Follow TV Tropes

Following

Context TabletopGame / Hive

Go To

1''Hive'' is an AbstractStrategyGame for two players. Much like TabletopGame/{{chess}}, both players control a handful of different figures with unique movesets and abilities. Unlike chess, though, the figures are insects and other bugs.
2
3During the game, the players need to place and move the following hexagonal pieces on the table, next to one another:
4* One '''Queen Bee''': Much like the King in chess, the goal of the game is to capture her. This can be done by surrounding her with six pieces of either color. Also like the King, she can move only one space at a time.
5* Two '''Beetles''': Similarly to the Queen Bee, they can only move one space at a time; but uniquely, they can climb on top of adjacent pieces and stopping them from movement.
6* Two '''Spiders''': They can move precisely three spaces at a time, around the circumference of the game field.
7* Three '''Grasshoppers''': These can only move in a straight line, "jumping" over as many pieces as necessary to reach the closest adjacent free space.
8* Three '''Soldier Ants''': Like the Spider, these also move around the circumference of the game field, but they can move as many spaces at a time as the player wants.
9The expansions add the following extra pieces:
10* One '''Ladybug''': Moves by temporarily climbing atop of an adjacent piece, moving on top of a different piece, and then climbing back down to an open space.
11* One '''Mosquito''': It can [[PowerCopying copy the moveset of an adjacent piece]].
12* One '''Pillbug''': This one, instead of moving around, can force pieces adjacent to it to move to a different, empty space adjacent to it.
13
14The game's big advantage is that it doesn't require a board, and thus can be played on any flat surface.
15
16Not to be confused with Webcomic/{{HIVE}}, HiveMind or WretchedHive.
17----
18!!This game features the following tropes:
19* AbstractStrategyGame: It's a turn-based game whose progression is dictated entirely by the players' decisions, the ruleset is rather minimal, and the AntWar theme amounts to an ExcusePlot.
20* AntWar: Not just ants, but all sorts of bugs, trying to capture the opponent's Queen Bee.
21* ColorCodedForYourConvenience: The Queen Bee is yellow, the ants are blue, the spiders brown, the grasshoppers green and the beetles purple. The expansions add a gray mosquito, red ladybug and teal pillbug.
22* ExcusePlot: The AntWar theme is little more than an excuse for the gameplay.
23* HiveCasteSystem: With the variation that the different castes are filled by different ''species'' of bugs.
24* InstantWinCondition: The moment a Queen Bee is surrounded by six pieces, the game ends.
25* MightyGlacier: The Beetle can move only one space at a time, but its ability to climb on top of other pieces and thus immobilize them makes it a very powerful unit.
26* PestController: Both players control a handful of bugs.
27* PinnedDown: One of the most important rules is that the Hive always needs to stay connected. If a piece cannot be moved without breaking up the hive, then it has to stay in place.
28* PowerCopying: This is the Mosquito's ability, copying the moveset of an adjacent piece.
29* ToughBeetles: The Beetle is [[MightyGlacier the most powerful but least mobile piece in the game]]; it can only move one hex per round, but, uniquely, it can climb on top of other pieces and dominate them.

Top