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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/header_39.jpg]]
2 [[caption-width-right:350:Who's going to make history?]]
3
4->''War...\
5No one knows when or how it started.\
6In the lands controlled by humans, one fights in the name of peace and justice, one battles for no reason other than to fight, one battles out of greed, to gain more land, and like this, they all faded in the fighting.\
7The victor edits history to put them in a favorable light, and removes anything that they deem unflattering...\
8As a result, humanity has lost many things to the wars.\
9Territory, technology, and their true history...\
10Now there’s not a single country that's lasted more than 50 years...''
11
12''Lost Technology'' is a grand strategy[=/=]RealTimeStrategy RPG for [[Platform/IBMPersonalComputer PC]], developed by Studio 4D and published by Creator/{{Playism}}. Based on the 2009 Japanese freeware game ''Vahrenturga'' (ヴァーレントゥーガ), the game was released commercially on Platform/{{Steam}} on 9th August, 2017 to support the developer and its localization, with all stories fully translated as of September 12, 2023. The twelve campaigns are as follows: [[OurElvesAreDifferent Álfheim]], [[EvilLuddite Makan]], [[TheEmpire the Reinald Empire]], [[CulturedWarrior the Kingdom of Gug]], [[ChurchMilitant Castus]], [[DragonRider the Dragon Knights of Fevnr]], [[OurDwarvesAreAllTheSame Apotiakara]], [[AChildShallLeadThem Lion]], [[TheOrder Cunitz]], [[ArmyOfThievesAndWhores Alcatraz]], [[FantasyGunControl Musket]], and [[OurDemonsAreDifferent Crime]].
13
14The game revolves around commanding two types of units: "troops" which are your basic units, and "comrades," which are [[HeroUnit unique commanders]] that have special abilities attached to them. Play switches between a turn-based campaign map and real-time battle maps.
15----
16!!''Lost Technology'' provides examples of the following tropes:
17* ApocalypseHow: Due to constant war, Regional Societal Disruption or Collapse is ''incredibly'' common, to the point that no society is expected to live past fifty years.
18* ArmyOfThievesAndWhores: The backbone of Alcatraz's armies are rogues and pirates, and the Alcatraz Organization itself is a massive crime syndicate.
19* BadassAdorable: Some wandering comrades count, and the entire Kingdom of Gug counts, being a militant kingdom full of singing frogs.
20* AChildShallLeadThem:
21** Deconstructed with the Reinald Empire's default path. Agnes, the Empress, is only fourteen years old at the start of the story. As a result of her age, she reigns as a puppet. Oddly, even though all of her administration is run by her prime minister, she can make a rather effective battlefield commander.
22** Reconstructed in the Reinald Empire's [[GuideDangIt hidden good ending]]. After the fall of the Empire, Agnes and her bodyguard, Diethard, seek refuge with the Knights of Cunitz, from which, after a series of events, she got secretly tutored by their second-in-command, enrolled into their prestigious academy and even got her name cleared as an evil empress. She was so skillful and popular with the people, to the point where she reaches top of the class in the Academy and having beat the leader of Cunitz itself in a democratic vote in her early adulthood, a far cry from her days as a bratty puppet within her former corrupt empire.
23** Played straight with Lion, as its Pack Leader Shays is an adolescent, but is still the most-capable leader remaining after the humans on their island massacred all of the adult males.
24* ChurchMilitant: Castus, a faction whose religion is founded on [[LightIsNotGood protecting the weak and judging the strong]], is just as militant and imperialist as everyone else.
25* CrapsackWorld: A world so torn apart by war that ''history'' doesn't exist, and countries are routinely destroyed in violent insurrections. All of this is implied to be caused by the nearby demons, who have some of the strongest troops in the game and control more territory than any other faction in the beginning.
26* CulturedWarrior: The Kingdom of Gug's army doubles as an orchestra, and every commander is either a singer or a musician.
27* DecadentCourt: The ''only'' uncorrupt part of the Reinald Empire is the military.
28* DragonRider: The signature units of the Dragon Knights of Fevnir.
29* TheEmpire: The Reinald Empire, naturally enough. Though thanks to how the game works, any faction can step their way to victory on the corpses of their enemies.
30* EvilLuddite: The lizardmen are implied to be a big factor in the loss of many different technologies, including guns.
31* FantasticRacism: The lizardfolk of Makara see humans and elves as trash to be eliminated, and the humans and elves reciprocate that feeling. Similarly, the humans of Scandia Island hate the demi-human Therianthropes, to the point of killing all of the adult males and selling their pelts overseas.
32* FantasyGunControl: Musket is the only faction to use guns, but anyone who manages to recruit their leader Lars after the faction is destroyed can recruit musketeers.
33* FunnyAnimal: The Kingdom of Gug, full of intelligent, cultured and musical frogs.
34* HeroUnit: The game's economy and military revolves around comrades: they have powerful abilities in battle, and allow you to purchase certain units depending on the comrade. Often, recruiting a comrade allows you to gain units you otherwise would never obtain.
35* LostTechnology: Ubiquitous in-setting. However, the technology tends to be more mundane, such as musical instruments and guns.
36* MusicalAssassin: The [[FrogMen Kingdom of Gug]] is capable of weaponizing their music in order to damage their foes and shatter walls. There is also a more literal example in the neutral hero [=McGraw=].
37* TheOrder: The Knights of Cunitz, a former branch of the Reinald Empire that was disgusted by its corruption and became an independent entity promoting justice and equality.
38* OrderReborn: The Dragon Knights of Fevnir are descended from an order that was wiped out two hundred years ago.
39* OurDragonsAreDifferent: Dragons come in different elements, and the ones that DragonRider comrades use fire [[EnergyWeapon lasers]] that [[StuffBlowingUp explode on impact]].
40* OurDwarvesAreAllTheSame: Apokitara is a society run by craftsmen whose infantry have axes. Subverted in the fact that they also have powerful earth magic, and the dwarven societies in Cerberus Hills are agrarian instead of craft-focused.
41* OurElvesAreDifferent: This game's elves can shape trees by touching them, move quickly through forests, use wind magic, and have advanced pharmacology compared to most of the world.
42%%* PenalColony: What Alcatraz started as.
43* SchizoTech: While most of the setting complies to MedievalEuropeanFantasy conventions, the Kingdom of Gug has instruments from the Modern Era such as grand pianos and violins, Musket has guns, and the Neon District in Electris City implies both electricity and neon lighting. And in dungeons, occasionally, you come across fairly advanced robotics.
44%%* TheSyndicate: The Alcatraz Organization, which doubles as its own country.
45* WretchedHive: Electris City, which is [[OutlawTown literally run by criminals]] and is best known for its wide selection of brothels.
46%%* WrittenByTheWinners: So utterly prevalent that the world as we known it ''has'' no history.

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