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1[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/MMRocks.jpg]]
2[[caption-width-right:256:Not your usual robot masters, as you can see...]]
3
4A fan-made ''VideoGame/MegaMan'' game created by Eric Ruth via GameMaker and released in April 2009. In this game, the creator, Eric Ruth, has been kidnapped by the evil Dr. Wily. Mega Man must defeat his 8 robot masters and save Eric Ruth.
5
6This game is slightly different from regular ''Mega Man'' games, for example, Mega Man can now ''crouch'' to avoid enemy attacks. Some of the Robot Masters are [[ImmuneToBullets immune to an uncharged buster shot]], making things slightly more complicated.
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8[[http://ericruthgames.weebly.com/games.html Here is a link]] to the download page to obtain the game yourself.
9----
10!!This fan game has examples of:
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12* AlwaysAccurateAttack: Door Stopper. Pretty much a stronger version of Mega Man 5's Gravity Hold or Mega Man 6's Centaur Flash.
13* AnchorsAway: Anchor Man.
14* BarrierWarrior: Police Man.
15* CrosshairAware: Hit Man has an attack where he fires out multiple missiles into the air, followed by crosshairs appearing on the floor. Don't stand in the crosshairs.
16** And when Mega Man gets his weapon (Hit Shot), he gets to fire out a controllable target (similar to Magnet Mine from ''VideoGame/MegaManX 2''). If this hits the enemy, they'll get assaulted by bullets from all eight directions (and most likely die).
17* CrouchAndProne: Mega Man can actually crouch in this game to avoid some types of enemy shots.
18* DeathCourse: Repo Man's stage, enough said.
19* GameBreakingBug: [[https://www.youtube.com/watch?v=lg5Pes1yCek Discovered]] by LetsPlay/{{Raocow}} during his LetsPlay of the game. If you lose all your lives during the final Wily stage, you're stuck in the BossRush room with all the portals turned off and no way to finish the game. (Apparently, the code needed to reset the portal values was an oversight on the author's part.)
20** Also Repair Man will sometimes get stuck in jump-wrench toss mode and nothing can reach him, his weakness won't even work (Fire Balloon) instead you either have to die on purpose to refight him or have Police Shield to shoot straight up at him while he is glitched.
21* HealingShiv: The [[ExactlyWhatItSaysOnTheTin Repair Blast]]. It gives enemies back health. However, you WILL need to use it against one of the Wily Castle bosses- to activate a machine to fire out a damaging shot at Dr. Wily's robot.
22* HealThyself: Repair Man has a move that allows him to heal himself, and it gets very annoying.
23* HellHotel: Door Man's stage.
24* HoistByHisOwnPetard: The destroyed mines that Anchor Man can drop down can be repaired with Repair Blast and used against him. [[GuideDangIt You'll have to figure it out yourself however]].
25* LeaningOnTheFourthWall: Kind of. Dr. Wily kidnapped Eric Ruth so he could program his robots, but the real-life version still programmed this game, so this means that both have programmed his robots ''at the same time''. [[MindScrew Technically.]]
26* LedgeBats: The [[GoddamnedBats ducks]] in Hit Man's stage. Better don't jump off to that next platform too quickly...
27* NonStandardCharacterDesign: Not only are the game's new enemies odd by ''Mega Man'' standards, they [[OffModel don't even try to be faithful to the series artstyle]].
28* NotCompletelyUseless: The Repair Blast. A direct shot will ''{{heal|ingShiv}}'' the enemies it hits, however, it can be used to repair machines that drop extra lives. The two main uses for it is to repair the broken mines that Anchor Man drops to deal damage to him, and to activate a machine against one of the Wily Castle boss fights, allowing you to deal massive damage to the boss.
29* {{Oddly Named|Sequel2ElectricBoogaloo}} FanSequel [[OddlyNamedSequel2ElectricBoogaloo 2: Electric Boogaloo]]: It sounds more like a fan opinion than a proper title (if it's not intended as a [[{{Pun}} cross-cultural pun]]).
30* OneHitKill: Snow Man's shovel attack, if not dodged in time, will launch you into spikes at the top of his boss-room instantly killing you, Hit Man's target attack can lock on up to three times if your not careful and there is no way to dodge it allowing him one-hit killing, and finally Door Man ''can'' be a one-hit killer if Mega Man's energy is at half or less.
31** You can do this to Police Man with a well-timed, well-aimed Hit Shot.
32* PastelChalkedFreezeFrame: The Wily Castle intro ends with one of these.
33* PunnyName: ALL of the robot masters' names (Anchor Man, Hit Man, Police Man, Snow Man, Repo Man, Door Man, Repair Man and Fire Man). They're based off real occupations or objects.
34* RecurringBoss: Dr. Wily, who is the boss at the end of all the Wily Castle stages (unlike the official games, oddly enough).
35* RoofHopping: You have to do this in Hit Man's stage.
36* SelfInsertFic: See the summary, above.
37* SlippySlideyIceWorld: Snow Man's stage.
38* SpikesOfDoom: Repo Man's stage has a plethora of them. Most of which are timed, making the entire level a DeathCourse.
39* TakeThat: Of all things, the game's ending has one towards UsefulNotes/SarahPalin.
40* WorldOfPun: All the Robot Master names.

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