1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mv5bzwezzta3mzitmjyxos00mjm3lwfiywetyjlmytgwmtq0odm5xkeyxkfqcgdeqxvymti2mjexodc0_v1.jpg]] |
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4 | Xuanyuan Jian AKA Xuan-Yuan Sword (Chinese: 軒轅劍, literally "Sword of Yellow Emperor") refers to a series of Chinese role-playing video games for personal computers developed by DOMO group, named to represent a group of friends with common goals, of Softstar Entertainment Inc. based in Taiwan. |
5 | |
6 | These games incorporate elements from Chinese history and mythology. The first game, released in 1990, was a short game with a somewhat fragmented plot (retconned in the second game) and lifted names for its protagonists straight from ''Film/AChineseGhostStory'' (also retconned in the second game), but paved the way to the establishment of a groundbreaking franchise of video games as well as the Chinese video gaming industry at large. |
7 | |
8 | !!The series consists of the following games: |
9 | [[index]] |
10 | ->[+Main entries:+] |
11 | * ''Xuan-Yuan Sword'' (軒轅劍) (1990, DOS) |
12 | ** Set in an ambiguous time period in Chinese history |
13 | * ''Xuan-Yuan Sword 2'' (軒轅劍貳) (1994, DOS, iOS) |
14 | ** Direct sequel to the first game |
15 | * ''Xuan-Yuan Sword 3: Mists Beyond the Mountains'' (軒轅劍參:雲和山的彼端) (1999, Windows, Platform/NintendoSwitch) |
16 | ** Set in the UsefulNotes/TangDynasty, as well as Europe and Arabia |
17 | * ''Xuan-Yuan Sword 4: The Black Dragon Dances as the Storm Rages'' (軒轅劍肆:黑龍舞兮雲飛揚) (2002, Windows) |
18 | ** Set in the UsefulNotes/QinDynasty |
19 | * ''Xuan-Yuan Sword 5: A Sword Above the Clouds & the Sentiments of Shanhai'' (軒轅劍伍:一劍凌雲山海情) (2006, Windows) |
20 | ** Set in the [[UsefulNotes/ThreeKingdomsShuWeiWu Three Kingdoms period]] |
21 | * ''Xuan-Yuan Sword 6: The Phoenix Soars over Millennial Clouds'' (軒轅劍陸:鳳凌長空千載雲) (2013, Windows) |
22 | ** Set in the UsefulNotes/ZhouDynasty |
23 | * ''Xuan-Yuan Sword 7'' (軒轅劍七) (2020, Windows, Platform/PlayStation4, Platform/XboxOne) |
24 | ** Set in the UsefulNotes/HanDynasty |
25 | |
26 | ->[+[[{{Gaiden Game}} Waizhuan]] entries:+] |
27 | * ''Xuan-Yuan Sword: Dance of Maple Leaves'' (軒轅劍外傳:楓之舞) (1995, DOS, iOS) |
28 | ** Set in the [[UsefulNotes/ZhouDynasty Warring States period]] |
29 | * ''Xuan-Yuan Sword: The Scar of Sky'' (軒轅劍參外傳:天之痕) (2001, Windows) |
30 | ** Set in the UsefulNotes/SuiDynasty |
31 | * ''Xuan-Yuan Sword: The Millennial Destiny'' (軒轅劍外傳:蒼之濤) (2004, Windows) |
32 | ** Set in the [[UsefulNotes/ZhouDynasty Spring and Autumn period]] and UsefulNotes/JinDynasty |
33 | * ''Xuan-Yuan Sword: The Cloud of Han'' (軒轅劍外傳:漢之雲) (2007, Windows) |
34 | ** Set in the [[UsefulNotes/ThreeKingdomsShuWeiWu Three Kingdoms period]] |
35 | * ''Xuan-Yuan Sword: The Clouds Faraway'' (軒轅劍外傳:雲之遙) (2010, Windows) |
36 | ** Set in the Three Kingdoms period |
37 | * ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' (軒轅劍外傳 穹之扉) (2015 Windows, [=PS4=], Xbox One) |
38 | ** Set in the UsefulNotes/ShangDynasty |
39 | |
40 | ->[+Other entries:+] |
41 | * ''Xuan-Yuan Demonbane Chronicles'' (軒轅伏魔錄) (2001, Windows) |
42 | * ''Xuan-Yuan Sword Online: Chain of Life'' (軒轅劍網路版) (2002, Windows) |
43 | * ''VideoGame/DreamOfMirrorOnline'' (飛天歷險:軒轅劍網路版2代) (2005, Windows) |
44 | * ''The Scar of Sky Online'' (天之痕:軒轅劍網路版) (2010, Windows) |
45 | * ''Xuan-Yuan Sword Gaiden Online'' (軒轅劍外傳Online) (2012, Windows) |
46 | * ''Flying [=PuPu=]'' (飛天噗噗) (2011, iOS) |
