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1'''Moments pages are Administrivia/SpoilersOff.'''
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3%% Image removed per crowner in the Moments Images Cleanup thread: https://tvtropes.org/pmwiki/crowner.php?crowner_id=yhatds4v
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7
8Sure, ''VideoGame/{{Pikmin}}'' ''looks'' like a charming little game, but just beneath the surface lies all sorts of horror...
9
10Please note that creatures ''exclusive'' to one game will be listed in that specific game's folder, not in general. If a future title adds a previous-exclusive, it will be moved to the general folder.
11----
12For games with their own pages, go here:
13[[index]]
14* ''NightmareFuel/Pikmin2001''
15* ''NightmareFuel/Pikmin2''
16* ''NightmareFuel/Pikmin3''
17* ''NightmareFuel/Pikmin4''
18* ''NightmareFuel/HeyPikmin''
19[[/index]]
20
21[[foldercontrol]]
22
23[[folder:General]]
24
25* The Sunset. Thinking about hordes of already dangerous enemies is unnerving enough, but if you left any Pikmin behind, you can see them as you fly away, desperately trying to flee the beasts but failing ever so miserably...
26** [[FromBadToWorse It gets worse]]. After a couple days, these predators start showing up ''even if there's no Pikmin left behind''. They're not being [[SuperPersistentPredator super persistent]], either; they've learned via evolution to associate Onions fleeing to the sky as a sign for a free meal. By failing to get back to their homes in time, left behind Pikmin put themselves right into the food bowl and ''[[MassOhCrap those left behind know it]]''.
27** This even extends to creatures that normally don't eat Pikmin. In the Forest Navel, a Wollyhop chases a Pikmin up the hill to the Onions just so it can squish it. Since you hunt these creatures to raise Pikmin, it makes them seem much [[ItCanThink less predatory]] and more vengeful. Chilling to think that.
28** While in the Distant Spring, several Sheargrubs suddenly and spontaneously dig out of a hole in the center of your landing site as soon as night falls, meaning that they've been there the whole time! The Sheargrubs are a particularly jarring case because out of all the things that can kill Pikmin they're among the weakest, only being able to take down one Pikmin at a time and a single solo Pikmin being able to put up a nasty fight one-on-one. Then you remember how Sheargrubs dispatch Pikmin, they decapitate them, ''slowly'', they also ignore all damage done to them as this goes on so that's nightmare fuel in and of itself.
29* The story of ''Pikmin'' involves Olimar getting stranded on an uncharted planet, and he resorts to using the assistance of aliens that may very well have attacked him on sight. The very idea of that is somewhat scary...
30** Olimar actually mentions this in a journal entry where he wonders why the Pikmin never bothered to attack him despite their willingness to attack just about anything else, even recounting having a nightmare where he was killed and turned into more Pikmin. In fact, for how adorable they look along with the fact they're eaten by every predator they meet and tend to not last longer than week because of that (Sometimes even dying on the same day they're born), it's very easy to forget that the [[KillerRabbit Pikmin themselves]] may actually be the most terrifying predators of PNF-404, especially since [[WordOfGod Miyamoto]] himself said that they were based off on [[AntAssault ants]], another species of tiny and social creatures known for being vicious towards their prey. There's the explicit evidence with the fact that most drops that give huge amounts of sprouts come from dead bodies, but even when they're idle and a creature just so happens to be near, the Pikmin's predatory instincts will immediately kick in and they'll start attacking anything that gets too close to the group and try to pummel it to death, ''even if you didn't give them the command to.''
31* The Pikmin die in various ways, but the number one has to be when they get electrocuted in the sequel. They get shocked and reveal realistic skeletons!
32** Which invokes FridgeLogic. Why do sapient plants have skeletons?
33** Plant stems, among other things, also show up on x-rays. Nothing to be concerned about.
34* Many enemies' method of attack is to [[JustEatHim devour]] your Pikmin.
35** It's even worse when a large, dangerous enemy ''comes into view at the side of your screen'', and you hadn't noticed it there before.
36* The Candypop Buds in both games are somewhat disturbing. You throw Pikmin into them, and they are mutated into the colour of the Bud.
