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1[[quoteright:197:https://static.tvtropes.org/pmwiki/pub/images/endeavor_icon.png]]
2[[caption-width-right:197:[-Wow, he really jumped off the cliff.-]]]
3''[[https://www.newgrounds.com/portal/view/555072 Endeavor]]'' is a game about a [[OurDwarvesAreAllTheSame dwarf]] trying to uncover an ancient secret. Or maybe it's about exploring, [[ItsAllUpstairsFromHere climbing]], and [[SuperNotDrowningSkills swimming]]. Or perhaps it's about collecting [[PowerUp power-ups]] and treasure. Or possibly it's just about [[VideoGameCrueltyPotential killing things]]. In this platformer-style Metroidvania adventure flash game, a dwarf who appears to be even smaller than his fellow dwarves falls off of his mountain and into a MagicalLand called Aje'le. Upon his descent, he is encountered by a deity named MALOR, asking him for a little favor. That being to collect all of ten (or eleven if the player feels like being an overachiever) [[MineralMacGuffin gems]] so that MALOR is given enough power to send the little dwarf back home, which seems to be the [[ButThouMust only way to ascend]].
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5It has a {{prequel}} of sorts called ''VideoGame/{{Summit}}''.
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7!!This game contains examples of:
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9* AmbiguousGender: MALOR, due to being nothing but a disembodied voice in a temple. In-game characters refer to MALOR as "it".
10* AllLowercaseLetters: The game's title is all lower case in the title screen, as well as both Kongregate and Newgrounds.
11* AllTheOtherReindeer: The protagonist is treated terribly by his neighbourhood for being smaller than the others, and is even prompted by one to go jump off the cliff. Their attitude worsens during the [[spoiler:'Pawn' ending, where the protagonist unwittingly helped the BigBad. Only in the 'Hero' ending does the protagonist earn their respect.]]
12* AncestralWeapon: The main character's family sword.
13* BigBad: [[spoiler:MALOR is an evil deity that terrorized the world in the past, and needs to be killed.]]
14* CollectionSidequest: Can you step on all the flowers?
15* DealWithTheDevil: The Deep One can grant your wish if you slay ten creatures and bring their souls to him.
16* DeathMountain: The mountain where the dwarf lives is to the west, while the volcano is to the east.
17* EarnYourHappyEnding: Among the various endings, the GoldenEnding is easily the most difficult.
18* FetchQuest:
19** MALOR wants you to collect ten gems before it can take you home.
20** The Deep One wants you to collect ten souls before he can take you home.
21** An NPC near the snowy mountain wants you to bring them a pearl from the sea. Help them out, and they'll reward you with a gem-detecting radar.
22* FountainOfYouth: There's a fruit that makes the fallen one forever youthful. In-game, it provides infinite stamina.
23* GoldenEnding: Requires some cleverness.
24* HeWhoFightsMonsters: [[spoiler:MALOR [[LampshadeHanging points this out]] in the Savage ending. Since the dwarf is a cold-blooded murderer at this point, his killing of MALOR does nothing to eradicate the evil from the world.]]
25* HiddenElfVillage: The dwarves live in an isolated cavern on top of a very tall mountain. It is so hard to reach that some inhabitants of Aje'le don't even know they're up there.
26* HubLevel: Collecting a gem causes it to appear near MALOR's temple, and you can use it to teleport to the place where you found it. Collect all the gems, and you will be able to teleport anywhere.
27* ImDyingPleaseTakeMyMacguffin: The plot is kicked off when the dwarf receives a message from his dead parent, telling him to find the treasure that his family has kept hidden in the mountain.
28* ItsAllUpstairsFromHere: [[spoiler:Along the way back up to your mountain.]]
29* LethalLavaLand: Two of the gems are found in a volcano. Though to be fair, it's not really lethal since the character never dies.
30* MadeOfIron: Nothing in the game can kill the protagonist. Running out of air underwater merely forces him back to the surface, and falling from a mountain only leaves him dazed for a few seconds.
31* ManipulativeBastard: [[spoiler:MALOR's weakened form attempts to trick and coax people into helping it. In the "Pawn" ending, it succeeds.]]
32* {{Metroidvania}}: The first upgrades are jump and endurance, required to exit the starting area. Later upgrades make it easier to explore, such as flippers to swim, a parachute to slow descent, climbing gloves to grab ledges, and an attack.
