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1!!Tabletop Game:
2* CommonKnowledge: The idea that the hunters in ''Hunter: the Reckoning'' were "overpowered" or "too supernatural" and therefore the game was bad. ''Especially'' when used to compare this game negatively to ''TabletopGame/HunterTheVigil'' as what a hunter game "should be", given that several of the Conspiracies in Vigil are arguably quite a bit more powerful than the Imbued ever were (like the Lucifuge). The small but passionate fandom for ''Reckoning'' is familiar enough with arguing about this that it almost qualifies as a FandomEnragingMisconception.
3* FridgeBrilliance: The ''kiswah'' being able to telepathically communicate via meditating on the scriptures without having to use hunter-net feels like an AssPull, until you remember the lore from ''TabletopGame/MageTheAscension'' about the Ahl-i-Batin -- Muslim mystics who held the seat of the Correspondence Sphere on the Council of Nine Traditions before the Virtual Adepts -- and their ability to communicate each other through the Web of Faith centered on Mount Qaf, which was replaced by the Digital Web after the Batini vanished and the Technocratic paradigm was imposed on it via the invention of the mundane Internet.
4* FridgeHorror: Imbued can get into fights with supernatural horrors in public places. Places crammed with {{Muggles}} with fully operational {{Weirdness Censor}}s. What do they see? '''''Someone going on a killing spree.'''''
5** It's implied that the Ebon Dragon might be behind making the hunters. How bad has shit gotten that the cosmic embodiment of being a {{Jerkass}} pulled a HeelFaceTurn?
6* FriendlyFandoms: ''Hunter: the Reckoning'' and ''TabletopGame/DemonTheFallen'' were "sister games", with ''Demon'' being released a few years after ''Hunter'' and with a lot of the same people working on both. They shared a lot of themes with each other and fit together very well metaplot-wise, with ''Hunter'' and ''Demon'' being opposite points of view of the same universe (hunters being almost totally ignorant and powerless mortals and demons being former rulers of Creation). It wasn't uncommon for ''Hunter'' and ''Demon'' fans to see themselves as embattled allies against fans of the rest of the World of Darkness, especially with how controversial the metaplot elements were that emerged from these two games that impinged on the other, more established gamelines (mainly the idea of ''Demon'' establishing the Biblical backstory of Vampire -- "Noddism" -- as objectively true for the whole World of Darkness).
7* SugarWiki/FunnyMoments: At one point in ''Fall from Grace'' Vassago has [[BookDumb Rigger]] read a few books he's picked out, so that Vassago can read them through his eyes. Rigger has objections to one particular one...
8-->'''Rigger:''' I'm not reading the one about faggots!
9-->'''Vassago:''' ''[[Creator/FriedrichNietzsche Ecce Homo]]'' is not... Oh, fuck it. Just look at the page, you [[FloweryInsult brachiating dimbulb!]]
10* InNameOnly: A lot of White Wolf fans were initially mad that the title of ''Hunter: the Reckoning'' implied it would be a CreatorDrivenSuccessor to ''Hunters Hunted'' and the ''Year of the Hunter'' supplements from previous editions, only to take a big swerve into a totally different kind of game about a supernatural TheChosenMany in an apocalypse scenario rather than mundane human organizations fighting a long secret war against the supernatural conspiracies. Ironically, since then the shoe has gone on the other foot -- ''TabletopGame/HunterTheVigil'' was very much a CreatorDrivenSuccessor to ''Hunters Hunted'' that ignored almost everything unique about ''Hunter: the Reckoning'' to bring the HunterOfMonsters concept "back to its roots". People who actually like the unique lore and feel of ''Reckoning'' now feel like a highly neglected corner of the fandom, since the Fifth Edition "reboot" of ''Hunter: the Reckoning'' leaves out the Imbuing and the Messengers completely and is very clearly actually a ''Hunter: the Vigil'' reboot, and most people who talk about playing a ''Hunter'' campaign almost always mean the ''Vigil'' kind of hunter. (As if to rub it in, the ''Hunter'' brand name got a huge ColbertBump with the debut of ''WebAnimation/HunterTheParenting'' in 2021, but as of July 2022 there is no sign that any of the characters are Imbued and they are clearly much more like ''Hunters Hunted'' or ''Vigil'' characters.)
