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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/theway_9441.png]]
2->''May the Purpose guide you.''
3
4''The Way'' is a [[FreewareGames freeware]], [[IndieGame indie]] [[{{RPG}} role-playing game]] created by Lun Calsari on the UsefulNotes/RPGMaker 2000. It consists of six consecutive episodes, the first of which was released in 2002.
5
6The people of ''The Way'' believe that the entire world is enclosed by the Rolling Mists. The very front of the world is gradually revealed by the Mists and explored by the Forerunners, while the rear of the world is swallowed. What lies in between is the titular Way and every human being spends their life WalkingTheEarth, either alone or accompanied by other wanderers. Settling down is considered blasphemous and the religious order of The Guided will ensure that the people keep moving forward and live their lives the way it is intended by The Purpose.
7
8The story follows Rhue of Landorin, a young wanderer on a quest to regain a piece of his past. As the game begins, he's been searching the Way for many years already. Rhue is setting a frantic pace for himself, desperate for a simple clue that might help guide him to that which he lost so many years ago.
9
10Throughout the six episodes, Rhue travels through caves, duels in tournaments, traverses infernal realms, gets caught up in a [[GangBangers gang]] war, survives a demonic outbreak, goes through a lawsuit and [[ArsonMurderAndJaywalking performs in a grand stage production]].
11
12Along the way, he encounters many new people, such as the arrogant and abusive Strata, the charming and knowledgable Traziun, and the lawful and violent Slade. Very soon their journeys are overshadowed by murderous threats: A gang of bandits who call themselves the Blue Scarves attack wanderers under the leadership of a woman called Dancing Violet, and a mysterious shadow killer leaves a trail of corpses along the Way.
13
14The official website can be found [[http://www.crestfallen.us/ here]]. While the downloads on the website are gone, [[https://rpgmaker.net/games/507/ all]] [[https://rpgmaker.net/games/509/ six]] [[https://rpgmaker.net/games/510/ parts]] [[https://rpgmaker.net/games/511/ can still]] [[https://rpgmaker.net/games/512/ be gotten]] [[https://rpgmaker.net/games/513/ on RPGMaker.net.]]
15
16Also, not to be confused with the [[Film/TheWay film]] with the same title.
17----
18!!The Way provides examples of:
19* ActuallyFourMooks: When you're walking around, each group of enemies is shown as a single sprite.
20* ActualPacifist: The Paradans will never kill anyone, even in self-defense. Some of them refuse to kill even animals.
21* AfterCombatRecovery: This game doesn't use attrition mechanics. You start each battle with full health and a small amount of MP, which you have to build up in combat.
22* AmuletOfConcentratedAwesome: Rhue's power come mostly from one of those. [[spoiler:It's a very twisted one, though]].
23* AnEconomyIsYou: [[AvertedTrope Averted:]] Rhue starts the game broke or nearly broke, never gets any more money, never does any shopping and only ever pays for (plot-mandated) things by getting other people to pay for him. Very, very rarely, you can barter goods in specific situations, but overall it's fair to say that Rhue has no impact on The Way's economy whatsoever.
24* AnInteriorDesignerIsYou: In Episode 6 you can buy a house and fill it with furniture, but you can't choose how it's placed.
25* AnnoyingArrows: Several minigames in Episode 6 employ these.
26* AnyoneCanDie: The game has no problems killing important characters. [[DarkerAndEdgier Episode 5]] takes it up to eleven. By the end of the series, the casualties are [[spoiler:Lexus, Slade, Sorya, Lyrra, Cetsa, Sacrifa, Stoyko, Midian, Alan, Jopaga, Traziun in the normal ending, and even Rhue himself dies in the bad ending]].
27* ApatheticCitizens: Barely any citizen of Dream Estrana cares that the city is [[spoiler:surrounded by a red void and almost completely destroyed]]. They all just keep living their lives, claiming they have done so for years, [[spoiler:even the ones that can't possibly have been there for more than a few days]].
28* ArbitraryHeadcountLimit: Very glaring in Episode 6. This wasn't a concern in previous episodes since there were never more than four people traveling with Rhue at once.
29* ArtifactOfDoom: Shadow Swords give their bearer incredible power, but inevitably corrupt the mind with their [[WellIntentionedExtremist twisted views of justice]].
30* ArtShift: Some areas, particularly outdoors, have pre-rendered 3D backgrounds which are rather primitive by today's standards, while others, particularly indoors, use Super Nintendo style tilesets.
31* AssholeVictim: Cade in Episode 4 exists to be nothing but this.
32* BarBrawl:
33** When you first enter Lide, one of these has broken out over Cetsa.
34** Another one breaks out during Rhue's date with Lexus in [[WretchedHive Outer Estrana]], though it's way less funny and more violent.
35* BeneathTheEarth: The Pits, also called The Lower Way. It's a natural TunnelNetwork which technically makes it possible to walk the entire Way underground. Scatha has been living there for years.