33* MineralMacGuffin: The ten [[spoiler:plus one]] gems, whom MALOR wants you to collect.
34* MultipleEndings
35** [[spoiler:[[UnwittingPawn Pawn]]]]: [[spoiler:You find enough gems to restore power to MALOR, who then brings you back home. Upon finding the family sword, you learn that MALOR was a SealedEvilInACan, [[NiceJobBreakingItHero and you just broke the seal]]. [[TheEndOfTheWorldAsWeKnowIt Cue the apocalypse.]]]]
36** [[spoiler:[[FallenHero Savage]]]]: [[spoiler:Instead of helping MALOR, you get help from the Deep One, who sends you home after you slay ten creatures and offer their souls to him. You find the family sword and use it to slay MALOR, [[PyrrhicVictory but at the cost of many innocent lives]].]]
37** [[spoiler:[[GoldenEnding Hero]]]]: [[spoiler:Instead of helping MALOR, you decide to climb back up the mountain yourself. It's a lot of work, but you manage to find the family sword and kill MALOR with it, with no shady deals involved.]]
38* MyGodWhatHaveIDone: The hero blames himself after reaching either of the bad endings, [[spoiler:either for helping the evil deity back to power, or for murdering ten innocent creatures to sate the Deep One]].
39* NeverAcceptedInHisHometown: The main character is ostracized for being smaller and weaker than the other dwarves, although if you get the Hero ending, then his reception is definitely warmer than the other possibilities.
40* NotTheFallThatKillsYou: Hitting the ground at high speed is the only way to injure yourself. If you use a ladder, vine, handhold, body of water, or the parachute to break your fall, you're fine.
41* NowYouTellMe: The dwarf (and the player) doesn't learn [[spoiler:the truth about MALOR]] until after they've returned home and found the sword. And since [[spoiler:helping MALOR]] is one way to return home, [[DownerEnding well...]]
42* OurDwarvesAreAllTheSame: They're stout, bearded, and live on a mountain, [[DownplayedTrope but that's about it]].
43* OxygenMeter: The same bar as the SprintMeter. Getting the Flippers lets you swim for much longer.
44* PointOfNoReturn: [[spoiler:Once you obtain the sword after learning the truth about MALOR, it is no longer possible to explore the world. The only way to proceed is to kill it. If you got the “Pawn” ending, you don’t even get the chance to do that.]]
45* PowerUpFood: The endurance fruit, which extend your endurance bar. There's also two jump fruit that are mandatory to find early in the game.
46* ScalingTheSummit: The most difficult way to get back up the mountain is to climb it yourself.
47* SealedEvilInACan: As revealed at the end, [[spoiler:MALOR is an evil deity who was imprisoned in the temple where you meet it.]]
48* SecretCircleOfSecrets: [[spoiler:The "Deep One"'s following.]]
49* ShoutOut: Possibly one to ''VideoGame/ShadowOfTheColossus'', as it also accentuates the sheer massive size of the land of Aje'le compared to the dwarf.
50* SlippySlideyIceWorld: Found directly west of MALOR's temple. Once you get the boots, however, you can navigate the icy terrain just fine.
51* SoftWater: If you land in water from a great height, the main character won't have to recover from the fall.
52* SuperNotDrowningSkills: When you don't have the flippers, all the little dwarf does is float at the top.
53* SwordPlant: The main character launches one of these into [[spoiler:MALOR's shrine]].
54* TheLostWoods: On the east end of the world is a dense jungle with enormous trees.
55* TheMaze: The dreaded underground maze level in which you find a gem and the parachute item.
56* UnwittingPawn: [[spoiler:The naive dwarf who collects all ten (or even eleven) gems for MALOR and ends up with the Pawn ending.]]
57* UnderTheSea: There is an underwater area in the game, that is only accessible by finding the flippers.
58* VideoGameCrueltyPotential: Killing Aje'le's inhabitants with the lightning power. [[spoiler:If you kill enough inhabitants, then you get the "Savage" ending.]]
59* WeaponTombstone: The family sword is effectively used as one for [[spoiler:MALOR]].
60* WoundedGazelleGambit: [[spoiler:MALOR uses this to try to coax the dwarf into restoring its power.]]
61* YourSoulIsMine: Killing creatures with lightning allows you to take their souls. This boosts your endurance [[spoiler:and unlocks the Savage ending if you collect enough]].

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