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15[[quoteright:300:[[Film/MenInBlack https://static.tvtropes.org/pmwiki/pub/images/mibrecoil_4.png]]]]
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18BlownAcrossTheRoom doesn't happen in RealLife, thanks to the Third Law of Motion (for every action there is an equal and opposite reaction). So a gun powerful enough to send a body flying would send the shooter flying an equal ''or greater'' distance (since the bullet would be slowed by atmospheric friction before hitting its target). But what if the gun ''was'' [[{{BFG}} powerful enough, firing a sufficiently large and fast slug]], to blow someone across the room? Then the shooter would go flying as well. That's this trope, when a firearm or similar weapon is powerful enough to knock the person firing it down, or actually hurl them through the air.
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20[[JustForFun/{{Troperithmetic}} Basically, it's]] BlownAcrossTheRoom [[JustForFun/XMeetsY meets]] SurprisinglyRealisticOutcome. Subtrope of LawOfInverseRecoil. Related to {{BFG}} through RuleOfCool, and ToonPhysics through RuleOfFunny. The {{Invoked|Trope}} version is RecoilBoost, defied by AnchoredAttackStance. Contrast WeaponizedExhaust.
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23!!Examples:
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25[[foldercontrol]]
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27[[folder:Anime & Manga]]
28* In ''Manga/JoJosBizarreAdventureGoldenWind'', [[AnIcePerson Ghiaccio's]] stand White Album has a second ability called White Album Gently Weeps that lets him freeze the air, which he uses to ricocheted [[HoistByHisOwnPetard Mista's bullets back at him at higher speed]]. However, since Newton's Third Law is still present in the [=JoJo=] universe, each ricochet pushes Ghiaccio back towards a sharp pole carved earlier by Mista's gunfire. The gunslinger continues to fire bullets at Ghiaccio, and each one the assassin redirects into Mista's body pushes him back into the spike. And when Mista is too riddled with bullets to continue, Giorno takes over [[ImpaledWithExtremePrejudice to push Ghiaccio's neck straight through the spike]].
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31[[folder:Comic Books]]
32* ''ComicBook/LuckyLuke'' has a wheelchair-bound old guy whose shotgun produces enough recoil to send him and his wheelchair careening backwards into the nearest pond.
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35[[folder:Film -- Animation]]
36* In ''WesternAnimation/MadagascarEscape2Africa'', Nana gets recoiled to the ground when shooting Alex and Zuba, but the bullet gets deflected thanks to a container dropped in front of them.
37* In the Creator/{{Pixar}} movie ''WesternAnimation/{{Ratatouille}}'', during the scene where the old lady is trying to kill Remmy and Emile with a shotgun, the old lady jumps while shooting many times.
38* During his workday, Creator/{{Pixar}}'s ''WesternAnimation/WallE'' discovers a type C fire extinguisher and tries to operate it. The jet of carbon dioxide surprises the little 'bot, and he goes spinning and skidding along the ground. In a fit of machine rage, WALL•E flings the ChekhovsGun extinguisher onto the junk pile.
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41[[folder:Films -- Live-Action]]
42* ''Film/NineteenFortyOne1979'': The anti-aircraft cannon is not secured to the ground the way it's supposed to be. As a result, when it's fired at the Japanese submarine offshore it rolls backwards along the ground and ''into'' a wooden building.
43* In ''Film/CaptainMarvel2019'', Carol discovers after unlocking her binary state that her blasts are strong enough to blow enemies across the room and herself in the other direction. The first time she blasts someone, she's hurled back several feet into some furniture behind her.
44* In ''Film/DestinationMoon'', in order to illustrate to WesternAnimation/WoodyWoodpecker (who stars in an [[ShowWithinAShow animated film]] to help convince various men of industry to help finance and build the first rocket to the Moon) how rocket propulsion works, he's asked to shoot a shotgun. The recoil sends him flying several feet backwards. This is followed by asking him to blast several times towards the ground (which sends him aloft).
45* ''Film/Ghostbusters2016'': The recoil of the first prototype proton pack sends Abby flying around in an OverlyLongGag.
46* ''Film/MenInBlack'': Agent K gives Agent J a small, very powerful handgun called a Noisy Cricket. Every time J fires it, he gets violently thrown backwards.
47* ''Film/TheMummy1999'': When Evy fires a shotgun at a Medjai warrior, she gets knocked down and stays down until the end of the battle.