36* BittersweetEnding: The canon ending. See PyrrhicVictory.
37* BizarroElements: The elemental system starts off quite ordinary, with physical attributes (piercing, slashing, smashing, and ripping) and elemental ones (fire, water, earth, and air). Then you get to the Oneness elements, which are based on the components of a person (flesh, blood, mind, and spirit) and the Transcendental ones, which include the normal Light and Shadow but also the vaguely-defined Cosmo and Atoma.
38* BlackComedy: Many of the funnier parts in the game are pretty much about [[JerkAss Rhue being a grouch]]. Highlights include calling a woman a money-grubbing, lazy whore (more than once) and insulting a young boy for no reason.
39* BlackSpeech: The language of the Lord Below and the monsters in the Pits. Scatha and [[spoiler:Sacrifa]] are shown speaking it.
40* BlockPuzzle: In Matalan, there's an optional room containing a puzzle where you have to push barrels around in order to clear a way to the chest. Inside the chest, there's a Lyn Rock, as well as a note from someone named Lossus congratulating you for finding his treasure.
41* BloodOath: People who sell themselves to the Blana Sera take a blood oath and are called Blood Lyn for this reason. Breaking it usually results in death.
42* CantDropTheHero: In Episode 6 you can change your party, but you can't drop Rhue.
43* CerebusSyndrome: It starts out as a fairly happy RPG with some dark themes. By the end, it has taken DarkerAndEdgier up to eleven.
44* CharacterLevel:
45** Rhue's companions in Episode 6 become stronger through this system.
46** [[AvertedTrope Averted]] for the rest of the game. Rhue gains points in individual stats by absorbing items, while other party members stay the same for the duration of their stay with you (but usually have new skills and better stats if they show up again later).
47* CharactersAsDevice: Many characters in Episode 1 are introduced merely to teach the basics. The most glaring examples are Dana and Wes: they help Rhue fight a few battles, are knocked out cold, and... are never seen again. At least Therin got a cameo in Episodes 2 and 4.
48* ChronicBackstabbingDisorder: Several characters involved in the "gang wars" plotline in Episode 4. [[spoiler:Medmur in particular. Granted, it's kind of required, considering the double life he lives]].
49* CityWithNoName: The last episode takes place in one. It has no name because it [[spoiler:doesn't really exist]].
50* CliffHanger: Many episodes end on a suspenseful note.
51** Episode 1 ends with a shadowy figure, sword-wielding figure approaching Rhue in his sleep.
52** Episode 2 ends with [[spoiler:Rhue trying to look at Cetsa's amulet, which he thinks looks a lot like one he gave to Serena. In the process, he maims Forewoman Hill and two guards, leading to him getting arrested by Kloe while Cetsa escapes. In the end, Rhue is imprisoned and awaiting execution]].
53** Episode 3 has [[spoiler:Kloe about to be executed by the Blood Lyn, when all of a sudden, a thunderstorm starts, and strange sounds can be heard]].
54** Episode 4 ends right before Rhue takes the plunge against Strata in the Estrana tournament.
55** The ending to Episode 5 has Gaius reveal that [[spoiler:Rhue is the Phantom Slasher]]. The episode ends immediately after this bombshell drops.
56* ColourCodedForYourConvenience: The Blue Scarves are identified by their titular attire.
57* CombinationAttack: Rhue can do this with [[spoiler:Sorya or Lexus]] in Episode 6. Its effectiveness depends on RelationshipValues.
58* ContemplateOurNavels:
59** The whole Reaches ending.
60** The optional [=M2O=] area in Episode 6.
61* ControlRoomPuzzle: Several exist throughout the series.
62* ConvectionSchmonvection: You are not harmed at all by the magma caverns in Episode 3.
63* CoolestClubEver: There are a lot of clubs in Outer Estrana, but the ''cool'' people meet at The Scene.
64* CorruptChurch: The Guided in Estrana are largely portrayed in this way. Several people see them as this in-universe too, including a faction of Guided themselves.
65* CrapsackWorld:
66** The Purpose is implied to be [[spoiler:a lie created to control people]], while [[DevilButNoGod the Lord Below actually exists]].
67** One of the only large cities, Estrana, is full of poverty and crime.
68** The major factions of the world include crazy religious fanatics, corrupt law enforcers, mercenaries explicitly considered "tools" by their leaders and big bandit groups.
69* CriticalHit: You can raise both your critical chance and the strength of your critical hits. Becomes a major mechanic in some of the optional plunges in Episode 6.
70* CruelAndUnusualDeath: Happens quite often. See Gorn below.
71* CruelMercy: If you defeat [[spoiler:Strata]] at the end of Episode 5, Rhue mocks him and lets him live. However, since the character in question has pretty much spent his entire life being a GloryHound, [[spoiler:being defeated by some wanderer with weird clothing he has always considered a worthless weakling]] probably [[BreakTheHaughty won't do well for his sanity]].
72* CrypticConversation: Several of them are shown throughout the series. In some cases you can make sense of them if you know what they are talking about.
