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1* NintendoHard: There is very little room for error and the odds are never in your favor. Your tiny projectiles have to hit enemies dead center while the abundance of foes can kill you [[OneHitPointWonder in one hit]] if their bullets merely graze you, and their bullets can sometimes be hard to distinguish from background details.
2* ThatOneLevel: Stage 9, which requires the player to [[TheMaze go through the level in a specific way or else the stage repeats]]. You get [[GuideDangIt no indication of which way is the right one, nor whether you are currently going the right way or not]]. Also, [[EverythingTryingToKillYou everything wants you dead]], and you're a OneHitPointWonder.
3* TheProblemWithLicensedGames: The music is bland and repetitive, only four of the game's ten bosses are actual Decepticon characters (with many of them being relegated to minor enemies... [[YouDontLookLikeYou not that you could immediately tell]]), [[AWinnerIsYou the "ending" is not worth it at all]], and the difficulty is immense, in no small part due to [[CheckpointStarvation checkpoints only ever existing at boss fights]], [[OneHitPointWonder Ultra Magnus being highly allergic to bullets]], [[HitboxDissonance some enemies not dying when being directly shot at]], and in some cases enemy fire blending in with the background! [[ArsonMurderAndJaywalking Also, it hates people with epilepsy]].

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