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1[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/fairybloom_cover.png]]
2''Fairy Bloom'' is a doujin BeatEmUp game developed for Windows PC by Creator/{{Edelweiss}}, one of the first games released by the circle, and the first in the ''VideoGame/FairyBloom'' series.
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4In ''Fairy Bloom'' you play as a flower fairy who must protect a blossoming flower from monsters that wish to do harm to the precious plant. Don't be deceived by the fairy's cute looks, she kicks far more ass [[LittleMissBadass than you think]]. Armed with a blade in hand, she will punch, kick, slice and dice anything trying to prevent this flower from blooming. The game was released on December 26th, 2005 as a retail game, but later the game became freeware and it can be downloaded [[http://www.vector.co.jp/download/file/win95/game/fh478658.html here]] for v3.02 or [[http://edelweiss.skr.jp/works/fairybloom/download.html here]] for v3.03.
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6The game was later followed up by a StylishAction sequel with ''VideoGame/FairyBloomFreesia'' released in August 15, 2011 during Comiket 80, and was later localized by Nyu Media in 2012 through UsefulNotes/{{Steam}} and DESURA.
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8A remake of the original ''Fairy Bloom'', entitled ''Fairy Bloom Ultra Encore'', sold only in Japanese markets as "花咲か妖精 Ultra Encore", has being developed with the Unreal Engine 4. A demo of the remake was released during the 86th Summer Comiket and its trailer can be found [[https://www.youtube.com/watch?v=-tgI87pa2bc here]]. The game was available from Playism's site through a "pay what you want" model at a minimum of $0.99 with the game's source code going for $9.99; as of May 2021, the game is no longer available since the closure of the site's site, and instead has been moved to booth.pm.
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10----
11!!These games features examples of:
12* AfterCombatRecovery: In ''Ultra Encore'', after every day of battle, the plant gets healed about 25 HitPoints.
13* AngstNuke: The power for a SmartBomb-type LimitBreak fills up when the plant takes damage or just by waiting. In the original game, it's measured by "怒" which is usually translated as "Anger" in meter and in ''Ultra Encore'' it's called a "Rage Bomb" and marked by an emoticon at the bottom that gets redder and sad/mad-der, turning fiery when full / ready to activate. As said on the help screen:
14--> If the flower gets, you can unleash your fury and mop up your foes! The fairy is a vicious being, however, and will accumulate rage even if left alone.
15* {{Combos}}: You can make combos by [[ThrowTheMookAtThem hitting enemies with other enemies]] who fly as a result of your kicks.
16* BlobMonster: The formless monsters fought in v3.02 and below.
17* EndlessGame: It's literally called Endless Mode. The setup is that you have a full-grown plant, and you're fighting off monsters that drop in and come from the sides, for as long as possible.
18* EvilDoppelganger: You fight evil versions of yourself in v3.03 of the original ''Fairy Bloom''.
19* ExcusePlot: You're protecting a plant from attackers, while it's growing, during the day.
20* InUniverseGameClock: Both the original and the remake have a day-night cycle.
21* HitPoints: The English translation of ''Ultra Encore'' calls the 100 hit points of the plant in the center of the screen, "Lives", judging from the end-of-level summaries.
22* LifeMeter: The plant's health is depicted in a bar on the bottom that decreases from right to left in the original and from both sides at once in ''Ultra Encore''.
23* LittleMissBadass: The protagonist fairies of each game look like young girls, and can fight off creatures trying to attack their plants.
24* MetaPowerUp: It's the form of the CriticalStatusBuff that triggers at whatever values make the LifeMeter turn red. It boosts the rate that the AngstNuke "anger" meter fills per second, to be [[PercentBasedValues 8 times]] the regular.
25* OneHitKill: The jumping kick and the standing knife slash take out monsters in one hit.
26* PaletteSwap: ''Fairy Bloom Ultra Encore'' has an aphid that's purple-pink where the regular ones are dark orange, appear on the fourth day at least.
27* PointyEars: The protagonist fairies have pointy ears, presumably due to being non-human.
28%%* ScoringPoints
29* SpritePolygonMix: The ''Fairy Bloom'' used hand-drawn sprites yet the game was rendered in 3D. The remake continues to the original's mix of 2D sprites and 3D scenery.
30* VideoGameRemake: ''Fairy Bloom Ultra Encore'' is one to the original 2005 ''Fairy Bloom'', with a complete visual overhaul while utilizing the Unreal Engine 4 and [=DirectX=] 11 capabilities.
31* WingedHumanoid: The fairy, who looks like a young girl, in the remake's [[http://edelweiss.skr.jp/works/fbue/image/bg_top.jpg promotional art]], has yellow wings of some kind.

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