73* CutsceneBoss: The Plunge battles, sort of. They do have a legitimate alternate combat system, but they mean that most of the one-on-one battles between humans in the game take place outside of the normal combat system. Also, early in the game there's [[LuckBasedMission little you can do during the battles to really affect your odds of winning]].
74* DarkerAndEdgier: Though the series started to step further and further away from light-hearted antics as it went on, Episode 5 was when the shit hit the fan. AnyoneCanDie and DysfunctionJunction become clearer than ever.
75* ADayInTheLimelight: There's only one time when you play and follow a character other than Rhue: for a few fights in Episode 5, you control [[spoiler:Traziun while he invades a fortress full of Blood Lyn]].
76* DeadAllAlong: [[spoiler:Serena]].
77* DefendCommand: During normal fights, you can spend your turn defending to halve damage.
78* DegradedBoss: The nasty boss of the Barrucha cave shows up as a regular enemy a few acts later in the mines.
79* DemonSlaying: You have the option to fight two lessers in Episode 6.
80* DevilButNoGod: It's strongly implied that while the Purpose is [[spoiler: a lie made up to control people]], the Lord Below is very real and very powerful.
81* DownerEnding: The Reaches ending. [[GainaxEnding Maybe. Sort of.]]
82* DramaBomb: Episode 4 starts taking a turn for the dark, but... well, let's just put it this way: Episode 5 is called ''Everyone Must Bleed''.
83* DramaticThunder:
84** Dramatically timed [[spoiler:at Kloe's execution at Matalan]] at the end of Episode 3.
85** Again, after [[spoiler:Lexus's death]] at the end of Episode 4.
86* DramaticWind: In place when Traziun makes his "eye for an eye" speech at the end of Episode 5.
87* DuelBoss: Just about anything that would've been one of these is instead handled through the Plunge system.
88* DugTooDeep: A secret mining operation in Estrana lead by Sacrifa has accidentally unleashed creatures from the Pits who keep killing the miners. Rhue and Kloe take a one-day job as guards in these mines to upgrade their citizenship and apparently nobody expects them to make it out alive.
89** SubvertedTrope: [[spoiler:The miners weren't mining anything of value. Sacrifa ''wanted'' them to Dig Too Deep to reach the deepest Pits and make his DealWithTheDevil in person]].
90* DysfunctionJunction: Seriously, look at the characters after Episode 4. It's hard finding a character that doesn't have some kind of psychological issue or past trauma.
91* EarlyGameHell: The first two episodes can be quite miserable to slog through. Your stats are low, and there are few opportunities to raise them (with many of these opportunities being hidden in [[GuideDangIt spots so obscure that you practically need a walkthrough to find them]]). You also don't have many skills, sword auras, or patterns, limiting what you can do in battle. The Plunge system is even worse: you have very few Blade Arts, and next to no agency in how battles go, meaning that all Plunges are either {{Hopeless Boss Fight}}s (including ''the first three Plunges of the game'') or come down to the RandomNumberGod (especially painful in Lide). Each episode actually gets easier, as your stats increase, you unlock more abilities and stronger auras, and Plunges become more fair.
92* EarlyInstallmentWeirdness: The first episode is not only LighterAndSofter compared to the later parts, it also has a noticeably different pacing and mapping.
93* EarnYourBadEnding: Accessing the [[MultipleEndings Reaches ending]] – in which [[spoiler:Rhue basically refuses to accept that Serena is dead, dies, and descends into hell]] – requires insane Plunge skills, as well as defeating the game's hardest boss.
94* EasterEgg: Lots and lots. Some can be found in the actual game (the twisted C.O.O.L Meeting, for example), others can only be found by opening the game with RPG maker 2000 (The Short Sketch). Philosophical messages can be found in the code of Episode 6, including some kind of weird scavenger hunt and a code in PGP.
95* ElementalRockPaperScissors: In normal fights, you have a variety of attack elements, which have different effectiveness against differing enemies. There are lots of them: Physical attacks, Elemental attacks, Transcendent attacks...
96* EliteMooks: Elite Shadow Lords, Elite Blood Lyn.
97* EmptyShell: Anybody whose aura was taken from them becomes this. See OurSoulsAreDifferent below.
98* EpisodicGame: The game has six episodes.
99* EveryManHasHisPrice: Estrana is implied to be a pretty corrupt city.
100** The Arastotzi use their connections to upgrade Rhue's citizen status several times. It's implied Rhue couldn't have done it with legitimate means.
101** Even Dancing Violet could be freed from her prison cell by bribing enough guards with enough seru. She even asks Rhue [[spoiler:to win the Plunge tournament to use the money and connections the win would bring him to free her. We never see if it would have worked though, since Rhue loses against Strata.]]
102* FantasticDrug: A few people in Estrana try to sell you some. It's called Lace.
103* FireAndBrimstoneHell: The Reaches appear to be this.
104* FlashbackNightmare: The first time Rhue's memories of the Landorin Massacre are shown, it's in a nightmare.
