Follow TV Tropes

Following

Context NightmareFuel / SonicTheHedgehogCD

Go To

1[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/infinite_fun.png]]
2[[caption-width-right:320:[[BlatantLies Fun is infinite with Sega Enterprises!]][[note]]Not to be confused with [[VideoGame/SonicForces that Infinite]].[[/note]]]]
3
4
5[[foldercontrol]]
6!Gameplay and visuals
7[[folder:Bad Futures]]
8* Every stage in the Bad Future has settings that look like post-apocalyptic hellholes:
9** Palmtree Panic becomes an ''environmental disaster''--the grass is dead, the trees have been replaced with machinery, and the water is polluted.
10** Collision Chaos looks like a rusty, abandoned amusement park, full of flashing signs with random lines.
11** Tidal Tempest is dark, the water is polluted (yet again), the plant life is dead, and the pipes are broken.
12** Quartz Quadrant has been overmined and has become a dark place with machinery everywhere. What at least looked like water in the past and present has been, you guessed it, [[{{Rule OfThree}} pollu-]] [[{{BaitAndSwitch}} dried out]] and replaced with more space for machines.
13** Wacky Workbench has been rusted and rotted beyond repair.
14** Stardust Speedway has an evil red color scheme with lightning flashing in the background. On top of that, the instruments on the road are destroyed.
15** Metallic Madness is kind of an unnerving area, even compared to the rest. The American themes are bad enough, while the Japanese themes are a bit more frantic and groovy, but it's practically an endless sea of nothing but machinery, as if you're running through the literal metal layer covering Little Planet and holding it in place. If [[VideoGame/SonicTheHedgehog1 Scrap Brain Zone]] was creepy for looking like a polluted hellscape, this place is what happens if the early days of Robotnik were to get his way: all organic life giving way to technology and destroying all hope and geography to get his way.
16* The visibly-decayed and run-down state of the badniks in Bad Futures can also be disturbing, moving slowly and usually missing most of their powers. Some of them still try to fire weapons that fell off long ago or no longer work. Many of them look sad, as if they know how broken they are. It shows that Robotnik is so evil that he doesn't even care about his own creations and leaves them to rust.
17[[/folder]]
18[[folder:Fun is infinite]]
19The notorious "Fun is infinite" screen, with the boss battle music and the repeating creepy Sonics making [[NightmareFace disturbing expressions]] in the background. The screen is [[NightmareRetardant noticeably less intimidating]] in [[https://www.youtube.com/watch?v=a-JLyysn_Ps the Japanese and European versions]], due to [[https://www.youtube.com/watch?v=hKNeX1ok3uo the boss theme]] in those versions [[SoundtrackDissonance being funky and upbeat rather than disturbing]]. Apparently, it was made in mind with the JP/EU soundtrack in mind from using the more upbeat music from those versions, which makes it a case of AccidentalNightmareFuel.
20* It doesn't help that it helped inspire Infinite, the big villain for ''VideoGame/SonicForces''. In addition, if you look closely, you can even see "Fun is infinite" written on the card that came with the Deluxe edition of ''VideoGame/SonicMania'', further hinting at their connection.
21* It had been rumored that it was a message from ''[[{{Satan}} the devil himself]]''. This was not true, obviously: "Majin" is simply an alternate way to read Masato (真人) Nishimura, game designer and creator of the message's given name.
22* It's also NightmareFuel in-universe too, as [[https://www.facebook.com/Sonic/photos/a.406270927417/10159607455872418/ Tails is scared of it.]] Given, it's lessened when you discover on close inspection that [[NightmareRetardant it's actually Sonic wearing a mask with the creepy expression]], but it's still quite unnerving due to the SugarWiki/AwesomeArt shown here, which draws said expression in an overly detailed and almost startlingly photorealistic manner, dunking it into the deepest depths of the UncannyValley. It says something that even Amy is surprised by it as well.
