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1[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/320px_azure_splash.png]][[caption-width-right:320:Behold my cool right boot.]]
2''Azure Sheep'' is a single-player modification of ''VideoGame/HalfLife1'' made by Italian developers Andrea "Toadman" Butti and Davide "DAV" Cinthao - the founder of DAV Levels. Later they made another mod taking place in the same universe parallel to this one's story named ''VideoGame/PointOfView''.
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4''Azure Sheep'' tells the story of a generic Black Mesa security guard Barney or rather "Just Barney" [[WordOfGod (because with all that recent mess around Black Mesa he can't remember his whole name)]] and his colleague and love interest Kate, code-named [[TitleDrop Azure Sheep]].
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6"Just Barney" didn't want to be a security guard but, you know life, he was led to be one. He had a secret dream, he was writing a novel and... [[BaitAndSwitch Well, that's another story.]]
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8"Just Barney" had another dream: to become a {{Hero}} and [[SaveThePrincess save a princess]].
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10When the Resonance Cascade occurs he is on duty at one of the entrances to Black Mesa and in the ensuing chaos, his partner Kate goes missing. He decides to venture into the facility to find and rescue her.
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12This mod takes place in a slightly modified ''VideoGame/HalfLife1'' storyline and thus most of its tropes apply.
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14The story is [[https://steamcommunity.com/sharedfiles/filedetails/?id=2288016896 currently being]] [[FanRemake remastered]] as a mod for ''VideoGame/BlackMesa'' by the HECU Collective team, although as of December 2020 the project is on hold while the team focuses on developing ''VideoGame/BlackMesaBlueShift'' instead.
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17!! Azure Sheep contains examples of:
18* ActionGirl: {{Downplayed|Trope}} with Kate. She can look after herself in combat but only against mediocre enemies. Also, unlike the source material, this game features female security guards.
19* AdaptationalMundanity: In the original, the G-Man's personal army bore a distinctly sci-fi aesthetic and are armed with [=M1A1=] Pulse Rifles, their counterparts in the remake are instead shadow operatives donning all black uniforms and balaclava, and lack a sci-fi feel with them.
20* AdaptationalVillainy: The G-Man is portrayed far more evil in here. He's in charge of black-clad Special Forces who are even after original HECU marines. Also one of his hobbies is forcing hapless scientists to conduct illicit experiments on their fellow colleagues.
21* AirVentPassageway: As this is a ''VideoGame/{{H|alfLife1}}L1'' mod you get to crawl through the air vents several times throughout.
22* ArtisticLicenseBiology: For whatever reason do Black Mesa scientists in [[SarcasmMode their spare time]] create magenta Vortigaunts by [[FateWorseThanDeath combining their hapless colleagues with Chumtoads]].
23* BespectacledCutie: Kate's elegant thin-framed specs serve to emphasize her already sweet nature.
24** Averted with Romka's custom fan model which looks completely different and steers towards stereotypically sexy ActionGirl instead.
25** Also averted with the FanRemake where Kate looks considerably less sweet and naive and instead is a case of StoicSpectacles.
26* DamselInDistress: Happens to Kate once.
27* DidntSeeThatComing: Certainly neither you or Adrian did see those Vortigaunts teleporting in, grabbing Shepard and porting out again. It practically borders on AssPull as it comes completely out of the blue with no relevance to the plot of this game or ''VideoGame/HalfLifeOpposingForce''.
28* DisproportionateRetribution: Just try harming that orange-overall-clad Gus guy in any way. [[SchmuckBait Go ahead. We dare you!]]
29* DistressedDude: "Just Barney" briefly becomes this halfway through the game until Kate arrives to his rescue.
30* DoomTroops: The G-Man's ''Special Forces'' don dark versions of the standard HECU uniforms and are armed with more powerful weapons. They even attack the regular HECU marines.
31* EarlyBirdCameo: Played with. You found that single Vortigaunt confined in a glass container. At the time probably not even the creators knew they were going to [[AscendedExtra promote it/him(?) to protagonist]] of their [[VideoGame/PointOfView next game]].
32** The FanRemake gives that Vortigaunt a Hivehand, just to make sure you take notice of it.
33* EnemyMine: Courtesy of [[PreviousPlayerCharacterCameo Adrian Shepard]] - at one point the normally antagonistic HECU marines temporarily side with you against the G-Man's Special Forces.