105* ForegoneVictory: The last Plunge duel [[spoiler:between Rhue and the Phantom Slasher]] cannot be lost. However, if Rhue's life points reaches zero (he will start shouting ''"Burn me!"'') you will get the bad ending.
106* ForeShadowing: Tons. And tons. A notable example is that Rhue cand find, in the very first map, an amulet near a river. He throws it back into the river and wonders where the current will take it.
107* GainaxEnding: [[MultipleEndings All three of them]]. Some might qualify for EsotericHappyEnding, but don't expect sunshine and rainbows in any event.
108* GameMaker: All six episodes are made with the UsefulNotes/RPGMaker 2000 engine.
109* GameMod: If you have UsefulNotes/RPGMaker 2000, you can change anything and everything in the game.
110* GangBangers: The drug gangs in Estrana.
111* GenericGuy: Rhan appears several times and is always generically friendly if you talk to him.
112* TheGhost: You spend a big part of Episode 5 chasing Pontifex Tetzel. You never meet him, and it's even implied he might be dead.
113* GloryHound:
114** Forewoman Hill, who might also qualify as MilesGloriosus. She believes that the most important thing in life is to become legendary and leave a mark on the entire world. To that end, she seeks to be the one who takes credit for defeating Dancing Violet, the notorious leader of the Blue Scarves bandit group.
115** Strata only seems to care about being seen as "cool" by others.
116* {{Gorn}}: Despite the 16-bit Super Nintendo RPG style graphics, there are very gruesome deaths, especially in episode 5. For starters: Heads being ripped off, the body collapsing into a bloody heap; characters being graphically impaled on stalagmites; having their faces ripped off; scalped; being ripped in half; having limbs amputated; getting ripped in half at the torso; having guts exploding out You can also see a crow graphically tearing strips of flesh from a corpse, with blood splattering all over the ground and walls.
117* GoshDangItToHeck: [[PlayingWithATrope Played with:]] the characters' curse words are harmless to the player, but have a potentially offensive meaning in-universe. "Flaming Fires of Janwen!" invokes the destruction of the city of Janwen and is therefore a profanity. Shorter versions like "Sweet flaming lands!", "Lands..." and "Burn you!" are seen being used.
118* GrayAndGrayMorality: The conflict between the Guided and the Viligance Council in Estrana.
119* GuestStarPartyMember: Everyone to varying degrees, except for the people who join Rhue in Episode 6.
120* GuideDangIt:
121** Achieving OneHundredPercentCompletion. There's a PointOfNoReturn for almost every area in the game, and many chests are hidden behind secret passages. Oh, and there are a few things that require inhuman clairvoyance or a complex string of DialogueTree decisions to get. Have fun.
122** Until the last chapter you don't "level" in the traditional sense nor get currency from battle – your power is determined by equipping stat items and fighting several combats to "absorb" them. In other words, if you stumble through the early chapters without a guide [[UnstableEquilibrium by the end your stats will be low]], you'll be missing several special moves and there will be nothing you can do to make up for it. Oh, and the alternate "Plunge" combat system used for duels depends almost ''entirely'' on your stats; no amount of personal skill or patience can cause you to win if your stats are too low, though almost all the later Plunges are either optional or very easy.
123* HeadsIWinTailsYouLose: Several, most glaringly the headhunter near the beginning.
124* HealthDamageAsymmetry: AvertedTrope, since you always get AfterCombatRecovery.
125* HellOnEarth: In Episode 5, [[spoiler:in order to avenge his wife Lilah when she is killed by the Guided, Sacrifa implores the Lord Below to unleash his fury on Estrana, causing the earth on which the city sits to crumble away, creating holes through which legions of demons fly out and massacre the populace]].
126* HeroesPreferSwords: Seemingly ''everyone'' uses swords on the Way... blades for stabbing or slashing seem to be the weapon of choice for the whole world.
127* HeroicSacrifice: [[spoiler:Traziun stabs himself with the phantom sword to destroy it in the normal ending]].
128* HeWhoMustNotBeNamed: People don't want to hear about the Landorin Massacre and believe it's bad luck to be associated with the Landorin stretch.
129* HitPoints: Of course, both in normal fights and in Plunges.
130* HopelessBossFight: Numerous, usually but not always Plunge battles.
131** Most notably, the first ''three'' Plunge battles are unwinnable, and Rhue actually gives up after two strikes in the third.
132** In Episode 4, [[spoiler:Rhue's match against Strata in the swordfighting tournament semifinals ends with Rhue discovering that Strata ''isn't'' all bark and no bite. He is so far above your Plunge level that you have no hope of winning, with the fight automatically ending after seven passes at most]].
133** In Episode 5, [[spoiler:Slade is called in to stop you when you try to rescue Cesta from her execution. His attacks are so powerful that you probably won't last more than three turns against him, and on the off-chance you do, he'll unleash a OneHitKO attack to instantly end things. The one thing that stops him from killing off Rhue in the proceeding cutscene is Sacrifa's timely summoning of HellOnEarth]].