23* For further measure, it's also seen at the end of the Sonic 3K episode of Sonic Origins: Speed Strats, and in the thumbnail for the Secrets episode, though it isn't directly mentioned outside of the code to access it in-video.
24[[/folder]]
25[[folder:Other]]
26* The old Doctor Ivo "Eggman" Robotnik himself is eerie every once in a while in this title, despite how easy most of his fights are. Sometimes he matches up with his designs in the first and second games, but other times he has a more hunched-over look with his BaldOfEvil more prominent and a slight hint of his eyes behind the glasses. This single sprite looks a little more than eerie, as if he's gone from the goofy cartoon design to being doggedly determined to kill you; the fact that this accompanies his instant-death laser in the Metal Sonic race, and that he doesn't even visibly react to his creation eating solid wall when they lose, doesn't help. And while the final battle has him back to his normal design, he's [[FaceFramedInShadow highlighted]] by the Egg Spinner's interior lighting, making him look particularly [[AxCrazy delighted]] to make this Sonic's last adventure. Fight him in the BadFuture, and those boss themes exacerbate the problem.
27* If the game is not paused or is idle for three minutes, [[https://youtu.be/48_S5WpHIXE?t=26s Sonic says "I'm outta here!" and jumps off the screen]], resulting in an instant NonStandardGameOver; if you are using the American soundtrack, the aforementioned terrifying GameOver music comes into play. If you did not expect it, it's pretty {{j|umpScare}}arring.
28* The Metal Sonic projectors scattered about the past versions of the stages, which shows a hologram recording of Metal Sonic ''[[KickTheDog beating up helpless animals.]]'' All of this while a bird desperately flies around the evil duplicate, unable to do anything. Thankfully, you can quite easily destroy them when found, and watch as all the freed animals flourish across the stage.
29* On the subject of Metal Sonic, the race with him: if you fall too far behind or if Metal reaches the end first, Eggman will hit you with a massive laser that he continuously blasts the course behind him with. Those who simply expect the usual "fly back and drop all your Rings" routine are in for a shock when they discover that the laser is, in fact, an unconditional OneHitKill. It's much worse in the latter case; after the door seals shut, you see Metal Sonic mockingly imitating Sonic's trademark finger wag as [[YouAreAlreadyDead you're left trapped and helpless]]. At that point, there's [[ControllableHelplessness nothing you can do but wait for Eggman to reach the end]] and kill you.
30* TheStinger for [[https://youtu.be/abMKqgNO-nM?si=NxjjRLAmVRGPlZZQ the Japanese/European bad ending]] -- shown if you beat the game without collecting all the Time Stones and/or Good Futures -- is [[ItsAWonderfulFailure quite the unpleasant surprise]]. It shows Never Lake as the Little Planet begins to swirl over it, only for it to suddenly reappear as its mechanized form; once again chained up to an Eggman-shaped rock formation, and accompanied with a [[https://youtu.be/RyAYuGsSLJY short but daunting tune]] that has [[JumpScare four loud, sudden drum notes]] and [[EvilLaugh a distorted version of Eggman's creepy, mocking laughter]] at the end of it.[[note]]It also reappeared in [[https://www.youtube.com/watch?v=3RLIBxHuOTw the bad ending]] for ''[[VideoGame/SonicMania Sonic Mania Plus]]''.[[/note]] The American version of the game still has this ending, but still has the end credit theme still playing without the sound effects, making for a much dissonant ending.
31-->'''TRY AGAIN'''
32-->'''AND FREE LITTLE PLANET FOREVER'''
33* The secret ''Batman'' parody image can also be this with the American soundtrack, much like the "Fun is infinite" image. This image appears with an uncanny-looking muscular Sonic under a dark cloudy background. Additionally, the final boss theme is playing here. While it's not bad in the Japanese/European soundtrack which has a choral suspenseful song that sounds more akin to Batman, the American soundtrack is just a remix of the boss theme, which itself puts a much scarier tone to the screen.
