1 | '''Basic Trope''': In fiction, being hidden from sight by whatever obstruction always means you're safe from weapons fire. |
2 | * '''Straight''': Alice is in her car when she sees Bob on the side of the road pointing a gun at her. She ducks behind the car door, and it reflects or absorbs impact from every bullet Bob fires. |
3 | * '''Exaggerated''': Bob can't pierce the car with an assault rifle. |
4 | * '''Downplayed''': A plaster wall withstands a couple of shotgun blasts, but crumples after another. |
5 | * '''Justified''': |
6 | ** Bob is using a RayGun that can only melt through flesh and other soft materials. |
7 | ** The door is made of particularly strong materials. |
8 | ** Bob uses a gun of low calibre, like .22 Long Rifle. Short barrel or/and large distance from Alice are also a factor. |
9 | * '''Inverted''': |
10 | ** Unconcealed equals uncovered: if you can be seen, you can be shot at. [[NoArcInArchery Distance is not an issue,]] reinforced glass is never strong enough, [[WaterIsAir liquid is never dense enough,]] etc. |
11 | ** Bob chucks a dry snowball at Alice's car, and it breaks through her side window. |
12 | ** Bob fires a pistol, penetrating several walls without any drop of velocity and angle. |
13 | * '''Subverted''': Alice ducks beneath the car door. The bullet doesn't care. |
14 | * '''Double Subverted''': Alice still gets hit after she ducks, but it's revealed to be OnlyAFleshWound and she would be dead if the car door hadn't absorbed most of the impact. |
15 | * '''Parodied''': |
16 | ** Alice closes her eyes and refers to the rule of thumb "as long as you can't see the shooter, you're a hundred percent safe." |
17 | ** Bob is DualWielding two {{BFG}}s. Alice successfully takes cover behind a large grass plant. |
18 | ** A sleeping Alice is shot at in her bedroom, She survives from being covered by her blanket. |
19 | * '''Zig Zagged''': Whether a bullet can pierce through a car door depends on [[HandWave "the strength of the car"]]. |
20 | * '''Averted''': |
21 | ** Alice jumps out of her car and takes cover behind the engine block. |
22 | * '''Enforced''': Bullet-proof concealments reduce the complexities of animating the interactions compared to animating realistic concealments, which in turn reduces the animation budget significantly. |
23 | * '''Lampshaded''': "So you emptied your whole magazine onto a car, yet you couldn't pierce through it? Either some script writer hasn't been doing their research or you need to get rid of that wimpy peashooter." |
24 | * '''Invoked''': ??? |
25 | * '''Exploited''': Alice regularly uses a thick slab of wood as a shield. |
26 | * '''Defied''': ??? |
27 | * '''Discussed''': ??? |
28 | * '''Conversed''': ??? |
29 | ---- |
30 | Back to [[spoiler:Concealment Equals Cover]] %% It's meant to be spoilered and unwicked - concealment (being hidden behind a spoiler) equals cover (from being wicked) |
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