134* HubCity:
135** As the largest settlement seen in the series, Estrana serves as the stage for many of the inter-political conflicts between the many groups and organizations that exist within ''The Way'', and a majority of the dungeons in Episode 4 exist within the city itself.
136** Dream Estrana in Episode 6 serves as one for the entire episode, with plenty of sidequests inside its walls to keep the player busy.
137* InevitableTournament: Happens twice, with Rhue being forced into them each time.
138** SubvertedTrope: the first tournament [[spoiler:ends prematurely]] and the plot doesn't really care if you win, while in the second [[spoiler:Rhue loses in the semifinals and Traziun throws the final round]].
139* InexplicableTreasureChests: This is the case for all six episodes. Only treasure chests found in the settlements are ever truly justified.
140* InnSecurity: Happens several times in Episode 2.
141* InTheHood: Entrego is never seen without his hood... until you discover his real identity.
142* IronicEcho: Strata utters a condescending remark toward Rhue as he walks away from him for the first time after mugging him. [[spoiler:Rhue repeats a variation of it after he defeats Strata in their last encounter in the series.]]
143-->'''Strata''': Why don't you contemplate what's just taken place here while I go make some money at the races. Later, blue boy.
144-->[[spoiler:'''Rhue''': Why don't you contemplate what's just taken place here while I go after Gaius. Later, loser.]]
145* LampshadeHanging: Lots. For example, many of the more fashionable characters tend to insult Rhue's ugly clothing.
146* LazyBackup: Rhue's party in Episode 6 if he recruits more than three teammates.
147* LeftHanging: So ''very'' many plot threads are never resolved. Only those directly related to Rhue's past get a satisfying conclusion.
148* LongLostRelative: Several, as seen on the character sheet. Other relations are implied in some places, but cannot be proven.
149* MacGuffin: Serena is basically a living one: Rhue trying to find her is what drives his actions and portions of the plot forward, but she doesn't actively do anything to influence the story. [[spoiler:She is used as a MacGuffin ''in-universe'' as well, since the Phantom Slasher uses Rhue's memories of her for exactly the same reason – to drive him forward.]]
150* MadLove: Rhue's love for Serena seems to have shades of this... until you discover [[spoiler:Rhue absorbed Jeruh's Mad Love, which Serena never returned]].
151* MadonnaWhoreComplex: Played straight by Slade's mother. Her daughters have a hard time because of it, to say the least.
152* MauveShirt: There are a lot of named characters that get offed to show a situation is dangerous.
153* MeaningfulEcho: "Where are you?", the very first line of the game.
154* MeaningfulRename: Very common, even in-universe. If a character chooses to start a new life and take on a new identity, they scramble the letters of their name to create a new one. Additionally, if they want to leave a dark part of their past behind, they eliminate one of the letters. If they have achieved a great new status instead, they may add a new letter to their name. See the character sheet for more examples.
155* MilesGloriosus: Alan, expecially when you plunge with him.
156* MilitaryAcademy: The battlegrounds of the Blana Sera turn children and teenagers into Blood Lyn.
157* MindScrew: Episode 6 is the worst offender, but the rest of the series is pretty confusing as well. Not only is [[LeftHanging almost nothing outside of the main character's story resolved]], what little the fanbase has to work with is extraordinarily cryptic and confusing. (Expect lots of EpilepticTrees popping up.)
158* {{Minigame}}: Several times. Holding off a siege with cannon fire, a vaguely side-scrolling shooter game, catching a rabbit...
159* MoneySpider: AvertedTrope: No enemies, not even human ones, carry a single [[GlobalCurrency kipher of seru.]]
160* MonsterClown: The Jester, an OptionalBoss you can fight in Altair Manor in Episode 6.
161* MoodWhiplash: In Episode 5, you can wander around [[spoiler:before Dancing Violet's execution]], listening to humorous conversations. Then, you witness Sacrifa's wife [[spoiler:being stoned to death]].
162* MultipleChoicePast: Two of the flashback sequences Rhue has of Serena; they're dependent on what the player chooses for him. The first one decides her hair color, while the other defines her personality. [[spoiler: This is justified by the very end.]]
163* MultipleEndings: Three of them. Fans sometimes refer to them as the [[EsotericHappyEnding Heaven Ending]], [[BittersweetEnding Earth Ending]] and [[DownerEnding Hell Ending]].
164* MyGodWhatHaveIDone: Almost word for word after [[spoiler:Rhue accidentally kills Lexus]].
165* NamedWeapons: The Shadow Swords are named, though it's not clear by whom. In the game, we see Night Reaper (wielded by [[spoiler:Traziun]]), Ghost Horror (wielded by [[spoiler:Kalmar, and later Lyrra]]) and [[spoiler:Phantom Slasher, wielded by Rhue]].
166* NamesToRunAwayFromReallyFast: The Lord Below and the Phantom Slasher. The Blood Lyn also count.
