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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sonicfreeriders.jpg]]
2''Sonic Free Riders'' is a 2010 racing video game for the Platform/Xbox360 and the third game of the ''VideoGame/SonicRiders'' series.
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4Set after the events of ''VideoGame/SonicRidersZeroGravity'', the nefarious Dr. Eggman once again sets up a World Grand Prix (under a comically PaperThinDisguise). This time, Team Sonic and the Babylon Rogues are joined by Team Dark and Team Rose in this new tournament to prove who is the ultimate racer, but as with any Eggman scheme not everything is as it appears...
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6Mechanically, ''Free Riders'' represents a "back to basics" approach to the ''Riders'' formula compared to the somewhat radical departure that was ''Zero Gravity''. Many of the mechanics from the first ''Riders'', such as the Air Tank, manual Boosting, and the Level system make a return, combined with returning ''Zero Gravity'' mechanics such as the Gear Parts system and simplified Tricking. Unique to this installment is the integration of full-body motion controls, courtesy of the Xbox 360's Kinect peripheral. Players steer and control the Extreme Gear by moving their body; in addition, players can use their appendages to perform various other actions, such as holding out their hands to grab items and gimmicks or physically interacting with collectable power-ups.
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10!!'''''Free Riders'' provides examples of:'''
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12* AnachronismStew:
13** Metropolis Speedway resembles an old western European city, but has flying cars and hovering trains.
14** In a different sense, Rocky Ridge. This is a still-inhabited Old West mining town. In other words, Sonic and his acquaintances are having a hoverboard race through a town whose citizens still travel about by steam locomotives and horse-drawn covered wagons. It's also quite anachronistic in the context of the series -- whereas the rest of the series has a distinctively futuristic look, this place seems stuck in the 1850s.
15* AscendedExtra: Shadow, Rouge, and Cream are plot-relevant when they were bonus characters in the first two.
16* AwesomeYetImpractical: Boosting/Diving becomes this with Super Sonic. Reason being that Air consumption is tied to Rings while playing as Super Sonic, and attempting to do either chews through a ''massive'' amount of Rings.
17* BalanceBuff: After being nerfed in ''Zero Gravity'', Super Sonic was restored to being the best character in the game in ''Free Riders''. ''Free Riders'' Super Sonic is always on his board by default and has no concept of Levels or Gear Parts. Once you get 30 Rings, Sonic transforms into Super Sonic, which gives him better stats and infinite Air, but unlike previous games, doesn't automatically start burning Rings until he hits Super Sonic Boost. Activating any Boost will cause Super Sonic to go into Super Sonic Boost mode, which is sustained indefinitely until you run out of Rings, burns Rings at a rate of only two Rings per second, and has a blistering permanent top speed of 200 km/h.
18* BookEnds: ''Metal City'' is the first racing course in ''Sonic Riders'', [[spoiler:and the final course in ''Sonic Free Riders''.]]
19* BrutalBonusLevel: Every course has a very tough counterpart. While previous games had course counterparts for the Babylon Rogues which were tougher than the Heroes courses, ''Sonic Free Riders'' took this concept and stretched it incredibly far.
20* TheComputerIsACheatingBastard: CPU racers will typically use five kick-boosts in a row for every one the player uses with no apparent drawbacks or consequence despite the steep consumption rates for boosts. Downplayed in that consecutive kick-boosts don't stack and the course layout is such that they'll run out of open road long before they can ride out their boost to it's full extent.
21* EveryoneHasStandards: E-10000B is a standard Eggman robot [[spoiler: or so it seems]] but every other team is rather disgusted by Team Dark's apathy towards it's malfunctioning.
22* FinalBoss: [[spoiler:Metal Sonic]].
23* GameMod: [=Rei-sanTH=]'s "No Kinect Patch" ([[https://youtu.be/xSJu_QK3kSY trailer here]]) attempts to make ''Free Riders'' more playable by removing the Kinect controls and substituting them with a standard controller scheme.
24* GoKartingWithBowser: In free-play modes, Eggman can go toe-to-toe with Sonic and co. on Extreme Gear.
