJosBizarreAdventureJeanPierrePolnareff Polnareff]], DIO and the protagonist will manipulate them into betraying and killing the Joestars.
10* CreepyCute: The more you look at Miracles, the more they look like a dopier, sillier version of Hierophant Green.
11* CrossesTheLineTwice: In Karachi, [[spoiler:you can head into Joey Operetta's secret basement, where you find, of all things, a hidden stash of dolls that resemble the female protagonist. While this normally results in the members of the Joestar group reacting to it with mixed results, one particular reaction from Polnareff veers it straight to black comedy territory when a fat female protagonist destroys the replica doll, in which he tells her that she shouldn't be worried about it, since he's used to seeing ''Sherry'' naked all the time. And keep in mind, the Sherry dirt clone Cameo created was without her clothes unlike the Avdol dirt clone, implying she died without her clothes on by J. Geil. While this wouldn't be normally funny, the fact that [[BigBrotherInstinct Polnareff]] casually mentions this in front of the protagonist really puts it into black comedy territory.]]
12* EpilepticTrees:
13** At the endgame's Developer's Room, [[spoiler: you're able to meet and talk to Caesar from Battle Tendency, who at first hints at his presence in the game but then brings up the subject of his siblings and talks about one of them having travelled to Japan and established a family there, commenting on the entwined fate of the Joestars and Zeppelis in fighting vampires together.]] [[{{Fanon}} This is a hinting nod to a popular fan theory that]] [[spoiler:Kakyoin is a descendant from the Zeppelis, given [[TheLancer his role]] and [[HeroicSacrifice ultimate fate]] in the story.]] If you have Chaos mode unlocked, there is also a few starts that involve you either being a descendant of the Zeppeli family or have an eerily similarity to them.
14** On a similar note, when playing through the unlockable Josuke campaign, while in Japan, [[spoiler:you can come across a mother and her ill young son, saving them from a snowy road. This is undoubtedly a reference to another fan theory that the anonymous pomp-haired student who saved Josuke in his youth, leading him to mold his life and demeanor on his image, actually ''was'' Josuke, somehow sent back in time, and (unconfirmed) rumors that Araki had planned for this to be the case.]]
15* EvilIsCool: Very much so with many of the villains.
16* GameBreaker:
17** [[spoiler:Star Platinum: The World. Sure, you're required to have 5 Badges of Honor upon reaching the Developer's Room (which isn't mentioning the Badges of Honor you'd need to start New Game+, at least at first) in order to unlock it, but once you do, Jotaro becomes a borderline Game Breaker instantly. He gains access to Time Stop, costing 200 SP but stopping damn near EVERYONE in the entire game for roughly 2-3 turns, allowing Jotaro free reign to act freely in that span of time. Normally, this wouldn't be so game breaking... Except for something the game never tells you; once you unlock Star Platinum: The World, Jotaro will strike TWICE when you use the normal Attack command, each hit having a chance to Critically Strike, as well as gain an increased chance of landing a Critical. So there's nothing preventing you from using Time Stop(chugging SP-restoring items when necessary) and simply using the normal Attack over and over, whittling enemies down with Criticals.]]
18** The stand Wildhearts, with some preparation. While its stats other than speed aren't something to write home about, what sets it apart from other stands is its double attack. Meaning that if you get a handful of stat-up items (either by ItemFarming or spamming Carpenters' Customize), you get a SP free attack that easily surpasses 999 damage cap. Wildhearts also has an easy access to Endless Nameless, that lowers an enemy's stats, their accuracy ''and'' scrapes away a tenth of their Max HP for at least 3 turns. Combining all that with [[spoiler: SPTW's double attack]] and a handful of Push To the limits, you can easily inflict an ''insane'' amount of damage per turn, all of which would be necessary to defeat certain Debug Room bosses.
19** Quicksilver's aptly called WaveMotionGun. On one hand, it's the last attack the Stand can learn by leveling up (at level 45, to be precise) and it has a 100 SP cost for each use. On the other, acquiring it grants you one of the most devastating attacks in the whole game: Capable of hitting at any given range (even ?-range), devastating defense-piercing damage PLUS a '''plethora''' of detrimental statuses (Blindness, Melt and Blowback to name a few), with no drawbacks. Even its 100 SP cost can be easily dealt with as Quicksilver has an SP recharging attack and the ability to convert Scrap Metal into SP, disregarding of course the use of Overdrive SY's. It can easily turn most fights into a CurbStompBattle.