11* NeverLiveItDown: ''Hunter'' spent its whole existence haunted by characters like [=Crusader17=] and [=God45=] who had a seemingly successful career of indiscriminate homicidal tactics against supernaturals, which ignored how the game itself showed that most such characters were deeply flawed and likely to get themselves killed off very quickly, that they were by no means the majority of all Imbued characters and that the conflict between people like this and other Imbued made up much of the lore of the game.
12* ParanoiaFuel: The whole basis of the game. It's a PerspectiveFlip on the World of Darkness -- inspired by sources like ''Film/TheyLive'' -- where you play a random Muggle who suddenly becomes aware of the ridiculous [[ConspiracyKitchenSink panoply of sinister supernatural conspiracies]] they're surrounded by at all times and have no idea how deep the rabbit hole goes. What's worse, you don't even have any way of knowing for sure you aren't being manipulated by evil forces, or [[ThroughTheEyesOfMadness just plain going crazy]].
13* SpiritualSuccessor: White Wolf repeatedly argued ''Hunter: the Reckoning'' was ''not'' meant as a direct successor to ''Hunters Hunted'', ''Project Twilight'' or any other "humans vs. the supernatural" book in the gameline, but it was pretty clearly seen as such by most people anyway. Notably, even though the Imbued are repeatedly stated to ''not'' be the same kind of thing as Inquisitors from the Order of Leopold and many of them are outright hostile to Christianity and traditional religious faith, White Wolf nonetheless published the ''Dark Ages: Inquisitor'' book showing medieval Inquisitors to have analogous powers and organization to the Imbued (thanks to True Faith being far more prevalent then).
14* TheyChangedItNowItSucks: From some fans of WW's earlier takes on hunters. Every game in the line had a "Mortals" supplement at some point, dealing with ordinary human hunters working with the backing of the church, the government, or their own ancient conspiracies, and some of those splatbooks were actually pretty good. This was also how many fans of the original ''Hunter: The Reckoning'' reacted to the fifth edition reboot of the game due to it being far closer to ''Hunters Hunted''/''Hunter: The Vigil'' than ''Hunter: The Reckoning''.
15* TheyCopiedItSoItSucks: Compared to previous Old World of Darkness gamelines. One of the most frequent criticisms of this game was that it was promoted as a game about humans fighting back against all the supernatural beings... and then gave supernatural powers to the hunters anyway, making them just as much supernatural outcasts as the monsters they hunt, which most felt defied the point. One of the major reasons its spiritual successor ''TabletopGame/HunterTheVigil'' was seen as an improvement was because it avoided that pitfall by including mostly non-powered hunter factions (though one or two do have powers). Ironically, this is how many people felt about the 5th edition reboot of the game for removing the Imbued, viewing it as an inferior copy of ''Hunter: the Vigil''.
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17!!Video Game:
18* FanNickname: Often called ''Gauntlet: the Reckoning'' by fans of the original tabletop game, especially when it first came out, due to the play style. People were expecting something more akin to the style of ''VideoGame/VampireTheMasqueradeRedemption''.
19* FridgeHorror: For ''Werewolf'' fans. There's an early mission in ''Redeemer'' where the hunters, at Kaylie's urging, decide to cooperate with the local werewolf population, but this only happens after you've plowed through a couple of dozen of them. Given the typical low population of Gaian Garou, it's possible at this point that the one werewolf you're now talking to is the last one left in the ''tri-state area''. Way to help the Wyrm out, guys.
20* PortingDisaster: The Platform/NintendoGameCube port of the original game was criticized for its downgraded graphics and audio, and decreases in frame rate when faced with multiple enemies as well as in multiplayer mode.

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