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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/our_guys_1.png]] [[caption-width-right:350:The seven player characters, rendered in beautiful t-shirt quality. [[note]]From left to right, top to bottom: Armiarma, Umi, Jazz, Grekk'it, Remmie, Stinkledworck, Gnarbo[[/note]]]]
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3->"The tailwind didn't work, and-- that camel, it's not even running, it's literally flying. You can see icecubes flying through the air."
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5''Pen and Paper'' is a fantasy [[CloudCuckooLand Cloudcuckooland]] tabletop campaign created and played in the homebrew system of the same name.
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7The podcast follows the adventures of questing veteran Remmie Booker and six new recruits (Grekk'it Cooper, Jazz Chives, Stinkledwork Mcrubbinfuffer, Gnarbo, Armiarma and Umi) under the employ of the Adventurer's Guild through the continent of Dren Hep. Throughout their travels they fight through snowy mountains, barren deserts, and even oceansides infested with [[GiantEnemyCrab deadly crabs.]] [[ButWaitTheresMore That's not all though-]] the world is populated with the mind-numbingly melancholy as much as it is with the [[MindScrew mind-screwingly]] silly.
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10!! Pen and Paper contains examples of:
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12* AsLongAsItSoundsForeign: Many of the names of locations are various words translated from various languages mashed together arbitrarily.
13* BlackAndGrayMorality: While the Adventurer's guild is [[ALighterShadeOfGrey primarily built on helping people,]] most player characters are known to have some selfish goals or disputable methods, whereas the villains portrayed vary between [[GrayingMorality well-intentioned but dangerous]] to [[PredatorsAreMean downright animalistic,]] acting only for the benefit of themselves.
14* {{Dramedy}}: While the setting is made in a balancing act of unadulterated silly and stock fantasy, the story focuses a lot on the moral weight of a given situation, with lots of internal conflict and extrernal tension building between (and sometimes during the direct aftermath of) climaxes. This leads to lighter-hearted moments of OffTheRails humor alternating with heavy-hearted [[MatterOfLifeAndDeath Matters of Life and Death.]]
15* EvilWeapon: Grekk'it finds a cursed dagger while searching Gerald's hideout. Almost immediately, it begins telling Grekk'it to kill people, [[AxCrazy which he promptly does.]] [[spoiler:For a chair.]]
16* ExactlyWhatItSaysOnTheTin: Most location names in Dren Hep that aren't made from foreign words are this. Examples include Very Many Trees Forest, Some Boats Town, Linda's Tavern Plus Other Buildings and Nondescript Sand. Naturally, these are taken as SeriousBusiness by the world's residents.
17* FantasticRacism: The gnome city Irfo is very nationalistic, almost never letting anyone who isn't a gnome within.
18** This may also be a flaw of Remmie's, as she has made some questionable remarks regarding the PC's races, though this could also be MistakenForRacist.
19* NeverSplitTheParty: Due to the large number of players, every now and then one or two will miss a session. At one point, this happens during the exploration of a major dungeon, and naturally the two players missing were both of the team's healers. HilarityEnsues.
20* OutOfCharacterMoment: Remmie, for pretty much the entirety of Season 2's first session.
21** From the same session comes a [[NotAMorningPerson very unusually tired Cash Money Jefferson.]]
22* PreAssKickingOneLiner: Gnarbo has one while fighting the giant [[SandWorm Sand Wurm.]]
23-->'''Gnarbo:''' Here comes the airplane!
24* RagtagBunchOfMisfits: The adventurer's guild will pretty much hire anyone they can find, and so the team ends up to be a hodgepodge of skills, talents, intellect and, occasionally, the lack thereof.
25* RunningGag: Pants Fuck is an as-of-yet unnamed non-player character that appears multiple times, spouting NonSequitur and trying to pawn off something bizzare to the players.
26* WordPureeTitle: Port Busterbongle.

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