48* Downplayed example in ''Film/TheNiceGuys'': when the heroes encounter Amelia after looking for her through the whole first act, she has landed on the hood of their car and shoots them through the windshield with a small pistol. Because she was not braced, the recoil knocks other off the hood.
49* In ''Film/PiratesOfTheCaribbeanAtWorldsEnd'', this trope is PlayedForLaughs when the midget crewmember charges up a ramp, fires a gigantic blunderbuss, and is thrown back down the ramp.
50* In ''Film/PoliceAcademy 4: Citizens On Patrol'', [[CoolOldLady Mrs. Feldman]] fires off Tackleberry's HandCannon and is blown backwards. Rather than suffer any distress, she's actually delighted at this, exclaiming "That was fun!"
51* In ''Film/SmokinAces'', Watters uses an M82 sniper rifle that has this effect.
52* ''Film/ThreeAmigos'': When Ned Nederlander has his showdown with the German pilot, El Guapo's second-in-command Jefe replaces his normal revolver with a much larger and more powerful pistol. When Ned fires it, he's blown backwards about 10 yards.
53* ''Film/WeddingCrashers'': The physically weak John Beckwith tries to fire a shotgun during a hunting trip and gets knocked down. Ironically, this ends up saving his life because Sack Lodge attempted to shoot him in the back.
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56[[folder:Literature]]
57* In ''Literature/TheBandsOfMourning'', gunsmith Ranette makes for Wax an especially powerful shotgun, with heavy loads meant to take out [[MadeOfIron Pewterarms]] or [[ImplacableMan Koloss-Blooded]]. Wax describes the shells as nearly as big as a man's wrist. Recoil isn't an issue for Wax because [[GravityMaster he can anchor himself by temporarily increasing his weight]], but for anyone without this power, the gun is almost as dangerous to the user. This trope happens twice during a TraintopBattle: the first time is {{Downplayed|Trope}}, as the bandit firing Wax's new shotgun merely breaks his hand trying to shoot it from the hip. Moments later, Steris tries firing the gun from a properly braced and kneeling position, and is thrown off the train entirely. Later, the gun ''finally'' gets used for (more or less) it's intended purpose: Wax fires it at an enemy Coinshot, who is BlownAcrossTheRoom without even ''touching'' the bullet (he tried Pushing it away from him, but it was too massive and moving too fast, so the Coinshot himself had to move).
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60[[folder:Live-Action TV]]
61* ''Series/KamenRiderOOO'': The primary weapon of Kamen Rider Birth is strong enough to send an untransformed Gotou falling back on his behind multiple times when he's first starting out with using it. Considering that this is the same man who once fired a shoulder-mounted rocket launcher with little issue, this should give a viewer an idea of how powerful the blaster is in comparison.
62* ''Series/KikaiSentaiZenkaiger'': Seen in the video example, the [[{{BFG}} Zenryoku Zenkai Cannon]]'s FinishingMove recoil packs quite a punch, so much that ''no one'' has been able to stand their ground using it. Even through the team's best effort to support [[TheHero Zenkaizer]] using it in the standard sequence has them flying into the air, only held down by [[TheBigGuy Zenkai Vroon]] standing at the furthest back. And when Zenkai Vroon uses it himself, ''it dislodges and sends his upper half flying'' despite being held waist-down by his comrades, due to his DetachableLowerHalf ability.
63* ''Series/Supergirl2015'': Once pulled off with a ''shotgun'' in an early episode. Supergirl confronts a robber with the weapon and puts her hand over the muzzle of the gun. When the robber fires, he's thrown back from both the force of the recoil and the force that would normally go into propelling the bullet forward.
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66[[folder:Tabletop Games]]
67* ''TabletopGame/BattleTech'': The Heavy Gauss Rifle forces any 'Mech less than 100 tons (the normal maximum weight for a 'Mech) to make a Piloting roll or fall if it moves and fires the weapon in the same turn. Particularly ludicrous on the [=BZK-F7=] ''[[https://www.sarna.net/wiki/Hollander#Variants Hollander II]]''. [[DisasterDominoes It's got the second-worst possible Piloting difficulty to remain upright, and if it does fall, the fall damage is enough to destroy its rear armor (if it lands on its back) and probably score a critical hit, which has a high chance at detonating the Heavy Gauss Rifle which explodes with enough force to gut the 'Mech outright.]]
