1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sesame_street_countdown.jpg]] |
2 | [[caption-width-right:350:The boxart for the game]] |
3 | ''Sesame Street: Countdown'' is a side-scrolling NES game by Creator/HiTechExpressions based on Series/SesameStreet. |
4 | |
5 | As The Count, you first pick a number, and then find enough of that same number or things that add up to that number through eight different levels. |
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7 | ---- |
8 | |
9 | !!This game provides examples of: |
10 | * AmusementPark: The fourth level takes place at a carnival. |
11 | * {{Balloonacy}}: If The Count grabs a balloon, it will carry him to a bonus stage. |
12 | * BigFancyCastle: The Count's Castle, which serves as the eighth and final level of the game. |
13 | * FirstTown: The first level takes place in Sesame Street. |
14 | * GreenHillZone: The second level takes place in the forest. |
15 | * LevelInTheClouds: The bonus stages take place in the clouds, where in The Count must solve a math problem to get the number he chose. This can involve simply finding the number hidden in a box, adding or subtracting the numbers to get the right one, or adding or subtracting the number of items in a jar. |
16 | * LifeMeter: The bats are the life meter. |
17 | * PlotCoupon: Collecting enough of the desired number or things that add up to that number will allow you to advance to the next level. |
18 | * {{Prehistoria}}: The seventh level takes place in a prehistoric jungle, complete with dinosaurs. |
19 | * SpaceZone: The fifth level takes place on the moon. The lack of gravity makes The Count jump twice as high. |
20 | * AWinnerIsYou: Your reward for beating the game is to watch The Count watch the fireworks, which take the form of numbers, from the balcony of his castle. |
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