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1[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/grandia1_cast_9.jpg]]
2 [[caption-width-right:340:Grandia's main cast.]]
3
4The first installment in the [[VideoGame/{{Grandia}} series of the same name]], Grandia was developed by Creator/GameArts and originally released for the Platform/SegaSaturn in 1997; however that version was never released in the West due to the system's poor sales and Creator/{{Sega}} of America CEO Bernie Stolar's attitude against 2D games. The game was ported to the Platform/{{Playstation}} two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. In 2019, [=GungHo=] Online Entertainment, the owner of [=GameArts=] since 2005, brought the game to the Platform/NintendoSwitch in August, and PC via Platform/{{Steam}} in September. It remains the best-selling entry in the series.
5
6It's the [[BoldExplorer Age of Exploration]], and aspiring adventurer/local pest Justin is itching to leave the mining town of Parm and pick up where his late father left off: Finding the ancient civilization of the Icarians. Along with his stalwart childhood friend Sue, the two teens perform enough favours around town to finally earn a seat on the steam liner destined for the great unknown.
7
8Unfortunately for them, it happens to be the age of exploration as [[SouvenirLand Brought to You by Disney]]. The adventurers' trade is heavily regulated, with every crook, shakedown artist, and bureaucrat in the western hemisphere barring access to the New World. There's also the Garlyle Forces, a private army originally established to make the frontier safe, but whose [[LowCultureHighTech incredible technological advantage]] (no doubt due to their plunder of Icarian relics) has resulted in a suffocating [[PoliceState security state]]. Which is quite handy for them in case their top General decides to... oh, [[InsaneAdmiral lose his goddamn mind]].
9
10Being primarily aimed at children, the plot makes no efforts to be ground-breaking, with its HotBlooded protagonist with red hair and blue clothes out to find an civilization and save the girl. Some enjoy the plot, as it makes interesting use of the {{Motifs}} of the ''"End of the World"'' (no, not [[TheEndOfTheWorldAsWeKnowIt that one]]) and adventurers, the protagonist is a great example of an aversion of TheChosenOne, and the whole cast of characters is a textbook example of good CharacterDevelopment in action. It also does an unusually good job of making the world seem like it's actually unexplored, whereas most {{RPG}}s have a map which rarely exceeds BabyPlanet size.
11
12----
13!!Provides Examples Of:
14* AbsurdlyHighLevelCap: The highest possible level is 99, when it's hard to go over level 40 without serious grinding. The same goes for weapon and magic skills: it's more than possible to reach maximum proficiency in all abilities well before the cap. [[labelnote:note]]Feena's [[LastDiscMagic Time Gate]] requires level 99 in Wind and Water, but only due to a bug.[[/labelnote]]
15* AccidentalPervert: Justin. He accidentally grabs a handful of Feena in Ghost Ship, and stumbles on Saki, Mio and Nana when they are changing clothes.
16* ActionMom: It's also stated that Lily, Justin's mother, was a pirate who first met his father when they clashed swords.
17%%* AllInARow: How the other party members follow Justin.
18* AllMythsAreTrue: Justin's driving force for much of the game is his belief that Alent is a real place, and that he can get there somehow. [[spoiler:He's right]].
19* AncientAstronauts: [[spoiler:It turns out Icarians were space-faring people, and Alent was sent into orbit to avoid being destroyed by Gaia]].
20* AndManGrewProud: There are few cutscenes in the game, but most of them consist of [[ApocalypseHow Gaia ruining Angelo's collective shit]].
21* AntiGrinding: Not only do characters get less experience from fighting monsters as they level up, so do all the various weapon and magic skills, so after a while, you have to seek more powerful monsters if you want to level the skills up further.
22* AppeaseTheVolcanoGod: This turns out to be why why the famous party town of Gumbo has stopped its normal celebrations: a dragon is stopping the local volcano from erupting, which is causing the area to slowly freeze. The only way that they can get it to return the precious heat is by sacrificing a loving couple... which they do by launching them out of a catapult onto the volcano's slopes to be found and eventually eaten. Luckily, Gumbo chooses Justin and Feena for the latest sacrifice, who both kill the dragon and then choose ''not'' to hold a grudge against the villagers for tricking them into being a HumanSacrifice.