34[[/folder]]
35----
36!Music
37If the demented environments and mass of enemies of the various {{Bad Future}}s doesn't make it clear that the zone has been ruined by Eggman, the music sure does. Both soundtracks are terrifying in their own ways.
38[[folder:Japanese soundtrack]]
39* The Japanese BadFuture themes are more on the threatening side by twisting the melodies of its own cute, upbeat themes making the mechanical tone all the more jarring.
40** [[https://youtu.be/QXCQYdqdD4A Palmtree Panic's Bad Future]] really emphasizes on the "panic". In contrast to the upbeat and welcoming themes of the Past, Present and Good Future themes, the Bad Future instead uses loud, mechanical noises, making it sound more like a boss theme for a scary looking machine. While the first "Yay!" sound from the other themes is heavily pitched down and distorted in a way that sounds like they're ''dying'', the second is just the normal "Yay!" which is then a bit distorted, sounding like the kids are [[GettingSmiliesPaintedOnYourSoul forced to be happy]] or don’t know better than the CrapsackWorld Little Planet has become.
41** [[https://youtu.be/fZsHR2v86zQ Tidal Tempest's Bad Future]] is a major contender for this. If you were expecting something peaceful like the Present, Past and Good Future, you're dead wrong. It's anything but peaceful with mechanical sounds being played over it, giving off a chaotic mood over the now horribly-polluted zone. It ''really'' does not help either that you have to fight Eggman in the dark red polluted water in the Bad Future of this zone.
42** [[https://www.youtube.com/watch?v=G73ROcQFWAo Quartz Quadrant's Bad Future]] isn't very nightmarish at all - until you hear a female voice yelling something like, "''Go!'' Forget this place!", followed by some ''extremely'' frantic drumming. If you reach it during Zones 1 or 2, then it sends a clear message: the Future is already beyond saving, and you need to get back to the Present (and then preferably to the Past) ''right now''.
43** [[https://youtu.be/z0eIndDM3PU Wacky Workbench’s Bad Future]] is a DarkReprise of the already tense Present theme, and turns the song from intimidating to ''malevolent''. Harsher instruments, alarms, and other elements make it sound like the factory could collapse from its own decay at any minute.
44** [[https://www.youtube.com/watch?v=qVXeWfFTFGo Stardust Speedway's Bad Future]] mirrors all the broken instruments with its tinny and underpowered arrangement of the Present and Good Future theme, accompanied by a distorted and chaotic version of the Present and Good Future's vocal track, topped off with police sirens.
45** [[https://youtu.be/-XYFNulUbQA Metallic Madness’ Bad Future]] deserves merit: the industrial music already sounds sinister, but Eggman's comical laugh is included in the song and sounds deeper than usual, like if he let himself decay. The music also has [[SpokenWordInMusic spoken lyrics]], and not only are they distorted and robotic, but it sounds as though [[TheFourthWallWillNotProtectYou Eggman (or somebody else, possibly Metal Sonic) is taunting you, the player]]. The worst part of its taunting is the fact that ''it is right''; if you're seeing the BadFuture versions of Metallic Madness, then you have (thus far) failed to collect the seven Time Stones or missed at least one Robot Generator from all the previous levels. And if you are in Zone 3 of Metallic Madness, which is Sonic CD's final level, and you're ''still'' seeing its BadFuture, then the Little Planet is [[BadEnding doomed to remain under Eggman's control forever]], even if you manage to [[ResetButton defeat him in the final boss fight]].
46---> '''''[[IronicEcho YOU CAN'T DO ANYTHING]], SO DON'T EVEN TRY IT. GET SOME HELP.'''''\
47'''''DON'T DO WHAT SONIC DOES.'''''\
48(''[[ElectronicSpeechImpediment Ge-g-g-g-get]] outta' here!'')\
49...\
50'''''SONIC, DEAD OR ALIVE, IS M-M-MINE.'''''