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70[[folder:Video Games]]
71* In ''VideoGame/CaveStory'', the level 3 machine gun can propel you into the air (and even lets you hover indefinitely) when you shoot straight down. [[RuleOfFun For some reason]], it doesn't recoil that hard when you shoot horizontally.
72* ''VideoGame/DeepRockGalactic'' has the Special Powder overclock for the Scout's SawedOffShotgun, which adds enough recoil to launch him skyward if the gun's fired at the ground, or go flying off on a new vector if fired in the air. Since the Scout already has a GrapplingHookPistol, this lets him pull off some insane aerial maneuvers, especially on missions with the Low Gravity modifier.
73* ''VideoGame/Doom64'': Unlike in the original games, the super shotgun and rocket launcher have recoil that propels Doomguy a few inches back with every shot. It's normally not noticeable since you're zipping around every which way, but in the SecretLevel "Hectic", it's incredibly obnoxious -- at some point you're forced to fight mid-tier enemies while standing on very small platforms by using the rocket launcher, and the recoil is ''just'' enough to send you off the platforms and onto the inescapable LavaPit below.
74* ''VideoGame/DukeNukemII'': The Flamethrower weapon has enough recoil for Duke to use it as a thruster for flying through the air if he fires downward.
75* ''VideoGame/Dota2'': Hoodwink's ultimate ability, Sharpshooter, fires a powerful ChargedAttack from her crossbow. Due to her small frame, and her weapon's comparatively huge size, the shot knocks her back a short distance when released.
76* In ''VideoGame/EternalDarkness'', in Edward's chapter, the player can find [[InfinityMinusOneSword the elephant gun]] if they rescue his servants from [[RoamingEnemy The Vampire]]. Because it's such a massive rifle and Edward's a fairly small guy, failing to [[AnchoredAttackStance let him brace himself before firing (by staying in the firing stance for a few seconds)]] will knock him flat on his ass.
77* ''Videogame/GetAmped'': A few weapons and gears will cause the user to be propelled back when they fire things from it, but the cake goes to Borg-specific gear "EL Expansion" where its strongest attack -- a WaveMotionGun -- will push the user several steps back, possibly into a BottomlessPit.
78* In ''VideoGame/KirbySuperStar'', the boss Marx's BreathWeapon move (where he shoots a gigantic laser out of his mouth) propels him far backwards outside of the screen.
79* ''VideoGame/NoTimeToExplain'' features this (and RecoilBoost) as a primary game mechanic, courtesy of the protagonist's BFG.
80* Ashe of ''VideoGame/{{Overwatch}}'' has a "Coach Gun" ability which is heavily made to resemble the ''VideoGame/TeamFortress2'' example below. While not her main weapon (she otherwise uses a semi-automatic rifle), the Coach Gun fires a shotgun blast that knocks opponents away and Ashe herself opposite to where it was fired, and it can be aimed at the ground to give her some vertical mobility.
81* In ''VideoGame/SecretOfEvermore'', firing the Bazooka will cause the hero to get flung backwards several feet with each shot. It's a wonder his arms, shoulder and ribcage aren't destroyed from such immense recoil.
82* Parodied somewhat with Dan's Haoh Gadoken LimitBreak in ''VideoGame/StreetFighterIV'': He launches a huge [[KamehameHadoken Gadoken]] forward which also propels him backwards. It's rather powerful for a JokeCharacter.
83* The Force-A-Nature, an unlockable weapon for ''VideoGame/TeamFortress2'''s Scout, has the power to launch the Scout across the room if fired. This can be used to quickly escape engagements, or, if fired directly down, to perform a triple jump (as the Scout can regularly perform {{Double Jump}}s). For balance reasons, only one shot per jump will apply recoil to the Scout, any other ones will not affect his momentum.
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86[[folder:Web Animation]]
87* ''WebAnimation/TheSpyFightsGodzillaForSomeReason'': After Godzilla fires at kaiju-sized Spy from a kaiju-sized shotgun, [[BlownAcrossTheRoom blowing him across Teufort]], he gets launched away as well.
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90[[folder:Webcomics]]
91* ''Webcomic/AfterlifeBlues'' has a page with a street thug who got his hands on a man-portable railgun meant to be used with PoweredArmor, by a full-body cyborg, or as an emplaced weapon. HilarityEnsues.
