1 | [[quoteright:322:https://static.tvtropes.org/pmwiki/pub/images/ThreeCats_2104.JPG]] |
2 | [[caption-width-right:322:Cats also don't know.]] |
3 | |
4 | ->''"What then is time? If no one asks me, I know what it is. If I wish to explain it to him who asks, I do not know."'' |
5 | -->-- '''Creator/AugustineOfHippo''' |
6 | |
7 | Time passes. Often, this is significant to characters and plots alike. |
8 | ---- |
9 | [[index]] |
10 | !!Tropes: |
11 | [floatboxright: |
12 | '''Categories:''' |
13 | + TwentyFourHourTropeClock |
14 | + AgingTropes |
15 | + BirthdayTropes |
16 | + ClockIndex |
17 | + FateAndProphecyTropes |
18 | + FlashbacksAndChronology |
19 | + HolidayTropes |
20 | + HollywoodHistory |
21 | + InstantTropes |
22 | + LengthTropes |
23 | + PlotTime |
24 | + SeasonalIndex |
25 | + SynchronizedIndex |
26 | + TimeMarchesOn |
27 | + TimeTravelTropes |
28 | + WeWillNotUseAnIndexInTheFuture |
29 | ] |
30 | * TenThousandYears |
31 | * AbUrbeCondita |
32 | * AbsurdlyLongWait |
33 | * AdvanceNoticeCrime: A criminal announces what they plan to do before committing a crime. |
34 | * AgeProgressionSong |
35 | * AllOfTimeAtOnce |
36 | * AlternativeCalendar: A calendar where the names of the months are different. |
37 | * AlwaysLate |
38 | * AmbiguousTimePeriod: It is not clear what time period the story takes place. |
39 | * AnachronisticClue |
40 | * BaitAndSwitchTimeSkip: It ''seems'' like a long time has passed, but it's only been a little while. |
41 | * BelatedInjuryRealization |
42 | * BizarreSeasons |
43 | * BulletTime: A visual effect in which time is slowed down to show something really fast happening. |
44 | * CartoonlandTime |
45 | * CatastrophicCountdown |
46 | * TheCavalryArrivesLate: The heroes' reinforcements don't show up until after the villains have already been defeated. |
47 | * CelestialDeadline |
48 | * CharityWorkplaceCalendar: Posing for a workplace calendar to raise money. |
49 | * {{Chronoscope}} |
50 | * ClockDiscrepancy: The time of an event doesn't happen at the time it was said. |
51 | * ClockKing |
52 | * ClocksOfControl |
53 | * ClockOfPower |
54 | * ClockTampering |
55 | * ClockworkPrediction |
56 | * ColourCodedTimestop |
57 | * CueOClock: Clock dial numbers are replaced by a non-time-related cue or nonsense. |
58 | * DistantFinale: The series' ending takes place many years in the future with the surviving characters much older. |
59 | * EventDrivenClock: Time doesn't progress until the player progresses. |
60 | * ExactlyExtyYearsAgo |
61 | * ExplodingCalendar |
62 | * ExtremelyShortTimespan |
63 | * ExtyYearsFromPublication |
64 | * FantasticTimeManagement |
65 | * FastForwardToReunion |
66 | * FatherTime: AnthropomorphicPersonification of time. |
67 | * FlashbackBPlot |
68 | * FlashForwardFic |
69 | * FloatingClocks |
70 | * FreshClue |
71 | * FunnyFlashbackHaircut |
72 | * GoWaitOutside: Despite a NonPlayerCharacter saying a commission will take a while, no out-of-universe time is needed to go retrieve it. |
73 | * HatingOnMonday |
74 | * TheHiddenHour |
75 | * ImplausibleSynchrony: All clocks show the exact same time of day. |
76 | * InItForLife |
77 | * JustInTime |
78 | * LateToTheAction |
79 | * LiminalTime |
80 | * LimitedDestinationTime: Each place has a time limit for how long you can stay. |
81 | * LineageLadder: When describing a repetition of ancestors or descendants conveys age or time passage. |
82 | * MagicCountdown |
83 | * MeaningfulReleaseDate: A work is released on a date that has some connection to the work itself. |
84 | * {{Microts}}: Fictional units of time. |
85 | * MoveInTheFrozenTime |
86 | * OverlyGenerousTimeLimit: A TimedMission where the amount of time given is much longer than the average player is expected to need. |
87 | * PatiencePlot: A plot where characters wait for something to happen. |
88 | * ThePresentDay: The current period of time you're living in right now. |
89 | * ProgressiveEraMontage |
90 | * RaceAgainstTheClock |
91 | * RealTime |
92 | * RightOnTheTick: The association of important plot events with a specific time. |
93 | * ARottenTimeToRevert: A transformed character is forced to revert to their natural form at the worst possible time. |
94 | * ScheduleFanatic: A character is obsessed with scheduling everything. |
95 | * ScottyTime |
96 | * SeasonalBaggage |
97 | * SnailMail |
98 | * SpinningClockHands |
99 | * SpinningPaper: Newspapers rotate into view with headlines relevant to the events of the story. |
100 | * SpringIsLate |
101 | * StandardTimeUnits |
102 | * StoppedClock |
103 | * SundayIsBoring |
104 | * TardinessTropes: tropes about being late |
105 | * TakeYourTime |
106 | * ThousandYearReign |
107 | * TimeAbyss: A being who is much older than all recorded history. |
108 | * TimeBomb |
109 | * TimeCapsule |
110 | * TimeCompressionMontage |
111 | * TimeCrash |
112 | * TimeDilation |
113 | * TimedMission: A goal must be reached ''[[{{Speedrun}} quickly]]''! |
114 | * TimePassesMontage |
115 | * TimeFreezeTrollingSpree: Someone freezes time or takes advantage of time being frozen so they can play pranks on people without the risk of getting caught. |
116 | * TimeIsDangerous |
117 | * TimeMaster: Someone who has the power to [[TimeTravel manipulate time]] at will. |
118 | * TimeSkip: A sequel or continuation that takes place a specific amount of time after the original. |
119 | * TimeStandsStill: Someone or something causes time to freeze and everyone around them to become motionless. |
120 | * TimeZonesDoNotExist: When a world logically should have different time zones, yet none are shown or mentioned. |
121 | * UniversalUniverseTime |
122 | * UnnecessaryTimePrecision: Doing complicated time calculations just to say that the date requested is very recent. |
123 | * WeWait: Characters must wait for their enemy to fall into a trap. |
124 | * WhenTheClockStrikesTwelve |
125 | * WhenThePlanetsAlign |
126 | * WhereAreTheyNowEpilogue: The story ends by explaining what happened to the characters after the story's events. |
127 | * AYearAndADay |
128 | * YearInsideHourOutside: A long time in an alternate reality is only a short time in the regular universe. |
129 | * YearOutsideHourInside: A short time in an alternate reality is much, much longer in the regular universe. |
130 | * YearX |
131 | * YouAreTooLate |
132 | [[/index]] |
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