1 | ->''"The Technocracy is STILL trying to cover up the '[[Anime/NeonGenesisEvangelion Tokyo-3]]' disaster."'' |
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3 | ''Senshi: The Merchandising'' is a parody fan-game for the TabletopGame/OldWorldOfDarkness written by John Biles. It can be read in its entirety at [[https://web.archive.org/web/20210131192937/http://www.maison-otaku.net/~rhea/senshi.html this archived page of the author's website]], along with its two supplements, ''[[https://web.archive.org/web/20200131102339/http://www.maison-otaku.net/~rhea/SW.html Cliquebook: Sailor Warriors]]'' and ''[[https://web.archive.org/web/20200131111102/http://www.maison-otaku.net/~rhea/Arcadia.html Cliquebook: Magical Knights of Arcadia]]''. |
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5 | The plot of the game is that, due to the interaction of ''TabletopGame/MageTheAscension'''s Consensus reality, and the imagination of young anime fans, various 90's anime have become real. Children and teenagers who would have otherwise become mages, instead become {{Expy}}s of their favorite anime characters, like the [[Franchise/SailorMoon Sailor Scouts]] and the [[Manga/MagicKnightRayearth Magic Knights]]. [[HilarityEnsues Hilarity (and much bloodshed) ensues]]. |
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7 | ''Dark World -- Moon Light'' was a chronicle set in this game run by GM Chris Angelini, the stories of which have been transcribed and presented as a fictional anime at [[https://web.archive.org/web/20161201034834/http://cangelin.mnsi.net/intro.html its associated website.]] |
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9 | For a slightly more serious take on this concept, see TabletopGame/PrincessTheHopeful. |
10 | ---- |
11 | !!This fan-made RPG provides examples of: |
12 | |
13 | * {{Angst}}: Given that the PC's are teenagers, this is required. But not as bad as the angst of the Wraiths, obviously. |
14 | * MacGuffin: The Silver Crystal, lampshaded. |
15 | * InTheNameOfTheMoon: Monologuing is a skill. |
16 | * OcularGushers: Crybaby is a merit and a talent. |
17 | * SailorEarth: Your player characters, obviously. "Sailor Oort Cloud" is a potential character. |
18 | * {{Parody}}: Oh yeah. Lampshaded. |
19 | * {{Splat}}: The Cliquebooks. |
20 | * TakeThat: Several. For example, past Youma traps have included: |
21 | *** Boutiques with Life-Sapping jewelry. |
22 | *** Tennis Lessons. |
23 | *** Working for Microsoft. |
24 | * TransformationSequence |
25 | * TransformationIsAFreeAction: But only if you take the Instant Transformation merit. Otherwise, once you begin transforming, any foe who wants to attack you must make a willpower check at a difficulty of 10, or just stand there and stare at you, probably because you briefly become naked during this process. |
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