92* ''Webcomic/BobAndGeorge'' sees this as a problem with Ran's Cossack Buster. [[JustifiedTrope Justified]] as it's an overpowered WaveMotionGun at its '''BASIC''' level. During the adaptation of ''VideoGame/MegaMan5'' the recoil is weaponized for Ran to suicidally blow himself off of Dr. Light's roof into the horde of Robot Masters on the lawn. This is later referenced in the final arc, but [[WeAreNotGoingThroughThatAgain Ran doesn't want to do it again]].
93* ''Webcomic/{{Spacetrawler}}:'' [[http://spacetrawler.com/2010/07/27/spacetrawler-62/ Here]], Pierrot fires a handgun while spacewalking, and the recoil sends him flying away from the ship. In the comments below that page, Baldwin admits that he [[RuleOfFunny sacrificed realism for humor on that count]].
94* Hughie X from Creator/JasonYungbluth's webcomic ''Webcomic/WeaponBrown'' tries to shoot the OmnicidalManiac using Brown's sidearm, which is a plasma pistol. Hughie had been warned that this gun "has a kick to it." Hughie was ready for a kick; he wasn't ready for the explosive recoil that sent him across the room and down a flight of stairs. Of course, Brown has a cybernetic right arm, so his pistol's recoil gets mitigated to a "kick."
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97[[folder:Web Original]]
98* ''[[Blog/WhatIf What If?]]'' explored whether it was feasible to build a jetpack in the [[https://what-if.xkcd.com/21/ Recoil Rocket]] entry. [[spoiler:It is in theory, but it would take a very sturdy brace and shell not to break apart from the recoil.]]
99* [[TheGunslinger Percy]] of ''WebVideo/CriticalRole'' occasionally has to make a saving throw when he fires the {{BFG}} [[ICallItVera Bad News]] to avoid being knocked flat by the recoil.
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102[[folder:Western Animation]]
103* ''WesternAnimation/ThreeTwoOnePenguins'': This is a RunningGag with the Galeezle, a gun that fires a claw which grows giant in order to grab a target and pull them into the ship while [[ShrinkRay shrinking]] them. In the first episode, Figel is blown back and only comes to a stop when he runs into [[TheBigGuy Kevin]]. The exact same thing happens in the second episode, even though Migel tries to hold Figel in place so they both get blasted into Kevin.
104* ''WesternAnimation/LoonaticsUnleashed'': In one episode, Tech E. Coyote supplies his teammates with heat ray rifles that can be compacted to the size of a tuna can. [[TheBigGuy Slam Tasmanian]] drops one and steps on it. The gun deploys to full size and starts firing, which acts like a rocket motor, propelling Slam wildly around the Loonatics' headquarters.
105-->'''Tech:''' Uncurl your toes, uncurl your toes!
106* ''WesternAnimation/LooneyTunes'': In ''Racketeer Rabbit'', the diminutive mobster Rocky is so short that firing a full-size Tommy Gun leaves him sliding backwards across the floor unless he braces himself with a 2x4.
107* ''WesternAnimation/TheSimpsons'': In "The Secret War of Lisa Simpson", this happens to Bart when he links up several police megaphones together and then says "Testing!" into them, creating a gigantic sound wave that destroys the room he was in, and the entire town.
108* ''[[Series/WaltDisneyPresents Walt Disney's Wonderful World of Color]]'': At the end of "The Hunting Instinct", Ludwig Von Drake finishes his lecture by advising the audience to be careful with firearms while carrying a large shotgun, [[JugglingLoadedGuns patting and pounding it all the while]] until it fires and propels him into the jaws of a taxidermy alligator.
109-->'''Von Drake:''' Don't ever let this thing go to your head, don't loose your mind about this, because you're gonna get a lot of trouble, you see! You get excited, the next thing you know, that the gun might be--'''''*BANG!*''''' ...loaded. That's what I said. Oooh...
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112[[folder:Real Life]]
113* During the filming of ''Film/{{Predator}}'', actors firing [[GatlingGood "Ol' Painless"]] had to be braced offscreen so they wouldn't be knocked on their asses, and this was when only firing ''blanks'' (and none of the guys shooting it are what you'd call small). Wrestling/JesseVentura described it as "like firing a chainsaw."
114* Averting this trope is part of the reason why anti-tank weapons have a second hole in the back of the barrel: without it, the rocket would push the gun back when it launched, which would make it more difficult to use.
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