20** [[spoiler:Red Garland Requiem]] has the ability to reduce the stats of the enemy it hits, which may be the only way for you to be able to do so. This can make fights less grueling due to making the enemy more susceptible to attacks; taking less damage, etc. The best part of this move is that it lacks an ideal range, reduces enemy SP, and can be used on Stand opponents, unlike the nuclear warhead item.
21** Miracles is an overwhelmingly weak stand, but it has one power that makes it invaluable in boss fights, especially harder ones. The "....." Skill it can gain inflicts no less than three statuses at once on ALL enemies: "No Senses", "Distract" and "Can't Find". As the statuses sound, they each lower the enemies accuracy. But they're all thrown at enemies at once with this skill, making it highly probable that your enemies will never hit you. Even if they resist one of the statuses, there's nothing keeping you from using this ability multiple times to ensure all of them hit. With this skill, you barely need to even worry about your defense with Miracles, because you can just dodge everything thrown at you! The best part is that it's gotten at level 25 and costs a measly 30 SP. The fact that Miracles has one of the highest SP stats make this barely a cost to what it can do!
22** In general, any stand whose focus is on Long-range attacks (especially Ocean Blue and Mr. Big). For whatever reason, L range moves are nowhere near as penalized when used in M and S range than S range moves are when used in M and L. As a result, having an L stand is essentially one that is good at any range.
23* GoddamnedBoss:
24** Any boss that has the ability to change their range to ?, like Forever, High Priestess, and Chaka. While at this range, they are pretty much invincible, and will often "rest out of sight" to regain HP. The fight just kinda comes to a standstill until the AI decides to come back in range.
25** Notable is Tower of Grey when fought as the first part of the boss rush. Normally, he can be taken down pretty much instantly if you bring a good close-range fighter like Jotaro, but god help you if he decides to enter range ? for a good part of the fight. He's usually content to spam his insta-kill moves while you're completely unable to do anything about it, so it's basically a fight of praying to RNG until he comes back into range.
26* MoralEventHorizon:
27** J. Geil crosses it when he [[spoiler: seemingly]] kills Abdul/the protagonist, and then reveals he crossed it years ago when he raped and killed Polnareff's sister. And then there's the scene with the beggars...
28** Vins commits several deeds that cement her place on the other side of this line. She kills DJ Inc and Raul, leaving [[BrokenBird Alice]] without anyone to care for her, she [[spoiler:kills Berlin and Alicia in the first Everybody Lives ending]], she [[spoiler: kills the protagonist in advance in Josuke's playthrough, which leads Alicia, Berlin and Steel to use the corpse, their powers and a disc containing Crazy Diamond to make a clone of Josuke]] and later in [[spoiler: Josuke's playthrough, where if you get the bad ending by reading Path to Heaven, she'll lure him away to where she has Alicia and Berlin held captive then ''eaten alive'' by her zombies, gloating about how he's just made up of the dead Seventh Stand User, copied memories and soul and not even an actual person as he unravels from existence in despair.]]
29** The Protagonist can cross this just by [[spoiler:siding with DIO. They can then confirm their irredeemable status each time they kill one of their allies or make one of them join DIO as well. But the biggest moment is turning against DIO himself, which actually manages to ''[[HorrifyingTheHorror actually scare DIO ]]'' as he realizes the Protagonist was evil from they day they were born just like him.]]
30* OlderThanTheyThink: The Stand Miracles is named after R&B group The Miracles, not the Insane Clown Posse song.
31* PlayerPunch:
32** On the Abandoned Freighter, you cannot save ''any'' of the other sailors no matter how fast you try to find Forever (and no, [[spoiler: Kate]] doesn't count).
33** If you talk to a seaman at the Harbor, he will remark how strange it is that he hasn't seen his father since this morning before mentioning that his dad is the captain of a charter ship. [[DoomedByCanon Impostor Captain Tennile killed him in order to get on board the ship.]]
34** Early on in Hong Kong, you meet a Stand user named Utah who teaches you about how to use your Stand and can be battled again in the Harbor. When you get to Singapore, you see Utah again... [[spoiler: as a zombie due to Vins, and must kill him to put him out of his misery]].
35*** [[spoiler: [[SubvertedTrope Luckily]], the Chaos Mode allows you to pull a BigDamnHeroes and and Utah is saved... [[HopeSpot until]] you head towards the Sanctuary from Cairo and find his ghost. Why? Because if you dug into his backstory, you'll find out that he is sick thanks to a fallout and [[DoubleSubversion doesn't have much longer to live anyway.]] [[ZigzaggedTrope Moreover]], saving him for real requires you to [[BalancingDeathsBooks gather life energy]] from other sources, like [[VideoGameCrueltyPotential killing]] the remaining servants of DIO, one of whom is an [[WouldHurtAChild 11 month old baby.]]]]