23* ArcWords: "End of the World". Used as a physical location, a hypothetical event, and [[LastDiscMagic the name of the strongest spell in the game]].
24* ArmiesAreEvil: Originally a security detachment for the Joule Foundation, the Garlyle Forces now ''control'' the excavations, hoard ancient technology, and even withhold the revelation about "The End of the World" being a myth.
25* ArtInitiatesLife: Liete's Magical Art spell.
26* BabiesEverAfter: In the ending, [[spoiler:an older Sue goes to meet up with Justin and Feena after having not seen them in years- and finds they've gotten ''bizz-ay!'']]
27* BonusDungeon: Castle of Dreams, Soldier's Grave and Tower of Temptation.
28* BrutalBonusLevel: The Tower of Temptation is pure hell. The rewards are WORTH IT, though.
29* CantDropTheHero: Justin is present in all of the game's battles.
30* CarryABigStick: Hammers and maces are equipable weapons.
31* ChoiceOfTwoWeapons: All the characters can use at least two different weapon types in battle (ie. Justin can use Swords, Maces and Axes). The exceptions being [[spoiler:Liete and Gadwin]], who only use maces and swords, respectively.
32* ClimbingTheCliffsOfInsanity: The End of the World.
33* ClippedWingAngel: Final Boss: First form, heavy hitter. Second form, dispenses meangingless status effects.
34* CognizantLimbs: About 90 % of the bosses have these.
35* CombatTentacles: This is what [[spoiler:General Baal is hiding under his cape]].
36* CoolShip: The ''Grandeur''. Almost makes you sad to see it break in two then crash. [[spoiler:Fortunately, Mullen has a duplicate airship of his own: the ''Lyonlot''.]]
37* CoolSword: The Spirit Sword, given to Justin as a symbol of the Spirits accepting him as TheChosenOne. It's also the most powerful weapon in the game.
38* CosmicHorrorStory: [[spoiler: What happens to Zil Padon at the hands of Gaia as well. Some of the side effects are unpredictable, fear inducing and make little sense and aren't explained, such as petrification and inter-dimensional anomalies]].
39* DefensiveFeintTrap: Thinking they've got Justin cornered, Nana, Saki & Mio pursue him into the engine cab of a runaway locomotive -- only to find that Justin backtracked into the opposite car and decoupled the engine. Also, the brake lever is broken.
40* DisappearedDad: Justin's father.
41* DiscOneNuke: Dragon Cut ([[DubNameChange Ryuujinken, or "Dragon Circle Sword", in the original japanese version]]). Gadwin obliterates damn near everything on the first disc (barring a few enemies immune to the Explosion element), and near the end of the disc, Justin gets to learn it as well. Thanks to his much higher SP, Justin can make even better use of it, and Dragon Cut remains a powerful move well into the second disc.
42* DistractedByTheSexy: One boss is a giant angler-type fish with a lure that looks like an attractive female. The lure's only attack is Attract, which seductively draws Justin up towards it... then turns into a giant mouth and takes a bite out of him. The "distracted" part comes from the fact that this can cancel Justin's action if he's charging up a special attack or spell.
43* DrunkOnTheDarkside: [[spoiler:General Baal, when he finally gets hold of Justin's Spirit Stone]].
44* DuelBoss: [[spoiler: Mullen demands proof of Justin's will in a one-on-one fight.]]
45** And the two fights ''against'' Gadwin.
46* EarnYourHappyEnding: [[spoiler: Inherently both part of the story and a gameplay mechanic. Justin starts off as the TheUnchosenOne, just a working class adolescent boy that wants to become an adventurer. However, as he travels, he gets wrapped up in an epic plot that involves TheEndOfTheWorldAsWeKnowIt, with citizens of the city of Zil Padon being turned to stone and Leen [[HeroicSacrifice sacrificing herself ]]. These darker and more mature themes appear on the second disc, and provide the catalyst for Justin to grow from a boy to a man, and work towards SavingTheWorld, [[TheDeterminator regardless of how hard it will be.]] This is emphasized in the tonal shift from Disc 1 to Disc 2, including a change to some [[ThemeMusicPowerUp badass battle music.]] In terms of game mechanics, it might include the player grinding up levels. At the end, Justin succeeds, [[SavingTheWorld averting the world ending threat]], [[TheChosenOne being accepted by the Spirits]], freeing the citizens of Zil Padon, and Leen being resurrected.]]