167* NoHoldsBarredBeatdown:
168** When Slade finds Alan [[BerserkButton being a sleaze with a random girl]], this ensues.
169** In an Episode 6 sidequest, you have to beat up a guy to make him squeal some valuable information.
170* NonStandardGameOver: At one point in Episode 3, you have to swim across underwater tunnels in a cave. If you take too long, you will drown (though thankfully, the time limit is extremely generous). One specific underwater section also has strong water currents: if you don't reduce the flow by flipping two levers, the current will drag you off a waterfall and to your death.
171* NoStatAtrophy: As is commons in [[RolePlayingGame RPGs]], Rhue's skills keep increasing through the game.
172* OlderThanTheyLook: Several [[ArtifactOfDoom Artifacts of Doom]] have the power to stop their bearer from aging. [[spoiler:The most notable examples are Rhue and Kalmar]].
173* OneOfTheseDoorsIsNotLikeTheOther: The end of the forest in Episode 5.
174* OptionalPartyMember: In Episode 6 you can recruit [[spoiler: Slade, Lexus and Sorya]] by completing sidequests.
175* OrwellianRetcon: Instead of having later episodes contradict information from earlier ones, Lun went back and edited the episode in question. Examples include how the headhunter in Episode 1 used be looking for Gaius instead of Jeruh, and Slade reacting a lot differently at the mention of Serena's name in Episode 5.
176* OurSoulsAreDifferent:
177** A person's body and soul are not physically connected, but their soul casts a "shadow" which is called the person's "aura". The aura contains personality, emotions and memories. It's possible to disconnect someone from their aura and absorb it: the person can survive, but they'll only be an EmptyShell afterwards.
178** [[ArtifactOfDoom Shadow Swords]] automatically absorb [[spoiler:the aura of everyone that dies near them. Their wielder has then access to their victims' memories and can – if the sword wills it so – take on parts of their personalities]]. Exactly how, when or why this happens is LeftHanging.
179** An aura can even be partially absorbed, as happens to [[spoiler:Slade in Episode 5]]. He survives, though he seems even more unhinged than usual afterwards.
180* OverlyLongName: Alanthreonus Phillipe Straphachar. [[SomeCallMeTim Alan to his friends.]]
181* PaperTiger: The Blue Scarves gang in Estrana are just wannabe gangsters who are no threat compared to the real Blue Scarves.
182* ParodyNames: Alan worked in a play called [[Literature/AnneOfGreenGables ''Stann of Green Fables'']].
183* PartyInMyPocket: As usual in this kind of RPG.
184* PassThroughTheRings: A mini-game in Episode 6.
185* PermanentlyMissableContent: Until you get to Episode 6, you can never revisit areas after you get through them. If you didn't get the items there, too bad. This goes for ''experience'', too, since the aforementioned items are your primary source of stat gains.
186* PlanetHeck: The Reaches. You have to go there and battle demons to get the [[MultipleEndings Reaches ending]].
187* PointOfNoReturn: If you're not in Episode 6, make sure you've gotten absolutely everything before going to a new area; [[PermanentlyMissableContent you won't be coming back]].
188* PottyEmergency In Episode 3, one puzzle requires you to pour drinks into a cup within earshot of a Blood Lyn with bladder control issues. The noise makes him have have to go, and you can steal a requisition form from his desk while he's away.
189* PreExistingEncounters: The games uses these instead of more typical RandomEncounters.
190* ThePrimaDonna: Vashti. Alan also has shades of this.
191* ProtagonistJourneyToVillain: Even if Rhue's goal is somehow noble, ''only'' caring about that at the expense of anything - or anybody - else isn't good for his morality in the long run.
192* PublicExecution:
193** Episode 3 ends with the preparations for [[spoiler:Kloe's execution at Matalan]].
194** [[spoiler:Dancing Violet]]'s execution is a plot point in Episode 5.
195* PyrrhicVictory: In what appears to be the canon ending, Rhue finally finds out the truth about Serena. [[spoiler:He also finds out his past is just a fabrication of the mind of others and has lost pretty much everyone he has ever cared for. Well, except Kloe, if you have enough of a friendship rating with her.]]
196* RelationshipValues: They're invisible, and most of them don't matter – some affect the dialogue, while others were created early on only to never be put to any real use. Only the following values matter:
197** Lexus points have the biggest influence on the game: they can unlock an [[MultipleEndings entirely different ending]] if they're high enough.
198** Sorya points determine if you encounter the character in Episode 6 and whether they join your party. Interestingly, [[spoiler:if you have a good enough relationship with her in Episode 4, she ''doesn't'' appear in Episode 6]].
199** Kloe points slightly influence the ending and several dialogue lines in the later episodes.
200* ReTraux: The game uses Super Nintendo style graphics and MIDI music.
201* RomanceSidequest: The date in Episode 6. It's even necessary to get the Lexus ending.
