Follow TV Tropes

Following

Context PlayingWith / PermanentlyMissableContent

Go To

1'''Basic Trope''': Content in a video game can no longer be accessed after a certain point.
2* '''Straight''':
3** You can not obtain an item if you missed out on the sidequest that rewards you with it while it was available.
4** You can't buy an item if you do not visit the shop that sells it while it was still in stock.
5** The item was located in a OneTimeDungeon and you can no longer obtain it if you didn't pick it up while going through the dungeon.
6* '''Exaggerated''': Every single item in the game is permanently missable, [[UnwinnableByDesign including those you need to complete the game]].
7* '''Downplayed''':
8** The missable item is immediately outclassed by a superior item.
9** The game warns you if content can be missed.
10** It's not an item that you can miss out on, but a cutscene or dialogue that serves no purpose other than exposition.
11* '''Justified''':
12** The NPC who gives the sidequest to obtain the item dies.
13** The shopkeeper who stocked the item either dies or is sold out of it.
14** The dungeon a permanently missable item is located in collapses upon completing it.
15* '''Inverted''': You can't avoid obtaining the item in any way, and you are forced to collect it at some point in the game.
16* '''Subverted''': You are given another opportunity to obtain the item later in the game if you missed it the first time.
17* '''Double Subverted''':
18** If you also miss out on getting the item the second time, you are given no more chances to obtain it.
19** The item you miss out on is one that you can have more than one of but are limited in availability, so you lost your chance to have an extra.
20* '''Parodied''': ???
21* '''Zig Zagged''': You are given a second chance to obtain the item, but you can miss out on getting the second time. You are later given a third chance to obtain the item, but you can also miss out on getting it the third time.
22* '''Averted''':
23** You are given an unlimited amount of chances to obtain the item.
24** You are given an unlimited amount of time to complete sidequests.
25** The shopkeeper always stocks the item.
26** You are able to revisit every dungeon, or no collectibles required for 100% are placed in {{One Time Dungeon}}s.
27* '''Enforced''': The developer intentionally includes missable content [[NintendoHard to make the game more difficult]].
28* '''Lampshaded''': ???
29* '''Invoked''': The game deliberately kills off characters who give you sidequests or can be recruited into your party.
30* '''Exploited''': Emperor Evulz, the villain of the game, deliberately blocks access to items required to beat the game.
31* '''Defied''': Hiro gains access to a TimeMachine which lets him visit towns in all possible states, including repeating a sidequest as many times as desired. Including obtaining the TimeMachine.
32* '''Discussed''': "I should have picked up every treasure in that cave before it collapsed."
33* '''Conversed''': "Be sure to help that person as soon as possible. Something bad might happen to them."
34* '''Deconstructed''': The hero ends up failing their quest because they missed out on getting a powerful piece of equipment or ally.
35----
36Back to PermanentlyMissableContent
37----
38%% Optional items, added after Conversed, at your discretion:
39%%
40%%* '''Implied''': ???
41%%* '''Reconstructed''': ???
42%%* '''Played For Laughs''': ???

Top