34* EscortMission: The entire second half of the game is basically this.
35** The original mod also turns an original ''Half-Life'' scene into one of these, by having the player babysit Gordon Freeman during the first fight against the assassins at the end of the ''Apprehension'' chapter. The remake cuts this out by having the player shot and knocked unconscious just as Gordon arrives.
36* FanRemake: The game is being remade in [=HD=] using the Source engine. The first part is already out.
37* GameBreakingBug: At one point Kate ''is required to'' ride an elevator, since the stairs are demolished and [=NPCs=] in ''VideoGame/{{H|alfLife1}}L1'' can't climb ladders. Due to the infamous elevator glitch, Kate may turn into a [[LudicrousGibs particularly chunky kebab]] as soon as the lift reaches the top. This of course results in an instant GameOver and thanks to the persistent nature of the glitch can make the game completely {{Unwinnable}}.
38* HeroicMime: Averted in the remake. Barnes occasionally comments on things that are going on and talks to other characters, using generic Black Mesa security guard voice lines.
39* MoreDakka: The [=M41A=] assault rifle which shares ammo with original [=MP5=] but deals more damage per shot. At least the authors say that.
40* NonstandardGameOver: If Kate dies you're treated to screen fading to black and a caption: ''[[ItsAWonderfulFailure Subject failed to protect Kate.]]''
41* NostalgiaLevel: The level ''Walking to Black Mesa Inbound'' (just ''Walking to Inbound'' in the remake) involves the player fighting their way through the environments Gordon Freeman passed on his tram ride at the beginning of the original game. The remake takes this up to eleven by following this up with the ''Ground Zero'' level - a descent back through Sector C, a miniboss fight beneath the Anti-Mass Spectrometer, and a brief sequence in part of the first level of ''VideoGame/HalfLifeDecay''.
42* OffIntoTheDistanceEnding: The game ends like this with the two lovebirds driving off into the sunset.
43* OneSteveLimit: The protagonist's given name is "Just Barney", after the generic name that was given to ''Half-Life'' security guards, but before ''Blue Shift'' came along and made Barney Calhoun the canon name of one guard in particular. The FanRemake changes his name to Justin Barnes.
44* PeopleJars: For whatever reason are the scientist of Black Mesa putting their fellow colleagues into them[[note]][[FateWorseThanDeath alive!!]][[/note]] and [[AndIMustScream morphing them into magenta vortigaunts]]. "Just Barney" himself [[DistressedDude falls victim to this]] at one point when captured by the G-Man but is eventually rescued by Kate. Later, Kate herself is also put into a jar and you have to rescue her.
45* PreviousPlayerCharacterCameo: Both [[VideoGame/HalfLife Gordon]] and [[VideoGame/HalfLifeOpposingForce Adrian]] appear at certain points as interactive {{N|onPlayerCharacter}}PCs. Strangely they only use basic handgun since they're technically derived from conventional security guards.
46** Gordon's cameo is at least partially canon. Adrian however appears completely out of the blue with little to no relevance to the original story.
47* RecklessGunUsage: Just like in the original game, the security guards have no issues with turning their faces towards the player while gunning down whatever they can, without actually looking at their target.
48* {{Retcon}}: A large amount of the "Walking to Inbound" chapter in the remake has been changed, as the content in the original mod's equivalent chapter was incompatible with locations established in ''Blue Shift'' (which had yet to be released when the mod was made available).
49* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back]]. Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you]]. You get into an semi-sheltered area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers [[https://i.imgur.com/sIy0Cog.png via the openings]] as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.
50-->"I only take so much... and '''no more'''."
51* UndergroundMonkey: The ''magenta slave'' is a [[WordOfGod more aggresive]] [[ExactlyWhatItSaysOnTheTin magenta colored]] version of common ''Vortigaunt''. Its origin backstory is ambiguous.
52* VideoGameCrueltyPotential: Being a ''VideoGame/HalfLife1'' mod you can put friendly characters through whatever abuse you deem fit. If you're feeling particularly upset you can lead Kate to walk straight into a barnacle's tongue or provoke her to turn on you and run into the barnacle while pursuing you or let a bullsquid chomp on her... However...
53* VideoGameCrueltyPunishment: if she or any plot-necessary character dies you are immediately treated to [[NonstandardGameOver screen fading to black]].
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