25* GravityScrew: Metropolis Speedway and [[spoiler: Metal City]] include wall and ceiling running of the same style as ''Zero Gravity''.
26* JungleJapes: Forbidden Tomb.
27* LargeHamAnnouncer: Omochao is always excitable and chipper.
28* LaterInstallmentWeirdness: The game has four story modes and it has a mostly re-cast voice cast. It has no [[GuestFighter guest characters]]. The game is overall more lighthearted than the first two games with no Babylonian lore, there is no traditional final boss, instead ending with [[spoiler: a one-on-one race with Metal Sonic]], and the game's tracks do not have alternate Babylon equivalents, not even [[spoiler: Metal City, which had Night Chase in ''Riders'']].
29* LethalLavaLand: Magma Rift.
30* LighterAndSofter: The game has a more lighthearted tone than the previous two games.
31* LightningBruiser: Any character with the Power attribute, in addition to being as fast as the other racers, can punch obstacles away effortlessly. Other characters are bumped backwards, but Power characters not only don't slow down, but gain Air for doing so.
32* TheMole: The robot Shadow and Rouge recruited at the last minute turns out to be [[spoiler:Metal Sonic, who has been collecting data on all of the racers]]. Doubly so, as [[spoiler:Metal Sonic passed bogus data to Dr. Eggman and saved the real data for himself]].
33* NostalgiaLevel: [[spoiler:Metal City]] from the first ''Sonic Riders'' reappears as the final course.
34* PaperThinDisguise: The World Grand Prix organizer, "King Doc", looks like a hairier Dr. Eggman in an Eggman-red carnival ringleader outfit and is voiced by Mike Pollock. Played with, since ''no one'' falls for it.
35* SlippySlideyIceWorld: Frozen Forest.
36* SpeedDemon: The lyrics to "Free", reference the joy of racing:
37-->''I'm falling free in the wind, in the wind\
38Free to be me in the wind, in the wind\
39What would it feel like to be speed of light\
40And rule the night and day\
41Watch as it passes by, the masses try you\
42But they just can't keep up\
43Into the free, into the me\
44Into the ever knowin'\
45Felt so refrained,\
46Felt so constrained\
47But now I'm breaking out and\
48I'm falling free in the wind, in the wind,\
49Free to be me in the wind, in the wind''
50* SympathyForTheDevil: Well, for the anti-hero at least. All the teams seem rather disgusted by Team Dark's apathy to their malfunctioning teammate (E-10000B). By the end of their story, Cream is essentially begging them to get it treated.
51* TeamBasedTournament: The plot of the game involves four teams of racers competing in a tournament for a cash prize. Each team's story mode has you switching between members of that team between races.
52* TenderTomboyishnessFoulFemininity: Wave is the tomboy to Rouge's girly girl in ''Free Riders'', but Rouge TookALevelInJerkass and is rather callous towards E-10000B, and Wave, while arrogant in her own right and argues with her team, never goes as far as to selfishly disregard their conditions just to win.
53* {{Tomorrowland}}: Future City.
54* TookALevelInJerkass:
55** While Shadow and Rouge are usually [[AntiHero far from the nicest folks around]], it is a little jarring to see them be quite so callous and mean, especially regarding to their mistreatment of E-10000B compared to their usual teamwork with [[RobotBuddy E-123 Omega]].
56** Amy also qualifies. She behaves perpetually rudely and obnoxiously to her teammates, compared to the high spirited if temperamental leader she was in ''Heroes''.
57* TookALevelInKindness: The Babylon Rogues are still arrogant, but far less condescending towards their rivals in ''Free Riders''. Jet even compliments Shadow and Rouge on their skills. It is [[TookALevelInJerkass zigzagged a bit]] by them arguing with each other a bit more and blaming each other for things going wrong.
58* TronLines: Final Factory is packed to the brim with this.
59* WalkingSpoiler: [[spoiler:Knowing that Metal Sonic is in the game spoils the entire plot]].
60* YouHaveOutlivedYourUsefulness: Indirect example. When Team Dark's E-10000B breaks down after the end of the finals, Cream begs Rouge to help her teammate. She points out they aren't teammates anymore and leaves it to frazzle.

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