47* EasingIntoTheAdventure: Justin's first task is to win a scavenger hunt consisting of garbage around Parm. Funnily enough, the last item -- the Wooden Sword -- is dubbed the "Spirit Sword." This is the same name as ''Grandia'''s InfinityPlusOneSword, which you acquire much later.
48* EldritchLocation: Warp Space, the former location of Laine village until Gaia's corruption forced the inhabitants to relocate. It starts off with buildings whose doors lead to completely arbitrary positions, and gets worse the deeper you go in.
49* ElementalPowers: The magic system in Grandia revolves around four elements; [[DishingOutDirt Earth]], [[BlowYouAway Wind]], [[MakingASplash Water]] and [[PlayingWithFire Fire]]. These can be combined into four sub-elements; Fire and Wind make [[ShockAndAwe Lightning]], Water and Wind make [[AnIcePerson Ice]], Earth and Water make Forest, and Fire and Earth make Magma/Explosion. Fire and Lightning are purely offensive, Earth and Magma have a mixture of buffs and offensive spells, Ice carries debuffs and offensive spells, Wind is a mixture of buffs, debuffs and attack spells, and finally Water and Forest are all about curative effects; Water for health, Forest for status effects.
50* TheEmpire: The Garlyle Forces.
51* EpicFlail: Share the same class with maces. Nana's [[ImprobableWeaponUser yo-yo]] also turns into a truly ''[[EpicFlail Epic]]'' [[EpicFlail Flail]] as part of her ultimate attack ability.
52* ExactEavesdropping: Justin stumbles on the three sergeants just as one of them is asking about the password he himself needs at that exact moment.
53* ExactlyWhatItSaysOnTheTin: The so-called "End of the World"--a wall that cuts the planet in two, which stretches up for miles into the sky. For most people, it literally is the end of world, unless you have an airship that can fly over it or you're like Justin and you [[{{Determinator}} climb over the damn thing]].
54* FightWoosh: Extreme closeup on the characters and opponents before changing to the battlefield screen.
55* FirstTown: The game begins in Parm, the PortTown where Justin and Sue lives.
56* FlawlessVictory: Winning a battle without taking any damage and in a few moves will result in a different victory theme and a different victory quote boasting on how easy the fight was.
57* FlunkyBoss: Orc King is accompanied by two mooks when you fight him.
58* FrothyMugsOfWater: The "Café" in New Parm, that's only open at night, has female dancers, and forbids minors from entering. [[RefugeInAudacity The localization actually goes out of its way to make this as blatantly obvious as it can]], highlighting the presence of the word "Coffee" as much as possible, even to the point of changing the drunkard Jin into "Java" the coffee maniac.
59* FryingPanOfDoom: Lily uses her serving tray as a discipline tool on Justin's head.
60* TheFunInFuneral: An NPC in New Parm is all set to celebrate his own funeral. He sincerely believes you should be able to have fun at your own funeral.
61* GameMod: Has one. It is called Grandia Redux. Notable for more strategic plays, LevelGrinding and being extremely NintendoHard.
62* GameplayAndStoryIntegration: In the second half of the game, Sue's actions noticeably slow down during combat. [[spoiler:This ties into her getting sick sometime before the Twin Towers area, with her sickness slowing her down.]]
63* GhostShip: Overlap with ShipLevel. The adrift ship where the [[GetOnTheBoat ship to New Parm]] leads Justin and company to.
64* GoldfishPoopGang: Nana, Saki and Mio.
65* GoodMorningCrono: [[InvertedTrope inverted]]: the story opens with its main villain, General Baal, awakening from a nightmare.
66* GratuitousEnglish: A lot of the battle chants in the [=PlayStation=] version, thanks to a very poor translation.
67* GuestStarPartyMember: Technically, everyone but Justin is GuestStarPartyMember. A lot of the characters, like Gadwin, Guido, Milda, and even [[spoiler:Sue]] have lives outside of Justin's quest that they need to go back to, and they will leave the party when their part in the story is over. It's not really a case of SoLongAndThanksForAllTheGear, though, as everyone [[spoiler:including Sue]] comes back to help Justin storm the VeryDefinitelyFinalDungeon.
