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1'''Basic Trope''': An alert that's used when something bad happens.
2* '''Straight''': The Starship ''Yorktown'' encounters an enemy ship, and TheCaptain sounds the "Red Alert" siren and orders his crew to battle stations.
3* '''Exaggerated''': An entire fleet of starships go to Red Alert upon sighting an enemy fleet.
4* '''Downplayed''': The ''Yorktown'' encounters an unidentified ship, and the captain orders "Yellow Alert" until it can be determined if the ship is hostile or not.
5* '''Justified''': The sirens and intra-ship announcement are the most efficient means of telling the entire crew that something bad is happening and they need to get to their stations ''now''.
6* '''Inverted''':
7* '''Subverted''':
8** The ''Yorktown'' goes to Red Alert upon encountering another ship, but said ship turns out to be non-hostile, and the Red Alert is cancelled.
9** While [[NewMeat Cadet Bob]] panics over what might be wrong, his bunkmate merely notes that their clock is an hour behind based on the Monthly Siren Test.
10* '''Double Subverted''': [[ThisIsNotAdrill The clock is not behind.]]
11* '''Parodied''': The party ship ''Boogie Wonderland'' goes to Red Alert -- which activates the disco lights and the Music/EarthWindAndFire music. Let's groove tonight!
12* '''Zig Zagged''':
13* '''Averted''':
14* '''Enforced''':
15* '''Lampshaded''': "The alert sirens just went off? Looks like the battle's about to begin."
16* '''Invoked''':
17* '''Exploited''':
18* '''Defied''':
19* '''Discussed''': "You hear this siren? ''[plays "Red Alert" siren]'' When you hear this sound, you get straight to your station."
20* '''Conversed''': "Just outta curiosity, why is it '''Red'' Alert'? Why not 'chartreuse'?"
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22Back to RedAlert
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25%% Optional items, added after Conversed, at your discretion:
26%%* '''Implied''':
27%%* '''Deconstructed''':
28%%* '''Reconstructed''':
29%%* '''Played For Laughs''':

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