36** If you save Stroheim and Speedwagon with Joseph in your party, he will wonder if Caesar is out there. [[spoiler: [[TearJerker He's not]].]]
37*** [[spoiler: [[SubvertedTrope Well, not normally.]] If Joseph has the highest FP in the party and Stroheim, Speedwagon, and Dire are saved, [[BigDamnHeroes then they will surprise attack Dio with Caesar personally stepping in to save Joseph from the knife aimed at his throat.]] ''Then'' you team up with Joseph, Caesar, and Dire to fight Dio.]]
38** The player can take Abdul's place as the one who tries to fight Hol Horse and J. Geil themselves, only to [[DisneyDeath seemingly]] die. While the player (and everyone else) knows they'll be all right, Polnareff doesn't know this, and his anguish is actually pretty sad. Not helping matters is Kakyoin begging the player to wake up.
39*** Bonus points if the player's a girl and leveled up Polnareff's friendship beforehand. Even ''Hol Horse'' is distraught [[EvenEvilHasStandards (because he makes it a point to be nice to women)]]. Not to mention Polnareff has seemingly just seen yet another young girl die because of J. Geil, this time right in front of him.
40** Talking with Kakyoin, Abdul, and Iggy when you know they're going to die is extremely painful, especially when Abdul talks about a book fair he'll never see or Kakyoin talks about his family he'll never see again. Even if you save one of them, the other two will die.
41** The ultimate player punch has to be the Sacrifice Ending. [[spoiler: It's when, after being called up by Berlin and Alicia, you decide to go after the rest of DIO's minions, the man himself and finally Vins. Sadly, due to your character doing this all alone, they succumb to their wounds and jump off the bridge they were on in hopes that DIO's Diary would be lost with them. Sadly, when the party wakes up and receives the news, each one of them is ''devastated'' or try to come up with an explanation of how it's not your body that was found. The two worst things that fully punch you in the guts on this is the two factors that A: You need 50 total FP with the party (as in each one of them needs enough time to like you and do a combo attack with you, and B: [[SenselessSacrifice Your actions are completely for naught because they get the book anyways, which is what Steel, Berlin and Alicia were trying to prevent]].]]
42* ParanoiaFuel: Rolling Stones. ''It can move through walls and kills you instantly on touch.''
43* PortingDisaster: While the Plicy version of the game can be played online, it has some drawbacks (which to be fair, also plagues other RPG Maker 2000 games ported over there): You can't change the MIDI soundfont, and while the Plicy soundfont sounds cool, is a bit disappointing considering you can change the soundfont in the downloaded version, you cannot autobattle at all (though AI-controlled teammates compensate by being able to be controlled in this version), if any song has their tempo heightened or lowered, expect some disruptions with the music, and sometimes the sounds and graphics may not work correctly.
44* ScrappyMechanic: Despite the game allowing up to 4 Party Members to partake in a fight at once, when walking around, you're only allowed to bring one other Crusader with you at a time. In addition to this often making fights against enemy encounters like the roaming automatic stands unbalanced due to them heavily outnumbering you, it makes leveling up your party members far more tedious than it would otherwise be, as with the exception of a few story events, only one of them at a time will be getting EXP.
45* ShipTease: The female protagonist gets quite a bit with the other members of the team. They even get jealous of the flattery Midler gets if they're close enough with them!
46** In the sacrifice ending, [[spoiler:before the player dies, they will mutter out the name of the companion they have the highest friendship with. (Although for it to happen, the friendship level must be ''very high'')]]
47* ThatOneAttack: Dio's time stop can be this. Also, Mariah has an attack where she shocks you with a power line, which can stunlock you in a time-sensitive part of the game, leading to many game overs. The bonus bosses take this up to 11, with the worst being True Clayman's "Fall Into Despair" attack, which is an instant game over. Luckily, she very rarely uses it.
48* ThatOneBoss:
49** J. Geil during the BossRush. His storyline fight was fairly easy (with or without Brainstorm) but the boss rush gives him a whole new gimmick. He now hides in one of five oil drums, with Hanged Man materializing in the middle of them all. Hanged Man is still invincible but will make every attempt that it can to OneHitKO you, and the drums ''can throw dynamite at you'' and also inflict Berserk on your party. And again, there's five of them, so that means you can end up taking quite a lot of damage before your next turn comes around. If that wasn't enough, the drum Geil is in (destroying it ends the fight) is ''random''.