47 | * ''Battle Legends'' (伏魔傳奇) (2012, iOS) |
48 | |
49 | See also ''VideoGame/SwordAndFairy'', another RPG series made by Softstar. |
50 | [[/index]] |
51 | ---- |
52 | !!This Franchise contains examples of: |
53 | * {{Autosave}}: Featured in the newer installments of the series. |
54 | * BreakingTheFourthWall: From the second game onwards, the developers DOMO Studio can be found in hidden areas. |
55 | * CelShading: ''Dream of Mirror Online'', or ''Xuan-Yuan Sword Online 2'', utilizes this to great effect. |
56 | * CombatantCooldownSystem: Added in ''Xuan-Yuan Sword 3'', which also changed the combat system closer to ''Franchise/FinalFantasy''. |
57 | * CutAndPasteEnvironments: Several generic environments from ''Xuan-Yuan Sword 3'' were reused in its gaiden title, ''The Scar of Sky''. |
58 | * EarlyInstallmentWeirdness: The first game has minimal plot, with character names lifted from then popular media such as ''Film/AChineseGhostStory'', and was influenced in gameplay by the ''Franchise/DragonQuest'' series. The series' trademark Chinese painting artwork and [[YourSoulIsMine monster absorption]] system were not introduced until the second game. |
59 | * ElaborateEqualsEffective: Typically, the better looking the equipment is, the more powerful its stats are. |
60 | * FauxFirstPerson3D: Featured in the first three games. |
61 | * FixedCamera: A point of controversy in the three games of generation 5, where there were usually no environments to render outside of the camera frame. |
62 | * GoingThroughTheMotions: A staple from generation 4 (the first 3D generation) onward. |
63 | * IconicItem: The Xuan-Yuan Sword that provided the series name. It was once wield by the Yellow Emperor to protect ancient China from monsters, and handed down from generation to generation. |
64 | * IsometricProjection: Experimented with in ''Xuan-Yuan Demonbane Chronicles'', a spinoff StrategyRPG. |
65 | * LoadingScreen: Present in the series during environment transitions. |
66 | * MultiPlatform: |
67 | ** ''Xuan-Yuan Sword: The Scar of Sky'', has been ported on to mobile platforms, including [[https://itunes.apple.com/us/app/xuan-yuan-jian-can-wai-chuan/id784373321?mt=8 iOS]] and [[https://play.google.com/store/apps/details?id=com.softstar.swd3e&hl=en Android]]. |
68 | ** ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' is the first game in the series to be ported into consoles, such as Platform/PlayStation4 and Platform/XBoxOne. |
69 | * RealTimeWithPause: ''Gate of Firmament'' features the Cross Dynamic Time Battle system, in which the players can use a pause function and yet still issue commands to the currently selected character, while actions initiated before the pause resolve. |
70 | * RespawnPoint: Averted. Being defeated in battles that are not [[HopelessBossFight hopeless boss fights]] takes the player back to the starting menu screen. |
71 | * {{Retcon}}: The second game standardized the character names, and removed those lifted from ''Film/AChineseGhostStory''. |
72 | * SpinOff: The franchise has generated a great deal of spin-off media and events, such as music concerts, mobile games, [[MassivelyMultiplayerOnlineRolePlayingGame MMOs]], novels, comics, fanart, and a TV show, ''Xuanyuan Jian: Tian zhi Hen'' (軒轅劍之天之痕, lit. Xuan-Yuan Sword: Scar of Sky), a 2012 Chinese TV series adapted from the game of the same name. |
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