37** In the second game, this is the only way to get Purple and White Pikmin.
38*** The Pikmin make their death cries as they are thrown into the damn things!
39*** The ship notes they seemed to be antsy to get into it. If that makes things worse or not is another matter.
40*** It does. It's a scarily effective way of reproduction. The Pikmin, urging to get in at the mere sight of, mindlessly hurl themselves in, and are then KILLED and replaced with an exact replica... minus the color. [[FridgeHorror Thinking about things too much can really send shivers down the spine.]]
41* The whole idea of slowly killing your enemies by throwing tiny ant-like things onto your foe's body until they die is some pretty bad Nightmare Fuel, especially if you assume the death by CriticalExistenceFailure is a case of GameplayAndStorySegregation; realistically, all those critters you kill would be getting gradually ripped to shreds by the swarm chipping away at their bodies. Not to mention that then your corpse will be taken to their hive and harvested for resources to make more Pikmin, who in turn will go on to kill all your friends. Granted, most of your foes want to kill you, but still... what a horrible way to die.
42* Land-based Blowhogs. They have blank, crescent-shaped eyes, and pretty much look like a cross between a pig, a fat white maggot, and a wrinkly...er...scrotum. The fact that the fire variant can easily kill Pikmin doesn't help.
43* The Armored Cannon Beetle is a miniboss from the first game who attacks by inhaling air and then shooting a giant freaking boulder out of its mouth. In ''Pikmin 2'', you encounter their larvae who are all over the freaking place, but you also encounter the Decorated Cannon Beetle. This thing has rocks that follow you around until they hit you or something else.
44* White Pikmin are poisonous. Olimar can take advantage of this by throwing them into the mouth of an enemy -- the Pikmin, who adoringly and obediently follow him like children or pets. Pretty much the Pikmin's downright suicidal devotion to Olimar, who very often marches them to their doom.
45* Some monsters tend to randomly fall from the sky or dig up from underground. Said monsters can be harmless like a Bulborb or dangerous like the freakin' Waterwraith. It doesn't help that almost half of the total number of bosses come out of ''nowhere'', such as the Beady-Long Legs and Burrowing Snagret.
46* Arachnophobes are going to have a hard time playing these games since there are ''many'' spider-like monsters in each game. Especially ''Pikmin 2'' which has four of twelve bosses, including the final boss, being giant, murderous spiders.
47[[/folder]]
48
49[[folder:''Pikmin short movies'']]
50* ''The Night Juicer'' shows Olimar mixing up some juice and drinking it while the Pikmin look on from the door way. Out of curiosity, the Pikmin enter in to see what's going on... only to catch a glimpse of ''a chopped up Pikmin body, and then Olimar turning around and giving a PsychoSmirk!'' The worst part? The juice from the Pikmin body is ''red!'' Sure, it turns out to be Pikpik carrot juice, but it's a shockingly dark scene from what's normally considered a family friendly developer like Nintendo...
51* During ''Treasure in a Bottle'', the Blue Pikmin's idea is to use some water in the hope of bringing the Red Pikmin trapped in a bottle out. The other Red Pikmin and Yellow Pikmin both agree, and the three ask for the trapped Red Pikmin's opinion. What follows is an ImagineSpot from the trapped Red Pikmin, showing it flailing in the water as per usual when in water before inevitably drowning, only instead of a soul, its deceased body floats up to the surface face down, after which the trapped Red Pikmin refuses the Blue Pikmin's idea.
52* During 'Occupational Hazards', after the Bulborb wakes up, it manages to eat two Pikmin one by one, the first is simply SwallowedWhole, but the other one's top is spit out and the ghost doesn't pop up until afterwards, meaning it felt being chewed up, crushed, swallowed, and didn't even realize it died until its top was spit out! Painful in the highest extreme!
53** The Pikmin show a surprisingly dark capacity for revenge in this short too, as they descend on the Bulborb once it's died and start pummeling it so bad ''it's censored by a mosaic when they get off it.'' Sure it's mostly a case of CensoredForComedy but ''jeez!''
54[[/folder]]

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