51* While it's tame in comparison to its American counterpart, [[https://www.youtube.com/watch?v=ovwwkSZH3lQ the Japanese Game Over theme]] still has an eerie atmosphere as it is essentially a DarkReprise of "You can do anything" with a heavily deep and distorted "Toot-toot Sonic Warrior..." which now sounds like a distorted MockingSingSong, an industrial hip-hop music sounding like the game is collapsing, and it ends on a weird high-pitched noise [[LastNoteNightmare similar to a scream]].
52[[/folder]]
53
54[[folder:American soundtrack]]
55* The American {{Bad Future}}s are more on the haunting side. While the Japanese tracks gave you the feeling [[HopeSpot that you still have a chance to save Little Planet]] and seem to blame Sonic for the horrible state the zones end up in, or even outright ''mocking'' him for not using his full power to do enough, these tunes just outright signal that you not only failed to save the zone, but also Little Planet as a whole, and that there's nothing you can do to change it, with the tunes mournfully blaming Robotnik for his horrible acts.
56** [[https://www.youtube.com/watch?v=I9FUkOg7uSQ Palmtree Panic's Bad Future]] has a ghostly vibe to it and is also a very depressing tune that is ''nothing'' like its Present counterpart and a depressing arrangement of its Good Future counterpart.
57** [[https://www.youtube.com/watch?v=QQZiJMAAoWs Collision Chaos's Bad Future]] is rather similar to the Present tune, [[DarkReprise only darker and creepier]], and has more guitar alongside a more hollow melody to fit the zone's bleak and gray color palette.
58** [[https://www.youtube.com/watch?v=2qBScpdwoqg Tidal Tempest]] is probably the worst of them all: a very sad and depressing tune that is, once again, not at all similar to its Present, Past and Good Future counterparts. The theme gives off a feeling that the zone is starting to dry out from the tainted water. To make matters worse, there is female chanting playing throughout the second half of the tune, which may sound like [[ItMakesSenseInContext the vocalists from the Present and Good Future tunes are being assaulted]] to some.
59** [[https://www.youtube.com/watch?v=eV0tjjoM6B8 Quartz Quadrant's Bad Future]] theme has ghastly moans and wails created by the guitars and metallic-like sounds in the middle of the tune, showing that the zone is hopelessly polluted and there is no way to ever recover its once beautiful landscape.
60** [[https://www.youtube.com/watch?v=BuS1jWtoi6c Metallic Madness' Bad Future]], which has a very uncanny guitar solo throughout, with the relaxing bongos of the Good Future version hopelessly drowned out by a chaotic, distorted, and frantic melody, only made more nightmarish by Metallic Madness itself looking like it is collapsing slowly while the machines still toil away in their sparking, broken, and decaying state.
61* [[https://www.youtube.com/watch?v=HcwyDL3-Qqo The American boss battle music is one of the creepiest songs in the game]] [[HellIsThatNoise with the creepy laughs placed throughout it]] and its manically chaotic theme. It sounds like Eggman himself [[AxCrazy has gone insane and just wants to outright kill Sonic]]. The Final Boss theme, while sounding the same as the boss theme at a normal glance, is even worse with added emphasis of its creepiness in the background, as well as [[LastNoteNightmare the disturbing, slow laugh played just at the end before it loops]].
62* The worst offender, no matter the version you're playing, is [[https://www.youtube.com/watch?v=YM8qx-HdY5c the American Game Over music]]. On top of being played by [[OminousPipeOrgan disturbing pipe organs]] which are extremely effective {{Jump Scare}}s, hearing the mad doctor himself [[LaughingMad laughing maniacally]], a woman laughing alongside them [[NothingIsScarier who's never seen in-game]] (some commenters in the video above think it could be a [[UnwillingRoboticization roboticized]] and/or [[BrainwashedAndCrazy brainwashed Amy]]), and [[AudibleSharpness metallic scratching sounds]] (presumably from Metal Sonic himself) being played on top of it only makes it more unnerving to hear Sonic's defeat, even if it plays only for a few seconds. No wonder ''VideoGame/SonicExe'' decided to reuse it (but played in reverse for horror effect)...
63[[/folder]]

Top