202* RuleOfCool: Having control of [[spoiler:Traziun's storm through the fortress]] is really pretty pointless, the game could have just shown him killing them all. It was mostly there to show just how much [[spoiler:Traziun is awesome]].
203* SceneryPorn: There are quite a few pre-rendered backgrounds that look nice despite being relatively simple.
204* ScratchDamage: In Plunges you can't reduce damage dealt by opponents, no matter how much stronger you are than them.
205* SecondLove: [[spoiler:Lexus]] to Rhue, you can even end the whole series by getting them together.
206* SesquipedalianLoquaciousness: Every word out of Alan's mouth.
207* ShoutOut:
208** On a bookshelf in Episode 6 you can find another [[GameMaker RPG Maker]] game, [=ThreeTheHardWay=].
209** There are lots in the bookshelves, including refrencing his old band, Phlounder, and previous RPG Maker game ('95 in this case), Crestfallen.
210* ShoutOutThemeNaming: The Charlatans of Justice in Episode 6 are named after members of the Crestfallen forums.
211* ShootTheShaggyDog: One of the possible endings.
212* SlasherSmile: Rhue has one of these when [[spoiler:he's wearing Midian's personality and is about to kill Jeruh]].
213* SlidingScaleOfIdealismVersusCynicism: Leaning far toward cynicism.
214* SocketedEquipment: Rhue can put notch items into the notches in his sword, and after enough battles they will be absorbed giving him stat increases, subverting the usual [[CharacterLevel level up system]].
215* StatGrinding:
216** Averted for most of the game. The number of notch items and the number of enemies in each episode are usually very balanced, so is the strength of your sword auras and of your enemies.
217** Played straight in Episode 6, though. You can find a huge number of notch items, to the point where you need to grind to absorb them all. And if you want to get access to all three MultipleEndings, you may want to do that. Maxing out the level of at least one sword aura will also prove helpful in the last battles, and – according to the official walkthrough – requires at least 80 to 120 battles per aura.
218* StockScream: The same sound effect of a woman screaming (labelled "[=Scream3=].wav" in the game files) is used at various points by many different characters in different contexts, such as [[ScreamingWarrior Kloe unleashing her Mistreated attack]], Lexus fighting off Blue Scarves (since it happens offscreen, Rhue think she's being hurt or killed when [[ActionGirl it's the other way around]]), Lilah being [[spoiler:stoned to death]], and a flashback of [[spoiler:a young Scatha being disfigured by her abusive mother]].
219* StockVideoGamePuzzle: You find several of these, even in places where [[GameplayAndStorySegregation they really shouldn't exist]].
220* SuperSerum: Jopaga developed one for the Shadow Lord gang in Estrana and got the attention of the Arastotzi, who attempt to steal it.
221* TacticalRockPaperScissors: The Plunge combat system revolves around a Rock-Paper-Scissors trinity of attacks: Cross Sweep beats Lunge Cut, Lunge Cut beats Drop Slash, and Drop Slash beats Cross Sweep.
222* TakeOurWordForIt: [[spoiler:Lilah's rotting flesh]] isn't shown on screen when Rhue and Stoyko are spying on her. Instead, they describe how awful it is what they're seeing.
223* TakeYourTime: Even in dangerous situations, you can explore as much as you want. That said, there are some situations where doing things quickly will earn you extra rewards; for example, if you make it through the Barrucha cave in less than 10 minutes, Alan will give you a Heart Stone for helping him so quickly, while taking too long will earn you nothing.
224* TalkingDownTheSuicidal: One event late in Episode 2 has Rhue come across a depressed man who's tired of WalkingTheEarth, and is about to jump off a cliff and into a lake. Rhue has a variety of options here, from [[VideoGameCaringPotential convincing him not to go through with it]] (which earns you a Heart Stone), intentionally [[SuicideDare goading him into doing it]], or getting pissed off when he pushes Rhue's BerserkButton by suggesting that he move on from Serena and [[VideoGameCrueltyPotential pushing him off the cliff yourself]]. That said, if you fail to talk him down, but don't push him off yourself, it ends with his fate being UncertainDoom, as Rhue walks away before he jumps.
225* TeamworkPuzzleGame: One of the rooms in The Pits in Episode 3 require Scatha and Rhue to work together with the switches inside to get past it.
226* ThatLiarLies: Played straight by Scatha in Episode 5 with Cetsa on the receiving end, after the latter claims that [[spoiler:she's Serena]].
227* ThemeNaming: SubvertedTrope: The episode names all rhyme with the previous one...except for the last, "Truth Hides Nothing".
228* ThereIsOnlyOneBed: After rescuing [[spoiler:Kloe from the Blood Lyn]] in Episode 4, Rhue allows her to stay in his room for the night. The DialogueTree makes you choose how to deal with the situation.
229* ThrivingGhostTown: Justified. Most towns are pretty barren, since they are only supposed to be temporary.
230* TitleDrop: The final bosses use attacks based on the episode titles. Not to mention the fact that the entire game is set in a place called "The Way"...