68** Leen also shows up as a more traditional GuestStarPartyMember for a very brief stretch of the game, though as a non-combatant.
69* GuideDangIt: Mana Eggs are the only way to teach characters magic and there are only '''just''' enough for every character who can learn magic to have every element. Combine this with the fact they are sellable AND the fact that you cannot return to many places after particular plot points AND that the eggs themselves are often well hidden...Suddenly, this becomes quite frustrating.
70** An enemy in the final dungeon will drop Mana Eggs quite frequently. Granted, you've been permanently cut off from all shops by that point in the game [[ShootTheShaggyDog so they're completely useless]], but you could get more than you would ever need...
71* HalfHumanHybrid: [[spoiler:Mullen]]. It's a full stop TomatoSurprise when he starts speaking the Humanoid language, thus revealing his true nature.
72* HeelFaceTurn: The entirety of the Garlyle Forces before the VeryDefinitelyFinalDungeon.
73* HisNameReallyIsBarkeep: Milda always refers to her husband as Darlin. She's not affectionately calling him "darling," his name really ''is'' Darlin. His fellow wise men are the similar-sounding Dorlin and Derlin.
74* HopelessBossFight: First fight against Gadwin. You can only do 0 damage to him, and after a while he'll Dragon Cut you with 9999 damage for OHKO.
75* HostageForMcGuffin: Feena is kidnapped by Baal to get the Spirit Stone from Justin [[spoiler:and because she's an Icarian.]]
76* IFellForHours: Justin and Feena being catapulted [[HumanSacrifice into a volcano]]. They have enough time on their hands to trade barbs. This is scene is echoed in ''VideoGame/GrandiaII'' between Ryudo and Skye.
77* IGotYouCovered: [[spoiler:The Garlyle Forces]] provide help during the final attack on Gaia.
78* ImprobableAge: Pretty much the whole main cast, but Sue being only eight years old is the biggest offender.
79** Grandia at least ''tries'' to avert this trope by having the journey make Sue seriously ill due to sheer exhaustion and stress, a little shy of halfway into the story (when things are only ''just'' beginning to really get difficult for the heroes). She has to be sent back to Parm with the implication things could have become a lot worse, were it not for Justin and Feena sacrificing the safe way to the next continent in order to transport her home instantly. This is foreshadowed by her getting a stat-progression handicap that becomes noticeable around the time she should be getting ill.
80* ImprobableWeaponUser: Nana, whose primary weapon is a yo-yo. [[CuteBruiser It can turn into a buzz saw the size of a small car]], but still...
81* IncendiaryExponent: Justin's Lotus Cut and Feena's Flame Whip.
82* InconsistentColoring: Feena and Leen's eyes are [[spoiler:a matching]] brown in the Saturn character art, but both the [=PS1=] art as well as the in-game portraits changed them to [[CurtainsMatchTheWindow match their hair]].
83* ItsAllUpstairsFromHere: No shortage of these. We have Typhoon Tower, the Twin Towers, the '''''Tower of Doom''''', and the (optional) Tower of Temptation.
84* KidHeroAllGrownUp: The DistantFinale (shown from Sue's perspective) showcases a now-adult, beautiful and ProperLady Sue meeting the married Justin and Feena as they return to Justin's hometown. We never see the couple, but [[BabiesEverAfter we meet their entire LITTER]] of kids that look and act like them.
85* KonamiCode: During the ExactEavesdropping moment described above, Saki mistakenly thinks the password is Up-Up-Down-Down-Left-Right-Left-Right. The correct password is a reshuffled version of the code, switching every instance of Up for Right, Down for Left and vice versa.
86* LastDiscMagic: "End of the World", [[spoiler:Feena's]] ultimate ability and the strongest spell in the game. And good God, do you ever have to work for it.
87* LastOfHisKind: Well, Last of Their Kind: [[spoiler: Feena and Leen are the last of the Icarians]].
88* TheLawOfConservationOfDetail: Interestingly, the game sets out to defy it as much as possible. Over the course of the adventure, you will run into ''dozens'' of notable landmarks that stick out like a sore thumb, are uniquely designed, often move or even make sounds, and can be examined up close if you try to interact with them. They don't do anything, and are only here to make the world seem bigger and more lively than simply revolving around Justin's quest.