50** Before that comes Rubber Soul, who has [[WakeUpCallBoss stopped more than a few first time playthroughs.]] His constant sapping of your Health and SP as well as his near-invulnerability when he isn't imitating a member of the Crusaders will run through an unprepared player. At the very least, you can skip the fight.
51*** If you're playing as Ocean Blue and learned Fluid Launcher, or at least majorly leveled up with Jotaro, though, this is [[InvertedTrope inverted]].
52** Twin Blades Polnareff combines the worst aspects of the previous Anubis fights and adds a large amount of RNG. The worst part is that clearing the fight without the Brainstorm gets you Polnareff's Zantetsuken skill, arguably one of his best.
53*** Said previous Anubis fights aren't exactly easy in of themselves, with Chaka's disappearing gimmick that lets him take "?" (read: ''zero'') damage from attacks, Khan's insane DamageSpongeBoss status both times he's fought, and Anubis!Polnareff having the highest attack of everyone before the aforementioned Twin Blades fight.
54** [[spoiler:On the Mad World Ending route, you've gone above and beyond in pissing DIO off and it shows! Not only are you taking him on alone, but he can attack twice as well as the World attacking once, and he hits like a truck. Add on the fact that he has his TimeMaster powers AND that this route is the only route where DIO and the World's HP is straight up at 9999. Hell, he even uses a special skill called "Playtime is Over" if you're wearing the [[GameBreaker Deus Ex Machina equipment]] which also maxes out his stats immediately! So if you wish to complete this route, you'd better be prepared to have your stats maxed or near maxed, get at least 30 UV Flash Grenades to weaken him, abd have Keep Your Distance as your tactic, because DIO is not giving you any mercy, even at near-death.]]
55* ThatOneLevel: The Boss Rush to the Unrest/Succession ending, instead of having powerful Ripple Warriors as selectable companions, instead you have [[spoiler:Alicia and Berlin in your party, and in order to gain the Succession ending (The game's only unconditional happy ending) you must collect over 45 souls from the boss rush. Sounds simple, if it weren't for both Alicia and Berlin having fairly low stats and limited skills, so it's easy for bosses like Vanilla Ice and DIO to easily kill them if you're not careful, and every time Alicia is KO'd she uses one of the souls you've collected to automatically revive herself.]]
56** The Arabian Mansion also counts, due to the constantly present Rolling Stone boulder that will chase you everywhere, move through walls and obstacles, and give you a game over as soon as it hits you.
57* ThatOneSidequest:
58** Obtaining St. George Sword, which involves [[spoiler:meeting Utah at Edfu before day 22 and staying at a hotel with a party member in a specific order until a cutscene about the sword, which has a random chance of triggering, occurs for each one respectively. And after that, you have to face a {{Superboss}} in the Sanctuary with high health regeneration to get an item that also has a random chance of dropping.]]
59** Going under 20 seconds in F-MEGA Mini. Even if you don't use the hidden cheat, the problem is that you have to be very careful when using the speed boost, since colliding with an object will result in valuable seconds wasted. To add insult to injury, you can earn up to 3 Badges of Honor on Hard Difficulty by clearing it under 20 seconds, and since they're rare, good luck. The D'Arby version even moreso, since aside from also having a Badge of Honor if you defeat him, it also suffers from a ''GameBreakingBug'' as well, in which the speed boost button is broken, meaning that in order to even win against him, you have to [[BeatThemAtTheirOwnGame beat him at his own game]] by cheating as well.
60* {{Woolseyism}}: In the original Japanese, Joey has a very distinct way of speaking. Since it didn't transition over very well, the translator gave him a few new quirks such as his [[VerbalTic 'hyuk hyuk'.]]
61* WoobieDestroyerOfWorlds: [[spoiler: Vins comes across like this as well as something of a JerkassWoobie. Her child was a stillborn and in her despair, she stole another family's baby. Then when her son's stopped a burglar from stealing some woman's bag, things started going downhill for her as her son got into a relationship wit his long-lost sister, was nearly killed by white supremacists because she married an African American, her son was taken away and his memories stolen and then she lost her chance to save her son once the player begins the game. She's not totally innocent at all (she stole a child and by doing so, caused all of Part 6 to happen, not to mention what she did to people in order to get her zombies) but it's hard to not feel a little sorry for her. ]]

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