1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/noble_circle_grid.png]] |
2 | ''A Noble Circle'' is a 2015, [[UsefulNotes/IOSGames iOS based]] scrolling [[PlatformGame platform]] [[ArtGame Art Game]], from the developers of ''VideoGame/ADarkRoom''. Inspired by the 1884 novella "''{{Literature/Flatland}}'': [[http://www.geom.uiuc.edu/~banchoff/Flatland/ A Romance of Many Dimensions,"]] by Edwin Abbott Abbott. A free prologue can be downloaded [[https://itunes.apple.com/us/app/a-noble-circle-prologue/id1033044184?mt=8 here]], and the full game can be purchased from the App store [[https://itunes.apple.com/us/app/a-noble-circle/id977865620?mt=8 here.]] |
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4 | !!''A Noble Circle'' contains examples of: |
5 | * TwoDSpace: All the gameplay is on a two-dimensional plane, which is justified since Flatland is a two-dimensional world. Averted once [[spoiler: Circle learns to jump.]] |
6 | * AddressingThePlayer: You, [[TheFourthWallWillNotProtectYou yes, you,]] are a character in this game. Mr. Circle is well aware of his friend, named "Human," who is helping him along his journey, and [[TheNarrator The Narrator]] is talking directly to you. |
7 | * CallARabbitASmeerp: Flatlanders call height, "brightness". |
8 | * CriticalExistenceFailure: ''Everything'' will kill Circle instantly, sending him back to [[RespawnPoint the last check point.]] |
9 | * DoesThisRemindYouOfAnything: Like the novella before it, the game contains a lot of commentary on classism, racism, and sexism, as well as on the modern video game industry. |
10 | * EndlessGame: Once you finish reading the closing credits, you can keep scrolling through Sanctuary for as long as you like. There's nothing there, but it is quite peaceful. |
11 | * EverythingTryingToKillYou: ''Everything'' will kill Circle instantly. |
12 | * FlatWorld: Everything in Flatland is one planck length tall. If you don't know what a planck length is, don't worry; [[NoFourthWall the game will]] [[AddressingThePlayer explain it to you.]] |
13 | * HeroicMime: The only time Circle speaks, we hear about it after the fact [[spoiler: in Abbott's journals.]] |
14 | * IgnorantOfTheirOwnIgnorance: The citizens of Flatland, [[spoiler: although it's more willful ignorance in the end.]] |
15 | * LivingPolyhedron: All the citizens of Flatland (and, technically, Circle, as he is described as, "a polygon with infinite sides.) |
16 | * MeatgrinderSurgery: The "correctional" surgery that polygons with more than three sides are forced to undergo [[spoiler: and that was botched with Abbott.]] |
17 | * MusicalGameplay: [[TheNarrator The Narrator]] is insistent you play with the sound on. |
18 | ** If the laser puzzles are giving you trouble, [[spoiler: try tapping on the upbeat of the music.]] |
19 | * NoItemUseForYou: There is no inventory or items. |
20 | * [[NoPlotNoProblem No Plot? No Problem!]]: [[TheNarrator The Narrator]] informs you at the very start of the game that there is no plot; this is a journey fueled by your own desire for discovery. |
21 | * NoSidepathsNoExplorationNoFreedom: There's no leaving the path (although you can tap backwards to see what you just did), [[Administrivia/TropesAreTools but this is not necessarily a bad thing.]] |
22 | * ProtagonistTitle: Mr. Circle himself. |
23 | * RandomEventsPlot: Just because there's no plot, that's not to say nothing ''happens''. |
24 | * ShoutOut: To ''VideoGame/ADarkRoom''. |
25 | -->She imagines an alien visiting Earth for the first time, standing behind her. |
26 | -->"So let me make sure I understand this," says the [[ArcWords Wanderer]] in a confused tone... |
27 | * WalkingSpoiler: [[spoiler: Abbott, the only other circle in Flatland.]] |
28 | * WorldBuilding: A lot of the early chapters are this. |
29 | * TimeSkip: Near the end of the chapter, ≈≈A Friend≈≈. |
30 | * TopDownView |
31 | * TrainingStage: The free-to-download Prologue. |
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