89* LettingTheAirOutOfTheBand:
90** Used as an indication that time has frozen.
91** Gradually happens while Justin climbs the End of the World and starts losing hope of reaching the top. Then the music returns to normal once Feena gives him some more motivation.
92* LevelGrinding: Spells and attacks power up the more you use them, up to 99 times per element and weapon, per character.
93* LittleStowaway: Sue stows away on the ship Justin's on, and gets caught. Normally, the law of the sea requires that stowaways be tossed overboard in a barrel. However, since she's just a kid, they ultimately decide to be lenient and make her and Justin become apprentices sailors (since sailors can't be stowaways.)
94* LocomotiveLevel: Justin hijacks a Garlyle train while escaping Mullen's base.
95* LoveAtFirstPunch: How Justin's parents first met. He was sailing, she was a pirate who attacked his ship, they fought, and then, well, one thing led to another and then Justin came along and his mom went from a pirate captain to the owner and chef of a restaurant.
96* LuringInPrey: One boss is a giant fish with a generically pretty mermaid on a feeler as a lure. It tends to cast charm spells on the male main character.
97* MagicStaff: There's a number of staves with magical effects you can find. They are considered [[CarryABigStick clubs]], so any character who uses staves can also use clubs and any character who uses clubs can also use maces.
98* MassiveNumberedSiblings: [[spoiler:Justin and Feena]] have no less than six kids in the future.
99* {{Mayincatec}}: The Icarians, though only with architecture, artwork and the occasional monster.
100* MeaningfulName: [[spoiler:The Icarians. Icarian can be seen as an adjective referring to things relating to Icarus, a popular figure in Greek Mythology; this may be where the Icarian Sea gets its name, as it's the sea into which Icarus supposedly fell and drowned. The Icarians themselves are a race of winged humanoids who are laid low by hubris, but in this case it's the hubris of humans, rather than themselves, which results in their downfall.]]
101* MiniGame: Deck swabbing aboard the ship to the New Continent.
102* MoneyForNothing: Only at the very end of the game. By the time you're heading to the TheVeryDefinitelyFinalDungeon, you will be permanently cut off from all shops. Yet, the enemies still drop gold, and, even stranger, the last two dungeons are still full of gold stashes to find.
103* MoodWhiplash:
104** When fighting the Garlyle troops, [[AutobotsRockOut intense rock music plays]]. [[https://www.youtube.com/watch?v=MvIFKQYZtU0 The same music seemingly plays]] when fighting [[QuirkyMinibossSquad Nana, Saki, and Mio]], but when the music reaches its climax it suddenly shifts into their humorous {{Leitmotif}} before looping.
105** At the end of Typhoon Tower, so badly. It goes from serious, to Gadwin being too big to fit through a skinny mirror, and then back to serious.
106* MusicalAssassin: Cactus Men enemies fight with guitars and one of their special moves is a guitar solo (that sadly, has no sound).
107* NewNeoCity: New Parm. Catchy name, but that's the only thing it has in common with its steampunk brethren. [[https://www.youtube.com/watch?v=QyXK3skMWj4 Not to mention the incredibly creepy music...]]
108* NiceJobFixingItVillain: If Nina, Saki and Mio hadn't destroyed Justin's credentials for ''no reason'' in the Sult Ruins, he would have been on much better terms with the Garlyle forces, allowing them to learn that he had the last Spirit Stone much sooner, and made it possible for them to get it from him much more easily, and therefore complete the current stage of their plan well before any heroes got strong enough to try to stop them.
109* NonLinearSequel: Of course, there's ''VideoGame/GrandiaII'', ''VideoGame/GrandiaIII'', and ''[[VideoGame/GrandiaXtreme Grandia]] [[XtremeKoolLetterz Xtreme]]'', but there's also ''[[GaidenGame Grandia: Parallel Trippers]]''--a game for the Platform/GameBoyColor which stars a trio of kids who get pulled into the Grandia world and team up with Justin and his friends ([[GoKartingWithBowser and his enemies!]]) to SaveBothWorlds. [[NoExportForYou It never made it out of Japan]].