231* ToiletHumor:
232** In Episode 4, one cutscene shows a woman and her son having an argument: she wants him to pee in a bucket, but he'd rather [[NatureTinkling go outside]]. When Rhue and Stoyko barge into their house by mistake, little Johnny takes advantage of the commotion to run through the open door to relieve himself.
233** In Episode 5, when you reach the snowy moutain where the Book of Sermeot is supposedly being kept, Dirk [[CallingYourBathroomBreaks announces that he has to go make some "special snow"]]. After the cutscene, if you walk over to the spot where Dirk relieved himself, Rhue will loudly complain about stepping in the "special snow".
234* TrophyWife:
235** Scatha believes that there is no real love in the world and every man is only after beautiful women as a trophy.
236** Strata is clearly interested in Cetsa for this very reason and [[spoiler:hurts Lyrra deeply when she realizes this]].
237* UrbanSegregation: Estrana is clearly divided into Upper Estrana and [[WretchedHive Lower Estrana]].
238* VideoGameCrueltyPotential: Because the main character is such a colossal {{Jerkass}}, you get plenty of opportunities to be a dick, or even worse.
239** In Episode 2, Rhue meets a suicidal man. Though you can [[TalkingDownTheSuicidal make him see the value of living]], you also have the option to [[SuicideDare goad him into jumping off the cliff]]... or even worse, convince him not to do it, only to push him off anyway when he hits Rhue's BerserkButton.
240** In a sidequest in Episode 6, you have to beat up and torture a guy for information.
241* VideoGameCrueltyPunishment: In Episode 4, during the trip to the market, a little girl will laugh at you and call you ugly if you talk to her. You're given a variety of insults to shoot back at her, which will make her cry and piss off her mom (and considering how much of a {{jerkass}} Rhue normally is, picking these options would not be out of character for him). However, since you're on a mission to discreetly deliver a message, any option other than ignoring her and walking away will have Sorya call you out for making a scene and drawing attention towards yourself, lowering the rewards she'd normally give you.
242* ViolationOfCommonSense: Being a bad thief and acting like a complete JerkAss during the party in Episode 6 – which leads to getting the worst courtroom result – is the only way to trigger an external event that allows access to a hidden skill.
243* VolleyingInsults:
244** Rhue's and Slade's Plunge. Damn, [[DeadpanSnarker Slade can trash talk]].
245** Everytime Rhue and Strata talk. In their last fight it happens in a very different way, though.
246* WalkingTheEarth: Everyone, pretty much. It's considered blasphemous to settle down.
247* WhamLine: The very last line of Episode 5, in which the identity of the Phantom Slasher is revealed.
248* WhatHappenedToTheMouse:
249** [[spoiler:Stoyko]] gets killed near the end of Episode 4, and is never brought up again, and [[spoiler:doesn't even show up in Dream Estrana like most of the characters that the Phantom Slasher has killed]].
250** The Citadels are brought up and discussed in a way that seems like they will be plot important, only to never be mentioned after your first glimpse of one.
251** Dippy. He's never mentioned or seen unless he escapes Rhue's ownership, with the last time being while Rhue is stuck in the Pits in Episode 3. The latter three episodes never mention him, or whether or not Rhue even bothered to release him off-screen due to all the trouble he brings about.
252* WideOpenSandbox: Episode 6, which is very open-ended and has lots of side-quest, unlike the rest of the episodes.
253* WimpFight: Rhue vs. Nomi at the beginning, complete with color commentary. The game doesn't even give you a reward for winning.
254* WitchWithACapitalB: Throughout the game, "witch" is frequently used as an insult towards disagreeable ladies, in contexts where one might use the version of the word that starts with a "b".
255--> '''Kloe:''' You're as callous as they come, Rhue. I've got things to do.\
256'''Rhue:''' Witch...
257* WomanScorned: Lady Patura uses all her authority to [[spoiler:degrade Slade and break him down]], after he refuses her advances.
258* WorldsStrongestMan: This is what the title of Paraphalyn signifies. Oddly, no one seems to hold the title by the time the game rolls around. [[spoiler: Well, no one ''alive''. Kavax is quite happy to give Rhue a shot at inheriting the title from him during Episode 6.]]
259* WraparoundBackground: This is used in the scenes where characters are running on the Landorin Stretch (or [[spoiler:what Rhue remembers as it, at least]]).
260* WrongSideOfTheTracks: Outer Estrana, where the poors and the criminals gather.
261* UnstableEquilibrium: Very, very much. Winning challenges or finding secrets early in the game nets you awards that boost your power forever afterwards. If you do not find these secrets or beat these challenges, you're likely to do poorly in the future.
262* YouCantGoHomeAgain: Technically nobody can, because everybody is WalkingTheEarth from the day they are born.
263* YouJustToldMe: Rhue does this to incriminate [[spoiler:Lyrra]] as the intruder of Jopaga's lab in Episode 6.
264----
265->''Strange, but true?''

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