1 | ->''I'm not usually one who's given to moan\ |
2 | But I've had nothing but trouble with my new summer home.\ |
3 | It seemed like a steal, with its lake view most spiffy,\ |
4 | But when I asked for the key things began to turn iffy,\ |
5 | 'Cause they gave me [[SolveTheSoupCans three statues all covered in gore]]\ |
6 | And said to arrange them beside the front door\ |
7 | To unlock the house, but I think I was scammed\ |
8 | 'Cause half of the doors still seem to be jammed.\ |
9 | There's dirt everywhere, the lights don't work\ |
10 | When I turn on the radio it just goes berserk,\ |
11 | Rusty brown liquid comes out of the plumbing,\ |
12 | At night I can hear what sounds like banjo-strumming,\ |
13 | And the T.V. refuses to do as it's bid!\ |
14 | Just loops grainy film of that murder I did.'' |
15 | -->-- '''Creator/BenCroshaw''', ''[[https://www.youtube.com/watch?v=1Q_F_EncgBI House on the Hill]]'' |
16 | |
17 | ->[as James] "Now, if I know my wife, she's definitely down this hallway making a horrible, ''horrible'' sound effect. What is that?"\ |
18 | [meets Pyramid Head]\ |
19 | [-"Imma jus' gonna pretend that dat guy didn't see me. And imma jus' go back about my business."-] |
20 | -->--'''[[{{LetsPlay/Videogamedunkey}} Dunkey]]''' |
21 | |
22 | ->Whatever failings the series may have accrued over time, Akira Yamaoka’s work as sound designer and composer has rarely stumbled. I can recognise almost every room and location in the games by hearing the sounds associated with them. There are places that I have to leave after a minute because the looping, grinding chips away at my own internal health bar. |
23 | -->--'''[[http://www.rockpapershotgun.com/2014/10/12/silent-hill-2-review-pc/ Adam Smith]]''', ''Rock, Paper, Shotgun'' |
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