110* NotSoHarmlessVillain: Klepp King, who turns into the four-headed Serpent when confronted.
111* NPCRoadblock: In the Town of Parm, there's two soldiers closing a bridge because General Baal is travelling through there, and Gantz blocking the other bridge because he wants Justin to complete a scavenger hunt.
112* OurMinotaursAreDifferent: The Lainans of Laine are a particularly unusual example. They dwell in cold, mountainous regions, rather than the usual dungeons or forests. Unlike [[DumbMuscle the traditional depiction of this trope]], they are defined by their extreme intelligence, due to their horns essentially functioning as extra brains -- to the point that one of their Wise Men acts like somebody who was brain damaged due to having lost one of his horns. They also have a very odd case of SexyDimorphism; male Lainans look like bipedal cattle, whilst female Lainans basically look [[AmazonianBeauty tall, muscular but still sexy]] elves, having the appearance of human women with PointyEars. They also invert the WomenAreWiser trope; male Lainans are considered the "smart ones", being thinkers and sages, whilst women are the workers and fighters of their people.
113* PaletteSwap: Almost all enemies and bosses have these.
114* PeninsulaOfPowerLeveling:
115** Grinding your water magic at the poison puddles of Mt. Typhoon or any place where you take damage on foot. This becomes extra effective if the area has a save point, allowing infinite restoration of MP.
116** Justin's Immortal Aura skill. It always gives you a lot of experience when used, and with the game's tendency to always have those handy healing save points nearby, you can easily grind all three of Justin's preferred weapons to max level.
117** Any place where the enemies come in groups of six is a very good place to train your magic levels using area effect spells. The Savannah [[spoiler: once all the enemies have been 'Gaia-ifed']] in particular is a favorite place for players that want to grind for Time Gate.
118* PirateGirl: Justin's mother Lilly is revealed to have been a pirate captain in her youth. That's how she met Justin's father.
119* PowerGivesYouWings: Both Leen and [[spoiler:Feena]] whip out glowing wings when they use their magical powers.
120* PrettyInMink: It's not seen but a mink coat is one of the armors available, at least in the US translation.
121%%* PropheticName: Java, who is obviously named for the computer programming syntax.
122* ProudMerchantRaceGuy: Guido and the rest of the Mogay. Their entire culture seems to revolve around making as much money as possible.
123* RareCandy: There are various item that boost stats. And then there's Mana Eggs, which are the "currency" for spellcasting; each of the four base magical elements requires one Mana Egg to learn, so you need a total of fifteen Mana Eggs to teach magic to all the four characters who can learn magic.[[note]]Rapp starts with access to the Fire element, so he just needs to learn Earth, Water and Wind to complete the set.[[/note]]
124* RetiredBadass: Subverted(?) by Java, who insists that he's still an active adventurer. He's modeled from Literature/DonQuixote, complete with goofy-looking armor and lance. Played with in that while he's based on one of the most famous false heroes in literature, in-universe even Feena, an adventurer from the New World, has heard of the man, he's got whole locations named for him, and he's (evidently) every bit as tough as advertised given he lives in a monster-infested, abandoned mine outside of the Parm settlement
125* SavePoint: They appear as a sparkling cone, and also allow recovery.
126* SexyDimorphism: Milda's village, where males are (barely) anthropomorphic cows and females are basically amazonian elves, looking like tall, beautiful women with PointyEars.
127* ShipperOnDeck: Sue and pretty much the entire town of New Parm ships Justin and Feena. The former does it pretty much the moment the two met, and the latter after Justin saved her from an arranged marriage to Pakon.
128* ShooOutTheClowns: It's only after [[spoiler: Sue and Gadwin leave your party]] that the story turns from a light-hearted romp around the world into a more serious "Save the World from the EldritchAbomination!" deal.
129* SilenceOfSadness: During Sue's departure, Justin, who is usually quite talkative, has nothing to say when Sue finally breaks down sobbing after TryingNotToCry. He just stands there and watches sadly as Feena lets Sue [[CryIntoChest cry into her chest]]. He does start to talk again soon afterwards, however.
130* SirensAreMermaids: The "mermaids" of the Sea of Mermaids are able to use a power called "Attract" that compels Justin to approach them in mid-battle.
131* SinisterScythe: Klepps at Mt. Typhoon use scythes as their weapons of choice, and even drop them for Justin to use, but they're considered just "axes" and don't have a unique sprite in Justin's hands.
132* SomeonesTouchingMyButt: Justin gets up close and-- er, personal with Feena in a crawlspace after she halts too quickly.
133* SpritePolygonMix: Sprite characters, polygonal levels.
134* StandardFemaleGrabArea: Feena in the HostageForMcGuffin scene.
135* StatGrinding: of a sort, while your characters can level up and gain stats the normal way, through experience points, this is how everything else in the game develops; special attacks and spells become stronger the more you use them, and each character will grow more proficient in the types of weapons and magic elements they use, with new special attacks and spells unlocking when they reach certain levels of proficiency. Raising weapon and magic proficiency also grants stat boosts.
136* SteamPunk: Parm is magic poor, with Justin and Sue being unable to learn spells until they reach the New World, but is the most technologically advanced nation in the world in its present era, with steam-powered trains, ocean liners, and {{Cool Airship}}s.
137* TakenForGranite: Gaia has the power to petrify everything around it, converting both living creatures, plants and even inorganic material into stone.
138* TheDeterminator: Justin. He never stops believing in Alent and (almost) always keeps a positive attitude, despite insurmountable odds stacked against him.[[spoiler: His determination pays off.]]
139* ThemeMusicPowerUp: [[https://youtu.be/8BOw6QPt1-g Battle 3, the battle theme on the second disc.]] There is a major tonal shift in the game, becoming much more serious and mature on the second disc, partly to emphasize Justin growing from a boy to a man, which includes a change to this badass battle theme.
140* TheMagicComesBack: [[spoiler: After Justin decides the destroy the spirit stone, the Spirits return, ready to once again exist in harmony with the whole world. Though magic itself exists in Grandia before the ending, its more of a gameplay mechanic than a story element, this trope very much still applies.]]
141* ThisCannotBe: Said by Nana and later General Baal when defeated.
142* TheUnChosenOne: [[spoiler:Justin starts out as an ordinary boy who just wants to be an adventurer. Though he JumpedAtTheCall, and gains the powers of the "Spirits", he wasn't chosen; instead, he fought hard in order to be ''accepted'']].
143* TooFastToStop: Justin [[InvokedTrope invokes]] this during the train escape from the Garlyle Forces. When he accidently breaks the train's brake lever, he comes up with a plan B by loading the firebox with coal, then lures the three Sergeants of the Garlyle forces onto the engine. He then uncouples the rest of the train from the engine, and the sergeants are trapped because they can't stop the train (no brake lever) and the train's going too fast for them to jump off.
144* UselessUsefulSpell: The Forest element's focus on curing status effects is technically useful, but if you're good at the game, you're not really going to need it very often. Give how few Forest spells there are, it may be more worthwhile to focus on Ice, Lightning or Magma spells.
145* WakeUpCallBoss: Squid King. The main problem is that you only have extremely limited options for healing at that point in the game outside of Rah-Rah! Cheer, and it's unlikely that Sue has the SP to use it more than once or twice.
146* TheWallAroundTheWorld: An enormous wall about a mile high that divides an entire continent.
147* WeHaveReserves: By triggering the golems, Baal knowingly brings the entire town of Zil Padon [[spoiler:crashing down onto his own troops]].
148* WeddingSmashers: Early on Feena gets kidnapped and forced to marry the local master of the Adventurer's Guild, forcing Justin and Sue to rescue her.
149* WhatHappenedToTheMouse: Defeating [[spoiler:General Baal]] results in him... turning into a small snake-like creature and slithering away, never to be seen again.
150* WhenTreesAttack: Gaia is a giant bug/tree hybrid.
151* WombLevel:
152** The depths of [[EldritchLocation Warp Space]] is made of flesh, with several tongues sticking out of the walls.
153** [[spoiler:The final dungeon takes place inside Gaia]].
154* YouAreNotAlone: Guido snaps Justin from his HeroicBSOD by gathering all the past party members to encourage him, including those who should not be able to present themselves.
155* YouShouldntKnowThisAlready: Entering the right password in an imperial fort requires hearing about it first, or Justin will just say he was pressing random buttons.

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